Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.16 @ 16:16:28 Player: ToasterKoishi Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (54) 270 Value Destroyed (1598) 1598 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 6455 Bonus ------- Follower Combat Kills 7 Met Imprinter 300 Cogmind --------- Core Integrity 832/850 Matter 265/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Terrain Scanner Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Reaction Control System Improved Shield Generator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Deuterium Engine Compact Wheel Flight Unit Improved Heat Sink Advanced ECM Suite Reaction Control System Improved Propulsion Shielding Improved Shield Generator Heavy Rocket Launcher Power Maul [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Visual Processing Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . . . . 2 1 . . . . 1 Utility 4 | . . . . . 2 1 . . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 104 | 7 11 2 . . 52 27 . . 1 1 3 Power 7 | 1 . . . . 3 2 . . . 1 . Engine 3 | 1 . . . . 2 . . . . . . Core 4 | . . . . . 1 2 . . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 30 | 2 2 2 . . 17 7 . . . . . Treads . | . . . . . . . . . . . . Leg 16 | . . . . . 16 . . . . . . Wheel 7 | 2 2 2 . . 1 . . . . . . Hover . | . . . . . . . . . . . . Flight 7 | . . . . . . 7 . . . . . Utility 30 | 2 2 . . . 12 11 . . . . 3 Device 9 | 1 . . . . . 6 . . . . 2 Storage 7 | 1 2 . . . 3 1 . . . . . Processor 6 | . . . . . 3 3 . . . . . Hackware 1 | . . . . . . . . . . . 1 Protection 7 | . . . . . 6 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 37 | 2 7 . . . 20 7 . . 1 . . Energy Gun 6 | . 3 . . . 3 . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . Ballistic Gun 18 | 2 4 . . . 10 2 . . . . . Ballistic Cannon 2 | . . . . . 2 . . . . . . Launcher 5 | . . . . . 4 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 2 . . . . . Slashing Weapon 2 | . . . . . . 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . Parts Lost 19 | . 1 1 . . 10 . . . . 6 1 Power 3 | . . . . . 2 . . . . 1 . Propulsion 13 | . 1 1 . . 6 . . . . 5 . Utility 3 | . . . . . 2 . . . . . 1 Weapon . | . . . . . . . . . . . . Highest Loss Streak 6 | . 1 1 . . 3 . . . . 6 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 94 98 100 100 87 90 92 92 92 73 13 Engine 6 | . 14 14 14 14 6 . . . . . . Core 2 | . . . . . . 7 7 7 7 5 . Leg 11 | . . . . . 32 . . . . . . Wheel 8 | . 22 26 28 28 1 . . . . . . Flight 12 | . . . . . . 37 38 38 38 29 . Device 9 | . 14 14 14 14 . 14 15 15 15 12 8 Storage 10 | . 14 14 14 14 10 7 7 7 7 5 . Processor 8 | . . . . . 10 15 15 15 15 12 . Protection 2 | . . . . . 6 . . . . . . Energy Gun 6 | . 13 28 28 28 2 . . . . . . Ballistic Gun 6 | . 13 . . . 12 . . . . . . Slashing Weapon 1 | . . . . . . 3 7 7 7 5 . Naked Turns 82 | . . . . . . . . . . 54 28 Heaviest Build 98 | 14 30 29 29 29 98 92 22 22 22 21 2 Greatest Support 57 | 20 32 26 20 20 57 24 24 24 24 24 3 Greatest Overweight (x) 6 | 2 1 2 1 1 5 4 . . . 6 . Average Overweight (x) . | . . 1 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 10 10 10 10 5 Average Capacity 14 | 7 13 15 15 15 19 10 10 10 10 9 5 Most Carried 25 | 6 15 15 15 15 25 25 10 10 10 10 5 Average Carried 13 | 2 12 14 14 15 18 9 9 10 9 9 3 Final Capacity 25 | 8 15 15 15 15 25 10 10 10 10 5 5 Final Carried 24 | 6 15 15 15 15 24 10 10 10 10 5 3 Class Distribution -------------------- 36% | Mutant 32% | Scavenger-Scout 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Zion Scavenger-Scout | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Matter Collected 2279 | 288 329 68 . . 1229 290 65 . 10 . . Remotely . | . . . . . . . . . . . . Salvage Created 1578 | 83 349 79 . . 1052 15 . . . . . Parts 100 | 10 19 7 . . 62 2 . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 3 . 3 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 45 | . 9 5 . . 31 . . . . . . Guns 34 | . 9 4 . . 21 . . . . . . Cannons 6 | . . . . . 6 . . . . . . AOE 3 | . . . . . 3 . . . . . . Classes Destroyed 10 | 1 4 . . . 4 1 . . . . . Worker 1 | . 1 . . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . Recycler 2 | . . . . . 2 . . . . . . Operator 1 | . . . . . . 1 . . . . . Watcher 1 | . 1 . . . . . . . . . . Swarmer 15 | . 3 5 . . 7 . . . . . . Grunt 21 | . 6 . . . 15 . . . . . . Duelist 1 | . . . . . 1 . . . . . . Sentry 7 | . . . . . 7 . . . . . . Hunter 1 | . . . . . 1 . . . . . . Best Kill Streak 4 | 4 3 3 . . 4 1 . . . . . Combat Bots Only 4 | . 3 3 . . 4 . . . . . . Max Kills in Single Turn 2 | 1 1 1 . . 2 1 . . . . . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Damage Taken 3463 | . 396 76 . . 2441 149 . . . 364 37 Core 780 | . 146 20 . . 410 29 . . . 157 18 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 59 | . . . . . 59 . . . . . . Core Remaining (%) 57 | 100 . . . 33 25 . . . . 73 . Volleys Fired 141 | 9 35 8 . . 89 . . . . . . Largest 2 | 2 2 2 . . 2 . . . . . . Hottest 90 | 40 70 90 . . 90 . . . . . . Shots Fired 279 | 18 70 16 . . 175 . . . . . . Gun 227 | 18 70 16 . . 123 . . . . . . Cannon 48 | . . . . . 48 . . . . . . Launcher 4 | . . . . . 4 . . . . . . Special . | . . . . . . . . . . . . Kinetic 206 | 18 44 . . . 144 . . . . . . Thermal 69 | . 26 16 . . 27 . . . . . . Explosive 4 | . . . . . 4 . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 13 | 7 8 4 . . 13 . . . . . . Robot Miss Streak 8 | 1 4 2 . . 8 . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . 1 . . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . Shots Hit Robots 192 | 13 43 9 . . 126 1 . . . . . Core Hits 91 | 6 17 4 . . 64 . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . . Critical Strikes 10 | 1 3 2 . . 4 . . . . . . Burn 6 | . 3 2 . . 1 . . . . . . Destroy 1 | 1 . . . . . . . . . . . Blast 3 | . . . . . 3 . . . . . . Melee Attacks 26 | . . . . . 1 13 5 . . 7 . Impact 10 | . . . . . 1 9 . . . . . Slashing 16 | . . . . . . 4 5 . . 7 . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3480 | 136 544 110 . . 2593 97 . . . . . Guns 2528 | 136 544 110 . . 1738 . . . . . . Cannons 520 | . . . . . 520 . . . . . . Explosions 333 | . . . . . 333 . . . . . . Melee 97 | . . . . . . 97 . . . . . Ramming 2 | . . . . . 2 . . . . . . Kinetic 2495 | 136 342 . . . 2017 . . . . . . Thermal 553 | . 202 110 . . 241 . . . . . . Explosive 333 | . . . . . 333 . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 97 | . . . . . . 97 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . 1 . Average Corruption 1 | . . . . . . . . . . 1 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 1 | . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 59 | . . . . . 2 57 . . . . . Projectiles . | . . . . . . . . . . . . Explosions 2 | . . . . . 2 . . . . . . Melee 57 | . . . . . . 57 . . . . . Knockbacks 7 | . . . . . 7 . . . . . . Impact . | . . . . . . . . . . . . Kinetic 6 | . . . . . 6 . . . . . . Secondary 1 | . . . . . 1 . . . . . . Self-Inflicted Damage 46 | . . . . . 46 . . . . . . Shots 2 | . . . . . 2 . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . Kicked 1 | . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 180 | . 117 180 . . 81 9 . . . 18 . Average Temperature 37 | . 41 79 . . 25 7 . . . 9 . Received Heat Transfer 1227 | . 156 . . . 963 9 . . . 81 18 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . 1 . . 1 . . . . . . Combat Hostiles 2 | . . 1 . . 1 . . . . . . Parts Melted 4 | . 2 . . . 2 . . . . . . Heat Transferred 1989 | . 814 457 . . 718 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Peak Influence 399 | 20 203 155 . . 399 382 . . . . 157 Initial 176 | . 13 17 . . . 176 . . . . 122 Average 153 | 7 71 51 . . 186 249 . . . . 122 Maximum Alert Level 1 | . 1 . . . 1 1 . . . . . Low Security (%) 67 | 100 98 100 . 100 55 35 . . . . 100 Level 1 32 | . 1 . . . 44 64 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . 1 . . . 3 3 . . . 1 . Investigation 2 | . 1 . . . . 1 . . . . . Extermination 1 | . . . . . . 1 . . . . . Reinforcement 4 | . . . . . 3 1 . . . . . Assault 1 | . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Distress Signals 9 | . 1 . . . 7 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 131 | . 19 6 . . 52 22 . 4 . 25 3 Peak Tracking Total 10 | . 5 3 . . 6 6 . 4 . 10 3 Tactical Retreats 22 | . 1 . . . 5 6 . 1 . 7 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Traps Triggered 5 | . 3 . . . 1 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Disabled 2 | . . . . . 2 . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Accessed 25 | . 5 1 . . 8 10 . 1 . . . Terminals 19 | . 5 . . . 6 8 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . Total Hacks 54 | . 13 1 . . 20 19 . 1 . . . Successful 22 | . 3 1 . . 11 6 . 1 . . . Failed 31 | . 9 . . . 9 13 . . . . . Catastrophic 10 | . 1 . . . 3 6 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 17 | . 11 . . . 4 2 . . . . . Terminals 40 | . 13 . . . 11 16 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 6 | . . . . . 6 . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . Terminal Hacks 15 | . 3 1 . . 5 5 . 1 . . . Record 3 | . . . . . . 3 . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . Open Door 2 | . . 1 . . . . . 1 . . . Level Access Points 1 | . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . Alert Level 2 | . . . . . 2 . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 5 | . . . . . 5 . . . . . . Insert Component 3 | . . . . . 3 . . . . . . Analyze 2 | . . . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 5 . . . 6 9 . . . . . Full Trace Events 1 | . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total Allies 2 | . . 2 . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . Highest-Rated Group 42 | . . 42 42 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 2 | . . 2 . . . . . . . . . Total Damage 42 | . . 42 . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Robot Analysis Total 2 | . 1 . . . 1 . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . 2 1 1 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Turns Passed 7475 | 111 1039 577 341 206 2579 1118 487 202 403 275 137 Spaces Moved 8494 | 85 782 436 357 217 1231 2144 891 585 1046 455 265 Core 385 | 12 . . . . . . . . . 108 265 Treads . | . . . . . . . . . . . . Legs 1075 | . . . . . 1075 . . . . . . Wheels 2021 | 73 782 436 357 217 156 . . . . . . Hover . | . . . . . . . . . . . . Flight 5013 | . . . . . . 2144 891 585 1046 347 . Fastest Speed 28 | 50 80 95 95 95 95 28 28 28 28 28 50 Average Speed 63 | 79 100 97 95 95 162 28 28 28 28 34 50 Slowest Speed 350 | 150 115 115 95 95 335 348 28 28 28 350 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 6 | . . . . . . 6 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . Exploration Rate (%) 66 | 3 99 93 83 52 77 59 91 81 89 63 3 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . . . . . 1 . Known Exits Taken 1 | . . . . . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 19 | . . 1 . 1 . . 10 2 5 . . Spaces Dug 32 | . . . . . 9 11 5 . . 7 . Terrain Destroyed 46 | . . . . . 23 11 5 . . 7 . Melee 24 | . . . . . 1 11 5 . . 7 . Projectile . | . . . . . . . . . . . . AOE 22 | . . . . . 22 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total 10229 | 109 968 576 360 216 1637 2640 1118 622 1155 560 268 Wait 1322 | . 115 121 . . 208 416 221 38 106 97 . Move 8472 | 84 781 435 356 216 1230 2132 890 584 1045 454 265 Hop 5 | . . . . . . 5 . . . . . Pick Up 70 | 8 15 6 2 . 27 10 1 . 1 . . Fast Attach 32 | 6 4 . . . 14 5 . . 1 1 1 Attach 23 | 1 . 2 . . 7 11 . . . . 2 Detach 6 | . . . . . . 6 . . . . . Swap 49 | . 7 . . . 31 11 . . . . . Drop 82 | 1 11 4 2 . 29 31 1 . 2 1 . Fire 141 | 9 35 8 . . 89 . . . . . . Melee 26 | . . . . . 1 13 5 . . 7 . Ram . | . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac x2] / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 16) 112 | -11/Junkyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 15) 325 | -10/Materials | Central database locked down 588 | -10/Materials | Discovered new exit (range 10) 793 | -10/Materials | Core integrity fell below 50% 873 | -10/Materials | Discovered new exit (range 16) 1151 | -10/Materials | Entered Mines 1170 | -10/Mines | Found the Drone Emporium 1379 | -10/Mines | Learned location of Recycling (-9) 1548 | -10/Mines | Build established: Scavenger-Mutant 1550 | -10/Mines | Discovered new exit (range 9) 1655 | -10/Mines | Discovered new exit (range 8) 1694 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1695 | -10/Mines | Discovered new exit (range 5) 1728 | -10/Mines | Entered Exiles 1728 | -10/Exiles | Accompanied by 2 allies 1753 | -10/Exiles | Met 8R-AWN 1758 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1769 | -10/Exiles | Met EX-HEX 1797 | -10/Exiles | Met EX-BIN 1860 | -10/Exiles | Met EX-DEC 1876 | -10/Exiles | Visited The Gauntlet 2057 | -10/Exiles | Discovered new exit (range 14) 2069 | -10/Exiles | Entered Mines 2153 | -9/Mines | Found a hidden stash of uninstalled traps 2203 | -9/Mines | Learned 8 Materials zone layouts 2233 | -9/Mines | Discovered new exit (range 15) 2275 | -9/Mines | Entered Materials 2275 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2436 | -8/Materials | Lost 3 parts (1p1n1u) 3245 | -8/Materials | Discovered new exit (range 4) 3694 | -8/Materials | Build established: Mutant 4011 | -8/Materials | Core integrity fell below 50% 4115 | -8/Materials | Identified exit to Factory 4538 | -8/Materials | Build established: Scavenger-Mutant 4644 | -8/Materials | Lost 3 parts (1p2n) 4854 | -8/Materials | Entered Factory 4854 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5160 | -7/Factory | Build established: Scavenger-Scout 5297 | -7/Factory | Discovered new exit (range 5) 5465 | -7/Factory | Discovered new exit (range 9) 5518 | -7/Factory | Discovered new exit (range 8) 5972 | -7/Factory | Entered Lower Caves 5973 | -7/Lower Caves | Encountered a Warlord checkpoint 6016 | -7/Lower Caves | Learned Factory security intel 6090 | -7/Lower Caves | Spotted B-75 Beast 6343 | -7/Lower Caves | Learned Factory non-interactive machine intel 6458 | -7/Lower Caves | Discovered new exit (range 5) 6459 | -7/Lower Caves | Entered another Lower Caves area 6551 | -7/Lower Caves | Encountered a Warlord checkpoint 6586 | -7/Lower Caves | Learned Factory garrison access intel 6598 | -7/Lower Caves | Discovered new exit (range 7) 6661 | -7/Lower Caves | Entered Zion 6701 | -7/Zion | Discovered new exit (range 14) 6810 | -7/Zion | Given the Hacking Drone Bay 6857 | -7/Zion | Learned Factory emergency access door positions 7064 | -7/Zion | Entered Proximity Caves 7232 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7270 | -6/Proximity Caves | Crushed by falling debris 7284 | -6/Proximity Caves | Released all parts (6) 7311 | -6/Proximity Caves | Lost 6 parts (1p5n) 7328 | -6/Proximity Caves | Learned 8 Factory zone layouts 7334 | -6/Proximity Caves | Discovered new exit (range 9) 7339 | -6/Proximity Caves | Entered Factory 7339 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7340 | -6/Factory | Identified exit to Factory 7343 | -6/Factory | Loaded intel: 256 non-interactive machine locations 7344 | -6/Factory | Loaded intel: 4 garrison access locations 7476 | -6/Factory | Self-destructed Last Messages --------------- 07284_ Released Phasing Sabre. 07286_ System corrupted: Substantial component data lost. 07303_ Acquired Neutrino Core. 07304_ Dropped Neutrino Core. 07311_ Acquired derelict log, extracted data. World map updated: -7/Factory. 07328_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x8). 07334_ EXIT=FOUND PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Loading 8 Factory zones... Loading Factory emergency access points (x25)... Loading Factory security intel (x13)... Loading Factory non-interactive machine intel (x256)... Loading Factory garrison access intel (x4)... 07367_ Acquired Imp. Terrain Scanner. 07432_ Transmission Jammer destroyed. 07433_ ALERT: All DSF locations entering lockdown mode. Map ----- +----------------------------------------------------+ | ??????????????##############????? | | ??????????????# #?#??? | | ??????????????# #?#??? | | ??????????????# #????? | | ??????????????# [ #??### | | ??????????????# #??# | | ??????????????# #??# | | ??????????????# #??# " | | ??????????????# #??# " | | ??????????????# #??# " | | ??????????????? #??# | | ????????????????? ????# | | ??????????????????? ?????## | | ??????????###########+#########+# | | ??????????# | | ??????????# | | ??#???????# | | ??????????# | | #?????????# | | ???????#??### ###########+### | | ??????????#?# #???# | | ????????????# #???# | | ????????????# #??## | | ?##########?# ##??# | | ?# #?# #???# | | ?# """" @ #?# #???# """" """" | | ?# """" #### #??## """" """" | | ## """" # | #???# """" """" | | ?# """" l #???# """" """" | | ?# """" # #####???# """" """" | | ?# """" ## ##??##???# """" """" | | ?# """" ## #?????#??# | | ?# ## #????????########### | | ?###########+#####?????????#???#? | | ???????# #???#?????????#? | | ???????# #??#???????????? | | ???????# """ """ #?????#????????? | | ???????# """ """ #???#???? ?????? | | ???????# """ """ #??????????????? | | ???????# "" #????????"""???? | | ???????# "" #????????"""???? | | ???????# #????????"""???? | | ???????###########??????????????? | | ??????????#???????????????"""???? | | ??????????????????????????"""???? | | ????????????#?????????????"""???? | | ???????????????????????? ???????? | | ?????#??????#???????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 150 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite Challenges ------------ None Game ------ Seed SwarmGatlingDiverter Manual? 0 Play Time 01:47:07 Cumulative 16.5 hours Start 2024.02.16 @ 13:59:34 End 2024.02.16 @ 16:16:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 17 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4f8a41b-0b27-4ce7-b5bc-af6d5fa6b15d