Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.10.27 @ 22:07:26 Player: LU-1G1 Result: Exoskeleton Destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (158) 790 Value Destroyed (4485) 4485 Prototype IDs (74) 1480 Alien Tech Used (10) 2000 Bonus (24760) 24760 TOTAL SCORE: 44215 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 812 Follower Combat Kills 439 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Integrated Exoskeleton 5000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -1391 Cogmind --------- Core Integrity 0/1600 Matter 299/300 Energy 280/290 System Corruption 1% Temperature Cool (43) Movement Walking (30) Location -1/Command Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Medium Storage Unit Experimental Force Field Spacefold Activator > --- WEAPON (3) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (10) --- Improved Fusion Compressor Transdimensional Reconstructor Subatomic Replicator Microwarp Drive Neutron Missile Launcher Thunder Hammer Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit Experimental Targeting Computer Experimental Force Field Spacefold Activator > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Improved Fusion Compressor Zionite Biocell Experimental Targeting Computer Transdimensional Reconstructor Subatomic Replicator Microwarp Drive Neutron Missile Launcher Thunder Hammer [Rating: 235] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Sigix Exoskeleton Hover Unit Zionite Glidesys I Flight Unit Biomechanical Wings Utility Improved Melee Analysis Suite Device Experimental Heat Sink Storage Huge Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Medium Armor Plating Artifact Spacefold Activator Weapon Heavy Assault Rifle Energy Gun Sigix Sheargun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Perforator Launcher Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . Utility 11 | . . . . . 3 2 . . . . . . . . . . 2 . . . . 1 . . 2 . . . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 294 | 6 13 4 4 3 36 27 13 . . 3 18 6 . 8 26 6 27 . 1 1 4 10 5 11 8 7 2 15 20 2 8 Power 28 | 1 1 . . . 5 4 . . . . 4 1 . . 3 . 2 . . . 1 . . . . . 1 1 2 . 2 Engine 4 | 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 17 | . . . . . 3 4 . . . . 4 1 . . 2 . 1 . . . 1 . . . . . . . . . 1 Reactor 7 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 1 2 . 1 Propulsion 59 | 2 5 . . . 9 5 1 . . 1 7 . . . 6 2 4 . . . . 1 . 5 1 . . 10 . . . Treads 17 | 2 4 . . . 9 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . 5 2 . . . . . . . . . . . . . . . Flight 35 | . 1 . . . . 5 1 . . 1 7 . . . 1 . 4 . . . . 1 . 5 1 . . 8 . . . Utility 139 | 1 4 1 4 . 13 13 9 . . 1 6 3 . 8 13 2 20 . 1 1 . 5 2 2 5 1 1 3 15 1 4 Device 44 | . . . 2 . 4 5 4 . . . 2 1 . 1 4 1 6 . 1 1 . 1 . . 1 . . 1 7 . 2 Storage 14 | 1 1 1 . . . 1 . . . . . 1 . 1 2 . 2 . . . . 1 . . 1 . . 1 1 . . Processor 19 | . . . . . 2 4 . . . . 1 . . 5 . . 2 . . . . 1 . . 1 . . . 2 . 1 Hackware 11 | . . . . . . . 1 . . . 1 . . . . . 5 . . . . 2 . . 1 1 . . . . . Protection 44 | . 3 . 2 . 7 3 4 . . 1 2 1 . 1 7 1 5 . . . . . 2 2 1 . 1 1 . . . Artifact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 1 Weapon 68 | 2 3 3 . 3 9 5 3 . . 1 1 2 . . 4 2 1 . . . 3 4 3 4 2 6 . 1 3 1 2 Energy Gun 9 | 1 . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . . 1 2 Energy Cannon 5 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . Ballistic Gun 15 | 1 3 1 . 2 7 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Launcher 13 | . . 2 . 1 . 1 1 . . 1 . . . . 2 1 . . . . 1 . 3 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 14 | . . . . . . 2 1 . . . . 1 . . 1 . 1 . . . 1 2 . . 1 2 . 1 1 . . Slashing Weapon 5 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 2 . . 1 . . Piercing Weapon 6 | . . . . . . 2 1 . . . . . . . 1 1 . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . 1 . . . 2 2 . . . . 1 . . 4 8 . . . . 1 . 1 3 3 1 2 . 3 4 . . Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 39 | . 1 . . . 5 6 1 . 1 2 3 . . . 4 . 7 1 . . . 1 1 1 2 . 1 . . . 2 Power 7 | . 1 . . . 2 1 . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . Propulsion 9 | . . . . . . 1 . . . 1 2 . . . 2 . 2 . . . . . . . . . 1 . . . . Utility 19 | . . . . . 2 3 1 . 1 1 1 . . . 1 . 3 1 . . . 1 . 1 1 . . . . . 2 Weapon 4 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Highest Loss Streak 6 | . 1 . . . 2 6 1 . 1 3 2 . . . 3 . 4 1 . . . 1 1 1 2 . 1 . . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 99 71 100 98 72 78 92 92 73 79 97 100 100 95 93 96 82 82 83 90 92 92 78 88 86 82 76 80 81 80 Engine 5 | . 13 14 14 14 5 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Core 3 | . . . . . 3 6 7 7 7 7 11 13 13 13 7 6 5 5 5 5 5 5 3 . . . . . . . . Treads 12 | . 27 28 28 28 27 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . 13 26 20 . . . . . . . . . . . . . . Flight 10 | . . . . . . 22 23 23 23 20 24 26 26 26 12 . 2 23 23 23 23 24 26 18 23 23 21 19 9 . . Device 6 | . . . . . 12 10 6 15 15 2 1 6 6 8 12 13 9 . . 1 5 5 5 5 4 4 4 3 7 9 9 Storage 8 | . 14 14 14 14 9 7 5 . . . . . . 3 6 6 4 5 5 5 5 5 5 5 4 4 4 4 8 9 9 Processor 10 | . . . . . 4 13 23 23 23 23 22 26 26 23 17 13 13 23 23 23 23 20 15 15 18 14 13 13 8 9 8 Hackware 2 | . . . . . . . . . . . 2 1 . . . . 13 11 11 11 11 15 15 15 18 20 21 21 6 . . Protection 9 | . 13 14 13 14 17 1 2 15 15 11 7 11 13 8 6 6 6 5 5 5 5 5 10 7 9 9 8 8 . . . Energy Gun 1 | . 2 . . . . . . . . . . . . . . . . . . . . 3 2 1 3 . . . 15 27 27 Ballistic Gun 6 | . 25 20 . 28 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 4 7 . . . . 4 6 6 5 6 5 5 5 5 2 5 5 5 4 3 4 . . . . Piercing Weapon 1 | . . . . . . 2 . 7 7 7 6 6 6 6 5 5 4 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 10 36 96 90 96 119 21 16 16 16 15 20 27 27 31 42 41 49 22 21 21 24 24 31 29 29 27 27 29 52 59 59 Greatest Support 180 | 40 40 40 40 40 66 21 16 16 16 16 31 31 31 31 56 56 50 24 24 24 24 31 31 31 31 31 31 180 60 60 60 Greatest Overweight (x) 5 | 2 1 2 2 2 1 4 . . . 1 1 1 . . 1 . . . . . . . . 5 1 . . 1 . . . Average Overweight (x) . | . . 1 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 8 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 14 | 7 11 23 25 25 25 8 7 5 5 5 5 5 5 8 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 25 | 5 15 18 24 24 25 25 8 4 4 5 5 5 5 10 10 10 10 8 9 10 10 10 10 10 10 10 10 10 10 9 10 Average Carried 12 | 3 9 15 21 23 24 8 6 4 4 4 4 4 5 7 9 9 9 7 8 9 10 9 9 9 9 9 10 9 9 8 8 Final Capacity 25 | 8 15 25 25 25 25 8 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 25 | 5 15 18 24 24 25 8 4 4 4 4 5 5 5 10 10 10 7 8 9 10 10 10 9 10 10 10 10 10 10 8 7 Class Distribution -------------------- 52% | Mutant 8% | Scavenger-Mutant 8% | Hacker-Sprinter 8% | Sprinter 5% | Scavenger-Sprinter 4% | Alien-Sigix 3% | Wizard-Sprinter 3% | Hacker-Mutant 3% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Mutant | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Armory Hacker-Mutant | -4/Lab Hacker-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Matter Collected 4732 | 275 418 210 108 36 863 258 309 12 . 46 74 151 . 61 334 99 245 163 97 . 73 54 . 231 80 . 16 178 266 51 24 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7875 | 109 640 166 . 18 1636 511 154 69 . 27 525 . 79 . 284 150 1321 151 224 . 69 203 . 48 80 . 16 178 550 . 667 Parts 358 | 6 51 18 . 3 72 24 3 5 . 4 32 . 1 . 13 14 37 . . . 7 3 . 1 . . 1 8 41 . 14 Haulers Intercepted 16 | . 2 . . . 4 4 . . . . 2 . . . . . 2 . . . . . . . 1 . . 1 . . . Recyclers Shooed 8 | . . 1 . . 3 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 3 3 . 3 . . . . . 11 . . . . 4 . . . . . . . . . . Prevented 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 98 | . 18 7 . 3 22 3 3 . . 3 8 . . . 6 6 6 . . . 4 . . 1 . . . . 7 . 1 Melee 19 | . . . . . . . . . . 1 8 . . . 3 2 5 . . . . . . . . . . . . . . Guns 44 | . 18 1 . . 17 . . . . . . . . . . . . . . . . . . . . . . . 7 . 1 Cannons 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 28 | . . 6 . 3 . 3 3 . . 2 . . . . 3 4 . . . . 4 . . . . . . . . . . Classes Destroyed 19 | 2 5 1 . . 2 . 1 2 . . . . . . 2 1 1 . . . . . . . . . . . 2 . . Worker 10 | . 1 . . . 3 2 . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . Builder 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 8 | 2 . 2 . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . Hauler 16 | . 2 . . . 4 4 . . . . 2 . . . . . 2 . . . . . . . 1 . . 1 . . . Recycler 11 | 1 . . . . 3 2 . . . . . . . . . . 4 . . . . 1 . . . . . . . . . Minesweeper 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . Watcher 9 | . 2 . . . 2 2 . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Swarmer 42 | . 9 3 . 3 3 3 3 . . 3 7 . . . . 4 . . . . 4 . . . . . . . . . . Grunt 31 | . 9 4 . . 13 . . . . . . . . . . . 5 . . . . . . . . . . . . . . Sentry 6 | . . . . . 4 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Hunter 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 3 . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Z-Light 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Packrat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 2 4 6 . 3 7 8 3 1 . 2 4 . . . 2 4 5 1 . . 4 1 . 1 1 . 1 1 3 . 1 Combat Bots Only 6 | . 3 4 . 3 6 3 3 . . 2 3 . . . 2 4 2 . . . 4 . . 1 . . . . 3 . 1 Max Kills in Single Turn 4 | 1 2 3 . 3 1 3 2 1 . 2 1 . 1 . 2 2 1 1 1 . 4 1 . 1 1 . 1 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . 3 . 3 2 . . 2 . . . . 2 2 . . . . 4 . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 1 . . . 1 1 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 Z-Imprinter (-6/Deep Caves) A5 (-4/Lab) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Damage Taken 12653 | . 343 166 . 61 1962 594 59 40 92 223 425 18 16 . 317 161 766 134 . . 66 382 82 416 306 . 124 741 1585 70 3504 Core 3317 | . 54 13 . 26 222 76 25 6 . 42 71 . 16 . . . 182 53 . . 37 165 18 182 17 . . 173 509 66 1364 Absorbed by Shields 2233 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1378 6 849 Redirected to Shielding 32 | . . . . . . . . . . . . . . . . . 12 . . . . . . . 7 . 13 . . . . Ignored by Resistances 6955 | . . . . . 127 . . . . . . . . . . . . . . . . . . . . . . . 2790 12 4026 Regen/Repaired (Parts) 233 | . . . . . 88 . . . . . . . . . . . 118 . . . . . . . . . . 27 . . . Core Remaining (%) 77 | 100 . . . 62 59 . . . . 78 . . . . . 89 . . . . 72 . . 88 . 98 . . 52 . . Volleys Fired 265 | 15 52 12 . 1 89 1 3 . . 2 . . . . 5 3 . . . . 1 . . . . . . . 36 2 43 Largest 3 | 2 2 2 . 1 2 1 1 . . 1 . . . . 1 1 . . . . 1 . . . . . . . 2 3 3 Hottest 300 | 60 60 53 . 30 126 36 36 . . 36 . . . . 36 36 . . . . 36 . . . . . . . 200 300 300 Shots Fired 544 | 25 105 23 . 1 178 1 3 . . 2 . . . . 5 3 . . . . 1 . . . . . . . 69 6 122 Gun 483 | 25 105 14 . . 144 . . . . . . . . . . . . . . . . . . . . . . . 67 6 122 Cannon 36 | . . . . . 34 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Launcher 25 | . . 9 . 1 . 1 3 . . 2 . . . . 5 3 . . . . 1 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 260 | 15 87 14 . . 144 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 28 | 10 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 25 | . . 9 . 1 . 1 3 . . 2 . . . . 5 3 . . . . 1 . . . . . . . . . . Electromagnetic 36 | . . . . . 34 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Slashing 195 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 6 122 Robot Hit Streak 20 | 6 7 8 . 2 16 4 7 . . 1 . . . . 2 1 . . . . 1 . . . . . . . 7 1 20 Robot Miss Streak 5 | 2 5 1 . . 5 . . . . 1 . . . . . 1 . . . . . . . . . . . . 4 1 2 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Secondary Targets 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 467 | 13 56 9 . 1 112 14 11 3 1 2 22 . 2 . 8 6 45 4 5 . 1 2 . 11 1 . 1 6 35 1 95 Core Hits 216 | 5 30 13 . 2 49 6 3 . . 5 11 . 2 . 15 10 18 . . . 3 . . 1 . . . 2 16 . 25 Critical Kills 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 12 | . . . . . 1 2 . . . . . . . . . . 4 . 1 . . . . 3 1 . . . . . . Critical Strikes 30 | . 1 . . . 3 3 1 1 . . 4 . . . 3 . 7 . 1 . . . . 3 1 . . 1 . . 1 Destroy 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 13 | . . . . . . 3 1 . . . . . . . . . 4 . 1 . . . . 3 1 . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Impale 11 | . . . . . . . . 1 . . 4 . . . 3 . 3 . . . . . . . . . . . . . . Melee Attacks 316 | . . . . . . 75 16 6 1 6 30 11 2 4 10 8 67 12 6 . 4 13 2 15 4 6 3 12 3 . . Impact 162 | . . . . . . 62 16 . . . . . . 2 1 . 18 12 6 . 3 12 2 15 4 4 3 . 2 . . Slashing 17 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 2 . 12 1 . . Piercing 137 | . . . . . . 13 . 6 1 6 30 11 2 2 9 8 49 . . . . . . . . . . . . . . Sneak Attacks 51 | . . . . . . 8 8 2 1 . 7 . 1 . 1 . 13 1 3 . . 1 . 1 1 . 1 2 . . . Combat Hostiles 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Damage Inflicted 23558 | 135 742 732 . 152 2425 1300 901 180 70 207 986 . 166 . 957 575 2443 468 569 . 253 178 . 887 101 . 87 339 2516 . 6189 Guns 11176 | 132 740 67 . . 1623 . . . . . . . . . . . . . . . . . . . . . . . 2425 . 6189 Cannons 682 | . . . . . 682 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2730 | . . 645 . 135 81 178 320 . . 173 . . . . 559 386 . . . . 253 . . . . . . . . . . Melee 8885 | . . . . . . 1122 581 180 70 34 986 . 166 . 398 189 2443 468 569 . . 178 . 887 101 . 87 339 87 . . Ramming 85 | 3 2 20 . 17 39 . . . . . . . . . . . . . . . . . . . . . . . 4 . . Kinetic 2351 | 63 598 67 . . 1623 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 292 | 69 142 . . . 81 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2649 | . . 645 . 135 . 178 320 . . 173 . . . . 559 386 . . . . 253 . . . . . . . . . . Electromagnetic 682 | . . . . . 682 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 4932 | . . . . . . 1067 581 . . . . . . . . . 907 468 569 . . 178 . 887 101 . 87 . 87 . . Slashing 8953 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 339 2425 . 6189 Piercing 3614 | . . . . . . 55 . 180 70 34 986 . 166 . 398 189 1536 . . . . . . . . . . . . . . Highest Corruption 21 | . 1 1 1 . . 21 21 7 7 7 . . . . . 2 . . . . . 3 3 7 1 1 . . 4 . 1 Average Corruption 5 | . 1 1 1 . . 17 12 7 7 7 . . . . . 1 . . . . . 3 3 6 1 1 . . 1 . 1 Corruption Purged 15 | . . . 1 . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 129 | . 13 6 3 . . 15 67 6 1 3 . . . . . 1 . . . . . 1 . 4 . . . . 6 . 3 Message Errors 35 | . 3 1 2 . . 5 17 2 . 1 . . . . . . . . . . . . . 2 . . . . 1 . 1 Matter Fused 27 | . 3 . . . . 3 18 1 1 . . . . . . . . . . . . . . . . . . . 1 . . Heat Flow Errors 16 | . 2 3 . . . 1 6 1 . . . . . . . 1 . . . . . . . 1 . . . . 1 . . Energy Discharges 11 | . 1 . . . . 1 7 . . . . . . . . . . . . . . . . 1 . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fused 4 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 19 | . 3 1 1 . . . 13 1 . . . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 5 | . . . . . . 1 2 . . 1 . . . . . . . . . . . 1 . . . . . . . . . Misfires 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 5 | . . . . . . 1 2 . . 1 . . . . . . . . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3121 | . . . . 28 27 535 144 164 10 12 44 . . . 37 27 707 246 522 . 45 93 . 308 101 . 47 24 . . . Projectiles 18 | . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 132 | . . . . 28 9 . 11 . . 12 . . . . . 27 . . . . 45 . . . . . . . . . . Melee 2971 | . . . . . . 535 133 164 10 . 44 . . . 37 . 707 246 522 . . 93 . 308 101 . 47 24 . . . Knockbacks 11 | . . . . . . 4 1 . . . . . . . . . 2 3 . . . . . 1 . . . . . . . Impact 11 | . . . . . . 4 1 . . . . . . . . . 2 3 . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 200 | . . 57 . 39 44 . 30 . . 30 . . . . . . . . . . . . . . . . . . . . . Shots 8 | . . 2 . 1 1 . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . Rammed 12 | 2 3 2 . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 16 | 2 3 3 . 1 6 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crushed 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 278 | 40 278 234 . . 242 96 269 89 . . 4 41 18 74 12 132 208 . . . . . . 106 . . . . . 34 140 Average Temperature 61 | 23 92 81 . . 63 51 116 51 . . 2 18 7 42 6 60 95 . . . . . . 62 . . . . . 25 39 Received Heat Transfer 2482 | . 90 18 . 9 981 63 . 6 . 18 42 9 . . 132 . 360 45 . . . 30 9 . 45 . . 81 213 . 331 Effects 7 | . 4 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 29 | . . . . . 4 10 . . . . . . . . . . 8 . 2 . . 2 . 1 1 . 1 . . . . Impact Corruptions 80 | . . . . . . 17 6 . . . . . . . . . 15 10 21 . . 2 . 5 2 . 2 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Heat Transferred 575 | 150 325 . . . 100 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Peak Influence 2285 | 15 236 245 . 85 331 545 . . . . 400 . . . . . 425 . . . . 258 155 . 66 173 165 150 2285 1469 1014 Initial 1370 | . 9 40 . . 23 137 . . . . 75 . . . . . 88 . . . . 75 121 . . 23 96 92 84 1370 940 Average 219 | 7 54 106 . 66 159 360 . . . . 240 . . . . . 267 . . . . 142 135 . 33 75 107 50 1077 1422 963 Maximum Alert Level 5 | . 1 1 . . 1 2 . . . . 2 . . . . . 2 . . . . 1 . . . . . . 5 4 3 Low Security (%) 66 | 100 98 97 . 100 59 15 . . . . 23 . . . . . 23 . . . . 70 100 . 100 100 100 100 44 . . Level 1 21 | . 1 2 . . 40 34 . . . . 73 . . . . . 65 . . . . 29 . . . . . . . . . Level 2 4 | . . . . . . 49 . . . . 3 . . . . . 11 . . . . . . . . . . . . . . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 . . Squads Dispatched 49 | . 5 . . . 3 5 . . . . 2 . . . . . 4 . . . . 2 . . 3 . 1 7 16 1 . Investigation 16 | . 3 . . . 1 2 . . . . 1 . . . . . 4 . . . . 1 . . 2 . . 1 . 1 . Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Reinforcement 17 | . 2 . . . 2 3 . . . . 1 . . . . . . . . . . 1 . . 1 . 1 5 1 . . Assault 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Distress Signals 21 | . 2 . . . 4 3 . . . . . . . . . . 2 . . . . 2 . . . 3 . . 3 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 396 | . 24 7 . 5 32 33 8 2 4 11 13 7 1 . 13 7 23 12 1 . 6 26 4 1 8 5 4 21 101 2 15 Peak Tracking Total 40 | . 3 3 . 3 4 10 3 1 4 6 4 7 3 . 6 4 5 6 1 . 4 25 6 1 5 9 6 8 40 3 9 Tactical Retreats 50 | . . . . . 3 11 2 1 . 2 3 3 . . . . 5 4 . . 1 2 . . 2 1 1 2 7 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Traps Triggered 10 | . 2 . . . 1 3 . . . . . . . . . . . . . . . 1 . . 1 . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Reprogrammed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . 1 . . . . . . . . . . . 3 . 3 . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Machines Disabled 22 | . 2 . . . 1 . . . . . . . . . . . . . 1 . . . . 2 . 3 . 1 12 . . Max in Single Turn 2 | . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 2 . . Garrison Access 5 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Machines Accessed 73 | . 8 . 2 . 3 6 1 . 3 . 2 . . . . . 10 1 2 4 . 4 . . 5 6 2 9 1 3 1 Terminals 43 | . 8 . . . 2 6 . . . . 1 . . . . . 2 1 . . . 2 . . 5 4 1 6 1 3 1 Fabricators 6 | . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . 1 . . . . . Repair Stations 6 | . . . . . 1 . . . . . 1 . . . . . 2 . . . . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 1 1 . . . Total Hacks 233 | . 25 . 2 . 11 16 1 . 27 . 6 . . . . . 39 1 2 17 . 17 . . 12 15 3 28 2 8 1 Successful 143 | . 8 . 2 . 6 6 1 . 27 . . . . . . . 20 1 2 17 . 10 . . 6 13 3 19 1 1 . Failed 88 | . 16 . . . 5 10 . . . . 6 . . . . . 19 . . . . 7 . . 6 2 . 8 1 7 1 Catastrophic 15 | . 2 . . . 1 2 . . . . 3 . . . . . 2 . . . . . . . . . . 1 . 3 1 Database Lockouts 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Manual 73 | . 6 . 1 . . 8 . . . . 3 . . 1 . . 11 . . . . 11 . 1 6 6 1 16 . 1 1 Terminals 123 | . 25 . . . 5 16 . . . . 3 . . . . . 4 1 . . . 9 . . 12 13 2 22 2 8 1 Fabricators 32 | . . . . . . . . . . . . . . . . . 25 . . . . 6 . . . 1 . . . . . Repair Stations 18 | . . . . . 6 . . . . . 3 . . . . . 4 . . . . . . . . . . 5 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . . . . . . . . . . . 6 . . . . 2 . . . 1 1 1 . . . Terminal Hacks 97 | . 8 . 2 . 1 5 1 . 27 . . . . . . . 1 1 2 17 . 6 . . 6 6 2 10 1 1 . Record 14 | . . . 1 . . . . . 6 . . . . . . . . 1 1 5 . . . . . . . . . . . Part Schematic 17 | . . . . . . . . . 12 . . . . . . . . . . 4 . . . . . . . 1 . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . . 4 . . . . . . . . . . . Open Door 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Branch Access Points 4 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . Machine Index 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . Terminal Index 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 7 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 1 . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . 1 . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hauler Manifests 5 | . 1 . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Zone Layout 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . . . . . . . . . . 11 . . . . 1 . . . 1 . . . . . Network Status 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Load Schematic 7 | . . . . . . . . . . . . . . . . . 6 . . . . 1 . . . . . . . . . Build 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Repair Station Hacks 12 | . . . . . 5 . . . . . . . . . . . 2 . . . . . . . . . . 5 . . . Scan Component 6 | . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Repair 5 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 1 1 . . . Seal Access 5 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 1 1 . . . Unauthorized Hacks 16 | . . . . . . 1 . . . . . . . . . . 5 . . . . 2 . . . 5 . 3 . . . Terminals 9 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 5 . 3 . . . Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Assimilate 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Botnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators 7 | . . . . . . . . . . . . . . . . . 5 . . . . 2 . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Recompile 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 8 . . . 3 4 . . . . 2 . . . . . 8 . . . . 4 . . 5 5 1 7 1 3 1 Full Trace Events 11 | . 2 . . . 1 1 . . . . 1 . . . . . 2 . . . . . . . 2 . . 1 . 1 . Feedback Events 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Corruption 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 6 . . . . 3 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . . . . . 12 . . . . 15 . . . . . 4 . . . . . . . 1 . . . Parts Built 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Time 304 | . . . . . . . . . . . . . . . . . 304 . . . . . . . . . . . . . . Total Part Build Rating 20 | . . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Time 124 | . . . . . 58 . . . . . . . . . . . 14 . . . . . . . . . . 52 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Total Allies 41 | . . . 1 3 . 1 . . . . . . . 9 . . . . . . . . . . . 1 . . . 20 6 Largest Group 9 | . . . 1 3 2 1 . . . . . . . 9 9 . . . . . . . . . . 1 . . . 7 6 Highest-Rated Group 379 | . . . 8 77 46 10 . . . . . . . 379 379 . . . . . . . . . . 10 . . . 101 87 Highest-Rated Ally 96 | . . . 8 31 31 10 . . . . . . . 96 96 . . . . . . . . . . 10 . . . 15 15 Total Orders 4 | . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . RETURN 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Ally Attacks 140 | . . . . 6 19 . . . . . . . . . 84 . . . . . . . . . . . . . . 31 . Total Damage 3224 | . . . . 104 311 . . . . . . . . . 2009 . . . . . . . . . . . . . . 800 . Kills 25 | . . . . 2 4 . . . . . . . . . 16 . . . . . . . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . 2 . . 1 . 1 1 2 . . . 1 2 . 1 . . . . . . . . . . Drone Launches 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Turns Passed 13536 | 145 1564 583 1359 563 1817 587 1690 213 43 129 259 155 53 505 770 153 645 197 158 48 114 220 39 161 116 125 56 339 389 118 223 Spaces Moved 13917 | 61 842 182 419 172 584 1081 766 437 127 253 463 400 172 1307 920 246 811 521 449 140 308 499 81 168 299 331 152 600 718 163 245 Core 12 | 9 . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . Treads 2256 | 52 842 182 419 172 584 . . . . . . . . . . . . . . . . . . . . . . 5 . . . Legs 747 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 368 159 220 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1512 | . . . . . . . . . . . . . . . 586 246 680 . . . . . . . . . . . . . . Flight 9353 | . . . . . . 1079 766 437 127 253 463 400 172 1307 334 . 131 521 449 140 308 499 81 167 299 331 152 595 342 . . Fastest Speed 24 | 50 160 160 320 320 225 32 32 32 32 30 27 27 27 27 27 48 31 31 31 31 31 28 28 28 28 28 28 24 24 30 30 Average Speed 64 | 150 160 294 320 320 233 33 32 32 32 38 28 27 27 27 41 48 45 31 31 31 31 29 28 31 28 28 28 28 27 30 30 Slowest Speed 320 | 160 240 320 320 320 241 250 32 32 32 104 102 103 27 27 106 48 48 31 31 31 31 31 28 300 96 28 31 160 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . 5 . . 3 1 6 . . . . . . . . . . 6 . . 1 . 3 11 . . . Cave-ins Triggered 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Spacefolds 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 8 Exploration Rate (%) 50 | 4 98 51 89 60 58 29 91 63 77 48 15 63 34 86 76 48 21 74 68 61 59 20 12 94 13 61 5 73 57 6 14 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 8 | . . . 1 . . . 1 . 1 . . . . 1 . . . 1 . 3 . . . . . . . . . . . Known Exits Taken 23 | . . . . . 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . Scrap Searched 23 | . . 1 . 1 . . 2 . . 1 . 5 2 4 . 1 . 1 2 . 3 . . . . . . . . . . Spaces Dug 148 | . . 7 . . . 56 8 3 . 2 1 11 . 2 . 2 6 8 . . 3 10 2 . 3 3 2 5 2 . 12 Terrain Destroyed 399 | . . 64 . 5 7 59 24 3 . 31 1 11 . 2 34 34 6 8 . . 16 10 2 . 3 3 2 5 5 12 52 Melee 127 | . . . . . . 56 8 3 . 2 1 11 . 2 . 2 6 8 . . 3 10 2 . 3 3 2 5 . . . Projectile 70 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 5 12 52 AOE 202 | . . 64 . 5 6 3 16 . . 29 . . . . 34 32 . . . . 13 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Total 17599 | 88 968 205 440 183 887 1246 2193 502 124 275 553 435 175 1455 1288 270 1027 534 456 143 317 547 93 251 321 352 156 736 845 225 309 Wait 2479 | . 18 1 . 5 121 12 1382 60 . 11 32 10 2 122 299 1 110 1 . . 1 22 . 35 5 3 1 107 31 62 25 Move 13793 | 60 841 181 418 171 583 1068 765 436 121 250 453 399 171 1306 919 245 810 520 448 139 307 486 80 167 296 330 145 579 712 159 228 Hop 30 | . . . . . . 5 . . 2 1 3 . . . . . . . . . . 6 . . 1 . 3 9 . . . Pick Up 124 | 5 21 1 4 2 20 6 4 . . . 5 2 . 8 6 3 10 1 . 2 . 2 1 6 1 . . 2 12 . . Fast Attach 154 | 6 3 . 2 . 13 8 4 . . 1 9 5 . 5 19 . 6 . 1 1 2 6 3 11 6 7 2 14 14 . 6 Attach 73 | . 2 . 2 2 8 17 6 . . 2 6 . . 1 . 2 10 . . 1 . 2 2 2 2 . . . 2 2 2 Detach 56 | . 1 2 4 . 2 10 3 . . 2 4 1 . 5 2 . 4 . 1 . . 3 1 2 . 1 . . 5 . 3 Swap 73 | . 8 4 . 1 15 2 3 . . . 3 1 . 2 7 4 11 . . . 2 2 1 1 . . . 1 5 . . Drop 202 | . 19 1 . . 30 26 7 . . . 8 6 . 3 22 4 12 . . . 1 6 3 12 6 5 2 12 15 . 2 Fire 265 | 15 52 12 . 1 89 1 3 . . 2 . . . . 5 3 . . . . 1 . . . . . . . 36 2 43 Melee 295 | . . . . . . 71 16 6 1 6 30 11 2 3 9 8 54 12 6 . 3 12 2 15 4 6 3 12 3 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | 2 3 3 . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . 10 . . Rewire 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 1 exit: [Sur]) History --------- Turn | Location | Event 33 | -11/Junkyard | Discovered new exit (range 15) 146 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 629 | -10/Materials | Central database locked down 647 | -10/Materials | Discovered new exit (range 16) 827 | -10/Materials | Discovered new exit (range 9) 981 | -10/Materials | Discovered new exit (range 16) 1190 | -10/Materials | Discovered new exit (range 15) 1710 | -10/Materials | Entered Mines 1755 | -10/Mines | Discovered new exit (range 5) 1991 | -10/Mines | Excavation squad dispatched 1991 | -10/Mines | A large section of the Mines collapsed 2179 | -10/Mines | Discovered new exit (range 7) 2185 | -10/Mines | Learned Materials terminal intel 2186 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2276 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2276 | -10/Mines | Discovered new exit (range 5) 2293 | -10/Mines | Entered Exiles 2293 | -10/Exiles | Found Exiles lab destroyed 2341 | -10/Exiles | Discovered new exit (range 15) 2613 | -10/Exiles | Opened EX-Vault 2636 | -10/Exiles | Found Supersonic Drone Bay 2842 | -10/Exiles | Learned location of Zion (-6) 3617 | -10/Exiles | Discovered new exit (range 14) 3652 | -10/Exiles | Entered Mines 3652 | -9/Mines | Accompanied by 1 ally 3957 | -9/Mines | Received a Mining Laser from a helpful Derelict 4167 | -9/Mines | Discovered new exit (range 11) 4183 | -9/Mines | Discovered new exit (range 10) 4215 | -9/Mines | Entered Materials 4215 | -8/Materials | Accompanied by 3 allies 4215 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4216 | -8/Materials | Identified exit to Factory 4217 | -8/Materials | Loaded intel: 11 terminal locations 4220 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4914 | -8/Materials | Build established: Scavenger-Mutant 5368 | -8/Materials | Build established: Mutant 5525 | -8/Materials | Repaired Sml. Storage Unit 5558 | -8/Materials | Repaired Med. Armor Plating 5844 | -8/Materials | Discovered exit to Factory (range 16) 6032 | -8/Materials | Entered Factory 6032 | -7/Factory | Evolved 2 slots: Utility x2 6135 | -7/Factory | Identified exit to Storage 6135 | -7/Factory | Identified exit to Lower Caves 6181 | -7/Factory | Discovered new exit (range 4) 6182 | -7/Factory | Identified exit to Factory 6280 | -7/Factory | Crushed by falling debris 6294 | -7/Factory | Crushed by falling debris 6295 | -7/Factory | System corruption reached 10% 6325 | -7/Factory | Lost 6 parts (1p1n3u1w) 6557 | -7/Factory | Discovered exit to Factory (range 9) 6586 | -7/Factory | Build established: Sprinter 6619 | -7/Factory | Entered Lower Caves 6916 | -7/Lower Caves | Build established: Mutant 8026 | -7/Lower Caves | Learned Factory trap positions 8295 | -7/Lower Caves | Discovered new exit (range 15) 8309 | -7/Lower Caves | Identified exit to Lower Caves 8309 | -7/Lower Caves | Entered another Lower Caves area 8324 | -7/Lower Caves | Build established: Sprinter 8377 | -7/Lower Caves | Encountered a Warlord checkpoint 8431 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8492 | -7/Lower Caves | Discovered new exit (range 10) 8495 | -7/Lower Caves | Identified exit to Data Miner 8522 | -7/Lower Caves | Entered Data Miner 8522 | -7/Data Miner | Discovered new exit (range 7) 8529 | -7/Data Miner | Met Data Miner 8535 | -7/Data Miner | Learned location of Section 7 (-2) 8535 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8541 | -7/Data Miner | Received God Mode back door access code from Data Miner 8559 | -7/Data Miner | Data Conduit disabled 8565 | -7/Data Miner | Identified exit to Proximity Caves 8565 | -7/Data Miner | Entered Proximity Caves 8567 | -6/Proximity Caves | Learned Factory stockpile data 8572 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8642 | -6/Proximity Caves | Lost 3 parts (1n2u) 8692 | -6/Proximity Caves | Discovered exit to Factory (range 8) 8694 | -6/Proximity Caves | Entered Factory 8694 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8695 | -6/Factory | Loaded intel: 98 trap records 8815 | -6/Factory | Discovered new exit (range 30) 8854 | -6/Factory | Discovered new exit (range 11) 8857 | -6/Factory | Identified exit to Factory 8952 | -6/Factory | Identified exit to Lower Caves 8953 | -6/Factory | Entered Lower Caves 9055 | -6/Lower Caves | Encountered a Warlord checkpoint 9070 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 9085 | -6/Lower Caves | Discovered new exit (range 10) 9087 | -6/Lower Caves | Identified exit to Lower Caves 9108 | -6/Lower Caves | Entered another Lower Caves area 9115 | -6/Lower Caves | Build established: Scavenger-Sprinter 9143 | -6/Lower Caves | Learned Factory emergency access door positions 9159 | -6/Lower Caves | Discovered new exit (range 7) 9160 | -6/Lower Caves | Identified exit to Zion 9161 | -6/Lower Caves | Entered Zion 9175 | -6/Zion | Discovered new exit (range 15) 9179 | -6/Zion | Identified exit to Proximity Caves 9224 | -6/Zion | Learned Factory trap positions 9232 | -6/Zion | Learned location of Armory (-4) 9249 | -6/Zion | Given A8's code to call for help 9335 | -6/Zion | Received a visual enhancement algorithm 9346 | -6/Zion | Learned Factory emergency access door positions 9436 | -6/Zion | Found Prototype Processor 9436 | -6/Zion | Identified Exp. Armor Integrity Analyzer 9439 | -6/Zion | Found Prototype Processor 9439 | -6/Zion | Identified Exp. Signal Interpreter 9441 | -6/Zion | Found Prototype Processor 9441 | -6/Zion | Identified Exp. Melee Analysis Suite 9450 | -6/Zion | Found Exp. Signal Interpreter 9498 | -6/Zion | Discovered new exit (range 5) 9498 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9506 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9513 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9520 | -6/Zion | Gained Derelict followers 9532 | -6/Zion | Gained Derelict followers 9666 | -6/Zion | Entered Deep Caves 9666 | -6/Deep Caves | Accompanied by 9 allies 9752 | -6/Deep Caves | Build established: Derelict-Sprinter 9840 | -6/Deep Caves | Attacked by Z-Imprinter 9862 | -6/Deep Caves | Allies destroyed Z-Imprinter 9892 | -6/Deep Caves | Lost 3 parts (1p1n1u) 10136 | -6/Deep Caves | Found Prototype Protection 10136 | -6/Deep Caves | Identified Zio. Weapon Casing 10225 | -6/Deep Caves | Found Prototype Protection 10225 | -6/Deep Caves | Identified Zio. Heavy Carapace 10362 | -6/Deep Caves | Build established: Scavenger-Mutant 10363 | -6/Deep Caves | Discovered new exit (range 6) 10436 | -6/Deep Caves | Entered Proximity Caves 10587 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10589 | -5/Proximity Caves | Entered Factory 10589 | -5/Factory | Evolved 2 slots: Utility x2 10590 | -5/Factory | Loaded intel: 71 trap records 10617 | -5/Factory | Repaired Imp. Medium Armor Plating 10766 | -5/Factory | Fabricated Biomechanical Wings? 10856 | -5/Factory | Fabricated Biomechanical Wings? 10878 | -5/Factory | Fabricated Biomechanical Wings? 10979 | -5/Factory | Build established: Hacker-Mutant 11049 | -5/Factory | Fabricated Biomechanical Wings? 11203 | -5/Factory | Lost 4 parts (2n1u1w) 11204 | -5/Factory | Discovered new exit (range 14) 11213 | -5/Factory | Identified exit to Upper Caves 11234 | -5/Factory | Entered Upper Caves 11260 | -5/Upper Caves | Learned location of Warlord (-4) 11426 | -5/Upper Caves | Discovered new exit (range 15) 11430 | -5/Upper Caves | Identified exit to Upper Caves 11431 | -5/Upper Caves | Entered another Upper Caves area 11444 | -5/Upper Caves | Discovered new exit (range 14) 11463 | -5/Upper Caves | Build established: Hacker-Sprinter 11494 | -5/Upper Caves | Learned location of 1 exit from Factory 11518 | -5/Upper Caves | Learned Factory interactive machine intel 11547 | -5/Upper Caves | Discovered new exit (range 14) 11550 | -5/Upper Caves | Identified exit to Zhirov 11573 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 11589 | -5/Upper Caves | Entered Zhirov 11589 | -5/Zhirov | Discovered new exit (range 4) 11595 | -5/Zhirov | Met Zhirov 11602 | -5/Zhirov | Learned location of Quarantine (-2) 11602 | -5/Zhirov | Learned location of Testing (-3) 11602 | -5/Zhirov | Learned location of Command (-1) 11606 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11611 | -5/Zhirov | Found Alien Artifact 11611 | -5/Zhirov | Identified Integrated Dissipator 11611 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11616 | -5/Zhirov | Found Alien Artifact 11637 | -5/Zhirov | Identified exit to Proximity Caves 11637 | -5/Zhirov | Entered Proximity Caves 11693 | -4/Proximity Caves | Learned Research emergency access door positions 11746 | -4/Proximity Caves | Discovered new exit (range 14) 11750 | -4/Proximity Caves | Identified exit to Factory 11751 | -4/Proximity Caves | Entered Factory 11751 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11752 | -4/Factory | Identified exit to Research 11754 | -4/Factory | Loaded intel: 52 interactive machine locations 11811 | -4/Factory | Identified exit to Upper Caves 11811 | -4/Factory | Identified exit to Armory 11895 | -4/Factory | Spotted B-86 Titan 11971 | -4/Factory | Entered Armory 11996 | -4/Armory | Found Prototype Launcher 11996 | -4/Armory | Identified Mni. Smartbomb Launcher 12008 | -4/Armory | Identified Transdimensional Reconstructor 12008 | -4/Armory | Warped through subspace to slip node 12008 | -4/Armory | Discovered new exit (range 1) 12008 | -4/Armory | Identified exit to Lab 12010 | -4/Armory | Entered Lab 12010 | -4/Lab | Discovered exit to Research (range 9) 12014 | -4/Lab | Unable to decrypt terminal 12014 | -4/Lab | Opened the door to a hidden lab 12015 | -4/Lab | Gained access to the hidden lab's interior 12017 | -4/Lab | Found Alien Artifact 12017 | -4/Lab | Identified Core Reset Matrix 12017 | -4/Lab | Used Core Reset Matrix 12020 | -4/Lab | Detected by scanners 12021 | -4/Lab | Sensed 3 artifacts in vicinity 12029 | -4/Lab | Confronted by A5 12030 | -4/Lab | Discovered exit to Research (range 6) 12062 | -4/Lab | Destroyed A5 12114 | -4/Lab | Found Core Regenerator 12114 | -4/Lab | Used Core Regenerator, restored core integrity (+287) 12120 | -4/Lab | Found Integrated Reactor 12120 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 12128 | -4/Lab | Found Transdimensional Reconstructor 12136 | -4/Lab | Found Prototype Protection 12136 | -4/Lab | Identified Exp. Powered Armor 12139 | -4/Lab | Found Prototype Hackware 12142 | -4/Lab | Found Prototype Energy Gun 12142 | -4/Lab | Identified Tachyon Dispersion Ray 12144 | -4/Lab | Found Tachyon Dispersion Ray 12171 | -4/Lab | Entered Research 12171 | -3/Research | Evolved 2 slots: Utility x2 12183 | -3/Research | Identified Deep Network Scanner 12211 | -3/Research | Identified exit to Testing 12247 | -3/Research | Found Unknown Piercing Weapon 12247 | -3/Research | Identified Enh. Force Lance 12287 | -3/Research | Entered Testing 12293 | -3/Testing | Found Prototype Energy Cannon 12293 | -3/Testing | Identified Imp. Potential Cannon 12317 | -3/Testing | Identified exit to Research 12366 | -3/Testing | Found Prototype Ballistic Cannon 12366 | -3/Testing | Identified Perforator 12383 | -3/Testing | Spotted PL-XOJ922NSQO 12412 | -3/Testing | Entered Research 12412 | -2/Research | Evolved 2 slots: Propulsion x2 12433 | -2/Research | Spotted B-90 Cyclops 12458 | -2/Research | Identified exit to Quarantine 12468 | -2/Research | Entered Quarantine 12469 | -2/Quarantine | Detected hypermatrix surge 12469 | -2/Quarantine | Sensed 12 artifacts in vicinity 12570 | -2/Quarantine | Repaired Biomechanical Wings 12597 | -2/Quarantine | Repaired Biomechanical Wings 12671 | -2/Quarantine | Identified exit to Access 12671 | -2/Quarantine | Central database locked down 12782 | -2/Quarantine | Found Subatomic Replicator 12790 | -2/Quarantine | Spotted Fortress 12806 | -2/Quarantine | Discovered new exit (range 6) 12807 | -2/Quarantine | Identified exit to Section 7 12807 | -2/Quarantine | Entered Section 7 12808 | -2/Section 7 | Sensed 21 artifacts in vicinity 12818 | -2/Section 7 | Found Spacefold Activator 12826 | -2/Section 7 | Found Microwarp Drive 12842 | -2/Section 7 | Spotted S7 Guard 12851 | -2/Section 7 | Spotted B-90 Cyclops 12859 | -2/Section 7 | Discovered exit to Access (range 15) 12875 | -2/Section 7 | Spotted Alpha 7 12875 | -2/Section 7 | Spotted Alpha 7 12885 | -2/Section 7 | Found Prototype Device 12885 | -2/Section 7 | Identified Exp. Force Field 12909 | -2/Section 7 | Build established: Wizard-Sprinter 12922 | -2/Section 7 | Integrated with Sigix Exoskeleton 13017 | -2/Section 7 | Destroyed Alpha 7 13028 | -2/Section 7 | Destroyed Alpha 7 13031 | -2/Section 7 | Found Prototype Processor 13031 | -2/Section 7 | Identified Exp. Target Analyzer 13034 | -2/Section 7 | Found Prototype Processor 13034 | -2/Section 7 | Identified Exp. Targeting Computer 13036 | -2/Section 7 | Found Exp. Targeting Computer 13045 | -2/Section 7 | Spotted Executioner 13045 | -2/Section 7 | Spotted Executioner 13056 | -2/Section 7 | Destroyed Executioner 13066 | -2/Section 7 | Destroyed Executioner 13073 | -2/Section 7 | Spotted Striker 13073 | -2/Section 7 | Spotted Striker 13101 | -2/Section 7 | Found Sigix Sheargun 13102 | -2/Section 7 | Found Sigix Sheargun 13136 | -2/Section 7 | Intercept squad dispatched 13139 | -2/Section 7 | Spotted Executioner 13149 | -2/Section 7 | Spotted Tracker 13150 | -2/Section 7 | Spotted Tracker 13150 | -2/Section 7 | Spotted Striker 13156 | -2/Section 7 | Found Integrated Mediator 13156 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 13160 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 13163 | -2/Section 7 | Spotted Combat Programmer 13163 | -2/Section 7 | Spotted Combat Programmer 13169 | -2/Section 7 | Spotted Investigator 13169 | -2/Section 7 | Scanned by Researcher 13188 | -2/Section 7 | Spotted Striker 13196 | -2/Section 7 | Entered Access 13196 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 13201 | -1/Access | Emitted hypermatrix ping 13206 | -1/Access | Assembled emerged from beneath the floor 13218 | -1/Access | Build established: Alien-Sigix 13263 | -1/Access | Assembled emerged from beneath the floor 13308 | -1/Access | Discovered new exit (range 16) 13310 | -1/Access | Assembled emerged from beneath the floor 13314 | -1/Access | Entered Command 13319 | -1/Command | Emitted hypermatrix ping 13324 | -1/Command | Assembled emerged from beneath the floor 13376 | -1/Command | Spotted Combat Programmer 13389 | -1/Command | Met MAIN.C 13391 | -1/Command | 0b10 Conduit disabled 13417 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 13417 | -1/Command | Destroyed MAIN.C Shell 13417 | -1/Command | Spotted M Shell/Def 13417 | -1/Command | Spotted M Shell/Atk 13417 | -1/Command | Spotted M Shell/Def 13417 | -1/Command | Spotted M Shell/Atk 13417 | -1/Command | Spotted M Shell/Atk 13417 | -1/Command | Spotted M Shell/Def 13417 | -1/Command | Spotted M Shell/Atk 13417 | -1/Command | Spotted M Shell/Def 13420 | -1/Command | MAIN.C activated Command garrisons 13432 | -1/Command | Discovered new exit (range 18) 13478 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 13507 | -1/Command | Core integrity fell below 50% 13519 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 13530 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 13534 | -1/Command | Core integrity fell below 20% 13537 | -1/Command | Exoskeleton Destroyed Last Messages --------------- 13518_ Knocked back. 13519_ Acquired 19 matter. 13519_ Exo-853F: "Integrity reduced to 40%, advise evasive maneuvers to regroup with unit." 13521_ Quantum Shear penetrates MAIN.C. 13521_ Destroyed Prototype Ballistic Gun. 13521_ Quantum Shear penetrates MAIN.C. 13523_ Exp. Targeting Computer destroyed. 13523_ Critical hit (Blast). 13524_ Quantum Shear penetrates MAIN.C. 13526_ Quantum Shear penetrates M Shell/Atk. 13526_ Quantum Shear penetrates MAIN.C. 13530_ Exo-853F: "Integrity reduced to 20%, immediate ERK application recommended to prevent critical system failure." 13532_ Quantum Shear penetrates MAIN.C. 13532_ Destroyed Exp. Powered Armor. 13534_ Quantum Shear penetrates MAIN.C. 13536_ Sigix Sheargun blasted off. 13537_ Acquired Sigix Sheargun. 13537_ Sigix Exoskeleton destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#??#?##?????????????????????????? | | ????????????#################????????????????????? | | ?????????#######################?????????????????? | | ????????##########################???????????????? | | ??????#############################??????????????? | | ?????################################????????????? | | ????################################ #???????????? | | ???######## ################ ###??????????? | | ??######### ############### #####?????????? | | ? ######## ############## ######?????????? | | ######## "" ############# ########????????? | | + + """" ############ ##########???????? | | # ###### """" ########### ###########???????? | | # ###### "" ;### ##### ############???????? | | # ###### # ## # ## ##############??????? | | # ###### ## # # ###############??????? | | # ##########+###;##;;i;;# #############??????? | | + m i %i Y % ##############??????? | | # Y *%YM %;###############??????? | | ###### ######Y X##################?????? | | ###### ######%i%#################??????? | | ###### ###[]] % =################??????? | | ######### ###]]]%! =################??????? | | ######### ###!!!% =################??????? | | # ##### ###!!!**==################??????? | | # < ##### #########################???????? | | ##### #########################???#?### | | ##### ################################# | | ######### ""################################# | | ######### ""################################# | | ######### ""################################# | | ######### T################################# | | ""################################# | | #### ""################################# | | [ # ""################################# | | # ################################# | | # ################################# | | # ################################# | | *# ####################################### | | # ###+##############""""""" """" ##### | | # # ########"" "" ##### | | #+## # ########""""" "" ##### | | # ########""""""""""" / | | # ! ########" " """ / | +----------------------------------------------------+ Best States ------------- Heat Dissipation 177 Energy Generation 77 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 3 Additional Mass Support 12 Armor Coverage 1200 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 33 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 74 Targeting Accuracy 12 Melee Accuracy 28 Recoil Reduction 4 Offensive Hacking 71 Defensive Hacking 25 Authchip Count 1 Item Schematics ----------------- Biomechanical Wings | -2/Quarantine | Hacked Robot Schematics ------------------ None Fabricated ------------ Biomechanical Wings | x1 | -5/Factory | Authchip Biomechanical Wings | x1 | -5/Factory | Authchip Biomechanical Wings | x1 | -5/Factory Biomechanical Wings | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Core Regenerator Integrated Reactor Spacefold Activator Microwarp Drive Sigix Exoskeleton Sigix Sheargun Integrated Mediator Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterGaussKatana Manual? 0 Play Time 02:21:33 Cumulative 645.9 hours Start 2023.10.27 @ 13:37:00 End 2023.10.27 @ 22:07:26 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 564 Rogue 349 Adventurer 112 Explorer 103 Win Type - Total 42 Types 26/0/8/3/0/0/4/1/0 Lore% 86 Gallery% 91 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/TerminusBold Map View 66x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: da865802-cb81-4b5f-90be-8c08a36eb25e