Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.20 @ 19:27:06 Player: OctagonalPrism Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (197) 985 Value Destroyed (5881) 5881 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (437) 437 TOTAL SCORE: 11123 Bonus ------- High Alert Combat Kills 437 Cogmind --------- Core Integrity 0/700 Matter 33/300 Energy 310/310 System Corruption 3% Temperature Cool (9) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (2) --- Medium Treads > --- UTILITY (7) ------ Coolant Injector Structural Scanner Improved Sensor Array Improved Signal Interpreter Improved Hacking Suite > --- WEAPON (3) ------- Heavy Missile Launcher Chainsword > --- INVENTORY (5) ---- Carbon-fiber Leg High-capacity Battery (250) Core Analyzer Authchip [R/Combat] Authchip [Weapon] Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Hacking Suite Improved Hacking Suite System Restoration Module > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Chainsword > --- INVENTORY -------- Coolant Injector High-capacity Battery High-capacity Matter Pod Structural Scanner Core Analyzer Armor Integrity Analyzer Authchip [R/Combat] Authchip [Weapon] Advanced Assault Cannon Heavy Missile Launcher [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Utility Shielding Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 5 | . . . 2 . . . 1 2 . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 143 | 7 9 4 34 1 . 1 22 33 3 29 Power 16 | 1 1 1 2 . . . 1 3 1 6 Engine 10 | 1 1 1 2 . . . . 2 1 2 Core 6 | . . . . . . . 1 1 . 4 Reactor . | . . . . . . . . . . . Propulsion 24 | 2 3 . 5 . . . 1 6 1 6 Treads 13 | 2 1 . 3 . . . 1 4 1 1 Leg 1 | . . . . . . . . . . 1 Wheel 10 | . 2 . 2 . . . . 2 . 4 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 42 | 1 1 1 13 . . . 11 9 . 6 Device 26 | . 1 . 5 . . . 8 6 . 6 Storage 2 | 1 . . 1 . . . . . . . Processor 2 | . . . 1 . . . 1 . . . Hackware 3 | . . 1 . . . . . 2 . . Protection 9 | . . . 6 . . . 2 1 . . Artifact . | . . . . . . . . . . . Weapon 61 | 3 4 2 14 1 . 1 9 15 1 11 Energy Gun 7 | 2 4 . . . . . . 1 . . Energy Cannon 2 | . . . . . . . . 2 . . Ballistic Gun 17 | 1 . . 7 . . 1 6 2 . . Ballistic Cannon 10 | . . . 3 . . . . 4 . 3 Launcher 7 | . . . 1 1 . . 1 2 . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . Slashing Weapon 17 | . . 2 3 . . . 1 4 1 6 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . . 2 . 1 Corrupted Parts 1 | . . 1 . . . . . . . . System Corruption 1 | . . 1 . . . . . . . . Parts Lost 23 | . 2 1 4 . . . 2 4 . 10 Power 5 | . . . 1 . . . . 2 . 2 Propulsion 7 | . . . 1 . . . 1 2 . 3 Utility 3 | . . . 1 . . . 1 . . 1 Weapon 8 | . 2 1 1 . . . . . . 4 Highest Loss Streak 3 | . 1 1 3 . . . 1 1 . 3 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 95 98 98 100 100 100 99 98 96 84 Engine 6 | . 14 14 10 11 11 11 2 4 6 2 Core 2 | . . . . . . . 6 2 . 3 Treads 8 | . 14 14 10 11 11 11 8 7 11 5 Wheel 7 | . 13 14 10 11 11 11 9 6 . 2 Device 15 | . 11 13 9 11 11 11 12 19 15 17 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 Processor 11 | . . . 10 11 11 11 18 15 15 11 Hackware 6 | . . . 8 . . . . 6 15 11 Protection 2 | . . . 4 11 11 11 5 3 . . Energy Gun 3 | . 26 15 . . . . . . . . Energy Cannon 3 | . . . . . . . . 6 15 6 Ballistic Gun 7 | . . . 10 18 11 21 24 8 . . Ballistic Cannon 2 | . . . 6 . . . . 1 . 2 Slashing Weapon 4 | . . 11 4 . . . . 4 7 6 Peak Build Rating 57 | 6 8 9 23 23 21 23 32 49 53 57 Average Rating 32 | 5 6 7 19 22 21 22 28 42 50 44 On Entrance 21 | . 6 8 9 23 21 21 23 28 49 53 Naked Turns . | . . . . . . . . . . . Heaviest Build 43 | 14 15 15 27 27 27 26 29 43 35 39 Greatest Support 70 | 40 40 20 23 12 12 12 23 48 70 70 Greatest Overweight (x) 9 | 4 . . 2 2 2 2 2 4 . 9 Average Overweight (x) 1 | . . . . 2 2 2 1 1 . 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 10 10 10 9 Most Carried 10 | 3 8 8 10 10 10 10 10 10 10 10 Average Carried 8 | 1 7 7 8 10 10 10 8 9 10 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 5 Final Carried 10 | 3 8 8 10 10 10 10 10 10 10 5 Class Distribution -------------------- 37% | Mutant 25% | Hacker-Assassin 16% | Assassin 11% | Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Hacker-Assassin | -7/Factory Hacker-Assassin | -7/Waste Hacker-Assassin | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Matter Collected 4577 | 270 375 15 1014 42 91 53 1018 1248 36 415 Remotely . | . . . . . . . . . . . Salvage Created 6707 | 84 507 139 1232 42 . 59 1507 1857 55 1225 Parts 414 | 4 38 9 72 9 . 9 90 102 2 79 Haulers Intercepted 12 | . 1 . 6 . . . 1 3 . 1 Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 137 | . 15 2 34 3 . 4 27 28 . 24 Melee 8 | . . . 1 . . . . 1 . 6 Guns 68 | . 14 1 12 3 . 1 26 11 . . Cannons 48 | . . . 21 . . . . 13 . 14 AOE 12 | . 1 . . . . 3 1 3 . 4 Classes Destroyed 16 | 2 5 1 3 . . 1 2 1 1 . Worker 11 | 1 1 . . . . . 3 3 . 3 Builder 7 | . . . . . . . 2 1 . 4 Tunneler 2 | . . 2 . . . . . . . . Hauler 12 | . 1 . 6 . . . 1 3 . 1 Recycler 4 | 1 . . . . . . 1 1 . 1 Mechanic 1 | . . . . . . . . . 1 . Operator 4 | . 1 . 1 . . . . 2 . . Watcher 19 | . 3 . 4 . . . 3 7 . 2 Swarmer 37 | . 12 . 13 3 . 3 3 . . 3 Grunt 54 | . 3 2 13 . . . 14 12 . 10 Brawler 2 | . . . 1 . . . . 1 . . Duelist 5 | . . . 1 . . . 3 . . 1 Protector 1 | . . . . . . . 1 . . . Sentry 19 | . . . 6 . . . 5 5 . 3 Hunter 7 | . . . . . . 1 1 4 . 1 Programmer 12 | . . . . . . . . 6 . 6 Best Kill Streak 10 | 1 6 2 4 3 . 3 10 6 1 7 Combat Bots Only 9 | . 4 2 4 3 . 3 9 5 . 4 Max Kills in Single Turn 6 | 1 2 1 2 1 . 3 2 2 1 6 Gunslinging 1 | . . . 1 . . . . . . . Exploded 3 | . 1 . . . . 3 1 2 . 3 Melee 1 | . . . 1 . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 782 | . 51 16 148 6 . 6 76 286 . 193 Missed 253 | . 12 4 41 1 . 1 18 112 . 64 Damage Taken 6103 | . 409 163 1051 39 . 117 849 1762 . 1713 Core 1173 | . 96 37 199 . . 14 112 257 . 458 Absorbed by Shields . | . . . . . . . . . . . Reduced by Siege Mode 24 | . . . . . . . . . . 24 Redirected to Shielding 20 | . . . 7 . . . 5 8 . . Regen/Repaired (Parts) 886 | . 71 . 78 . . . 267 470 . . Core Remaining (%) 67 | 100 . 46 . . . 46 79 . . . Volleys Fired 420 | 3 43 11 108 4 . 5 69 107 . 70 Largest 3 | 2 2 2 2 2 . 2 3 3 . 3 Hottest 99 | 80 80 80 88 50 . 50 83 98 . 99 Shots Fired 830 | 6 84 16 173 8 . 9 199 247 . 88 Gun 532 | 6 84 16 80 8 . 8 196 134 . . Cannon 286 | . . . 90 . . . . 111 . 85 Launcher 12 | . . . 3 . . 1 3 2 . 3 Special . | . . . . . . . . . . . Kinetic 593 | . . . 170 8 . 8 196 157 . 54 Thermal 119 | . . . . . . . . 88 . 31 Explosive 12 | . . . 3 . . 1 3 2 . 3 Electromagnetic 106 | 6 84 16 . . . . . . . . Robot Hit Streak 26 | 4 13 4 14 8 . 9 26 18 . 22 Robot Miss Streak 6 | 1 3 1 6 1 . . 4 4 . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . 2 1 1 1 . . 2 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . . Shots Hit Robots 573 | 4 46 16 104 6 . 7 141 171 1 77 Core Hits 283 | 2 23 3 53 3 . 5 74 77 1 42 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 15 | 1 . . 6 . . . . 4 . 4 Blast 11 | . . . 6 . . . . 3 . 2 Corrupt 1 | 1 . . . . . . . . . . Sever 3 | . . . . . . . . 1 . 2 Melee Attacks 107 | . . 5 13 . . . 9 26 1 53 Impact 7 | . . . . . . . 7 . . . Slashing 100 | . . 5 13 . . . 2 26 1 53 Piercing . | . . . . . . . . . . . Sneak Attacks 16 | . . 3 . . . . . 6 1 6 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14294 | 55 846 292 2200 97 . 250 2714 4704 72 3064 Guns 5789 | 55 676 167 813 97 . 95 2398 1488 . . Cannons 4843 | . . . 1312 . . . . 2092 . 1439 Explosions 1888 | . 170 . 50 . . 155 316 542 . 655 Melee 1774 | . . 125 25 . . . . 582 72 970 Ramming . | . . . . . . . . . . . Kinetic 7475 | . . . 2125 97 . 95 2398 1819 . 941 Thermal 2429 | . 170 . . . . . . 1761 . 498 Explosive 1605 | . . . 50 . . 155 316 429 . 655 Electromagnetic 1011 | 55 676 167 . . . . . 113 . . Impact . | . . . . . . . . . . . Slashing 1774 | . . 125 25 . . . . 582 72 970 Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . 1 . . . . 2 2 2 3 Average Corruption 1 | . . 1 . . . . 1 1 2 1 Corruption Purged 6 | . . . . . . . . 2 . 4 Corruption Blocked . | . . . . . . . . . . . Effects 51 | . . . . . . . 11 7 4 29 Message Errors 11 | . . . . . . . 1 4 . 6 Matter Fused 12 | . . . . . . . 2 . 2 8 Heat Flow Errors 7 | . . . . . . . 1 1 1 4 Energy Discharges 6 | . . . . . . . 2 1 . 3 Data Loss (minor) 10 | . . . . . . . 3 1 . 6 Data Loss (major) 1 | . . . . . . . . . 1 . Misfires 3 | . . . . . . . 1 . . 2 Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 389 | . 17 11 30 . . 18 . 80 . 233 Projectiles 77 | . . . 30 . . . . 47 . . Explosions 127 | . 17 . . . . 18 . 3 . 89 Melee 185 | . . 11 . . . . . 30 . 144 Knockbacks 22 | . . . 11 . . . . 2 . 9 Impact . | . . . . . . . . . . . Kinetic 22 | . . . 11 . . . . 2 . 9 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 182 | . 76 . . . . 35 . 40 . 31 Shots 6 | . 2 . . . . 1 . 1 . 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 322 | 36 138 204 220 18 . 24 322 213 234 130 Average Temperature 60 | 18 34 116 52 9 . 12 88 57 126 34 Received Heat Transfer 1827 | . 36 114 225 . . . 378 426 . 648 Effects 6 | . . 1 3 . . . 2 . . . Interference 6 | . . 1 3 . . . 2 . . . Siege Activations 1 | . . . . . . . . . . 1 Total Turns 19 | . . . . . . . . . . 19 Longest Duration 19 | . . . . . . . . . . 19 Robots Corrupted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Fried 9 | . 6 2 . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . . . . . . . 1 4 . 2 Heat Transferred 3297 | . 300 . . . . . . 2331 . 666 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Peak Influence 787 | 10 329 98 787 352 . 120 685 532 132 327 Initial 282 | . 6 47 . 282 . . 46 261 127 92 Average 257 | 2 127 57 417 335 . 102 447 345 131 87 Maximum Alert Level 3 | . 1 . 3 1 . . 2 2 . 1 Low Security (%) 45 | 100 78 100 18 . . 100 18 . 100 96 Level 1 33 | . 21 . 20 100 . . 13 82 . 3 Level 2 19 | . . . 49 . . . 67 17 . . Level 3 1 | . . . 11 . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 47 | . 4 . 6 . . . 7 16 . 14 Investigation 21 | . 4 . 3 . . . 3 6 . 5 Extermination 12 | . . . . . . . . 6 . 6 Reinforcement 8 | . . . 2 . . . 2 1 . 3 Assault 3 | . . . 1 . . . 2 . . . Garrison 3 | . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Distress Signals 7 | . 1 . 2 1 . . 1 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 190 | . 23 2 47 3 . 1 41 43 . 30 Peak Tracking Total 7 | . 5 2 6 3 . 1 7 6 . 5 Tactical Retreats 11 | . 1 . 3 . . . 4 3 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Traps Triggered 11 | . . . 2 . . . . 1 . 8 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Disabled 14 | . 2 . 7 . . 1 2 1 . 1 Max in Single Turn 1 | . 1 . 1 . . 1 1 1 . 1 Garrison Access 2 | . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Accessed 52 | . 11 . 7 1 . . 8 17 . 8 Terminals 32 | . 8 . 4 . . . 5 10 . 5 Fabricators 2 | . . . . . . . . 2 . . Repair Stations 7 | . 1 . 1 . . . 1 3 . 1 Recycling Units 5 | . 2 . . . . . 1 1 . 1 Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access 3 | . . . . . . . 1 1 . 1 Total Hacks 169 | . 36 . 31 1 . . 30 50 . 21 Successful 101 | . 23 . 23 1 . . 14 27 . 13 Failed 68 | . 13 . 8 . . . 16 23 . 8 Catastrophic 7 | . . . . . . . 1 6 . . Database Lockouts . | . . . . . . . . . . . Manual 69 | . 16 . 15 . . . 9 22 . 7 Terminals 105 | . 28 . 18 . . . 20 27 . 12 Fabricators 4 | . . . . . . . . 4 . . Repair Stations 32 | . 6 . 4 . . . 5 13 . 4 Recycling Units 13 | . 2 . . . . . 3 4 . 4 Scanalyzers 9 | . . . 9 . . . . . . . Garrison Access 5 | . . . . . . . 2 2 . 1 Terminal Hacks 32 | . 12 . 4 1 . . 4 5 . 6 Record 1 | . 1 . . . . . . . . . Part Schematic 1 | . . . . . . . . . . 1 Robot Analysis 3 | . 2 . 1 . . . . . . . Prototype ID Bank 6 | . 3 . 1 . . . 1 . . 1 Open Door 1 | . . . . 1 . . . . . . Terminal Index 4 | . 1 . . . . . 1 1 . 1 Alert Level 4 | . . . . . . . 1 1 . 2 Unreport Threat 3 | . 1 . . . . . . 2 . . Locate Traps 3 | . 1 . . . . . 1 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 Zone Layout 4 | . 2 . 2 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . Network Status 2 | . . . . . . . . 2 . . Repair Station Hacks 25 | . 4 . 4 . . . 4 12 . 1 Scan Component 13 | . 2 . 2 . . . 2 6 . 1 Repair 12 | . 2 . 2 . . . 2 6 . . Recycling Unit Hacks 6 | . . . . . . . 2 2 . 2 Report Inventory 4 | . . . . . . . 1 1 . 2 Retrieve Components 2 | . . . . . . . 1 1 . . Scanalyzer 8 | . . . 8 . . . . . . . Insert Component 4 | . . . 4 . . . . . . . Analyze 4 | . . . 4 . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 Seal Access 2 | . . . . . . . 1 . . 1 Unauthorized Hacks 26 | . 7 . 7 . . . 3 6 . 3 Terminals 19 | . 5 . 6 . . . 2 4 . 2 Track 1 | . 1 . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . Botnet 12 | . 3 . 3 . . . 1 3 . 2 Disrupt 1 | . . . 1 . . . . . . . Operators 4 | . 1 . 1 . . . 1 1 . . Fabricators 1 | . . . . . . . . 1 . . Report 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . 1 1 . 1 Reject 2 | . . . . . . . 1 1 . . Recyclers 1 | . . . . . . . . . . 1 Tunnel 2 | . 2 . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Extract 1 | . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used 1 | . 1 . . . . . . . . . Hacking Detections 38 | . 8 . 4 . . . 6 13 . 7 Full Trace Events 15 | . 2 . . . . . 3 6 . 4 Feedback Events 3 | . . . . . . . 2 . . 1 Corruption 3 | . . . . . . . 2 . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . 10 . . . . . . 1 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 12 | . 2 . 2 . . . 2 6 . . Time 465 | . 52 . 68 . . . 120 225 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 9 1 . . Parts Scanalyzed 4 | . . . 4 . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Total Allies 1 | . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . 1 1 1 Highest-Rated Group 32 | . . . . . . . . 32 32 32 Highest-Rated Ally 32 | . . . . . . . . 32 32 32 Total Orders . | . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . 3 . 1 Total Damage 156 | . . . . . . . . 111 . 45 Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total 3 | . 2 . 1 . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Turns Passed 11433 | 131 1049 552 1643 192 170 204 1248 3303 247 2694 Spaces Moved 6519 | 70 741 487 764 149 142 160 617 1766 147 1476 Core 24 | 16 . . . . . . . . . 8 Treads 2089 | 54 70 6 325 . . . 117 429 147 941 Legs 47 | . . . . . . . . . . 47 Wheels 4359 | . 671 481 439 149 142 160 500 1337 . 480 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 120 120 120 105 110 160 95 Average Speed 137 | 156 105 100 146 120 120 120 142 143 162 152 Slowest Speed 500 | 250 160 160 240 120 120 120 240 240 165 500 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 53 | 4 97 96 64 30 49 35 51 48 78 32 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 4 | . 2 2 . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 56 | . . 1 6 . . . 8 15 . 26 Terrain Destroyed 192 | . 7 1 34 . . 5 42 32 . 71 Melee 56 | . . 1 6 . . . 8 15 . 26 Projectile 30 | . . . 11 . . . . 8 . 11 AOE 106 | . 7 . 17 . . 5 34 9 . 34 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Total 8208 | 83 924 520 1092 157 141 165 889 2337 153 1747 Wait 917 | 1 112 13 151 4 . . 166 361 . 109 Move 6510 | 69 740 486 763 148 141 159 616 1766 146 1476 Hop . | . . . . . . . . . . . Pick Up 50 | 2 14 1 10 . . . 3 16 . 4 Fast Attach 54 | 7 1 2 8 . . . 2 13 2 19 Attach 27 | . 4 1 5 . . . 4 6 . 7 Detach 10 | 1 . . 2 . . . 1 2 . 4 Swap 62 | . 4 1 21 1 . 1 16 14 1 3 Drop 44 | . 6 . 11 . . . 3 19 3 2 Fire 420 | 3 43 11 108 4 . 5 69 107 . 70 Melee 107 | . . 5 13 . . . 9 26 1 53 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 7 | . . . . . . . . 7 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 5) 315 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 5) 517 | -10/Materials | Repaired EM Pulse Gun 547 | -10/Materials | Repaired Ion Engine 560 | -10/Materials | Discovered new exit (range 13) 841 | -10/Materials | Discovered new exit (range 8) 939 | -10/Materials | Discovered new exit (range 10) 1122 | -10/Materials | Discovered new exit (range 5) 1181 | -10/Materials | Entered Mines 1196 | -10/Mines | Learned Materials terminal intel 1237 | -10/Mines | Discovered new exit (range 10) 1263 | -10/Mines | Core integrity fell below 50% 1306 | -10/Mines | Discovered new exit (range 16) 1406 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1624 | -10/Mines | Learned location of Zion (-6) 1630 | -10/Mines | Learned location of Storage (-7) 1733 | -10/Mines | Entered Materials 1733 | -9/Materials | Evolved 2 slots: Utility x2 1734 | -9/Materials | Loaded intel: 12 terminal locations 1877 | -9/Materials | Discovered new exit (range 17) 2050 | -9/Materials | Lost 3 parts (1p1n1w) 2642 | -9/Materials | Discovered new exit (range 8) 2822 | -9/Materials | Repaired Corrupted Signal Interpreter 2855 | -9/Materials | Repaired Arm. Wheel 3333 | -9/Materials | First assault squad dispatched 3376 | -9/Materials | Entered Mines 3381 | -9/Mines | Found the Drone Emporium 3448 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3448 | -9/Mines | Discovered new exit (range 5) 3501 | -9/Mines | Assembled infested the area 3506 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3510 | -9/Mines | Found a hidden stash of uninstalled traps 3568 | -9/Mines | Entered Exiles 3597 | -9/Exiles | Met 8R-AWN 3618 | -9/Exiles | Met EX-HEX 3664 | -9/Exiles | Met EX-DEC 3728 | -9/Exiles | Discovered new exit (range 10) 3738 | -9/Exiles | Entered Mines 3853 | -8/Mines | Core integrity fell below 50% 3904 | -8/Mines | Discovered new exit (range 9) 3942 | -8/Mines | Entered Materials 3942 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4286 | -8/Materials | Build established: Skirmisher 4397 | -8/Materials | Destroyed 9 combat bots 4644 | -8/Materials | Repaired Enh. Autogun? 4721 | -8/Materials | Repaired Enh. Autogun 4742 | -8/Materials | First assault squad dispatched 5080 | -8/Materials | Build established: Gunner 5131 | -8/Materials | Discovered new exit (range 5) 5134 | -8/Materials | Identified exit to Factory 5190 | -8/Materials | Entered Factory 5190 | -7/Factory | Evolved 2 slots: Utility x2 5573 | -7/Factory | Build established: Skirmisher 5737 | -7/Factory | Repaired Arm. Wheel 5831 | -7/Factory | Repaired Med. Treads 5892 | -7/Factory | Repaired Enh. Autogun 5970 | -7/Factory | Discovered new exit (range 7) 5976 | -7/Factory | Identified exit to Lower Caves 6414 | -7/Factory | Build established: Assassin 6610 | -7/Factory | Discovered new exit (range 7) 6617 | -7/Factory | Identified exit to Storage 7224 | -7/Factory | Repaired Imp. Sensor Array 7333 | -7/Factory | Repaired Structural Scanner 7379 | -7/Factory | Repaired Med. Treads 7628 | -7/Factory | Build established: Hacker-Assassin 8493 | -7/Factory | Sucked down chute 8493 | -7/Factory | Entered Waste 8493 | -7/Waste | The area was eerily silent 8513 | -7/Waste | 1 allies followed down the chute 8690 | -7/Waste | Discovered new exit (range 12) 8738 | -7/Waste | Identified exit to Factory 8740 | -7/Waste | Entered Factory 8740 | -7/Factory | Accompanied by 1 ally 9247 | -7/Factory | Discovered new exit (range 9) 9248 | -7/Factory | Discovered exit to Lower Caves (range 15) 9260 | -7/Factory | Identified exit to Factory 10449 | -7/Factory | Core integrity fell below 50% 10689 | -7/Factory | Build established: Assassin 11393 | -7/Factory | Core integrity fell below 20% 11434 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. R-06 Scavenger collects Shock Rifle. K-01 Serf collects debris. U-05 Engineer destroyed. R-06 Scavenger collects Terrain Scan Processor. K-01 Serf collects debris. S-27 Virus destroyed. Destroyed Tractor Beam. Destroyed Com. Wheel. S-27 Virus destroyed. Destroyed Welding Torch. U-05 Engineer destroyed. Destroyed Welding Torch. U-05 Engineer destroyed. Destroyed Terrain Scanner. U-05 Engineer destroyed. S-27 Virus destroyed. Fabricator disabled. R-06 Scavenger collects Terrain Scan Processor. Med. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ?#### """ + #### ##?????????????????? | | ?#### # ########+####+##?????????????????? | | ???## """ # # ##?????????????????? | | ???## """ ## ## r ##?????????????????? | | ???## """ ## ## ##?????????????????? | | ???## ## ## ##?????????????????? | | ##### ! ## ## ##?????????????????? | | ############ ## ##?????????????????? | | # # ######+##########????????????????? | | # """ """ # #########????????????????? | | # """ """ + ???????????????? | | # """ """ # ##????????????????? | | # # #####u """ #???????????????? | | # ### ####### "F #???????????????? | | # ### ####?## ##???????????????? | | #[ ### ###??## ?? kk ???????????????? | | #"########## ###### r k #????????????????? | | #######r### ##????????????????? | | ############ #### r w ##????????????????? | | ############+#### =% ####??????????????? | | ##??????? ### *%[[ = ####??????????????? | | ##????## ### [% %% s^ ##??????????????? | | ##????## ### |%! ##??????????????? | | ##????## ###" |%! ##??????????????? | | ##????## ###T !! ##??????????????? | | ##????##! ###" !@ # ##??????????????? | | ##????########### g* # #####???????????? | | ##????#################/### #####???????????? | | #####??????## %% ??????? | | ######??????## % ?????? | | ########## ??????? | | ########## ??????? | | # + ???????? | | " #""" " ## ############## """" ""???????? | | " #""" " ## ############## """" "????????? | | " #"S " ## ##???????????? ""????????????? | | #""" " ## ##????????????? ????????????? | | " # "" " ## ##????????????? ????????????? | | " # " ## ##??????????????? ???????????? | | " #! " ## ##???????????????? ???????????? | | # = " ## ##????????????????????????????? | | #####! " ## ##????????????????????????????? | | ##### ## ##????????????????????????????? | | ???###/####### ##????????????????????????????? | | ??? ????????????????????????????? | | ????? ?????? ??????????????????????????????? | | ???? ?????? ????????????????????????????????? | | ???? ?????????????????????????????????????????? | | ?? ????????????????????????????????!???????? | | ?? ###+##????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 24 Authchip Count 2 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Mining Laser | -9/Materials | Extracted Mni. Grenade Launcher | -9/Materials | Extracted Imp. Treads | -9/Materials | Extracted Particle Gun | -9/Materials | Extracted Seismic Detector | -9/Materials | Extracted Spread Laser | -9/Materials | Extracted Imp. Signal Interpreter | -9/Materials | Scanalyzed Enh. Autogun | -9/Materials | Scanalyzed Mace | -9/Materials | Scanalyzed Variable Charge Gun | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TowerRelayRay Manual? 0 Play Time 01:51:04 Cumulative 116.0 hours Start 2024.09.20 @ 17:31:05 End 2024.09.20 @ 19:27:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 54 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0c904c0c-9f99-45a3-b617-19e55c7474cc