Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 12:57:35 Player: AbsoluteZero Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (824) 824 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2814 Bonus ------- None Cogmind --------- Core Integrity 456/550 Matter 300/300 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Rolling (105) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Wheel Compact Wheel > --- UTILITY (4) ------ Medium Storage Unit Improved Power Shielding Improved Weapon Shielding > --- WEAPON (2) ------- Improved Grenade Launcher Heavy Hammer > --- INVENTORY (10) --- Ion Engine Ion Engine Ion Engine Nuclear Core Large Storage Unit EM Shotgun Improved Assault Rifle Improved Assault Rifle Improved Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Improved Power Shielding Improved Weapon Shielding > --- WEAPON ----------- Improved Grenade Launcher Heavy Hammer > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Nuclear Core Large Storage Unit EM Shotgun Improved Assault Rifle Improved Assault Rifle Improved Grenade Launcher Heavy Hammer [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Heavy Hammer Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 38 | 6 8 13 1 10 Power 3 | 1 . 1 . 1 Engine 3 | 1 . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . 4 . 4 Treads . | . . . . . Leg 3 | 2 . 1 . . Wheel 7 | . . 3 . 4 Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 4 2 1 3 Device 1 | . 1 . . . Storage 6 | 1 3 1 1 . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . 1 . 3 Artifact . | . . . . . Weapon 14 | 2 4 6 . 2 Energy Gun 5 | 1 3 1 . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . 2 . . Ballistic Cannon . | . . . . . Launcher 4 | . 1 1 . 2 Special Weapon . | . . . . . Impact Weapon 2 | . . 2 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Corrupted Parts 2 | . 1 . . 1 System Corruption 2 | . 1 . . 1 Parts Lost 6 | . . . 2 4 Power . | . . . . . Propulsion 4 | . . . 1 3 Utility 2 | . . . 1 1 Weapon . | . . . . . Highest Loss Streak 3 | . . . 2 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 80 | . 85 94 83 64 Engine 10 | . 14 11 11 9 Leg 12 | . 28 28 . . Wheel 11 | . . 4 25 15 Device 6 | . . 11 11 4 Storage 10 | . 14 11 11 9 Protection 4 | . . 5 2 8 Energy Gun 8 | . 21 15 . . Ballistic Gun 1 | . 5 2 . . Launcher 2 | . . . . 7 Impact Weapon 9 | . . 3 22 10 Naked Turns . | . . . . . Heaviest Build 37 | 11 26 37 37 30 Greatest Support 48 | 20 20 48 48 32 Greatest Overweight (x) 9 | 1 1 1 1 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 10 Average Capacity 10 | 7 9 10 11 10 Most Carried 10 | 1 9 10 10 10 Average Carried 8 | . 4 9 9 10 Final Capacity 15 | 8 10 15 10 10 Final Carried 10 | 1 9 9 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 636 | 202 35 136 127 136 Remotely . | . . . . . Salvage Created 1320 | . 39 202 233 846 Parts 48 | . 8 13 10 17 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 22 | . 4 5 6 7 Melee 6 | . . . 3 3 Guns 4 | . 1 3 . . AOE 8 | . 3 2 . 3 Classes Destroyed 10 | . 2 3 . 5 Worker 1 | . . . . 1 Builder 2 | . . . . 2 Hauler 1 | . . 1 . . Recycler 6 | . . . . 6 Watcher 2 | . . 1 . 1 Swarmer 6 | . 3 3 . . Grunt 10 | . 1 1 6 2 Brawler 2 | . . 1 . 1 Sentry 2 | . . . . 2 Hunter 2 | . . . . 2 Best Kill Streak 7 | . 4 5 3 7 Combat Bots Only 4 | . 4 3 3 3 Max Kills in Single Turn 2 | . 2 2 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 2 . 1 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 778 | . 49 96 326 307 Core 205 | . 23 17 71 94 Absorbed by Shields . | . . . . . Redirected to Shielding 37 | . . . . 37 Core Remaining (%) 89 | 100 90 . 78 . Volleys Fired 20 | . 4 12 . 4 Largest 2 | . 2 2 . 1 Hottest 90 | . 90 90 . 36 Shots Fired 33 | . 6 23 . 4 Gun 26 | . 4 22 . . Cannon . | . . . . . Launcher 7 | . 2 1 . 4 Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive 7 | . 2 1 . 4 Electromagnetic 26 | . 4 22 . . Robot Hit Streak 6 | . 2 6 . . Robot Miss Streak 5 | . 2 5 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 54 | . 2 15 13 24 Core Hits 33 | . 5 12 3 13 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 6 | . . . 2 4 Critical Strikes 8 | . . . 3 5 Smash 8 | . . . 3 5 Melee Attacks 49 | . . . 20 29 Impact 49 | . . . 20 29 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 9 | . . . . 9 Combat Hostiles . | . . . . . Follow-up Attacks 3 | . . . 2 1 Damage Inflicted 2459 | . 234 351 575 1299 Guns 231 | . 27 204 . . Cannons . | . . . . . Explosions 530 | . 207 147 . 176 Melee 1698 | . . . 575 1123 Ramming . | . . . . . Kinetic . | . . . . . Thermal 70 | . . 70 . . Explosive 460 | . 207 77 . 176 Electromagnetic 231 | . 27 204 . . Impact 1698 | . . . 575 1123 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . 1 Average Corruption 1 | . 1 . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 553 | . . . 154 399 Projectiles . | . . . . . Explosions . | . . . . . Melee 553 | . . . 154 399 Knockbacks 5 | . . . 2 3 Impact 4 | . . . 1 3 Kinetic . | . . . . . Secondary 1 | . . . 1 . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 160 | . 72 3 . 160 Average Temperature 46 | . 33 3 . 74 Received Heat Transfer 387 | . 18 12 213 144 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 16 | . . 2 3 11 Impact Corruptions 21 | . . . 4 17 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | . . 150 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 370 | . 168 264 164 370 Initial 70 | . . 70 44 63 Average 150 | . 17 185 142 247 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 71 | 100 100 51 100 40 Level 1 28 | . . 48 . 59 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 1 . 2 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . . 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 5 11 6 21 Peak Tracking Total 9 | . 4 3 3 9 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 5 | . 2 1 1 1 Terminals 3 | . 1 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 5 2 1 4 Successful 6 | . 3 2 1 . Failed 6 | . 2 . . 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 1 2 . . Terminals 8 | . 2 2 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 1 1 . Open Door 1 | . . . 1 . Unreport Threat 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . 1 . . Terminals 1 | . . 1 . . Botnet 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 1 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1055 | 62 214 234 225 320 Spaces Moved 701 | 46 150 132 172 201 Core 7 | 5 . . . 2 Treads . | . . . . . Legs 299 | 41 150 108 . . Wheels 395 | . . 24 172 199 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 100 100 100 Average Speed 110 | 115 120 116 100 107 Slowest Speed 500 | 120 190 120 115 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 4 19 21 28 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 62 | . 20 14 . 28 Melee . | . . . . . Projectile . | . . . . . AOE 62 | . 20 14 . 28 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 859 | 52 176 189 193 249 Wait 25 | . 2 20 3 . Move 697 | 45 149 131 171 201 Hop . | . . . . . Pick Up 13 | 1 7 2 1 2 Fast Attach 27 | 6 5 8 . 8 Attach 2 | . 1 1 . . Detach 5 | . 3 2 . . Swap 9 | . 2 4 1 2 Drop 16 | . 3 9 . 4 Fire 20 | . 4 12 . 4 Melee 45 | . . . 17 28 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 14) 277 | -10/Materials | Entered another Materials area 277 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 327 | -9/Materials | Build established: Mutant 495 | -9/Materials | Discovered new exit (range 8) 511 | -9/Materials | Entered Mines 680 | -9/Mines | Discovered new exit (range 11) 693 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 736 | -9/Mines | Entered Materials 736 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 943 | -8/Materials | Lost 3 parts (2n1u) 1056 | -8/Materials | Self-destructed Last Messages --------------- 00969_ Acquired Imp. Power Shielding. 00972_ Acquired 11 matter. 00975_ System corrupted: Heat flow error (+185). 00975_ Acquired 12 matter. 00998_ R-06 Scavenger collects Tractor Beam. 00999_ U-05 Engineer lays Concrete. 01002_ R-06 Scavenger collects Corrupted Terrain Scan Processor. 01005_ Acquired 7 matter. 01006_ U-05 Engineer lays Concrete. 01006_ R-06 Scavenger collects Corrupted Welding Torch. 01009_ Sneak attack on R-06 Scavenger. 01009_ Destroyed Tractor Beam. 01009_ R-06 Scavenger system corrupted by crushing effect. 01009_ Com. Wheel fried. 01009_ R-06 Scavenger destroyed. 01028_ Connecting with Terminal... 01028_ Current location identified: Materials 01044_ Sneak attack on A-02 Transporter. 01055_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. Map ----- +----------------------------------------------------+ | ???????????????????# ""??#???????????????????????? | | ???????????????????# """ #???????????????????????? | | ???????????????????# """ #???????????????????????? | | ???????? ???###### "" #???????????????????????? | | ######## ???# # """ #???????????????????????? | | + # ???# # "" #???? ?????????????????? | | # # ???# # """ #???? ?????????????????? | | # # #??# + " #???? ?????????????????? | | # # #??# # #???? #????????????????? | | # # #??# # #???? ????????????????? | | # # #### #######???? #????????????????? | | # [# % ########## ####??????????????? | | # # % u[ #??????????????? | | # # #########??????? | | ## ""% """ k ]] ??????? | | %# ####### %%%% """ ]]] ??????? | | % # ""% """ ] ?????? | | ! ! # w ?????? | | # # ????? | | * * # [ % ????? | | # !%%% +% %% #???????? | | # """!| # % % #???????? | | # """ ####+#########% ##############???????? | | # """ # #?????# #????????????????????? | | # # #?????# #????????????????????? | | ####### ## #?????# @ #????????????????????? | | #?????#### "T" #?????# #????????????????????? | | ?????????# """ #?????# #????????????????????? | | ?????????# #?????# #????????????????????? | | ?????????########?????#g #????????????????????? | | ??????????????????????g #????????????????????? | | ?????????????????????g +????????????????????? | | ???????????????????? #????????????????????? | | ???????????????????? #????????????????????? | | ??????????????????? """ #????????????????????? | | ?????????????????? """ #????????????????????? | | ?????????????????? ???" #????????????????????? | | ?????????????????? ??? k????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? k????????????????????? | | ??????????????????????? ###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 66 Weapon Shielding 66 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberGuidanceClaymores Manual? 0 Play Time 00:19:14 Cumulative 88.7 hours Start 2022.03.20 @ 12:42:45 End 2022.03.20 @ 12:57:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e485306d-3936-49f9-8873-7d318fa84854