Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.21 @ 13:17:41 Player: Rentaro Result: Destroyed by NS-GB8(h) with Bolt Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1157) 1157 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 3387 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 197/300 Energy 126/140 System Corruption 2% Temperature Cool (67) Movement Walking (192) Ox1 Location -7/Scraptown Parts ------- > --- POWER (1+1) ------ Light Deuterium Engine > --- PROPULSION (2+2) - Aluminum Leg (+) Titanium Leg Titanium Leg (+) VSS Leg > --- UTILITY (2+2) ---- Medium Storage Unit (+) Structural Scanner (+) Tower Shield > --- WEAPON (2+2) ----- Heavy Assault Rifle Subdweller Machine Gun (+) Assault Cannon > --- INVENTORY (10) --- Carbon-fiber Leg 0b10 Decoder Chip [Scout] Makeshift Light Armor Plating Overtuned Barrage Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg Titanium Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Tower Shield > --- WEAPON ----------- Heavy Assault Rifle Subdweller Machine Gun Assault Cannon > --- INVENTORY -------- Carbon-fiber Leg 0b10 Decoder Chip [Scout] Rocket Launcher [Rating: 43] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Protection Tower Shield Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Build | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 34 | 7 7 12 2 6 Power 6 | 1 1 3 1 . Engine 5 | 1 . 3 1 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 11 | 2 1 4 . 4 Treads . | . . . . . Leg 11 | 2 1 4 . 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 2 . . 1 Device 1 | . 1 . . . Storage 3 | 2 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 12 | 2 3 5 1 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 8 | 2 2 3 1 . Ballistic Cannon 2 | . . 1 . 1 Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . 1 9 . . Power 2 | . 1 1 . . Propulsion 5 | . . 5 . . Utility . | . . . . . Weapon 3 | . . 3 . . Highest Loss Streak 4 | . 1 4 . . To Critical Strikes 1 | . . 1 . . Average Backups 7 | 3 7 8 5 7 Power . | 1 1 . . . Propulsion 1 | 1 2 2 . 1 Utility . | . . . 1 1 Weapon 4 | 1 3 4 3 5 Tool/Special . | . . . . . Unused Backups 13 | . 8 . . 5 Power 2 | . 2 . . . Propulsion 3 | . 3 . . . Utility 1 | . . . . 1 Weapon 7 | . 3 . . 4 Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 98 97 100 73 Engine 9 | . 2 7 14 13 Core 3 | . 10 4 . . Leg 27 | . 28 27 28 28 Device 13 | . 11 14 14 13 Storage 14 | . 16 14 14 13 Ballistic Gun 15 | . 28 18 28 3 Ballistic Cannon 2 | . . 4 . . Launcher 1 | . . 4 . . Peak Build Rating 43 | 7 12 12 14 43 Average Rating 12 | 5 11 11 12 13 On Entrance 8 | . 7 12 12 13 Naked Turns . | . . . . . Heaviest Build 66 | 11 22 23 23 66 Greatest Support 59 | 20 20 20 20 59 Greatest Overweight (x) 2 | . 1 2 1 1 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 8 10 10 9 Most Carried 10 | 6 8 10 8 10 Average Carried 8 | 3 7 8 6 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 8 | 6 8 6 6 5 Class Distribution -------------------- 89% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Resources | -11 -10 -10 -7 -7 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 1665 | 352 418 620 76 199 Remotely . | . . . . . Salvage Created 1711 | 159 835 576 . 141 Parts 111 | 14 51 39 . 7 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 3 | . 3 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 20 | . . 18 . 2 Prevented . | . . . . . Kills | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 32 | . 13 16 . 3 Guns 17 | . 10 6 . 1 Cannons 8 | . . 6 . 2 AOE 7 | . 3 4 . . Classes Destroyed 14 | 3 5 3 . 3 Worker 2 | 2 . . . . Builder 2 | . 2 . . . Tunneler 4 | 3 1 . . . Hauler 2 | . 2 . . . Recycler 4 | 1 3 . . . Turret 2 | . . 2 . . Watcher 2 | . 2 . . . Swarmer 9 | . 6 3 . . Grunt 9 | . 7 2 . . Sentry 1 | . . 1 . . Subdweller 10 | . . 10 . . Federalist 1 | . . . . 1 Explorer 1 | . . . . 1 Ranger 1 | . . . . 1 Best Kill Streak 10 | 4 10 3 . 3 Combat Bots Only 5 | . 5 3 . 3 Max Kills in Single Turn 3 | 1 3 2 . 1 Gunslinging 1 | . 1 . . . Exploded 3 | . 3 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 220 | . 46 134 . 40 Missed 68 | . 15 46 . 7 Hits 152 | . 31 88 . 33 Melee 2 | . . . . 2 Projectile 150 | . 31 88 . 31 Critical Strikes 3 | . 1 1 . 1 Damage Taken 1934 | . 353 1247 . 334 Core 258 | . 114 112 . 32 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 154 | 23 56 61 . 14 Largest 3 | 2 2 2 . 3 Hottest 90 | 40 46 66 . 90 Shots Fired 303 | 44 111 118 . 30 Gun 263 | 44 110 89 . 20 Cannon 25 | . . 15 . 10 Launcher 15 | . 1 14 . . Special . | . . . . . Kinetic 288 | 44 110 104 . 30 Thermal . | . . . . . Explosive 15 | . 1 14 . . Electromagnetic . | . . . . . Robot Hit Streak 13 | 12 9 13 . 12 Robot Miss Streak 4 | 4 4 3 . 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 185 | 32 67 66 . 20 Core Hits 80 | 12 30 31 . 7 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 1 | . . . . 1 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3294 | 254 1108 1565 . 367 Guns 2331 | 254 999 842 . 236 Cannons 348 | . . 217 . 131 Explosions 611 | . 105 506 . . Melee . | . . . . . Ramming 4 | . 4 . . . Kinetic 2679 | 254 999 1059 . 367 Thermal . | . . . . . Explosive 611 | . 105 506 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 2 2 Average Corruption 2 | . 2 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 59 | . 4 30 8 17 Message Errors 17 | . 1 9 3 4 Matter Fused 14 | . 1 5 1 7 Heat Flow Errors 10 | . 1 7 1 1 Energy Discharges 5 | . 1 1 . 3 Parts Rejected 1 | . . 1 . . Parts Fused 1 | . . 1 . . Data Loss (minor) 5 | . . 2 2 1 Data Loss (major) 2 | . . . 1 1 Misfires 2 | . . 2 . . Alerts 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 27 | . 9 16 . 2 Projectiles 2 | . . . . 2 Explosions 25 | . 9 16 . . Melee . | . . . . . Knockbacks 3 | . . 1 . 2 Impact . | . . . . . Kinetic 3 | . . 1 . 2 Secondary . | . . . . . Self-Inflicted Damage 104 | . . 104 . . Shots 3 | . . 3 . . Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 323 | . 175 251 145 323 Average Temperature 112 | . 34 114 72 165 Received Heat Transfer 588 | . 171 333 . 84 Effects 2 | . . 1 . 1 Energy Bleed 2 | . . 1 . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 175 | 5 175 . 67 . Initial 67 | . . . 67 . Average 69 | 1 109 . 11 . Influence Increases 734 | 30 439 260 . 5 Destroy 0b10 Robot/C 420 | . 260 160 . . Destroy 0b10 Robot/NC 90 | 30 55 . . 5 Destroy Leader 68 | . 58 10 . . Successful Hack 39 | . 39 . . . Destroy Structure 12 | . 12 . . . Lose Combat Pursuer 105 | . 15 90 . . Influence Decreases 734 | 30 368 191 140 5 Entered New Map 108 | . . 35 73 . Time Decay 576 | 30 358 116 67 5 Lost Part 50 | . 10 40 . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 17 23 . 11 Peak Tracking Total 6 | . 3 6 . 3 Tactical Retreats 3 | . 1 2 . . Traps | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -7 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 4 | . . 4 . . Max in Single Turn 2 | . . 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 14 | . 5 2 3 4 Terminals 7 | . 5 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 61 | . 20 6 5 30 Successful 46 | . 10 6 . 30 Failed 15 | . 10 . 5 . Catastrophic 3 | . . . 3 . Database Lockouts . | . . . . . Manual 6 | . 4 . . 2 Terminals 24 | . 20 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 46 | . 10 6 . 30 Record 32 | . 2 5 . 25 Robot Analysis 5 | . . . . 5 Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Locate Traps 2 | . 2 . . . Dispatch Records 1 | . 1 . . . Investigation Status 1 | . 1 . . . Zone Layout 2 | . 2 . . . Proto ID Catalog 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 5 . 3 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -7 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 3 | . . . . 3 Intel | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 5536 | . 723 2357 427 2029 Structural 5536 | . 723 2357 427 2029 Robot Analysis Total 5 | . . . . 5 Derelict Logs Recovered 4 | . . 2 . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -7 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 5916 | 171 909 2357 427 2052 Spaces Moved 3455 | 82 549 1051 221 1552 Core 4 | 4 . . . . Treads . | . . . . . Legs 3451 | 78 549 1051 221 1552 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 190 120 Average Speed 143 | 116 128 167 190 127 Slowest Speed 260 | 120 190 260 190 195 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 5 79 65 39 88 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 13 | . . 4 . 9 Spaces Dug . | . . . . . Terrain Destroyed 130 | . 12 115 . 3 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 127 | . 12 115 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Total 4113 | 120 645 1522 230 1596 Wait 384 | . 9 373 2 . Move 3451 | 81 548 1050 220 1552 Hop . | . . . . . Pick Up 42 | 9 10 11 3 9 Fast Attach 12 | 4 2 1 . 5 Attach 18 | 3 . 10 1 4 Detach 4 | . . 1 . 3 Swap 20 | . 6 10 1 3 Drop 27 | . 13 5 3 6 Fire 154 | 23 56 61 . 14 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling -7/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 172 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 16) 438 | -10/Materials | Identified exit to Mines 708 | -10/Materials | Discovered new exit (range 5) 759 | -10/Materials | Discovered new exit (range 6) 916 | -10/Materials | Discovered new exit (range 14) 1081 | -10/Materials | Entered Subcaves 1127 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1157 | -10/Subcaves | Core integrity fell below 50% 1177 | -10/Subcaves | Discovered new exit (range 4) 1179 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1688 | -10/Subcaves | Build established: Scavenger-Mutant 1963 | -10/Subcaves | Visited 4L-MR0's lab 2211 | -10/Subcaves | Build established: Mutant 2348 | -10/Subcaves | Found Tower Shield 2630 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2631 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2633 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 2773 | -10/Subcaves | Visited Clippyterm 2779 | -10/Subcaves | Learned Factory fabricator intel 2779 | -10/Subcaves | Learned 40 Factory zone layouts 3086 | -10/Subcaves | Learned Materials garrison access intel 3097 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 3116 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 3363 | -10/Subcaves | Core integrity fell below 20% 3381 | -10/Subcaves | Discovered new exit (range 13) 3391 | -10/Subcaves | Lost 4 parts (2n2w) 3438 | -10/Subcaves | Entered Recycling 3805 | -7/Recycling | Scanned before Scraplab entrance 3829 | -7/Recycling | Discovered new exit (range 11) 3835 | -7/Recycling | Entered Scraplab 3865 | -7/Recycling | Entered Scraptown 4082 | -7/Scraptown | Learned location of Extension (-6) 4113 | -7/Scraptown | Received an X-ray algorithm 4149 | -7/Scraptown | Ran an X-ray algorithm 4438 | -7/Scraptown | Discovered new exit (range 5) 4546 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4593 | -7/Scraptown | Visited Shadow of the Wyrm 4645 | -7/Scraptown | Visited Bundlers 4786 | -7/Scraptown | Visited Comm Corps 5047 | -7/Scraptown | Visited Science Testing Area 5116 | -7/Scraptown | Visited SPCMW 5176 | -7/Scraptown | Visited Scrapoid Research Area 5216 | -7/Scraptown | Visited UFD Registry 5216 | -7/Scraptown | Registered with UFD as "Gravrigger" 5250 | -7/Scraptown | Visited Analyses Database 5256 | -7/Scraptown | Ran an X-ray algorithm 5328 | -7/Scraptown | Visited Infowarlord's Domain 5369 | -7/Scraptown | Visited Curators Association 5603 | -7/Scraptown | Visited LU-1G1's Boring Crew 5703 | -7/Scraptown | Met Optimus 5703 | -7/Scraptown | Accepted into 0bPrime 5757 | -7/Scraptown | Visited Research Penetration Think Tank 5790 | -7/Scraptown | Visited Junk Repository 5814 | -7/Scraptown | Visited Chapter 10 5819 | -7/Scraptown | Civil war broke out across Scraptown 5842 | -7/Scraptown | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 5912 | -7/Scraptown | Lost 12 allies 5917 | -7/Scraptown | Destroyed by NS-GB8(h) with Bolt Gun Last Messages --------------- 05877_ Penetrated by Bolt. 05879_ Q9-T71(x) knocked back. 05879_ Bolt penetrates Wall. 05881_ 9F-RSE(E): "How are there so many of them? Surely our efforts have been convincing enough throughout recent cycles." 05882_ Destroyed Imp. Terrain Scanner. 05882_ Q9-T71(x) destroyed. 05883_ Acquired 36 matter. 05885_ Penetrated by Bolt. 05885_ 8E-HO8(h) destroyed. 05889_ Destroyed Salvaging Laser. 05891_ System corrupted: Matter fused (-9). 05892_ FV-DJQ(g) destroyed. 05893_ Overheating: Energy bleed (-14). 05895_ 41-HJO(x) knocked back. 05909_ Acquired Mak. Light Armor Plating. 05912_ Acquired Ovr. Barrage Gun. 05917_ Acquired 64 matter. 05917_ Penetrated by Bolt. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#####??????????????????? | | ??????????????????????????######?????????????????? | | ??????????????????###????###;######????"##???????? | | ????????????"##"? ##"""##### #######??[###??????? | | ???????????? ##"" ##!!"#### %[!#%###[=[=###??????? | | ??????????h !*%![!=!*%*E=![E![!%[##??????? | | ?????????? [!*=%@/*E![!E*!=!%!=!# ??????? | | ????????????????###########! %!#####????###??????? | | ????????????????############ !%#####?????????????? | | ?????????????????????????###*=*############??????? | | ??????????????????????????##[ #############??????? | | ??????????????????????????## #"""""" """##??????? | | ??????????????????????????## ### " ##??????? | | ??????????????????????????## ## "##??????? | | ??????????????????????????## ## ""##??????? | | ??????????????????????????## ## !"""##??????? | | ??????????????????????????## ]## " ""##??????? | | ??????????????????????????## ## """"##??????? | | ??????????????????????????## ## ""##??????? | | ??????????????????????????## ### "##??????? | | ???????????????????? ???## # ##??????? | | ???????????????????### #####[ ## ##########??????? | | ???????????????????### ###"#&!## ##########??????? | | ???????""" ?????"""""" """"=!%*" "## #???????? | | ????? ??? *%! "## ##??????? | | ???? ???? [ "## #####??????? | | ??? ??? "## ##??????? | | ??? ??? "## ] !##??????? | | ???? ??? *= !##??????? | | ????""""""""????""""""""""" !%!= "## #####??????? | | ?""""""""""""""""?"""""""""" ![ "## =##??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 2000 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed ShieldDisintegrationOptics Manual? 0 Play Time 01:13:41 Cumulative 63.1 hours Start 2025.10.21 @ 10:23:30 End 2025.10.21 @ 13:17:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 28 Gallery% 31 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ecb5f55-b5a8-439b-9658-326c8bbaec66