Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.13 @ 23:16:36 Player: Sherlockkat Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (103) 515 Value Destroyed (3389) 3389 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (732) 732 TOTAL SCORE: 9896 Bonus ------- Follower Combat Kills 432 Registered with UFD 300 Cogmind --------- Core Integrity 1084/1150 Matter 253/300 Energy 350/350 System Corruption 7% Temperature Cool (2) Movement Immobile (Siege) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Enhanced Fission Core > --- PROPULSION (5) --- Carbon-fiber Leg Shield Leg > --- UTILITY (9) ------ Scrap Suit Advanced Heat Sink Advanced Heat Sink Large Storage Unit Enhanced Optical Array Improved Reaction Control System > --- WEAPON (3) ------- Thermic Laser Overtuned Coil Gun Overtuned Coil Gun > --- INVENTORY (15) --- Light Angular Momentum Engine Fission Core Carbon-fiber Leg Scrap Suit Coolant Injector Structural Scanner Triangulator Medium Armor Plating Force Field Beamcaster Coil Gun Katana Peak State ------------ > --- POWER ------------ Fission Core Enhanced Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Advanced Heat Sink Large Storage Unit Enhanced Optical Array Improved Reaction Control System Improved Medium Armor Plating Advanced Thermal Defense Suite > --- WEAPON ----------- Thermic Laser Thermic Laser Coil Gun > --- INVENTORY -------- Light Angular Momentum Engine Fission Core Carbon-fiber Leg Scrap Suit Coolant Injector Structural Scanner Medium Armor Plating Shield Generator Force Field Thermic Laser Beamcaster Overtuned Coil Gun Overtuned Coil Gun Katana [Rating: 92] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Enhanced Optical Array Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Slots Evolved 12 | . . 2 . . . 6 . . 2 2 Power 1 | . . . . . . 1 . . . . Propulsion 3 | . . 1 . . . 2 . . . . Utility 7 | . . 1 . . . 2 . . 2 2 Weapon 1 | . . . . . . 1 . . . . Parts Attached 89 | 7 2 10 17 . 2 33 5 . 3 10 Power 10 | 1 . . 1 . . 7 . . . 1 Engine 6 | 1 . . 1 . . 4 . . . . Core 4 | . . . . . . 3 . . . 1 Reactor . | . . . . . . . . . . . Propulsion 29 | 2 . 5 6 . . 11 3 . . 2 Treads 3 | 2 . 1 . . . . . . . . Leg 25 | . . 3 6 . . 11 3 . . 2 Wheel 1 | . . 1 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 28 | 2 2 3 4 . 2 9 . . 3 3 Device 16 | 1 1 1 2 . 1 5 . . 2 3 Storage 3 | 1 1 . . . 1 . . . . . Processor 2 | . . 1 . . . . . . 1 . Hackware . | . . . . . . . . . . . Protection 7 | . . 1 2 . . 4 . . . . Artifact . | . . . . . . . . . . . Weapon 22 | 2 . 2 6 . . 6 2 . . 4 Energy Gun 10 | . . 1 3 . . 4 1 . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 9 | 2 . . 2 . . 2 1 . . 2 Ballistic Cannon 2 | . . 1 1 . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . 1 . . . 2 Corrupted Parts 2 | . . . . . . 2 . . . . System Corruption 9 | . . . . . . 9 . . . . Parts Lost 32 | . . 4 8 . . 10 1 . . 9 Power 4 | . . . 1 . . 2 . . . 1 Propulsion 14 | . . 1 4 . . 5 . . . 4 Utility 6 | . . 2 1 . . 1 . . . 2 Weapon 8 | . . 1 2 . . 2 1 . . 2 Highest Loss Streak 5 | . . 3 4 . . 5 1 . . 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | 4 7 9 12 15 14 13 13 14 12 12 Power 1 | . 1 1 . 2 2 1 1 1 1 1 Propulsion 2 | 3 4 4 4 3 2 . 1 1 1 1 Utility 5 | . . . 3 6 5 7 7 8 6 5 Weapon 3 | . 2 3 3 4 4 3 3 4 4 4 Tool/Special . | . . . . . . . . . . . Unused Backups 24 | . . 1 6 . 3 4 1 1 1 7 Power 2 | . . . . . . 1 . . . 1 Propulsion 5 | . . 1 2 . 2 . . . . . Utility 9 | . . . 1 . 1 1 . 1 . 5 Weapon 8 | . . . 3 . . 2 1 . 1 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 94 97 100 97 81 92 93 93 87 Engine 8 | . 14 11 9 11 11 6 6 6 5 . Core 2 | . . . . . . 5 6 6 5 9 Treads 1 | . 28 8 . . . . . . . . Leg 28 | . . 19 30 33 33 25 32 33 29 20 Device 12 | . 14 6 9 11 11 12 13 13 16 24 Storage 9 | . 14 11 11 11 11 6 6 6 5 5 Processor 1 | . . 5 2 . . . . . 5 5 Protection 7 | . . 6 9 11 8 5 6 6 5 4 Energy Gun 10 | . . 1 10 11 11 11 16 13 11 9 Ballistic Gun 8 | . 28 16 5 11 11 5 2 6 5 5 Peak Build Rating 92 | 7 7 11 18 14 20 63 66 66 76 92 Average Rating 29 | 5 7 9 12 14 15 45 63 66 75 81 On Entrance 31 | . 7 7 10 14 14 20 63 66 66 76 Naked Turns . | . . . . . . . . . . . Heaviest Build 73 | 14 29 34 41 36 36 63 64 64 66 73 Greatest Support 80 | 40 40 40 30 30 30 80 79 79 79 79 Greatest Overweight (x) 3 | . . 2 3 1 1 1 1 . . 2 Average Overweight (x) . | . . 1 1 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 9 13 15 15 15 15 15 15 14 15 Average Carried 13 | 4 7 9 12 15 14 14 14 14 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 8 8 15 15 14 15 15 15 14 13 Class Distribution -------------------- 58% | Mutant 26% | Scavenger-Tank 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Matter Collected 2514 | 314 96 309 575 . 19 741 157 10 50 243 Remotely . | . . . . . . . . . . . Salvage Created 4398 | 129 172 451 1215 . . 1404 459 . . 568 Parts 206 | 6 11 26 86 . . 53 11 . . 13 Haulers Intercepted 9 | . . 1 6 . . 2 . . . . Recyclers Shooed 6 | . . . . . . 4 . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 12 . . . Prevented 2 | . . . . . . . . 2 . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Combat Hostiles Destroyed 79 | . 7 10 22 . . 21 8 . . 11 Guns 65 | . 7 8 17 . . 17 8 . . 8 Cannons 6 | . . 2 4 . . . . . . . Classes Destroyed 15 | 2 3 4 2 . . 3 1 . . . Worker 6 | . 1 1 1 . . 2 . . . 1 Builder 3 | . . . 2 . . . . . . 1 Tunneler 2 | 2 . . . . . . . . . . Hauler 9 | . . 1 6 . . 2 . . . . Recycler 1 | 1 . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . Operator 1 | . . 1 . . . . . . . . Watcher 1 | . . . 1 . . . . . . . Swarmer 20 | . 5 3 4 . . 3 . . . 5 Grunt 37 | . 2 4 12 . . 13 6 . . . Brawler 2 | . . 1 . . . 1 . . . . Duelist 1 | . . . . . . . 1 . . . Sentry 10 | . . 2 6 . . 2 . . . . Hunter 5 | . . . . . . 1 . . . 4 Programmer 4 | . . . . . . 1 1 . . 2 Best Kill Streak 7 | 2 4 4 6 . . 4 3 . . 7 Combat Bots Only 7 | . 4 3 4 . . 4 3 . . 7 Max Kills in Single Turn 2 | 1 1 1 2 . . 1 1 . . 2 Gunslinging 1 | . . . . . . . . . . 1 Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Hostile Shots Fired 573 | . 28 70 109 . . 189 32 . 2 143 Missed 175 | . 7 16 30 . . 62 4 . 1 55 Deflected 3 | . . . . . . . . . . 3 Damage Taken 5993 | . 208 669 1124 . . 1998 564 . 27 1403 Core 536 | . 52 83 176 . . 142 17 . . 66 Absorbed by Shields 314 | . . . . . . . . . . 314 Regen/Repaired (Parts) 277 | . . . . . 10 188 59 . . 20 Core Remaining (%) 79 | 100 79 . . . 35 . . 81 100 . Volleys Fired 367 | 11 22 49 110 1 . 104 23 . 5 42 Largest 3 | 2 2 2 2 2 . 3 3 . 3 3 Hottest 250 | 40 40 50 86 63 . 190 250 . 200 202 Shots Fired 824 | 22 44 97 196 2 . 262 70 . 9 122 Gun 765 | 22 44 87 147 2 . 262 70 . 9 122 Cannon 59 | . . 10 49 . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 425 | 22 44 97 96 1 . 115 2 . 5 43 Thermal 311 | . . . 38 . . 122 68 . 4 79 Explosive . | . . . . . . . . . . . Electromagnetic 88 | . . . 62 1 . 25 . . . . Robot Hit Streak 28 | 5 7 18 28 1 . 16 7 . 2 6 Robot Miss Streak 5 | 3 4 5 4 1 . 4 3 . 1 5 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 9 | . . . 1 . . 4 3 . . 1 Max Gunslinging Chain 1 | . . . 1 . . 1 1 . . 1 Shots Hit Robots 540 | 13 22 75 116 1 . 191 46 . 5 71 Core Hits 205 | 5 12 24 45 . . 74 21 . . 24 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . . . . 1 Critical Strikes 28 | . . 1 4 . . 9 4 . 2 8 Burn 25 | . . . 3 . . 9 4 . 2 7 Destroy 2 | . . 1 . . . . . . . 1 Blast 1 | . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9024 | 144 228 881 1845 17 . 3340 877 . 121 1571 Guns 8386 | 144 228 742 1424 17 . 3262 877 . 121 1571 Cannons 485 | . . 139 346 . . . . . . . Explosions 153 | . . . 75 . . 78 . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 4181 | 144 228 881 897 17 . 1344 28 . 63 579 Thermal 4147 | . . . 468 . . 1780 849 . 58 992 Explosive . | . . . . . . . . . . . Electromagnetic 696 | . . . 480 . . 216 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 15 | . . . 2 2 . 15 15 15 . 7 Average Corruption 8 | . . . 2 2 . 12 15 15 . 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 138 | . . . 13 12 . 61 36 2 . 14 Message Errors 34 | . . . 1 4 . 13 12 . . 4 Matter Fused 30 | . . . 3 3 . 12 8 . . 4 Heat Flow Errors 17 | . . . 1 4 . 8 4 . . . Energy Discharges 13 | . . . 2 . . 7 2 . . 2 Parts Rejected 2 | . . . 1 . . . . . . 1 Parts Fused 2 | . . . . . . 2 . . . . Data Loss (minor) 18 | . . . 2 1 . 11 4 . . . Data Loss (major) 5 | . . . 1 . . 1 2 1 . . Misfires 4 | . . . 1 . . 1 2 . . . Alerts 2 | . . . 1 . . . . 1 . . Misdirections 3 | . . . . . . 2 1 . . . Weapon Failures 8 | . . . . . . 4 1 . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 30 | . . . 7 . . 23 . . . . Projectiles 1 | . . . 1 . . . . . . . Explosions 29 | . . . 6 . . 23 . . . . Melee . | . . . . . . . . . . . Knockbacks 6 | . . . 6 . . . . . . . Impact . | . . . . . . . . . . . Kinetic 6 | . . . 6 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 96 | . . . 28 . . 68 . . . . Shots 2 | . . . 1 . . 1 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 740 | . 15 27 260 217 . 534 740 . 72 352 Average Temperature 115 | . 9 7 93 90 . 121 208 . 43 54 Received Heat Transfer 1668 | . 42 282 414 . . 723 207 . . . Effects 25 | . . . 1 . . 10 14 . . . Shutdowns 11 | . . . . . . 5 6 . . . Energy Bleed 2 | . . . 1 . . . 1 . . . Interference 4 | . . . . . . 4 . . . . Short Circuit 2 | . . . . . . . 2 . . . Damage (minor) 1 | . . . . . . 1 . . . . Damage (major) 5 | . . . . . . . 5 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . 1 Total Turns 13 | . . . . . . . . . . 13 Longest Duration 13 | . . . . . . . . . . 13 Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Fried 3 | . . . 2 . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 6 | . . . . . . 4 . . . 2 Combat Hostiles 6 | . . . . . . 4 . . . 2 Parts Melted 47 | . . . 3 . . 13 10 . 1 20 Heat Transferred 12096 | . . . 1321 . . 4694 2444 . 337 3300 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . 1 . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Maximum Alert Level 1 | . . . . . . 1 . . 1 . Low Security (%) 96 | 100 100 100 100 100 . 92 . . 83 100 Level 1 3 | . . . . . . 7 . . 16 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 234 | 10 135 143 195 72 . 222 . . 234 155 Initial 97 | . . 41 35 72 . . . . . 97 Average 58 | 1 65 76 59 7 . 63 . . 90 91 Influence Increases 2813 | 15 224 297 696 . . 677 271 . 319 314 Destroy 0b10 Robot/C 1840 | . 140 200 440 . . 480 180 . 180 220 Destroy 0b10 Robot/NC 125 | 15 5 15 50 . . 25 . . 5 10 Destroy Leader 400 | . 30 52 134 . . 84 30 . 30 40 Allied During Kill 98 | . . . . . . 22 1 . 75 . Successful Hack 6 | . 4 . 2 . . . . . . . Disable Machine 75 | . . . 45 . . 15 . . 15 . Destroy Structure 44 | . . . 10 . . 6 . . 14 14 Lose Combat Pursuer 225 | . 45 30 15 . . 45 60 . . 30 Influence Decreases 2385 | 15 125 254 545 72 . 479 395 . 120 380 Time Decay 1915 | 15 125 214 465 72 . 369 325 . 60 270 Lost Part 310 | . . 40 80 . . 90 10 . . 90 Lost Ally 160 | . . . . . . 20 60 . 60 20 Squads Dispatched 12 | . . 1 4 . . 4 . . 1 2 Investigation 5 | . . . 1 . . 3 . . 1 . Extermination 2 | . . . . . . 1 . . . 1 Reinforcement 5 | . . 1 3 . . . . . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Distress Signals 6 | . 1 . 4 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 131 | . 12 18 32 . . 32 13 . 8 16 Peak Tracking Total 6 | . 5 6 5 . . 6 4 . 4 6 Tactical Retreats 9 | . 1 1 1 . . 3 2 . . 1 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Traps Triggered 3 | . . . 2 . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Machines Disabled 5 | . . . 3 . . 1 . . 1 . Max in Single Turn 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Machines Accessed 18 | . 1 . 4 . 4 6 1 . 1 1 Terminals 6 | . 1 . 4 . . 1 . . . . Fabricators 3 | . . . . . . 2 . . . 1 Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 2 | . . . . . . 1 . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 45 | . 2 . 7 . 21 12 1 . 1 1 Successful 31 | . 2 . 3 . 21 3 1 . 1 . Failed 14 | . . . 4 . . 9 . . . 1 Catastrophic 4 | . . . . . . 3 . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 12 | . . . 1 . . 9 . . 1 1 Terminals 12 | . 2 . 7 . . 3 . . . . Fabricators 5 | . . . . . . 4 . . . 1 Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 4 | . . . . . . 3 . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 27 | . 2 . 3 . 21 . 1 . . . Record 20 | . . . . . 20 . . . . . Open Door 3 | . . . 2 . . . 1 . . . Locate Traps 2 | . 1 . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 3 | . . . . . . 2 . . 1 . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . 2 . . 1 . Patch 1 | . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scrapoids 2 | . . . . . . 1 . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 1 . 3 . . 4 . . . 1 Full Trace Events 2 | . . . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Total Allies 10 | . . . . . . 5 . . 5 . Largest Group 5 | . . . . . . 5 3 . 5 1 Highest-Rated Group 238 | . . . . . . 143 84 . 238 47 Highest-Rated Ally 50 | . . . . . . 31 28 . 50 47 Total Orders 2 | . . . 2 . . . . . . . EXPLORE 1 | . . . 1 . . . . . . . RETURN 1 | . . . 1 . . . . . . . Ally Attacks 107 | . . . . . . 24 18 . 60 5 Total Damage 2236 | . . . . . . 391 271 . 1487 87 Kills 15 | . . . . . . 3 1 . 11 . Allies Corrupted 1 | . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Active Infowar (turns) 1888 | 23 363 392 297 . . . . . 214 599 Optics 813 | . . . . . . . . . 214 599 Seismic 553 | 23 363 167 . . . . . . . . T.N.C. 522 | . . 225 297 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . Drone Launches 2 | . . . 2 . . . . . . . Drone Recoveries 2 | . . . 2 . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Turns Passed 9403 | 153 363 447 1270 796 2793 1968 748 52 214 599 Spaces Moved 4945 | 70 182 157 432 418 1467 1221 524 43 138 293 Core 5 | 5 . . . . . . . . . . Treads 256 | 65 182 9 . . . . . . . . Legs 4584 | . . 100 380 418 1467 1221 524 43 138 293 Wheels 100 | . . 48 52 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 190 120 120 120 120 120 120 Average Speed 157 | 152 160 166 182 190 189 121 120 120 120 144 Slowest Speed 330 | 160 160 190 330 190 190 190 190 120 120 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 5 44 16 67 84 83 30 57 12 5 9 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 11 | . . . . . 6 . 4 1 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 19 | . . . 2 . . 5 . . . 12 Melee . | . . . . . . . . . . . Projectile 12 | . . . . . . . . . . 12 AOE 7 | . . . 2 . . 5 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Fac Total 5860 | 93 214 254 720 418 1477 1485 600 44 179 376 Wait 323 | . 5 26 120 . . 83 37 . 30 22 Move 4935 | 69 181 156 431 417 1466 1220 523 42 137 293 Hop . | . . . . . . . . . . . Pick Up 60 | 6 2 5 18 . 2 16 5 1 2 3 Fast Attach 43 | 7 . 5 9 . 1 16 . . 1 4 Attach 29 | . . 4 5 . . 10 2 . 2 6 Detach 13 | . . 3 2 . . 5 . . 1 2 Swap 32 | . 2 2 10 . 1 10 4 . . 3 Drop 58 | . 2 4 15 . 7 21 6 1 1 1 Fire 367 | 11 22 49 110 1 . 104 23 . 5 42 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 154 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 12) 517 | -10/Materials | Entered another Materials area 517 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 715 | -9/Materials | Lost 3 parts (1n2u) 781 | -9/Materials | Discovered new exit (range 10) 964 | -9/Materials | Entered Storage 1154 | -9/Storage | Lost 4 parts (2n1u1w) 1525 | -9/Storage | Build established: Scavenger-Mutant 1963 | -9/Storage | Build established: Mutant 1965 | -9/Storage | Core integrity fell below 50% 2181 | -9/Storage | Used back door to open Recycling access 2181 | -9/Storage | Discovered new exit (range 5) 2234 | -9/Storage | Entered Recycling 2235 | -9/Recycling | Met a Zionite searching for Scraptown 2944 | -9/Recycling | Discovered new exit (range 15) 2982 | -9/Recycling | Scanned before Scraplab entrance 3011 | -9/Recycling | Entered Scraplab 3026 | -9/Recycling | Discovered new exit (range 3) 3030 | -9/Recycling | Entered Scraptown 3030 | -9/Scraptown | System corruption cleaned by C-Scrubber 3386 | -9/Scraptown | Visited SPCMW 3435 | -9/Scraptown | Visited Cave Peace 3880 | -9/Scraptown | Discovered new exit (range 13) 4018 | -9/Scraptown | Visited Cyclists 4055 | -9/Scraptown | Visited Bundlers 4157 | -9/Scraptown | Visited UFD Registry 4157 | -9/Scraptown | Registered with UFD as "Chainboard" 4226 | -9/Scraptown | Visited Scrap Suit Storage 4258 | -9/Scraptown | Visited Chapter 10 4319 | -9/Scraptown | Visited Junk Repository 4408 | -9/Scraptown | Visited Observation Area 4497 | -9/Scraptown | Visited Supply Room 4547 | -9/Scraptown | Visited Junk Repository 4865 | -9/Scraptown | Visited Science Guys 5036 | -9/Scraptown | Discovered new exit (range 3) 5271 | -9/Scraptown | Found Scrap Suit 5274 | -9/Scraptown | Found Scrap Suit 5587 | -9/Scraptown | Visited Derelict Rescue Squad 5598 | -9/Scraptown | Found DRS Beacon 5635 | -9/Scraptown | Visited Curators Association 5823 | -9/Scraptown | Entered Factory 5823 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 6325 | -6/Factory | System corruption reached 10% 6337 | -6/Factory | Lost 5 parts (1p3n1w) 6638 | -6/Factory | Build established: Scavenger-Mutant 7152 | -6/Factory | Lost 4 parts (1p1n1u1w) 7420 | -6/Factory | Build established: Scavenger-Tank 7581 | -6/Factory | Scrapoid reinforcements arrived 7639 | -6/Factory | Found Scrap Suit 7774 | -6/Factory | Discovered new exit (range 8) 7791 | -6/Factory | Entered Lower Caves 7791 | -6/Lower Caves | Accompanied by 3 allies 7843 | -6/Lower Caves | Lost 3 allies 8217 | -6/Lower Caves | Learned Factory trap positions 8536 | -6/Lower Caves | Discovered new exit (range 4) 8539 | -6/Lower Caves | Entered another Lower Caves area 8573 | -6/Lower Caves | Discovered new exit (range 14) 8591 | -6/Lower Caves | Entered Factory 8591 | -5/Factory | Evolved 2 slots: Utility x2 8592 | -5/Factory | Loaded intel: 129 trap records 8652 | -5/Factory | Scrapoid reinforcements arrived 8742 | -5/Factory | Spotted B-75 Beast 8766 | -5/Factory | Allies destroyed B-75 Beast 8774 | -5/Factory | Found Scrap Suit 8779 | -5/Factory | Discovered new exit (range 7) 8785 | -5/Factory | Lost 3 allies 8805 | -5/Factory | Entered another Factory area 8805 | -4/Factory | Accompanied by 1 ally 8805 | -4/Factory | Evolved 2 slots: Utility x2 8934 | -4/Factory | Discovered new exit (range 9) 9158 | -4/Factory | Destroyed 7 combat bots 9404 | -4/Factory | Self-destructed Last Messages --------------- 09393_ Penetrated by Slug. 09393_ Knocked back. 09394_ Thermic Laser destroyed. 09395_ Deflected attack with Shield Leg. 09395_ Slug penetrates Wall. 09396_ K-01 Serf collects debris. 09397_ Imp. Medium Armor Plating destroyed. 09397_ Knocked back. 09397_ Slug penetrates H-71 Marshal. 09397_ Slug penetrates Wall. 09397_ Deflected attack with Shield Leg. 09399_ Slug penetrates H-71 Marshal. 09399_ Slug penetrates Earth. 09399_ Slug penetrates Wall. 09400_ K-01 Serf collects debris. 09401_ Fission Core destroyed. 09402_ Slug penetrates H-71 Marshal. 09402_ Deflected attack with Shield Leg. 09402_ VSS Leg destroyed. 09403_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ^ #??????# # ????????????????????????????????? | | #####+## # ?????????????????????????????????? | | +??????????????????????????????????? | | ###### #??????????????????????????????????? | | #????# #??????????????????????????????????? | | #????# #??????????????????????????????????? | | #????# #??????????????????????????????????? | | #????# #??????????#???????????????????????? | | #????# #?????????? #########??????????????? | | #????# #?????????? # #??????????????? | | ?????# #?????????? # " #??????????????? | | ###### #?????????? # " #??????????????? | | # ###########;# " #??????????????? | | """ # # " #??????????????? | | """ + + " #??????????????? | | """ %# H # " #??????????????? | | # #######+#/# ] " #??????????????? | | ! ########## # pH# " #??????????????? | | ######????????#%# ] p # ! " #??????????????? | | ??????????????#%# # !] #??????????????? | | ############### # % ;########??????????????? | | # ## # """" k ;??????????????????????? | | # ## # """" =#??????????????????????? | | # ## # """"" #??????????????????????? | | # /% # """"" %#??????????????????????? | | # ## ########%@#??????????????????????? | | + ## #??????## #??????????????????????? | | # ##^#???????###??????????????????????? | | # ## #????????????????????????????????? | | ############ #????????????????????????????????? | | % ########## #??????????????????????????????? | | % =%= #??????????????????????????????? | | [ T #??????????????????????????????? | | #??????????????????????????????? | | ############# #??????????????????????????????? | | ?????????????? ##??????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 34 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 65 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralNuclearMeganuke Manual? 0 Play Time 00:53:35 Cumulative 497.6 hours Start 2024.11.11 @ 19:40:40 End 2024.11.13 @ 23:16:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 548 Rogue 548 Adventurer 0 Explorer 0 Win Type - Total 46 Types 24/3/14/1/1/0/3/0/0 Lore% 76 Gallery% 81 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ebe2e7ea-ced7-443f-aef1-259537fedf73