Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.01 @ 08:44:40 Player: Zonalar Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (166) 830 Value Destroyed (5262) 5262 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (709) 709 TOTAL SCORE: 11021 Bonus ------- High Alert Combat Kills 209 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 6/300 Energy 100/100 System Corruption 37% Temperature Cool (0) Movement Hovering (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Airjet > --- UTILITY (6) ------ Improved Actuator Array > --- WEAPON (4) ------- Remote Datajack > --- INVENTORY (5) ---- Improved Titanium Leg Small Matter Pod (50) Particle Charger Lightning Gun Lightning Gun Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Targeting Computer Thermal Defense Suite Hacking Suite Improved Recalibrator > --- WEAPON ----------- Improved Lightning Gun Heavy Laser Plasma Cannon Advanced Assault Cannon > --- INVENTORY -------- Armored Huge Wheel Improved Cooling System IFF Parser Improved Utility Shielding Improved Medium Armor Plating Force Field Improved Hacking Suite Improved Lightning Gun Flak Gun [Rating: 66] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Huge Wheel Treads Armored Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Thruster Utility Advanced Targeting Computer Device Weapon Cycler Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Slots Evolved 8 | . . 2 . 2 2 . . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 Utility 4 | . . . . 2 2 . . . . Weapon 2 | . . 2 . . . . . . . Parts Attached 161 | 8 9 24 11 15 4 4 7 14 65 Power 20 | 1 2 2 1 3 . 1 . 2 8 Engine 12 | 1 2 2 1 1 . 1 . . 4 Core 7 | . . . . 2 . . . 2 3 Reactor 1 | . . . . . . . . . 1 Propulsion 31 | 2 1 . 7 4 1 . 2 4 10 Treads 4 | . . . 2 . . . . 2 . Leg 6 | . . . 2 1 . . . . 3 Wheel 13 | 2 1 . 3 . . . 2 2 3 Hover 5 | . . . . 2 1 . . . 2 Flight 3 | . . . . 1 . . . . 2 Utility 60 | 2 2 9 2 5 3 1 4 5 27 Device 29 | 1 1 2 . 2 2 1 2 2 16 Storage 7 | 1 . 3 1 . . . 1 . 1 Processor 8 | . 1 3 . 1 . . . 1 2 Hackware 7 | . . 1 . . . . . . 6 Protection 9 | . . . 1 2 1 . 1 2 2 Artifact . | . . . . . . . . . . Weapon 50 | 3 4 13 1 3 . 2 1 3 20 Energy Gun 13 | 1 . 2 . 1 . 2 . 1 6 Energy Cannon 9 | . . 4 . . . . . . 5 Ballistic Gun 15 | 2 3 5 . 2 . . . 2 1 Ballistic Cannon 9 | . . 1 1 . . . 1 . 6 Launcher . | . . . . . . . . . . Special Weapon 3 | . 1 . . . . . . . 2 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . Unidentified Prototypes 16 | . . 2 . 3 1 1 . . 9 Corrupted Parts 6 | . . . . . . 2 . . 4 System Corruption 37 | . . . . . . 8 . . 29 Parts Lost 50 | . . 1 2 1 . 6 . 5 35 Power 5 | . . . . . . 1 . . 4 Propulsion 13 | . . . 2 1 . 2 . 2 6 Utility 13 | . . . . . . . . 2 11 Weapon 19 | . . 1 . . . 3 . 1 14 Highest Loss Streak 5 | . . 1 2 1 . 5 . 4 5 To Critical Strikes . | . . . . . . . . . . Average Backups 6 | 4 5 4 5 4 4 4 6 6 8 Power . | 1 1 1 . . . . . . . Propulsion . | 1 1 . . 1 2 1 1 1 . Utility 3 | . 1 1 3 2 1 1 3 4 4 Weapon 1 | 1 1 1 1 1 . . 1 . 1 Tool/Special . | . . . . . . . . . . Unused Backups 31 | 2 6 4 1 2 1 1 2 2 10 Power 5 | . 2 1 . . . . . . 2 Propulsion 9 | 2 2 . . 1 . 1 1 1 1 Utility 11 | . 1 1 1 1 1 . 1 1 4 Weapon 6 | . 1 2 . . . . . . 3 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 88 | . 100 97 98 97 99 73 62 93 78 Engine 6 | . 14 11 11 5 . 2 7 . 4 Core 1 | . . . . 3 7 4 . 6 . Leg 2 | . . . 5 9 9 8 . . . Wheel 12 | . 28 21 13 . . . 9 9 12 Hover 1 | . . . . 6 5 6 6 . . Device 11 | . 14 8 . 10 17 10 8 19 13 Storage 3 | . 1 1 6 . . . 4 7 5 Processor 9 | . 12 11 11 17 15 11 7 8 5 Hackware 1 | . . . . . . . . . 4 Protection 4 | . . . 4 7 12 8 4 8 5 Energy Gun 6 | . . 6 . 5 3 5 11 13 9 Energy Cannon 3 | . . 11 . . . . . . 4 Ballistic Gun 14 | . 25 20 33 27 23 12 . 5 3 Ballistic Cannon 4 | . . 3 11 3 3 . . 6 3 Peak Build Rating 66 | 9 9 22 27 37 46 46 40 49 66 Average Rating 35 | 6 7 17 19 33 42 33 31 44 56 On Entrance 24 | . 9 7 21 24 35 46 29 30 47 Avg Prop Armor Cover (%) 10 | . . . 5 . . . . 3 13 Naked Turns 45 | . . . . . . . . . 45 Heaviest Build 58 | 13 13 31 34 33 34 29 29 47 58 Greatest Support 56 | 26 26 26 56 35 35 35 24 40 56 Greatest Overweight (x) 15 | . . 2 10 3 1 2 1 3 15 Average Overweight (x) . | . . . 1 . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 5 5 8 8 10 Average Capacity 7 | 7 5 5 8 5 5 5 6 8 9 Most Carried 10 | 8 8 8 10 8 5 5 8 8 10 Average Carried 6 | 4 5 4 7 4 4 3 6 6 8 Final Capacity 10 | 8 5 5 10 5 5 5 8 8 5 Final Carried 9 | 8 5 5 9 5 5 3 8 8 5 Class Distribution -------------------- 36% | Gunner 20% | Scavenger-Gunner 19% | Mutant 10% | Skirmisher 5% | Tank 3% | Scientist-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Tank | -7/DSF Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Matter Collected 5220 | 369 315 951 363 648 164 193 38 664 1515 Remotely . | . . . . . . . . . . Salvage Created 7446 | 126 260 1571 317 782 241 734 38 978 2399 Parts 397 | 11 19 105 28 47 14 20 4 38 111 Haulers Intercepted 9 | . . 5 . 1 1 . . 1 1 Recyclers Shooed 7 | 1 . 1 . . . . . . 5 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored 2 | . . . . . . . . . 2 Broken 2 | . . . . . . . . . 2 Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Combat Hostiles Destroyed 115 | . 9 31 8 12 . 3 . 15 37 Guns 63 | . 9 15 6 11 . 3 . 9 10 Cannons 40 | . . 15 1 1 . . . 4 19 AOE 6 | . . . 1 . . . . . 5 Classes Destroyed 19 | 3 3 4 2 . 1 1 . 2 3 Worker 17 | 2 . 2 3 1 1 . 2 . 6 Builder 3 | . . . 1 . 1 . . . 1 Tunneler 3 | 1 . . . 1 . . . . 1 Hauler 9 | . . 5 . 1 1 . . 1 1 Recycler 7 | 1 . . . 1 1 . . . 4 Mechanic 1 | . . . . . 1 . . . . Operator 3 | . . 1 . 2 . . . . . Watcher 8 | . 1 5 . 1 . . . . 1 Swarmer 27 | . 5 10 3 2 . . . . 7 Grunt 48 | . 4 12 3 6 . . . 8 15 Brawler 2 | . . . 1 . . . . . 1 Duelist 3 | . . 1 1 . . . . 1 . Protector 1 | . . . . . . . . . 1 Sentry 15 | . . 8 . 4 . . . 1 2 Specialist 4 | . . . . . . . . 4 . Hunter 5 | . . . . . . . . . 5 Programmer 6 | . . . . . . . . . 6 Heavy 1 | . . . . . . . . 1 . Compactor 3 | . . . . . . 3 . . . Best Kill Streak 6 | 2 5 6 3 4 2 1 2 4 4 Combat Bots Only 6 | . 5 6 3 4 . 1 . 4 4 Max Kills in Single Turn 3 | 1 1 2 1 2 1 1 1 2 3 Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . . . 1 . . . . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Hostile Shots Fired 856 | . 43 122 9 60 6 6 . 91 519 Missed 308 | . 17 37 2 16 4 1 . 29 202 Hits 548 | . 26 85 7 44 2 5 . 62 317 Melee 8 | . . . 1 . . 5 . . 2 Projectile 540 | . 26 85 6 44 2 . . 62 315 AOE 2 | . . . . . . . . . 2 Critical Strikes 19 | . . 1 . 2 . 2 . 5 9 Part Disruptions 3 | . . . . . . . . . 3 Damage Taken 8246 | . 251 759 119 634 16 219 . 1182 5066 Core 1411 | . 46 148 6 80 . 77 . 197 857 Absorbed by Shields 397 | . . 176 . . . . . 139 82 Redirected to Shielding 51 | . . . . . . . . . 51 Ignored by Resistances 33 | . . . . . . . . . 33 Regen/Repaired (Parts) 123 | . . 123 . . . . . . . Core Remaining (%) 77 | 100 81 . 61 85 . . . 60 . Volleys Fired 438 | 9 37 94 14 37 13 28 5 43 158 Largest 4 | 2 2 4 4 4 4 4 1 4 4 Hottest 286 | 40 120 204 109 147 130 130 81 227 286 Shots Fired 1118 | 18 69 276 56 129 45 60 5 126 334 Gun 783 | 18 63 180 42 113 43 60 5 90 169 Cannon 327 | . . 96 14 16 2 . . 36 163 Launcher . | . . . . . . . . . . Special 8 | . 6 . . . . . . . 2 Kinetic 699 | 18 63 188 56 110 38 34 . 71 121 Thermal 348 | . 6 70 . 19 7 26 5 55 160 Explosive . | . . . . . . . . . . Electromagnetic 69 | . . 18 . . . . . . 51 Robot Hit Streak 16 | 4 7 13 16 12 8 12 7 11 12 Robot Miss Streak 10 | 2 4 5 1 2 1 2 . 4 10 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 7 | . 1 3 . 2 . . . . 1 Max Gunslinging Chain 1 | . 1 1 . 1 . . . . 1 Shots Hit Robots 631 | 11 39 148 29 78 15 49 4 77 181 Core Hits 311 | 8 17 65 14 30 7 14 2 27 127 Critical Kills 7 | . . 2 . . . 1 . 1 3 Critical Parts Destroyed 6 | . . 1 . . . . . 4 1 Critical Strikes 25 | . . 3 . 1 . 2 . 9 10 Burn 5 | . . . . 1 . 1 . 1 2 Meltdown 3 | . . 1 . . . . . . 2 Destroy 11 | . . 2 . . . 1 . 6 2 Blast 5 | . . . . . . . . 2 3 Corrupt 1 | . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14560 | 81 497 2705 573 1315 303 961 97 1867 6161 Guns 8908 | 81 473 1622 402 1230 303 961 97 1303 2436 Cannons 3737 | . . 1024 73 85 . . . 564 1991 Explosions 1843 | . . 59 98 . . . . . 1686 Melee . | . . . . . . . . . . Ramming 48 | . . . . . . . . . 48 Kinetic 6718 | 81 473 1388 475 1035 219 464 . 966 1617 Thermal 5370 | . 24 1024 98 280 84 497 97 901 2365 Explosive 1011 | . . . . . . . . . 1011 Electromagnetic 1413 | . . 293 . . . . . . 1120 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 37 | . 2 . 4 . . 28 28 28 37 Average Corruption 25 | . 2 . 4 . . 14 28 28 29 Corruption Purged 7 | . . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . Effects 223 | . 1 . 4 . . 15 12 37 154 Message Errors 38 | . . . 1 . . 3 1 4 29 Matter Fused 40 | . . . . . . 3 3 5 29 Heat Flow Errors 20 | . . . 1 . . . 2 5 12 Energy Discharges 25 | . . . . . . 1 2 5 17 Parts Rejected 5 | . . . . . . 2 . 1 2 Parts Fused 1 | . . . 1 . . . . . . Data Loss (minor) 23 | . . . . . . . 1 3 19 Data Loss (major) 12 | . 1 . 1 . . 1 1 2 6 Misfires 5 | . . . . . . . 1 1 3 Alerts 2 | . . . . . . . . . 2 Misdirections 13 | . . . . . . 3 . . 10 Weapon Failures 39 | . . . . . . 2 1 11 25 Overload Shots . | . . . . . . . . . . Overflow Damage 144 | . . 51 . . . . . 6 87 Projectiles 97 | . . 51 . . . . . 6 40 Explosions 47 | . . . . . . . . . 47 Melee . | . . . . . . . . . . Knockbacks 17 | . . 4 . . . . . 2 11 Impact . | . . . . . . . . . . Kinetic 16 | . . 3 . . . . . 2 11 Secondary 1 | . . 1 . . . . . . . Self-Inflicted Damage 467 | . . . 44 . . . . . 423 Shots 12 | . . . 1 . . . . . 11 Rammed 6 | . . 1 . . . . . . 5 Targets Rammed 6 | . . 1 . . . . . . 5 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 559 | . 40 489 232 362 198 226 175 559 459 Average Temperature 122 | . 20 131 56 157 52 100 83 172 108 Received Heat Transfer 1904 | . 78 265 6 288 . . . 268 999 Effects 26 | . . 7 . 4 . . . 11 4 Shutdowns 3 | . . 1 . 1 . . . 1 . Energy Bleed 4 | . . 2 . . . . . 2 . Interference 13 | . . 3 . 3 . . . 4 3 Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 1 | . . 1 . . . . . . . Damage (major) 4 | . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . 1 . . . . . . 2 Impact Corruptions 1 | . . 1 . . . . . . . Robots Melted 6 | . . 1 . . . . . 2 3 Combat Hostiles 6 | . . 1 . . . . . 2 3 Parts Melted 13 | . . 3 . 2 . . 1 4 3 Heat Transferred 9135 | . 50 1839 100 592 148 888 148 1517 3853 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . 1 . . . . . . 3 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Maximum Alert Level 3 | . . 2 1 1 . . . 1 3 Low Security (%) 56 | 100 100 30 86 98 100 100 100 70 24 Level 1 30 | . . 29 13 1 . . . 29 59 Level 2 10 | . . 40 . . . . . . 10 Level 3 2 | . . . . . . . . . 5 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . Peak Influence 812 | 5 119 582 219 206 63 2 16 335 812 Initial 217 | . . 22 217 37 63 2 . . 175 Average 210 | . 35 345 161 117 13 . 2 167 301 Influence Increases 4161 | 20 252 1050 251 407 42 . 26 385 1728 Destroy 0b10 Robot/C 2220 | . 180 620 160 240 . . . 300 720 Destroy 0b10 Robot/NC 270 | 20 5 65 20 35 25 . 10 15 75 Destroy Leader 552 | . 42 170 30 64 2 . . 40 204 Allied During Kill 2 | . . . . . . . . . 2 Successful Hack 167 | . 4 78 . 10 . . 16 . 59 Disable Machine 465 | . 15 45 30 30 15 . . 15 315 Destroy Structure 155 | . 6 27 11 13 . . . . 98 Partial Spotted 30 | . . 15 . . . . . . 15 Lose Combat Pursuer 300 | . . 30 . 15 . . . 15 240 Influence Decreases 3359 | 20 198 547 710 365 175 7 26 50 1261 Entered New Map 675 | . . 32 340 61 77 5 . . 160 Time Decay 2184 | 20 198 505 350 294 98 2 26 . 691 Lost Part 440 | . . 10 20 10 . . . 50 350 Lost Ally 60 | . . . . . . . . . 60 Squads Dispatched 32 | . 5 3 1 1 2 . . 2 18 Investigation 11 | . 3 2 1 . 1 . . . 4 Extermination 6 | . . . . . . . . . 6 Reinforcement 11 | . 2 1 . 1 1 . . 2 4 Assault 1 | . . . . . . . . . 1 Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 3 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Distress Signals 5 | . . 1 . 3 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 189 | . 16 43 7 26 6 6 . 17 68 Peak Tracking Total 8 | . 4 6 3 5 2 4 . 4 8 Tactical Retreats 13 | . . 2 . 1 . . . 1 9 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Traps Triggered 8 | . 1 . . . 1 . . 5 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 1 | . . . . 1 . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 3 | . . . 3 2 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Machines Disabled 31 | . 1 3 2 2 1 . . 1 21 Max in Single Turn 4 | . 1 1 1 1 1 . . 1 4 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Machines Accessed 43 | . 7 14 1 5 . . 2 . 14 Terminals 28 | . 6 10 . 4 . . 2 . 6 Fabricators 5 | . . . . . . . . . 5 Repair Stations 2 | . . 2 . . . . . . . Recycling Units 3 | . 1 . . 1 . . . . 1 Scanalyzers 4 | . . 2 . . . . . . 2 Garrison Access . | . . . . . . . . . . Total Hacks 133 | . 22 48 1 11 . . 7 . 44 Successful 77 | . 13 33 1 4 . . 2 . 24 Failed 54 | . 8 14 . 7 . . 5 . 20 Catastrophic 5 | . . . . . . . . . 5 Database Lockouts 2 | . 1 1 . . . . . . . Manual 53 | . 17 22 . 3 . . 2 . 9 Terminals 85 | . 19 32 . 10 . . 7 . 17 Fabricators 12 | . . . . . . . . . 12 Repair Stations 7 | . . 7 . . . . . . . Recycling Units 6 | . 3 . . 1 . . . . 2 Scanalyzers 22 | . . 9 . . . . . . 13 Garrison Access . | . . . . . . . . . . Terminal Hacks 23 | . 6 9 1 3 . . 1 . 3 Record 5 | . . 4 . . . . . . 1 Robot Schematic 1 | . . . . . . . . . 1 Robot Analysis 4 | . 2 2 . . . . . . . Prototype ID Bank 3 | . 1 . . 2 . . . . . Open Door 1 | . . . 1 . . . . . . Open DSF 1 | . . . . . . . 1 . . Repair Station Index 1 | . 1 . . . . . . . . Alert Level 3 | . 1 1 . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Fabricator Hacks 8 | . . . . . . . . . 8 Load Schematic 4 | . . . . . . . . . 4 Build 4 | . . . . . . . . . 4 Repair Station Hacks 7 | . . 7 . . . . . . . Scan Component 3 | . . 3 . . . . . . . Repair 3 | . . 3 . . . . . . . Refit 1 | . . 1 . . . . . . . Recycling Unit Hacks 4 | . 3 . . 1 . . . . . Process 1 | . 1 . . . . . . . . Report Inventory 2 | . 1 . . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . . . . Scanalyzer 18 | . . 8 . . . . . . 10 Insert Component 7 | . . 3 . . . . . . 4 Analyze 5 | . . 3 . . . . . . 2 Retrieve Study 6 | . . 2 . . . . . . 4 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 17 | . 4 9 . . . . 1 . 3 Terminals 17 | . 4 9 . . . . 1 . 3 Botnet 17 | . 4 9 . . . . 1 . 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . . Used 1 | . . . . 1 . . . . . Hacking Detections 41 | . 7 14 . 5 . . 2 . 13 Full Trace Events 9 | . 3 3 . . . . . . 3 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 Robots Built 3 | . . . . . . . . . 3 Authchips . | . . . . . . . . . . Time 58 | . . . . . . . . . 58 Total Robot Build Rating 9 | . . . . . . . . . 9 Part Schematics Acquired 5 | . . 3 . . . . . . 2 Parts Built 6 | . . . . . . . . . 6 Authchips 2 | . . . . . . . . . 2 Time 99 | . . . . . . . . . 99 Total Part Build Rating 24 | . . . . . . . . . 24 Part Studies Acquired 6 | . . 2 . . . . . . 4 Parts Repaired 3 | . . 3 . . . . . . . Time 84 | . . 84 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 136 | . 136 . . . . . . . . Retrieved Matter 220 | . 220 . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . 3 . . . . . . 2 Part Schematics Acquired 5 | . . 3 . . . . . . 2 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . 1 parse_system 1 | . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Total Allies 3 | . . . . . . . . . 3 Largest Group 3 | . . . . . . . . . 3 Highest-Rated Group 48 | . . . . . . . . . 48 Highest-Rated Ally 16 | . . . . . . . . . 16 Initial Warlord ECA Mod 9 | . . . . . . . . . 9 Total Orders . | . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . 11 Total Damage 154 | . . . . . . . . . 154 Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Active Infowar (turns) 2676 | 92 640 366 . . . . . 125 1453 Sensors 1370 | . 562 319 . . . . . . 489 IFF 1024 | . . . . . . . . . 1024 Terrain 206 | 92 78 . . . . . . . 36 T.N.C. 521 | . . 47 . . . . . 125 349 Robot Analysis Total 4 | . 2 2 . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Turns Passed 7759 | 174 640 1361 799 654 377 264 196 481 2813 Spaces Moved 4926 | 79 530 902 543 341 212 220 214 159 1726 Core 108 | 13 . . 5 . . 2 . . 88 Treads 71 | . . . 10 . . . . 61 . Legs 517 | . . . 72 209 144 79 . . 13 Wheels 3613 | 66 530 902 456 . . . 96 98 1465 Hover 486 | . . . . 132 68 139 118 . 29 Flight 131 | . . . . . . . . . 131 Fastest Speed 37 | 50 90 85 85 111 106 46 46 105 37 Average Speed 96 | 83 90 89 118 138 118 78 66 148 87 Slowest Speed 800 | 90 90 110 550 230 125 150 106 330 800 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 56 | 4 92 84 99 37 9 97 5 89 50 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . . . . . Known Exits Taken 3 | . 1 . . 1 . . 1 . . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . Scrap Searched 2 | . . . 2 . . . . . . Spaces Dug 43 | . 4 10 . 3 . . . . 26 Terrain Destroyed 158 | . 4 25 11 12 . . . 1 105 Melee . | . . . . . . . . . . Projectile 86 | . 4 19 4 12 . . . 1 46 AOE 72 | . . 6 7 . . . . . 59 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Total 7116 | 172 619 1260 665 455 313 268 265 339 2760 Wait 1165 | 60 23 168 71 28 72 . 23 55 665 Move 4918 | 78 529 901 542 340 212 219 213 158 1726 Hop . | . . . . . . . . . . Pick Up 165 | 15 6 27 13 6 4 5 9 18 62 Fast Attach 39 | 2 2 4 5 3 1 3 3 1 15 Attach 83 | 5 1 6 2 2 2 7 4 13 41 Detach 8 | . . 1 . . . 1 3 . 3 Swap 129 | 1 7 33 6 22 5 3 1 3 48 Drop 128 | 2 14 25 12 16 4 2 4 12 37 Fire 438 | 9 37 94 14 37 13 28 5 43 158 Melee . | . . . . . . . . . . Ram 6 | . . 1 . . . . . . 5 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 36 | . . . . . . . . 36 . Rewire . | . . . . . . . . . . Trap 1 | . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 175 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Met a group of wandering Federalists 317 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 6) 397 | -10/Materials | Discovered new exit (range 16) 438 | -10/Materials | Identified exit to Materials 491 | -10/Materials | Central database locked down 529 | -10/Materials | Discovered exit to Materials (range 16) 704 | -10/Materials | Discovered new exit (range 11) 722 | -10/Materials | Identified exit to Mines 815 | -10/Materials | Entered another Materials area 815 | -9/Materials | Evolved 2 slots: Weapon x2 1112 | -9/Materials | Central database locked down 1175 | -9/Materials | Discovered new exit (range 13) 1337 | -9/Materials | Repaired Wheel 1578 | -9/Materials | Build established: Gunner 1703 | -9/Materials | Repaired Hvy. Assault Rifle+ 1731 | -9/Materials | Repaired Com. Wheel+ 1798 | -9/Materials | Discovered new exit (range 10) 1989 | -9/Materials | Discovered new exit (range 11) 2138 | -9/Materials | Discovered new exit (range 11) 2176 | -9/Materials | Entered Mines 2186 | -9/Mines | Discovered new exit (range 5) 2319 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2319 | -9/Mines | Discovered new exit (range 5) 2376 | -9/Mines | Learned location of 1 exit from Materials 2444 | -9/Mines | Learned location of Storage (-8) 2488 | -9/Mines | Learned location of Zion (-6) 2496 | -9/Mines | Found a hidden stash of uninstalled traps 2581 | -9/Mines | Discovered new exit (range 8) 2821 | -9/Mines | Met a Derelict shopkeep closing up shop 2975 | -9/Mines | Entered Materials 2975 | -8/Materials | Evolved 2 slots: Utility x2 2976 | -8/Materials | Identified exit to Factory 3109 | -8/Materials | Met 7R-MNS 3629 | -8/Materials | Entered Factory 3629 | -7/Factory | Evolved 2 slots: Utility x2 3630 | -7/Factory | Caught up to 7R-MNS 3739 | -7/Factory | Build established: Scavenger-Gunner 4006 | -7/Factory | Sucked down chute 4006 | -7/Factory | Entered Waste 4021 | -7/Waste | EMP discharged 4026 | -7/Waste | Spotted C-40 Crusher 4040 | -7/Waste | Destroyed C-40 Crusher 4046 | -7/Waste | Spotted C-40 Crusher 4116 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4120 | -7/Waste | Destroyed C-40 Crusher 4121 | -7/Waste | EMP discharged 4121 | -7/Waste | System corruption reached 10% 4144 | -7/Waste | Spotted C-40 Crusher 4146 | -7/Waste | Spotted C-40 Crusher 4156 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4160 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4161 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4163 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4194 | -7/Waste | Lost 5 parts (1p2n2w) 4198 | -7/Waste | Spotted C-40 Crusher 4202 | -7/Waste | Spotted C-40 Crusher 4221 | -7/Waste | EMP discharged 4243 | -7/Waste | Discovered new exit (range 13) 4250 | -7/Waste | Destroyed C-40 Crusher 4270 | -7/Waste | Entered Factory 4309 | -7/Factory | Identified exit to DSF 4465 | -7/Factory | Build established: Mutant 4466 | -7/Factory | Entered DSF 4547 | -7/DSF | Additional patrols routed to DSF 4737 | -7/DSF | Lost 4 parts (2n1u1w) 4812 | -7/DSF | Sterilization system engaged 4832 | -7/DSF | Ambient heat levels rising (+10) 4847 | -7/DSF | Ambient heat levels rising (+10) 4862 | -7/DSF | Ambient heat levels rising (+10) 4877 | -7/DSF | Ambient heat levels rising (+10) 4892 | -7/DSF | Ambient heat levels rising (+10) 4905 | -7/DSF | Discovered new exit (range 14) 4907 | -7/DSF | Ambient heat levels rising (+10) 4922 | -7/DSF | Ambient heat levels rising (+10) 4937 | -7/DSF | Ambient heat levels rising (+10) 4947 | -7/DSF | Entered Factory 4947 | -6/Factory | Evolved 2 slots: Propulsion x2 5033 | -6/Factory | Garrison activated, responded to threat 5081 | -6/Factory | Lost 3 parts (3w) 5206 | -6/Factory | System corruption reached 10% 5459 | -6/Factory | Build established: Scavenger-Gunner 5478 | -6/Factory | Discovered new exit (range 12) 5659 | -6/Factory | Discovered new exit (range 7) 5738 | -6/Factory | Fabricated Arm. Huge Wheel (x2) 5769 | -6/Factory | Fabricated Imp. Heat Sink (x2) 5803 | -6/Factory | System corruption reached 30% 6067 | -6/Factory | Lost 4 parts (1p1u2w) 6190 | -6/Factory | Fabricated IFF Parser (x2) 6505 | -6/Factory | Build established: Skirmisher 7108 | -6/Factory | Fabricated G-47 Trooper? 7397 | -6/Factory | First assault squad dispatched 7401 | -6/Factory | Lost 5 parts (1n1u3w) 7508 | -6/Factory | Lost 3 parts (1u2w) 7547 | -6/Factory | Released all parts (7) 7568 | -6/Factory | Core integrity fell below 50% 7577 | -6/Factory | Lost 5 parts (1n3u1w) 7651 | -6/Factory | Lost 4 parts (1p2n1w) 7718 | -6/Factory | Core integrity fell below 20% 7760 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 07729_ System corrupted: Substantial component data lost. 07732_ Dropped Imp. Cooling System. 07732_ Acquired Lightning Gun. 07733_ Hardlight Generator destroyed. 07733_ Dropped Imp. Recalibrator. 07734_ Acquired Lightning Gun. 07735_ Nuclear Pulse Thruster destroyed. 07739_ Acquired Remote Datajack. 07739_ Nuclear Pulse Thruster destroyed. 07742_ Jacked S-27 Virus... >>parse_system Reading system data... New IDs: Autogun [Achievement: Analysis Probe] 07746_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3G. 07746_ S-27 Virus destroyed. 07748_ V# RKP5HCY,=D,S /CBVS 07760_ Adv. Terrain Scanner destroyed. Map ----- +----------------------------------------------------+ | ??????????????############## ! """"""" #???????? | | ????????????"T""" + """"""" #??????? | | ??????????? # [ """"""" ####+#### | | ??????????? # + | | ??????????? #####/######### # | | ??????????? ### ######## # | | ????????????"""" " # | | ??????????????"" ### ## ########### # | | ??????????????"" #####?######+#########?# # | | ??????????????"" ????????# ! ### # | | ??????????????"" ????????# """ # | | ???????????????" ?????????# """ !![ # | | ???????????????" ?????????# """ ![[ # | | ?????????????? ??????????# !! # | | ???????????????" ??????????# """ ! # | | ???????????????" ??????????# """ ##### | | ??????????????"" ?????????# """ #???? | | ??????????????"" ?????????# [%* #???? | | ??????????????"" ########## = #???? | | ??????????????"" / #???? | | ????????????"""" s##### #???? | | ??????????? ^ ]!s#???#######"######???? | | ??????????????"" !!!#?????????? ???????? | | ?????????????""" = !!!#?????????? #?????? | | ?????????????""" #?????????? #?????? | | ?????????????""" @ #?????????? #?????? | | ?????????????""" ????? #?????? | | ?????????????""" ###########???? #?????? | | ??????????????"" ???????????????? #?????? | | ????????????? p ????????????????? ?????? | | ????????????"""" ####????????????????? ?????? | | ??????????????"" ????????????????????? ????????? | | ??????????????"" ???????????????????????????????? | | ??????????????"" ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 19 Energy Capacity 500 Matter Stores 498 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 375 Resistance: TH 20 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 22 Authchip Count 4 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Arm. Huge Wheel | -6/Factory | Scanalyzed Imp. Heat Sink | -6/Factory | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -6/Factory | Hacked Fabricated ------------ Arm. Huge Wheel | x2 | -6/Factory | Authchip Imp. Heat Sink | x2 | -6/Factory | Authchip IFF Parser | x2 | -6/Factory | Preloaded G-47 Trooper | x3 | -6/Factory Repaired ---------- Wheel | 35% | -9/Materials Hvy. Assault Rifle | 22% | -9/Materials Com. Wheel | 73% | -9/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Arm. Huge Wheel | -6/Factory | Hacked Hvy. Laser | -6/Factory | Hacked Phase Cannon | -6/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Ew, Corruption Fitting Room Hot Goods Item+ Just What I Needed Live, Flee, And Rebuild My Command Is Your Wish Official Business Sprinter Window Shopping Challenges ------------ None Game ------ Seed FocalSeismicStrikerail Manual? 0 Play Time 05:22:43 Cumulative 38.3 hours Start 2025.11.30 @ 13:19:39 End 2025.12.01 @ 08:44:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32ce2e34-5c1c-4898-9d80-d09f003a6556