Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 18:47:07 Player: Kate+Gabe4evr Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (2372) 2372 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (177) 177 TOTAL SCORE: 5274 Bonus ------- High Alert Combat Kills 177 Cogmind --------- Core Integrity 184/700 Matter 1/300 Energy 275/275 System Corruption 1% Temperature Cool (0) Movement Core (1100) Ox21 Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- Gauss Cannon > --- INVENTORY (20) --- Deuterium Engine Cooling System Improved Targeting Computer Weapon Cycler Improved Weapon Shielding Light Armor Plating Improved Shield Generator Hacking Suite Improved Light Cannon Gauss Cannon Gauss Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Cooling System Improved Targeting Computer Improved Weapon Shielding Light Armor Plating Hardened Medium Armor Plating Improved Shield Generator Hacking Suite Heavy Laser Improved Light Cannon Gauss Cannon Gauss Cannon Plasma Cutter [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Targeting Computer Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 4 | . . 2 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 89 | 5 11 36 22 15 Power 16 | 1 2 5 4 4 Engine 9 | 1 . 4 3 1 Core 7 | . 2 1 1 3 Reactor . | . . . . . Propulsion 45 | 2 3 19 16 5 Treads . | . . . . . Leg 30 | 2 3 4 16 5 Wheel 15 | . . 15 . . Hover . | . . . . . Flight . | . . . . . Utility 6 | . 2 1 . 3 Device . | . . . . . Storage 2 | . 1 1 . . Processor 3 | . 1 . . 2 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 22 | 2 4 11 2 3 Energy Gun 6 | 1 2 2 . 1 Energy Cannon 1 | . . 1 . . Ballistic Gun 8 | 1 2 4 . 1 Ballistic Cannon 3 | . . . 2 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . 2 . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . 2 . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 36 | . 3 9 6 18 Power 7 | . 1 2 2 2 Propulsion 20 | . 1 4 4 11 Utility 2 | . . . . 2 Weapon 7 | . 1 3 . 3 Highest Loss Streak 10 | . 2 3 4 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 82 94 97 86 Engine 4 | . 3 6 5 1 Core 4 | . 10 3 2 5 Leg 28 | . 26 12 52 35 Wheel 11 | . . 28 . . Storage 10 | . 13 11 9 7 Processor 11 | . . 11 9 21 Energy Gun 5 | . 16 8 . . Ballistic Gun 5 | . 11 7 . 2 Ballistic Cannon 5 | . . . 12 10 Slashing Weapon 2 | . . 3 5 . Naked Turns . | . . . . . Heaviest Build 64 | 6 14 55 63 64 Greatest Support 94 | 20 20 52 94 86 Greatest Overweight (x) 21 | . 1 4 1 21 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 5 8 20 20 20 Average Capacity 16 | 5 7 17 20 20 Most Carried 20 | 3 8 20 20 20 Average Carried 14 | 1 6 14 18 18 Final Capacity 20 | 5 8 20 20 20 Final Carried 20 | 3 8 20 20 12 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1800 | 151 231 676 599 143 Remotely . | . . . . . Salvage Created 2647 | . 316 1178 954 199 Parts 169 | . 17 80 59 13 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 3 | . . 2 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 63 | . 6 29 23 5 Melee 9 | . . 2 7 . Guns 33 | . 6 27 . . Cannons 18 | . . . 13 5 AOE 3 | . . . 3 . Classes Destroyed 12 | . 3 5 2 2 Worker 3 | . 1 1 1 . Builder 1 | . . . 1 . Tunneler 1 | . . . . 1 Hauler 1 | . . 1 . . Recycler 4 | . . 2 1 1 Operator 3 | . 1 . 1 1 Watcher 1 | . . . . 1 Swarmer 17 | . . 12 4 1 Grunt 33 | . 6 11 12 4 Brawler 1 | . . . 1 . Duelist 1 | . . 1 . . Sentry 11 | . . 5 6 . Best Kill Streak 6 | . 3 6 6 3 Combat Bots Only 6 | . 2 5 6 3 Max Kills in Single Turn 4 | . 1 2 4 2 Gunslinging 1 | . . 1 . . Exploded 2 | . . . 2 . Melee 1 | . . 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 621 | . 54 182 119 266 Missed 201 | . 9 50 29 113 Damage Taken 5405 | . 603 1482 1589 1731 Core 1253 | . 85 311 341 516 Absorbed by Shields . | . . . . . Core Remaining (%) 56 | 100 66 22 38 . Volleys Fired 186 | . 31 81 42 32 Largest 2 | . 2 2 2 2 Hottest 96 | . 80 79 96 96 Shots Fired 349 | . 62 154 80 53 Gun 224 | . 62 154 . 8 Cannon 125 | . . . 80 45 Launcher . | . . . . . Special . | . . . . . Kinetic 228 | . 27 72 80 49 Thermal 117 | . 35 82 . . Explosive . | . . . . . Electromagnetic 4 | . . . . 4 Robot Hit Streak 21 | . 5 21 6 10 Robot Miss Streak 8 | . 4 3 8 2 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 233 | . 39 118 51 25 Core Hits 105 | . 18 47 27 13 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 18 | . . 6 5 7 Burn 5 | . . 5 . . Destroy 1 | . . 1 . . Blast 10 | . . . 3 7 Sever 2 | . . . 2 . Melee Attacks 32 | . . 10 22 . Impact . | . . . . . Slashing 28 | . . 6 22 . Piercing . | . . . . . Sneak Attacks 6 | . . 3 3 . Combat Hostiles . | . . . . . Follow-up Attacks 2 | . . 1 1 . Damage Inflicted 5170 | . 497 1869 1973 831 Guns 2166 | . 495 1600 . 71 Cannons 1321 | . . . 786 535 Explosions 667 | . . . 454 213 Melee 953 | . . 220 733 . Ramming 63 | . 2 49 . 12 Kinetic 2288 | . 200 727 786 575 Thermal 1381 | . 295 873 . 213 Explosive 454 | . . . 454 . Electromagnetic 31 | . . . . 31 Impact . | . . . . . Slashing 953 | . . 220 733 . Piercing . | . . . . . Highest Corruption 11 | . . 11 3 1 Average Corruption 6 | . . 9 3 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 40 | . . 34 3 3 Message Errors 6 | . . 5 1 . Matter Fused 12 | . . 11 1 . Heat Flow Errors 9 | . . 7 . 2 Energy Discharges 3 | . . 3 . . Data Loss (minor) 5 | . . 5 . . Misfires 3 | . . 2 1 . Alerts 1 | . . . . 1 Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 107 | . . 1 78 28 Projectiles 28 | . . . . 28 Explosions . | . . . . . Melee 79 | . . 1 78 . Knockbacks 12 | . . 1 7 4 Impact 1 | . . 1 . . Kinetic 10 | . . . 7 3 Secondary 1 | . . . . 1 Self-Inflicted Damage 24 | . . 24 . . Shots . | . . . . . Rammed 3 | . . 3 . . Targets Rammed 9 | . 1 3 . 5 Kicked 6 | . 1 . . 5 Crushed . | . . . . . Highest Temperature 376 | . 258 376 336 239 Average Temperature 76 | . 84 65 101 53 Received Heat Transfer 1716 | . 414 351 450 501 Effects 5 | . . 3 2 . Shutdowns 1 | . . 1 . . Interference 2 | . . . 2 . Matter Decay 1 | . . 1 . . Damage (minor) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 3347 | . 650 2497 . 200 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 715 | . 160 503 715 383 Initial 256 | . . 8 190 256 Average 268 | . 50 272 424 256 Maximum Alert Level 3 | . . 2 3 1 Low Security (%) 40 | 100 100 36 2 43 Level 1 39 | . . 41 46 56 Level 2 19 | . . 21 44 . Level 3 1 | . . . 6 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 1 2 2 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 3 | . . 1 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 1 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 102 | . 10 47 27 18 Peak Tracking Total 8 | . 6 8 5 7 Tactical Retreats 8 | . . 6 . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 9 | . . 8 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 10 | . . 3 5 2 Max in Single Turn 2 | . . 1 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 5 | . 1 . 1 3 Terminals 3 | . 1 . 1 1 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 18 | . 11 . 2 5 Successful 8 | . 6 . . 2 Failed 10 | . 5 . 2 3 Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 4 | . 4 . . . Terminals 14 | . 11 . 2 1 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 7 | . 6 . . 1 Record 3 | . 3 . . . Robot Analysis 2 | . 2 . . . Open DSF 1 | . . . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 3 | . 1 . 1 1 Full Trace Events 2 | . 1 . . 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . 1 . . Non-combat 1 | . . 1 . . Combat . | . . . . . Robot Hacks Applied 2 | . . 2 . . parse_system 1 | . . 1 . . no_distress 1 | . . 1 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3484 | 61 504 1394 820 705 Spaces Moved 2138 | 46 306 832 479 475 Core 6 | 5 . . . 1 Treads . | . . . . . Legs 1454 | 41 306 154 479 474 Wheels 678 | . . 678 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 90 114 115 Average Speed 115 | 112 122 105 119 123 Slowest Speed 1100 | 120 190 150 190 1100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 31 | 4 45 56 40 14 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 34 | . . . 14 20 Terrain Destroyed 85 | . . . 49 36 Melee . | . . . . . Projectile 61 | . . . 38 23 AOE 24 | . . . 11 13 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2767 | 53 371 1184 620 539 Wait 237 | . 13 184 33 7 Move 2133 | 45 305 831 477 475 Hop . | . . . . . Pick Up 40 | 3 6 21 8 2 Fast Attach 39 | 5 3 19 9 3 Attach 27 | . 3 6 8 10 Detach 4 | . 1 1 2 . Swap 23 | . 5 11 5 2 Drop 38 | . 3 18 14 3 Fire 186 | . 31 81 42 32 Melee 30 | . . 9 21 . Ram 3 | . . 3 . . Kick 6 | . 1 . . 5 Crush . | . . . . . Escape Stasis 1 | . . . 1 . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 566 | -10/Materials | Entered another Materials area 566 | -9/Materials | Evolved 2 slots: Propulsion x2 788 | -9/Materials | Build established: Scavenger-Mutant 1163 | -9/Materials | System corruption reached 10% 1170 | -9/Materials | Discovered new exit (range 12) 1211 | -9/Materials | Build established: Mutant 1351 | -9/Materials | Core integrity fell below 50% 1378 | -9/Materials | Lost 3 parts (3n) 1947 | -9/Materials | Discovered new exit (range 10) 1960 | -9/Materials | Entered another Materials area 1960 | -8/Materials | Evolved 2 slots: Propulsion x2 2119 | -8/Materials | Lost 4 parts (1p3n) 2553 | -8/Materials | Crushed by falling debris 2554 | -8/Materials | Core integrity fell below 50% 2750 | -8/Materials | Discovered new exit (range 8) 2780 | -8/Materials | Entered Factory 2780 | -7/Factory | Evolved 2 slots: Utility x2 2786 | -7/Factory | Identified exit to DSF 3383 | -7/Factory | Lost 6 parts (1p4n1w) 3460 | -7/Factory | Core integrity fell below 50% 3485 | -7/Factory | Self-destructed Last Messages --------------- 03467_ S-27 Virus system terminally corrupted. 03468_ R-06 Scavenger collects Corrupted Autogun. 03468_ S-27 Virus suffers critical hit (Blast). 03468_ S-27 Virus destroyed. 03469_ K-01 Serf collects debris. 03470_ K-01 Serf suffers critical hit (Blast). 03470_ Destroyed Lgt. Ion Engine. 03471_ R-06 Scavenger collects Corrupted VTOL Module. 03471_ R-06 Scavenger collects Particle Gun. 03472_ K-01 Serf sends out distress signal. 03472_ K-01 Serf collects debris. 03472_ G-47 Trooper suffers critical hit (Blast). 03472_ G-47 Trooper destroyed. 03475_ K-01 Serf collects debris. 03475_ R-06 Scavenger collects Particle Gun. 03475_ R-06 Scavenger collects Lgt. Nuclear Core. 03479_ K-01 Serf collects debris. 03482_ R-06 Scavenger collects VTOL Module. 03482_ K-01 Serf collects debris. 03483_ R-06 Scavenger collects VTOL Module. Map ----- +----------------------------------------------------+ | # ######???????????????????????????????????? | | " # #????????????????????????????????????????? | | " # #????????????????????????????????????????? | | ""[# #????????????????????????????????????????? | | "" # #????????????????????????????????????????? | | "" # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | +### #################????????????????????????? | | ?? ????????????????????? | | ? ?????????????????????? | | ? ?????????????????????? | | """ """ ""??? ?????????????????? | | """ """ """ ??????????????????? | | #######+###### """ """ """ ???????????????????? | | ???# ## ??????????????????? | | ???# """"" ## """ """ """ ??????????????????? | | ???# """"" ## """ """ """ ""?????????????? | | #### """ ## """ """ """ ""?????????????? | | # ## ] ""?????????????? | | # """"" + ??????????? | | # """"" ########r########### ???????????? | | # """ #?# ggg #?????????????????????? | | # #?# *% % #?????????????????????? | | ##########?# %r!k% #?????????????????????? | | #??????????# r @ #?????????????????????? | | #??# + g % #?????????????????????? | | #?????###### = #?????????????????????? | | #??????????# % #?????????????????????? | | #??????????# #?????????????????????? | | ####??????????# ! #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????##############?????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicCombatMicroactuators Manual? 0 Play Time 00:28:33 Cumulative 8.5 hours Start 2024.04.24 @ 18:19:14 End 2024.04.24 @ 18:47:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14da0f45-a6e5-45dc-9e2d-6f7db68d0dbf