Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 20:10:12 Player: NQH Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (61) 305 Value Destroyed (2344) 2344 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (253) 253 TOTAL SCORE: 5622 Bonus ------- High Alert Combat Kills 53 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 73/300 Energy 100/100 System Corruption 5% Temperature Cool (12) Movement Treading (160) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Visual Processing Unit Improved Terrain Scan Processor Improved Melee Analysis Suite Improved Core Shielding > --- WEAPON (4) ------- Great Axe > --- INVENTORY (5) ---- Remote Datajack Great Axe Great Axe Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Visual Processing Unit Improved Terrain Scan Processor Reaction Control System > --- WEAPON ----------- Minigun Heavy Hammer Heavy Hammer > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Melee Analysis Suite Remote Datajack [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Visual Processing Unit Device Cooling System Storage Medium Battery Processor Visual Processing Unit Protection Utility Shielding Weapon Heavy Hammer Energy Gun Heavy EM Pulse Gun Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . 2 . . . . Weapon 2 | . . . . 2 . . Parts Attached 78 | 5 4 13 9 21 7 19 Power 11 | 1 . . 3 2 2 3 Engine 9 | 1 . . 3 1 1 3 Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 19 | 2 . 5 2 5 2 3 Treads 5 | 2 . . . 1 . 2 Leg 9 | . . 1 1 4 2 1 Wheel 4 | . . 4 . . . . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 13 | . 2 3 2 3 . 3 Device 6 | . 2 . 2 2 . . Storage 1 | . . 1 . . . . Processor 3 | . . 1 . 1 . 1 Hackware . | . . . . . . . Protection 3 | . . 1 . . . 2 Artifact . | . . . . . . . Weapon 35 | 2 2 5 2 11 3 10 Energy Gun 4 | 1 2 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 . 1 . 1 1 1 Ballistic Cannon 6 | . . . 1 5 . . Launcher 9 | . . 3 . . . 6 Special Weapon 7 | . . . 1 5 . 1 Impact Weapon 3 | . . . . . 2 1 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 47 | . . 10 1 16 2 18 Power 8 | . . 1 1 1 1 4 Propulsion 13 | . . 5 . 2 . 6 Utility 7 | . . 2 . 3 . 2 Weapon 19 | . . 2 . 10 1 6 Highest Loss Streak 12 | . . 7 1 12 2 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 69 | . 93 90 73 61 74 55 Engine 6 | . 14 10 5 3 . 5 Treads 3 | . 28 1 . 2 . 2 Leg 5 | . . . 4 10 30 3 Wheel 2 | . . 17 . . . . Device 10 | . 22 20 20 7 7 . Processor 13 | . . 3 11 10 15 22 Protection 6 | . . 10 11 1 . 6 Energy Gun 3 | . 25 8 . . . . Ballistic Gun 1 | . 2 1 . 3 4 1 Ballistic Cannon 3 | . . . 9 12 . . Launcher 6 | . . 10 11 3 . 5 Impact Weapon 3 | . . . . . 11 6 Naked Turns . | . . . . . . . Heaviest Build 31 | 7 13 16 15 27 21 31 Greatest Support 68 | 40 40 40 15 34 68 68 Greatest Overweight (x) 10 | . . 4 4 3 . 10 Average Overweight (x) . | . . . 1 . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 4 4 Average Carried 3 | . 4 4 4 3 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . 5 4 5 5 3 3 Class Distribution -------------------- 90% | Mutant 3% | Gladiator 3% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Matter Collected 1422 | 102 90 207 262 266 61 434 Remotely . | . . . . . . . Salvage Created 1713 | . 114 532 45 342 61 619 Parts 79 | . 4 30 13 11 3 18 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Combat Hostiles Destroyed 52 | . 2 12 7 13 1 17 Melee 5 | . . . . . . 5 Guns 9 | . 2 2 . 5 . . Cannons 10 | . . . 6 4 . . AOE 23 | . . 10 1 4 . 8 Classes Destroyed 11 | . 2 5 . 1 . 3 Worker 4 | . . 3 . 1 . . Builder 1 | . . 1 . . . . Recycler 1 | . . 1 . . . . Watcher 3 | . 1 2 . . . . Swarmer 11 | . . 1 7 3 . . Grunt 23 | . 2 7 . 7 . 7 Brawler 1 | . . . . . . 1 Sentry 11 | . . 4 . 1 1 5 Specialist 2 | . . . . 2 . . Hunter 2 | . . . . . . 2 Programmer 2 | . . . . . . 2 Best Kill Streak 8 | . 2 8 5 4 1 3 Combat Bots Only 5 | . 2 4 5 4 1 3 Max Kills in Single Turn 3 | . 1 3 1 3 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . 2 1 2 . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Hostile Shots Fired 804 | . 20 79 47 165 63 430 Missed 277 | . 10 22 10 53 25 157 Damage Taken 5913 | . 126 838 214 1815 296 2624 Core 1587 | . 11 301 55 518 39 663 Absorbed by Shields 233 | . . . 82 151 . . Redirected to Shielding 140 | . . 34 6 19 . 81 Core Remaining (%) 52 | 100 95 . 11 5 . . Volleys Fired 100 | . 8 18 14 50 . 10 Largest 4 | . 2 2 2 4 . 2 Hottest 147 | . 90 90 69 147 . 86 Shots Fired 164 | . 16 32 15 82 . 19 Gun 51 | . 16 12 . 23 . . Cannon 58 | . . . 14 44 . . Launcher 46 | . . 20 1 7 . 18 Special 9 | . . . . 8 . 1 Kinetic 83 | . . 2 14 67 . . Thermal 10 | . . 2 . 8 . . Explosive 46 | . . 20 1 7 . 18 Electromagnetic 24 | . 16 8 . . . . Robot Hit Streak 9 | . 2 7 7 5 . 9 Robot Miss Streak 3 | . 1 2 2 3 . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 128 | . 9 14 9 47 3 46 Core Hits 103 | . 3 38 8 29 . 25 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 6 | . . . . . 1 5 Critical Strikes 9 | . . . 1 . 1 7 Blast 1 | . . . 1 . . . Smash 7 | . . . . . 1 6 Sever 1 | . . . . . . 1 Melee Attacks 55 | . . . . . 3 52 Impact 43 | . . . . . 3 40 Slashing 12 | . . . . . . 12 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 4 | . . . . . . 4 Damage Inflicted 5786 | . 227 1293 244 1568 63 2391 Guns 477 | . 191 116 . 170 . . Cannons 767 | . . . 163 604 . . Explosions 2838 | . 36 1169 61 750 . 822 Melee 1632 | . . . . . 63 1569 Ramming 28 | . . 8 20 . . . Kinetic 950 | . . 13 163 774 . . Thermal 211 | . 36 131 . 44 . . Explosive 2597 | . . 964 61 750 . 822 Electromagnetic 368 | . 191 177 . . . . Impact 1424 | . . . . . 63 1361 Slashing 208 | . . . . . . 208 Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 20 | . . . . . . 20 Message Errors 3 | . . . . . . 3 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 4 | . . . . . . 4 Data Loss (major) 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 451 | . 6 81 4 20 18 322 Projectiles 4 | . . . 4 . . . Explosions 114 | . 6 81 . 20 . 7 Melee 333 | . . . . . 18 315 Knockbacks 9 | . . . 1 4 . 4 Impact 4 | . . . . . . 4 Kinetic 5 | . . . 1 4 . . Secondary . | . . . . . . . Self-Inflicted Damage 197 | . 6 4 . 63 . 124 Shots 7 | . 1 . . 2 . 4 Rammed 3 | . . 3 . . . . Targets Rammed 16 | . . 3 13 . . . Kicked 13 | . . . 13 . . . Crushed . | . . . . . . . Highest Temperature 379 | . . 14 . 379 . 251 Average Temperature 105 | . . 7 . 118 . 77 Received Heat Transfer 1878 | . 63 327 . 699 96 693 Effects 5 | . . . . 5 . . Shutdowns 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Interference 3 | . . . . 3 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . 1 2 . . 1 2 Impact Corruptions 18 | . . . . . 1 17 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 335 | . 50 137 . 148 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Peak Influence 704 | . 90 343 266 259 88 704 Initial 131 | . . 37 131 46 49 61 Average 207 | . 54 143 136 142 68 361 Maximum Alert Level 3 | . . 1 1 1 . 3 Low Security (%) 61 | 100 100 73 85 81 100 20 Level 1 22 | . . 26 14 18 . 37 Level 2 14 | . . . . . . 39 Level 3 . | . . . . . . 2 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 1 1 3 1 . Investigation 3 | . . . 1 1 1 . Extermination . | . . . . . . . Reinforcement 4 | . 1 1 . 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Distress Signals 8 | . 1 4 . 1 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | . 8 21 8 20 1 26 Peak Tracking Total 8 | . 4 7 4 8 1 5 Tactical Retreats 5 | . . . 1 1 . 3 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Traps Triggered 7 | . . 1 . . . 6 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Disabled 7 | . . 4 1 1 . 1 Max in Single Turn 1 | . . 1 1 1 . 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Accessed 9 | . 1 1 1 2 2 2 Terminals 7 | . 1 1 . 2 1 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 23 | . 1 6 1 9 4 2 Successful 13 | . 1 2 1 5 2 2 Failed 9 | . . 4 . 3 2 . Catastrophic 1 | . . 1 . . . . Database Lockouts 1 | . . . . 1 . . Manual . | . . . . . . . Terminals 19 | . 1 6 . 9 1 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 12 | . 1 2 1 5 1 2 Record 6 | . 1 . . 5 . . Robot Analysis 1 | . . 1 . . . . Open Door 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 Dispatch Records 1 | . . 1 . . . . Security Stations 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 1 . 2 1 . Full Trace Events 3 | . . . . 2 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 5 | . . . . . . 5 Machine Destruction 5 | . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Turns Passed 3434 | 78 248 552 629 429 240 1258 Spaces Moved 1901 | 46 131 475 359 203 166 521 Core 435 | 3 . 38 204 11 . 179 Treads 446 | 43 131 20 . 34 . 218 Legs 606 | . . 3 155 158 166 124 Wheels 414 | . . 414 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 50 50 90 130 50 Average Speed 146 | 152 160 97 152 131 130 193 Slowest Speed 550 | 160 160 250 250 225 130 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 22 40 80 24 7 51 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 448 | . 3 139 11 42 . 253 Melee . | . . . . . . . Projectile 3 | . . . 1 2 . . AOE 445 | . 3 139 10 40 . 253 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Total 2279 | 51 153 528 419 280 183 665 Wait 80 | 1 3 11 22 . 6 37 Move 1895 | 45 130 474 358 202 165 521 Hop . | . . . . . . . Pick Up 14 | . 5 1 1 2 1 4 Fast Attach 55 | 5 4 12 7 13 4 10 Attach 18 | . . 1 . 5 3 9 Detach 9 | . 1 . . 2 . 6 Swap 5 | . . . 2 3 . . Drop 17 | . 2 8 2 3 1 1 Fire 100 | . 8 18 14 50 . 10 Melee 49 | . . . . . 3 46 Ram 3 | . . 3 . . . . Kick 13 | . . . 13 . . . Crush . | . . . . . . . Escape Stasis 21 | . . . . . . 21 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 7) 257 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 327 | -10/Materials | Entered another Materials area 327 | -9/Materials | Evolved 2 slots: Utility x2 652 | -9/Materials | Discovered new exit (range 14) 853 | -9/Materials | Core integrity fell below 50% 879 | -9/Materials | Entered Mines 885 | -9/Mines | Lost 7 parts (1p3n2u1w) 895 | -9/Mines | Met a Derelict bent on vengeance 932 | -9/Mines | Met a Derelict shopkeep closing up shop 1188 | -9/Mines | Core integrity fell below 20% 1429 | -9/Mines | Learned Materials emergency access door positions 1489 | -9/Mines | Discovered new exit (range 7) 1508 | -9/Mines | Entered Materials 1508 | -8/Materials | Evolved 2 slots: Weapon x2 1621 | -8/Materials | Lost 3 parts (2u1w) 1662 | -8/Materials | Core integrity fell below 50% 1701 | -8/Materials | Core integrity fell below 20% 1735 | -8/Materials | Lost 12 parts (1p2n1u8w) 1865 | -8/Materials | Central database locked down 1890 | -8/Materials | Discovered new exit (range 16) 1937 | -8/Materials | Entered Factory 1937 | -7/Factory | Evolved 2 slots: Propulsion x2 2175 | -7/Factory | Identified exit to Garrison 2177 | -7/Factory | Entered Garrison 2195 | -7/Garrison | Triggered checkpoint 2239 | -7/Garrison | Triggered checkpoint 2253 | -7/Garrison | Garrison Relay disabled 2313 | -7/Garrison | Lost 7 parts (1p4n1u1w) 2461 | -7/Garrison | Triggered checkpoint 2481 | -7/Garrison | Triggered checkpoint 2553 | -7/Garrison | Learned Factory security intel 2631 | -7/Garrison | Triggered checkpoint 2634 | -7/Garrison | Core integrity fell below 50% 2665 | -7/Garrison | Lost 4 parts (1p1u2w) 2731 | -7/Garrison | Discovered new exit (range 13) 3110 | -7/Garrison | Discovered new exit (range 11) 3189 | -7/Garrison | Triggered checkpoint 3311 | -7/Garrison | Core integrity fell below 20% 3339 | -7/Garrison | Lost 3 parts (1n2w) 3435 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03254_ An alarm sounds. 03257_ Acquired Great Axe. 03290_ Lrn. Missile Launcher destroyed. 03295_ Y-54 Guardian Gatling Laser severed. 03301_ Destroyed Unknown Device. 03304_ Lrn. Missile Launcher destroyed. 03308_ Lgt. Treads destroyed. 03312_ Y-54 Guardian destroyed. 03316_ Acquired Imp. Deuterium Engine. 03319_ System corrupted: Substantial component data lost. 03320_ Acquired Lgt. Treads. 03326_ Acquired 67 matter. 03333_ Acquired Unknown Device. 03345_ Dropped Unknown Device. 03357_ System corrupted: Energy discharge (-78). 03377_ ALERT: Garrison interior compromised. 03396_ GOUIOYPMEC13Z8P,O OW 03405_ W-25 Informer sends out distress signal. 03434_ Imp. Deuterium Engine destroyed. 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"??????????????????????? | | ?????????????????????????"???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 110 Armor Coverage 150 Core Shielding 30 Utility Shielding 33 Evasion (%) 59 Melee Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deadly Force Challenges ------------ None Game ------ Seed CargoCooledRegenerator Manual? 0 Play Time 00:25:39 Cumulative 9.8 hours Start 2024.05.17 @ 19:44:29 End 2024.05.17 @ 20:10:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08b3a208-c814-4b3b-8f68-279cb01a85f2