Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.11 @ 20:39:07 Player: Gargash Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (218) 1090 Value Destroyed (9537) 9537 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1939) 1939 TOTAL SCORE: 17246 Bonus ------- High Alert Combat Kills 1162 Follower Combat Kills 77 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1000 Matter 170/300 Energy 315/340 System Corruption 29% Temperature Cool (0) Movement Walking (260) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Micro Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (7) ------ Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON (4) ------- Chainsword > --- INVENTORY (25) --- Light Fission Core Light Fission Core Fusion Compressor Fusion Compressor Carbon-fiber Leg Carbon-fiber Leg Compact Wheel Advanced Heat Sink High-capacity Storage Unit High-capacity Matter Pod (200) Melee Analysis Suite Improved Target Analyzer Improved Weapon Cycler Field Recycling Unit Advanced Field Recycling Unit (0) Improved Lightning Gun Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Improved Treads Armored Huge Wheel Antigrav System > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Improved Weapon Cycler Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Heavy Laser Enhanced Quantum Rifle Enhanced Quantum Rifle Flak Gun > --- INVENTORY -------- Carbon-fiber Leg Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Matter Pod Melee Analysis Suite Improved Target Analyzer Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Thermal Shield Tesla Rifle Improved Arc Projector Heavy Laser Remote Datajack Chainsword [Rating: 88] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Machine Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Mass Driver Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Was Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 . . Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . 1 . 1 . . . . . Utility 5 | . . 1 1 2 . . . 1 . . Weapon 2 | . . 1 . . 1 . . . . . Parts Attached 227 | 8 8 14 20 8 2 55 29 4 1 78 Power 27 | 1 1 2 2 2 . 2 1 1 . 15 Engine 13 | 1 1 1 . 1 . 2 . 1 . 6 Core 14 | . . 1 2 1 . . 1 . . 9 Reactor . | . . . . . . . . . . . Propulsion 66 | 4 3 3 8 . . 17 11 . . 20 Treads 24 | . 2 3 8 . . 8 1 . . 2 Leg 21 | 2 1 . . . . 5 6 . . 7 Wheel 16 | 2 . . . . . . 4 . . 10 Hover 3 | . . . . . . 2 . . . 1 Flight 2 | . . . . . . 2 . . . . Utility 71 | 1 3 3 7 4 . 18 9 2 . 24 Device 39 | . 2 2 3 1 . 12 5 1 . 13 Storage 7 | 1 1 . 1 . . . . . . 4 Processor 3 | . . . . . . 1 . . . 2 Hackware 6 | . . 1 . . . . 3 1 . 1 Protection 16 | . . . 3 3 . 5 1 . . 4 Artifact . | . . . . . . . . . . . Weapon 63 | 2 1 6 3 2 2 18 8 1 1 19 Energy Gun 29 | 1 1 3 . . 1 6 4 1 . 12 Energy Cannon 4 | . . . . . . 1 1 . . 2 Ballistic Gun 16 | 1 . . 2 1 . 7 . . . 5 Ballistic Cannon 6 | . . 2 1 . 1 1 1 . . . Launcher 4 | . . 1 . . . 2 . . 1 . Special Weapon 2 | . . . . 1 . . 1 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 . . . . . 3 Corrupted Parts 2 | . . . . . . 2 . . . . System Corruption 15 | . . . . . . 15 . . . . Parts Lost 95 | . . 2 1 . . 26 8 . 5 53 Power 11 | . . 1 . . . 1 . . 1 8 Propulsion 33 | . . . . . . 10 6 . 1 16 Utility 24 | . . 1 1 . . 8 . . 2 12 Weapon 27 | . . . . . . 7 2 . 1 17 Highest Loss Streak 13 | . . 2 1 . . 8 5 . 5 13 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 17 | 3 12 14 17 19 17 18 19 17 17 17 Power 2 | . 1 1 2 3 3 3 3 1 2 2 Propulsion 1 | 1 3 3 2 2 1 1 1 2 2 1 Utility 5 | . 2 3 3 3 4 5 7 5 5 8 Weapon 6 | 1 4 6 9 9 8 7 6 8 7 4 Tool/Special . | . . . . . . . . . . . Unused Backups 72 | . 7 5 11 6 . 11 13 4 . 15 Power 18 | . 1 . 5 3 . 1 3 . . 5 Propulsion 13 | . 1 1 . . . 2 6 . . 3 Utility 22 | . 3 2 2 . . 6 1 1 . 7 Weapon 19 | . 2 2 4 3 . 2 3 3 . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 99 99 92 92 95 89 86 62 87 Engine 4 | . 14 4 . 1 6 5 4 . 3 3 Core 3 | . . 6 8 5 . . 1 10 2 6 Treads 14 | . 20 22 27 23 26 17 16 . . 1 Leg 2 | . 7 . . . . 4 2 . . 2 Wheel 3 | . . . . . . . 3 11 9 8 Device 16 | . 11 10 9 15 13 18 20 18 10 16 Storage 7 | . 14 11 9 7 6 6 6 5 5 5 Hackware 6 | . . 11 9 7 6 4 4 8 8 9 Protection 5 | . . . 8 7 6 7 5 5 2 5 Energy Gun 11 | . 14 21 18 1 5 10 10 7 3 9 Ballistic Gun 7 | . 14 1 6 16 16 9 2 2 2 8 Ballistic Cannon 2 | . . 9 2 . 2 1 5 5 2 . Peak Build Rating 88 | 6 10 24 32 40 45 55 72 83 79 88 Average Rating 49 | 4 8 21 28 37 44 49 60 79 55 74 On Entrance 34 | . 6 10 24 32 40 44 53 72 79 24 Avg Prop Armor Cover (%) 5 | . . . . . . 5 3 . . 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 137 | 11 30 36 64 81 86 93 101 93 90 137 Greatest Support 86 | 32 40 40 66 66 86 86 80 56 56 60 Greatest Overweight (x) 27 | . 1 . 1 1 . 3 10 1 1 27 Average Overweight (x) 1 | . . . . . . . 1 1 . 2 Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 25 Average Capacity 19 | 6 13 15 17 20 20 20 20 20 20 21 Most Carried 25 | 8 15 15 20 20 19 20 20 20 20 25 Average Carried 18 | 4 12 14 17 19 18 19 19 19 19 17 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 25 Final Carried 20 | 6 15 15 20 20 18 20 20 20 19 17 Class Distribution -------------------- 69% | Scavenger-Tank 9% | Mutant 7% | Scavenger-Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Mutant | -5/Waste Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Was Fac Matter Collected 7386 | 173 226 286 439 307 . 1751 1246 120 . 2838 Remotely . | . . . . . . . . . . . Salvage Created 9519 | . 327 568 1033 228 . 2034 1006 170 . 4153 Parts 425 | . 31 40 52 14 . 82 51 2 . 153 Haulers Intercepted 2 | . . . 1 . . . . . . 1 Recyclers Shooed 11 | . 1 . . . . . 1 . . 9 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Was Fac Combat Hostiles Destroyed 167 | . 10 19 19 4 . 45 19 3 . 48 Melee 5 | . . . . . . 3 . . . 2 Guns 107 | . 10 11 13 4 . 26 8 1 . 34 Cannons 34 | . . 5 6 . . 6 7 2 . 8 AOE 16 | . . 3 . . . 8 2 . . 3 Classes Destroyed 15 | . 5 2 2 1 . 1 2 . . 2 Worker 10 | . 1 . . . . . 5 . . 4 Builder 11 | . 2 . . . . . 3 . . 6 Hauler 2 | . . . 1 . . . . . . 1 Recycler 10 | . . . . . . . 1 . . 9 Carrier 1 | . . . . . . . . . . 1 Operator 2 | . 1 . . . . . 1 . . . Watcher 15 | . . 2 5 1 . 2 . . . 5 Swarmer 29 | . 3 8 4 . . 8 1 . . 5 Grunt 67 | . 7 8 9 2 . 14 4 2 . 21 Brawler 5 | . . . . . . 2 3 . . . Duelist 2 | . . . . . . . . . . 2 Protector 1 | . . . . . . . 1 . . . Sentry 24 | . . 3 3 1 . 13 . 1 . 3 Hunter 21 | . . . 3 . . 4 7 . . 7 Programmer 18 | . . . . 1 . 4 3 . . 10 Best Kill Streak 11 | . 3 8 4 2 . 11 10 2 . 8 Combat Bots Only 11 | . 3 5 4 2 . 11 4 2 . 6 Max Kills in Single Turn 5 | . 2 2 2 1 . 4 3 1 . 5 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 1 . . . 4 2 . . 3 Melee 1 | . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Was Fac Hostile Shots Fired 1681 | . 32 65 98 45 . 668 203 25 13 532 Missed 446 | . 11 12 28 13 . 208 57 5 2 110 Hits 1235 | . 21 53 70 32 . 460 146 20 11 422 Melee 18 | . . . . . . 2 1 . 11 4 Projectile 1217 | . 21 53 70 32 . 458 145 20 . 418 AOE 1 | . . . . . . . . . . 1 Critical Strikes 32 | . . 1 2 1 . 2 3 2 5 16 Damage Taken 16721 | . 225 579 909 331 . 4446 2121 299 446 7365 Core 1723 | . 48 36 105 14 . 351 164 12 60 933 Absorbed by Shields 373 | . . . . . . 96 75 36 . 166 Ignored by Resistances 397 | . . . . . . . 83 89 . 225 Regen/Repaired (Parts) 334 | . . . 41 . . . 179 114 . . Core Remaining (%) 81 | 100 80 91 80 98 . . 39 . . . Volleys Fired 519 | . 41 40 55 16 7 108 67 12 7 166 Largest 4 | . 2 3 3 3 1 4 4 4 4 4 Hottest 284 | . 85 150 143 111 5 226 208 284 249 258 Shots Fired 1570 | . 77 101 165 40 7 362 168 44 26 580 Gun 1305 | . 77 72 151 38 . 302 116 22 12 515 Cannon 227 | . . 26 14 . . 44 42 22 14 65 Launcher 23 | . . 3 . . . 16 4 . . . Special 15 | . . . . 2 7 . 6 . . . Kinetic 709 | . 41 36 55 35 . 186 71 23 13 249 Thermal 745 | . 36 62 110 3 . 152 87 20 13 262 Explosive 12 | . . 3 . . . 5 4 . . . Electromagnetic 89 | . . . . . . 19 . 1 . 69 Robot Hit Streak 34 | . 12 6 17 7 . 34 14 9 10 12 Robot Miss Streak 10 | . 7 6 8 9 . 6 6 3 2 10 Penetration Max 1 | . . . 1 . . 1 1 . . 1 Secondary Targets 16 | . . . . 1 . 3 . . . 12 Max Gunslinging Chain 1 | . . . . 1 . 1 . . . 1 Shots Hit Robots 1021 | . 61 61 109 24 . 262 104 29 20 351 Core Hits 604 | . 51 36 47 19 . 168 73 8 3 199 Critical Kills 3 | . . . . . . 1 . . . 2 Critical Parts Destroyed 3 | . . . 1 . . . . . . 2 Critical Strikes 34 | . . 2 9 . . 6 3 1 1 12 Burn 18 | . . 2 6 . . 4 . . 1 5 Meltdown 2 | . . . . . . . . . . 2 Destroy 4 | . . . 1 . . 1 . . . 2 Blast 6 | . . . 2 . . . 3 1 . . Sever 4 | . . . . . . 1 . . . 3 Melee Attacks 57 | . . . . . . 17 11 4 3 22 Impact . | . . . . . . . . . . . Slashing 57 | . . . . . . 17 11 4 3 22 Piercing . | . . . . . . . . . . . Sneak Attacks 10 | . . . . . . 10 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 27101 | . 694 1250 2379 437 . 7489 3624 749 604 9875 Guns 18426 | . 694 800 1988 437 . 4919 1502 344 230 7512 Cannons 4821 | . . 231 189 . . 887 1490 405 344 1275 Explosions 2703 | . . 210 202 . . 1001 632 . . 658 Melee 1108 | . . . . . . 682 . . . 426 Ramming 43 | . . 9 . . . . . . 30 4 Kinetic 10871 | . 225 287 621 382 . 3138 1757 406 293 3762 Thermal 12740 | . 469 744 1758 55 . 2758 1235 316 281 5124 Explosive 1216 | . . 210 . . . 374 632 . . . Electromagnetic 1123 | . . . . . . 537 . 27 . 559 Impact . | . . . . . . . . . . . Slashing 1108 | . . . . . . 682 . . . 426 Piercing . | . . . . . . . . . . . Highest Corruption 29 | . . . . 1 . 18 18 . 16 29 Average Corruption 14 | . . . . 1 . 15 14 . 11 16 Corruption Purged 10 | . . . . . . . 5 . . 5 Corruption Blocked . | . . . . . . . . . . . Effects 349 | . . . . 4 . 108 92 . 10 135 Message Errors 85 | . . . . 2 . 25 21 . 2 35 Matter Fused 64 | . . . . 1 . 19 19 . 2 23 Heat Flow Errors 32 | . . . . . . 11 10 . 2 9 Energy Discharges 40 | . . . . . . 16 9 . 1 14 Parts Rejected 3 | . . . . . . 2 . . . 1 Parts Fused 4 | . . . . . . 2 1 . . 1 Data Loss (minor) 35 | . . . . 1 . 13 12 . . 9 Data Loss (major) 16 | . . . . . . 5 5 . . 6 Misfires 15 | . . . . . . 4 5 . . 6 Alerts 9 | . . . . . . 4 2 . . 3 Misdirections 6 | . . . . . . . . . 2 4 Weapon Failures 40 | . . . . . . 7 8 . 1 24 Overload Shots . | . . . . . . . . . . . Overflow Damage 507 | . . 2 27 . . 130 214 . . 134 Projectiles 291 | . . . . . . 44 214 . . 33 Explosions 168 | . . 2 27 . . 38 . . . 101 Melee 48 | . . . . . . 48 . . . . Knockbacks 26 | . . 3 . . . 12 10 1 . . Impact . | . . . . . . . . . . . Kinetic 23 | . . 2 . . . 12 8 1 . . Secondary 3 | . . 1 . . . . 2 . . . Self-Inflicted Damage 153 | . . . . . . 59 78 . 14 2 Shots 7 | . . . . . . 4 3 . . . Rammed 5 | . . 1 . . . . . . 3 1 Targets Rammed 5 | . . 1 . . . . . . 3 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 413 | . 202 268 126 17 . 407 235 307 360 413 Average Temperature 74 | . 43 65 33 9 . 90 33 145 141 91 Received Heat Transfer 3171 | . 99 234 234 129 . 1252 166 162 . 895 Effects 7 | . . . . . . 3 . . . 4 Shutdowns 2 | . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . 1 . . . . Interference 2 | . . . . . . 1 . . . 1 Matter Decay 1 | . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . 1 Robots Corrupted 2 | . . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . . 1 1 . . . Parts Fried 5 | . . . . . . 1 1 . . 3 Impact Corruptions 1 | . . . . . . . 1 . . . Robots Melted 4 | . . . . . . 1 1 . . 2 Combat Hostiles 3 | . . . . . . 1 1 . . 1 Parts Melted 40 | . . 1 7 . . 7 4 1 . 20 Heat Transferred 21879 | . 612 1553 3665 111 . 4938 2397 600 650 7353 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Was Fac Maximum Alert Level 5 | . . . 1 . . 5 3 1 . 3 Low Security (%) 45 | 100 100 100 70 100 100 11 . 55 100 47 Level 1 11 | . . . 29 . . 6 3 44 . 23 Level 2 24 | . . . . . . 25 71 . . 24 Level 3 13 | . . . . . . 32 25 . . 4 Level 4 4 | . . . . . . 21 . . . . Level 5 . | . . . . . . 2 . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1666 | . 100 160 305 56 12 1666 929 318 13 806 Initial 874 | . . . 49 45 . 8 874 318 13 . Average 377 | . 25 71 166 10 . 789 615 137 2 260 Influence Increases 6072 | . 275 514 658 126 12 1918 705 126 10 1728 Destroy 0b10 Robot/C 3400 | . 200 380 380 80 . 900 420 60 . 980 Destroy 0b10 Robot/NC 255 | . 20 10 30 5 . 10 55 . . 125 Destroy Leader 640 | . 50 94 92 32 . 30 90 20 . 232 Allied During Kill 5 | . . . . . . . 5 . . . Successful Hack 111 | . 5 . 12 6 12 . 28 26 . 22 Disable Machine 315 | . . 15 75 . . . 75 . . 150 Anti-Garrison Action 900 | . . . . . . 900 . . . . Destroy Structure 371 | . . 15 39 3 . 78 32 20 10 174 Lose Combat Pursuer 75 | . . . 30 . . . . . . 45 Influence Decreases 5383 | . 275 397 674 226 1 264 1720 739 48 1039 Entered New Map 1279 | . . . 68 56 1 4 792 333 25 . Time Decay 2581 | . 275 266 446 170 . . 638 256 21 509 Lost Part 892 | . . 10 10 . . 260 80 . 2 530 Lost Ally 60 | . . . . . . . 60 . . . Purge Threat 571 | . . 121 150 . . . 150 150 . . Squads Dispatched 36 | . 3 4 2 4 . . 7 2 . 14 Investigation 3 | . 1 1 . . . . . . . 1 Extermination 10 | . . . . 2 . . 3 . . 5 Reinforcement 20 | . 2 3 2 2 . . 3 2 . 6 Assault 2 | . . . . . . . 1 . . 1 Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 7 | . . . 1 . . . 1 . . 5 Haulers Reinforced 2 | . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Was Fac Distress Signals 11 | . . 4 2 . . . . . . 5 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 244 | . 11 28 32 9 . 49 32 4 6 73 Peak Tracking Total 9 | . 3 5 4 2 . 9 5 2 6 6 Tactical Retreats 5 | . . . 2 . . . . . . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Was Fac Traps Triggered 8 | . . 1 . . . 3 1 1 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Was Fac Machines Disabled 25 | . . 1 5 . . 4 5 . . 10 Max in Single Turn 4 | . . 1 1 . . 1 2 . . 4 Garrison Relay 4 | . . . . . . 4 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Was Fac Machines Accessed 23 | . 3 1 4 1 1 2 6 2 . 3 Terminals 13 | . 2 1 3 1 . 2 2 1 . 1 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 3 | . . . 1 . . . 1 1 . . Recycling Units 4 | . 1 . . . . . 2 . . 1 Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 61 | . 8 3 11 4 2 3 14 8 . 8 Successful 32 | . 4 1 8 4 1 . 7 3 . 4 Failed 29 | . 4 2 3 . 1 3 7 5 . 4 Catastrophic 5 | . 1 . . . 1 1 . 2 . . Database Lockouts . | . . . . . . . . . . . Manual 24 | . . 4 3 2 . 1 8 1 . 5 Terminals 36 | . 6 3 8 4 . 3 4 4 . 4 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 10 | . . . 3 . . . 3 4 . . Recycling Units 8 | . 2 . . . . . 3 . . 3 Scanalyzers 4 | . . . . . . . 4 . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 17 | . 2 1 6 4 . . 1 1 . 2 Record 3 | . . . . 3 . . . . . . Prototype ID Bank 2 | . 1 . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . Unreport Threat 5 | . . 1 1 1 . . 1 1 . . Locate Traps 2 | . . . 2 . . . . . . . Maintenance Status 2 | . . . 1 . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 6 | . . . 2 . . . 2 2 . . Scan Component 3 | . . . 1 . . . 1 1 . . Repair 3 | . . . 1 . . . 1 1 . . Recycling Unit Hacks 4 | . 2 . . . . . 1 . . 1 Report Inventory 2 | . 1 . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . 1 . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . Retrieve Study 3 | . . . . . . . 3 . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 2 1 2 1 1 2 5 2 . 3 Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 69 | . . . . . . . . . . 69 Total Part Build Rating 18 | . . . . . . . . . . 18 Part Studies Acquired 2 | . . . . . . . 2 . . . Parts Repaired 3 | . . . 1 . . . 1 1 . . Time 63 | . . . 19 . . . 19 25 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Was Fac Used RIF Installer 1 | . . . . . . 1 . . . . Robots Hacked 7 | . . . . 2 . . 5 . . . Non-combat 1 | . . . . 1 . . . . . . Combat 6 | . . . . 1 . . 5 . . . Robot Hacks Applied 7 | . . . . 2 . . 5 . . . parse_system 1 | . . . . 1 . . . . . . check_alert 1 | . . . . 1 . . . . . . go_dormant 1 | . . . . . . . 1 . . . formatsys_high 4 | . . . . . . . 4 . . . Relay Couplers Released 15 | . . . . . . 15 . . . . Machine Destruction 15 | . . . . . . 15 . . . . Attached 3 | . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Was Fac Total Allies 4 | . . . . . . . 4 . . . Largest Group 1 | . . . . . . . 1 . . . Highest-Rated Group 29 | . . . . . . . 29 . . . Highest-Rated Ally 29 | . . . . . . . 29 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 12 | . . . . . . . 12 . . . Total Damage 147 | . . . . . . . 147 . . . Kills 3 | . . . . . . . 3 . . . Allies Corrupted 1 | . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Was Fac Active Infowar (turns) 1650 | . . . . 953 67 130 . . . 500 Sensors 156 | . . . . . . . . . . 156 Terrain 177 | . . . . . . . . . . 177 Seismic 1150 | . . . . 953 67 130 . . . . Jamming 167 | . . . . . . . . . . 167 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Was Fac Turns Passed 12013 | 60 992 726 1102 953 67 2769 2266 588 153 2337 Spaces Moved 4707 | 38 455 307 446 383 30 965 987 236 103 757 Core 9 | 3 . . . . . . . . . 6 Treads 2838 | . 303 307 446 383 30 768 545 . . 56 Legs 430 | 19 152 . . . . 197 54 . . 8 Wheels 1430 | 16 . . . . . . 388 236 103 687 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 115 115 100 100 Average Speed 178 | 106 149 160 172 224 160 226 172 115 113 163 Slowest Speed 1400 | 120 190 160 240 240 160 400 470 115 115 1400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 4 36 31 43 9 2 68 20 4 71 15 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 19 | . . . . . . 1 8 4 3 3 Terrain Destroyed 203 | . . 9 37 . . 30 30 9 6 82 Melee 19 | . . . . . . 1 8 4 3 3 Projectile 72 | . . 1 . . . 2 14 5 3 47 AOE 112 | . . 8 37 . . 27 8 . . 32 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Was Fac Total 7198 | 56 711 471 674 452 43 1272 1390 521 117 1491 Wait 1117 | . 166 79 95 19 . 9 191 246 . 312 Move 4699 | 37 454 306 445 382 30 964 986 236 102 757 Hop . | . . . . . . . . . . . Pick Up 266 | 11 23 14 24 10 . 59 38 7 . 80 Fast Attach 26 | 1 1 . 1 2 . 8 6 2 . 5 Attach 121 | 5 . 4 3 1 2 29 11 1 1 64 Detach . | . . . . . . . . . . . Swap 179 | 2 7 12 21 7 4 34 31 6 1 54 Drop 196 | . 19 15 30 15 . 42 41 7 . 27 Fire 519 | . 41 40 55 16 7 108 67 12 7 166 Melee 57 | . . . . . . 17 11 4 3 22 Ram 4 | . . . . . . . . . 3 1 Kick . | . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . Escape Stasis 10 | . . . . . . 2 8 . . . Rewire 3 | . . . . . . . . . . 3 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials -7/Factory -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 14) 477 | -10/Materials | Identified exit to Mines 1053 | -10/Materials | Entered another Materials area 1053 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1599 | -9/Materials | Build established: Scavenger-Gunner 1658 | -9/Materials | Discovered new exit (range 16) 1779 | -9/Materials | Entered another Materials area 1779 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1928 | -8/Materials | Repaired Lgt. Nuclear Core 2067 | -8/Materials | Build established: Scavenger-Tank 2756 | -8/Materials | Discovered new exit (range 14) 2881 | -8/Materials | Entered Factory 2881 | -7/Factory | Evolved 2 slots: Utility x2 3775 | -7/Factory | Discovered new exit (range 5) 3834 | -7/Factory | Entered another Factory area 3834 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3899 | -6/Factory | Identified exit to Garrison 3901 | -6/Factory | Entered Garrison 4007 | -6/Garrison | Triggered checkpoint 4081 | -6/Garrison | Lost 6 parts (3n2u1w) 4207 | -6/Garrison | Garrison Relay disabled 4339 | -6/Garrison | Triggered checkpoint 4411 | -6/Garrison | Lost 5 parts (2n1u2w) 4419 | -6/Garrison | Destroyed 11 combat bots 4445 | -6/Garrison | Triggered checkpoint 4527 | -6/Garrison | System corruption reached 10% 4545 | -6/Garrison | Triggered checkpoint 4597 | -6/Garrison | Discovered new exit (range 12) 4933 | -6/Garrison | Triggered checkpoint 4968 | -6/Garrison | Garrison Relay disabled 5369 | -6/Garrison | Triggered checkpoint 5420 | -6/Garrison | Triggered checkpoint 5497 | -6/Garrison | Garrison Relay disabled 5558 | -6/Garrison | Discovered new exit (range 13) 5596 | -6/Garrison | Spotted B-86 Titan 5747 | -6/Garrison | Triggered checkpoint 5853 | -6/Garrison | Lost 8 parts (3n3u2w) 5915 | -6/Garrison | Lost 4 parts (1p1u2w) 6043 | -6/Garrison | Garrison Relay disabled 6502 | -6/Garrison | Installed Relay Interface Framework 6670 | -6/Garrison | Entered Factory 8003 | -6/Factory | Repaired Imp. Light Armor Plating 8070 | -6/Factory | First assault squad dispatched 8293 | -6/Factory | Core integrity fell below 50% 8381 | -6/Factory | Lost 5 parts (3n2w) 8827 | -6/Factory | Discovered new exit (range 16) 8936 | -6/Factory | Entered another Factory area 8936 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9067 | -5/Factory | Build established: Tank 9498 | -5/Factory | Build established: Scavenger-Tank 9507 | -5/Factory | Repaired Hvy. Machine Gun 9524 | -5/Factory | Sucked down chute 9524 | -5/Factory | Entered Waste 9539 | -5/Waste | EMP discharged 9539 | -5/Waste | System corruption reached 10% 9556 | -5/Waste | Spotted C-40 Crusher 9556 | -5/Waste | Spotted C-40 Crusher 9585 | -5/Waste | Spotted C-40 Crusher 9585 | -5/Waste | Spotted C-40 Crusher 9600 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9600 | -5/Waste | Spotted C-40 Crusher 9606 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 9608 | -5/Waste | Crushed by Compactor (1 part destroyed) 9609 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9611 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9614 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9617 | -5/Waste | Crushed by Compactor (1 part destroyed) 9620 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9639 | -5/Waste | EMP discharged 9639 | -5/Waste | Spotted C-40 Crusher 9661 | -5/Waste | Lost 5 parts (1p1n2u1w) 9664 | -5/Waste | Discovered new exit (range 12) 9677 | -5/Waste | Entered Factory 10249 | -5/Factory | Lost 3 parts (1n1u1w) 10403 | -5/Factory | Fabricated Enh. Quantum Rifle (x2) 10446 | -5/Factory | Lost 4 parts (1p1n2w) 10666 | -5/Factory | Lost 3 parts (1p1u1w) 10683 | -5/Factory | Found Hvy. Insulated Plating 10897 | -5/Factory | Lost 4 parts (1p2n1u) 10958 | -5/Factory | Core integrity fell below 50% 11170 | -5/Factory | Lost 3 parts (1p2u) 11578 | -5/Factory | Lost 10 parts (2p3n2u3w) 11734 | -5/Factory | Lost 6 parts (2n1u3w) 11740 | -5/Factory | Core integrity fell below 20% 11777 | -5/Factory | First assault squad dispatched 11789 | -5/Factory | Lost 3 parts (2n1u) 11973 | -5/Factory | Garrison activated, responded to threat 12014 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. Slug penetrates Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Penetrated by Slug. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Com. Wheel destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. Penetrated by Slug. Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?" # """""" # #?????? | | ?" + % """""" # == """" #?????? | | ??? # ^""""" + = "F " #?????? | | ????# "" "" # #?????? | | ???## ^ "" % # #?????? | | #### ##############?????? | | %# ####??????????????? | | "" # ###############???? | | Y"%+% ! / ! | | " # % ###############?! | | !# !##????????????# | | # #######????????????#! | | ###### ##################??####????????????# | | ?###?# ##???##??????#??????????????????????# | | ?????# #????!??????? #?????????????????????# "?? | | ?????# #???"""?????## ####?????????????????????? | | ????## ##??""" ??##############????????????????? | | ????# % #?"""" "?# #????????????????? | | ##### "" # """" # = u #????????????????? | | T + #!% % u #????????????????? | | ##### = # # ** = #????????????????? | | ????# # # *m[u ##???????????????? | | ????### ############ =% ##???????????????? | | ?????## ## #??## ##???????????????? | | #######%## ##### k ##???????????????? | | %% % + @ ##???????????????? | | "######+## % ##### p u##???????????????? | | " # % ##### *khs ;#???????????????? | | " ### ###??## uu%*%s ##???????????????? | | # # # #?????#######/######????????????????? | | # # "##%#?????####" ????????????????? | | # "## #????????## ^ ???????????????? | | # " # # #?????????# ???????????????? | | # "#"""""### ########??# ????????????????? | | ### # ####?# ???????????????????? | | ??####?????##########???###+##???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 65 Energy Generation 45 Energy Capacity 375 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Resistance: KI 25 Resistance: TH 25 Resistance: EM 25 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 51 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Quantum Rifle | x2 | -5/Factory | Preloaded Repaired ---------- Lgt. Nuclear Core | 18% | -8/Materials Imp. Light Armor Plating | 1% | -6/Factory Hvy. Machine Gun | 24% | -5/Factory Studied --------- Lgt. Treads | -6/Factory | Hacked Remote Datajack | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Hammer Time Join The Dark Side Junior Dev Let Me Out Of Here Mindtrick Preemptive Strike Challenges ------------ None Game ------ Seed IntegrityLobotomyBox Manual? 0 Play Time 03:23:48 Cumulative 64.3 hours Start 2026.09.03 @ 21:37:27 End 2026.09.11 @ 20:39:07 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 36 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4ebc57b8-14cb-4a16-b956-a7ab89d8c438