Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.05 @ 22:15:29 Player: Zach Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (809) 809 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2209 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 117/300 Energy 100/100 System Corruption 1% Temperature Cool (6) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Visual Processing Unit Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Light Cannon > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Light Cannon Mini Grenade Launcher [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 37 | 6 17 . 14 Power 11 | 1 4 . 6 Engine 9 | 1 3 . 5 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 5 | 2 3 . . Treads . | . . . . Leg 5 | 2 3 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 5 . 4 Device 2 | . . . 2 Storage 3 | 1 1 . 1 Processor 4 | . 4 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 11 | 2 5 . 4 Energy Gun 4 | 1 2 . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 1 1 . 1 Ballistic Cannon 2 | . 2 . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 9 | . 1 . 8 Power 2 | . . . 2 Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 4 | . 1 . 3 Highest Loss Streak 7 | . 1 . 7 Average Slot Usage (%) 89 | . 97 100 77 Engine 8 | . 7 . 9 Core 7 | . 6 14 7 Leg 21 | . 28 28 11 Device 3 | . . . 8 Storage 2 | . 2 . 4 Processor 20 | . 23 28 15 Energy Gun 5 | . 8 . . Ballistic Gun 11 | . 14 14 7 Ballistic Cannon 6 | . 5 14 8 Naked Turns . | . . . . Heaviest Build 37 | 13 13 9 37 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 10 | . . . 10 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 6 6 4 10 Average Capacity 5 | 5 4 4 6 Most Carried 6 | 2 6 3 4 Average Carried 2 | . 2 3 2 Final Capacity 10 | 6 4 4 10 Final Carried 3 | 1 3 3 . Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 831 | 222 370 . 239 Remotely . | . . . . Salvage Created 864 | . 490 . 374 Parts 60 | . 28 . 32 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 26 | . 11 . 15 Guns 14 | . 8 . 6 Cannons 9 | . 3 . 6 AOE 3 | . . . 3 Classes Destroyed 7 | . 2 . 5 Worker 1 | . . . 1 Hauler 1 | . . . 1 Recycler 1 | . . . 1 Watcher 3 | . 2 . 1 Swarmer 8 | . . . 8 Grunt 17 | . 11 . 6 Sentry 1 | . . . 1 Best Kill Streak 7 | . 3 . 7 Combat Bots Only 5 | . 2 . 5 Max Kills in Single Turn 2 | . 1 . 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1642 | . 394 . 1248 Core 486 | . 77 . 409 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 . 69 . Volleys Fired 97 | . 49 . 48 Largest 2 | . 2 . 2 Hottest 85 | . 85 . 65 Shots Fired 161 | . 91 . 70 Gun 117 | . 82 . 35 Cannon 37 | . 9 . 28 Launcher 7 | . . . 7 Special . | . . . . Kinetic 121 | . 58 . 63 Thermal 7 | . 7 . . Explosive 7 | . . . 7 Electromagnetic 26 | . 26 . . Robot Hit Streak 12 | . 12 . 12 Robot Miss Streak 8 | . 8 . 7 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 105 | . 60 . 45 Core Hits 54 | . 24 . 30 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1790 | . 812 . 978 Guns 988 | . 645 . 343 Cannons 350 | . 140 . 210 Explosions 452 | . 27 . 425 Melee . | . . . . Ramming . | . . . . Kinetic 1064 | . 511 . 553 Thermal 116 | . 116 . . Explosive 425 | . . . 425 Electromagnetic 185 | . 185 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Effects 1 | . . . 1 Energy Discharges 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 14 | . . . 14 Projectiles . | . . . . Explosions 14 | . . . 14 Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 213 | . . . 213 Shots 7 | . . . 7 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 270 | . 270 . 42 Average Temperature 42 | . 46 . 14 Received Heat Transfer 648 | . 222 . 426 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 272 | . 272 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 290 | . 232 32 290 Initial 32 | . . 32 12 Average 106 | . 107 32 160 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 86 | 100 93 100 67 Level 1 13 | . 6 . 32 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 6 . 2 Investigation 6 | . 5 . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 17 . 25 Peak Tracking Total 8 | . 3 . 8 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 11 | . 8 1 2 Terminals 7 | . 6 1 . Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 44 | . 34 3 7 Successful 32 | . 23 3 6 Failed 12 | . 11 . 1 Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 29 | . 26 3 . Fabricators . | . . . . Repair Stations 11 | . 5 . 6 Recycling Units 4 | . 3 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 20 | . 17 3 . Record 9 | . 6 3 . Robot Analysis 1 | . 1 . . Prototype ID Bank 3 | . 3 . . Level Access Points 1 | . 1 . . Alert Level 2 | . 2 . . Security Status 1 | . 1 . . Assault Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . 3 . 5 Scan Component 5 | . 2 . 3 Repair 3 | . 1 . 2 Recycling Unit Hacks 4 | . 3 . 1 Recycle Component 2 | . 1 . 1 Process 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 8 1 1 Full Trace Events 10 | . 8 1 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 1 . 2 Time 90 | . 26 . 64 Parts Recycled 2 | . 1 . 1 Recycled Matter 192 | . 192 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1719 | 255 838 60 566 Spaces Moved 921 | 82 541 51 247 Core 39 | 5 . . 34 Treads . | . . . . Legs 882 | 77 541 51 213 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 133 | 115 120 120 170 Slowest Speed 550 | 120 120 120 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 6 56 9 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 64 | . 2 . 62 Melee . | . . . . Projectile . | . . . . AOE 64 | . 2 . 62 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1257 | 240 644 50 323 Wait 150 | 150 . . . Move 918 | 81 540 50 247 Hop . | . . . . Pick Up 31 | 3 20 . 8 Fast Attach 6 | 4 2 . . Attach 14 | 2 5 . 7 Detach 1 | . . . 1 Swap 17 | . 10 . 7 Drop 23 | . 18 . 5 Fire 97 | . 49 . 48 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 256 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 16) 867 | -10/Materials | Repaired Aluminum Leg 965 | -10/Materials | Discovered new exit (range 3) 975 | -10/Materials | Identified exit to Materials 1066 | -10/Materials | Discovered new exit (range 12) 1094 | -10/Materials | Entered Mines 1115 | -10/Mines | Discovered exit to Materials (range 7) 1154 | -10/Mines | Entered Materials 1154 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1544 | -9/Materials | Repaired Lgt. Nuclear Core 1570 | -9/Materials | Repaired Aluminum Leg 1635 | -9/Materials | Core integrity fell below 50% 1682 | -9/Materials | Core integrity fell below 20% 1701 | -9/Materials | Lost 7 parts (2p2u3w) 1720 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01623_ R-06 Scavenger collects Heat Sink. 01624_ K-01 Serf cleans the Repair Station. 01626_ R-06 Scavenger collects Sml. Laser. 01627_ Imp. Ion Engine destroyed. 01628_ K-01 Serf collects debris. 01633_ R-06 Scavenger collects Aluminum Leg. 01633_ Shotgun destroyed. 01634_ K-01 Serf collects debris. 01638_ G-34 Mercenary destroyed. 01638_ Repair Station disabled. 01638_ K-01 Serf destroyed. 01640_ W-16 Scout destroyed. 01642_ G-34 Mercenary destroyed. 01642_ Mni. Grenade Launcher destroyed. 01642_ Destroyed Mni. Grenade Launcher. 01644_ Acquired 6 matter. 01662_ R-06 Scavenger collects Hover Unit. 01667_ R-06 Scavenger collects Sml. Laser. 01670_ Hvy. Ion Engine destroyed. 01674_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#############?????????### | | ?????????????????????????# #?????????# | | ?????????????????????????# #?????????# " | | ?????????????????????????# #?????????# " | | ?????????????????????????# #?????????# " | | ?????????????????????????# #?????????# | | ?????????????????????# ?# #?????????# | | ?????????????????????# ?+ ###???????# | | ?????????????????????# ?????# # ## ####????# | | ?????????????????????# ?????# #????### | | ?????????????????????# ???## ######## | | ?????????????????????# ???# # ^ | | ?????????????????????# ???# =" """ #^ ^ | | ?????????????????????# ???# """ # | | ?????????????????????+ ???# # """ # #### | | ?????????????????????# ???# # # #??# | | ?????????????????????# ???# # # #??? | | ?????????????????????# #### #######+### #??? | | ?????????????????????# #??? | | ?????????????????????# #??? | | ?????????????????????# #??? | | ?????????????????????####g#############+### #??? | | ?????????????????????# @ #???????????# #??? | | ?????????????????????# """ #???????????# #??? | | ?????????????????????# """ #???????????# #??? | | ?????????????????????# """ #???????????# #??? | | ?????????????????????# #???????????+ #??? | | ?????????????????????# """ #???????????# #??? | | ?????????????????????# """ #???????????# #??? | | ?????????????????????# """ #???????????# #??? | | ?????????????????????# ?????????????+ #??? | | ?????????????????????#######??????????????###+#??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 400 Sight Range 18 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepCryofiberLance Manual? 0 Play Time 00:43:21 Cumulative 15.6 hours Start 2022.02.05 @ 21:33:34 End 2022.02.05 @ 22:15:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7d39e23-34f0-4075-9710-4b10181450d3