Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 10:09:25 Player: TheedMan Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (67) 335 Value Destroyed (1839) 1839 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4954 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 74/100 System Corruption 16% Temperature Cool (9) Movement Hovering (60) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Gravmag System > --- UTILITY (5) ------ Hardlight Generator > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Small Storage Unit Signal Interpreter Microactuators Utility Shielding Improved Field Recycling Unit > --- WEAPON ----------- Heavy Assault Rifle Guided EMP Blaster > --- INVENTORY -------- Ion Engine Improved Ion Engine Advanced Treads Heavy Assault Rifle High-powered Shotgun [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Heavy Assault Rifle Launcher Guided EMP Blaster Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 3 | . . 1 . . 2 . Weapon 1 | . . . . 1 . . Parts Attached 69 | 6 4 14 11 8 12 14 Power 10 | 1 . 3 1 1 . 4 Engine 9 | 1 . 3 1 . . 4 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 23 | 2 . 5 6 4 1 5 Treads 14 | . . 5 3 4 1 1 Leg 8 | 2 . . 3 . . 3 Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 22 | 1 2 4 2 1 8 4 Device 10 | . . 3 1 . 3 3 Storage 4 | 1 1 . . . 1 1 Processor 7 | . 1 1 1 . 4 . Hackware . | . . . . . . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 14 | 2 2 2 2 2 3 1 Energy Gun 7 | 2 1 2 2 . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | . 1 . . 1 3 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 33 | . 2 2 4 2 . 23 Power 5 | . . . 1 . . 4 Propulsion 10 | . . 2 . . . 8 Utility 9 | . . . 1 1 . 7 Weapon 9 | . 2 . 2 1 . 4 Highest Loss Streak 15 | . 1 1 2 1 . 15 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 97 89 95 93 95 68 Engine 8 | . 14 11 10 7 . 4 Core 1 | . . . . 1 7 . Treads 15 | . . 7 18 36 30 12 Leg 12 | . 28 15 14 . . 7 Device 3 | . . 11 5 6 1 1 Storage 11 | . 19 11 11 9 7 6 Processor 14 | . 7 11 13 9 23 25 Energy Gun 13 | . 17 19 21 17 . . Ballistic Gun 6 | . 8 2 . 4 15 9 Naked Turns 11 | . . . . . . 11 Heaviest Build 59 | 14 16 20 19 24 59 54 Greatest Support 88 | 20 20 60 60 88 88 88 Greatest Overweight (x) 13 | 3 . 1 . . . 13 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 Average Capacity 10 | 7 8 8 8 8 15 18 Most Carried 14 | 4 8 8 8 8 13 14 Average Carried 7 | 2 6 6 7 7 7 9 Final Capacity 20 | 8 8 8 8 8 20 5 Final Carried 13 | 4 6 6 8 6 13 . Class Distribution -------------------- 53% | Mutant 23% | Scavenger-Mutant 9% | Scavenger-Gunner 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Matter Collected 1271 | 230 175 161 133 100 316 156 Remotely . | . . . . . . . Salvage Created 2181 | . 558 283 624 153 256 307 Parts 159 | . 36 35 42 12 19 15 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 2 | . . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 14 | . . . . . . 14 Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Combat Hostiles Destroyed 51 | . 12 10 13 5 4 7 Guns 49 | . 10 10 13 5 4 7 AOE 2 | . 2 . . . . . Classes Destroyed 10 | . 5 1 1 1 2 . Builder 3 | . 1 . . . 2 . Hauler 1 | . . . . 1 . . Recycler 3 | . 1 . 1 . 1 . Operator 1 | . . . . . 1 . Watcher 8 | . 3 3 2 . . . Swarmer 16 | . 5 7 . 3 . 1 Grunt 24 | . 7 . 7 2 3 5 Duelist 1 | . . . 1 . . . Sentry 9 | . . 3 5 . . 1 Programmer 1 | . . . . . 1 . Best Kill Streak 7 | . 7 5 4 3 2 4 Combat Bots Only 5 | . 4 5 3 3 1 4 Max Kills in Single Turn 2 | . 2 1 1 2 2 1 Gunslinging 1 | . . . . 1 . . Exploded 1 | . 1 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Hostile Shots Fired 460 | . 59 81 45 70 26 179 Missed 133 | . 14 26 11 12 8 62 Damage Taken 4564 | . 482 491 460 891 281 1959 Core 1209 | . 172 100 44 181 14 698 Absorbed by Shields 12 | . . . . . . 12 Redirected to Shielding 4 | . . . . 4 . . Core Remaining (%) 65 | 100 31 . 64 67 . . Volleys Fired 173 | . 48 28 34 20 20 23 Largest 3 | . 2 2 2 3 3 3 Hottest 149 | . 80 126 126 149 71 71 Shots Fired 328 | . 76 53 62 50 46 41 Gun 327 | . 76 53 62 50 46 40 Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 115 | . 15 3 . 11 46 40 Thermal 148 | . . 47 62 39 . . Explosive . | . . . . . . . Electromagnetic 65 | . 61 3 . . . 1 Robot Hit Streak 19 | . 9 8 14 19 6 4 Robot Miss Streak 4 | . 3 3 1 3 4 4 Penetration Max . | . . . . . . . Secondary Targets 8 | . 2 3 . 1 . 2 Max Gunslinging Chain 1 | . 1 1 . 1 . 1 Shots Hit Robots 220 | . 51 31 47 34 31 26 Core Hits 109 | . 23 16 22 10 15 23 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . 1 1 1 1 . . Burn 3 | . . 1 1 1 . . Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3965 | . 890 511 832 539 553 640 Guns 3585 | . 690 511 832 536 544 472 Cannons . | . . . . . . . Explosions 266 | . 200 . . . . 66 Melee . | . . . . . . . Ramming 114 | . . . . 3 9 102 Kinetic 1257 | . 91 16 . 134 544 472 Thermal 1906 | . 200 472 832 402 . . Explosive . | . . . . . . . Electromagnetic 688 | . 599 23 . . . 66 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 16 | . . . . . . 16 Average Corruption 6 | . . . . . . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 4 | . . . . . . 4 Projectiles . | . . . . . . . Explosions 4 | . . . . . . 4 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 59 | . . . . . . 59 Shots 1 | . . . . . . 1 Rammed 32 | . . . . . 1 31 Targets Rammed 40 | . . . . 1 3 36 Kicked 5 | . . . . . . 5 Crushed 3 | . . . . 1 2 . Highest Temperature 560 | . 303 539 560 416 9 36 Average Temperature 170 | . 108 239 169 189 4 14 Received Heat Transfer 1846 | . 225 99 216 387 126 793 Effects 25 | . . 12 8 5 . . Shutdowns 5 | . . 1 2 2 . . Energy Bleed 1 | . . . . 1 . . Interference 9 | . . 4 4 1 . . Matter Decay 3 | . . 1 1 1 . . Short Circuit 1 | . . 1 . . . . Damage (minor) 2 | . . 1 1 . . . Damage (major) 4 | . . 4 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . 4 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 1 2 . . . Heat Transferred 4259 | . 300 1110 1887 962 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 3 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Peak Influence 363 | . 329 363 215 220 265 . Initial 152 | . . 66 152 42 95 . Average 142 | . 165 180 114 121 140 . Maximum Alert Level 1 | . 1 1 1 1 1 . Low Security (%) 78 | 100 70 55 98 79 85 . Level 1 21 | . 29 44 1 20 14 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 2 . 3 2 5 . Investigation 5 | . 1 . . 1 3 . Extermination 1 | . . . . . 1 . Reinforcement 4 | . 1 . 1 1 1 . Assault . | . . . . . . . Garrison 2 | . . . 2 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Distress Signals 5 | . 2 . 1 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 83 | . 18 14 17 19 5 10 Peak Tracking Total 8 | . 5 6 4 8 2 4 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . 3 . 1 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Machines Accessed 15 | . 3 1 5 3 3 . Terminals 14 | . 3 . 5 3 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 36 | . 4 4 12 9 7 . Successful 20 | . 4 4 8 1 3 . Failed 16 | . . . 4 8 4 . Catastrophic 3 | . . . 2 . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 32 | . 4 . 12 9 7 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . 4 . . . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 4 . 8 1 3 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . . . . 1 . . Open Door 1 | . . . 1 . . . Branch Access Points 1 | . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . Alert Level 2 | . 1 . 1 . . . Unreport Threat 2 | . . . 2 . . . Locate Traps 2 | . . . 1 . 1 . Disarm Traps 2 | . 1 . 1 . . . Investigation Status 1 | . . . . . 1 . Recall Reinforcements 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . 4 . . . . Insert Component 2 | . . 2 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 8 | . 1 . 2 2 3 . Full Trace Events 4 | . . . 1 1 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged 1 | . . 1 . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Turns Passed 2601 | 66 606 385 483 262 458 341 Spaces Moved 1390 | 35 397 203 247 125 251 132 Core 18 | 13 . . . . . 5 Treads 645 | . . 44 138 125 251 87 Legs 726 | 22 397 159 109 . . 39 Wheels . | . . . . . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 145 145 50 Average Speed 137 | 124 120 134 142 145 145 166 Slowest Speed 700 | 200 120 190 160 160 145 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 3 66 26 51 19 9 23 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 1 | . . . . . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 8 | . 8 . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 8 | . 8 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Total 1760 | 54 453 261 315 164 306 207 Wait 33 | 10 . . 13 2 8 . Move 1384 | 34 396 202 246 124 250 132 Hop . | . . . . . . . Pick Up 36 | 4 4 9 8 2 8 1 Fast Attach 17 | 6 2 1 1 1 5 1 Attach 29 | . 2 4 4 3 4 12 Detach 2 | . . . . 1 1 . Swap 23 | . . 9 6 4 3 1 Drop 23 | . 1 8 3 6 4 1 Fire 173 | . 48 28 34 20 20 23 Melee . | . . . . . . . Ram 31 | . . . . . . 31 Kick 5 | . . . . . . 5 Crush 4 | . . . . 1 3 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 9) 326 | -10/Materials | Core integrity fell below 50% 331 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 15) 654 | -10/Materials | Discovered new exit (range 15) 673 | -10/Materials | Entered another Materials area 673 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 686 | -9/Materials | Discovered new exit (range 13) 987 | -9/Materials | Discovered new exit (range 12) 1056 | -9/Materials | Identified exit to Storage 1058 | -9/Materials | Entered Storage 1335 | -9/Storage | Build established: Scavenger-Mutant 1354 | -9/Storage | Garrison activated, responded to threat 1454 | -9/Storage | Discovered new exit (range 15) 1540 | -9/Storage | Identified exit to Materials 1541 | -9/Storage | Entered Materials 1541 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1769 | -8/Materials | Discovered new exit (range 9) 1801 | -8/Materials | Identified exit to Factory 1803 | -8/Materials | Entered Factory 1803 | -7/Factory | Evolved 2 slots: Utility x2 1895 | -7/Factory | Identified exit to Lower Caves 2261 | -7/Factory | Entered Lower Caves 2308 | -7/Lower Caves | Lost 3 parts (1p1n1w) 2335 | -7/Lower Caves | Encountered a Warlord checkpoint 2358 | -7/Lower Caves | Learned location of 1 exit from Factory 2413 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2457 | -7/Lower Caves | Lost 5 parts (1p3n1w) 2563 | -7/Lower Caves | Core integrity fell below 50% 2572 | -7/Lower Caves | System corruption reached 10% 2582 | -7/Lower Caves | Core integrity fell below 20% 2602 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Destabilizing: System corrupted (+1). Critical hit (Burn: +28). Slammed into G-47 Trooper. Destabilizing: System interference. Imp. Heat Sink temporarily disabled. Slammed into G-47 Trooper. Critical hit (Burn: +37). Slammed into G-47 Trooper. Slammed into B-48 Gladiator. Ion Engine destroyed. Slammed into B-48 Gladiator. Sml. Storage Unit destroyed. System corrupted by crushing effect (+2). Imp. Heat Sink destroyed. System corrupted by crushing effect (+1). Slammed into B-48 Gladiator. Imp. Heat Sink destroyed. System corrupted by crushing effect (+1). Knocked back. Slammed into B-48 Gladiator. 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Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumBiometalAirjet Manual? 0 Play Time 00:37:46 Cumulative 8.9 hours Start 2024.04.16 @ 09:32:08 End 2024.04.16 @ 10:09:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c1d1266a-5b2c-40de-a90f-4e135865ea8a