Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.22 @ 13:51:37 Player: 5taquitos Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1366) 1366 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3486 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 259/300 Energy 78/160 System Corruption 3% Temperature Cool (9) Location -8/Materials Parts ------- Power (2) Light Nuclear Core Propulsion (4) Light Treads Utility (3) Signal Interpreter Propulsion Shielding Weapon (2) Inventory (4) Peak State ------------ Power Light Nuclear Core Cooled Deuterium Engine Propulsion Light Treads Aluminum Leg Compact Wheel Compact Wheel Utility Improved Heat Sink High-capacity Storage Unit Power Shielding Weapon EM Pulse Cannon Advanced EMP Blaster Inventory Improved Ion Engine Light Nuclear Core Light Treads Signal Interpreter Propulsion Shielding [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Power Shielding Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 60 | 7 16 2 5 30 Power 10 | 2 2 . 1 5 Engine 6 | 2 1 . 1 2 Core 4 | . 1 . . 3 Reactor . | . . . . . Propulsion 15 | 2 2 2 2 7 Treads 6 | 2 . 1 . 3 Leg 7 | . 2 1 2 2 Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 6 . . 4 Device 4 | . 3 . . 1 Storage 4 | 1 3 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 24 | 2 6 . 2 14 Energy Gun 16 | . 5 . 2 9 Energy Cannon 5 | . 1 . . 4 Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 37 | . 5 1 2 29 Power 6 | . 1 . 1 4 Propulsion 12 | . 2 . . 10 Utility 4 | . . . . 4 Weapon 15 | . 2 1 1 11 Highest Loss Streak 11 | . 5 1 2 11 Average Slot Usage (%) 90 | . 95 91 98 78 Engine 8 | . 6 11 10 9 Core 4 | . 8 . . 4 Treads 11 | . 23 3 . 3 Leg 17 | . 4 33 43 15 Wheel 1 | . . . . 5 Device 9 | . 10 11 11 7 Storage 11 | . 14 11 11 8 Protection 2 | . . . . 8 Energy Gun 18 | . 24 10 21 9 Energy Cannon 3 | . 2 11 . 4 Naked Turns 5 | . . . . 5 Heaviest Build 61 | 13 45 44 44 61 Greatest Support 40 | 40 40 30 40 40 Greatest Overweight (x) 14 | 3 2 1 1 14 Average Overweight (x) . | 1 . 1 . 1 Largest Inventory Capacity 18 | 6 18 12 12 12 Average Capacity 11 | 5 10 12 12 11 Most Carried 12 | 6 12 10 10 12 Average Carried 8 | 3 9 8 8 7 Final Capacity 4 | . . . . 4 Final Carried . | . . . . . Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 610 | 238 75 107 45 145 Remotely . | . . . . . Salvage Created 1684 | . 389 221 173 901 Parts 96 | . 27 16 10 43 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 38 | . 14 3 6 15 Guns 26 | . 11 . 6 9 Cannons 8 | . 3 3 . 2 AOE 2 | . . . . 2 Classes Destroyed 10 | . 3 2 . 5 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Hauler 1 | . . . . 1 Recycler 4 | . . 1 1 2 Watcher 3 | . 1 . . 2 Swarmer 11 | . 3 . 5 3 Grunt 21 | . 11 1 1 8 Brawler 1 | . . . . 1 Sentry 4 | . . 2 . 2 Hunter 1 | . . . . 1 Best Kill Streak 6 | . 4 2 3 6 Combat Bots Only 4 | . 4 1 3 3 Max Kills in Single Turn 2 | . 2 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3660 | . 695 255 326 2384 Core 702 | . 98 15 31 558 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 60 . 88 . Volleys Fired 167 | . 46 13 21 87 Largest 2 | . 2 2 2 2 Hottest 138 | . 133 118 130 138 Shots Fired 278 | . 90 19 36 133 Gun 191 | . 81 6 31 73 Cannon 87 | . 9 13 5 60 Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 246 | . 90 19 36 101 Explosive . | . . . . . Electromagnetic 32 | . . . . 32 Robot Hit Streak 10 | . 10 4 7 9 Robot Miss Streak 11 | . 11 2 5 3 Penetration Max . | . . . . . Secondary Targets 3 | . . . 1 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 203 | . 77 13 32 81 Core Hits 138 | . 65 5 25 43 Critical Hits 1 | . . 1 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3310 | . 690 235 295 2090 Guns 1637 | . 628 51 234 724 Cannons 1321 | . 62 184 61 1014 Explosions 320 | . . . . 320 Melee . | . . . . . Ramming 32 | . . . . 32 Kinetic . | . . . . . Thermal 2521 | . 690 235 295 1301 Explosive 144 | . . . . 144 Electromagnetic 613 | . . . . 613 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 2 | . . . 1 1 Projectiles 2 | . . . 1 1 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 16 | . . . . 16 Shots . | . . . . . Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 555 | . 424 18 186 555 Average Temperature 108 | . 89 7 58 142 Received Heat Transfer 1578 | . 306 69 60 1143 Effects 19 | . 1 . . 18 Shutdowns 3 | . . . . 3 Energy Bleed 3 | . . . . 3 Interference 5 | . . . . 5 Matter Decay 1 | . . . . 1 Damage (minor) 2 | . 1 . . 1 Damage (major) 5 | . . . . 5 Siege Activations . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 4093 | . 947 481 401 2264 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 239 | . 217 236 160 239 Average Influence 100 | . 94 154 128 89 Maximum Alert Level 1 | . 1 1 . 1 Low Security (%) 89 | . . . . . Level 1 10 | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 4 2 . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 6 | . 3 2 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 5 | . 3 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 89 | . 34 9 8 38 Peak Tracking Total 7 | . 5 5 3 7 Tactical Retreats 7 | . . . . 7 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 3 | . . . . 3 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 8 | . 4 1 . 3 Terminals 5 | . 2 1 . 2 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 28 | . 10 9 . 9 Successful 18 | . 6 6 . 6 Failed 10 | . 4 3 . 3 Catastrophic 3 | . 2 . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 21 | . 5 9 . 7 Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 2 | . 2 . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 12 | . 2 6 . 4 Prototype ID Bank 1 | . . 1 . . Emergency Access Points 2 | . 1 1 . . Repair Station Index 1 | . 1 . . . Scanalyzer Index 1 | . . . . 1 Alert Level 2 | . . 1 . 1 Unreport Threat 1 | . . . . 1 Locate Traps 1 | . . 1 . . Surveillance Status 1 | . . 1 . . Zone Layout 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 1 . 3 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 32 | . 32 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 2664 | 89 1125 240 456 754 Spaces Moved 1304 | 46 553 136 258 311 Core 35 | 22 . . . 13 Treads 513 | 24 466 . . 23 Legs 623 | . 87 136 258 142 Wheels 133 | . . . . 133 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 150 120 50 Average Speed 156 | 159 166 150 149 146 Slowest Speed 750 | 200 200 150 150 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 5 63 12 51 30 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 12 | . . . . 12 Melee . | . . . . . Projectile . | . . . . . AOE 12 | . . . . 12 Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1644 | 61 669 153 293 468 Wait 57 | . 32 . 5 20 Move 1300 | 45 552 135 257 311 Hop . | . . . . . Pick Up 44 | 9 14 3 2 16 Fast Attach 7 | 1 6 . . . Attach 45 | 5 7 2 5 26 Detach 5 | . 1 . 3 1 Swap 8 | 1 3 . . 4 Drop 8 | . 8 . . . Fire 167 | . 46 13 21 87 Melee . | . . . . . Ram 3 | . . . . 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 16) 662 | -10/Materials | Repaired Spread Laser 717 | -10/Materials | Discovered new exit (range 15) 1066 | -10/Materials | Lost 5 parts (1p2n2w) 1215 | -10/Materials | Entered another Materials area 1215 | -9/Materials | Evolved 2 slots: Propulsion x2 1284 | -9/Materials | Discovered new exit (range 12) 1455 | -9/Materials | Entered Mines 1742 | -9/Mines | Learned location of Storage (-9) 1778 | -9/Mines | Build established: Scavenger-Mutant 1871 | -9/Mines | Discovered new exit (range 8) 1911 | -9/Mines | Entered Materials 1911 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2295 | -8/Materials | Lost 10 parts (2p3n1u4w) 2400 | -8/Materials | Lost 6 parts (2n4w) 2585 | -8/Materials | Core integrity fell below 50% 2655 | -8/Materials | Core integrity fell below 20% 2665 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02631_ G-47 Trooper misfires. 02631_ EM Pulse Cannon destroyed. 02633_ G-47 Trooper misfires. 02636_ U-05 Engineer builds a Door. 02638_ VW2L8OCIGONE /MS/MZ1TBN3T<|M5B 88A%W9M 02644_ Slammed into G-47 Trooper. 02646_ Slammed into G-50 Soldier. 02646_ Lgt. Nuclear Core destroyed. 02647_ Com. Wheel destroyed. 02647_ Lgt. Treads destroyed. 02647_ G-50 Soldier misfires. 02647_ Slammed into G-50 Soldier. 02647_ Destabilizing: Short circuit. 02647_ Cld. Deuterium Engine permanently disabled. 02649_ Faulty Adv. EMP Blaster destroyed. 02651_ Cld. Deuterium Engine destroyed. 02655_ Hcp. Storage Unit destroyed. 02655_ G-47 Trooper misfires. 02655_ G-47 Trooper destroyed. 02657_ G-50 Soldier misfires. 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Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Safety First Challenges ------------ None Game ------ Seed ThrusterEnhancedPenetrator Manual? 0 Play Time 00:42:11 Cumulative 6.6 hours Start 2019.10.22 @ 12:28:13 End 2019.10.22 @ 13:51:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89e1ae4a-e4ec-4a5a-b1aa-e65b52801979