Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.06 @ 14:50:36 Player: szymekc Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (242) 1210 Value Destroyed (8182) 8182 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (24083) 24083 TOTAL SCORE: 42675 Bonus ------- High Alert Combat Kills 657 Follower Combat Kills 1538 Prayed to X0-1V1 5000 Major X0-1V1 Interference 12950 Entered DSFs 500 Registered with UFD 300 Met Data Miner 300 Win 3000 Friendly Fire -162 Cogmind --------- Core Integrity 1795/1875 Matter 150/150 Energy 151/390 System Corruption 5% Temperature Cool (6) Movement Flying (24) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Graviton Reactor > --- PROPULSION (8) --- Cooled Field Propulsion Drive Field Propulsion Array Field Propulsion Array Q-thruster Q-thruster Cooled Impulse Thruster > --- UTILITY (14) ----- Active Sensor Suite Seismic Detector Weapon Mount (fused) Advanced Transmission Jammer Layered Medium Armor Plating Experimental EM Shield Improved Hacking Suite System Shield Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Layered Medium Armor Plating Dimensional Node Initializer Enhanced Nova Cannon CPS Tube (2) Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Treads Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Active Sensor Suite Weapon Mount Core Analyzer Quantum Capacitor Centrium Heavy Armor Plating > --- WEAPON ----------- Compact HERF Cannon Enhanced Nova Cannon > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Heavy Treads Biometal Medium Treads Impulse Thruster Cooled Field Propulsion Drive Field Propulsion Array Experimental Matter Compressor Rocket Booster Enhanced Optical Array Improved Weapon Cycler Advanced Transmission Jammer Improved Force Field Dimensional Node Initializer Enhanced Nova Cannon Advanced Remote Datajack CPS Tube CPS Tube [Rating: 178] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Overtuned Huge Scrapsphere Hover Unit Improved Linear Gravjet Flight Unit Improved Flight Unit Utility Huge Storage Unit Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Core Analyzer Hackware System Shield Protection Layered Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Precision Phase Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Overtuned Coil Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Was Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 6 . . . . 2 . 2 . . 2 2 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 2 . . . . 1 . 1 . . . . . Utility 12 | . . . 1 . . . 3 . . . . 1 . 1 . . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 192 | 7 14 6 14 22 7 23 11 2 2 1 2 1 8 3 1 15 36 9 8 Power 25 | 1 1 1 3 1 1 1 1 . 1 1 . . . 1 . 5 5 2 . Engine 10 | 1 1 1 3 1 . . 1 . 1 1 . . . . . . . . . Core 5 | . . . . . 1 1 . . . . . . . 1 . 2 . . . Reactor 10 | . . . . . . . . . . . . . . . . 3 5 2 . Propulsion 60 | 2 2 2 8 8 3 8 3 . . . . 1 5 1 . . 11 2 4 Treads 36 | 2 2 2 7 8 3 1 1 . . . . 1 4 . . . 5 . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 7 | . . . . . . 2 2 . . . . . 1 1 . . 1 . . Hover 4 | . . . . . . 1 . . . . . . . . . . 1 2 . Flight 13 | . . . 1 . . 4 . . . . . . . . . . 4 . 4 Utility 59 | 2 4 1 1 4 2 7 6 2 1 . . . 1 1 . 6 12 5 4 Device 42 | 2 2 . 1 3 2 7 3 2 . . . . 1 1 . 5 8 4 1 Storage 6 | . 2 1 . . . . 1 . 1 . . . . . . . 1 . . Processor 4 | . . . . . . . 1 . . . . . . . . 1 2 . . Hackware 3 | . . . . . . . . . . . . . . . . . . 1 2 Protection 4 | . . . . 1 . . 1 . . . . . . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 48 | 2 7 2 2 9 1 7 1 . . . 2 . 2 . 1 4 8 . . Energy Gun 3 | . 1 . 1 . . . . . . . . . . . . . 1 . . Energy Cannon 23 | . 2 1 1 5 1 1 . . . . 1 . 2 . . 3 6 . . Ballistic Gun 9 | 2 1 . . 3 . 2 . . . . . . . . . 1 . . . Ballistic Cannon 2 | . 1 . . . . . . . . . . . . . 1 . . . . Launcher 3 | . . 1 . . . 1 . . . . 1 . . . . . . . . Special Weapon 3 | . 1 . . . . 1 1 . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . 1 . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . 1 . 1 . . . . . . . . . . . . 3 10 2 . Parts Lost 22 | . 2 . . 1 1 6 . . . . . . . . 1 1 6 . 4 Power 2 | . . . . . . . . . . . . . . . . 1 1 . . Propulsion 3 | . . . . . . 3 . . . . . . . . . . . . . Utility 11 | . 1 . . 1 1 2 . . . . . . . . 1 . 2 . 3 Weapon 6 | . 1 . . . . 1 . . . . . . . . . . 3 . 1 Highest Loss Streak 4 | . 2 . . 1 1 4 . . . . . . . . 1 1 3 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 3 12 13 19 21 21 15 5 6 11 17 15 15 15 16 15 15 15 5 5 Power . | . 1 . . . 1 1 . . . 1 . . . . . . 1 1 1 Propulsion 4 | 1 5 4 7 8 8 5 . . 1 2 2 1 2 1 2 2 3 . . Utility 3 | . 1 3 6 5 5 3 1 3 4 5 5 6 5 6 6 6 4 1 1 Weapon 4 | 1 4 5 6 6 5 5 2 1 3 6 5 5 4 5 3 3 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 88 | . 11 3 2 6 1 25 3 2 3 1 3 . 10 . . 10 5 . 3 Power 7 | . 2 . . . . 4 . . . . 1 . . . . . . . . Propulsion 22 | . 4 . . 2 . 4 . . . 1 . . 4 . . 5 2 . . Utility 19 | . 1 1 1 2 . 3 . 1 . . . . 2 . . 5 1 . 2 Weapon 34 | . 4 2 1 2 1 11 3 1 3 . 2 . 4 . . . . . . Tool/Special 6 | . . . . . . 3 . . . . . . . . . . 2 . 1 Average Slot Usage (%) 88 | . 99 100 99 98 99 90 74 81 81 69 80 77 79 70 73 70 66 68 74 Engine 3 | . 14 12 10 9 1 . 4 6 6 6 6 5 5 5 . . . . . Core 5 | . . . . . 7 9 6 6 6 6 6 5 5 5 10 4 . . . Reactor 1 | . . . . . . . . . . . . . . . . 4 8 8 7 Treads 25 | . 28 37 39 36 36 35 2 . . . . 5 8 . . . 11 . . Wheel 4 | . . . . . . . 19 25 25 25 25 22 14 19 20 19 4 . . Flight 1 | . . . . . . 3 . . . . . . . . . . 1 16 21 Device 16 | . 13 12 19 17 17 14 16 18 18 18 18 16 21 24 26 24 15 22 22 Storage 7 | . 13 12 10 9 9 6 5 6 6 6 6 5 5 5 5 4 3 . . Processor 1 | . . . . . . . 2 . . . . . . . . 4 7 8 6 Protection 1 | . . . . . . . 2 5 6 6 6 5 5 5 1 . 3 . 2 Energy Cannon 12 | . 19 20 19 19 18 13 . . . . 3 . 2 . 2 4 7 . . Ballistic Gun 3 | . 5 . . 5 6 . 11 12 12 1 8 11 8 5 6 2 . . . Special Weapon 1 | . . . . . . 4 . . . . . . . . . . . . . Peak Build Rating 178 | 9 20 24 32 42 45 54 74 83 82 84 85 90 106 106 112 118 178 163 174 Average Rating 53 | 5 9 22 29 32 36 28 65 78 78 72 84 89 101 102 107 110 151 139 165 On Entrance 68 | . 9 20 24 30 42 35 54 71 75 82 72 85 90 101 102 112 107 105 163 Avg Prop Armor Cover (%) 7 | . . . . . . 11 6 . . . . 7 8 . . . 7 7 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 143 | 10 32 93 98 110 108 109 70 70 100 94 109 104 110 100 100 112 143 36 54 Greatest Support 260 | 40 40 60 80 80 80 80 66 66 66 66 66 66 68 96 96 96 260 36 60 Greatest Overweight (x) 4 | . . 1 1 1 1 4 1 1 1 1 1 2 2 1 1 1 1 2 . Average Overweight (x) . | . . . 1 1 1 . . . 1 1 1 1 1 . . . . . . Largest Inventory Capacity 25 | 5 15 25 25 25 25 25 10 10 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 18 | 5 13 18 25 25 25 18 9 10 17 20 20 20 20 20 20 20 18 5 5 Most Carried 25 | 5 15 19 25 25 25 25 10 10 20 20 20 20 20 20 20 20 20 5 5 Average Carried 17 | 3 12 15 23 24 24 18 9 9 14 19 19 19 19 19 19 19 17 4 4 Final Capacity 25 | 5 15 25 25 25 25 5 10 10 20 20 20 20 20 20 20 20 5 5 5 Final Carried 25 | 5 15 19 25 25 25 5 10 10 20 20 20 20 20 20 19 19 5 5 5 Scrap Suit Usage (%) 1 | . . . . . . 1 . . . . . . . . . . . . . Class Distribution -------------------- 33% | Commander-Mutant 26% | Mutant 16% | Scavenger-Scrapper 11% | Scavenger-Mutant 4% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Data Miner Scavenger-Scrapper | -5/Proximity Caves Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/DSF Scavenger-Scrapper | -4/Factory Scavenger-Scrapper | -4/Waste Scavenger-Scrapper | -4/Factory Mutant | -3/Research Ninja | -2/Research Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Was Fac Res Res Acc Matter Collected 8117 | 321 272 815 274 365 275 1362 646 245 404 . 84 . 839 35 383 424 1293 . 80 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 12457 | 166 536 373 673 1380 763 444 1252 150 158 . 71 . 537 52 1741 844 3083 38 196 Parts 640 | 17 50 29 47 88 35 22 56 9 11 . 8 . 24 11 18 42 160 2 11 Haulers Intercepted 17 | . 2 . 4 5 . . 1 . . . . . 2 . . 1 1 . 1 Recyclers Shooed 7 | . . . . . 1 . 3 . . . . . . . . 1 2 . . Parts Field Recycled 94 | . . . . . . 94 . . . . . . . . . . . . . Retrieved Matter 693 | . . . . . . 693 . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . 7 11 . 8 . . . . . . . . Prevented 9 | . . . . . . . . 4 5 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Was Fac Res Res Acc Combat Hostiles Destroyed 172 | . 17 13 11 22 13 6 6 4 3 . 4 . 6 4 6 17 39 . 1 Melee 3 | . . . . . . 2 . . . . . . . . . . . . 1 Guns 34 | . 9 . . 1 4 3 4 4 3 . 1 . 2 . 2 1 . . . Cannons 85 | . 5 10 11 17 8 . . . . . . . . . 1 6 27 . . AOE 33 | . 3 3 . 3 . 1 2 . . . 3 . 4 4 . 9 1 . . Classes Destroyed 24 | 3 5 . 1 2 2 4 . . 1 . . . 1 1 1 2 1 . . Worker 15 | 1 . . . 3 . . 6 . . . . . . 1 . 3 1 . . Builder 12 | . 1 . . . . . 9 . . . . . . . . . 2 . . Tunneler 7 | 4 . . . . 1 . 1 . . . . . . . . 1 . . . Hauler 18 | . 2 . 4 5 . . 2 . . . . . 2 . . 1 1 . 1 Recycler 13 | 1 . 1 . 2 3 . 4 . . . . . . . . 1 1 . . Operator 2 | . 1 . . . . . . . . . . . . . . . . . 1 Watcher 3 | . . . . . . . . . . . . . . 1 . . 1 1 . Swarmer 57 | . 9 8 3 3 3 . 2 4 . . 4 . 4 4 . 5 8 . . Cutter 4 | . . . . . . . . . . . . . . . . 4 . . . Grunt 37 | . 8 5 3 8 1 . 4 . 1 . . . 1 . . . 6 . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . Duelist 3 | . . . . 1 2 . . . . . . . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . . . Sentry 24 | . . . 5 9 4 . . . . . . . . . . 1 5 . . Specialist 3 | . . . . . . . . . . . . . 1 . . . 2 . . Hunter 6 | . . . . . . . . . . . . . . . . 2 4 . . Programmer 22 | . . . . . 2 . . . 1 . . . . . . 5 13 . 1 Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . Compactor 6 | . . . . . . . . . . . . . . . 6 . . . . Bolteater 1 | . . . . . . 1 . . . . . . . . . . . . . Guru 1 | . . . . . . 1 . . . . . . . . . . . . . Scrapper 2 | . . . . . . 2 . . . . . . . . . . . . . Elite 2 | . . . . . . 2 . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . 2 . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 12 | 4 7 6 5 7 6 2 12 4 1 . 4 . 4 6 4 6 5 1 1 Combat Bots Only 7 | . 7 6 3 6 5 2 6 4 1 . 4 . 4 4 4 5 5 . 1 Max Kills in Single Turn 4 | 1 3 2 1 3 2 1 3 3 1 . 3 . 4 3 2 4 1 1 1 Gunslinging 1 | . 1 . . . . . . 1 . . . . . . . . . . . Exploded 4 | . 3 2 . 2 . 1 2 . . . 3 . 4 3 . 4 1 . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . . Triborg (-9/Scraptown) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Was Fac Res Res Acc Hostile Shots Fired 904 | . 65 39 75 59 38 36 35 17 5 . 9 . 8 2 2 96 374 1 43 Missed 295 | . 18 13 23 19 6 19 14 4 1 . 4 . 5 1 . 29 113 1 25 Hits 609 | . 47 26 52 40 32 17 21 13 4 . 5 . 3 1 2 67 261 . 18 Melee 12 | . . . . 3 1 1 . . . . . . . . 2 5 . . . Projectile 597 | . 47 26 52 37 31 16 21 13 4 . 5 . 3 1 . 62 261 . 18 AOE 3 | . . . . . . . . . . . . . . . . 2 . 1 . Critical Strikes 28 | . 1 1 1 4 1 3 . . . . . . . . 1 5 10 . 1 Part Disruptions 7 | . . . . . . . . . 2 . . . 1 . . 1 3 . . Damage Taken 11505 | . 602 235 739 701 390 663 117 114 142 . 39 . 21 15 103 1627 5097 28 872 Core 1071 | . 128 65 56 120 37 128 8 . 9 . . . . . . 321 119 . 80 Absorbed by Shields 754 | . . . . . . . 74 110 89 . 36 . 20 . . 167 258 . . Reduced by Siege Mode 376 | . . . . . . . . . . . . . . . . . 376 . . Ignored by Resistances 55 | . . . . . . . . . . . . . . . . . . . 55 Core Remaining (%) 87 | 100 . 48 . . . 75 . . . . 99 . 100 . . 77 92 100 95 Volleys Fired 626 | 17 50 20 31 51 23 39 45 8 8 . 3 . 44 4 44 61 178 . . Largest 6 | 2 2 2 2 6 5 2 2 2 2 . 2 . 2 1 2 3 2 . . Hottest 273 | 40 120 128 136 273 205 64 64 64 64 . 90 . 98 43 125 176 214 . . Shots Fired 1036 | 34 97 38 62 129 100 49 84 16 16 . 5 . 57 4 88 76 181 . . Gun 416 | 34 48 . 1 30 54 38 82 16 16 . 3 . 26 1 58 7 2 . . Cannon 594 | . 48 36 61 97 46 . . . . . 1 . 30 . 30 66 179 . . Launcher 21 | . . 2 . 2 . 9 . . . . 1 . 1 3 . 3 . . . Special 5 | . 1 . . . . 2 2 . . . . . . . . . . . . Kinetic 427 | 34 42 6 . 30 54 38 82 16 16 . 3 . 26 1 61 18 . . . Thermal 506 | . 48 30 62 97 46 . . . . . 1 . 30 . 27 55 110 . . Explosive 21 | . . 2 . 2 . 9 . . . . 1 . 1 3 . 3 . . . Electromagnetic 78 | . 7 . . . . . . . . . . . . . . . 71 . . Robot Hit Streak 30 | 7 7 3 15 11 11 9 6 6 4 . 6 . 19 . 30 18 17 . . Robot Miss Streak 7 | 3 4 7 3 3 3 4 4 2 1 . . . 1 . 3 2 2 . . Penetration Max 2 | . . . . . . . 2 1 1 . . . . . 1 1 . . . Secondary Targets 7 | . 4 . . . . . 2 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 1 . . . . . . . . . . . Capacitor 169 | . . . . . . . . . . . . . . . . . 169 . . Shots Hit Robots 623 | 22 55 15 39 65 45 30 49 9 7 . 2 . 19 . 78 49 129 1 9 Core Hits 331 | 9 28 15 17 38 18 22 34 7 6 . 5 . 13 8 13 29 63 1 5 Critical Kills 18 | . . . . 1 1 1 5 . 1 . . . 1 . 4 4 . . . Critical Parts Destroyed 4 | . . . . . . . . . 1 . . . . . . 3 . . . Critical Strikes 30 | . . . . 1 1 1 5 . 2 . . . 1 . 10 7 1 1 . Meltdown 6 | . . . . 1 1 . . . . . . . . . 2 2 . . . Destroy 21 | . . . . . . 1 5 . 2 . . . 1 . 7 5 . . . Sever 1 | . . . . . . . . . . . . . . . 1 . . . . Impale 2 | . . . . . . . . . . . . . . . . . 1 1 . Melee Attacks 55 | . 2 . . 1 . 15 . . . . . . . . . . 16 3 18 Impact 2 | . 2 . . . . . . . . . . . . . . . . . . Slashing 3 | . . . . 1 . 2 . . . . . . . . . . . . . Piercing 50 | . . . . . . 13 . . . . . . . . . . 16 3 18 Sneak Attacks 4 | . . . . . . . . . . . . . . . . . 1 . 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22918 | 224 890 477 775 1726 939 1268 2184 286 325 . 186 . 846 415 3073 2904 5829 49 522 Guns 6473 | 224 350 . . 151 284 527 1831 286 325 . 51 . 576 . 1670 138 60 . . Cannons 11355 | . 403 305 768 1311 627 . . . . . . . . . 1011 1636 5294 . . Explosions 3992 | . 130 171 . 246 . 598 353 . . . 135 . 270 415 372 1130 172 . . Melee 939 | . . . . . . 143 . . . . . . . . . . 225 49 522 Ramming 139 | . 7 1 7 18 28 . . . . . . . . . . . 78 . . Kinetic 6711 | 224 306 67 . 151 284 527 1831 286 325 . 51 . 576 . 1801 282 . . . Thermal 9441 | . 513 238 768 1311 627 . . . . . . . . . 880 1926 3178 . . Explosive 3256 | . . 171 . 246 . 598 353 . . . 135 . 270 415 372 696 . . . Electromagnetic 2412 | . 64 . . . . . . . . . . . . . . . 2348 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 20 | . . . . . . . . . . . . . . . 20 . . . . Piercing 939 | . . . . . . 143 . . . . . . . . . . 225 49 522 Highest Corruption 21 | . 1 1 . 4 1 18 . . 3 3 15 . . . . 5 21 . 5 Average Corruption 4 | . 1 1 . 4 1 17 . . 2 3 9 . . . . 3 8 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 88 | . 5 3 . . . 4 . . 13 3 7 . . . . 11 41 . 1 Message Errors 16 | . . 1 . . . . . . 2 2 1 . . . . . 9 . 1 Matter Fused 20 | . 1 1 . . . . . . 3 1 1 . . . . 3 10 . . Heat Flow Errors 9 | . 1 1 . . . . . . 2 . 1 . . . . 1 3 . . Energy Discharges 11 | . 2 . . . . 2 . . 2 . . . . . . 1 4 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 1 . . Data Loss (minor) 14 | . . . . . . 1 . . 1 . 2 . . . . 2 8 . . Data Loss (major) 6 | . . . . . . . . . 1 . 1 . . . . 3 1 . . Misfires 4 | . . . . . . 1 . . 1 . 1 . . . . . 1 . . Alerts 4 | . 1 . . . . . . . 1 . . . . . . . 2 . . Misdirections 2 | . . . . . . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 745 | . 36 30 . 8 23 33 17 . . . . . . 1 . 256 283 . 58 Projectiles 469 | . 14 . . 1 23 . . . . . . . . . . 217 214 . . Explosions 195 | . 22 30 . 7 . 10 17 . . . . . . 1 . 39 69 . . Melee 81 | . . . . . . 23 . . . . . . . . . . . . 58 Knockbacks 3 | . . . . . . . . . . . . . . . . 3 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . 3 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 257 | . 37 . . . . 28 . . . . . . . . . 127 65 . . Shots 5 | . 1 . . . . 1 . . . . . . . . . 2 1 . . Rammed 12 | . 2 1 2 1 2 . . . . . . . . . . . 4 . . Targets Rammed 14 | . 2 1 2 1 2 . . . . . . . . . . . 6 . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . 2 . . Highest Temperature 483 | . 306 231 167 363 354 9 141 . 232 . 198 . . . . 336 483 . 390 Average Temperature 120 | . 79 44 38 77 121 8 58 . 85 . 83 . . . . 87 166 . 123 Received Heat Transfer 1077 | . 174 21 273 264 18 12 25 . 12 . . . 4 . . 57 172 . 45 Effects 25 | . . . . . . . . . . . . . . . . 3 21 . 1 Shutdowns 5 | . . . . . . . . . . . . . . . . . 4 . 1 Energy Bleed 5 | . . . . . . . . . . . . . . . . . 5 . . Interference 14 | . . . . . . . . . . . . . . . . 3 11 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . Siege Activations 7 | . . . . . . . . . . . . . . . . . 7 . . Total Turns 121 | . . . . . . . . . . . . . . . . . 121 . . Longest Duration 53 | . . . . . . . . . . . . . . . . . 53 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . . . . . . . 10 . . Combat Hostiles 10 | . . . . . . . . . . . . . . . . . 10 . . Parts Fried 18 | . . . . . . . . . . . . . . . . . 18 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . 1 1 . . . . . . . . . 2 2 1 . . Combat Hostiles 6 | . . . . 1 1 . . . . . . . . . 2 1 1 . . Parts Melted 34 | . 3 1 1 2 2 2 7 . . . . . . . 2 2 12 . . Heat Transferred 11287 | . 914 481 1443 2368 1093 . . . . . . . . . 925 1632 2431 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Was Fac Res Res Acc Maximum Alert Level 4 | . . 1 . 2 1 . 2 . . . . . 2 2 . 2 3 2 4 Low Security (%) 58 | 100 100 37 100 26 81 . 84 . . . . 100 25 . 100 66 5 . . Level 1 26 | . . 62 . 47 18 . 5 . . . . . 63 93 . 4 56 . 25 Level 2 9 | . . . . 25 . . 10 . . . . . 10 6 . 29 15 100 44 Level 3 4 | . . . . . . . . . . . . . . . . . 22 . 13 Level 4 . | . . . . . . . . . . . . . . . . . . . 17 Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . 1 . . . . . . . . . 1 . . . . . . Peak Influence 1367 | 10 194 344 168 550 259 . 501 . . . . 5 468 401 133 652 961 631 1367 Initial 540 | . . . 81 12 207 . . . . . . . 3 245 133 . 332 540 364 Average 211 | 1 45 195 76 292 125 . 129 . . . . 1 214 315 69 178 450 577 626 Influence Increases 8314 | 30 468 517 350 939 455 . 652 179 149 . 112 5 465 186 30 879 1467 128 1303 Destroy 0b10 Robot/C 3560 | . 340 260 220 440 260 . 260 100 100 . 80 . 280 80 . 340 780 . 20 Destroy 0b10 Robot/NC 365 | 30 20 5 20 50 25 . 115 . . . . . 15 10 . 30 30 5 10 Destroy Leader 774 | . 64 60 78 150 . . 62 20 20 . 10 . 30 12 . 70 184 2 12 Allied During Kill 259 | . . . . . 4 . 72 29 29 . 22 . 79 24 . . . . . Successful Hack 115 | . 23 . . 7 14 . . . . . . 5 . 12 . . 6 . 48 Select Force Hacks 120 | . . . . . 120 . . . . . . . . . . . . . . Disable Machine 360 | . . 45 . 105 . . 60 . . . . . 15 . . 105 15 . 15 Destroy Structure 529 | . 6 16 2 13 2 . 68 . . . . . 46 48 30 172 102 6 18 Partial Spotted 135 | . . . . 15 . . . . . . . . . . . 45 15 . 60 Lose Combat Pursuer 555 | . 15 15 30 15 30 . 15 30 . . . . . . . 15 135 15 240 Active Sensor Use 600 | . . . . . . . . . . . . . . . . . 200 100 300 Miscellaneous 942 | . . 116 . 144 . . . . . . . . . . . 102 . . 580 Influence Decreases 6947 | 30 468 308 529 437 957 30 159 453 336 32 110 2 2 273 411 245 1140 481 544 Entered New Map 2200 | . . . 128 18 325 30 . 183 42 32 . 2 2 223 248 . 302 421 244 Time Decay 4275 | 30 448 308 359 409 622 . 159 270 294 . 110 . . 50 133 235 628 60 160 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . 100 Lost Part 160 | . 20 . . 10 10 . . . . . . . . . 10 10 60 . 40 Lost Ally 20 | . . . . . . . . . . . . . . . 20 . . . . Purge Threat 192 | . . . 42 . . . . . . . . . . . . . 150 . . Squads Dispatched 43 | . 2 1 1 4 . . 3 . . . . . . . . 4 17 2 9 Investigation 12 | . 1 1 . . . . . . . . . . . . . . 2 2 6 Extermination 12 | . . . . . . . . . . . . . . . . 2 7 . 3 Reinforcement 10 | . 1 . 1 . . . 2 . . . . . . . . 2 4 . . Assault 2 | . . . . 1 . . . . . . . . . . . . 1 . . Garrison 7 | . . . . 3 . . 1 . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . 1 . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 2 . . Active Scanning Responses 6 | . . . . . . . . . . . . . . . . . 2 1 3 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Was Fac Res Res Acc Distress Signals 11 | . . . . 3 . . 1 . . . . . . 1 . 1 4 . 1 Communications Jammed 49 | . . . . . . . 2 . . . . . . . . . 44 . 3 Distress Signals 48 | . . . . . . . 1 . . . . . . . . . 44 . 3 Times Spotted 296 | . 33 15 19 28 14 23 13 5 7 . 1 . 12 . 6 31 58 4 27 Peak Tracking Total 12 | . 5 3 9 4 6 11 3 3 3 . 4 . 4 2 5 11 7 3 12 Tactical Retreats 20 | . 1 1 1 1 2 . 1 1 . . . . . . . 1 5 1 5 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Was Fac Res Res Acc Traps Triggered 22 | . 3 . 1 4 . . . . . . . . 1 2 . 1 8 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . . . . . . . 3 . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . 4 4 4 2 2 2 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Was Fac Res Res Acc Machines Disabled 36 | . . 3 2 7 . 8 4 . 1 . 1 . 1 . . 7 1 . 1 Max in Single Turn 6 | . . 1 1 2 . 1 1 . 1 . 1 . . . . 6 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Was Fac Res Res Acc Machines Accessed 47 | . 7 . 2 4 5 2 1 1 1 4 . 2 . 4 . 2 4 2 6 Terminals 30 | . 6 . 2 4 1 . . 1 . . . 2 . 2 . 2 3 2 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . Recycling Units 6 | . 1 . . . 4 . . . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . 1 Total Hacks 119 | . 18 . 4 12 7 8 1 1 1 27 . 4 . 8 . 4 6 5 13 Successful 67 | . 11 . 2 3 5 8 . 1 1 27 . 1 . 4 . . 2 . 2 Failed 52 | . 7 . 2 9 2 . 1 . . . . 3 . 4 . 4 4 5 11 Catastrophic 15 | . 1 . 1 3 . . 1 . . . . . . 1 . . 2 2 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 26 | . 4 . 2 3 6 . . . . . . . . 2 . 4 2 3 . Terminals 62 | . 14 . 4 12 1 . . 1 . . . 4 . 3 . 4 4 5 10 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 2 . . Recycling Units 11 | . 4 . . . 6 . . . . . . . . 1 . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . 4 . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . . . . . . 3 Terminal Hacks 56 | . 9 . 2 3 . 8 . 1 1 27 . 1 . 1 . . 1 . 2 Record 12 | . . . . . . . . 1 . 11 . . . . . . . . . Part Schematic 8 | . . . . . . . . . . 8 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . Robot Analysis 7 | . . . . . . 7 . . . . . . . . . . . . . Prototype ID Bank 6 | . 3 . . . . . . . . 3 . . . . . . . . . Open Door 4 | . . . . 2 . . . . 1 . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 2 . . . . . . . . . . . . . 1 . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . 3 . . . . . Retrieve Study 3 | . . . . . . . . . . . . . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . . . 5 . . . . . . . . . . . . . . Terminals 2 | . 1 . . . 1 . . . . . . . . . . . . . . Botnet 2 | . 1 . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 4 . . . . . . . . . . . . . . Tunnel 4 | . . . . . 4 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 5 . 1 4 2 . 1 . . . . 1 . 3 . 2 3 2 6 Full Trace Events 4 | . 1 . . 1 . . . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . 8 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . . . 3 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . 16 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Was Fac Res Res Acc Total Allies 23 | . . . . . 16 6 . . . . . . . . 1 . . . . Largest Group 21 | . . . . . 16 21 2 1 1 1 1 1 1 1 1 . . . . Highest-Rated Group 850 | . . . . . 237 850 466 454 454 454 454 454 454 454 110 . . . . Highest-Rated Ally 464 | . . . . . 27 464 454 454 454 454 454 454 454 454 110 . . . . Total Orders 17 | . . . . . . 16 1 . . . . . . . . . . . . STAY 14 | . . . . . . 14 . . . . . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . DROP 1 | . . . . . . . 1 . . . . . . . . . . . . COLLECT 1 | . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 256 | . . . . . 3 177 20 3 14 . . . 31 . 8 . . . . Total Damage 7470 | . . . . . 45 4986 766 130 631 . . . 884 . 28 . . . . Kills 60 | . . . . . 1 37 9 1 4 . . . 8 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 180 | . 15 . 10 30 10 40 . . . . . . . 20 . 15 10 . 30 Average Entertainment 14 | . 13 5 7 20 27 11 12 6 2 . 3 1 1 1 21 31 16 12 8 Good Acts 91 | . 2 10 1 9 9 4 7 5 5 . 5 . 2 1 10 8 11 2 . Bad Acts 70 | . 1 3 6 5 1 11 2 . 1 . 1 . 1 . 4 9 8 2 15 Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Was Fac Res Res Acc Active Infowar (turns) 4966 | 56 82 . . 91 514 . 305 194 . . . . 374 102 301 685 1801 133 328 Optics 869 | . . . . . . . . . . . . . . . . . 447 133 289 Sensors 1547 | . . . . . . . . . . . . . . . . 658 889 . . A.S.S. 898 | . . . . . . . . . . . . . . . . . 465 105 328 Terrain 21 | 8 13 . . . . . . . . . . . . . . . . . . Traps 425 | . . . . . . . . . . . . . . 97 301 27 . . . Seismic 1190 | 56 82 . . 91 514 . . . . . . . . . . . . 119 328 T.N.C. 166 | . . . . . . . 166 . . . . . . . . . . . . Jamming 1485 | . . . . . . . 242 194 . . . . 374 10 . . 223 114 328 Robot Analysis Total 7 | . . . . . . 7 . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 3 . . . 5 . 1 3 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Was Fac Res Res Acc Turns Passed 20770 | 156 2002 954 922 991 2109 7439 456 592 640 87 261 54 383 102 301 685 2175 133 328 Spaces Moved 13134 | 67 805 476 270 259 754 3781 569 607 611 80 241 43 254 153 382 882 1548 361 991 Core 12 | 12 . . . . . . . . . . . . . . . . . . . Treads 6078 | 55 805 476 270 259 754 2844 . . . . . . . . . . 615 . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 4462 | . . . . . . 124 569 607 611 80 241 43 254 153 382 882 516 . . Hover 1 | . . . . . . . . . . . . . . . . . . 1 . Flight 2581 | . . . . . . 813 . . . . . . . . . . 417 360 991 Fastest Speed 21 | 50 160 160 240 240 240 31 40 45 92 92 92 90 90 45 45 45 29 29 21 Average Speed 124 | 140 160 183 240 240 240 170 45 88 92 92 92 90 90 45 46 46 102 29 24 Slowest Speed 380 | 160 160 240 240 240 240 380 92 92 92 92 92 92 92 92 92 92 240 260 29 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . . 6 Potential Cave-ins 5 | . . . . . . 2 . . . . . . . . . 3 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 52 | 3 98 88 30 59 94 89 12 75 81 68 44 3 97 5 86 24 42 16 34 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 6 | . . . . . 4 . . . 1 1 . . . . . . . . . Known Exits Taken 9 | . . . 1 1 . 1 1 . 1 . 1 1 . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 . . 1 . . 1 . 1 . . . . . . 1 . . Scrap Searched 14 | . . 1 . . . 5 . 2 3 . 3 . . . . . . . . Spaces Dug 57 | . 1 . . . . . 1 2 . . . . 9 1 . 6 29 2 6 Terrain Destroyed 487 | . 5 20 . 13 . 84 65 13 16 . 12 . 44 26 27 101 53 2 6 Melee 17 | . . . . . . . . . . . . . . . . . 9 2 6 Projectile 176 | . 1 . . . . 18 32 13 16 . . . 29 1 9 17 40 . . AOE 294 | . 4 20 . 13 . 66 33 . . . 12 . 15 25 18 84 4 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Was Fac Res Res Acc Total 16861 | 95 1423 523 484 527 993 4739 723 649 682 94 276 59 367 182 443 1107 2091 376 1028 Wait 2140 | . 500 . 139 148 15 802 66 12 45 10 21 13 27 14 7 98 220 . 3 Move 13104 | 66 804 475 269 258 753 3780 568 606 610 79 240 42 253 153 381 881 1547 360 979 Hop 5 | . . . . . . . . . . . . . . . . . . . 5 Pick Up 195 | 5 27 10 14 17 6 30 11 4 13 . 3 2 14 2 1 16 18 1 1 Fast Attach 81 | 7 2 . 2 2 1 13 8 . . . . . 4 . 2 5 20 7 8 Attach 43 | . 1 1 3 4 . 2 2 . . . 2 1 1 3 2 3 18 . . Detach 29 | . 1 . 1 . . 5 2 . . 2 . . . 2 . 3 13 . . Swap 138 | . 14 8 10 20 6 12 6 8 2 1 4 . 6 2 2 19 15 2 1 Drop 221 | . 20 8 13 25 7 41 10 3 4 2 3 1 18 2 1 21 32 3 7 Fire 626 | 17 50 20 31 51 23 39 45 8 8 . 3 . 44 4 44 61 178 . . Melee 55 | . 2 . . 1 . 15 . . . . . . . . . . 16 3 18 Ram 3 | . . . . . . . . . . . . . . . 3 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 14 | . 2 1 2 1 2 . . . . . . . . . . . 6 . . Escape Stasis 14 | . . . . . . . . . . . . . . . . . 8 . 6 Rewire 180 | . . . . . 180 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 13 | . . . . . . . 5 8 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -9/Materials (discovered 4 exits: Mat / *Min x2 / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x2 / *Low x2 / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / Arm) -3/Research (discovered 2 exits: *Res / Tes) -2/Research (discovered 2 exits: *Acc / Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 157 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Destroyed 7 combat bots 311 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 13) 625 | -10/Materials | Discovered new exit (range 3) 1164 | -10/Materials | Discovered new exit (range 5) 1180 | -10/Materials | Discovered new exit (range 13) 1462 | -10/Materials | Core integrity fell below 50% 1524 | -10/Materials | Discovered new exit (range 16) 1833 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1893 | -10/Materials | X0-1V1 announced a LAN party 1936 | -10/Materials | Identified exit to Subcaves 1936 | -10/Materials | X0-1V1 revealed exit location to -10/Subcaves 2159 | -10/Materials | Propulsion slot count permanently improved by X0-1V1 (+1) 2159 | -10/Materials | Entered Mines 2172 | -10/Mines | Heat dissipation permanently improved by X0-1V1 (+15; -75 max core) 2207 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2256 | -10/Mines | Discovered new exit (range 5) 2321 | -10/Mines | X0-1V1 vaporized surrounding terrain (radius 15) 2359 | -10/Mines | Learned 4 Materials zone layouts 2399 | -10/Mines | Found a hidden stash of uninstalled traps 2516 | -10/Mines | X0-1V1 added 0b10 threat records associated with you (minor) 2565 | -10/Mines | Discovered new exit (range 6) 2592 | -10/Mines | Learned 2 Materials zone layouts 2608 | -10/Mines | Identified exit to Exiles 2608 | -10/Mines | X0-1V1 revealed exit location to -10/Exiles 2680 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3065 | -10/Mines | Core integrity restored by X0-1V1 (+28) 3113 | -10/Mines | Entered Materials 3113 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3114 | -9/Materials | Identified exit to Storage 3114 | -9/Materials | Identified exit to Mines 3114 | -9/Materials | Identified exit to Materials 3501 | -9/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 3636 | -9/Materials | Sterilization system engaged 3636 | -9/Materials | Non-combat units ordered to evacuate 3664 | -9/Materials | X0-1V1 whisked you away to safety 3705 | -9/Materials | X0-1V1 caused items to flee you 3736 | -9/Materials | Combat units ordered to evacuate 3936 | -9/Materials | Ambient heat levels rising (+10) 3954 | -9/Materials | Items stopped fleeing you 4035 | -9/Materials | Entered Storage 4118 | -9/Storage | X0-1V1 upgraded hostiles (x1) 4186 | -9/Storage | Garrison activated, responded to threat 4302 | -9/Storage | Build established: Scavenger-Mutant 4302 | -9/Storage | X0-1V1 added 0b10 threat records associated with you (minor) 4307 | -9/Storage | X0-1V1 caused items to flee you 4459 | -9/Storage | Items stopped fleeing you 4536 | -9/Storage | Identified exit to Recycling 4536 | -9/Storage | X0-1V1 revealed exit location to -9/Recycling 4592 | -9/Storage | Core integrity fell below 50% 4749 | -9/Storage | Weapon slot count temporarily expanded by X0-1V1 (+4) 4835 | -9/Storage | First assault squad dispatched 4876 | -9/Storage | Core integrity permanently improved by X0-1V1 (+350) 4960 | -9/Storage | Core integrity restored by X0-1V1 (+175) 5016 | -9/Storage | Used back door to open Recycling access 5026 | -9/Storage | Entered Recycling 5054 | -9/Recycling | Build established: Scavenger-Executioner 5630 | -9/Recycling | Weapon slot count reverted to normal (-4) 5638 | -9/Recycling | X0-1V1 activates XOMVISION 5854 | -9/Recycling | Discovered new exit (range 16) 5938 | -9/Recycling | Build established: Scavenger-Mutant 6659 | -9/Recycling | X0-1V1 vaporized surrounding terrain (radius 22) 6979 | -9/Recycling | X0-1V1 activates XOMVISION 7059 | -9/Recycling | Build established: Commander-Mutant 7061 | -9/Recycling | Scanned before Scraplab entrance 7097 | -9/Recycling | Entered Scraplab 7118 | -9/Recycling | Discovered new exit (range 3) 7135 | -9/Recycling | Entered Scraptown 7135 | -9/Scraptown | Accompanied by 16 allies 7435 | -9/Scraptown | Visited The Evicted 7467 | -9/Scraptown | Visited Artisan Demo Area 7625 | -9/Scraptown | Visited Awakened 7661 | -9/Scraptown | Visited Supply Room 7803 | -9/Scraptown | Visited Junk Repository 7849 | -9/Scraptown | Visited Comm Corps 7930 | -9/Scraptown | Visited Symbiants 8527 | -9/Scraptown | Discovered new exit (range 11) 9611 | -9/Scraptown | Visited UFD Registry 9611 | -9/Scraptown | Registered with UFD as "Alphaunit" 9661 | -9/Scraptown | Visited Chapter 10 9695 | -9/Scraptown | Visited Science Guys 9777 | -9/Scraptown | Visited DA-N13 Charitable Foundation 9798 | -9/Scraptown | Found DCF Scrap (29 items) 9973 | -9/Scraptown | Visited Junk Repository 10024 | -9/Scraptown | Visited Analyses Database 10096 | -9/Scraptown | Visited Scrapoid Pod Storage 10137 | -9/Scraptown | Visited Research Penetration Think Tank 10194 | -9/Scraptown | Visited LU-1G1's Boring Crew 10237 | -9/Scraptown | Visited Curators Association 11137 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 11147 | -9/Scraptown | Learned Research security intel 11149 | -9/Scraptown | Learned 12 Factory zone layouts 11152 | -9/Scraptown | Learned location of 1 exit from Factory 12187 | -9/Scraptown | Found Scrapoid Pod 13335 | -9/Scraptown | Scrapoid Pod released 09S05-D (x5) 14024 | -9/Scraptown | Build established: Commander-Sprinter 14225 | -9/Scraptown | X0-1V1 brought Wyrm Statue to life 14225 | -9/Scraptown | Attacked by Scraptown defenders 14257 | -9/Scraptown | Identified exit to Factory 14257 | -9/Scraptown | X0-1V1 revealed exit location to -6/Factory 14280 | -9/Scraptown | Lost 4 parts (2n2u) 14284 | -9/Scraptown | X0-1V1 vaporized surrounding terrain (radius 24) 14286 | -9/Scraptown | X0-1V1 sent you into danger 14289 | -9/Scraptown | System corruption reached 10% 14290 | -9/Scraptown | X0-1V1 activates XOMVISION 14303 | -9/Scraptown | Allies destroyed Triborg 14329 | -9/Scraptown | X0-1V1 vaporized surrounding terrain (radius 16) 14356 | -9/Scraptown | Found Scrap Suit 14385 | -9/Scraptown | System corruption cleaned by C-Scrubber 14417 | -9/Scraptown | Lost 4 allies 14532 | -9/Scraptown | X0-1V1 caused items to flee you 14574 | -9/Scraptown | Entered Factory 14574 | -6/Factory | Accompanied by 2 allies 14574 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 14575 | -6/Factory | Identified exit to Lower Caves 14576 | -6/Factory | Identified exit to Factory 14576 | -6/Factory | Identified exit to Extension 14606 | -6/Factory | Attached CPS modules to Transporter 2a 14608 | -6/Factory | Attached CPS modules to Chaos Wyrm 14609 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 14691 | -6/Factory | X0-1V1 activates XOMVISION 14713 | -6/Factory | Build established: Scavenger-Scrapper 14771 | -6/Factory | X0-1V1 sent you to a vault 14774 | -6/Factory | Found Damper Plating 14816 | -6/Factory | X0-1V1 foreshadows a heat wave 14915 | -6/Factory | Ambient heat levels rising (+10) 14964 | -6/Factory | Garrison activated, responded to threat 14980 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 16) 15020 | -6/Factory | X0-1V1 revealed exit location to -6/Lower Caves 15030 | -6/Factory | Entered Lower Caves 15030 | -6/Lower Caves | Accompanied by 1 ally 15158 | -6/Lower Caves | X0-1V1 activates XOMVISION 15206 | -6/Lower Caves | Learned Factory security intel 15362 | -6/Lower Caves | Discovered new exit (range 10) 15622 | -6/Lower Caves | Entered another Lower Caves area 15622 | -6/Lower Caves | Accompanied by 1 ally 15624 | -6/Lower Caves | Identified exit to Data Miner 15624 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Data Miner 15749 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15884 | -6/Lower Caves | X0-1V1 activates XOMVISION 15894 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 15955 | -6/Lower Caves | X0-1V1 sent you into danger 15996 | -6/Lower Caves | Learned Factory terminal intel 16065 | -6/Lower Caves | Learned 8 Factory zone layouts 16105 | -6/Lower Caves | X0-1V1 revealed exit location to -5/Factory 16262 | -6/Lower Caves | Entered Data Miner 16262 | -6/Data Miner | Accompanied by 1 ally 16265 | -6/Data Miner | Discovered new exit (range 8) 16284 | -6/Data Miner | Met Data Miner 16308 | -6/Data Miner | Learned location of Section 7 (-2) 16308 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16316 | -6/Data Miner | Received God Mode back door access code from Data Miner 16349 | -6/Data Miner | Entered Proximity Caves 16349 | -5/Proximity Caves | Accompanied by 1 ally 16411 | -5/Proximity Caves | X0-1V1 activates XOMVISION 16445 | -5/Proximity Caves | Found Alien Artifact 16480 | -5/Proximity Caves | System corruption reached 10% 16601 | -5/Proximity Caves | Discovered exit to Factory (range 5) 16610 | -5/Proximity Caves | Entered Factory 16610 | -5/Factory | Accompanied by 1 ally 16610 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16613 | -5/Factory | Loaded intel: 26 terminal locations 16651 | -5/Factory | Identified exit to DSF 16664 | -5/Factory | Entered DSF 16664 | -5/DSF | Accompanied by 1 ally 16672 | -5/DSF | X0-1V1 sent you into danger 16676 | -5/DSF | Additional patrols routed to DSF 16735 | -5/DSF | Discovered new exit (range 14) 16993 | -5/DSF | Sterilization system engaged 17013 | -5/DSF | Ambient heat levels rising (+10) 17028 | -5/DSF | Ambient heat levels rising (+10) 17043 | -5/DSF | Ambient heat levels rising (+10) 17047 | -5/DSF | Entered Factory 17047 | -4/Factory | Accompanied by 1 ally 17047 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17097 | -4/Factory | X0-1V1 released a cloud of subatomizers 17146 | -4/Factory | Discovered new exit (range 9) 17149 | -4/Factory | Sucked down chute 17149 | -4/Factory | Entered Waste 17153 | -4/Waste | Spotted C-40 Crusher 17174 | -4/Waste | Destroyed C-40 Crusher 17198 | -4/Waste | Spotted C-40 Crusher 17199 | -4/Waste | Spotted C-40 Crusher 17199 | -4/Waste | Spotted C-40 Crusher 17199 | -4/Waste | Spotted C-40 Crusher 17203 | -4/Waste | Spotted C-40 Crusher 17258 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 17261 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17301 | -4/Waste | Destroyed C-40 Crusher 17301 | -4/Waste | Destroyed C-40 Crusher 17316 | -4/Waste | Destroyed C-40 Crusher 17321 | -4/Waste | X0-1V1 sent allied Lightning (x1) 17336 | -4/Waste | Destroyed C-40 Crusher 17363 | -4/Waste | Destroyed C-40 Crusher 17419 | -4/Waste | Discovered new exit (range 15) 17450 | -4/Waste | Entered Factory 17649 | -4/Factory | Weapon slot count temporarily expanded by X0-1V1 (+2) 17670 | -4/Factory | X0-1V1 sent you into danger 17780 | -4/Factory | Spotted B-86 Titan 17866 | -4/Factory | Found Quantum Capacitor 17867 | -4/Factory | X0-1V1 announced a LAN party 17891 | -4/Factory | Weapon slot count reverted to normal (-2) 17936 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 18066 | -4/Factory | Identified exit to Armory 18066 | -4/Factory | X0-1V1 revealed exit location to -4/Armory 18132 | -4/Factory | Discovered new exit (range 7) 18135 | -4/Factory | Identified exit to Research 18135 | -4/Factory | Entered Research 18135 | -3/Research | Evolved 2 slots: Utility x2 18136 | -3/Research | Identified exit to Testing 18260 | -3/Research | X0-1V1 sent you to a vault 18265 | -3/Research | Found Prototype Protection 18265 | -3/Research | Identified Centrium Heavy Armor Plating 18434 | -3/Research | X0-1V1 whisked you away to safety 18531 | -3/Research | Garrison activated, responded to threat 18557 | -3/Research | Spotted B-86 Titan 18650 | -3/Research | Build established: Mutant 19328 | -3/Research | X0-1V1 vaporized surrounding terrain (radius 16) 19398 | -3/Research | Found Active Sensor Suite 19585 | -3/Research | X0-1V1 activates XOMVISION 19635 | -3/Research | First assault squad dispatched 19695 | -3/Research | Build established: Skirmisher 20056 | -3/Research | System corruption reached 10% 20094 | -3/Research | X0-1V1 whisked you away to safety 20117 | -3/Research | Lost 3 parts (1p2u) 20173 | -3/Research | Build established: Mutant 20307 | -3/Research | Discovered new exit (range 3) 20310 | -3/Research | Entered another Research area 20310 | -2/Research | Evolved 2 slots: Utility x2 20311 | -2/Research | Identified exit to Quarantine 20334 | -2/Research | X0-1V1 sent you to a vault 20338 | -2/Research | Found Active Sensor Suite 20342 | -2/Research | Found Prototype Device 20342 | -2/Research | Identified Thermal Barrier 20345 | -2/Research | Found Prototype Device 20345 | -2/Research | Identified Exp. EM Shield 20414 | -2/Research | X0-1V1 put everyone to sleep 20436 | -2/Research | Discovered new exit (range 12) 20442 | -2/Research | Identified exit to Access 20443 | -2/Research | Entered Access 20443 | -1/Access | Evolved 2 slots: Utility x2 20587 | -1/Access | X0-1V1 redirected Transport squads to designated parking area 20630 | -1/Access | Build established: Ninja 20670 | -1/Access | X0-1V1 added 0b10 threat records associated with you (major) 20678 | -1/Access | Spotted B-99 Colossus 20689 | -1/Access | X0-1V1 vaporized surrounding terrain (radius 24) 20691 | -1/Access | Spotted B-99 Colossus 20693 | -1/Access | Search patrols dispatched 20704 | -1/Access | X0-1V1 added 0b10 threat records associated with you (major) 20713 | -1/Access | Identified exit to Surface 20713 | -1/Access | Spotted B-99 Colossus 20732 | -1/Access | Crushed by falling debris 20734 | -1/Access | X0-1V1 enhanced Transport squad support 20771 | *** | Escaped! Last Messages --------------- 20732_ System corrupted by crushing effect (+1). 20732_ X0-1V1 is amused. 20734_ X0-1V1: "ALERT: Updating transport protocols with improved security requirements." 20744_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 7I. 20747_ P-80 Master destroyed. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 20750_ ALERT: Active scanning activity reported from Zone 7Z, dispatching Investigation squad. 20752_ Hvy. Pick destroyed. 20754_ W-44 Eye distress signal jammed. 20756_ IYIJQMK,,CKOB#AUATMAA|4U HRZYUOBZREX 20766_ Slug penetrates Wall. 20769_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 20769_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????A???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????# k????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# w????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# k??????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????# k "????BB????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# k#?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# h#???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????#kh#???????????????????????????????????? | | ??????????# ########????????????????????????????? | | ??????????# u #????????????????????????????? | | ??????????# R #????????????????????????????? | | ??????????######## #????????????????????????????? | | ?????????????????#p #????????????????????????????? | | ?????????????????# ##################???????????? | | ?????????????????+ # #???????????? | | ?????????????????# p# #???????????? | | ?????????????????+ # =! #???????????? | | ?????????????????# # " =] #???????????? | | ?????????????????# # """ !] #???????????? | | ?????????????????# # """ #???????????? | | ?????????????????# # " #???????????? | | ?????????????????# + #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 61 Energy Capacity 1765 Matter Stores 900 Matter Capacity 900 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Resistance: EM 75 Weapon Cycling 20 Evasion (%) 77 Targeting Accuracy 20 Core Analysis 6 Recoil Reduction 8 Offensive Hacking 12 Defensive Hacking 22 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Huge Wheel | -4/Factory | Hacked Hvy. Phase Cannon | -4/Factory | Hacked Hyp. Gauss Cannon | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Statue Heist Challenges ------------ None Game ------ Seed DirectedNetworkDevice Manual? 0 Play Time 02:39:48 Cumulative 1441.0 hours Start 2026.09.06 @ 12:05:08 End 2026.09.06 @ 14:50:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 448 Rogue 446 Adventurer 2 Explorer 0 Win Type 0 Total 131 Types 35/32/31/2/1/1/22/3/1/3 Lore% 97 Gallery% 92 Achievement% 93 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f49f9f71-76b8-45d1-aa57-8593cc80372b