Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 10:47:41 Player: TheWritersMind Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (1818) 1818 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (357) 357 TOTAL SCORE: 5710 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 90 Aligned with FarCom 300 Friendly Fire -66 Cogmind --------- Core Integrity 0/700 Matter 38/300 Energy 76/100 System Corruption 5% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Heat Sink Improved Heat Sink Improved Cooling System Medium Matter Pod (100) Weight Redist. System Experimental Sensor Array Improved Signal Interpreter Terrain Scanner ECM Suite Hardened Medium Armor Plating EM Pulse Gun Gatling Laser AWS/Gauss Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Visual Processing Unit System Shield > --- WEAPON ----------- Heavy Assault Rifle Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Treads Light Treads Heat Sink Improved Heat Sink Improved Cooling System Medium Matter Pod Weight Redist. System Experimental Sensor Array Improved Signal Interpreter Terrain Scanner ECM Suite Hardened Medium Armor Plating Reflective Plating EM Pulse Gun EM Shotgun Gatling Laser Light Assault Rifle Minigun AWS/Gauss Rocket Launcher [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Terrain Scanner Device Terrain Scanner Storage Huge Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Reflective Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Ballistic Gun AWS/Gauss Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 2 | . . . . . 1 1 Propulsion 1 | . . . . . 1 . Utility 2 | . . . . . 1 1 Weapon 1 | . . . . . 1 . Parts Attached 42 | 7 1 1 . 2 13 18 Power 6 | 1 . . . . 2 3 Engine 4 | 1 . . . . 2 1 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 11 | 3 . . . . 3 5 Treads 10 | 2 . . . . 3 5 Leg . | . . . . . . . Wheel 1 | 1 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 1 . . 1 2 4 Device 4 | . 1 . . . 1 2 Storage 2 | 1 . . . 1 . . Processor 1 | . . . . . . 1 Hackware 1 | . . . . . 1 . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 16 | 2 . 1 . 1 6 6 Energy Gun 3 | 1 . . . . 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 . . . 1 . 3 Ballistic Cannon 6 | . . . . . 4 2 Launcher 2 | . . 1 . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 22 | . . . . . 1 21 Power 5 | . . . . . . 5 Propulsion 5 | . . . . . 1 4 Utility 4 | . . . . . . 4 Weapon 8 | . . . . . . 8 Highest Loss Streak 15 | . . . . . 1 15 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 99 100 100 85 81 85 Engine 13 | . 14 14 14 14 15 8 Treads 24 | . 28 28 28 28 19 21 Device 10 | . 13 14 14 14 9 6 Storage 11 | . 14 14 14 14 9 7 Processor 1 | . . . . . . 7 Hackware 3 | . . . . . 7 6 Energy Gun 5 | . 14 14 14 . 1 . Ballistic Gun 7 | . 14 12 . 13 6 3 Ballistic Cannon 5 | . . . . . 10 14 Launcher 3 | . . 1 14 . 2 2 Naked Turns . | . . . . . . . Heaviest Build 109 | 11 12 15 15 94 103 109 Greatest Support 68 | 40 40 40 40 40 60 68 Greatest Overweight (x) 33 | . . . . 2 33 30 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 25 | 8 8 8 8 25 25 25 Average Capacity 16 | 7 8 8 8 18 25 25 Most Carried 22 | 7 8 8 8 8 21 22 Average Carried 11 | 5 7 7 7 6 14 20 Final Capacity 25 | 8 8 8 8 25 25 25 Final Carried 21 | 7 8 8 8 6 21 18 Class Distribution -------------------- 46% | Mutant 26% | Skirmisher 18% | Scavenger-Skirmisher 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1624 | 361 19 16 . 59 405 764 Remotely . | . . . . . . . Salvage Created 2045 | 132 147 . . 30 757 979 Parts 136 | 8 12 . . 3 63 50 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 40 | . 4 . . 1 18 17 Guns 16 | . 4 . . . 12 . Cannons 21 | . . . . . 6 15 AOE 3 | . . . . 1 . 2 Classes Destroyed 11 | 2 3 . . . 2 4 Worker 11 | 4 . . . . 2 5 Builder 7 | . . . . . 3 4 Tunneler 1 | . . . . . . 1 Recycler 5 | 1 . . . . . 4 Watcher 7 | . 1 . . . 4 2 Swarmer 12 | . 2 . . . 8 2 Grunt 12 | . 2 . . 1 5 4 Sentry 10 | . . . . . 5 5 Specialist 1 | . . . . . . 1 Hunter 2 | . . . . . . 2 Programmer 3 | . . . . . . 3 Best Kill Streak 11 | 3 2 . . 1 11 9 Combat Bots Only 8 | . 2 . . 1 8 5 Max Kills in Single Turn 2 | 1 1 . . 1 2 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 439 | . 57 . . 4 48 330 Missed 133 | . 19 . . 1 18 95 Damage Taken 3861 | . 339 . . 40 411 3071 Core 857 | . 104 . . . 47 706 Absorbed by Shields . | . . . . . . . Core Remaining (%) 83 | 100 . . . 58 91 . Volleys Fired 145 | 11 35 2 . 3 26 68 Largest 3 | 2 2 2 . 2 1 3 Hottest 144 | 70 70 70 . 83 48 144 Shots Fired 378 | 22 70 5 2 6 86 187 Gun 213 | 22 70 5 2 3 60 51 Cannon 151 | . . . . . 26 125 Launcher 14 | . . . . 3 . 11 Special . | . . . . . . . Kinetic 308 | 11 35 2 . . 86 174 Thermal 54 | 11 35 3 2 3 . . Explosive 14 | . . . . 3 . 11 Electromagnetic 2 | . . . . . . 2 Robot Hit Streak 12 | 6 5 2 . . 8 12 Robot Miss Streak 9 | 2 9 1 . . 7 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Autonomous 61 | . . . . . 61 . Shots Hit Robots 201 | 14 27 3 . . 52 105 Core Hits 115 | 8 13 . . 3 29 62 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 17 | 1 4 . . . 6 6 Burn 5 | 1 4 . . . . . Destroy 3 | . . . . . 3 . Blast 9 | . . . . . 3 6 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5005 | 160 302 27 . 131 1670 2715 Guns 2083 | 160 302 27 . . 1243 351 Cannons 2305 | . . . . . 421 1884 Explosions 576 | . . . . 130 . 446 Melee . | . . . . . . . Ramming 41 | . . . . 1 6 34 Kinetic 4086 | 62 114 14 . . 1664 2232 Thermal 299 | 98 188 13 . . . . Explosive 576 | . . . . 130 . 446 Electromagnetic 3 | . . . . . . 3 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 2 2 2 2 4 5 Average Corruption 2 | . 2 2 2 2 2 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 66 | . 4 12 21 15 13 1 Message Errors 18 | . 2 3 4 5 4 . Matter Fused 13 | . 1 2 5 3 2 . Heat Flow Errors 9 | . . 1 2 4 2 . Energy Discharges 10 | . . 2 3 1 3 1 Data Loss (minor) 8 | . 1 2 2 2 1 . Data Loss (major) 3 | . . 1 2 . . . Misfires 3 | . . 1 2 . . . Alerts 2 | . . . 1 . 1 . Overload Shots . | . . . . . . . Overflow Damage 69 | . . . . . 37 32 Projectiles 44 | . . . . . 37 7 Explosions 25 | . . . . . . 25 Melee . | . . . . . . . Knockbacks 15 | . . . . . 2 13 Impact . | . . . . . . . Kinetic 14 | . . . . . 2 12 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 95 | . . . . . . 95 Shots 4 | . . . . . . 4 Rammed 5 | . . . . 1 . 4 Targets Rammed 6 | . . . . 1 1 4 Kicked . | . . . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 274 | 50 177 92 274 255 263 270 Average Temperature 72 | 21 70 30 99 97 54 96 Received Heat Transfer 657 | . 66 . . 27 198 366 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 1258 | 370 851 37 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 441 | 25 187 . . 100 441 295 Initial 76 | . . . . . . 76 Average 118 | 5 62 . . 50 226 146 Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 72 | 100 100 100 . 100 35 72 Level 1 24 | . . . . . 53 27 Level 2 3 | . . . . . 10 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . . . . . 6 5 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 1 | . . . . . . 1 Assault . | . . . . . . . Garrison 9 | . . . . . 6 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 8 | . 1 . . . 6 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 16 . . 2 22 37 Peak Tracking Total 9 | . 5 . . 2 3 9 Tactical Retreats 5 | . 4 . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 4 | . 1 . . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 3 | . . . . 1 . 2 Max in Single Turn 1 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 9 | . . . 5 . 4 . Terminals 3 | . . . . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 59 | . . . 50 . 9 . Successful 55 | . . . 50 . 5 . Failed 4 | . . . . . 4 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 5 | . . . 5 . . . Terminals 7 | . . . . . 7 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Terminal Hacks 54 | . . . 50 . 4 . Record 49 | . . . 49 . . . Alert Level 2 | . . . . . 2 . Maintenance Status 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . . 1 . Insert Component 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 1 | . . . . . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 3 3 . Highest-Rated Group 40 | . . 40 40 40 40 . Highest-Rated Ally 16 | . . 16 16 16 16 . Total Orders . | . . . . . . . Ally Attacks 30 | . . . . 10 20 . Total Damage 274 | . . . . 122 152 . Kills 6 | . . . . 1 5 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 7302 | 919 437 791 1055 787 2268 1045 Spaces Moved 3107 | 378 209 489 658 333 727 313 Core 19 | 14 . . . . 4 1 Treads 3085 | 361 209 489 658 333 723 312 Legs . | . . . . . . . Wheels 3 | 3 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 240 Average Speed 207 | 155 160 160 160 232 297 245 Slowest Speed 1700 | 160 160 160 160 320 1700 1550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 25 35 80 90 59 49 6 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 163 | . . . . 33 43 87 Melee . | . . . . . . . Projectile 54 | . . . . . 43 11 AOE 109 | . . . . 33 . 76 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3667 | 688 250 495 662 342 806 424 Wait 307 | 283 . . . . 13 11 Move 3101 | 377 208 488 657 332 726 313 Hop . | . . . . . . . Pick Up 53 | 10 4 2 2 1 25 9 Fast Attach 3 | 3 . . . . . . Attach 28 | 3 1 . . 1 10 13 Detach 1 | . . . . . . 1 Swap 11 | 1 . 1 . 1 3 5 Drop 12 | . 2 2 3 3 2 . Fire 145 | 11 35 2 . 3 26 68 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 5 | . . . . 1 1 3 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 920 | -11/Scrapyard | Entered Materials 921 | -10/Materials | Build established: Mutant 1198 | -10/Materials | Discovered new exit (range 6) 1357 | -10/Materials | Entered Mines 1437 | -10/Mines | Discovered new exit (range 14) 1467 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1765 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1768 | -10/Mines | Found Prototype Device 1989 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2140 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2140 | -10/Mines | Discovered new exit (range 5) 2148 | -10/Mines | Entered Exiles 2148 | -10/Exiles | Accompanied by 3 allies 2177 | -10/Exiles | Discovered new exit (range 14) 2206 | -10/Exiles | Met 8R-AWN 2384 | -10/Exiles | Met EX-HEX 2445 | -10/Exiles | Met EX-BIN 2475 | -10/Exiles | Aligned with FarCom system 2477 | -10/Exiles | Given EX-Vault access code 2613 | -10/Exiles | Opened EX-Vault 2626 | -10/Exiles | Found Prototype Ballistic Gun 2648 | -10/Exiles | Identified AWS/Gauss 2686 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2736 | -10/Exiles | Met EX-DEC 2744 | -10/Exiles | Learned location of Zion (-7) 2832 | -10/Exiles | Discovered new exit (range 10) 2964 | -10/Exiles | Visited The Gauntlet 3203 | -10/Exiles | Left Exiles lab with AWS/Gauss 3203 | -10/Exiles | Entered Mines 3203 | -9/Mines | Accompanied by 3 allies 3408 | -9/Mines | Learned Materials security intel 3482 | -9/Mines | Discovered new exit (range 8) 3531 | -9/Mines | Build established: Skirmisher 3741 | -9/Mines | Learned location of 1 exit from Materials 3990 | -9/Mines | Entered Materials 3990 | -8/Materials | Accompanied by 3 allies 3990 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3991 | -8/Materials | Identified exit to Factory 4357 | -8/Materials | Identified Exp. Sensor Array 4523 | -8/Materials | Garrison activated, responded to threat 4569 | -8/Materials | Destroyed 8 combat bots 5488 | -8/Materials | Build established: Scavenger-Mutant 5949 | -8/Materials | Build established: Scavenger-Skirmisher 6258 | -8/Materials | Entered Factory 6258 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6375 | -7/Factory | Discovered new exit (range 6) 6696 | -7/Factory | Lost 6 parts (2p1n1u2w) 7188 | -7/Factory | Cargo convoy interrupted 7282 | -7/Factory | Core integrity fell below 50% 7300 | -7/Factory | Core integrity fell below 20% 7303 | -7/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- System Shield destroyed. U-05 Engineer builds a Wall. Minigun destroyed. R-06 Scavenger collects Sml. Storage Unit. U-05 Engineer builds a Wall. Reflective Plating destroyed. M-28 Smith repairs Mic. Nuclear Core. M-13 Machinist repairs M-28 Smith. Slammed into P-60 Hacker. Destabilizing: System corrupted (+2). EM Shotgun destroyed. Imp. Cooling System destroyed. P-60 Hacker resets X-67 Chaingunner, system corruption cleaned. System corrupted: Energy discharge (-7). M-13 Machinist repairs Shock Rifle. K-01 Serf collects debris. M-13 Machinist destroyed. K-01 Serf collects debris. Lgt. Assault Rifle destroyed. 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"""???????????????????? | | ????????????????????????? %??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 28 Energy Capacity 245 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticFluxRailgun Manual? 0 Play Time 01:02:36 Cumulative 5.9 hours Start 2024.04.01 @ 09:42:26 End 2024.04.01 @ 10:47:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 4 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c439c58e-629e-4d20-bac9-8791a47e1fef