Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2023.01.02 @ 22:42:26 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (197) 985 Value Destroyed (6547) 6547 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (917) 917 TOTAL SCORE: 15149 Bonus ------- High Alert Combat Kills 543 Follower Combat Kills 361 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -587 Cogmind --------- Core Integrity 553/1000 Matter 257/300 Energy 304/315 System Corruption 7% Temperature Cool (0) Movement Treading (330) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (9) ------ Armored Scrap Engine High-capacity Storage Unit Enhanced Optical Array Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Core Analyzer Improved Transmission Jammer > --- WEAPON (2) ------- Coil Gun Enhanced Gauss Cannon > --- INVENTORY (20) --- Matter Compressor (0) Transmission Jammer Transmission Jammer Cloak of Protection Long-range Tractor Beam Sensor Drone Bay (16/20) Advanced Plasma Cannon Magnetic Acceleration Cannon Enhanced Gauss Cannon Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Neutrino Core > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Treaded Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Advanced Targeting Computer Core Analyzer Improved Transmission Jammer Layered Medium Armor Plating > --- WEAPON ----------- Enhanced Gauss Cannon Flak Kinetic Assault Construct/C > --- INVENTORY -------- Medium Treads Improved Coolant Injector High-capacity Matter Pod Matter Compressor Improved Terrain Scanner Transmission Jammer Transmission Jammer Cloak of Protection Reflective Plating Focal Shield Improved Shield Generator Long-range Tractor Beam Sensor Drone Bay Advanced Plasma Cannon Coil Gun Assault Cannon Magnetic Acceleration Cannon Mass Driver Enhanced Gauss Cannon Long-range Missile Launcher [Rating: 96] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Reflective Plating Weapon Assault Cannon Energy Gun Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . Utility 7 | . . . 1 . . . 1 2 . . . . 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 332 | 8 6 5 18 11 1 6 24 60 18 12 1 9 62 22 5 64 Power 19 | 1 1 . 1 . . . 2 6 . 1 . . 2 1 . 4 Engine 9 | 1 1 . 1 . . . 2 3 . . . . . . . 1 Core 10 | . . . . . . . . 3 . 1 . . 2 1 . 3 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 48 | 3 4 2 4 2 1 2 8 8 2 1 . . 5 1 . 5 Treads 34 | . 1 1 2 . . 1 7 8 2 1 . . 5 1 . 5 Leg . | . . . . . . . . . . . . . . . . . Wheel 14 | 3 3 1 2 2 1 1 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 151 | 2 . 1 5 5 . 3 6 31 8 6 . 2 36 12 2 32 Device 128 | 1 . 1 3 5 . 3 3 27 7 5 . 2 32 12 2 25 Storage 4 | 1 . . 1 . . . 1 . . . . . 1 . . . Processor 10 | . . . 1 . . . 1 3 1 1 . . 1 . . 2 Hackware 3 | . . . . . . . 1 . . . . . 2 . . . Protection 6 | . . . . . . . . 1 . . . . . . . 5 Artifact . | . . . . . . . . . . . . . . . . . Weapon 114 | 2 1 2 8 4 . 1 8 15 8 4 1 7 19 8 3 23 Energy Gun 21 | 1 . 1 5 2 . . 5 7 . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . . 3 Ballistic Gun 3 | 1 . . 1 . . . . . . . . . . . . 1 Ballistic Cannon 43 | . 1 . . . . . . 3 4 3 1 4 9 5 2 11 Launcher 32 | . . 1 2 2 . 1 2 2 2 1 . 3 7 1 1 7 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . . . 2 . . . 3 2 . . Slashing Weapon 5 | . . . . . . . 1 3 . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . 1 2 . . . . . . . . Parts Lost 31 | . . . 1 2 . 1 2 2 5 2 . . 2 1 . 13 Power 3 | . . . . . . . . 1 . . . . . . . 2 Propulsion 12 | . . . 1 1 . 1 2 . 2 1 . . . . . 4 Utility 9 | . . . . . . . . 1 3 . . . . . . 5 Weapon 7 | . . . . 1 . . . . . 1 . . 2 1 . 2 Highest Loss Streak 6 | . . . 1 3 . 1 1 1 4 2 . . 1 1 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 99 99 100 100 98 100 95 98 84 100 88 89 86 83 Engine 3 | . 14 14 11 11 11 11 9 4 . . . . . . . . Core 4 | . . . . . . . . 2 7 7 7 7 5 6 6 9 Treads 20 | . . . 11 11 11 11 22 30 29 29 30 30 22 22 20 15 Wheel 5 | . 27 27 22 21 22 22 11 . . . . . . . . . Device 14 | . 14 14 13 11 11 11 11 14 10 13 15 15 16 13 13 16 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 5 Processor 18 | . . . 8 11 11 11 9 16 23 23 23 23 22 26 26 23 Hackware 1 | . . . . . . . 6 5 . . . . . . . . Energy Gun 5 | . 14 11 14 21 22 20 15 10 . . . . . . . . Ballistic Cannon 7 | . 3 14 2 . . . . 2 11 14 . 14 10 9 12 7 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 81 | 12 17 17 54 67 67 67 55 75 76 76 70 76 71 66 66 81 Greatest Support 101 | 26 26 26 26 32 32 26 80 88 90 90 90 90 101 95 80 90 Greatest Overweight (x) 5 | . . . 2 2 2 2 5 . . . . . . . . 1 Average Overweight (x) . | . . . 1 1 2 2 3 . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 8 8 19 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 7 8 15 18 19 19 19 19 18 19 19 19 19 18 19 18 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 8 8 19 20 20 19 20 20 19 19 20 20 20 20 19 10 Scrap Engine Consumption 31 | . . . . . . . . . . . . . 8 9 3 11 Constructs Created 4 | . . . . . . . . . . . . . 1 . . 3 Constructs Modified 4 | . . . . . . . . . . . . . 1 2 . 1 Class Distribution -------------------- 45% | Mutant 31% | Skirmisher 9% | Scavenger-Mutant 8% | Assassin 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Matter Collected 7257 | 248 39 354 147 511 . 115 272 807 295 288 . 391 1254 843 74 1619 Remotely 3274 | . . . . . . . . 299 212 101 . 192 694 754 44 978 Salvage Created 5897 | 40 39 132 237 99 . 128 312 1200 334 288 . 194 1041 460 37 1356 Parts 339 | 5 6 23 29 10 . 9 18 62 17 11 . 5 57 12 3 72 Haulers Intercepted 6 | . . . 2 . . . . 3 . . . . 1 . . . Recyclers Shooed 9 | . . 1 . 1 . . . . . . . . 3 . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . 6 8 . 10 . 5 2 . Prevented 12 | . . . . . . . . . 6 1 . . . 5 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Combat Hostiles Destroyed 146 | . 3 11 9 5 . 2 9 22 8 9 . 7 23 5 3 30 Melee 1 | . . . . . . . . . . 1 . . . . . . Guns 26 | . 3 3 2 2 . . 3 13 . . . . . . . . Cannons 39 | . . 1 . . . . . 3 3 3 . 2 10 3 . 14 AOE 78 | . . 7 7 3 . 2 6 6 5 4 . 5 13 1 3 16 Classes Destroyed 19 | 1 1 1 4 1 . 1 1 3 2 . . . 2 . . 2 Worker 7 | . . . . . . . 3 1 . . . . . . . 3 Builder 13 | . . . 2 . . . . 1 . . . . 4 . . 6 Tunneler 9 | 2 . 3 . . . 2 . 1 . . . . 1 . . . Hauler 6 | . . . 2 . . . . 3 . . . . 1 . . . Recycler 6 | . . . . 1 . . . 1 . . . . . . . 4 Mechanic 2 | . . . . . . . . . . . . . . . . 2 Operator 3 | . . . 1 . . . 1 . . . . . 1 . . . Watcher 4 | . . . . . . . . 1 . . . . . . . 3 Swarmer 52 | . 3 10 7 5 . . 4 5 2 3 . 3 3 . 3 4 Cutter 2 | . . . . . . . . . . . . . . . . 2 Grunt 47 | . . . . . . 3 3 6 3 4 . 4 10 5 . 9 Brawler 3 | . . . . . . . . 1 . . . . 1 . . 1 Duelist 7 | . . . . . . . . . 2 1 . . 2 . . 2 Sentry 15 | . . . 2 . . . 3 6 1 1 . . 1 . . 1 Hunter 8 | . . . . . . . . . . . . . 3 . . 5 Programmer 10 | . . . . . . . . 4 . . . . 2 . . 4 Heavy 3 | . . . . . . . . . . . . . 1 . . 2 Samaritan 6 | . . . . . . . . . 1 . . . . 5 . . Assembled 1 | . . 1 . . . . . . . . . . . . . . Best Kill Streak 12 | 2 3 7 5 4 . 3 9 8 5 5 . 3 6 3 3 12 Combat Bots Only 7 | . 3 6 4 4 . 2 4 7 5 5 . 3 6 3 3 6 Max Kills in Single Turn 4 | 1 1 4 2 2 . 2 3 4 2 2 . 1 4 1 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 2 2 . 2 3 3 2 2 . 1 3 1 3 3 Melee 1 | . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Damage Taken 9920 | . 36 107 207 218 . 154 274 1912 733 320 . 278 864 478 62 4277 Core 872 | . . 14 6 16 . 18 19 150 20 30 . 19 76 57 . 447 Absorbed by Shields 203 | . . . . . . . . . . . . . 81 . . 122 Regen/Repaired (Parts) 452 | . . . . . . . . . . . . . 16 247 . 189 Core Remaining (%) 88 | 100 . 94 . . . 90 96 . . . . 68 . . 84 . Volleys Fired 359 | 12 3 20 11 10 . 11 16 82 11 10 . 14 53 18 1 87 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 . 2 2 2 1 2 Hottest 117 | 70 70 89 112 112 . 112 117 117 92 96 . 92 97 97 43 114 Shots Fired 636 | 24 6 37 17 17 . 18 27 159 16 18 . 23 95 34 2 143 Gun 241 | 24 6 17 12 14 . 14 20 127 . . . . . . . 7 Cannon 302 | . . 17 . . . . . 27 9 15 . 14 80 29 1 110 Launcher 93 | . . 3 5 3 . 4 7 5 7 3 . 9 15 5 1 26 Special . | . . . . . . . . . . . . . . . . . Kinetic 328 | 12 3 17 3 4 . . . 27 9 15 . 14 80 29 1 114 Thermal 215 | 12 3 17 9 10 . 14 20 127 . . . . . . . 3 Explosive 65 | . . 3 5 3 . 4 7 1 3 3 . 9 6 . 1 20 Electromagnetic 28 | . . . . . . . . 4 4 . . . 9 5 . 6 Robot Hit Streak 27 | 11 2 8 7 3 . 4 12 27 13 18 . 5 18 10 8 13 Robot Miss Streak 6 | 2 1 3 2 3 . 1 2 3 1 1 . 5 4 3 . 6 Penetration Max 1 | . . . . . . . . 1 . . . . . . . 1 Secondary Targets 2 | . . . . 1 . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . . . . . . . . Shots Hit Robots 459 | 17 3 19 11 8 . 12 16 117 13 14 . 9 74 35 1 110 Core Hits 437 | 6 3 17 17 6 . 8 19 50 19 11 . 18 84 26 2 151 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . 2 . . . . . . Critical Strikes 39 | . . 2 1 . . 1 2 11 1 4 . 1 4 . . 12 Burn 13 | . . 2 1 . . 1 2 7 . . . . . . . . Blast 24 | . . . . . . . . 4 1 2 . 1 4 . . 12 Smash 2 | . . . . . . . . . . 2 . . . . . . Melee Attacks 28 | . . . . . . . 2 10 2 2 . . 6 5 . 1 Impact 15 | . . . . . . . . . 2 2 . . 6 5 . . Slashing 13 | . . . . . . . 2 10 . . . . . . . 1 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . 1 . . 1 5 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 20879 | 171 29 685 699 316 . 553 1281 3141 870 783 . 997 3154 1569 224 6407 Guns 2966 | 171 29 142 122 152 . 150 260 1874 . . . . . . . 66 Cannons 6360 | . . 153 . . . . . 779 225 308 . 217 1568 696 . 2414 Explosions 10672 | . . 390 577 164 . 403 1021 488 645 299 . 780 1474 318 224 3889 Melee 841 | . . . . . . . . . . 176 . . 110 555 . . Ramming 40 | . . . . . . . . . . . . . 2 . . 38 Kinetic 6594 | 59 16 153 31 62 . . . 779 225 308 . 217 1568 696 . 2480 Thermal 3127 | 112 13 142 91 90 . 150 404 1874 . . . . 58 . . 193 Explosive 8302 | . . 390 577 164 . 403 877 291 426 299 . 780 769 . 224 3102 Electromagnetic 1975 | . . . . . . . . 197 219 . . . 647 318 . 594 Impact 841 | . . . . . . . . . . 176 . . 110 555 . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . 7 14 14 14 14 2 2 2 7 Average Corruption 6 | . . . . . . . . 3 10 14 14 14 1 2 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . 8 Effects 97 | . . . . . . . . 15 20 13 3 19 2 11 5 9 Message Errors 22 | . . . . . . . . 1 5 3 . 3 . 6 1 3 Matter Fused 27 | . . . . . . . . 3 4 6 1 6 2 2 1 2 Heat Flow Errors 13 | . . . . . . . . 2 6 . 1 2 . . 1 1 Energy Discharges 9 | . . . . . . . . 2 1 2 . 1 . . 1 2 Parts Rejected 2 | . . . . . . . . 1 . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . . 3 1 1 . 2 . . . . Data Loss (major) 6 | . . . . . . . . . 3 . 1 . . 2 . . Misfires 6 | . . . . . . . . . . 1 . 3 . 1 1 . Alerts 4 | . . . . . . . . 2 . . . 2 . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1037 | . . 12 60 5 . . 170 41 16 176 . 7 26 406 18 100 Projectiles 77 | . . 12 . . . . . 29 16 . . . 5 4 . 11 Explosions 359 | . . . 60 5 . . 170 12 . . . 7 21 . 18 66 Melee 601 | . . . . . . . . . . 176 . . . 402 . 23 Knockbacks 70 | . . . . . . . . 7 2 7 . 3 27 5 . 19 Impact 2 | . . . . . . . . . . 1 . . . 1 . . Kinetic 68 | . . . . . . . . 7 2 6 . 3 27 4 . 19 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 688 | . . . 84 59 . 49 111 22 25 27 . 59 . . . 252 Shots 16 | . . . 2 2 . 1 2 1 1 1 . 1 . . . 5 Rammed 5 | . . . . . . . . . . . . . 3 . . 2 Targets Rammed 5 | . . . . . . . . . . . . . 3 . . 2 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 463 | 170 50 162 42 45 . 90 36 238 231 72 194 273 100 38 269 463 Average Temperature 78 | 81 26 59 25 19 . 32 16 61 87 24 102 73 27 19 143 130 Received Heat Transfer 1649 | . . . 18 9 . 54 54 444 126 102 . 94 141 255 . 352 Effects 7 | . . . . . . . . . 1 . . 1 . . . 5 Shutdowns 3 | . . . . . . . . . . . . . . . . 3 Energy Bleed 4 | . . . . . . . . . 1 . . 1 . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . Parts Fried 18 | . . . . . . . . 2 . 4 . . 3 6 . 3 Impact Corruptions 30 | . . . . . . . . . . 3 . . . 26 . 1 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 18 | 1 . 2 . . . . 1 14 . . . . . . . . Heat Transferred 6925 | 333 37 555 296 222 . 444 729 3959 . . . . 50 . . 300 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Peak Influence 803 | 10 125 199 620 473 . 141 550 547 . . . . 449 . . 803 Initial 241 | . 6 48 72 241 . . 54 158 . . . . 124 . . . Average 279 | 3 92 103 242 387 . 24 389 347 . . . . 229 . . 341 Maximum Alert Level 3 | . . . 2 2 . . 2 2 . . . . 2 . . 3 Low Security (%) 38 | 100 100 100 47 . . 100 15 11 . . . . 45 . . 34 Level 1 33 | . . . 45 61 . . 17 45 . . . . 40 . . 31 Level 2 23 | . . . 6 38 . . 66 43 . . . . 14 . . 14 Level 3 4 | . . . . . . . . . . . . . . . . 19 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . . . . . . . 1 5 . . . . 8 . . 10 Investigation 1 | . . . . . . . 1 . . . . . . . . . Extermination 7 | . . . . . . . . 3 . . . . 2 . . 2 Reinforcement 10 | . . . . . . . . 1 . . . . 5 . . 4 Assault 3 | . . . . . . . . . . . . . . . . 3 Garrison 3 | . . . . . . . . 1 . . . . 1 . . 1 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 2 . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Distress Signals 5 | . . 1 . . . . . 2 . . . . 2 . . . Communications Jammed 24 | . . . . . . . . . . . . . . . . 24 Distress Signals 22 | . . . . . . . . . . . . . . . . 22 Times Spotted 202 | . 5 22 11 7 . 4 13 28 11 8 . 7 27 7 3 49 Peak Tracking Total 12 | . 3 12 4 4 . 3 4 4 7 2 . 3 4 4 3 7 Tactical Retreats 8 | . . 3 . . . . . 1 . 1 . . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Traps Triggered 4 | . . . . . . . . 1 . . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Machines Disabled 21 | . . . 5 . . . 6 . . . . . 3 . . 7 Max in Single Turn 3 | . . . 2 . . . 3 . . . . . 2 . . 1 Garrison Access 3 | . . . . . . . . 2 . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Machines Accessed 32 | . 5 1 3 2 1 . 4 5 . . 3 . 5 1 . 2 Terminals 20 | . 5 1 3 1 . . 4 3 . . . . 3 . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 . . . . . . . 2 Total Hacks 114 | . 25 7 7 3 1 . 17 10 . . 24 . 15 1 . 4 Successful 70 | . 16 3 4 2 1 . 6 5 . . 24 . 8 1 . . Failed 42 | . 8 4 3 1 . . 10 5 . . . . 7 . . 4 Catastrophic 3 | . . 1 . . . . . 1 . . . . 1 . . . Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . . . Manual 69 | . 20 7 5 3 1 . 17 5 . . . . 11 . . . Terminals 78 | . 25 7 7 2 . . 17 7 . . . . 13 . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 3 . . . . . . . 4 Terminal Hacks 50 | . 9 3 2 2 1 . 3 1 . . 24 . 4 1 . . Record 7 | . 1 . . . . . . . . . 6 . . . . . Part Schematic 12 | . . . . 1 . . . . . . 11 . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . Robot Analysis 12 | . 3 3 1 . . . 2 . . . . . 3 . . . Prototype ID Bank 7 | . 2 . 1 . . . . 1 . . 3 . . . . . Open Door 2 | . . . . 1 . . . . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Recall Investigation 2 | . 1 . . . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . . . . . Seal Access 2 | . . . . . . . . 2 . . . . . . . . Unauthorized Hacks 18 | . 7 . 2 . . . 3 2 . . . . 4 . . . Terminals 16 | . 7 . 2 . . . 3 2 . . . . 2 . . . Track 4 | . 4 . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . Botnet 8 | . 2 . 1 . . . 2 2 . . . . 1 . . . Operators 3 | . 1 . 1 . . . . . . . . . 1 . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . Fabnet 1 | . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . Recyclers 1 | . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . Hacking Detections 23 | . 4 1 3 1 . . 4 4 . . . . 4 . . 2 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . 1 . . . . . . 11 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . 3 Non-combat . | . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . 3 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . 3 Autooverrided 3 | . . . . . . . . . . . . . . . . 3 Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Total Allies 10 | . . . . 3 . . 1 . 2 . . 1 . . . 3 Largest Group 3 | . . . . 3 3 3 2 1 2 2 . 1 1 . . 1 Highest-Rated Group 96 | . . . . 40 40 40 26 10 48 48 . 96 96 . . 47 Highest-Rated Ally 96 | . . . . 16 16 16 16 10 32 32 . 96 96 . . 47 Total Orders 65 | . . . . 2 2 5 2 30 6 6 . 11 . 1 . . STAY 3 | . . . . . . . 1 2 . . . . . . . . FOLLOW 3 | . . . . . . . 1 2 . . . . . . . . EXPLORE 30 | . . . . 1 1 3 . 14 3 3 . 5 . . . . RETURN 29 | . . . . 1 1 2 . 12 3 3 . 6 . 1 . . Ally Attacks 64 | . . . . 4 . 15 10 . . 9 . 19 2 . . 5 Total Damage 1546 | . . . . 56 . 158 100 . . 280 . 764 48 . . 140 Kills 14 | . . . . 2 . 2 2 . . . . 7 1 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Robot Analysis Total 12 | . 3 3 1 . . . 2 . . . . . 3 . . . Derelict Logs Recovered 11 | . . 3 . 3 . . . . 2 . . 2 . . 1 . Drone Launches 45 | . . . . 2 2 . . 23 7 4 . 6 . 1 . . Drone Recoveries 41 | . . . . 1 1 2 . 21 5 5 . 5 . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Turns Passed 9020 | 85 170 453 368 447 261 219 456 1296 624 290 135 428 1221 771 545 1251 Spaces Moved 5145 | 42 174 430 265 330 207 151 265 607 359 157 87 250 588 409 319 505 Core 14 | 14 . . . . . . . . . . . . . . . . Treads 3297 | . . . . . . . 16 607 359 157 87 250 588 409 319 505 Legs . | . . . . . . . . . . . . . . . . . Wheels 1834 | 28 174 430 265 330 207 151 249 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 90 115 120 110 110 145 148 152 152 152 155 158 167 163 Average Speed 140 | 73 82 90 113 120 124 119 131 148 151 152 152 152 157 162 167 175 Slowest Speed 245 | 90 90 90 120 130 130 120 160 160 152 152 152 152 163 167 167 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 52 | 5 45 71 29 80 87 87 35 35 87 43 68 69 23 63 42 30 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 4 | . . 1 . 1 . . . . . . 1 1 . . . . Known Exits Taken 4 | . . . . . . . 1 . 1 1 . 1 . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . 1 . . 1 . 1 1 1 . Scrap Searched 16 | . . 1 . 1 . 1 . . 3 5 . 1 . 2 2 . Spaces Dug 30 | . . . . 6 . . 2 10 2 . . . 5 . . 5 Terrain Destroyed 624 | . . 26 54 25 . 41 100 18 26 18 . 98 70 2 15 131 Melee 20 | . . . . . . . 2 10 2 . . . 5 . . 1 Projectile 36 | . . 2 . . . . . 5 . 3 . 3 2 2 . 19 AOE 568 | . . 24 54 25 . 41 98 3 24 15 . 95 63 . 15 111 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Total 6170 | 71 195 457 313 361 211 172 349 818 411 184 90 273 761 464 329 711 Wait 69 | . 4 2 . 6 2 . 10 19 . . . . 14 3 1 8 Move 5129 | 41 173 429 264 329 206 150 264 606 358 156 86 249 587 408 318 505 Hop . | . . . . . . . . . . . . . . . . . Pick Up 103 | 9 4 . 13 3 1 2 14 16 2 2 1 1 14 3 1 17 Fast Attach 43 | 6 1 . 2 1 . 1 4 9 2 2 1 . 8 1 1 4 Attach 68 | 2 2 . 4 2 . 1 5 10 4 4 . 1 10 3 . 20 Detach 24 | 1 . . 2 1 . . 2 1 1 2 . . 6 1 . 7 Swap 221 | . 3 5 12 8 1 4 15 41 12 6 . 8 44 18 4 40 Drop 102 | . 5 1 5 1 1 3 17 24 . . 2 . 16 4 3 20 Fire 359 | 12 3 20 11 10 . 11 16 82 11 10 . 14 53 18 1 87 Melee 28 | . . . . . . . 2 10 2 2 . . 6 5 . 1 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . . 3 . . 2 Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 19 | . . . . . . . . . 19 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 16) 152 | -10/Materials | Central database locked down 191 | -10/Materials | Discovered new exit (range 15) 256 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 394 | -10/Mines | Assembled infested the area 701 | -10/Mines | Learned Materials security intel 704 | -10/Mines | Discovered new exit (range 8) 709 | -10/Mines | Entered Materials 709 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 803 | -9/Materials | Discovered new exit (range 11) 1077 | -9/Materials | Entered Mines 1114 | -9/Mines | Learned Materials terminal intel 1121 | -9/Mines | Lost 3 parts (2n1w) 1160 | -9/Mines | Found the Drone Emporium 1166 | -9/Mines | Found Prototype Device 1166 | -9/Mines | Identified Sensor Drone Bay 1196 | -9/Mines | Discovered new exit (range 28) 1244 | -9/Mines | Build established: Scavenger-Mutant 1252 | -9/Mines | Discovered new exit (range 5) 1260 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1360 | -9/Mines | Learned location of 1 exit from Materials 1373 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1393 | -9/Mines | Learned location of Recycling (-8) 1513 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1513 | -9/Mines | Discovered new exit (range 5) 1524 | -9/Mines | Entered Exiles 1524 | -9/Exiles | Accompanied by 4 allies 1556 | -9/Exiles | Met 8R-AWN 1575 | -9/Exiles | Met EX-HEX 1617 | -9/Exiles | Met EX-BIN 1631 | -9/Exiles | Aligned with FarCom system 1632 | -9/Exiles | Given EX-Vault access code 1656 | -9/Exiles | Discovered new exit (range 53) 1661 | -9/Exiles | Opened EX-Vault 1669 | -9/Exiles | Found Cloak of Protection 1697 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1731 | -9/Exiles | Met EX-DEC 1785 | -9/Exiles | Left Exiles lab with Cloak of Protection 1785 | -9/Exiles | Entered Mines 1785 | -8/Mines | Accompanied by 5 allies 1981 | -8/Mines | Discovered new exit (range 9) 2004 | -8/Mines | Entered Materials 2004 | -8/Materials | Accompanied by 2 allies 2004 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2005 | -8/Materials | Identified exit to Storage 2006 | -8/Materials | Identified exit to Factory 2007 | -8/Materials | Loaded intel: 12 terminal locations 2385 | -8/Materials | Central database locked down 2423 | -8/Materials | Discovered exit to Factory (range 10) 2460 | -8/Materials | Entered Factory 2460 | -7/Factory | Accompanied by 1 ally 2460 | -7/Factory | Evolved 2 slots: Utility x2 2480 | -7/Factory | Found Scrap Engine 2509 | -7/Factory | Discovered new exit (range 21) 2619 | -7/Factory | Identified exit to Factory 3055 | -7/Factory | Garrison activated, responded to threat 3118 | -7/Factory | Destroyed 7 combat bots 3489 | -7/Factory | Discovered new exit (range 52) 3756 | -7/Factory | Entered Lower Caves 3874 | -7/Lower Caves | Build established: Skirmisher 3910 | -7/Lower Caves | Encountered a Warlord checkpoint 4020 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4059 | -7/Lower Caves | Crushed by falling debris 4059 | -7/Lower Caves | System corruption reached 10% 4090 | -7/Lower Caves | Lost 4 parts (1n3u) 4289 | -7/Lower Caves | Discovered new exit (range 13) 4294 | -7/Lower Caves | Build established: Mutant 4298 | -7/Lower Caves | Learned Factory terminal intel 4312 | -7/Lower Caves | Identified exit to Lower Caves 4318 | -7/Lower Caves | Learned Factory non-interactive machine intel 4380 | -7/Lower Caves | Entered another Lower Caves area 4380 | -7/Lower Caves | Accompanied by 3 allies 4397 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4646 | -7/Lower Caves | Discovered new exit (range 17) 4651 | -7/Lower Caves | Identified exit to Data Miner 4670 | -7/Lower Caves | Entered Data Miner 4671 | -7/Data Miner | Discovered new exit (range 7) 4700 | -7/Data Miner | Met Data Miner 4728 | -7/Data Miner | Learned location of Section 7 (-2) 4728 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4747 | -7/Data Miner | Received God Mode back door access code from Data Miner 4805 | -7/Data Miner | Entered Proximity Caves 4896 | -6/Proximity Caves | Learned Factory terminal intel 4977 | -6/Proximity Caves | Escorted by Enhanced Grunt 5154 | -6/Proximity Caves | Learned location of Zion (-6) 5161 | -6/Proximity Caves | Discovered exit to Factory (range 41) 5233 | -6/Proximity Caves | Entered Factory 5233 | -6/Factory | Accompanied by 1 ally 5233 | -6/Factory | Evolved 2 slots: Utility x2 5234 | -6/Factory | Loaded intel: 200 non-interactive machine locations 5235 | -6/Factory | Loaded intel: 26 terminal locations 5915 | -6/Factory | Build established: Skirmisher 6340 | -6/Factory | Discovered new exit (range 22) 6364 | -6/Factory | Garrison activated, responded to threat 6454 | -6/Factory | Entered Lower Caves 7121 | -6/Lower Caves | Discovered new exit (range 13) 7225 | -6/Lower Caves | Entered another Lower Caves area 7346 | -6/Lower Caves | Learned location of 1 exit from Factory 7755 | -6/Lower Caves | Discovered new exit (range 9) 7770 | -6/Lower Caves | Entered Factory 7770 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7771 | -5/Factory | Identified exit to Factory 7772 | -5/Factory | Loaded intel: 25 terminal locations 7961 | -5/Factory | Local machine network offline 8307 | -5/Factory | Discovered exit to Factory (range 18) 8670 | -5/Factory | First assault squad dispatched 8700 | -5/Factory | Lost 3 parts (1p2n) 8746 | -5/Factory | Cargo convoy interrupted 8872 | -5/Factory | Lost 3 parts (1n1u1w) 8931 | -5/Factory | Build established: Mutant 9021 | -5/Factory | Self-destructed Last Messages --------------- 09003_ Penetrated by Slug. 09004_ Garrison Access collapses. 09004_ ALERT: Garrison Access compromised, dispatching assault squad. 09004_ Garrison Access disabled. 09005_ Y-64 Sentinel destroyed. 09007_ R-10 Processor collects Hcp. Matter Pod. 09008_ R-10 Processor collects Wheel. 09008_ R-10 Processor knocked back. 09010_ The unstable cave ceiling collapses. 09011_ 315%QG0 /MI5MZJAHYVY&ZR,>UDQQV#MANPJY 09011_ Destroyed Com. Wheel. 09014_ R-10 Processor suffers critical hit (Blast). 09014_ R-10 Processor destroyed. 09016_ The unstable cave ceiling collapses. 09018_ Acquired 98 matter. 09018_ Acquired 1 matter. 09018_ Acquired 10 matter. 09018_ Acquired 40 matter. 09018_ Acquired 4 matter. 09018_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | # """"""""" ??????????????????? | | ######## #### #? ?#?????????????????? | | #??###?# #?## # """"""""" ??????????????????? | | ##??#### ##?# # ? ???????????????????? | | #??##?## #??# # ??"""""""" ??????????????????? | | ##???###+#??# # ?? ???????????????????? | | ? ? ?? # #???? ??#?????????????????? | | ?"""??"???? # ##???#####?????????????????????? | | ???"????"? ?# #??????????????????????????????? | | ??"???????? # ##?????#???????????????????????? | | ???""?""?? # ###?#######????????""??????????? | | ???? ? ?? k ######"""""#?????? """" ???????? | | ???? ???"??# #### "" F"##?#?# ???????? | | "??" ????? # ## "" ""###### ??????? | | ???"???"??? # ??????? | | ??""" "?"" # ! ??????? | | ?? ?? ? # ?????? | | ? ? R #??????? | | ############# ????????? | | u " ?#??????? | | [""" #??????? | | [ G #??????? | | """ u ! "" #??????? | | " """ k " +??????? | | === """ u ! #??????? | | === @ #??????? | | == ] # ## #??????? | | #??????? | | # ## o # #??????? | | ###########+####### # ?? #??????? | | ###### # = """ # ? ???????? | | ###### # """ + ? ?????????? | | ###### # ""T"" """ # ?????????? | | ###### # """"" #? ???????? | | ###### ###############?? ?????????? | | ###### ##?## ????? ???????????????? | | ###### #####?? ??? ???????????????? | | # ! # #####? ??? ???????????????? | | # # ###?#??? w ??????????????? | | # ]# #?##? ?""?"????????????????? | | + # ###?? ?"???????????????????? | | # # #?#?#??????????????????????? | | # ###############?????????????????????????? | | ##### #############??##???????????????????????? | | ##### ##########?#????????????????????????????? | | ##### = ###########?#?????????????????????""????? | | ###?###############?#??????????????????????""????? | | ##########???????????????????????""????? | | "" """ ####?#######?????????????????????T?????? | | "" "?" ######?####?????????"""""????????""????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 80 Energy Generation 31 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 5 Armor Coverage 225 Resistance: KI 20 Resistance: TH 10 Evasion (%) 44 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hcp. Matter Pod | -9/Mines | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Lance | -7/Data Miner | Free Lyr. Medium Armor Plating | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Lrn. Terrain Scanner | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaAlphaScythe Manual? 0 Play Time 02:02:06 Cumulative 865.9 hours Start 2023.01.02 @ 20:41:00 End 2023.01.02 @ 22:42:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 451 Rogue 324 Adventurer 125 Explorer 2 Win Type - Total 101 Types 82/7/6/1/2/0/0/2/1 Lore% 84 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 923c254b-485e-47b7-a31b-bca60a6ee06b