Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.24 @ 17:32:38 Player: OctagonalPrism Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (72) 360 Value Destroyed (1839) 1839 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (117) 117 TOTAL SCORE: 3516 Bonus ------- High Alert Combat Kills 117 Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Sensor Array Signal Interpreter > --- WEAPON (2) ------- Improved Medium Laser > --- INVENTORY (5) ---- Small Battery (100) Hacking Suite Hacking Suite Hacking Suite Scythe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Improved EM Shotgun Improved Medium Laser > --- INVENTORY -------- Small Battery Structural Scanner Hacking Suite Hacking Suite Hacking Suite Hacking Suite Rocket Launcher Hammer [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon Small Laser Energy Gun Small Laser Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 46 | 7 4 1 34 Power 5 | 1 1 . 3 Engine 4 | 1 . . 3 Core 1 | . 1 . . Reactor . | . . . . Propulsion 9 | 2 . . 7 Treads 9 | 2 . . 7 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 2 1 1 6 Device 8 | 1 1 1 5 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 22 | 2 2 . 18 Energy Gun 17 | 2 2 . 13 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon 3 | . . . 3 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 15 | . 1 1 13 Power 2 | . . . 2 Propulsion 5 | . . 1 4 Utility 4 | . 1 . 3 Weapon 4 | . . . 4 Highest Loss Streak 5 | . 1 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 99 98 89 Engine 6 | . 6 . 9 Core 5 | . 7 14 1 Treads 23 | . 28 26 19 Device 17 | . 13 14 20 Storage 12 | . 14 14 11 Processor 3 | . . . 7 Energy Gun 23 | . 27 28 19 Peak Build Rating 18 | 9 12 12 18 Average Rating 12 | 5 10 11 14 On Entrance 7 | . 9 11 11 Naked Turns . | . . . . Heaviest Build 22 | 13 14 14 22 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 4 | 2 . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | . 7 7 8 Average Carried 5 | . 4 6 7 Final Capacity 8 | 8 8 8 5 Final Carried 7 | . 6 7 5 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 669 | 228 101 15 325 Remotely . | . . . . Salvage Created 2494 | 120 489 119 1766 Parts 152 | 12 34 2 104 Haulers Intercepted 4 | . 1 . 3 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 45 | . 9 1 35 Melee 2 | . . . 2 Guns 36 | . 9 1 26 AOE 6 | . . . 6 Classes Destroyed 11 | 1 7 . 3 Builder 4 | . 1 . 3 Tunneler 5 | 5 . . . Hauler 4 | . 1 . 3 Recycler 2 | . 1 1 . Operator 5 | . 1 . 4 Watcher 7 | . 3 . 4 Swarmer 6 | . 3 . 3 Grunt 28 | . 6 1 21 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 9 | . . . 9 Best Kill Streak 6 | 4 3 1 6 Combat Bots Only 5 | . 3 1 5 Max Kills in Single Turn 4 | 1 1 1 4 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 246 | . 57 9 180 Missed 63 | . 10 3 50 Damage Taken 2555 | . 564 76 1915 Core 611 | . 122 24 465 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 80 | . 43 . 37 Core Remaining (%) 70 | 100 . 41 . Volleys Fired 197 | 5 66 7 119 Largest 2 | 2 2 2 2 Hottest 112 | 80 90 90 112 Shots Fired 354 | 10 131 15 198 Gun 349 | 10 131 15 193 Cannon . | . . . . Launcher 5 | . . . 5 Special . | . . . . Kinetic . | . . . . Thermal 337 | 10 131 15 181 Explosive 5 | . . . 5 Electromagnetic 12 | . . . 12 Robot Hit Streak 21 | 3 11 8 21 Robot Miss Streak 5 | 1 3 3 5 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 251 | 7 81 10 153 Core Hits 116 | 5 32 5 74 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 15 | . . . 15 Burn 14 | . . . 14 Smash 1 | . . . 1 Melee Attacks 18 | . . . 18 Impact 18 | . . . 18 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4033 | 78 955 128 2872 Guns 3254 | 78 955 128 2093 Cannons . | . . . . Explosions 560 | . . . 560 Melee 219 | . . . 219 Ramming . | . . . . Kinetic . | . . . . Thermal 3101 | 78 955 128 1940 Explosive 560 | . . . 560 Electromagnetic 153 | . . . 153 Impact 219 | . . . 219 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 1 | . 1 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 16 | . 12 4 . Message Errors 5 | . 5 . . Matter Fused 3 | . 2 1 . Heat Flow Errors 2 | . 2 . . Energy Discharges 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Data Loss (major) 1 | . . 1 . Misfires 1 | . . 1 . Alerts 1 | . . 1 . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 81 | . . . 81 Projectiles . | . . . . Explosions 20 | . . . 20 Melee 61 | . . . 61 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 17 | . . . 17 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 276 | 18 276 31 66 Average Temperature 48 | 12 80 26 13 Received Heat Transfer 1038 | . 297 63 678 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles . | . . . . Parts Fried 3 | . . . 3 Impact Corruptions 3 | . . . 3 Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 27 | . 6 . 21 Heat Transferred 8630 | 175 2255 335 5865 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 633 | 25 176 64 633 Initial 24 | . 16 24 . Average 179 | 9 69 28 307 Maximum Alert Level 2 | . . . 2 Low Security (%) 60 | 100 100 100 20 Level 1 24 | . . . 49 Level 2 15 | . . . 30 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 2 . 6 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 5 | . . . 5 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 80 | . 22 4 54 Peak Tracking Total 6 | . 3 2 6 Tactical Retreats 5 | . 2 1 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 4 | . 2 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 14 | . 8 1 5 Terminals 10 | . 7 . 3 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 45 | . 32 1 12 Successful 29 | . 19 1 9 Failed 16 | . 13 . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 20 | . 14 . 6 Terminals 38 | . 30 . 8 Fabricators . | . . . . Repair Stations 4 | . 2 . 2 Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 12 1 2 Robot Analysis 3 | . 3 . . Prototype ID Bank 2 | . 2 . . Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 2 | . 1 . 1 Investigation Status 1 | . . . 1 Zone Layout 3 | . 3 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 . 2 Scan Component 2 | . 1 . 1 Repair 2 | . 1 . 1 Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 5 . 4 Terminals 8 | . 5 . 3 Assimilate 2 | . 2 . . Botnet 4 | . 2 . 2 Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Reject 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 13 | . 8 . 5 Full Trace Events 6 | . 5 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 . 1 Time 64 | . 26 . 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 . . Highest-Rated Group 10 | . 10 . . Highest-Rated Ally 10 | . 10 . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 3579 | 124 1284 405 1766 Spaces Moved 1696 | 66 632 232 766 Core 11 | 7 . . 4 Treads 1685 | 59 632 232 762 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 160 | 151 160 160 161 Slowest Speed 250 | 160 160 160 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 52 | 4 81 60 65 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug 9 | . . . 9 Terrain Destroyed 37 | . . . 37 Melee 4 | . . . 4 Projectile . | . . . . AOE 33 | . . . 33 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2157 | 77 771 251 1058 Wait 180 | . 64 11 105 Move 1693 | 65 631 231 766 Hop . | . . . . Pick Up 14 | . 5 1 8 Fast Attach 19 | 7 2 . 10 Attach 5 | . . . 5 Detach . | . . . . Swap 22 | . 2 1 19 Drop 9 | . 1 . 8 Fire 197 | 5 66 7 119 Melee 18 | . . . 18 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Sto x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 606 | -10/Materials | Identified exit to Mines 730 | -10/Materials | Repaired Sml. Laser 743 | -10/Materials | Discovered new exit (range 5) 1169 | -10/Materials | Discovered new exit (range 5) 1409 | -10/Materials | Entered Mines 1446 | -10/Mines | Found the Drone Emporium 1609 | -10/Mines | Core integrity fell below 50% 1804 | -10/Mines | Discovered new exit (range 5) 1814 | -10/Mines | Entered Materials 1814 | -9/Materials | Evolved 2 slots: Utility x2 2127 | -9/Materials | Core integrity fell below 50% 2159 | -9/Materials | Lost 4 parts (1p1n1u1w) 2430 | -9/Materials | Build established: Scavenger-Mutant 2460 | -9/Materials | Discovered new exit (range 16) 2511 | -9/Materials | Identified exit to Materials 2874 | -9/Materials | Discovered new exit (range 5) 2879 | -9/Materials | Identified exit to Storage 3057 | -9/Materials | Core integrity fell below 20% 3311 | -9/Materials | Discovered exit to Storage (range 8) 3333 | -9/Materials | Repaired Imp. Heat Sink 3414 | -9/Materials | First assault squad dispatched 3455 | -9/Materials | Discovered exit to Materials (range 8) 3581 | -9/Materials | Crushed by falling debris 3581 | -9/Materials | Smashed by cave-in Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. Flight Unit melted. S-10 Pest destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired 15 matter. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. Crushed by falling debris. Sml. Storage Unit destroyed. System corrupted by crushing effect (+3). Cld. Ion Engine destroyed. System corrupted by crushing effect (+3). Beam Rifle destroyed. System corrupted by crushing effect (+4). Imp. Heat Sink destroyed. System corrupted by crushing effect (+3). 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