Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.14 @ 22:47:48 Player: shreknel Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (61) 305 Value Destroyed (2123) 2123 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 6223 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 0/1000 Matter 199/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (0) Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Sensor Array Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Advanced Targeting Computer Improved Shield Generator System Shield > --- WEAPON ----------- Tesla Rifle Flak Cannon > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Light Treads Large Storage Unit Small Matter Pod Enhanced Optical Array Sensor Array Improved Signal Interpreter Improved Targeting Computer Heavy Laser Gatling Laser Light EM Pulse Cannon Heavy Assault Rifle Gauss Rifle Coil Gun [Rating: 61] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Flak Cannon Energy Gun Improved EM Shotgun Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 3 | . . . 1 . 1 1 Utility 7 | . . 2 1 2 1 1 Weapon . | . . . . . . . Parts Attached 59 | 6 2 19 11 7 4 10 Power 10 | 1 . 4 2 1 1 1 Engine 8 | 1 . 4 2 . 1 . Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 20 | 2 . 6 6 1 1 4 Treads 10 | . . 6 . . . 4 Leg 8 | . . . 6 1 1 . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 2 4 2 4 2 3 Device 5 | . 1 2 . 1 . 1 Storage 3 | 1 . 1 . 1 . . Processor 8 | . 1 1 1 2 1 2 Hackware 1 | . . . . . 1 . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 11 | 2 . 5 1 1 . 2 Energy Gun 5 | 1 . 3 . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 . 2 1 . . 1 Ballistic Cannon 1 | . . . . 1 . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 22 | . . 5 3 2 . 12 Power 1 | . . 1 . . . . Propulsion 7 | . . 1 1 1 . 4 Utility 6 | . . 1 . 1 . 4 Weapon 8 | . . 2 2 . . 4 Highest Loss Streak 8 | . . 2 1 1 . 8 To Critical Strikes 1 | . . 1 . . . . Average Backups 13 | 2 7 13 14 14 14 14 Power 2 | . 1 2 2 3 2 2 Propulsion 2 | 1 4 3 2 1 . . Utility 5 | . 1 4 6 5 6 5 Weapon 4 | . 1 3 4 4 5 5 Tool/Special . | . . . . . . . Unused Backups 24 | . 1 5 2 . 2 14 Power 6 | . . 2 1 . 1 2 Propulsion . | . . . . . . . Utility 6 | . . . . . 1 5 Weapon 12 | . 1 3 1 . . 7 Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 96 99 99 96 96 91 Engine 6 | . 14 11 9 1 . 4 Core 1 | . . . . 5 5 . Treads 9 | . . 16 . . 1 19 Leg 11 | . . . 26 22 21 6 Wheel 3 | . 28 5 . . . . Device 11 | . 4 11 9 9 13 14 Storage 8 | . 14 11 9 9 6 4 Processor 22 | . 5 21 18 29 26 21 Hackware 1 | . . . . . 5 3 Protection 1 | . . . 8 . . . Energy Gun 8 | . 14 18 8 . . 3 Ballistic Gun 5 | . 14 3 9 7 6 . Ballistic Cannon 2 | . . . . 6 6 4 Peak Build Rating 61 | 6 7 18 23 33 42 61 Average Rating 28 | 4 6 15 20 29 36 54 On Entrance 17 | . 6 7 16 20 33 42 Avg Prop Armor Cover (%) 4 | . . . . . 7 3 Naked Turns 37 | . . . . . . 37 Heaviest Build 56 | 13 14 34 38 56 40 51 Greatest Support 113 | 32 32 43 41 38 53 113 Greatest Overweight (x) 1 | . . 1 1 1 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 14 | 7 8 14 15 15 15 14 Most Carried 15 | 6 8 15 15 15 15 15 Average Carried 13 | 3 7 13 14 14 14 14 Final Capacity 15 | 8 8 15 15 15 15 5 Final Carried 15 | 6 8 15 15 15 15 5 Class Distribution -------------------- 39% | Mutant 29% | Skirmisher 16% | Scavenger-Skirmisher 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1481 | 222 44 401 208 141 264 201 Remotely . | . . . . . . . Salvage Created 2044 | . 44 1064 364 141 165 266 Parts 127 | . 2 70 24 9 10 12 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 51 | . 1 28 8 4 3 7 Guns 38 | . 1 23 8 2 1 3 Cannons 8 | . . . . 2 2 4 AOE 5 | . . 5 . . . . Classes Destroyed 10 | . 2 4 1 1 1 1 Worker 2 | . . 2 . . . . Operator 1 | . . . . . 1 . Watcher 7 | . 1 4 1 1 . . Swarmer 14 | . . 10 2 . . 2 Grunt 21 | . 1 12 2 2 3 1 Brawler 1 | . . . . . . 1 Duelist 2 | . . 1 . 1 . . Sentry 9 | . . 5 3 . . 1 Hunter 1 | . . . 1 . . . Programmer 3 | . . . . 1 . 2 Best Kill Streak 4 | . 1 4 2 3 1 3 Combat Bots Only 4 | . 1 4 2 3 1 3 Max Kills in Single Turn 2 | . 1 2 1 1 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 397 | . 8 111 63 23 19 173 Missed 105 | . 3 21 19 10 4 48 Hits 292 | . 5 90 44 13 15 125 Melee 7 | . . 1 . 2 . 4 Projectile 285 | . 5 89 44 11 15 121 AOE 2 | . . . . . . 2 Critical Strikes 15 | . . 4 1 . 3 7 Damage Taken 4782 | . 57 1261 593 238 210 2423 Core 1436 | . 23 303 66 14 29 1001 Absorbed by Shields 304 | . . 45 . . 79 180 Core Remaining (%) 82 | 100 90 24 88 98 96 . Volleys Fired 174 | . 4 76 33 16 14 31 Largest 2 | . 2 2 2 2 2 2 Hottest 108 | . 60 108 84 65 65 102 Shots Fired 332 | . 8 152 66 32 28 46 Gun 271 | . 8 152 66 16 14 15 Cannon 61 | . . . . 16 14 31 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 182 | . 4 47 33 32 28 38 Thermal 113 | . 4 76 33 . . . Explosive . | . . . . . . . Electromagnetic 37 | . . 29 . . . 8 Robot Hit Streak 18 | . 2 18 13 7 9 11 Robot Miss Streak 6 | . 1 3 3 5 4 6 Penetration Max 1 | . . . . 1 1 . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 229 | . 4 100 43 26 23 33 Core Hits 152 | . 3 53 18 17 17 44 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 9 | . . 2 6 . 1 . Burn 7 | . . 2 5 . . . Destroy 2 | . . . 1 . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4832 | . 51 2343 666 535 460 777 Guns 3033 | . 51 1554 666 297 250 215 Cannons 989 | . . . . 238 210 541 Explosions 789 | . . 789 . . . . Melee . | . . . . . . . Ramming 21 | . . . . . . 21 Kinetic 2403 | . 40 337 362 535 460 669 Thermal 1778 | . 11 1463 304 . . . Explosive . | . . . . . . . Electromagnetic 630 | . . 543 . . . 87 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . . 1 . 13 Average Corruption 4 | . . . . 1 . 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . 1 . 9 Message Errors 4 | . . . . 1 . 3 Matter Fused 4 | . . . . . . 4 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 192 | . . 192 . . . . Projectiles . | . . . . . . . Explosions 192 | . . 192 . . . . Melee . | . . . . . . . Knockbacks 30 | . . . . 7 7 16 Impact . | . . . . . . . Kinetic 25 | . . . . 7 5 13 Secondary 5 | . . . . . 2 3 Self-Inflicted Damage 287 | . . 278 . . . 9 Shots 6 | . . 6 . . . . Rammed 4 | . . . . . . 4 Targets Rammed 4 | . . . . . . 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 246 | . 12 246 143 5 24 12 Average Temperature 53 | . 10 65 42 2 10 6 Received Heat Transfer 754 | . 27 292 153 45 124 113 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . 1 . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 3726 | . 25 2554 1147 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . 5 . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 2 | . . 2 1 . . . Low Security (%) 90 | 100 100 77 89 100 100 100 Level 1 7 | . . 16 10 . . . Level 2 2 | . . 6 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 475 | . 20 475 214 92 67 70 Initial 197 | . . . 197 72 . 15 Average 67 | . 1 115 174 20 12 6 Influence Increases 1746 | . 27 1015 264 127 121 192 Destroy 0b10 Robot/C 1020 | . 20 560 160 80 60 140 Destroy 0b10 Robot/NC 50 | . 5 30 5 5 5 . Destroy Leader 254 | . 2 138 62 22 10 20 Successful Hack 29 | . . 5 5 19 . . Disable Machine 165 | . . 150 15 . . . Destroy Structure 63 | . . 57 2 1 1 2 Lose Combat Pursuer 165 | . . 75 15 . 45 30 Influence Decreases 1688 | . 27 546 572 288 89 166 Entered New Map 378 | . . . 272 89 . 17 Time Decay 1176 | . 27 496 270 189 89 105 Lost Part 134 | . . 50 30 10 . 44 Squads Dispatched 10 | . 1 4 1 1 2 1 Investigation 1 | . . 1 . . . . Extermination 3 | . . . . 1 1 1 Reinforcement 6 | . 1 3 1 . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 2 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 7 | . . 5 . . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 112 | . 8 46 18 5 12 23 Peak Tracking Total 12 | . 6 7 4 3 6 12 Tactical Retreats 6 | . . 2 1 . 2 1 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 3 | . . 1 . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 11 | . . 10 1 . . . Max in Single Turn 4 | . . 4 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 13 | . 2 2 1 4 2 2 Terminals 9 | . 2 1 1 2 1 2 Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 24 | . 3 8 2 5 4 2 Successful 12 | . 1 4 1 4 2 . Failed 12 | . 2 4 1 1 2 2 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 17 | . 3 4 2 3 3 2 Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Scanalyzers 4 | . . 4 . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 1 2 1 2 2 . Record 1 | . . . . . 1 . Prototype ID Bank 1 | . . . 1 . . . Alert Level 1 | . . 1 . . . . Locate Traps 2 | . . . . 1 1 . Maintenance Status 1 | . 1 . . . . . Zone Layout 2 | . . 1 . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . Report Inventory 2 | . . . . 2 . . Scanalyzer 2 | . . 2 . . . . Retrieve Study 2 | . . 2 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 8 | . 1 2 1 2 1 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . 2 . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 4693 | . 58 1709 587 716 765 858 Optics 2299 | . . . . 716 765 818 Sensors 3391 | . . 465 587 716 765 858 Terrain 1932 | . 58 1244 . . . 630 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 4922 | 48 181 1730 587 716 765 895 Spaces Moved 2591 | 33 159 889 282 365 407 456 Core 62 | 2 . . . . . 60 Treads 1000 | . . 637 . . . 363 Legs 1087 | . . . 282 365 407 33 Wheels 442 | 31 159 252 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 100 110 110 116 50 Average Speed 146 | 96 100 143 150 160 166 142 Slowest Speed 240 | 100 100 160 185 185 185 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 3 30 58 25 9 13 15 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 58 | . . 58 . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 58 | . . 58 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3383 | 46 172 1198 382 465 468 652 Wait 472 | 2 4 174 42 73 36 141 Move 2585 | 32 158 888 281 364 406 456 Hop . | . . . . . . . Pick Up 49 | 6 3 22 8 3 2 5 Fast Attach 14 | 6 1 . . 2 1 4 Attach 23 | . . 9 4 4 2 4 Detach 3 | . . 1 . 1 1 . Swap 27 | . 1 11 7 1 3 4 Drop 32 | . 1 17 7 1 3 3 Fire 174 | . 4 76 33 16 14 31 Melee . | . . . . . . . Ram 4 | . . . . . . 4 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 49 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 3) 152 | -10/Materials | Identified exit to Materials 230 | -10/Materials | Entered another Materials area 230 | -9/Materials | Evolved 2 slots: Utility x2 304 | -9/Materials | Build established: Mutant 486 | -9/Materials | Discovered new exit (range 16) 564 | -9/Materials | Identified exit to Mines 1589 | -9/Materials | Core integrity fell below 50% 1906 | -9/Materials | Discovered new exit (range 15) 1959 | -9/Materials | Identified exit to Materials 1960 | -9/Materials | Entered another Materials area 1960 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2172 | -8/Materials | Build established: Scavenger-Mutant 2529 | -8/Materials | Discovered new exit (range 14) 2546 | -8/Materials | Identified exit to Factory 2547 | -8/Materials | Entered Factory 2547 | -7/Factory | Evolved 2 slots: Utility x2 2908 | -7/Factory | Build established: Scavenger-Skirmisher 3250 | -7/Factory | Discovered new exit (range 7) 3261 | -7/Factory | Identified exit to Factory 3263 | -7/Factory | Entered another Factory area 3263 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3299 | -6/Factory | Build established: Skirmisher 3930 | -6/Factory | Build established: Scavenger-Skirmisher 4018 | -6/Factory | Discovered new exit (range 8) 4026 | -6/Factory | Identified exit to Factory 4028 | -6/Factory | Entered another Factory area 4028 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4202 | -5/Factory | Discovered new exit (range 6) 4210 | -5/Factory | Identified exit to Upper Caves 4371 | -5/Factory | Build established: Skirmisher 4691 | -5/Factory | Lost 3 parts (3u) 4872 | -5/Factory | System corruption reached 10% 4886 | -5/Factory | Released all parts (9) 4892 | -5/Factory | Core integrity fell below 50% 4916 | -5/Factory | Lost 8 parts (4n1u3w) 4917 | -5/Factory | Core integrity fell below 20% 4923 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04887_ R-10 Processor collects Lgt. Treads+. 04888_ Slug penetrates H-66 Slayer. 04888_ Penetrated by Slug. 04890_ R-10 Processor collects Lrg. Storage Unit. 04891_ Slug penetrates R-10 Processor. 04892_ Penetrated by Slug. 04894_ ALERT: Cargo convoy en route, clear transfer corridor. 04894_ R-10 Processor collects Unknown Hover Unit. 04894_ Recycling Unit disabled. 04895_ Slug penetrates S-27 Virus. 04895_ Slug penetrates Recycling Unit. 04895_ Penetrated by Slug. 04910_ System corrupted: Component data lost. 04911_ Slammed into R-10 Processor. 04913_ Slammed into U-05 Engineer. 04920_ Slammed into P-80 Master. 04921_ Slammed into K-01 Serf. 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""" | | ???????????????????????????????????"???#? ?? | | ????????????????????????????????????Y????? ??? ! | | ????????????????????????????????????????????? | | ?????????????????????????????????#???? #?? ?? | | ????????????????????????????????????#?#??#???##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetaProjectileCartridge Manual? 0 Play Time 01:25:28 Cumulative 34.7 hours Start 2026.04.14 @ 18:44:30 End 2026.04.14 @ 22:47:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 0edf3ce7-0ff1-4ff4-8e2c-b81f598a246a