Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.15 @ 23:43:14 Player: AnotherZach Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (237) 1185 Value Destroyed (8268) 8268 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2438) 2438 TOTAL SCORE: 19211 Bonus ------- High Alert Combat Kills 510 Follower Combat Kills 171 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Friendly Fire -143 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Improved Armor Integrity Analyzer Advanced Hacking Suite Relay Coupler [Swarmer] (42) Relay Coupler [Brawler] (38) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Heavy Machine Gun Peak State ------------ > --- POWER ------------ Light Ion Engine Light Antimatter Reactor > --- PROPULSION ------- Improved Gravmag System Antigrav System Improved Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Energy Well Advanced Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Improved Armor Integrity Analyzer Improved Light Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Flak Cannon Heavy Gauss Cannon > --- INVENTORY -------- Quantum Rifle HERF Cannon Maul [Rating: 103] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Field Propulsion Drive Utility Advanced Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Heavy Armor Plating Weapon Flak Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Fac DSF Fac Fac Upp Upp Res Gar Slots Evolved 14 | . . . 2 . 2 . . 2 . . 2 . 2 2 . . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . . . . . 1 . 1 1 . . . . Utility 9 | . . . 1 . 2 . . 2 . . 1 . . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 286 | 7 7 5 34 5 19 49 24 26 3 3 4 20 18 19 7 5 9 22 Power 34 | 1 1 . 4 . 3 7 3 1 . 1 . 2 1 5 1 . 2 2 Engine 24 | 1 1 . 4 . 3 6 1 . . . . 2 1 4 . . 1 . Core 6 | . . . . . . 1 2 1 . 1 . . . 1 . . . . Reactor 4 | . . . . . . . . . . . . . . . 1 . 1 2 Propulsion 87 | 2 2 1 14 3 4 9 12 7 . 2 1 6 4 7 . 5 3 5 Treads 25 | . . . 2 . 4 8 5 6 . . . . . . . . . . Leg 10 | . . . 7 3 . . . . . . . . . . . . . . Wheel 15 | 2 . . . . . . 7 1 . 2 1 2 . . . . . . Hover 14 | . 2 1 5 . . . . . . . . . . . . 2 3 1 Flight 23 | . . . . . . 1 . . . . . 4 4 7 . 3 . 4 Utility 78 | 2 3 1 5 1 6 12 3 10 3 . 3 7 5 3 4 . 3 7 Device 27 | 1 1 1 1 . 2 4 . 5 1 . 1 1 2 1 2 . 2 2 Storage 15 | 1 2 . 2 . . 1 . 2 1 . . 2 . 1 1 . . 2 Processor 13 | . . . 2 . 3 . 1 2 . . . 2 2 . 1 . . . Hackware 4 | . . . . . . . . . . . . . 1 . . . . 3 Protection 19 | . . . . 1 1 7 2 1 1 . 2 2 . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 87 | 2 1 3 11 1 6 21 6 8 . . . 5 8 4 2 . 1 8 Energy Gun 14 | . . . 4 . 1 2 . . . . . . 1 2 . . . 4 Energy Cannon 5 | . . . 1 . 1 1 . . . . . . 1 . . . 1 . Ballistic Gun 16 | 2 1 2 4 . 2 2 . . . . . 1 1 . . . . 1 Ballistic Cannon 30 | . . . . . . 9 3 6 . . . 4 4 2 2 . . . Launcher 5 | . . . . . 1 3 1 . . . . . . . . . . . Special Weapon 3 | . . 1 . . . . . . . . . . 1 . . . . 1 Impact Weapon 8 | . . . 2 1 1 . . 2 . . . . . . . . . 2 Slashing Weapon 6 | . . . . . . 4 2 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . . . 8 . . . . . . 2 . . . . . Parts Lost 63 | . . 1 9 . . . 8 1 . . . 1 . 9 5 2 4 23 Power 11 | . . . 2 . . . 2 . . . . . . 1 3 . 1 2 Propulsion 30 | . . 1 5 . . . 4 . . . . 1 . 6 1 2 1 9 Utility 14 | . . . . . . . 1 1 . . . . . 2 1 . . 9 Weapon 8 | . . . 2 . . . 1 . . . . . . . . . 2 3 Highest Loss Streak 13 | . . 1 4 . . . 6 1 . . . 1 . 6 3 2 3 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 93 95 90 98 99 99 98 99 92 90 84 93 97 85 79 70 77 65 Engine 5 | . 14 14 10 11 9 7 6 . . . . 4 10 6 4 . 2 . Core 3 | . . . . . . 1 2 7 7 6 6 2 . 1 4 . . . Treads 15 | . . . 4 4 23 26 25 22 23 19 . . . . . . . . Leg 2 | . . . 12 26 3 . . . . . . . . . . . . . Wheel 1 | . 15 . . . . . 1 . . 2 20 8 . . . . . . Hover 2 | . 11 28 10 . . . . . . . . . . . . 10 14 8 Flight 2 | . . . . . . . . . . . . 14 29 22 19 3 1 2 Device 4 | . 13 9 2 1 10 9 . 6 . . 4 2 6 6 6 5 11 5 Storage 8 | . 14 14 11 11 9 9 9 7 7 7 6 9 5 7 6 9 4 1 Processor 22 | . . . 17 11 18 18 26 30 30 30 26 30 31 26 26 26 23 18 Protection 5 | . . . . 9 7 8 8 6 6 7 6 6 . 1 . . . 1 Energy Cannon 1 | . . . 2 11 2 1 . . . . . . . . . . . . Ballistic Gun 3 | . 23 21 12 . 10 1 . . . . . 2 3 2 . . . . Ballistic Cannon 8 | . . . . . . 14 9 11 15 15 13 9 1 4 6 10 8 . Impact Weapon 1 | . . . 2 9 2 . . 2 . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . 7 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 15 20 12 35 37 41 49 48 42 72 72 72 75 44 46 55 43 44 47 Greatest Support 68 | 20 20 12 40 40 60 60 60 60 60 60 52 52 44 53 37 31 68 68 Greatest Overweight (x) 10 | 1 4 . 3 1 1 . 3 . 1 1 1 4 . 1 1 1 1 10 Average Overweight (x) . | . . . . . . . . . . 1 1 . . . 1 . . . Largest Inventory Capacity 20 | 8 10 8 15 15 15 15 15 15 20 20 20 20 15 15 15 15 5 5 Average Capacity 14 | 7 8 8 11 15 15 15 15 15 17 20 20 18 15 15 15 13 5 5 Most Carried 20 | 6 10 8 15 15 15 15 15 15 20 20 20 20 15 15 15 15 5 5 Average Carried 14 | 2 7 7 10 14 14 14 14 14 17 19 18 16 14 11 13 13 3 4 Final Capacity 20 | 8 8 8 15 15 15 15 15 15 20 20 20 15 15 15 15 5 5 5 Final Carried 20 | 6 8 8 15 15 15 15 14 15 20 19 20 15 15 13 13 5 4 5 Class Distribution -------------------- 50% | Mutant 38% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Skirmisher | -6/Factory Mutant | -6/DSF Scavenger-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Scavenger-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Hacker-Mutant | -3/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Fac DSF Fac Fac Upp Upp Res Gar Matter Collected 6288 | 190 210 171 613 63 456 892 783 613 516 135 17 112 323 217 457 82 57 381 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7952 | 152 137 309 1392 434 1061 1138 909 768 209 . 17 169 333 395 265 . 71 193 Parts 455 | 8 13 17 99 11 58 77 47 37 11 1 3 16 17 26 1 . 11 2 Haulers Intercepted 11 | . . . 3 . 3 4 . . . . . . 1 . . . . . Recyclers Shooed 6 | . . 1 1 . . 2 . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . 11 2 . . . . 1 2 . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Fac DSF Fac Fac Upp Upp Res Gar Combat Hostiles Destroyed 158 | . . 7 24 10 13 28 25 20 8 1 . 6 1 7 3 . . 5 Melee 20 | . . . . 6 . . 10 2 . . . . . . . . . 2 Guns 46 | . . 6 20 2 11 . . . . . . . . 5 . . . 2 Cannons 83 | . . 1 3 2 . 26 13 17 8 1 . 6 1 2 3 . . . AOE 5 | . . . . . 1 2 2 . . . . . . . . . . . Classes Destroyed 20 | 2 2 2 7 1 . . 2 1 . 1 . 2 . . . . . . Worker 17 | . 1 2 . . 2 4 . 2 . . 1 . . 5 . . . . Builder 9 | . . . 2 . 1 1 . 2 . . . . 1 . . . 2 . Tunneler 6 | 3 1 . 1 . . . . . . . . . 1 . . . . . Hauler 11 | . . . 3 . 3 4 . . . . . . 1 . . . . . Recycler 16 | 1 1 3 . 2 3 3 . 2 . . . . 1 . . . . . Mechanic 3 | . . . 1 . . 1 . 1 . . . . . . . . . . Operator 5 | . . . 2 . . 2 . 1 . . . . . . . . . . Watcher 15 | . 2 . 3 . 3 2 . 2 . . . . 1 1 . . 1 . Swarmer 34 | . . 6 . 3 5 3 11 . 3 . . . . . . . . 3 Cutter 4 | . . . . . . . 1 . . . . . . 3 . . . . Grunt 73 | . . . 15 4 4 22 7 12 4 . . . . 3 2 . . . Brawler 2 | . . . 2 . . . . . . . . . . . . . . . Duelist 3 | . . . 1 . . . . 1 . . . . . . . . . 1 Sentry 24 | . . 1 6 . 4 3 4 2 1 . . . 1 1 1 . . . Specialist 2 | . . . . . . . . . . . . 2 . . . . . . Hunter 4 | . . . . . . . 2 . . . . 2 . . . . . . Programmer 7 | . . . . . . . . 5 . . . 1 . . . . . 1 Heavy 1 | . . . . . . . . . . . . 1 . . . . . . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . Thief 1 | . . . . . . . . . . 1 . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 11 | 4 2 7 7 7 10 11 5 5 3 1 1 5 2 4 2 . 3 1 Combat Bots Only 6 | . . 3 4 3 4 6 5 4 3 1 . 5 1 4 2 . . 1 Max Kills in Single Turn 3 | 1 1 1 2 1 2 3 2 1 1 1 1 1 1 1 1 . 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 1 1 . . . . . . . . . . . Melee 1 | . . . . 1 . . 1 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Fac DSF Fac Fac Upp Upp Res Gar Hostile Shots Fired 1263 | . 2 28 162 45 77 89 193 177 27 7 . 48 14 90 32 43 41 188 Missed 349 | . . 4 42 17 17 26 39 46 9 3 . 11 4 35 9 11 17 59 Damage Taken 11780 | . 19 146 1202 279 573 729 1484 1446 196 15 . 657 190 932 454 365 599 2494 Core 2477 | . 11 46 252 65 32 89 200 146 23 . . 66 57 125 28 36 . 1301 Absorbed by Shields 5 | . . . . . . . . . . . . . . . . . . 5 Redirected to Shielding 102 | . . . . . . . . . . . . 7 . 95 . . . . Ignored by Resistances 3376 | . 6 51 360 86 169 207 439 428 56 4 . 180 52 269 127 100 158 684 Regen/Repaired (Parts) 902 | . . . 26 . . 189 . 668 . . . . 19 . . . . . Core Remaining (%) 72 | 100 . 77 . 20 . . 41 . . 75 . 92 94 . . 83 . . Volleys Fired 525 | 5 17 23 109 7 45 69 31 75 17 5 1 19 25 30 16 1 14 16 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Hottest 133 | 40 40 120 133 133 96 91 77 92 88 88 88 92 119 119 105 105 132 124 Shots Fired 898 | 10 27 45 205 12 87 131 35 110 30 11 2 37 37 49 24 2 27 17 Gun 415 | 10 27 41 187 5 79 6 . . . . . 3 26 27 . . . 4 Cannon 456 | . . . 18 7 4 122 31 110 30 11 2 34 10 22 24 2 27 2 Launcher 11 | . . . . . 4 3 4 . . . . . . . . . . . Special 16 | . . 4 . . . . . . . . . . 1 . . . . 11 Kinetic 750 | 10 27 41 139 . 66 122 31 110 30 11 2 37 30 41 24 2 26 1 Thermal 123 | . . 4 66 12 17 6 . . . . . . 7 8 . . . 3 Explosive 11 | . . . . . 4 3 4 . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . . . . . . 1 2 Robot Hit Streak 35 | 3 7 8 22 12 16 22 18 22 27 3 2 12 32 35 18 . 19 7 Robot Miss Streak 7 | 1 3 2 2 . 3 4 4 5 3 5 3 3 3 4 1 . 7 2 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . Secondary Targets 14 | . . 1 9 . 3 . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . . . . . . . . 1 Shots Hit Robots 830 | 5 18 30 162 25 75 108 100 104 23 6 1 33 28 41 22 . 18 31 Core Hits 670 | 4 7 16 64 10 38 169 80 97 21 8 2 30 24 52 25 . 19 4 Critical Kills 2 | . . 1 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 11 | . . . . 1 2 . . 4 . . . . . . . . . 4 Critical Strikes 27 | . . 1 4 1 2 . 10 4 . . . 1 . . . . . 4 Burn 3 | . . . 3 . . . . . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . Destroy 2 | . . 1 . . 1 . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . 1 . . . . . . Smash 10 | . . . . 1 1 . . 4 . . . . . . . . . 4 Sever 10 | . . . . . . . 10 . . . . . . . . . . . Melee Attacks 200 | . . . 5 18 1 2 132 20 . . . . . . . . . 22 Impact 66 | . . . 5 18 1 . . 20 . . . . . . . . . 22 Slashing 134 | . . . . . . 2 132 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . 2 . . . 4 . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 20885 | 80 224 362 2166 976 1875 2944 3722 3054 603 160 13 821 760 1018 781 . 453 873 Guns 5232 | 80 224 290 1952 82 1475 15 . . . . . 63 462 502 . . . 87 Cannons 9467 | . . . 214 129 82 2327 704 2386 603 160 13 758 298 516 781 . 431 65 Explosions 1162 | . . . . . 279 602 281 . . . . . . . . . . . Melee 4930 | . . . . 765 39 . 2737 668 . . . . . . . . . 721 Ramming 22 | . . . . . . . . . . . . . . . . . 22 . Kinetic 12835 | 80 224 290 1331 . 1312 2229 704 2386 603 160 13 821 618 828 781 . 431 24 Thermal 1871 | . . 72 835 211 245 113 . . . . . . 142 190 . . . 63 Explosive 1162 | . . . . . 279 602 281 . . . . . . . . . . . Electromagnetic 65 | . . . . . . . . . . . . . . . . . . 65 Impact 2193 | . . . . 765 39 . . 668 . . . . . . . . . 721 Slashing 2737 | . . . . . . . 2737 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . 1 1 . . . 2 2 2 . 1 . . . . . 8 Average Corruption 1 | . . . 1 1 . . . 1 2 2 . 1 . . . . . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 48 | . . . 3 4 . . . 3 23 6 . 2 . . . . . 7 Message Errors 5 | . . . . 2 . . . . 3 . . . . . . . . . Matter Fused 17 | . . . 1 2 . . . 2 6 1 . . . . . . . 5 Heat Flow Errors 8 | . . . . . . . . . 5 1 . . . . . . . 2 Energy Discharges 4 | . . . . . . . . . 3 1 . . . . . . . . Data Loss (minor) 8 | . . . 2 . . . . 1 3 1 . 1 . . . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . . . . Misfires 1 | . . . . . . . . . . 1 . . . . . . . . Alerts 3 | . . . . . . . . . 3 . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 937 | . . . . 206 32 18 42 362 . . . . . . . . . 277 Projectiles 31 | . . . . . . . . 31 . . . . . . . . . . Explosions 31 | . . . . . 2 18 11 . . . . . . . . . . . Melee 875 | . . . . 206 30 . 31 331 . . . . . . . . . 277 Knockbacks 153 | . . . . 4 . 55 19 41 3 2 . 3 2 11 4 . 9 . Impact 8 | . . . . 4 . . . 4 . . . . . . . . . . Kinetic 136 | . . . . . . 51 19 32 3 2 . 3 2 11 4 . 9 . Secondary 9 | . . . . . . 4 . 5 . . . . . . . . . . Self-Inflicted Damage 71 | . . . . . . . 38 22 . . . . . . . . 11 . Shots 2 | . . . . . . . 1 1 . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 337 | . 4 78 246 225 324 273 151 111 236 107 12 . 337 145 140 . . 187 Average Temperature 56 | . 3 16 58 95 86 65 42 28 81 49 8 . 68 41 68 . . 71 Received Heat Transfer 3262 | . 15 . 696 93 252 504 423 681 105 . . 9 45 220 75 . 63 81 Effects 1 | . . . . . . . . . . . . . 1 . . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Parts Fried 12 | . . . . 3 2 . . 3 . . . . . . . . . 4 Impact Corruptions 32 | . . . . 7 2 . . 11 . . . . . . . . . 12 Robots Melted 2 | . . . 2 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . Parts Melted 9 | . . . 7 1 . . 1 . . . . . . . . . . . Heat Transferred 3924 | . . 150 2072 407 518 185 . . . . . . 222 296 . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Fac DSF Fac Fac Upp Upp Res Gar Peak Influence 1151 | 20 82 273 469 265 351 352 1151 742 . . 5 142 220 339 . . 95 225 Initial 523 | . 11 26 24 154 . 126 80 523 . . . 2 64 92 . . 7 53 Average 320 | 6 41 185 319 167 222 154 658 591 . . 2 99 115 176 . . 63 159 Maximum Alert Level 4 | . . 1 2 1 1 1 4 3 . . . . 1 1 . . . 1 Low Security (%) 43 | 100 100 34 15 62 35 72 8 . . . 100 100 88 63 . . 100 92 Level 1 25 | . . 65 47 37 64 27 20 . . . . . 11 36 . . . 7 Level 2 22 | . . . 37 . . . 26 93 . . . . . . . . . . Level 3 8 | . . . . . . . 41 6 . . . . . . . . . . Level 4 . | . . . . . . . 2 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . . . 6 1 2 7 . 12 . . . 2 . 5 . . 3 . Investigation 13 | . . . 4 1 1 2 . 4 . . . . . 1 . . . . Extermination 5 | . . . . . . . . 4 . . . . . 1 . . . . Reinforcement 16 | . . . 2 . 1 2 . 4 . . . 2 . 3 . . 2 . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . 3 . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 1 . 2 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Fac DSF Fac Fac Upp Upp Res Gar Distress Signals 13 | . 2 . 2 . 4 2 . 3 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 266 | . 5 11 36 13 22 35 28 35 6 2 . 6 7 16 6 2 10 26 Peak Tracking Total 12 | . 2 6 6 12 7 6 6 4 4 2 . 3 4 7 4 2 7 12 Tactical Retreats 14 | . . . . 1 . 1 2 3 . . . . . 3 1 . 2 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Fac DSF Fac Fac Upp Upp Res Gar Traps Triggered 5 | . . . 1 . . 1 . 1 . . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Fac DSF Fac Fac Upp Upp Res Gar Machines Disabled 23 | . . . 1 . 3 4 5 7 . 1 . . . . . . 1 1 Max in Single Turn 6 | . . . 1 . 1 2 1 6 . 1 . . . . . . 1 1 Garrison Relay 6 | . . . . . . . 5 . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Fac DSF Fac Fac Upp Upp Res Gar Machines Accessed 52 | . 4 . 9 1 5 10 3 7 2 . 1 . 6 2 . . 1 1 Terminals 30 | . 3 . 6 . 2 7 3 2 . . 1 . 4 1 . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . 1 . . 2 . 2 . . . . 1 . . . . . Recycling Units 6 | . 1 . . . 1 . . 2 . . . . 1 1 . . . . Scanalyzers 5 | . . . 2 . 2 . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . 1 . Total Hacks 158 | . 12 . 40 1 25 24 8 20 2 . 1 . 17 4 . . 1 3 Successful 100 | . 6 . 27 1 21 11 3 14 2 . 1 . 8 4 . . 1 1 Failed 56 | . 5 . 12 . 4 13 5 6 . . . . 9 . . . . 2 Catastrophic 4 | . . . 1 . . 1 . . . . . . 2 . . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . Manual 71 | . 13 . 19 . 8 10 2 8 . . . . 10 1 . . . . Terminals 85 | . 11 . 20 . 6 17 8 6 . . 1 . 12 1 . . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 19 | . . . 4 . . 4 . 8 . . . . 3 . . . . . Recycling Units 10 | . 1 . . . 2 . . 2 . . . . 2 3 . . . . Scanalyzers 37 | . . . 16 . 17 . . 4 . . . . . . . . . . Garrison Access 4 | . . . . . . 3 . . . . . . . . . . 1 . Terminal Hacks 27 | . 3 . 6 1 1 4 2 1 2 . 1 . 4 1 . . . 1 Record 3 | . . . 1 . . . . . . . . . 2 . . . . . Robot Analysis 7 | . 2 . 4 . . . . 1 . . . . . . . . . . Open Door 9 | . . . . 1 . 4 1 . 2 . . . . 1 . . . . Open DSF 2 | . . . . . . . . . . . 1 . 1 . . . . . Emergency Access Points 2 | . . . . . . . 1 . . . . . . . . . . 1 Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 15 | . . . 3 . . 4 . 6 . . . . 2 . . . . . Scan Component 8 | . . . 2 . . 2 . 3 . . . . 1 . . . . . Repair 7 | . . . 1 . . 2 . 3 . . . . 1 . . . . . Recycling Unit Hacks 3 | . . . . . 1 . . . . . . . . 2 . . . . Report Inventory 2 | . . . . . 1 . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . . . Scanalyzer 33 | . . . 14 . 15 . . 4 . . . . . . . . . . Insert Component 17 | . . . 8 . 7 . . 2 . . . . . . . . . . Analyze 16 | . . . 6 . 8 . . 2 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . 1 . Unlock Access 2 | . . . . . . 1 . . . . . . . . . . 1 . Unauthorized Hacks 20 | . 3 . 4 . 4 2 1 3 . . . . 2 1 . . . . Terminals 12 | . 2 . 3 . 2 1 1 1 . . . . 2 . . . . . Botnet 12 | . 2 . 3 . 2 1 1 1 . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 1 . . 2 . . . . . 1 . . . . Reject 5 | . 1 . . . 1 . . 2 . . . . . 1 . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . . . . . . . . . Extract 2 | . . . 1 . 1 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . Reprogram 1 | . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 4 . 8 . 4 8 3 4 . . . . 5 1 . . 1 1 Full Trace Events 15 | . . . 5 . 1 2 2 4 . . . . . 1 . . . . Feedback Events 2 | . . . 1 . . . . 1 . . . . . . . . . . Corruption 2 | . . . 1 . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . 17 . 7 . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . 1 . . 2 . 3 . . . . 1 . . . . . Time 228 | . . . 26 . . 76 . 70 . . . . 56 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . 2 . . . . Parts Scanalyzed 14 | . . . 6 . 6 . . 2 . . . . . . . . . . Part Schematics Acquired 13 | . . . 6 . 6 . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Fac DSF Fac Fac Upp Upp Res Gar Used RIF Installer 2 | . . . . . . . 1 . . . . . . . . . . 1 Watcher Feeds 1 | . . . . . . . . . . . . . . . . . . 1 Robots Hacked 5 | . . . . . . . . . . . . . . . . . . 5 Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . . . . . . 5 Robot Hacks Applied 7 | . . . . . . . . . . . . . . . . . . 7 spike_heat 1 | . . . . . . . . . . . . . . . . . . 1 overload_power 2 | . . . . . . . . . . . . . . . . . . 2 go_dormant 1 | . . . . . . . . . . . . . . . . . . 1 overwrite_iff 2 | . . . . . . . . . . . . . . . . . . 2 formatsys_high 1 | . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 24 | . . . . . . . 19 . . . . . . . . . . 5 Machine Destruction 24 | . . . . . . . 19 . . . . . . . . . . 5 Attached 3 | . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Fac DSF Fac Fac Upp Upp Res Gar Total Allies 5 | . . 1 . 2 . . . . . . . . . . . . . 2 Largest Group 2 | . . 1 . 2 2 . . . . . . . . . . . . 2 Highest-Rated Group 65 | . . 31 . 48 48 . . . . . . . . . . . . 65 Highest-Rated Ally 42 | . . 31 . 31 31 . . . . . . . . . . . . 42 Total Orders 1 | . . . . . . 1 . . . . . . . . . . . . EXPLORE 1 | . . . . . . 1 . . . . . . . . . . . . Ally Attacks 24 | . . 6 . . 5 . . . . . . . . . . . . 13 Total Damage 535 | . . 85 . . 22 . . . . . . . . . . . . 428 Kills 6 | . . 2 . . 1 . . . . . . . . . . . . 3 Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Fac DSF Fac Fac Upp Upp Res Gar Robot Analysis Total 7 | . 2 . 4 . . . . 1 . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . 2 . . . . . 2 . . . Drone Launches 10 | . . . . . . 10 . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Fac DSF Fac Fac Upp Upp Res Gar Turns Passed 13497 | 64 375 426 1121 876 688 1778 1782 1421 2237 663 146 269 379 268 434 103 147 320 Spaces Moved 8117 | 36 359 535 679 422 296 694 828 660 1095 307 119 144 588 342 503 109 172 229 Core 20 | 7 1 . . . . . . . . . . . . . . . . 12 Treads 3907 | . . . 101 73 256 694 803 660 1095 225 . . . . . . . . Legs 628 | . . . 239 349 40 . . . . . . . . . . . . . Wheels 530 | 29 220 . . . . . 25 . . 82 119 55 . . . . . . Hover 1413 | . 138 535 339 . . . . . . . . . . . . 71 129 201 Flight 1619 | . . . . . . . . . . . . 89 588 342 503 38 43 16 Fastest Speed 24 | 50 56 56 52 160 163 160 105 160 163 110 108 36 33 24 74 34 45 34 Average Speed 125 | 82 72 56 102 184 166 162 161 162 197 207 108 89 33 29 75 84 49 75 Slowest Speed 550 | 100 250 56 330 190 190 163 163 165 243 243 108 196 33 125 82 111 125 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . 6 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 45 95 50 66 23 71 79 18 92 25 4 95 14 9 73 16 6 30 Regions Visited 18 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 13 | . . . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 17 | . . 1 . 3 . . . . 4 3 . . . . 5 1 . . Spaces Dug 11 | . . 1 1 1 . . . 8 . . . . . . . . . . Terrain Destroyed 78 | . . 1 1 1 21 18 5 22 . . . . . . 2 1 6 . Melee 9 | . . . 1 1 . . . 7 . . . . . . . . . . Projectile 18 | . . 1 . . . . . 8 . . . . . . 2 1 6 . AOE 51 | . . . . . 21 18 5 7 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Low Low Fac DSF Fac Fac Upp Upp Res Gar Total 10274 | 60 451 616 906 474 406 1218 1045 864 1140 326 136 257 729 462 534 120 207 323 Wait 638 | . 43 38 20 8 4 313 . 39 10 . 4 23 76 50 1 . 2 7 Move 8089 | 35 358 534 678 421 295 693 827 659 1094 306 118 143 576 341 502 108 172 229 Hop 5 | . . . . . . . . . . . . . 5 . . . . . Pick Up 303 | 13 15 8 39 8 23 44 18 26 10 6 6 24 16 16 6 . 8 17 Fast Attach . | . . . . . . . . . . . . . . . . . . . Attach 190 | 7 5 3 26 3 9 25 15 13 1 3 4 14 7 18 5 5 9 18 Detach 15 | . . . 1 . . . 2 . . . . 2 2 1 1 3 . 3 Swap 96 | . 2 2 8 2 10 24 9 13 2 . . 6 11 1 2 . . 4 Drop 204 | . 11 8 20 7 19 42 11 19 6 6 3 26 11 5 1 3 1 5 Fire 525 | 5 17 23 109 7 45 69 31 75 17 5 1 19 25 30 16 1 14 16 Melee 200 | . . . 5 18 1 2 132 20 . . . . . . . . . 22 Ram 1 | . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . 2 Rewire 1 | . . . . . . 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 5 | . . . . . . 5 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Low / DSF) -6/DSF -5/Factory -4/Factory (discovered 2 exits: *Upp / *Ext) -4/Upper Caves -4/Upper Caves -3/Research -3/Garrison History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 15) 356 | -10/Materials | Central database locked down 425 | -10/Materials | Discovered new exit (range 16) 440 | -10/Materials | Entered Mines 446 | -10/Mines | Learned Materials terminal intel 475 | -10/Mines | Discovered new exit (range 8) 506 | -10/Mines | Received a Mining Laser from a helpful Derelict 540 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 551 | -10/Mines | Learned Materials emergency access door positions 594 | -10/Mines | Build established: Scavenger-Mutant 727 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 729 | -10/Mines | Found Prototype Device 730 | -10/Mines | Identified Exp. Sensor Array 866 | -10/Mines | Entered Materials 866 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 868 | -9/Materials | Loaded intel: 12 terminal locations 1061 | -9/Materials | Discovered new exit (range 18) 1213 | -9/Materials | Discovered new exit (range 12) 1363 | -9/Materials | Repaired Hover Unit 1408 | -9/Materials | Lost 3 parts (1p1n1w) 1659 | -9/Materials | Identified exit to Mines 1741 | -9/Materials | Core integrity fell below 50% 1771 | -9/Materials | Lost 4 parts (1p2n1w) 1826 | -9/Materials | Central database locked down 1987 | -9/Materials | Entered Mines 2118 | -9/Mines | Assembled infested the area 2499 | -9/Mines | Met a Derelict shopkeep closing up shop 2623 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2793 | -9/Mines | Discovered new exit (range 10) 2806 | -9/Mines | Identified exit to Materials 2863 | -9/Mines | Entered Materials 2863 | -8/Materials | Accompanied by 2 allies 2863 | -8/Materials | Evolved 2 slots: Utility x2 2864 | -8/Materials | Identified exit to Factory 2868 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3353 | -8/Materials | Discovered exit to Factory (range 6) 3369 | -8/Materials | Discovered new exit (range 16) 3540 | -8/Materials | Identified exit to Storage 3551 | -8/Materials | Entered Storage 3670 | -8/Storage | Lost 9 allies 4170 | -8/Storage | Repaired Arm. Treads 4507 | -8/Storage | Garrison activated, responded to threat 4628 | -8/Storage | Garrison activated, responded to threat 4860 | -8/Storage | Build established: Mutant 4877 | -8/Storage | Repaired Flak Cannon 5187 | -8/Storage | Garrison activated, responded to threat 5262 | -8/Storage | Identified exit to Garrison 5329 | -8/Storage | Entered Garrison 5397 | -8/Garrison | Triggered checkpoint 5482 | -8/Garrison | Garrison Relay disabled 5497 | -8/Garrison | Garrison Relay disabled 5737 | -8/Garrison | Triggered checkpoint 5995 | -8/Garrison | Triggered checkpoint 6050 | -8/Garrison | Garrison Relay disabled 6115 | -8/Garrison | Discovered exit to Factory (range 10) 6303 | -8/Garrison | Triggered checkpoint 6343 | -8/Garrison | Garrison Relay disabled 6405 | -8/Garrison | Discovered exit to Factory (range 11) 6541 | -8/Garrison | Triggered checkpoint 6657 | -8/Garrison | Triggered checkpoint 6665 | -8/Garrison | Garrison Relay disabled 6690 | -8/Garrison | Installed Relay Interface Framework 6781 | -8/Garrison | Triggered checkpoint 6900 | -8/Garrison | Core integrity fell below 50% 6948 | -8/Garrison | Lost 6 parts (1p3n1u1w) 7092 | -8/Garrison | Discovered exit to Factory (range 11) 7111 | -8/Garrison | Entered Factory 7111 | -7/Factory | Evolved 2 slots: Utility x2 7199 | -7/Factory | Repaired Arm. Treads 7404 | -7/Factory | Build established: Scavenger-Mutant 7576 | -7/Factory | Discovered new exit (range 3) 7580 | -7/Factory | Identified exit to Lower Caves 7973 | -7/Factory | Build established: Mutant 8306 | -7/Factory | Repaired Lgt. Treads 8387 | -7/Factory | Repaired Arm. Treads 8442 | -7/Factory | Discovered exit to Lower Caves (range 16) 8532 | -7/Factory | Entered Lower Caves 8533 | -7/Lower Caves | Encountered a Warlord checkpoint 8628 | -7/Lower Caves | Learned location of 1 exit from Factory 8810 | -7/Lower Caves | Learned Factory stockpile data 9580 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10647 | -7/Lower Caves | Discovered new exit (range 8) 10711 | -7/Lower Caves | Identified exit to Lower Caves 10769 | -7/Lower Caves | Entered another Lower Caves area 10811 | -7/Lower Caves | Discovered new exit (range 13) 10838 | -7/Lower Caves | Identified exit to Factory 11432 | -7/Lower Caves | Entered Factory 11432 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11433 | -6/Factory | Identified exit to Lower Caves 11577 | -6/Factory | Identified exit to DSF 11578 | -6/Factory | Entered DSF 11617 | -6/DSF | Additional patrols routed to DSF 11818 | -6/DSF | Discovered new exit (range 15) 11846 | -6/DSF | Identified exit to Factory 11847 | -6/DSF | Entered Factory 11847 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12119 | -5/Factory | Repaired Field Propulsion Drive 12135 | -5/Factory | Discovered new exit (range 13) 12138 | -5/Factory | Identified exit to Factory 12226 | -5/Factory | Entered another Factory area 12226 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12327 | -4/Factory | Lost 3 parts (2n1u) 12443 | -4/Factory | Lost 6 parts (1p4n1u) 12465 | -4/Factory | Discovered new exit (range 9) 12469 | -4/Factory | Identified exit to Upper Caves 12488 | -4/Factory | Discovered new exit (range 6) 12489 | -4/Factory | Identified exit to Extension 12494 | -4/Factory | Entered Upper Caves 12527 | -4/Upper Caves | Encountered a Warlord checkpoint 12706 | -4/Upper Caves | Learned 4 Research zone layouts 12784 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12787 | -4/Upper Caves | Build established: Scavenger-Mutant 12875 | -4/Upper Caves | Spotted B-86 Titan 12877 | -4/Upper Caves | Lost 3 parts (2p1n) 12877 | -4/Upper Caves | Identified exit to Upper Caves 12928 | -4/Upper Caves | Entered another Upper Caves area 12992 | -4/Upper Caves | Spotted B-86 Titan 13027 | -4/Upper Caves | Discovered new exit (range 11) 13031 | -4/Upper Caves | Identified exit to Research 13031 | -4/Upper Caves | Entered Research 13031 | -3/Research | Evolved 2 slots: Utility x2 13062 | -3/Research | Garrison activated, responded to threat 13178 | -3/Research | Identified exit to Garrison 13178 | -3/Research | Entered Garrison 13186 | -3/Garrison | Triggered checkpoint 13188 | -3/Garrison | Garrison Relay disabled 13229 | -3/Garrison | Lost 4 parts (2p2w) 13285 | -3/Garrison | Spotted B-86 Titan 13309 | -3/Garrison | Expanded RIF knowledge: Watcher Feeds 13382 | -3/Garrison | Lost 8 parts (3n5u) 13437 | -3/Garrison | Build established: Hacker-Mutant 13479 | -3/Garrison | Triggered checkpoint 13483 | -3/Garrison | Triggered checkpoint 13489 | -3/Garrison | Core integrity fell below 50% 13497 | -3/Garrison | Core integrity fell below 20% 13498 | -3/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13485_ Hvy. Machine Gun destroyed. 13485_ Slug penetrates S-43 Plague. 13485_ Quantum Rifle destroyed. 13486_ Dropped Energy Filter. 13487_ Acquired Xenon Bombardment Thruster. 13488_ Knocked back. 13488_ Penetrated by Slug. 13488_ S-43 Plague destroyed. 13489_ Acquired Lgt. Antimatter Reactor. 13490_ S-43 Plague destroyed. 13491_ Champion 8a destroyed. 13492_ Relay Coupler [Brawler] destroyed. 13493_ Acquired Hvy. Machine Gun. 13494_ Energy Well destroyed. 13495_ Acquired Xenon Bombardment Thruster. 13496_ System corrupted: Matter fused (-9). 13496_ Acquired 85 matter. 13498_ Core Analyzer destroyed. 13498_ Penetrated by Slug. 13498_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????# #?#######?????????# #? | | ????????????????????????# #?????????????????# #? | | ????????????????????????# #?????????????????# #? | | ????????????????????????# #?????????????????# #? | | ????//??????????????????# #?????????????????# #? | | ????????????????????????# #???????????????### #? | | ????++??????????????????# #???????????????# #? | | ????????????????????????# #???????????????+ #? | | ????????????????????????# #???????????????# #? | | ????????????????????????# #???????????????### #? | | ????????????????????????# #?????????????????# #? | | ????????????????????????# #?????????????????# #? | | ????????????????????????# #?????????????????# #? | | ????????????????????????# #?????????????????# #? | | ????????????????????????# #?????????????????# #? | | ????????????????????????# #?????????????????# #? | | ????????????????????????# #?????????????????# #? | | ????????????????????????#+;##############+#### #? | | ????????????????????????# #? | | ??????+?????????????????# #? | | ??????+????????????????##^ ######################? | | ???????????????????????#; # #??????????????????? | | ??????????????????????##; ;%##??????????????????? | | ??????????????????????# ; %;; #??????????????????? | | ??????????????????????# ; ; #??????????????????? | | ??????????????????######;@ ;;#???????????????????? | | ??????????????????# #; ; #???????????????????? | | ????? ###+#####++## #= ###???????????????????? | | ???? %s%% #????????????????????? | | ???? s% #????????????????????? | | ???? s % ##???????????????????? | | ??????###+#### ## ;; [ ;#???????????????????? | | ?????????????# ## s ;; s###??????????????????? | | ???????????+ BB %! =%#??????????????????? | | ???????????# BB % s=#??????????????????? | | ???????????# s#??????????????????? | | ???????????# s #??????????????????? | | ???????????### ## ## ###??????????????????? | | ?????????????# ?# ?# #????????????????????? | | ???????????? ? ? #????????????????????? | | ?????????? ? +????????????????????? | | ?????????+#### #????????????????????? | | ?????????????## ##"""?## #????????????????????? | | ??????????????# ???????# #????????????????????? | | ??????????????# ????????# #????????????????????? | | ??????+???????+ ????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ???????????+????????????# #??+?????????????+???? | | ????????????????????????# ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 26 Energy Capacity 675 Matter Stores 404 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 65 Targeting Accuracy 8 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 3 Energy Filtering 30 Particle Charging 15 Salvage Targeting 2 Offensive Hacking 24 Relay Coupler Types 2 Relay Coupler Value 74 Item Schematics ----------------- Hover Unit | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Utility Shielding | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Extracted Transport Network Coupler | -9/Materials | Extracted Huge Storage Unit | -9/Materials | Extracted Imp. Treads | -9/Materials | Extracted Lrg. Battery | -9/Materials | Extracted Lgt. EM Pulse Cannon | -9/Materials | Extracted Disposable Heat Sink | -9/Materials | Extracted VTOL Module | -9/Materials | Extracted Field Recycling Unit | -9/Materials | Extracted Visual Processing Unit | -9/Materials | Extracted Welding Torch | -9/Materials | Extracted Core Analyzer | -8/Materials | Scanalyzed Com. Battery | -8/Materials | Extracted Lgt. Armor Plating | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Flak Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed TimingTimingAnalyzer Manual? 0 Play Time 02:57:39 Cumulative 141.2 hours Start 2024.04.15 @ 20:41:20 End 2024.04.15 @ 23:43:14 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 25 Rogue 0 Adventurer 25 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 61% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9bbb467a-a314-4d87-8736-280bf85e4ad8