Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.09 @ 11:23:47 Player: shapeshifter Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (195) 975 Value Destroyed (9087) 9087 Prototype IDs (103) 2060 Alien Tech Used (10) 2000 Bonus (17852) 17852 TOTAL SCORE: 40674 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 579 Follower Combat Kills 5603 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3558 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Activated Exoskeleton 3000 Friendly Fire -3988 Cogmind --------- Core Integrity 0/1600 Matter 214/300 Energy 99/100 System Corruption 0% +Membrane Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Core Cannon Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Antigrav System Antigrav Array Experimental Q-thruster > --- UTILITY ---------- Experimental Power Amplifier Experimental Heat Sink Medium Storage Unit Quantum Shading Machine Spectral Analyzer Centrium Light Armor Plating Centrium Light Armor Plating System Mapper Experimental System Shield > --- WEAPON ----------- Sigix Broadsword Vortex Lance > --- INVENTORY -------- Improved Fusion Compressor Zionite Heavy DM Reactor Quantum Reactor Precision Energy Filter Advanced Corruption Screen Hacking Drone Bay Subatomic Replicator Vortex Driver Tactical Quantum Warhead Vortex Lance [Rating: 192] Favorites ----------- Power Light Antimatter Reactor Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Experimental Q-thruster Utility Sensor Drone Bay Device Sensor Drone Bay Storage Large Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware Experimental System Shield Protection Centrium Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Vortex Catalyst Activator Special Weapon Improved Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Vortex Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 2 . . . 6 2 2 . . . . . . 2 . 2 . . 2 Power 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . Propulsion 7 | . . . 2 . . . . 2 1 . . . . . . 1 . . . . 1 Utility 8 | . . . . . . . 5 . 1 . . . . . . 1 . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 215 | 7 8 5 17 1 3 4 6 23 21 5 8 2 6 12 2 14 12 27 14 17 1 Power 29 | 1 2 1 1 . . 2 . 2 2 3 . . . 1 . . 1 7 1 5 . Engine 7 | 1 2 . 1 . . 2 . 1 . . . . . . . . . . . . . Core 6 | . . 1 . . . . . 1 2 . . . . . . . . 1 . 1 . Reactor 16 | . . . . . . . . . . 3 . . . 1 . . 1 6 1 4 . Propulsion 72 | 2 2 1 8 . 1 1 2 10 4 . 4 . 2 3 . 7 3 10 6 5 1 Treads 16 | 2 . 1 5 . 1 1 . 6 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . Hover 49 | . . . . . . . 2 4 4 . 4 . 2 3 . 7 3 9 6 5 . Flight 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Utility 68 | 2 2 1 4 1 1 . 4 6 10 . 3 1 3 7 . 3 4 7 5 4 . Device 36 | 1 2 1 2 1 1 . . 2 8 . 1 1 1 5 . 3 3 2 2 . . Storage 7 | 1 . . 2 . . . . 1 1 . . . . . . . . 1 . 1 . Processor 15 | . . . . . . . 3 3 . . 1 . . 2 . . 1 1 1 3 . Hackware 4 | . . . . . . . 1 . . . 1 . . . . . . . 2 . . Protection 6 | . . . . . . . . . 1 . . . 2 . . . . 3 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 46 | 2 2 2 4 . 1 1 . 5 5 2 1 1 1 1 2 4 4 3 2 3 . Energy Gun 8 | 1 . 1 . . . . . 1 1 . 1 . 1 . . . 2 . . . . Energy Cannon 21 | . . . 3 . 1 . . 4 1 2 . . . . 1 3 1 2 1 2 . Ballistic Gun 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . 1 . . . 1 . . 1 . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . Special Weapon 3 | . 1 . . . . . . . 1 . . 1 . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 49 | . . 1 3 1 1 . 2 1 4 . 1 . 2 7 2 4 7 7 4 2 . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . . . . . . System Corruption 10 | . . . . . . . . . . . . . 10 . . . . . . . . Parts Lost 84 | . 3 2 . . . . . 14 . . . . 1 2 . 1 12 19 . 25 5 Power 12 | . 1 . . . . . . 2 . . . . . . . . 2 2 . 5 . Propulsion 38 | . 1 1 . . . . . 6 . . . . . . . . 7 9 . 12 2 Utility 23 | . 1 . . . . . . 3 . . . . 1 2 . 1 1 6 . 5 3 Weapon 11 | . . 1 . . . . . 3 . . . . . . . . 2 2 . 3 . Highest Loss Streak 11 | . 2 2 . . . . . 11 . . . . 1 1 . 1 7 6 . 7 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 4 6 7 13 18 18 19 19 22 14 14 14 14 14 13 12 14 13 13 7 5 3 Power 1 | . . . 2 2 2 1 2 . . 1 1 1 1 . . . . 2 . . 1 Propulsion 1 | 1 . . . 1 1 1 5 7 2 2 4 4 3 2 2 2 1 . . . . Utility 6 | . 2 3 6 8 10 11 8 9 6 7 5 4 5 6 5 6 6 6 1 . . Weapon 3 | 1 2 2 4 6 5 3 2 4 3 1 2 3 3 3 4 5 5 4 3 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . 1 1 4 1 3 4 3 7 8 . 4 . . 3 . 5 . 3 2 1 . Power 5 | . . . . 1 1 1 . . . . 1 . . . . . . 1 . . . Propulsion 8 | . 1 . . . . . 3 1 . . 2 . . . . 1 . . . . . Utility 21 | . . . 2 . . 2 . 3 5 . 1 . . 1 . 2 . 2 2 1 . Weapon 14 | . . 1 2 . 2 1 . 2 3 . . . . 2 . 1 . . . . . Tool/Special 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . Average Slot Usage (%) 90 | . 92 98 97 99 98 99 86 87 94 97 99 99 94 94 89 88 82 54 88 64 19 Engine 5 | . 13 13 10 11 11 11 6 . . . . . . . . . . . . . . Core 1 | . . . . . . . . 6 9 2 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . 7 10 10 10 8 5 4 3 5 12 5 . Treads 17 | . 14 11 33 44 44 44 25 25 . . . . . . . . . . . . . Wheel 2 | . 9 15 8 . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . 3 35 36 36 36 36 35 36 37 32 15 27 20 . Device 15 | . 10 13 11 11 11 11 12 8 18 26 27 31 30 27 26 22 21 13 18 12 1 Storage 7 | . 14 14 11 11 11 11 6 5 5 5 5 5 5 5 5 4 4 4 4 4 1 Processor 5 | . . . . . . . 15 22 14 10 6 5 5 8 10 9 9 5 4 7 13 Energy Gun 1 | . 10 1 . . . . . 1 . . . . . . . . . . . . . Energy Cannon 6 | . . . 19 21 20 4 . 6 2 2 . . . 1 . 3 3 1 2 3 . Ballistic Gun 2 | . 17 14 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . 12 1 . . 17 13 1 3 5 4 5 5 1 4 . . . . . . Peak Build Rating 192 | 7 9 15 21 27 29 33 50 98 115 119 121 121 123 155 152 170 169 173 192 188 50 Average Rating 72 | 5 7 10 19 21 22 30 47 84 101 112 119 120 117 139 142 164 153 112 182 123 41 On Entrance 78 | . 7 9 13 21 16 22 32 50 59 106 118 121 121 118 144 142 168 94 133 188 49 Avg Prop Armor Cover (%) 5 | . . 3 10 . . . . . . . . . . . . . . 5 1 6 14 Naked Turns 6 | . . . . . . . . . . . . . . . . . . . . . 6 Heaviest Build 125 | 13 13 15 57 57 57 75 76 125 81 96 88 81 79 82 85 94 93 85 93 93 10 Greatest Support 162 | 40 40 26 80 80 80 80 80 162 84 84 85 82 82 88 88 107 106 102 132 120 7 Greatest Overweight (x) 36 | . . . 2 . . . 1 36 . 1 1 . . 1 . 1 1 2 1 2 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 20 20 20 20 20 25 20 15 15 15 15 15 15 15 15 15 10 10 5 Average Capacity 15 | 7 8 8 18 20 20 20 20 24 15 15 15 15 15 15 15 15 15 14 10 9 5 Most Carried 25 | 6 8 8 18 20 20 20 20 25 17 15 15 15 15 15 14 15 15 15 10 10 5 Average Carried 14 | 3 6 7 13 18 18 19 19 22 14 14 14 14 14 14 13 14 14 13 9 7 4 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 10 10 10 5 Final Carried 20 | 5 7 7 18 20 18 19 20 18 15 15 15 15 15 15 14 15 12 10 10 8 4 Class Distribution -------------------- 43% | Mutant 43% | Scavenger-Mutant 4% | Commander-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Commander-Mutant | -4/Warlord Mutant | -3/Proximity Caves Sprinter | -3/Research Mutant | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Mutant | -2/Section 7 Alien-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Matter Collected 5669 | 234 232 186 250 . 80 148 . 461 492 277 308 257 417 466 348 240 74 608 194 388 9 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8461 | 23 436 325 994 . . 124 . 532 254 378 125 321 410 1670 453 997 170 484 196 569 . Parts 334 | 4 31 11 62 . . 5 . 19 9 6 5 13 14 36 10 43 15 23 10 18 . Haulers Intercepted 9 | . 1 . 4 . . . . . . . 1 . . . . 2 . 1 . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . 5 . . . . . 18 11 . 12 . . . . . . Prevented 7 | . . . . . . 7 . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 145 | . 12 6 16 . . 3 . 9 1 2 . 3 5 45 9 15 3 7 2 7 . Melee 8 | . . . . . . . . . . . . . . . . . . 5 2 1 . Guns 19 | . 12 3 . . . . . 4 . . . . . . . . . . . . . Cannons 70 | . . 3 16 . . 3 . 3 1 2 . 3 5 . 9 15 3 2 . 5 . AOE 45 | . . . . . . . . . . . . . . 44 . . . . . 1 . Classes Destroyed 26 | 1 4 1 3 . . 1 . 2 . 1 1 1 1 7 1 1 . . 1 . . Worker 3 | . . . . . . . . . . . . . . . . 1 . 2 . . . Builder 1 | . . . . . . . . . . . 1 . . . . . . . . . . Tunneler 3 | 1 1 . . . . . . . . . . . . . . . . 1 . . . Hauler 9 | . 1 . 4 . . . . . . . 1 . . . . 2 . 1 . . . Recycler 3 | . . 1 1 . . . . . 1 . . . . . . . . . . . . Operator 4 | . . . 2 . . . . 1 . . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . 1 . . . . . . Watcher 10 | . 1 . 4 . . . . . 2 . . . . . . 2 . 1 . . . Swarmer 24 | . 6 . 5 . . . . 1 . . . . . . . 11 1 . . . . Saboteur 4 | . . . . . . . . . . . . . . 4 . . . . . . . Grunt 56 | . 6 6 6 . . 2 . . . . . . 5 19 5 2 . 2 . 3 . Brawler 3 | . . . 1 . . . . . . . . . . 1 . . . . . 1 . Duelist 1 | . . . . . . . . . . . . . . . 1 . . . . . . Protector 3 | . . . . . . . . . . . . . . 3 . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Sentry 13 | . . . 4 . . . . 2 1 . . . . . 1 1 . 1 . 3 . Demolisher 2 | . . . . . . . . . . . . . . 2 . . . . . . . Hunter 7 | . . . . . . . . 2 . . . 2 . . 1 . . 2 . . . Programmer 11 | . . . . . . 1 . 3 . . . . . . . 1 2 2 2 . . Heavy 1 | . . . . . . . . 1 . . . . . . . . . . . . . Compactor 2 | . . . . . . . . . . 2 . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . 1 . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . 1 . . . . . . . . Thug 12 | . . . . . . . . . . . . 1 . 11 . . . . . . . Butcher 1 | . . . . . . . . . . . . . . 1 . . . . . . . Bouncer 6 | . . . . . . . . . . . . . . 6 . . . . . . . Marauder 2 | . . . . . . . . . . . . . . 2 . . . . . . . Fireman 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . Mutant 4 | . . . . . . . . . . . . . . 4 . . . . . . . Sapper 2 | . . . . . . . . . . . . . . 2 . . . . . . . Commander 1 | . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 27 | 1 4 3 5 . . 2 . 2 1 2 1 1 2 27 4 6 2 3 2 3 . Combat Bots Only 27 | . 3 2 5 . . 2 . 2 1 2 . 1 2 27 4 5 2 2 2 3 . Max Kills in Single Turn 10 | 1 2 1 1 . . 1 . 1 1 1 1 1 1 10 1 1 1 1 1 2 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . Exploded 9 | . . . . . . . . . . . . . . 9 . . . . . 1 . Melee 1 | . . . . . . . . . . . . . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Hostile Shots Fired 1479 | . 72 44 75 . . 1 . 382 25 . . 11 30 16 42 57 122 205 50 204 143 Missed 557 | . 19 17 24 . . 1 . 110 15 . . 5 14 6 20 24 43 94 25 72 68 Hits 922 | . 53 27 51 . . . . 272 10 . . 6 16 10 22 33 79 111 25 132 75 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Projectile 921 | . 53 27 51 . . . . 272 10 . . 6 16 10 22 33 79 111 25 132 74 AOE 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Critical Strikes 31 | . . 1 . . . . . 8 1 . . . . . . . 2 8 1 4 6 Actively Blocked 13 | . . . . . . . . 6 1 . . . . . . . 2 4 . . . Damage Taken 18326 | . 579 427 525 . . . . 4896 229 . . 124 400 206 462 741 1808 2525 278 3227 1899 Core 4424 | . 93 115 40 . . . . 816 14 . . . 61 25 125 88 113 638 24 693 1579 Absorbed by Shields 674 | . . . . . . . . . . . . . . 53 . . . . 288 244 89 Redirected to Shielding 17 | . . . . . . . . . 17 . . . . . . . . . . . . Ignored by Resistances 61 | . . . . . . . . . . . . . . 61 . . . . . . . Regen/Repaired (Parts) 618 | . . . . . . . . . . 174 . 11 109 24 76 . . . 124 100 . Core Remaining (%) 64 | 100 . 16 . . . 90 100 18 . . . . . . 80 . 84 . . 25 . Volleys Fired 658 | 5 60 30 65 . . 8 1 65 32 22 13 32 37 44 45 103 28 31 9 27 1 Largest 2 | 2 2 2 2 . . 2 2 2 2 1 2 1 1 1 1 1 1 1 1 1 1 Hottest 300 | 60 60 60 136 . . 77 77 225 195 120 176 56 56 120 120 120 120 120 100 300 20 Shots Fired 860 | 10 120 59 124 . . 16 2 101 33 22 16 30 38 44 45 103 28 31 11 26 1 Gun 218 | 10 120 41 2 . . . . 45 . . . . . . . . . . . . . Cannon 612 | . . 18 122 . . 16 2 56 33 22 14 30 38 19 45 103 28 31 11 24 . Launcher 13 | . . . . . . . . . . . . . . 10 . . . . . 2 1 Special 17 | . . . . . . . . . . . 2 . . 15 . . . . . . . Kinetic 338 | 5 62 53 15 . . 16 2 23 22 19 11 30 38 . 36 . . 6 . . . Thermal 433 | 5 58 . 109 . . . . 78 11 3 3 . . 19 9 103 28 6 . 1 . Explosive 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Electromagnetic 6 | . . 6 . . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . . . . . . . . . . . . 10 . Entropic 53 | . . . . . . . . . . . . . . 10 . . . 19 11 13 . Robot Hit Streak 26 | 7 17 14 13 . . 10 1 26 9 13 5 3 8 23 5 5 5 6 . 11 . Robot Miss Streak 9 | 1 3 4 7 . . 2 1 2 2 1 4 3 2 4 4 9 2 3 1 6 . Penetration Max 1 | . . . . . . . . . 1 . . . 1 . 1 . . 1 . 1 . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . Capacitor 137 | . . . . . . . . . . . . . . . . 103 28 6 . . . Shots Hit Robots 511 | 7 73 37 59 . . 13 1 66 23 16 8 17 25 25 23 40 9 34 9 26 . Core Hits 308 | 2 35 15 29 . . 5 . 20 6 3 2 5 9 78 10 27 3 14 4 39 2 Critical Kills 28 | . . . . . . . . 2 3 2 1 5 6 . 7 . . . . 2 . Critical Parts Destroyed 32 | . . . . . . . . . 4 . . 2 10 . 14 . . 2 . . . Critical Strikes 94 | . . 3 . . . 1 . 2 7 9 1 10 16 . 22 . . 12 3 8 . Meltdown 2 | . . . . . . . . 2 . . . . . . . . . . . . . Destroy 69 | . . . . . . . . . 7 9 1 10 16 . 22 . . 2 . 2 . Blast 4 | . . 3 . . . 1 . . . . . . . . . . . . . . . Sever 9 | . . . . . . . . . . . . . . . . . . . 3 6 . Sunder 10 | . . . . . . . . . . . . . . . . . . 10 . . . Melee Attacks 84 | . . . . . . . . . 1 . . . . . . 1 . 29 29 24 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 42 | . . . . . . . . . . . . . . . . 1 . . 26 15 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 41 | . . . . . . . . . . . . . . . . . . 29 3 9 . Sneak Attacks 11 | . . . . . . . . . 1 . . . . . . . . 6 1 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31744 | 48 767 569 1349 . . 358 33 1883 368 306 118 283 452 14232 465 1775 467 3143 803 4203 122 Guns 1748 | 48 767 227 7 . . . . 699 . . . . . . . . . . . . . Cannons 10087 | . . 286 1342 . . 358 33 1163 368 306 118 283 452 133 465 1775 451 980 . 1574 . Explosions 15313 | . . 56 . . . . . . . . . . . 14099 . . . . . 1036 122 Melee 4482 | . . . . . . . . . . . . . . . . . . 2163 803 1516 . Ramming 114 | . . . . . . . . 21 . . . . . . . . 16 . . 77 . Kinetic 3421 | 16 306 477 181 . . 358 33 298 190 306 33 283 452 . 423 . . 65 . . . Thermal 6564 | 32 461 56 1168 . . . . 1564 178 . 85 . . 133 42 1775 451 219 . 400 . Explosive 1158 | . . . . . . . . . . . . . . . . . . . . 1036 122 Electromagnetic 36 | . . 36 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 2824 | . . . . . . . . . . . . . . . . . . . 803 2021 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 17627 | . . . . . . . . . . . . . . 14099 . . . 2859 . 669 . Highest Corruption 32 | . 2 2 . 4 4 . . 5 . 22 22 22 32 26 . . 7 6 9 9 . Average Corruption 9 | . 1 2 . 4 4 . . 2 . 12 19 22 29 26 . . 5 3 7 4 . Corruption Purged 6 | . . . . . . . . . . . . . 6 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 161 | . 16 8 . 3 3 . . 12 . 9 18 18 39 1 . . 3 2 14 15 . Message Errors 42 | . 4 . . . . . . 1 . 1 5 5 11 1 . . 2 1 5 6 . Matter Fused 24 | . 4 2 . 1 . . . 2 . 1 3 2 4 . . . . 1 2 2 . Heat Flow Errors 13 | . 2 1 . . 2 . . 1 . 1 . 1 3 . . . . . . 2 . Energy Discharges 29 | . 4 3 . 1 . . . 3 . 4 4 2 7 . . . . . 1 . . Parts Fused 4 | . . . . . . . . 1 . . 1 . 1 . . . . . . 1 . Data Loss (minor) 22 | . 1 1 . 1 1 . . 1 . 2 3 2 5 . . . 1 . 1 3 . Data Loss (major) 9 | . 1 . . . . . . 3 . . 1 3 1 . . . . . . . . Misfires 5 | . . . . . . . . . . . 1 . 2 . . . . . 2 . . Alerts 7 | . . 1 . . . . . . . . . . 3 . . . . . 3 . . Misdirections 2 | . . . . . . . . . . . . 1 1 . . . . . . . . Weapon Failures 4 | . . . . . . . . . . . . 2 1 . . . . . . 1 . Overload Shots 9 | . . . . . . . . 9 . . . . . . . . . . . . . Overflow Damage 1489 | . . 6 36 . . 24 13 51 . . . . . 633 . 32 10 337 35 268 44 Projectiles 174 | . . . 36 . . 24 13 51 . . . . . . . 32 10 . . 8 . Explosions 687 | . . 6 . . . . . . . . . . . 633 . . . . . 4 44 Melee 628 | . . . . . . . . . . . . . . . . . . 337 35 256 . Knockbacks 15 | . . 1 2 . . . 1 6 2 . . . . . 2 . . 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 14 | . . 1 2 . . . 1 5 2 . . . . . 2 . . 1 . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 157 | . . 49 . . . . . . . . . . . . . . 8 . . 38 62 Shots 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 Rammed 4 | . . . . . . . . 2 . . . . . . . . 1 . . 1 . Targets Rammed 4 | . . . . . . . . 2 . . . . . . . . 1 . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 485 | 40 214 232 198 . 254 60 . 485 354 . . 41 42 311 . 199 478 468 311 304 . Average Temperature 98 | 23 47 32 77 . 143 26 . 100 119 . . 29 42 163 . 99 152 206 80 89 . Received Heat Transfer 2113 | . 234 228 144 . . . . 492 27 . . 20 29 55 90 60 33 117 12 290 282 Effects 27 | . . . . . . . . 3 10 . . . . 4 . . 1 8 . 1 . Shutdowns 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . Energy Bleed 5 | . . . . . . . . . 3 . . . . 2 . . . . . . . Interference 9 | . . . . . . . . . 5 . . . . 2 . . 1 . . 1 . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . . . Damage (major) 6 | . . . . . . . . . . . . . . . . . . 6 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . Combat Hostiles 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . Parts Melted 32 | . 1 . 6 . . . . 15 . . . . . 2 3 4 1 . . . . Heat Transferred 7867 | 75 1050 50 2109 . . . . 2104 185 . 74 . . 148 37 1517 333 185 . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Maximum Alert Level 5 | . . . 1 . . . . . . . 1 . . . . 2 1 1 1 5 5 Low Security (%) 69 | 100 100 100 39 100 . . 100 100 100 100 66 . . . . 33 . 62 . 43 . Level 1 20 | . . . 60 . . . . . . . 33 . . . . 18 100 37 100 . . Level 2 2 | . . . . . . . . . . . . . . . . 48 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . 3 High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security 6 | . . . . . . . . . . . . . . . . . . . . 56 96 Peak Influence 3307 | 5 90 174 290 97 . . . 117 148 36 266 . . . . 515 398 369 305 3307 2962 Initial 1984 | . . . 24 97 . . . . . 34 . . . . . 43 265 167 207 157 1984 Average 263 | . 15 81 199 16 . . . 32 76 6 160 . . . . 310 294 204 244 1263 2548 Influence Increases 10471 | 5 329 320 772 . . 202 . 481 456 6 500 338 297 1092 263 930 293 810 328 2001 1048 Destroy 0b10 Robot/C 4680 | . 240 180 440 . . 120 . 260 200 . 180 160 160 620 180 420 60 320 60 940 140 Destroy 0b10 Robot/NC 240 | 5 15 5 60 . . . . 5 20 . 15 . . 10 10 35 . 35 . 20 5 Destroy Leader 792 | . 54 40 118 . . 30 . 90 54 . 22 30 20 . 20 78 10 66 10 110 40 Allied During Kill 1648 | . . 8 18 . . 37 . 32 53 . 217 148 117 462 53 78 . 121 . 260 44 Successful Hack 115 | . 20 . 44 . . . . 27 . . 24 . . . . . . . . . . Disable Machine 600 | . . 60 90 . . . . 45 15 . . . . . . 45 60 30 150 90 15 Destroy Structure 1091 | . . 12 2 . . . . 22 24 6 42 . . . . 124 28 148 48 296 339 Partial Spotted 90 | . . . . . . . . . 15 . . . . . . 15 . 15 15 15 15 Lose Combat Pursuer 1215 | . . 15 . . . 15 . . 75 . . . . . . 135 135 75 45 270 450 Influence Decreases 9268 | 5 329 258 584 250 . 202 . 481 357 105 312 321 396 378 1018 522 468 739 416 514 1613 Entered New Map 3263 | . . . 38 153 . . . . . 65 . 71 40 106 820 22 208 131 162 124 1323 Time Decay 4065 | 5 299 248 506 97 . 162 . 381 297 40 172 190 326 112 198 270 130 238 254 140 . Lost Part 730 | . 30 10 . . . . . 40 . . . . 10 20 . 10 120 190 . 250 50 Lost Ally 1210 | . . . 40 . . 40 . 60 60 . 140 60 20 140 . 220 10 180 . . 240 Squads Dispatched 71 | . 2 . . . . . 1 3 3 . 3 . . . . 5 1 5 5 22 21 Investigation 3 | . . . . . . . . 1 1 . . . . . . . . . 1 . . Extermination 12 | . . . . . . . . 1 2 . 1 . . . . 3 1 1 2 1 . Reinforcement 14 | . 2 . . . . . 1 1 . . 2 . . . . 1 . 4 2 1 . Assault 42 | . . . . . . . . . . . . . . . . 1 . . . 20 21 Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 4 | . . . . . . . . . . . 2 . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Distress Signals 24 | . 3 . . . . . . 2 2 . . . 1 . . 3 1 3 1 5 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 500 | . 27 9 32 . . 7 1 37 18 6 2 8 7 44 10 41 19 26 17 117 72 Peak Tracking Total 40 | . 4 2 5 . . 4 1 15 5 4 1 3 3 14 3 9 13 11 7 40 23 Tactical Retreats 29 | . . 1 . . . 1 . . 1 . . . . 1 . 3 2 1 2 11 6 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Traps Triggered 12 | . 3 . . . . . . . 3 . . . . . . 3 1 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Disabled 47 | . . 4 6 . . . . 3 1 . . . . 1 . 3 5 3 10 10 1 Max in Single Turn 4 | . . 4 1 . . . . 1 . . . . . 1 . 1 1 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Accessed 57 | . 8 1 11 . . . 1 6 6 . 3 1 . 6 . 4 2 2 4 2 . Terminals 20 | . 6 . 10 . . . . . . . . . . . . . . . 2 2 . Fabricators 3 | . . . . . . . . . 1 . 2 . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 10 | . 2 . . . . . . 2 3 . . . . . . 1 . 2 . . . Scanalyzers 9 | . . . 1 . . . . 2 1 . 1 . . . . 1 2 . 1 . . Garrison Access 6 | . . . . . . . 1 1 1 . . . . . . 2 . . 1 . . Total Hacks 128 | . 20 1 30 . . . 3 13 13 . 4 1 . 18 . 4 6 3 8 4 . Successful 66 | . 11 1 16 . . . . 2 3 . 3 1 . 18 . . 4 2 3 2 . Failed 60 | . 9 . 13 . . . 3 11 9 . 1 . . . . 4 2 1 5 2 . Catastrophic 13 | . 1 . 2 . . . 2 2 . . . . . . . 3 1 1 1 . . Database Lockouts 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . Manual 170 | . 14 . 18 . . . 3 3 21 . 7 . . . . 44 9 14 22 15 . Terminals 50 | . 16 . 28 . . . . . . . . . . . . . . . 2 4 . Fabricators 3 | . . . . . . . . . 1 . 2 . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . . . . . . . Recycling Units 18 | . 4 . . . . . . 3 7 . . . . . . 1 . 3 . . . Scanalyzers 23 | . . . 2 . . . . 6 3 . 2 . . . . 1 6 . 3 . . Garrison Access 12 | . . . . . . . 3 2 2 . . . . . . 2 . . 3 . . Terminal Hacks 34 | . 2 1 8 . . . . . . . . 1 . 18 . . . . 2 2 . Record 9 | . . . . . . . . . . . . . . 8 . . . . 1 . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . . . . . 9 . . . . . . . Open Door 5 | . . 1 . . . . . . . . . 1 . 1 . . . . 1 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . Network Status 2 | . . . . . . . . . . . 2 . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . Refit 1 | . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . . . . 2 . . . . . . . . 2 . . . Retrieve Components 5 | . 1 . . . . . . . 2 . . . . . . . . 2 . . . Scanalyzer 8 | . . . 1 . . . . 1 1 . 1 . . . . . 4 . . . . Retrieve Study 8 | . . . 1 . . . . 1 1 . 1 . . . . . 4 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 15 | . 8 . 7 . . . . . . . . . . . . . . . . . . Terminals 15 | . 8 . 7 . . . . . . . . . . . . . . . . . . Botnet 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . Skim 11 | . 5 . 6 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . 1 . . . . . . . . . . . 1 . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 7 . 6 . . . 1 5 4 . 2 . . . . 4 2 2 1 1 . Full Trace Events 2 | . . . . . . . . 1 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 4 . . . . . . . . . 2 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 71 | . . . . . . . . . . . . . . . . 29 . . 19 23 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . 1 . . . . 1 1 . 1 . . . . . 4 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . 1 . . . . 5 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . 1 . . . . 5 . . . . . . . Robot Hacks Applied 6 | . . . . . . . . . 1 . . . . 5 . . . . . . . parse_system 6 | . . . . . . . . . 1 . . . . 5 . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . 3 . . . . . Programmers 3 | . . . . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total Allies 75 | . . 2 . 2 4 . 1 3 7 19 2 . . 5 . 7 . 9 . 1 13 Largest Group 23 | . . 2 2 2 4 4 3 3 4 23 23 15 10 13 3 5 . 5 . 1 7 Highest-Rated Group 1210 | . . 32 32 50 155 155 107 210 337 835 992 720 505 628 93 338 . 345 . 1210 1210 Highest-Rated Ally 1210 | . . 16 16 31 40 40 40 70 141 50 103 103 103 103 39 103 . 269 . 1210 1210 Zionite Dispatches 12 | . . . . . . . 1 1 3 . 1 . . . . 3 . 3 . . . Heavy 4 | . . . . . . . . . 1 . 1 . . . . 2 . . . . . Light 3 | . . . . . . . . 1 . . . . . . . 1 . 1 . . . Fire 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . Experimental 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hero 1 | . . . . . . . . . 1 . . . . . . . . . . . . Hover Resupply 1 | . . . . . . . 1 . . . . . . . . . . . . . . Total Orders 11 | . . . . . . . 2 . . . . . . 7 . 1 1 . . . . STAY 6 | . . . . . . . 1 . . . . . . 5 . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . . . . DROP 1 | . . . . . . . 1 . . . . . . . . . . . . . . RETURN 3 | . . . . . . . . . . . . . . 1 . 1 1 . . . . Ally Attacks 582 | . . 16 24 . . 16 . 32 38 17 60 47 23 52 25 18 . 54 . 103 57 Total Damage 31251 | . . 209 294 . . 410 . 722 2344 299 1778 1447 719 1941 609 834 . 2872 . 13181 3592 Kills 137 | . . 3 7 . . 3 . 4 10 4 13 10 3 8 2 8 . 11 . 42 9 Allies Corrupted 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Active Infowar (turns) 9325 | 10 1098 710 159 . . . 217 1210 777 268 405 385 730 878 436 584 177 490 543 248 . Optics 2618 | . . . . . . . . . . . . . . 703 436 584 177 490 228 . . Sensors 683 | . . . . . . . . . . . . . . . . . . . 435 248 . Terrain 2518 | . 494 710 159 . . . . . . . 158 270 464 263 . . . . . . . Seismic 614 | 10 604 . . . . . . . . . . . . . . . . . . . . Decoding 4164 | . . . . . . . 216 1210 777 268 405 385 730 173 . . . . . . . T.N.C. 400 | . . . . . . . 217 183 . . . . . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 1 . . . . . . . 2 . . . . . . . . Drone Launches 24 | . . . . . . 1 . 4 4 . . 1 4 . 1 9 . . . . . Drone Recoveries 17 | . . . . . . . . 4 3 . . 1 4 1 . 3 1 . . . . Decoded 0b10 Intel 49 | . . . . . . . 2 22 20 . 5 . . . . . . . . . . Traps 27 | . . . . . . . . 11 13 . 3 . . . . . . . . . . Emergency Access 19 | . . . . . . . 1 10 7 . 1 . . . . . . . . . . Garrisons 1 | . . . . . . . . 1 . . . . . . . . . . . . . Exits 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . Zionite Intel Received 27 | . . . . . . . . . 3 . 1 . . . . 10 2 1 6 4 . Main Access 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Emergency Access 3 | . . . . . . . . . . . . . . . . 1 . . 1 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . 1 . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . Prototype Stockpiles 3 | . . . . . . . . . 1 . . . . . . 1 . . 1 . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Prototype Schematics 4 | . . . . . . . . . . . . . . . . 3 . . . 1 . Unaware Schematics 1 | . . . . . . . . . 1 . . . . . . . . . . . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . 1 1 . 1 . . Active Terminals 3 | . . . . . . . . . . . . . . . . 1 . 1 1 . . Active Garrisons 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Turns Passed 15164 | 115 1437 715 1369 615 1690 1031 244 1210 777 268 405 385 730 878 436 584 266 505 543 648 313 Spaces Moved 13048 | 56 556 397 784 345 1028 595 130 545 1034 256 486 364 658 1424 422 1070 454 433 876 615 520 Core 299 | 11 . . . . . . . 1 . . . . . . . . . . . 26 261 Treads 3898 | 45 464 328 521 345 1028 595 130 442 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 424 | . 92 69 263 . . . . . . . . . . . . . . . . . . Hover 8168 | . . . . . . . . 102 1034 256 486 364 658 1424 422 1070 454 433 876 589 . Flight 259 | . . . . . . . . . . . . . . . . . . . . . 259 Fastest Speed 26 | 50 90 90 90 160 160 160 162 48 45 45 37 34 31 35 38 26 31 53 34 34 40 Average Speed 80 | 138 148 148 138 160 160 160 162 154 45 59 46 34 34 37 38 30 38 65 43 67 50 Slowest Speed 1850 | 160 160 160 240 160 160 162 243 1850 45 107 107 37 35 114 38 126 126 220 110 196 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . . . . . . 8 Potential Cave-ins 33 | . . . . . . . . . . . . . . . 2 2 . . 4 25 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 57 | 3 96 91 68 93 88 76 4 16 31 93 15 56 83 91 67 44 64 18 88 54 19 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 10 | . 1 1 1 1 1 . . . . . . . 1 . . 4 . . . . . Known Exits Taken 13 | . . 1 1 . . 1 1 . . . 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . . 1 1 . . 1 . . . . . 1 . . . . . . . Scrap Searched 18 | . . 1 . 1 4 4 . . . . . 3 4 . 1 . . . . . . Spaces Dug 93 | . . . . . . . . 3 3 3 1 . . 6 4 28 5 13 10 17 . Terrain Destroyed 374 | . . 12 . . . 1 . 7 6 3 2 5 1 138 10 56 13 25 23 51 21 Melee 21 | . . . . . . . . . . . . . . . . 1 . 5 10 5 . Projectile 194 | . . . . . . 1 . 7 6 3 2 4 . 14 10 55 13 20 13 46 . AOE 157 | . . 12 . . . . . . . . . . . 124 . . . . . . 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total 16891 | 84 1060 471 945 409 1074 656 161 818 1321 349 649 590 1121 1742 651 1325 542 602 974 788 559 Wait 2244 | 6 420 31 28 59 32 25 8 119 175 56 116 187 402 195 177 81 18 34 15 53 7 Move 13013 | 55 555 396 783 344 1027 594 129 544 1034 255 485 363 657 1423 421 1069 453 432 875 614 505 Hop 7 | . . . . . . . . . . . . . . . . . . . . . 7 Pick Up 231 | 11 10 4 32 1 5 12 8 27 19 2 8 2 5 18 . 19 3 15 11 19 . Fast Attach 80 | 1 2 1 . . . . 3 2 6 2 4 . 6 3 . 8 17 14 8 2 1 Attach 175 | 6 7 3 9 . 2 1 4 25 15 2 2 2 1 14 2 11 3 27 6 30 3 Detach 57 | . . 1 . 2 . . 1 6 6 3 1 1 . 7 2 3 . 13 . 9 2 Swap 94 | . 1 2 9 2 3 5 2 6 9 4 8 1 3 15 4 11 3 . 4 2 . Drop 206 | . 5 3 19 1 5 11 5 22 23 3 12 2 10 23 . 19 16 7 13 7 . Fire 658 | 5 60 30 65 . . 8 1 65 32 22 13 32 37 44 45 103 28 31 9 27 1 Melee 82 | . . . . . . . . . 1 . . . . . . 1 . 29 27 24 . Ram 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . 2 . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . . . 1 . . . . . . . . . 6 . 33 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / Exi / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -4/Factory -4/Waste -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Section 7 -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 13) 740 | -10/Materials | Discovered new exit (range 4) 858 | -10/Materials | Discovered new exit (range 16) 1062 | -10/Materials | Learned location of Mines (-9) 1129 | -10/Materials | Identified exit to Subcaves 1237 | -10/Materials | Learned location of 1 exit from Storage 1277 | -10/Materials | Learned location of 1 exit from Recycling 1308 | -10/Materials | Learned location of 2 exits from Mines 1347 | -10/Materials | Learned location of 2 exits from Materials 1527 | -10/Materials | Loaded intel: 22 trap records 1553 | -10/Materials | Entered Mines 1554 | -10/Mines | Identified exit to Materials 1589 | -10/Mines | Core integrity fell below 50% 1638 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1826 | -10/Mines | Core integrity fell below 20% 1841 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1886 | -10/Mines | Found the Drone Emporium 1896 | -10/Mines | Found Prototype Device 1897 | -10/Mines | Identified Sensor Drone Bay 2037 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2099 | -10/Mines | Learned location of Zion (-7) 2268 | -10/Mines | Entered Materials 2268 | -9/Materials | Accompanied by 2 allies 2268 | -9/Materials | Evolved 2 slots: Propulsion x2 2269 | -9/Materials | Identified exit to Materials 2270 | -9/Materials | Identified exit to Mines 2444 | -9/Materials | Central database locked down 2598 | -9/Materials | Discovered exit to Materials (range 12) 2993 | -9/Materials | Build established: Scavenger-Mutant 3145 | -9/Materials | Learned Storage trap positions 3201 | -9/Materials | Learned location of 2 exits from Materials 3285 | -9/Materials | Learned location of 1 exit from Storage 3354 | -9/Materials | Learned 2 Storage zone layouts 3390 | -9/Materials | Learned location of 3 exits from Materials 3637 | -9/Materials | Entered Mines 3638 | -9/Mines | Identified exit to Exiles 3645 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3684 | -9/Mines | Discovered exit to Materials (range 9) 4094 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4097 | -9/Mines | Found Prototype Device 4098 | -9/Mines | Identified Exp. Sensor Array 4252 | -9/Mines | Entered Zion 4252 | -7/Zion | Accompanied by 2 allies 4302 | -7/Zion | Led the pair of lost Derelicts to a safe place 4331 | -7/Zion | System corruption cleaned by Quarantine Array 4429 | -7/Zion | Discovered new exit (range 15) 4768 | -7/Zion | Given the Hacking Drone Bay 4769 | -7/Zion | Found Prototype Device 4770 | -7/Zion | Identified Hacking Drone Bay 4808 | -7/Zion | Learned 4 Factory zone layouts 4850 | -7/Zion | Met Imprinter 4895 | -7/Zion | Identified exit to Deep Caves 5003 | -7/Zion | Received a visual enhancement algorithm 5283 | -7/Zion | Given A8's code to call for help 5501 | -7/Zion | Imprinted 5504 | -7/Zion | Declared Zion's savior 5942 | -7/Zion | Entered Proximity Caves 5942 | -6/Proximity Caves | Accompanied by 4 allies 6125 | -6/Proximity Caves | Found DCF Scrap (14 items) 6824 | -6/Proximity Caves | Discovered new exit (range 15) 6859 | -6/Proximity Caves | Identified exit to Factory 6973 | -6/Proximity Caves | Entered Factory 6973 | -6/Factory | Accompanied by 3 allies 6973 | -6/Factory | Evolved 6 slots: Power x1, Utility x5 6974 | -6/Factory | Identified exit to Lower Caves 6986 | -6/Factory | Zion Hover Resupply teleported in 7168 | -6/Factory | Identified exit to Factory 7217 | -6/Factory | Entered another Factory area 7217 | -5/Factory | Accompanied by 3 allies 7217 | -5/Factory | Evolved 2 slots: Propulsion x2 7539 | -5/Factory | Build established: Mutant 7982 | -5/Factory | Zion Light squad teleported in 8355 | -5/Factory | Cargo convoy interrupted 8405 | -5/Factory | Discovered new exit (range 6) 8408 | -5/Factory | Lost 4 allies 8417 | -5/Factory | Core integrity fell below 50% 8427 | -5/Factory | Entered another Factory area 8427 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8450 | -4/Factory | Lost 11 parts (1p6n2u2w) 8470 | -4/Factory | Zion hero teleported in (1C-UTU) 8606 | -4/Factory | Spotted B-86 Titan 8649 | -4/Factory | Allies destroyed B-86 Titan 8708 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 8709 | -4/Factory | Zion Heavy squad teleported in 8978 | -4/Factory | Retrieved Zion intel report: Active Garrisons 9188 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 9189 | -4/Factory | Zion Fire squad teleported in 9199 | -4/Factory | Central database locked down 9204 | -4/Factory | Sucked down chute 9204 | -4/Factory | Entered Waste 9217 | -4/Waste | Spotted C-40 Crusher 9218 | -4/Waste | Spotted C-40 Crusher 9219 | -4/Waste | EMP discharged 9223 | -4/Waste | Spotted C-40 Crusher 9229 | -4/Waste | Spotted C-40 Crusher 9244 | -4/Waste | Allies destroyed C-40 Crusher 9245 | -4/Waste | Destroyed C-40 Crusher 9250 | -4/Waste | Allies destroyed C-40 Crusher 9257 | -4/Waste | Destroyed C-40 Crusher 9270 | -4/Waste | Spotted C-40 Crusher 9279 | -4/Waste | 4 allies followed down the chute 9284 | -4/Waste | 1 allies followed down the chute 9288 | -4/Waste | Allies destroyed C-40 Crusher 9296 | -4/Waste | Spotted C-40 Crusher 9309 | -4/Waste | Allies destroyed C-40 Crusher 9319 | -4/Waste | EMP discharged 9319 | -4/Waste | System corruption reached 10% 9324 | -4/Waste | Discovered new exit (range 15) 9341 | -4/Waste | Met Warlord forces unprepared to attack 9419 | -4/Waste | EMP discharged 9472 | -4/Waste | Entered Factory 9472 | -4/Factory | Accompanied by 24 allies 9590 | -4/Factory | Retrieved Zion intel report: Main Access 9590 | -4/Factory | Identified exit to Research 9591 | -4/Factory | Zion Heavy squad teleported in 9688 | -4/Factory | Found Quantum Capacitor 9708 | -4/Factory | Build established: Scavenger-Mutant 9724 | -4/Factory | Identified exit to Upper Caves 9801 | -4/Factory | Lost 4 allies 9866 | -4/Factory | Lost 3 allies 9877 | -4/Factory | Entered Upper Caves 9877 | -4/Upper Caves | Accompanied by 16 allies 10092 | -4/Upper Caves | Encountered a Warlord checkpoint 10136 | -4/Upper Caves | Discovered new exit (range 3) 10231 | -4/Upper Caves | Identified exit to Upper Caves 10262 | -4/Upper Caves | Entered another Upper Caves area 10262 | -4/Upper Caves | Accompanied by 11 allies 10262 | -4/Upper Caves | Spotted B-86 Titan 10276 | -4/Upper Caves | Allies destroyed B-86 Titan 10299 | -4/Upper Caves | Learned Research terminal intel 10375 | -4/Upper Caves | Found Prototype Protection 10375 | -4/Upper Caves | Identified Zio. Weapon Casing 10387 | -4/Upper Caves | System corruption reached 30% 10437 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10568 | -4/Upper Caves | Build established: Mutant 10644 | -4/Upper Caves | Learned location of Armory (-3) 10921 | -4/Upper Caves | Discovered new exit (range 6) 10977 | -4/Upper Caves | Identified exit to Warlord 10992 | -4/Upper Caves | Entered Warlord 10992 | -4/Warlord | Accompanied by 9 allies 11006 | -4/Warlord | System corruption cleaned by Quarantine Array 11162 | -4/Warlord | Found Prototype Hackware 11166 | -4/Warlord | Found Prototype Processor 11167 | -4/Warlord | Identified Spectral Analyzer 11178 | -4/Warlord | Found Prototype Reactor 11181 | -4/Warlord | Found Prototype Device 11181 | -4/Warlord | Identified Thermal Barrier 11300 | -4/Warlord | Warlord's base attacked by MAIN.C 11305 | -4/Warlord | Rebuked by Warlord 11356 | -4/Warlord | Learned Research stockpile data 11357 | -4/Warlord | Learned 4 Access zone layouts 11357 | -4/Warlord | Learned 4 Command zone layouts 11357 | -4/Warlord | Learned Research security intel 11357 | -4/Warlord | Learned Factory terminal intel 11357 | -4/Warlord | Learned Quarantine security intel 11358 | -4/Warlord | Build established: Commander-Mutant 11429 | -4/Warlord | Found Prototype Energy Cannon 11430 | -4/Warlord | Found Prototype Energy Cannon 11458 | -4/Warlord | Found Prototype Piercing Weapon 11459 | -4/Warlord | Found Prototype Piercing Weapon 11487 | -4/Warlord | Found Prototype Launcher 11515 | -4/Warlord | Warlord forces counterattacked 11530 | -4/Warlord | Identified Vortex Chain Reactor 11537 | -4/Warlord | Identified Vortex Catalyst Activator 11600 | -4/Warlord | Spotted Striker 11600 | -4/Warlord | Spotted Striker 11604 | -4/Warlord | Destroyed Striker 11625 | -4/Warlord | Destroyed 11 combat bots 11700 | -4/Warlord | Spotted Striker 11745 | -4/Warlord | Lost 6 allies 11802 | -4/Warlord | Attacked by Warlord forces 11803 | -4/Warlord | Spotted D2-9V9(g) 11807 | -4/Warlord | Destroyed D2-9V9(g) 11809 | -4/Warlord | Spotted S5-K7W(g) 11810 | -4/Warlord | Spotted VO-809(B) 11810 | -4/Warlord | Spotted DD-61Y(B) 11813 | -4/Warlord | Destroyed VO-809(B) 11813 | -4/Warlord | Allies destroyed S5-K7W(g) 11817 | -4/Warlord | Destroyed DD-61Y(B) 11826 | -4/Warlord | Discovered new exit (range 21) 11838 | -4/Warlord | Destroyed 27 combat bots 11859 | -4/Warlord | Lost 13 allies 11870 | -4/Warlord | Entered Proximity Caves 11870 | -3/Proximity Caves | Accompanied by 3 allies 11877 | -3/Proximity Caves | Identified Vortex Driver (x2) 11879 | -3/Proximity Caves | Identified Vortex Lance (x2) 12009 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12114 | -3/Proximity Caves | Build established: Mutant 12249 | -3/Proximity Caves | Discovered exit to Research (range 17) 12306 | -3/Proximity Caves | Entered Research 12306 | -3/Research | Accompanied by 4 allies 12306 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12309 | -3/Research | Loaded intel: 21 terminal locations 12370 | -3/Research | Zion Heavy squad teleported in 12417 | -3/Research | Spotted B-86 Titan 12443 | -3/Research | Zion Heavy squad teleported in 12460 | -3/Research | Lost 3 allies 12460 | -3/Research | Retrieved Zion intel report: Active Terminals 12488 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 12514 | -3/Research | Retrieved Zion intel report: Active Garrisons 12576 | -3/Research | Retrieved Zion intel report: Emergency Access 12577 | -3/Research | Zion Light squad teleported in 12594 | -3/Research | Discovered new exit (range 10) 12602 | -3/Research | Build established: Sprinter 12672 | -3/Research | Retrieved Zion intel report: Component Stockpiles 12696 | -3/Research | Retrieved Zion intel report: Prototype Schematics 12716 | -3/Research | Spotted B-86 Titan 12802 | -3/Research | Retrieved Zion intel report: Prototype Schematics 12806 | -3/Research | First assault squad dispatched 12811 | -3/Research | Found Prototype Hackware 12823 | -3/Research | Retrieved Zion intel report: Prototype Schematics 12838 | -3/Research | Lost 3 allies 12840 | -3/Research | Retrieved Zion intel report: Unaware Analyses 12858 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-3 12880 | -3/Research | Discovered new exit (range 4) 12888 | -3/Research | Identified exit to Testing 12890 | -3/Research | Entered Testing 12890 | -3/Testing | Accompanied by 2 allies 12912 | -3/Testing | Found Prototype Energy Gun 12912 | -3/Testing | Identified Warp Gun 12953 | -3/Testing | Found Exp. Targeting Computer 12971 | -3/Testing | Spotted Striker 12997 | -3/Testing | Retrieved Zion intel report: Main Access 12997 | -3/Testing | Identified exit to Research 12998 | -3/Testing | Found Prototype Device 12998 | -3/Testing | Identified Exp. Thermal Shield 13038 | -3/Testing | Found Prototype Energy Gun 13038 | -3/Testing | Identified Tachyon Dispersion Ray 13106 | -3/Testing | Lost 5 parts (5n) 13155 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 13156 | -3/Testing | Entered Research 13156 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 13157 | -2/Research | Identified exit to Access 13157 | -2/Research | Identified exit to Quarantine 13176 | -2/Research | Found Prototype Processor 13177 | -2/Research | Identified Exp. Core Analyzer 13181 | -2/Research | Lost 7 parts (2p2n1u2w) 13207 | -2/Research | Zion Experimental squad teleported in 13245 | -2/Research | Build established: Mutant 13253 | -2/Research | Found Tactical Quantum Warhead 13290 | -2/Research | Zion Light squad teleported in 13325 | -2/Research | Lost 6 parts (2n3u1w) 13368 | -2/Research | Lost 3 allies 13383 | -2/Research | Lost 5 parts (4n1w) 13476 | -2/Research | Lost 5 parts (2p2n1u) 13533 | -2/Research | Retrieved Zion intel report: Active Terminals 13534 | -2/Research | Zion Fire squad teleported in 13536 | -2/Research | Enhanced Grunt warped into view, answering call for help 13537 | -2/Research | Enhanced Grunt warped into view, answering call for help 13578 | -2/Research | Discovered exit to Access (range 11) 13652 | -2/Research | Lost 5 allies 13661 | -2/Research | Entered Quarantine 13668 | -2/Quarantine | Found Alien Slashing Weapon 13668 | -2/Quarantine | Identified Sigix Broadsword 13716 | -2/Quarantine | Identified Exp. System Shield 13717 | -2/Quarantine | Identified System Mapper 13718 | -2/Quarantine | Found Alien Artifact 13733 | -2/Quarantine | Scanned by Researcher 13756 | -2/Quarantine | Found Alien Energy Cannon 13810 | -2/Quarantine | Met incapacitated Sigix Warrior 13810 | -2/Quarantine | Lockdown squad dispatched 13813 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 13815 | -2/Quarantine | Unlocked Sigix quarantine chamber 13816 | -2/Quarantine | Found Sigix Containment Pod 13833 | -2/Quarantine | Cryocooling Duct disabled 13848 | -2/Quarantine | Ambient heat levels rising (+20) 13848 | -2/Quarantine | Non-combat units ordered to evacuate 13857 | -2/Quarantine | Found Alien Artifact 13863 | -2/Quarantine | Found Alien Artifact 13950 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 13978 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 14003 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 14059 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 14063 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 14085 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 14111 | -2/Quarantine | Found Alien Artifact 14172 | -2/Quarantine | Spotted Fortress 14199 | -2/Quarantine | Discovered new exit (range 6) 14199 | -2/Quarantine | Discovered new exit (range 7) 14201 | -2/Quarantine | Identified exit to Section 7 14202 | -2/Quarantine | Identified exit to Protoforge 14204 | -2/Quarantine | Entered Section 7 14207 | -2/Section 7 | Identified Core Reset Matrix 14207 | -2/Section 7 | Identified Core Cannon 14207 | -2/Section 7 | Identified Subatomic Replicator 14207 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 14207 | -2/Section 7 | Identified Transdimensional Reconstructor 14207 | -2/Section 7 | Used Core Reset Matrix 14211 | -2/Section 7 | Detected hypermatrix surge 14211 | -2/Section 7 | Sensed 19 artifacts in vicinity 14230 | -2/Section 7 | Build established: Scavenger-Mutant 14231 | -2/Section 7 | Found Integrated Dissipator 14232 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14244 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 14249 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 14255 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 14290 | -2/Section 7 | Spotted S7 Guard 14292 | -2/Section 7 | Discovered exit to Access (range 13) 14309 | -2/Section 7 | Spotted S7 Guard 14333 | -2/Section 7 | Found Core Regenerator 14351 | -2/Section 7 | Spotted S7 Guard 14353 | -2/Section 7 | Found Core Membrane 14353 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 14363 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 14378 | -2/Section 7 | Warped through subspace 14379 | -2/Section 7 | Core integrity fell below 50% 14388 | -2/Section 7 | Lost 7 parts (3p3n1w) 14391 | -2/Section 7 | Spotted B-99 Colossus 14475 | -2/Section 7 | Activated Sigix Exoskeleton 14475 | -2/Section 7 | Received instructions from Sigix Warrior 14570 | -2/Section 7 | Spotted Executioner 14575 | -2/Section 7 | Spotted Striker 14575 | -2/Section 7 | Spotted Striker 14575 | -2/Section 7 | Spotted Executioner 14587 | -2/Section 7 | Spotted Striker 14587 | -2/Section 7 | Spotted Striker 14614 | -2/Section 7 | Found Sigix Shearcannon 14617 | -2/Section 7 | Used Subatomic Replicator to replicate Sigix Shearcannon 14621 | -2/Section 7 | Sigix Warrior authorized to use Shearcannon 14621 | -2/Section 7 | Allies destroyed Striker 14626 | -2/Section 7 | Allies destroyed Striker 14644 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 14651 | -2/Section 7 | Allies destroyed Striker 14662 | -2/Section 7 | Allies destroyed Striker 14671 | -2/Section 7 | Spotted Executioner 14671 | -2/Section 7 | Spotted Executioner 14678 | -2/Section 7 | Lost 7 parts (5n2u) 14685 | -2/Section 7 | Allies destroyed Executioner 14685 | -2/Section 7 | Allies destroyed Executioner 14691 | -2/Section 7 | Found Prototype Processor 14693 | -2/Section 7 | Found Exp. Core Analyzer 14695 | -2/Section 7 | Identified Exp. Targeting Computer 14757 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 14760 | -2/Section 7 | Allies destroyed S7 Guard 14766 | -2/Section 7 | Spotted Striker 14779 | -2/Section 7 | Allies destroyed Striker 14797 | -2/Section 7 | Lost 5 parts (2p1n2u) 14800 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 40% 14819 | -2/Section 7 | Spotted Striker 14823 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 14825 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 20% 14833 | -2/Section 7 | Allies destroyed Striker 14840 | -2/Section 7 | Spotted Investigator 14852 | -2/Section 7 | Entered Access 14852 | -1/Access | Accompanied by 1 ally (Sigix Warrior) 14852 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 14866 | -1/Access | Lost 3 parts (1n2w) 14974 | -1/Access | Spotted Striker 14974 | -1/Access | Spotted Executioner 14974 | -1/Access | Spotted Executioner 15018 | -1/Access | Energy Cycler disabled 15055 | -1/Access | Core integrity fell below 50% 15068 | -1/Access | Spotted Investigator 15070 | -1/Access | Emitted hypermatrix ping 15072 | -1/Access | Warped through subspace 15075 | -1/Access | Assembled emerged from beneath the floor 15121 | -1/Access | Assembled emerged from beneath the floor 15159 | -1/Access | Core integrity fell below 20% 15165 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 15144_ as-44964 destroyed. 15146_ Slug penetrates as-99708. 15146_ Slug penetrates Wall. 15148_ Acquired 3 matter. 15149_ Slug penetrates Wall. 15149_ Acquired 1 matter. 15149_ as-23676 knocked back. 15152_ Detected hypermatrix ping. 15152_ as-23676 destroyed. 15157_ as-99708 destroyed. 15158_ C-45 Heavy ARC bursts open, deploying its payload. 15158_ G-73 Enforcer unfolds itself. 15159_ Exp. Core Analyzer blown off. 15159_ Adv. Signal Interpreter blown off. 15159_ Exp. Targeting Computer blown off. 15159_ E-15 Imp destroyed. 15160_ Knocked back. 15160_ Critical hit (Burn: +37). 15161_ Slug penetrates H-81 Overseer. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????###########????????????????????????? | | ??????????????# #????????????????????????? | | ??????????????# #????????????????????????? | | ??????????????? ?????????????????????????? | | ????#########???? ???????????????????????????? | | ##### #???###+###??????????????????????????? | | ##### #??????????????????????????? | | g ########???????????????????? | | %%% H gg @ #???????????????????? | | %! g ###### #???????????????????? | | ##### #??????????????????????????? | | ##### #???#######??????????????????????????? | | ????#### ####????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????#+#???????????????????????????????????????? | | ??????? ???????????????????????????????????????? | | ??????? ???????????????????????????????????????? | | ?????? #??????????????????????????????????????? | | ?????? " #??????????????????????????????????????? | | ?????"""" #??????????????????????????????????????? | | ?????"""" #??????????????????????????????????????? | | ???? """""#??????????????????????????????????????? | | ???? "?"" #??????????????????????????????????????? | | ????????? #??????????????????????????????????????? | | ????????? #??????????????????????????????????????? | | ????????? #??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####+####????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 120 Energy Generation 80 Energy Capacity 1130 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 20 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 550 Resistance: TH 50 Propulsion Shielding 66 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 78 Targeting Accuracy 16 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Offensive Hacking 20 Defensive Hacking 16 Item Schematics ----------------- Imp. Q-thruster | -2/Section 7 | Z-intel Exp. Shield Generator | -2/Section 7 | Z-intel Hds. Centrium Wheel | -2/Section 7 | Z-intel Cld. Linear Gravjet | -2/Section 7 | Z-intel Prc. Energy Filter | -2/Section 7 | Z-intel Exp. ECM Suite | -2/Section 7 | Z-intel Adv. Matter Compressor | -2/Section 7 | Z-intel Cld. Impulse Thruster | -2/Section 7 | Z-intel Exp. Power Amplifier | -2/Section 7 | Z-intel Exp. Energy Well | -2/Section 7 | Z-intel Adv. Launcher Guidance Computer | -2/Section 7 | Z-intel Imp. Shock Absorption System | -2/Section 7 | Z-intel Adv. Particle Charger | -2/Section 7 | Z-intel Imp. Arc Projector | -2/Section 7 | Z-intel Adv. Power Amplifier | -2/Section 7 | Z-intel Com. HERF Cannon | -2/Section 7 | Z-intel Adv. Cryofiber Web | -2/Section 7 | Z-intel Huge Storage Unit | -2/Section 7 | Z-intel Power Amplifier | -2/Section 7 | Z-intel Adv. Salvage Targeting Computer | -2/Section 7 | Z-intel Imp. Melee Analysis Suite | -2/Section 7 | Z-intel Imp. VSS Leg | -2/Section 7 | Z-intel Exp. Core Analyzer | -2/Section 7 | Archive Robot Schematics ------------------ T-07 Excavator | -2/Section 7 | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Sigix Broadsword Core Reset Matrix Integrated Dissipator Core Membrane Transdimensional Reconstructor Core Cannon Sigix Shearcannon Subatomic Replicator Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- Everyone Must Die Challenges ------------ None Game ------ Seed ThrusterTrackerUnit Manual? 0 Play Time 03:29:51 Cumulative 610.5 hours Start 2025.12.09 @ 06:53:55 End 2025.12.09 @ 11:23:47 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 781 Rogue 781 Adventurer 0 Explorer 0 Win Type - Total 22 Types 10/1/3/2/2/0/2/2/0/0 Lore% 94 Gallery% 90 Achievement% 78 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49153c8b-9aa3-4d5c-a9d7-dc18462d4335