Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.28 @ 22:25:10 Player: Eggking Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (99) 495 Value Destroyed (2822) 2822 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (432) 432 TOTAL SCORE: 5449 Bonus ------- High Alert Combat Kills 432 Cogmind --------- Core Integrity 0/550 Matter 255/300 Energy 240/240 System Corruption 2% Temperature Cool (210) Location -8/Materials Parts ------- Power (1) Nuclear Core Propulsion (3) Utility (4) Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Weapon (3) Assault Cannon Inventory (30) Improved Ion Engine Deuterium Engine Light Nuclear Core Armored Treads Armored Treads Armored Treads Advanced Treads Wheel Compact Wheel Armored Wheel Armored Wheel Large Storage Unit Large Storage Unit Large Storage Unit Light Armor Plating Light Armor Plating Light Armor Plating Medium Armor Plating Reflective Plating Hardlight Generator Hacking Suite EM Pulse Cannon Ion Cannon Assault Rifle High-powered Shotgun Gauss Rifle Advanced EMP Blaster Great Maul Katana Peak State ------------ Power Light Nuclear Core Propulsion Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Utility Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Weapon Improved EM Shotgun Heavy Assault Rifle Assault Cannon Inventory Deuterium Engine Nuclear Core Light Nuclear Core Armored Treads Armored Treads Armored Treads Advanced Treads Improved Aluminum Leg Wheel Compact Wheel Armored Wheel Large Storage Unit Large Storage Unit Large Storage Unit Light Armor Plating Light Armor Plating Light Armor Plating Medium Armor Plating Reflective Plating Hardlight Generator Hacking Suite EM Pulse Cannon Ion Cannon Shotgun High-powered Shotgun Gauss Rifle Assault Cannon Advanced EMP Blaster Great Maul Katana [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 57 | . 2 9 46 Power 7 | . . 2 5 Engine 5 | . . 2 3 Core 2 | . . . 2 Reactor . | . . . . Propulsion 20 | . . 3 17 Treads . | . . . . Leg 19 | . . 3 16 Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 6 | . 2 1 3 Device . | . . . . Storage 5 | . 2 1 2 Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 24 | . . 3 21 Energy Gun 6 | . . 2 4 Energy Cannon 1 | . . . 1 Ballistic Gun 14 | . . 1 13 Ballistic Cannon 2 | . . . 2 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 45 | . . 11 34 Power 7 | . . 3 4 Propulsion 16 | . . 4 12 Utility 1 | . . . 1 Weapon 21 | . . 4 17 Highest Loss Streak 6 | . . 3 6 Average Slot Usage (%) 91 | . 98 89 91 Engine 5 | . 14 8 4 Core 2 | . . . 3 Leg 24 | . 28 26 24 Storage 33 | . 26 33 34 Energy Gun 4 | . 14 9 2 Ballistic Gun 17 | . 14 11 19 Ballistic Cannon 2 | . . . 2 Naked Turns . | . . . . Heaviest Build 100 | 10 38 56 100 Greatest Support 47 | 20 20 30 47 Greatest Overweight (x) 29 | . 1 4 29 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 30 | . 16 22 30 Average Capacity 26 | . 14 22 28 Most Carried 30 | . 13 17 30 Average Carried 24 | . 11 14 26 Final Capacity 30 | . . . 30 Final Carried 29 | . . . 29 Class Distribution -------------------- 48% | Hauler-Gunner 24% | Hauler-Mutant 16% | Scavenger-Gunner 6% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 2159 | 200 32 283 1644 Remotely . | . . . . Salvage Created 3489 | . 78 790 2621 Parts 213 | . 7 52 154 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 84 | . 4 26 54 Guns 66 | . 4 26 36 Cannons 14 | . . . 14 AOE 4 | . . . 4 Classes Destroyed 13 | . 2 3 8 Worker 2 | . . . 2 Builder 4 | . . 1 3 Tunneler 1 | . . . 1 Hauler 1 | . . . 1 Recycler 3 | . . . 3 Watcher 4 | . . 1 3 Swarmer 31 | . 3 15 13 Grunt 31 | . 1 6 24 Brawler 2 | . . . 2 Duelist 1 | . . . 1 Protector 1 | . . . 1 Sentry 15 | . . 5 10 Hunter 3 | . . . 3 Best Kill Streak 9 | . 3 9 7 Combat Bots Only 8 | . 3 8 5 Max Kills in Single Turn 3 | . 2 2 3 Gunslinging 1 | . 1 . 1 Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 5699 | . 95 994 4610 Core 732 | . 21 161 550 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 91 59 . Volleys Fired 260 | . 4 71 185 Largest 3 | . 2 2 3 Hottest 115 | . 60 85 115 Shots Fired 600 | . 8 126 466 Gun 534 | . 8 126 400 Cannon 63 | . . . 63 Launcher 3 | . . . 3 Special . | . . . . Kinetic 521 | . 4 78 439 Thermal 59 | . 4 48 7 Explosive . | . . . . Electromagnetic 20 | . . . 20 Robot Hit Streak 26 | . 7 26 18 Robot Miss Streak 7 | . . 3 7 Penetration Max . | . . . . Secondary Targets 6 | . 1 . 5 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 411 | . 7 85 319 Core Hits 182 | . 5 39 138 Critical Hits 2 | . . . 2 Critical Kills 2 | . . . 2 Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6356 | . 78 1047 5231 Guns 4776 | . 78 1040 3658 Cannons 960 | . . . 960 Explosions 564 | . . . 564 Melee . | . . . . Ramming 56 | . . 7 49 Kinetic 4981 | . 35 596 4350 Thermal 799 | . 43 444 312 Explosive . | . . . . Electromagnetic 520 | . . . 520 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Effects 43 | . . . 43 Message Errors 14 | . . . 14 Heat Flow Errors 8 | . . . 8 Energy Discharges 9 | . . . 9 Data Loss (minor) 3 | . . . 3 Targeting Errors 9 | . . . 9 Overload Shots . | . . . . Overflow Damage 58 | . . . 58 Projectiles 32 | . . . 32 Explosions 26 | . . . 26 Melee . | . . . . Knockbacks 10 | . . . 10 Impact . | . . . . Kinetic 9 | . . . 9 Secondary 1 | . . . 1 Self-Inflicted Damage 131 | . . . 131 Shots 5 | . . . 5 Rammed 2 | . . . 2 Targets Rammed 5 | . . 1 4 Kicked 3 | . . 1 2 Crushed . | . . . . Highest Temperature 315 | . 12 93 315 Average Temperature 64 | . 10 38 71 Received Heat Transfer 2112 | . 42 243 1827 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 1772 | . 100 1173 499 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 799 | . 112 506 799 Average Influence 398 | . 56 305 441 Maximum Alert Level 3 | . . 2 3 Low Security (%) 19 | . . . . Level 1 36 | . . . . Level 2 25 | . . . . Level 3 18 | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 14 | . 1 1 12 Investigation 4 | . . 1 3 Extermination . | . . . . Reinforcement 5 | . 1 . 4 Assault 5 | . . . 5 Garrison . | . . . . Intercept . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 1 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 137 | . 5 30 102 Peak Tracking Total 10 | . 2 8 10 Tactical Retreats 10 | . . 1 9 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . . . 5 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 16 | . 3 2 11 Terminals 14 | . 3 2 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 55 | . 9 9 37 Successful 37 | . 4 5 28 Failed 18 | . 5 4 9 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 39 | . 9 9 21 Terminals 45 | . 9 9 27 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers 8 | . . . 8 Garrison Access . | . . . . Terminal Hacks 5 | . . 1 4 Part Schematic 1 | . . 1 . Prototype ID Bank 1 | . . . 1 Branch Access Points 1 | . . . 1 Emergency Access Points 1 | . . . 1 Recall Reinforcements 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer 8 | . . . 8 Insert Component 3 | . . . 3 Analyze 5 | . . . 5 Garrison Access Hacks . | . . . . Unauthorized Hacks 55 | . 9 11 35 Terminals 23 | . 4 4 15 Track 11 | . 2 2 7 Botnet 12 | . 2 2 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 3 2 9 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 1 3 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . . . 10 Parts Scanalyzed 3 | . . . 3 Part Schematics Acquired 3 | . . . 3 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 5110 | . 323 711 4076 Spaces Moved 2190 | 1 200 243 1746 Core 4 | . . . 4 Treads . | . . . . Legs 2186 | 1 200 243 1742 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 150 150 Average Speed 179 | 120 145 171 184 Slowest Speed 1500 | 120 150 240 1500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 2 31 28 97 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 21 | . . . 21 Melee . | . . . . Projectile 12 | . . . 12 AOE 9 | . . . 9 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2870 | . 225 411 2234 Wait 283 | . 8 77 198 Move 2187 | . 199 242 1746 Hop . | . . . . Pick Up 60 | . 9 11 40 Fast Attach 17 | . 1 2 14 Attach 32 | . . 7 25 Detach 2 | . . . 2 Swap 8 | . 1 . 7 Drop 16 | . 3 . 13 Fire 260 | . 4 71 185 Melee . | . . . . Ram . | . . . . Kick 5 | . . 1 4 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 4 exits: [*Fac x3] / *Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 324 | -10/Materials | Entered another Materials area 324 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 507 | -9/Materials | Destroyed 7 combat bots 627 | -9/Materials | Build established: Hauler-Mutant 729 | -9/Materials | Lost 3 parts (1p1n1w) 738 | -9/Materials | Destroyed 8 combat bots 1016 | -9/Materials | Discovered new exit (range 10) 1035 | -9/Materials | Entered another Materials area 1035 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1331 | -8/Materials | Build established: Hauler-Gunner 1718 | -8/Materials | Lost 5 parts (1p2n1u1w) 1972 | -8/Materials | Discovered new exit (range 9) 1988 | -8/Materials | Build established: Scavenger-Gunner 2290 | -8/Materials | Lost 4 parts (1p2n1w) 2479 | -8/Materials | Discovered new exit (range 11) 2684 | -8/Materials | Identified exit to Storage 2890 | -8/Materials | Build established: Hauler-Gunner 3935 | -8/Materials | Core integrity fell below 50% 4231 | -8/Materials | Discovered new exit (range 5) 4635 | -8/Materials | First assault squad dispatched 4753 | -8/Materials | Lost 5 parts (3n2w) 5000 | -8/Materials | Build established: Hauler-Mutant 5109 | -8/Materials | Core integrity fell below 20% 5111 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 05098_ L-31 Rogue unfolds itself. 05098_ G-47 Trooper unfolds itself. 05098_ M-28 Smith unfolds itself. 05099_ U-05 Engineer lays Concrete. 05099_ B-36 Bruiser destroyed. 05099_ K-01 Serf collects debris. 05100_ U-05 Engineer lays Concrete. 05101_ Aluminum Leg destroyed. 05101_ U-05 Engineer lays Concrete. 05102_ K-01 Serf collects debris. 05102_ U-05 Engineer lays Concrete. 05103_ Shock Rifle destroyed. 05103_ Aluminum Leg destroyed. 05103_ U-05 Engineer lays Concrete. 05105_ G-47 Trooper destroyed. 05105_ K-01 Serf collects debris. 05106_ U-05 Engineer lays Concrete. 05109_ G-50 Soldier knocked back. 05110_ U-05 Engineer lays Concrete. 05110_ K-01 Serf collects debris. 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"""? | | # #####/####?????# #??## #?""" """ | | # # #?????# """ #???# # """ """ | | + + """ #?????# """ #???# # | | # # """ #?????# """ #####/## + | | # # """ #?????# # # # | | # # #?????# # # # | | # # "" #?############ # #? | | #### # """ #?# #??# # ########## | | ???# % # S" #?# #??# # # ! | | #### %%# #?# #??# # # ! | | ##% ##########?# ########+## # | | % #??????????# # ! # | | #??????????# + + """"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Com. Wheel | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Hpw. Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed WeaponStasisInverter Manual? 0 Play Time 00:59:22 Cumulative 310.5 hours Start 2019.10.28 @ 19:53:29 End 2019.10.28 @ 22:25:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 36 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03fc81f9-c3b6-4623-92fe-5bc69e0cc441