Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.07 @ 09:38:14 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (334) 334 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1479 Bonus ------- None Cogmind --------- Core Integrity 274/400 Matter 231/300 Energy 240/250 System Corruption 0% Temperature Cool (6) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Small Storage Unit Core Shielding Hacking Suite > --- WEAPON (3) ------- Small Laser > --- INVENTORY (6) ---- Experimental Sensor Array Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Core Shielding Hacking Suite > --- WEAPON ----------- Heavy EM Pulse Gun Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Experimental Sensor Array Hardened Light Armor Plating Small Laser [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Hackware Hacking Suite Protection Core Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 15 | 6 1 1 7 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 2 | . . . 2 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 . 2 Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware 1 | . . . 1 Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 5 | 2 . . 3 Energy Gun 4 | 1 . . 3 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 2 5 Power 1 | . . 1 . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 4 | . . 1 3 Highest Loss Streak 5 | . . 2 5 Average Slot Usage (%) 94 | . 96 98 77 Engine 13 | . 14 14 11 Leg 26 | . 28 28 20 Storage 13 | . 14 14 11 Hackware 1 | . . . 10 Protection 11 | . 10 14 9 Energy Gun 12 | . 14 12 5 Ballistic Gun 13 | . 14 14 9 Naked Turns . | . . . . Heaviest Build 15 | 11 12 12 15 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 3 | 1 . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 4 5 6 5 Average Carried 5 | 2 4 5 4 Final Capacity 6 | 6 6 6 6 Final Carried 5 | 4 5 5 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 315 | 183 . 132 . Remotely . | . . . . Salvage Created 390 | . 19 286 85 Parts 23 | . 2 15 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 9 | . . 7 2 Guns 9 | . . 7 2 Classes Destroyed 4 | . 1 2 1 Operator 1 | . 1 . . Grunt 7 | . . 6 1 Duelist 1 | . . . 1 Assembled 1 | . . 1 . Best Kill Streak 2 | . 1 2 2 Combat Bots Only 2 | . . 2 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 888 | . . 400 488 Core 196 | . . 70 126 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 . 72 . Volleys Fired 26 | . 4 17 5 Largest 2 | . 2 2 2 Hottest 65 | . 60 60 65 Shots Fired 48 | . 8 33 7 Gun 48 | . 8 33 7 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 23 | . 4 17 2 Thermal 3 | . . . 3 Explosive . | . . . . Electromagnetic 22 | . 4 16 2 Robot Hit Streak 9 | . 2 9 6 Robot Miss Streak 3 | . 1 3 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 31 | . 4 21 6 Core Hits 21 | . 2 15 4 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 399 | . 65 264 70 Guns 399 | . 65 264 70 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 152 | . 28 114 10 Thermal 33 | . . . 33 Explosive . | . . . . Electromagnetic 214 | . 37 150 27 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 27 | . . 27 12 Average Temperature 14 | . . 15 7 Received Heat Transfer 423 | . . 207 216 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 75 | . . . 75 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 190 | . 28 190 44 Initial 9 | . . 5 9 Average 29 | . 12 66 20 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 3 12 8 Peak Tracking Total 6 | . 1 3 6 Tactical Retreats 5 | . . 5 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 3 | . 2 1 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . 3 . 1 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 5 . 2 Successful 6 | . 4 . 2 Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Track 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1534 | 71 791 463 209 Spaces Moved 661 | 50 241 239 131 Core 4 | 2 . . 2 Treads 2 | . . . 2 Legs 655 | 48 241 239 127 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 120 | 118 120 120 123 Slowest Speed 200 | 120 120 120 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 5 28 50 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | . . 6 . Melee . | . . . . Projectile . | . . . . AOE 6 | . . 6 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1345 | 59 734 382 170 Wait 639 | . 488 125 26 Move 658 | 49 240 238 131 Hop . | . . . . Pick Up 7 | 4 1 1 1 Fast Attach 10 | 6 1 . 3 Attach 5 | . . 1 4 Detach . | . . . . Swap . | . . . . Drop . | . . . . Fire 26 | . 4 17 5 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 863 | -10/Materials | Entered Mines 864 | -10/Mines | Learned location of Storage (-8) 887 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 889 | -10/Mines | Found Prototype Device 950 | -10/Mines | Excavation squad dispatched 950 | -10/Mines | A large section of the Mines collapsed 1200 | -10/Mines | Excavation squad dispatched 1308 | -10/Mines | Discovered new exit (range 16) 1326 | -10/Mines | Entered Materials 1326 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1363 | -9/Materials | Repaired Core Shielding 1535 | -9/Materials | Self-destructed Last Messages --------------- Ready to Repair: Core Shielding Rating: 1 Time: 26 >>Repair Repairing Core Shielding... ETC: 26 01363_ Repair station completes Core Shielding repairs. 01363_ Acquired Core Shielding. 01421_ Acquired Hvy. EM Pulse Gun. 01426_ Acquired Hrd. Light Armor Plating. 01496_ U-05 Engineer destroyed. 01497_ G-34 Mercenary destroyed. 01501_ U-05 Engineer lays Concrete. 01508_ Hvy. EM Pulse Gun destroyed. 01508_ Assault Rifle destroyed. 01514_ L-31 Rogue destroyed. 01514_ Aluminum Leg destroyed. 01529_ Sml. Laser destroyed. 01534_ Acquired Sml. Laser. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? ??????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# ############??????????????????????????????? | | ???# ## #??????????????????????????????? | | ??## ## #??????????????????????????????? | | ### # +??????????????????????????????? | | ! # #??????????????????????????????? | | + #??????????????????????????????? | | # #??????????????????????????????? | | ### # #??????????????????????????????? | | #?## ##? #??????????????????????????????? | | #??# #??##+######??###########?????????????????? | | #??# #???# #???????# #?????????????????? | | #??# ##### ######### [[ #?????????????????? | | #??# =%! # @[ ! #?????????????????? | | #??# = !|*= g g #?????????????????? | | #??# =%[ !%! # #?????????????????? | | #??## ###########+#### #?????????????????? | | #???# #???????# ## gg########## ? | | #???# #???????# !## g + ? | | #???# #???????# ! ##################/###???????? | | ????#/#???????# #????????????????????????????? | | ???? ???????# ! #????????????????????????????? | | ???? 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""???????# #????????????????????????????? | | ???? ?????????# #????????????????????????????? | | ????#?????????# #????????????????????????????? | | ??????????????#######????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombPhaseHumpback Manual? 0 Play Time 00:09:21 Cumulative 106.7 hours Start 2021.01.07 @ 09:23:28 End 2021.01.07 @ 09:38:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 198 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 69 Achievement% 48 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c012c08-0b8a-47dc-9e7b-b7cef97abc3f