Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.11.26 @ 00:32:52 Player: SuDmit Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1534) 1534 TOTAL SCORE: 4494 Bonus ------- Pacifist 834 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 54/700 Matter 279/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Machine Analyzer Advanced Visual Processing Unit Advanced Terrain Scan Processor Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Trap Scanner Machine Analyzer Advanced Terrain Scan Processor Improved Shield Generator Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cooled VTOL Module > --- UTILITY ---------- Machine Analyzer Advanced Visual Processing Unit Improved Terrain Scan Processor System Shield Corruption Screen System Restoration Module > --- WEAPON ----------- Improved Datajack Remote Datajack > --- INVENTORY -------- Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module Machine Analyzer Transmission Jammer [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Cesium-ion Thruster Flight Unit Cesium-ion Thruster Utility Machine Analyzer Device Sensor Array Processor Machine Analyzer Hackware System Shield Weapon Improved Datajack Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 1 1 . . . Utility 4 | . . . 1 1 2 . . Weapon . | . . . . . . . . Parts Attached 52 | 1 5 1 5 17 19 1 3 Power 8 | 1 1 . 1 2 2 . 1 Engine 4 | 1 1 . 1 1 . . . Core 4 | . . . . 1 2 . 1 Reactor . | . . . . . . . . Propulsion 20 | . 3 . 3 9 4 . 1 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 20 | . 3 . 3 9 4 . 1 Utility 21 | . 1 1 1 6 10 1 1 Device 12 | . 1 1 . 3 5 1 1 Storage . | . . . . . . . . Processor 6 | . . . 1 2 3 . . Hackware 3 | . . . . 1 2 . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 3 | . . . . . 3 . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . 2 . . Unidentified Prototypes 3 | . . . 1 1 1 . . Parts Lost 25 | . . . 7 1 9 5 3 Power 5 | . . . 1 . 2 1 1 Propulsion 9 | . . . 4 . 2 2 1 Utility 9 | . . . 2 1 4 1 1 Weapon 2 | . . . . . 1 1 . Highest Loss Streak 6 | . . . 6 1 2 5 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 70 | . 47 70 64 66 91 54 42 Engine 5 | . 14 14 10 . . . . Core 2 | . . . . 5 5 2 2 Flight 25 | . 24 28 32 25 29 7 . Device 10 | . 8 27 21 8 5 3 1 Processor 14 | . . . 1 18 27 23 23 Hackware 6 | . . . . 7 10 15 15 Special Weapon 1 | . . . . . 4 2 . Special Melee Weapon 1 | . . . . . 5 . . Naked Turns . | . . . . . . . . Heaviest Build 12 | 3 4 5 9 8 12 10 6 Greatest Support 20 | 3 8 8 13 20 20 10 6 Greatest Overweight (x) 1 | . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | . 4 5 5 5 5 5 5 Average Carried 3 | . 3 4 4 1 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . 4 5 3 5 5 5 5 Class Distribution -------------------- 36% | Hacker-Sprinter 28% | Mutant 12% | Sprinter 9% | Hacker-Scout 8% | Hacker-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Gar Fac Matter Collected 623 | 210 16 34 45 20 284 . 14 Remotely . | . . . . . . . . Salvage Created . | . . . . . . . . Parts . | . . . . . . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Combat Hostiles Destroyed . | . . . . . . . . Classes Destroyed . | . . . . . . . . Best Kill Streak . | . . . . . . . . Combat Bots Only . | . . . . . . . . Max Kills in Single Turn . | . . . . . . . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Gar Fac Damage Taken 2137 | . 126 . 340 418 621 417 215 Core 1064 | . 66 . 134 218 239 269 138 Absorbed by Shields 82 | . . . . . . 82 . Core Remaining (%) 74 | 100 . 73 66 60 . . . Volleys Fired 1 | . . . . . 1 . . Largest 1 | . . . . . 1 . . Hottest 5 | . . . . . 5 . . Shots Fired 1 | . . . . . 1 . . Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 1 | . . . . . 1 . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 1 | . . . . . 1 . . Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 8 | . . . . . 8 . . Core Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 7 | . . . . . 7 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . 5 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted . | . . . . . . . . Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . 2 4 6 Average Corruption 3 | . . . . . 1 3 5 Corruption Purged 3 | . . . . . 3 . . Corruption Blocked 1 | . . . . . 1 . . Effects 8 | . . . . . 1 1 6 Message Errors 1 | . . . . . . . 1 Matter Fused 3 | . . . . . 1 1 1 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 162 | . . . 2 19 20 . 162 Average Temperature 19 | . . . 2 4 5 . 94 Received Heat Transfer 702 | . 6 . 126 207 219 126 18 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Peak Influence 628 | . 216 70 184 540 628 200 111 Initial 210 | . . 70 22 60 210 180 86 Average 218 | . 152 70 78 225 379 183 96 Maximum Alert Level 2 | . 1 . . 2 2 1 . Low Security (%) 49 | 100 50 100 100 50 . 89 100 Level 1 35 | . 50 . . 35 63 10 . Level 2 14 | . . . . 14 36 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . . . 2 1 6 . 1 Investigation 6 | . . . 1 1 4 . . Extermination . | . . . . . . . . Reinforcement 3 | . . . 1 . 1 . 1 Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered 2 | . . . . . 2 . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Distress Signals 6 | . . . 2 2 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 135 | . 15 . 19 33 55 9 4 Peak Tracking Total 17 | . 6 . 12 17 12 10 3 Tactical Retreats 23 | . 3 . 2 5 12 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Traps Triggered 7 | . . . . . 5 2 . Indirectly . | . . . . . . . . Trap Hack Attempts 90 | . . . . . 90 . . Triggered . | . . . . . . . . Disarmed 2 | . . . . . 2 . . Reprogrammed 10 | . 2 . . . 8 . . Reused 6 | . 1 . 3 . 2 . . Traps Extracted . | . . . . . . . . Installed 3 | . . . 3 . . . . Triggered 6 | . 1 . 3 . 2 . . Most Traps Carried 3 | . . 3 3 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Gar Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Machines Accessed 50 | . 8 . 5 10 23 . 4 Terminals 36 | . 8 . 4 8 14 . 2 Fabricators 3 | . . . . . 3 . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . 1 2 . 1 Scanalyzers 1 | . . . 1 . . . . Garrison Access 6 | . . . . 1 4 . 1 Total Hacks 175 | . 25 . 9 41 92 . 8 Successful 115 | . 16 . 5 28 59 . 7 Failed 60 | . 9 . 4 13 33 . 1 Catastrophic 3 | . 1 . . . 2 . . Database Lockouts . | . . . . . . . . Manual 144 | . 23 . 9 34 72 . 6 Terminals 131 | . 25 . 8 33 61 . 4 Fabricators 11 | . . . . . 11 . . Repair Stations . | . . . . . . . . Recycling Units 14 | . . . . 5 8 . 1 Scanalyzers 1 | . . . 1 . . . . Garrison Access 18 | . . . . 3 12 . 3 Terminal Hacks 29 | . 6 . . 7 13 . 3 Robot Analysis 2 | . . . . 1 1 . . Open DSF 1 | . . . . . . . 1 Level Access Points 2 | . . . . 1 1 . . Branch Access Points 3 | . 1 . . 1 1 . . Emergency Access Points 1 | . . . . . 1 . . Terminal Index 4 | . 1 . . 1 1 . 1 Fabricator Index 1 | . . . . . . . 1 Repair Station Index 1 | . . . . . 1 . . Recycling Unit Index 1 | . 1 . . . . . . Locate Traps 1 | . . . . . 1 . . Reprogram Traps 1 | . 1 . . . . . . Registered Components 3 | . . . . 1 2 . . Registered Prototypes 1 | . . . . . 1 . . Zone Layout 7 | . 2 . . 2 3 . . Fabricator Hacks 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 5 | . . . . 1 3 . 1 Retrieve Matter 2 | . . . . . 2 . . Retrieve Components 3 | . . . . 1 1 . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks 5 | . . . . 2 3 . . Unlock Access 3 | . . . . 1 2 . . Seal Access 1 | . . . . . 1 . . Coupler Status 1 | . . . . 1 . . . Unauthorized Hacks 74 | . 10 . 5 17 39 . 3 Terminals 57 | . 10 . 4 14 28 . 1 Assimilate 7 | . . . . . 7 . . Botnet 30 | . 6 . 3 8 12 . 1 Detonate 1 | . . . . . 1 . . Disrupt 16 | . 4 . 1 5 6 . . Operators 3 | . . . . 1 2 . . Fabricators 5 | . . . . . 5 . . Report 1 | . . . . . 1 . . Fabnet 3 | . . . . . 3 . . Download 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . 2 1 . . Reject 1 | . . . . 1 . . . Mask 2 | . . . . 1 1 . . Scanalyzers 1 | . . . 1 . . . . Extract 1 | . . . 1 . . . . Garrison Access 8 | . . . . 1 5 . 2 Broadcast 1 | . . . . . 1 . . Redirect 1 | . . . . . 1 . . Reprogram 3 | . . . . . 2 . 1 Watchers 3 | . . . . 1 1 . 1 Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 42 | . 7 . 4 9 19 . 3 Full Trace Events 3 | . . . . 1 2 . . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 33 | . . . . . 33 . . Total Robot Build Rating 4 | . . . . . 4 . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 8 | . . . . 3 2 . 3 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 6 | . . . . . 6 . . Non-combat 5 | . . . . . 5 . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 8 | . . . . . 8 . . parse_system 2 | . . . . . 2 . . no_distress 2 | . . . . . 2 . . find_chute 1 | . . . . . 1 . . find_fabricator 1 | . . . . . 1 . . find_dsf 1 | . . . . . 1 . . find_recycling 1 | . . . . . 1 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Gar Fac Total Allies 8 | . . 1 . . 7 . . Largest Group 2 | . . 1 1 . 2 . . Highest-Rated Group 36 | . . 31 31 . 36 . . Highest-Rated Ally 31 | . . 31 31 . 26 . . Total Orders . | . . . . . . . . Ally Attacks 7 | . . . . . 7 . . Total Damage 144 | . . . . . 144 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Robot Analysis Total 2 | . . . . 1 1 . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Gar Fac Turns Passed 2315 | 24 396 221 356 260 834 65 159 Spaces Moved 4666 | 46 671 411 489 640 2049 106 254 Core 475 | 46 67 . 7 96 . 37 222 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 4191 | . 604 411 482 544 2049 69 32 Fastest Speed 26 | 50 37 37 32 26 26 32 40 Average Speed 32 | 50 38 37 33 29 26 39 56 Slowest Speed 100 | 50 50 37 50 50 32 50 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 80 | . 14 5 12 15 33 1 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 51 | 3 94 79 41 70 65 44 12 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 4 | . 1 1 . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Total 5364 | 46 791 474 671 691 2295 127 269 Wait 567 | . 128 63 178 39 149 . 10 Move 4508 | 45 642 400 465 611 1989 102 254 Hop 70 | . 14 5 11 13 26 1 . Pick Up 24 | . 2 3 3 5 9 . 2 Fast Attach 27 | 1 3 1 4 10 7 . 1 Attach 12 | . . . 1 3 6 . 2 Detach 1 | . . . . . . 1 . Swap 13 | . 2 . . 4 6 1 . Drop 19 | . . 2 6 6 5 . . Fire 1 | . . . . . 1 . . Melee 7 | . . . . . 7 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 22 | . . . . . . 22 . Rewire . | . . . . . . . . Trap 93 | . . . 3 . 90 . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat / [*Min x2] / [*Sto x2]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -7/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Gar / Gar) -7/Garrison -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 25 | -11/Scrapyard | Entered Materials 38 | -10/Materials | Identified exit to Mines 48 | -10/Materials | Discovered new exit (range 16) 103 | -10/Materials | Discovered new exit (range 15) 187 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 421 | -10/Materials | Entered Mines 433 | -10/Mines | Identified exit to Materials 469 | -10/Mines | Found a hidden stash of uninstalled traps 510 | -10/Mines | Received a Mining Laser from a helpful Derelict 574 | -10/Mines | Discovered exit to Materials (range 8) 642 | -10/Mines | Entered Materials 642 | -9/Materials | Accompanied by 1 ally 642 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 642 | -9/Materials | Discovered new exit (range 14) 862 | -9/Materials | Discovered new exit (range 14) 937 | -9/Materials | Discovered new exit (range 9) 982 | -9/Materials | Discovered new exit (range 16) 984 | -9/Materials | Discovered new exit (range 14) 998 | -9/Materials | Entered another Materials area 998 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1025 | -8/Materials | Identified exit to Garrison 1026 | -8/Materials | Lost 6 parts (1p3n2u) 1030 | -8/Materials | Identified exit to Factory 1258 | -8/Materials | Entered Factory 1258 | -7/Factory | Evolved 2 slots: Utility x2 1316 | -7/Factory | Discovered new exit (range 7) 1457 | -7/Factory | Discovered new exit (range 20) 1570 | -7/Factory | Discovered new exit (range 20) 1574 | -7/Factory | Discovered new exit (range 20) 1658 | -7/Factory | Search patrols dispatched 1734 | -7/Factory | Identified exit to Lower Caves 1734 | -7/Factory | Identified exit to Factory 1762 | -7/Factory | Build established: Hacker-Sprinter 1991 | -7/Factory | Identified exit to Garrison 2004 | -7/Factory | Fabricated Y-45 Defender (x2) 2020 | -7/Factory | Garrison activated, responded to threat 2058 | -7/Factory | Search patrols dispatched 2088 | -7/Factory | Identified exit to Garrison 2092 | -7/Factory | Entered Garrison 2110 | -7/Garrison | Triggered checkpoint 2120 | -7/Garrison | Triggered checkpoint 2120 | -7/Garrison | Triggered checkpoint 2131 | -7/Garrison | Core integrity fell below 50% 2144 | -7/Garrison | Discovered new exit (range 17) 2154 | -7/Garrison | Installed Relay Interface Framework 2157 | -7/Garrison | Entered Factory 2170 | -7/Factory | Lost 5 parts (1p2n1u1w) 2291 | -7/Factory | Core integrity fell below 20% 2316 | -7/Factory | Self-destructed Last Messages --------------- Imp. Trap Scanner 02260_ Acquired Nuclear Pulse Thruster. 02263_ Acquired Imp. Trap Scanner. 02264_ Detecting nearby Garrison Access. 02269_ Connecting with Garrison Access... >>Trojan(Watchers) Trojan loaded successfully. Testing... Watcher tracking enabled and active. >>Trojan(Reprogram) Trojan loaded successfully. Testing... Dispatch confirmation system compromised. 02269_ Pressure Siphon disabled. 02277_ Nuclear Pulse Thruster destroyed. 02289_ System corrupted: Component data lost. 02292_ >> Machine Analyzer network decryption results: 02292_ Repair Station x2 02308_ System corrupted: Energy discharge (-37). 02315_ Mic. Nuclear Core destroyed. 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""" """ | | ?????????????????????????# # """ """ | | ?????????????????????????# # """ """ | | ?????????????????????????# + | | ?????????????????????????# """"" # """ """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 210 Corruption Block 8 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 72 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Y-45 Defender | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyEfficiencyNukerbomber Manual? 0 Play Time 01:19:13 Cumulative 122.9 hours Start 2022.11.25 @ 23:12:45 End 2022.11.26 @ 00:32:52 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 0 Adventurer 22 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 62 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef733fc5-c1e4-48bf-bfbf-4db67c7ee56d