Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.09 @ 16:19:39 Player: shapeshifter Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (77) 385 Value Destroyed (2596) 2596 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1717) 1717 TOTAL SCORE: 10698 Bonus ------- Follower Combat Kills 117 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Cogmind --------- Core Integrity 0/1150 Matter 287/300 Energy 41/100 System Corruption 32% Temperature Cool (0) Movement Core (700) Ox13 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Large Storage Unit Improved Trap Extractor (5/6 Dirty Bomb) Improved Arc Projector Storm Laser Rocket Array Plasma Sword Plasma Sword Plasma Sword Large Botcube Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Advanced Cryofiber Web High-capacity Storage Unit Makeshift Salvage Targeting Computer Improved Force Booster Improved Cloaking Device Hacking Suite Improved Hacking Suite Improved System Guard > --- WEAPON ----------- KE Penetrator KE Penetrator Plasma Sword Plasma Sword > --- INVENTORY -------- Micro Fission Core Gravmag Array Large Storage Unit Huge Storage Unit Authchip [R/Combat] Authchip [R/Combat] Improved Trap Extractor Improved Arc Projector Storm Laser Rocket Array Plasma Sword Plasma Sword Plasma Sword CR-A16's Pointy Stick Large Botcube [Rating: 115] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Hover Unit Utility Improved Target Analyzer Device Power Amplifier Storage Large Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Array Special Weapon Plasma Cutter Slashing Weapon Falx Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Slots Evolved 12 | . . . 2 . . . 6 . . . . 2 . 2 Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 4 . . . . . . . Utility 6 | . . . 2 . . . 2 . . . . . . 2 Weapon 2 | . . . . . . . . . . . . 2 . . Parts Attached 114 | 8 . 1 17 9 2 9 11 1 7 9 7 2 . 31 Power 15 | 1 . 1 3 . . . 1 . 2 2 1 . . 4 Engine 6 | 1 . . 2 . . . 1 . . 2 . . . . Core 5 | . . 1 1 . . . . . 2 . 1 . . . Reactor 4 | . . . . . . . . . . . . . . 4 Propulsion 36 | 2 . . 5 . . 2 8 . . 2 4 . . 13 Treads 10 | 2 . . 3 . . . 1 . . 2 1 . . 1 Leg 15 | . . . . . . . 4 . . . 3 . . 8 Wheel 5 | . . . 2 . . . . . . . . . . 3 Hover 6 | . . . . . . 2 3 . . . . . . 1 Flight . | . . . . . . . . . . . . . . . Utility 35 | 2 . . 6 5 . 3 2 1 3 1 1 2 . 9 Device 17 | 1 . . 2 1 . 1 2 1 1 . 1 2 . 5 Storage 5 | 1 . . 2 . . 1 . . . . . . . 1 Processor 4 | . . . . . . 1 . . 1 . . . . 2 Hackware 2 | . . . . . . . . . 1 . . . . 1 Protection 7 | . . . 2 4 . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 28 | 3 . . 3 4 2 4 . . 2 4 1 . . 5 Energy Gun 5 | 3 . . . . . 1 . . . . 1 . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . Ballistic Gun 11 | . . . 3 2 1 2 . . . 1 . . . 2 Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . Launcher 2 | . . . . . . . . . . 2 . . . . Special Weapon 2 | . . . . 2 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 1 . . . . 3 Piercing Weapon 1 | . . . . . . . . . . 1 . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . . . 2 . . . 1 Parts Lost 54 | . . . 9 3 1 . 6 . 3 . 5 . . 27 Power 8 | . . . 2 . . . 1 . 1 . 1 . . 3 Propulsion 18 | . . . 2 . . . 3 . . . 3 . . 10 Utility 18 | . . . 3 3 . . 2 . . . . . . 10 Weapon 10 | . . . 2 . 1 . . . 2 . 1 . . 4 Highest Loss Streak 19 | . . . 7 2 1 . 4 . 1 . 5 . . 19 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 13 | 4 5 5 11 13 14 13 11 13 14 15 14 13 13 13 Power 1 | . 1 1 . . 1 1 1 2 2 1 . . . . Propulsion 2 | 1 2 2 7 5 5 4 . 1 1 . 1 1 2 1 Utility 4 | . 1 1 2 3 3 1 3 4 5 7 8 6 6 6 Weapon 3 | 1 1 1 1 2 1 2 2 3 3 4 3 4 4 5 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 30 | 1 . . . 3 4 3 1 . 1 4 1 1 1 10 Power 3 | . . . . . . 1 1 . . . . . . 1 Propulsion 7 | . . . . 3 2 . . . . . . . . 2 Utility 11 | 1 . . . . 2 1 . . . 2 1 1 1 2 Weapon 7 | . . . . . . . . . 1 1 . . . 5 Tool/Special 2 | . . . . . . 1 . . . 1 . . . . Average Slot Usage (%) 88 | . 100 100 85 88 74 95 77 81 93 91 86 82 82 85 Engine 2 | . 14 5 6 . . . 4 6 . 5 1 . . . Core 5 | . . 8 1 11 11 11 1 . 5 . . 5 5 1 Treads 16 | . 28 28 17 21 22 21 13 13 13 13 13 17 17 8 Leg 10 | . . . . . . . 6 26 26 26 18 11 11 13 Device 11 | . 14 14 18 1 . 10 7 7 16 13 13 17 17 15 Storage 9 | . 14 14 11 11 11 16 6 6 6 6 6 5 5 5 Processor 5 | . . . . . . 9 6 6 8 6 6 5 5 7 Hackware 2 | . . . . . . . . . 5 6 6 5 5 8 Protection 4 | . . . 6 20 11 3 . . . 1 5 . . . Energy Gun 1 | . 28 28 5 . . 2 . . . . . . . . Ballistic Gun 10 | . . . 14 16 19 16 13 13 3 1 6 5 5 8 Ballistic Cannon 1 | . . . . . . . . . 4 4 . . . . Slashing Weapon 1 | . . . . . . . . . . . 3 5 5 7 Peak Build Rating 115 | 7 7 9 18 21 16 31 43 48 62 67 78 80 79 115 Average Rating 43 | 5 7 8 13 18 15 25 31 44 56 62 63 78 79 95 On Entrance 35 | . 7 7 9 18 16 10 24 43 48 53 66 78 79 79 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 111 | 13 13 15 54 50 38 45 39 38 64 64 65 65 60 111 Greatest Support 126 | 40 40 40 46 46 40 40 61 61 61 61 126 126 126 126 Greatest Overweight (x) 14 | . . . 1 1 . 1 2 . 1 1 3 . . 14 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 20 15 15 15 15 15 20 20 20 20 20 25 Average Capacity 17 | 7 8 8 18 15 15 14 15 15 19 20 20 20 20 22 Most Carried 24 | 6 5 7 16 15 15 15 15 15 20 20 20 20 20 24 Average Carried 15 | 4 5 5 12 13 14 14 13 14 16 19 19 19 19 19 Final Capacity 20 | 8 8 8 15 15 15 15 15 15 20 20 20 20 20 20 Final Carried 20 | 5 5 6 14 15 12 15 15 15 20 20 20 19 20 19 Class Distribution -------------------- 32% | Scavenger-Mutant 26% | Mutant 26% | Commander-Mutant 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Derelict-Mutant | -5/DSF Derelict-Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Matter Collected 2662 | 280 . . 295 483 48 60 442 70 233 30 183 . . 538 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3373 | 131 18 60 520 920 47 . 464 . 149 . 73 . . 991 Parts 168 | 14 1 2 33 44 2 . 14 . 9 . 8 . . 41 Haulers Intercepted 4 | . . . . 2 . . . . . . . . . 2 Recyclers Shooed 2 | . . . 1 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 8 . 7 . . . Prevented 1 | . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Combat Hostiles Destroyed 59 | . . 1 14 16 1 . 7 . 4 . 5 . . 11 Melee 6 | . . . . . . . . . 1 . . . . 5 Guns 50 | . . 1 14 16 1 . 7 . 1 . 4 . . 6 Cannons 2 | . . . . . . . . . 2 . . . . . AOE 1 | . . . . . . . . . . . 1 . . . Classes Destroyed 11 | 1 1 1 3 2 . . . . 1 . . . . 2 Builder 2 | . . . . 2 . . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . Hauler 4 | . . . . 2 . . . . . . . . . 2 Recycler 2 | . . . 1 1 . . . . . . . . . . Watcher 5 | . 1 . 1 2 . . . . . . . . . 1 Swarmer 18 | . . . 8 3 . . . . 2 . 5 . . . Grunt 26 | . . 1 3 9 1 . 6 . . . . . . 6 Sentry 10 | . . . 3 4 . . 1 . 1 . . . . 1 Specialist 2 | . . . . . . . . . . . . . . 2 Programmer 2 | . . . . . . . . . . . . . . 2 Mutant 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 6 | 2 1 1 6 6 1 . 4 . 2 . 5 . . 2 Combat Bots Only 5 | . . 1 5 5 1 . 4 . 2 . 5 . . 2 Max Kills in Single Turn 2 | 1 1 1 2 2 1 . 1 . 1 . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 . . . Melee 1 | . . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Hostile Shots Fired 830 | . . 19 108 105 5 1 123 . 71 . 74 . 1 323 Missed 241 | . . 3 33 22 . . 49 . 29 . 13 . . 92 Hits 589 | . . 16 75 83 5 1 74 . 42 . 61 . 1 231 Melee 1 | . . . . . . . . . . . . . . 1 Projectile 588 | . . 16 75 83 5 1 74 . 42 . 61 . 1 230 Critical Strikes 14 | . . . 2 1 . . 4 . 1 . . . . 6 Part Disruptions 5 | . . . . . . . . . . . . . . 5 Damage Taken 8821 | . . 166 989 983 42 13 803 . 482 . 933 . 57 4353 Core 1834 | . . 11 205 82 16 . 159 . 80 . 63 . 57 1161 Absorbed by Shields 298 | . . . . . 11 5 170 . . . . . 19 93 Regen/Repaired (Parts) 245 | . . . . . . 245 . . . . . . . . Core Remaining (%) 75 | 100 . 95 . . . 24 . . . . 64 . 94 . Volleys Fired 278 | 11 4 5 56 99 2 . 38 . 19 . 17 . . 27 Largest 2 | 2 2 2 2 2 2 . 2 . 2 . 2 . . 2 Hottest 84 | 80 80 80 80 46 46 . 46 . 67 . 84 . . 66 Shots Fired 451 | 22 8 10 87 152 5 . 76 . 25 . 23 . . 43 Gun 389 | 22 8 10 87 105 5 . 76 . 10 . 23 . . 43 Cannon 15 | . . . . . . . . . 15 . . . . . Launcher . | . . . . . . . . . . . . . . . Special 47 | . . . . 47 . . . . . . . . . . Kinetic 328 | . . . 57 105 5 . 76 . 25 . 17 . . 43 Thermal 66 | . . . 19 47 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 57 | 22 8 10 11 . . . . . . . 6 . . . Robot Hit Streak 17 | 4 2 7 17 12 5 . 13 . 7 . 3 . . 8 Robot Miss Streak 8 | 3 3 3 1 4 1 . 2 . 8 . 7 . . 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 4 | . . . 1 1 . . . . . . 1 . . 1 Max Gunslinging Chain 1 | . . . 1 1 . . . . . . 1 . . 1 Shots Hit Robots 350 | 13 3 7 74 76 5 1 57 . 27 . 16 . . 71 Core Hits 146 | 5 . 4 23 31 2 . 26 . 16 . 11 . . 28 Critical Kills 1 | . . . . . . . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . 1 . . . . 1 . . . . 1 Critical Strikes 15 | . . . 1 1 . . . . 2 . . . . 11 Burn 1 | . . . 1 . . . . . . . . . . . Destroy 4 | . . . . 1 . . . . 1 . . . . 2 Sever 10 | . . . . . . . . . 1 . . . . 9 Melee Attacks 99 | . . . . . 1 1 . . 7 . 2 1 . 87 Impact . | . . . . . . . . . . . . . . . Slashing 93 | . . . . . . . . . 3 . 2 1 . 87 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . 1 . . . 4 . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . 6 Damage Inflicted 7243 | 171 68 88 1124 1283 65 4 867 . 410 . 350 . . 2813 Guns 4797 | 171 68 88 1079 1283 65 . 867 . 95 . 262 . . 819 Cannons 232 | . . . . . . . . . 232 . . . . . Explosions 133 | . . . 45 . . . . . . . 88 . . . Melee 2077 | . . . . . . . . . 83 . . . . 1994 Ramming 4 | . . . . . . 4 . . . . . . . . Kinetic 4334 | . . . 732 1283 65 . 867 . 327 . 241 . . 819 Thermal 345 | . . . 257 . . . . . . . 88 . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 483 | 171 68 88 135 . . . . . . . 21 . . . Impact . | . . . . . . . . . . . . . . . Slashing 2077 | . . . . . . . . . 83 . . . . 1994 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 32 | . . . 2 2 2 . . . . . . . . 32 Average Corruption 2 | . . . 1 2 2 . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 35 | . . . 1 16 13 . . . . . . . . 5 Message Errors 8 | . . . . 4 2 . . . . . . . . 2 Matter Fused 9 | . . . . 3 3 . . . . . . . . 3 Heat Flow Errors 4 | . . . 1 3 . . . . . . . . . . Energy Discharges 4 | . . . . 1 3 . . . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . . Data Loss (minor) 4 | . . . . 2 2 . . . . . . . . . Data Loss (major) 3 | . . . . 2 1 . . . . . . . . . Misfires 1 | . . . . . 1 . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 108 | . . . . . . . . . . . 19 . . 89 Projectiles . | . . . . . . . . . . . . . . . Explosions 19 | . . . . . . . . . . . 19 . . . Melee 89 | . . . . . . . . . . . . . . 89 Knockbacks 1 | . . . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 1 | . . . . . . 1 . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 189 | 108 54 109 157 189 . . 6 . 56 . 48 . . . Average Temperature 50 | 42 25 58 51 61 . . 5 . 18 . 26 . . . Received Heat Transfer 1819 | . . 57 279 393 24 9 376 . 174 . . . . 507 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . . . . Heat Transferred 853 | . . . 753 . . . . . . . 100 . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Maximum Alert Level 2 | . . . . 1 . . . . . . . 2 1 . Low Security (%) 92 | 100 100 100 100 96 100 . 100 . . . . . . 100 Level 1 2 | . . . . 3 . . . . . . . . 100 . Level 2 4 | . . . . . . . . . . . . 100 . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 604 | 5 14 50 152 205 65 . 60 . . . . 604 371 194 Initial 600 | . . . 5 55 65 . . . . . . 600 371 194 Average 91 | 1 2 24 79 114 12 . 19 . . . . 564 371 87 Influence Increases 2707 | 25 30 75 454 490 109 . 198 . 151 . 110 620 . 445 Destroy 0b10 Robot/C 1220 | . . 20 280 320 80 . 140 . 60 . 100 . . 220 Destroy 0b10 Robot/NC 95 | 25 5 . 10 35 5 . . . . . . . . 15 Destroy Leader 258 | . 2 10 62 88 . . 30 . 10 . 10 . . 46 Allied During Kill 24 | . . . . . 18 . . . 6 . . . . . Successful Hack 108 | . 23 . 8 15 6 . 28 . . . . 18 . 10 Disable Machine 75 | . . 30 15 30 . . . . . . . . . . Destroy Structure 42 | . . . 4 2 . . . . . . . 2 . 34 Advance Influence 600 | . . . . . . . . . . . . 600 . . Lose Combat Pursuer 285 | . . 15 75 . . . . . 75 . . . . 120 Influence Decreases 2707 | 25 30 60 336 455 277 . 198 . 151 . 110 90 159 816 Entered New Map 527 | . . . 10 78 103 . . . . . . . 159 177 Time Decay 1706 | 25 30 60 239 347 164 . 110 . 149 . 70 90 . 422 Lost Part 442 | . . . 87 30 10 . 58 . . . 40 . . 217 Lost Ally 32 | . . . . . . . 30 . 2 . . . . . Squads Dispatched 16 | . 2 . 1 4 . . 2 . . . . . . 7 Investigation 6 | . 1 . . 1 . . 2 . . . . . . 2 Extermination 2 | . . . . . . . . . . . . . . 2 Reinforcement 5 | . 1 . 1 . . . . . . . . . . 3 Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Distress Signals 9 | . . . 3 4 . . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 124 | . 3 4 21 24 4 2 12 . 13 . 8 . 1 32 Peak Tracking Total 13 | . 2 3 7 6 1 2 4 . 4 . 5 . 1 13 Tactical Retreats 13 | . . 1 3 . . . . . 4 . . . . 5 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Traps Triggered 3 | . . . 2 . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted 3 | . . . . . . . . . 3 . . . . . Installed 1 | . . . . . . . . . 1 . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 5 | . . . . . . . . . 5 5 5 5 5 5 Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Machines Disabled 6 | . . 2 1 2 . . . . 1 . . . . . Max in Single Turn 2 | . . 2 1 1 . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . 2 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Machines Accessed 17 | . 2 . 1 4 2 1 1 . . . 1 3 . 2 Terminals 12 | . 2 . 1 4 1 . 1 . . . 1 2 . . Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . Total Hacks 65 | . 8 . 4 10 6 17 3 . . . 1 6 . 10 Successful 43 | . 3 . 1 3 4 17 2 . . . 1 3 . 9 Failed 22 | . 5 . 3 7 2 . 1 . . . . 3 . 1 Catastrophic 4 | . . . 1 2 . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 22 | . 8 . 4 4 3 . 3 . . . . . . . Terminals 32 | . 8 . 4 10 2 . 3 . . . 1 4 . . Fabricators 3 | . . . . . . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 4 . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . . . . 7 Garrison Access 2 | . . . . . . . . . . . . 2 . . Terminal Hacks 27 | . 1 . 1 3 1 17 1 . . . 1 2 . . Record 18 | . . . . . . 17 . . . . 1 . . . Open Door 2 | . . . . 2 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . Branch Access Points 3 | . . . 1 1 . . . . . . . 1 . . Zone Layout 3 | . 1 . . . 1 . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . . . . . 7 Insert Component 3 | . . . . . . . . . . . . . . 3 Analyze 4 | . . . . . . . . . . . . . . 4 Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . 1 . . Unauthorized Hacks 4 | . 2 . . . 1 . 1 . . . . . . . Terminals 4 | . 2 . . . 1 . 1 . . . . . . . Botnet 4 | . 2 . . . 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 14 | . 2 . 1 4 2 . 1 . . . 1 1 . 2 Full Trace Events 8 | . 2 . . 2 1 . 1 . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . 3 Parts Built 2 | . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . . . . 47 Total Part Build Rating 10 | . . . . . . . . . . . . . . 10 Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . 3 Part Schematics Acquired 3 | . . . . . . . . . . . . . . 3 Parts Damaged 1 | . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . 11 . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Total Allies 15 | . . . . . 11 . . . 4 . . . . . Largest Group 11 | . . . . . 11 9 3 . 4 . . . . . Highest-Rated Group 145 | . . . . . 145 132 54 . 80 . . . . . Highest-Rated Ally 27 | . . . . . 27 27 27 . 20 . . . . . Total Orders 2 | . . . . 1 . 1 . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . EXPLORE 1 | . . . . 1 . . . . . . . . . . Ally Attacks 22 | . . . . . 15 3 . . 4 . . . . . Total Damage 298 | . . . . . 170 35 . . 93 . . . . . Kills 4 | . . . . . 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . 4 . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Active Infowar (turns) 642 | 10 153 123 337 . . . . . . . . 1 . 18 Terrain 94 | . . . 94 . . . . . . . . . . . Traps 1 | . . . . . . . . . . . . 1 . . Seismic 623 | 10 153 123 337 . . . . . . . . . . . Cloaking 17 | . . . . . . . . . . . . . . 17 Jamming 1 | . . . . . . . . . . . . . . 1 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . 1 2 1 3 . . . Drone Launches 3 | . . . . 3 . . . . . . . . . . Drone Recoveries 2 | . . . . 2 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Turns Passed 8868 | 247 153 123 548 785 685 1741 351 274 792 1411 454 192 85 1027 Spaces Moved 4658 | 136 89 47 184 166 283 1022 146 220 559 935 255 115 51 450 Core 24 | 22 . . . . . . . . . . . . . 2 Treads 2402 | 114 89 47 140 166 283 963 89 . . . 154 115 51 191 Legs 2032 | . . . . . . . 57 220 559 935 101 . . 160 Wheels 140 | . . . 44 . . . . . . . . . . 96 Hover 60 | . . . . . . 59 . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 100 160 160 56 120 120 120 120 120 160 160 106 Average Speed 150 | 142 160 160 182 178 160 164 148 120 125 144 152 160 160 139 Slowest Speed 750 | 160 160 160 240 240 160 240 260 120 190 190 330 160 160 750 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 12 | . . . . . . . . . . . . . . 12 Cave-ins Triggered 4 | . . . . . . . . . . . . . . 4 Exploration Rate (%) 37 | 6 29 10 23 30 51 80 4 42 58 84 46 2 88 14 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 6 | . . 1 . . . 4 . . . 1 . . . . Known Exits Taken 7 | . . . 1 1 . 1 . 1 1 . 1 1 . . Unknown Exits Taken 6 | 1 1 1 . . 1 . 1 . . 1 . . . . Scrap Searched 15 | . . . . . . 3 . 2 4 3 3 . . . Spaces Dug 25 | . . . . . . . . . . . 2 1 . 22 Terrain Destroyed 41 | . . . 3 . . . . . . . 9 1 . 28 Melee 25 | . . . . . . . . . . . 2 1 . 22 Projectile 6 | . . . . . . . . . . . . . . 6 AOE 10 | . . . 3 . . . . . . . 7 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Total 5889 | 168 92 85 309 422 515 1075 212 230 614 1004 295 122 55 691 Wait 334 | . . 30 24 105 71 4 . 8 6 34 1 . . 51 Move 4645 | 135 88 46 183 165 282 1022 145 219 558 934 254 114 50 450 Hop . | . . . . . . . . . . . . . . . Pick Up 127 | 13 . 2 23 9 1 21 8 1 10 7 4 1 3 24 Fast Attach 35 | . . . . 2 . 4 5 1 1 6 5 . . 11 Attach 64 | 7 . . 13 5 2 4 8 . 3 4 2 2 . 14 Detach 8 | . . . . 1 3 . 2 . . 2 . . . . Swap 48 | 1 . 1 5 7 . 9 2 . 5 2 3 1 . 12 Drop 97 | 1 . 1 5 11 5 10 4 1 3 15 7 3 2 29 Fire 278 | 11 4 5 56 99 2 . 38 . 19 . 17 . . 27 Melee 85 | . . . . . 1 1 . . 7 . 2 1 . 73 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 149 | . . . . . 148 . . . 1 . . . . . Trap 1 | . . . . . . . . . 1 . . . . . Miscellaneous 18 | . . . . 18 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: [*Mat] / Min / *Sto x2) -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac x2 / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / Upp x2 / DSF) -5/DSF -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 248 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 13) 401 | -10/Materials | Entered Mines 402 | -10/Mines | Learned location of Storage (-9) 514 | -10/Mines | Discovered new exit (range 7) 524 | -10/Mines | Entered Materials 524 | -9/Materials | Evolved 2 slots: Utility x2 599 | -9/Materials | Identified exit to Mines 599 | -9/Materials | Identified exit to Storage 656 | -9/Materials | Lost 7 parts (2p2n1u2w) 1015 | -9/Materials | Core integrity fell below 50% 1034 | -9/Materials | Discovered new exit (range 15) 1072 | -9/Materials | Entered Storage 1268 | -9/Storage | Garrison activated, responded to threat 1309 | -9/Storage | Identified exit to Recycling 1850 | -9/Storage | Used back door to open Recycling access 1857 | -9/Storage | Entered Recycling 2250 | -9/Recycling | Build established: Commander-Mutant 2448 | -9/Recycling | Scanned before Scraplab entrance 2487 | -9/Recycling | Entered Scraplab 2499 | -9/Recycling | Discovered new exit (range 3) 2542 | -9/Recycling | Entered Scraptown 2542 | -9/Scraptown | Accompanied by 9 allies 2542 | -9/Scraptown | System corruption cleaned by C-Scrubber 2787 | -9/Scraptown | Visited UFD Registry 2787 | -9/Scraptown | Registered with UFD as "Maceframe" 2809 | -9/Scraptown | Visited Junk Repository 2881 | -9/Scraptown | Visited CPS Storage 2896 | -9/Scraptown | Visited TADAMA 2972 | -9/Scraptown | Discovered new exit (range 11) 3299 | -9/Scraptown | Visited CR-KLE's Repair Center 3316 | -9/Scraptown | CR-KLE repaired 6 parts 3424 | -9/Scraptown | Visited Fellowship of the Rings 3457 | -9/Scraptown | Visited Comm Corps 3594 | -9/Scraptown | Visited LU-1G1's Boring Crew 3628 | -9/Scraptown | Visited Infowarlord's Domain 3773 | -9/Scraptown | Visited Curators Association 3800 | -9/Scraptown | Visited Scrap Suit Storage 3821 | -9/Scraptown | Visited Scrapoid Research Area 3859 | -9/Scraptown | Visited Botcube Research 3871 | -9/Scraptown | Found Lrg. Botcube 3901 | -9/Scraptown | Visited Research Penetration Think Tank 3943 | -9/Scraptown | Visited Cartography Club 4029 | -9/Scraptown | Learned location of Recycling (-9) 4029 | -9/Scraptown | Learned location of Armory (-3) 4029 | -9/Scraptown | Learned location of Quarantine (-2) 4029 | -9/Scraptown | Learned 16 Materials zone layouts 4029 | -9/Scraptown | Learned 4 Access zone layouts 4029 | -9/Scraptown | Learned 8 Lower Caves zone layouts 4029 | -9/Scraptown | Learned 20 Lower Caves zone layouts 4029 | -9/Scraptown | Learned 16 Lower Caves zone layouts 4029 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 4029 | -9/Scraptown | Learned Materials emergency access door positions 4029 | -9/Scraptown | Learned location of 1 exit from Factory 4029 | -9/Scraptown | Learned location of 2 exits from Lower Caves 4029 | -9/Scraptown | Identified exit to Factory 4192 | -9/Scraptown | Met Optimus 4192 | -9/Scraptown | Accepted into 0bPrime 4272 | -9/Scraptown | Civil war broke out across Scraptown 4283 | -9/Scraptown | Entered Factory 4283 | -6/Factory | Accompanied by 3 allies 4283 | -6/Factory | Evolved 6 slots: Propulsion x4, Utility x2 4284 | -6/Factory | Identified exit to Factory 4533 | -6/Factory | Lost 4 parts (3n1u) 4596 | -6/Factory | Discovered new exit (range 5) 4634 | -6/Factory | Entered Lower Caves 4635 | -6/Lower Caves | Identified exit to Lower Caves 4825 | -6/Lower Caves | Build established: Scavenger-Mutant 4838 | -6/Lower Caves | Learned Factory emergency access door positions 4908 | -6/Lower Caves | Entered another Lower Caves area 4909 | -6/Lower Caves | Identified exit to Zion 4955 | -6/Lower Caves | Learned 4 Factory zone layouts 5548 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5628 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5673 | -6/Lower Caves | Ambushed by wild Derelicts 5700 | -6/Lower Caves | Entered Zion 5729 | -6/Zion | Lost 4 allies 5740 | -6/Zion | Learned location of Warlord (-4) 5771 | -6/Zion | Learned Factory emergency access door positions 5805 | -6/Zion | Found Prototype Energy Gun 5831 | -6/Zion | Discovered new exit (range 12) 5987 | -6/Zion | Given A8's code to call for help 6187 | -6/Zion | Found CR-A16's Pointy Stick 6244 | -6/Zion | Received a visual enhancement algorithm 6631 | -6/Zion | Turned away by Imprinter 6875 | -6/Zion | Learned Factory recycling unit intel 6896 | -6/Zion | Learned Factory emergency access door positions 6906 | -6/Zion | Given the Hacking Drone Bay 6943 | -6/Zion | Found Prototype Launcher 6943 | -6/Zion | Identified Rocket Array 7111 | -6/Zion | Entered Proximity Caves 7121 | -5/Proximity Caves | Learned 12 Factory zone layouts 7193 | -5/Proximity Caves | Lost 5 parts (1p3n1w) 7258 | -5/Proximity Caves | Spotter reported a threat 7274 | -5/Proximity Caves | Spotter reported a threat 7327 | -5/Proximity Caves | Spotter reported a threat 7492 | -5/Proximity Caves | Learned Factory trap positions 7495 | -5/Proximity Caves | Spotter reported a threat 7565 | -5/Proximity Caves | Entered Factory 7565 | -5/Factory | Evolved 2 slots: Weapon x2 7566 | -5/Factory | Identified exit to Factory 7567 | -5/Factory | Loaded intel: 94 trap records 7569 | -5/Factory | Loaded intel: 8 recycling unit locations 7569 | -5/Factory | Identified exit to DSF 7714 | -5/Factory | Identified exit to Upper Caves 7757 | -5/Factory | Entered DSF 7757 | -5/DSF | Met a pair of Sappers preparing to destroy DSF 7788 | -5/DSF | Additional patrols routed to DSF 7790 | -5/DSF | Build established: Derelict-Mutant 7821 | -5/DSF | Discovered exit to Factory (range 14) 7842 | -5/DSF | Entered Factory 7842 | -4/Factory | Evolved 2 slots: Utility x2 7843 | -4/Factory | Identified exit to Research 8112 | -4/Factory | Fabricated Mak. Hover Unit? 8241 | -4/Factory | Lost 5 parts (1p1n2u1w) 8683 | -4/Factory | Cargo convoy interrupted 8684 | -4/Factory | Spotted Executioner 8684 | -4/Factory | Spotted Executioner 8733 | -4/Factory | Spotted Executioner 8787 | -4/Factory | Crushed by falling debris 8806 | -4/Factory | Core integrity fell below 50% 8843 | -4/Factory | Crushed by falling debris 8843 | -4/Factory | System corruption reached 10% 8854 | -4/Factory | Core integrity fell below 20% 8862 | -4/Factory | Crushed by falling debris 8863 | -4/Factory | Crushed by falling debris 8863 | -4/Factory | System corruption reached 30% 8869 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 08858_ Slug penetrates Earth. 08858_ Penetrated by Slug. 08862_ The unstable cave ceiling collapses. 08862_ H-77 Assassin crushed by falling debris. 08862_ Hpw. Shock Rifle crushed. 08862_ The unstable cave ceiling collapses. 08862_ Crushed by falling debris. 08862_ Antigrav System destroyed. 08862_ System corrupted by crushing effect (+2). 08862_ Slug penetrates Earth. 08862_ Slug penetrates Wall. 08862_ Penetrated by Slug. 08863_ The unstable cave ceiling collapses. 08863_ Crushed by falling debris. 08863_ Adv. Transmission Jammer destroyed. 08863_ System corrupted by crushing effect (+2). 08863_ Plasma Sword destroyed. 08863_ System corrupted by crushing effect (+3). 08863_ Imp. Remote Datajack crushed. 08867_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | # """" # # / =* =[/ ] [ #???????????? | | #= """ # # " "" ####!### = #???????????? | | # """" # # "" "" #??#=#?# """ #???????????? | | # """ # # """ """ #??#!#?# """ #???????????? | | # # # """ """ #??#[#?# """ #???????????? | | # # # """ """ #??#%#?# !#???????????? | | #####"#### # #??=/=?##+#####???????????? | | ????###?## ##+########?? "%"???????????????????? | | ?????????# "%"???????????????????? | | ?????????# ####?????? "????????????????????? | | ?????????# #???????? ???????????????????? | | ?????????# #????######+###??????????????????? | | ?????????# #????# #??????????????????? | | ?????????# #????# #??????????????????? | | ?????????# #????# #??????????????????? | | ??????#####/#####????# #??????????????????? | | ??????# ###### #??????????????????? | | ??????# [ #% " #??????????????????? | | ??????# # ### #??????????????????? | | ??????# ! ]####?# #??????????????????? | | ??????# ! ##???# =! #??????????????????? | | ??????# !#????##########??????????????????? | | ??????# #?????# ###???????+?????????????? | | ??????# #?????# # !#?????????????????????? | | ??????###########?????##h#p#?????????????????????? | | ???????????????????????##@#????????+?????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????H???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 25 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 30 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 675 Phase Shifting 5 Evasion (%) 60 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 5 Force Boost 30 Salvage Targeting 4 Offensive Hacking 22 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Gravmag Array | -4/Factory | Scanalyzed Rocket Array | -4/Factory | Scanalyzed Mak. Hover Unit | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Mak. Hover Unit | x2 | -4/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightPowerTelecube Manual? 0 Play Time 01:12:02 Cumulative 121.0 hours Start 2025.08.09 @ 14:32:11 End 2025.08.09 @ 16:19:39 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 214 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 70 Gallery% 64 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ced9c6b-d359-4066-987f-ec0c12156963