Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 21:56:20 Player: Leaves Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (86) 430 Value Destroyed (3228) 3228 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (905) 905 TOTAL SCORE: 11223 Bonus ------- Follower Combat Kills 105 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 295/300 Energy 99/150 System Corruption 18% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gravmag Array Improved Phase Shifter Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Treads Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Lightpack 2.0 Targeting Computer Targeting Computer Core Analyzer Improved Medium Armor Plating Improved Shield Generator Hacking Suite > --- WEAPON ----------- Makeshift Shrapnel Gun Heavy Machine Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Neutrino Core Armored Treads Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Heat Sink Advanced Heat Sink High-capacity Matter Pod Advanced Weight Redist. System Structural Scanner Enhanced Optical Array Advanced ECM Suite Improved Reaction Control System Improved Focal Shield Improved Shock Absorption System High-powered Shock Rifle Tesla Rifle Tesla Rifle Long-range Proton Cannon Advanced Plasma Cannon Heavy Phase Cannon Enhanced Autogun Enhanced Autogun Gauss Rifle Flak Gun Missile Launcher Missile Launcher Improved Remote Datajack Power Sword Heavy Pick Heavy Pick [Rating: 98] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Hover Unit Improved Antigrav System Flight Unit Improved Surge Thruster Utility Targeting Computer Device Heat Sink Storage Lightpack 2.0 Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Slots Evolved 14 | . . . 2 . . . 2 2 2 2 2 . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 5 | . . . 1 . . . . . 1 1 1 . 1 Utility 8 | . . . 1 . . . 2 2 1 1 1 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 157 | 6 2 3 16 . 1 . 19 6 24 45 5 10 20 Power 11 | 1 . . 3 . . . 1 . 2 1 . 1 2 Engine 7 | 1 . . 3 . . . 1 . 2 . . . . Core 2 | . . . . . . . . . . 1 . 1 . Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 57 | 2 . 1 5 . . . 7 2 11 12 3 5 9 Treads 10 | . . . 3 . . . 1 . . 2 . 2 2 Leg 36 | 2 . 1 2 . . . 6 2 11 6 3 . 3 Wheel . | . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . 2 Flight 9 | . . . . . . . . . . 4 . 3 2 Utility 39 | 1 1 1 2 . 1 . 6 3 4 11 2 3 4 Device 21 | . . 1 2 . . . 2 . . 10 2 2 2 Storage 4 | 1 1 . . . 1 . 1 . . . . . . Processor 3 | . . . . . . . 1 1 1 . . . . Hackware 2 | . . . . . . . . 1 . . . 1 . Protection 9 | . . . . . . . 2 1 3 1 . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 50 | 2 1 1 6 . . . 5 1 7 21 . 1 5 Energy Gun 7 | 2 . . 1 . . . 1 . . . . 1 2 Energy Cannon 1 | . . . . . . . . . . 1 . . . Ballistic Gun 25 | . 1 . 4 . . . 3 1 4 11 . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 7 | . . 1 1 . . . 1 . 2 2 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon 9 | . . . . . . . . . 1 7 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . . . . 1 Parts Lost 75 | . 1 . 3 . . . 9 3 1 24 . 4 30 Power 5 | . . . . . . . 1 . . 2 . . 2 Propulsion 35 | . . . 3 . . . 4 2 . 11 . 3 12 Utility 23 | . . . . . . . 3 . 1 8 . . 11 Weapon 12 | . 1 . . . . . 1 1 . 3 . 1 5 Highest Loss Streak 18 | . 1 . 3 . . . 3 2 1 12 . 2 18 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 85 90 90 100 100 100 78 83 85 86 56 65 75 Engine 6 | . 14 14 11 11 11 11 8 7 5 2 . . . Treads 8 | . . . 2 33 33 33 13 . . 5 . 3 10 Leg 17 | . 28 28 28 . . . 12 22 26 21 10 11 5 Flight 1 | . . . . . . . . . . . 10 8 8 Device 8 | . . 5 15 22 22 22 8 3 . 6 12 16 17 Storage 6 | . 14 14 11 11 11 11 9 7 6 5 . . . Processor 10 | . . . . . . . . 15 20 16 10 10 8 Hackware 4 | . . . . . . . . 7 6 5 5 9 8 Protection 3 | . . . . . . . 8 3 5 3 . . 4 Ballistic Gun 12 | . 5 14 19 22 22 22 17 14 12 7 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 56 | 13 17 20 26 26 56 56 24 24 31 38 10 19 34 Greatest Support 79 | 20 20 20 60 60 60 60 60 45 75 76 19 19 79 Greatest Overweight (x) 4 | 1 . . 2 . . . 2 . . 1 . 4 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 10 10 10 10 20 20 40 40 40 40 5 5 5 Average Capacity 28 | 7 8 10 10 10 12 20 39 40 40 39 5 5 5 Most Carried 40 | 5 7 10 10 10 10 12 34 40 40 40 5 5 5 Average Carried 24 | 2 4 9 9 9 9 10 17 37 39 37 3 3 4 Final Capacity 40 | 8 10 10 10 10 20 20 40 40 40 5 5 5 5 Final Carried 40 | 4 7 10 10 10 10 12 33 40 40 5 3 5 3 Class Distribution -------------------- 61% | Hauler-Mutant 22% | Scavenger-Mutant 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -4/DSF Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Matter Collected 3642 | 190 78 92 278 . 25 22 592 488 767 765 . 124 221 Remotely . | . . . . . . . . . . . . . . Salvage Created 3625 | . 104 70 664 . . . 843 468 421 790 . 58 207 Parts 186 | . 3 4 49 . . . 43 18 21 34 . 5 9 Haulers Intercepted 4 | . . . 2 . . . 2 . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Combat Hostiles Destroyed 65 | . 2 2 14 . . . 14 6 9 13 . 2 3 Melee 1 | . . . . . . . . . . . . . 1 Guns 47 | . 2 1 11 . . . 9 6 7 7 . 2 2 Cannons 1 | . . . . . . . . . . 1 . . . AOE 16 | . . 1 3 . . . 5 . 2 5 . . . Classes Destroyed 13 | . 1 . 7 . . . 2 . 2 1 . . . Worker 2 | . . . . . . . 1 . . 1 . . . Hauler 4 | . . . 2 . . . 2 . . . . . . Recycler 8 | . . . 1 . . . 3 3 . 1 . . . Mechanic 1 | . . . 1 . . . . . . . . . . Operator 2 | . . . 1 . . . . . 1 . . . . Watcher 4 | . . . . . . . . . 3 1 . . . Swarmer 7 | . . . 3 . . . 4 . . . . . . Cutter 4 | . . . . . . . . . . 2 . 2 . Grunt 26 | . 2 2 7 . . . 4 5 3 3 . . . Brawler 1 | . . . 1 . . . . . . . . . . Sentry 10 | . . . 3 . . . 2 1 2 2 . . . Hunter 8 | . . . . . . . 4 . . 2 . . 2 Programmer 9 | . . . . . . . . . 4 4 . . 1 Best Kill Streak 7 | . 2 1 7 . . . 7 6 3 7 . 2 2 Combat Bots Only 6 | . 2 1 6 . . . 5 3 3 5 . 2 2 Max Kills in Single Turn 3 | . 1 1 2 . . . 3 1 1 2 . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 1 1 . . . 3 . 1 2 . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Hostile Shots Fired 907 | . 9 8 50 2 . . 139 69 112 216 . 37 265 Missed 264 | . 2 2 14 1 . . 43 23 39 49 . 16 75 Damage Taken 11494 | . 102 105 467 10 . . 1450 516 970 3251 . 677 3946 Core 2159 | . . 12 51 . . . 170 62 81 296 . 170 1317 Absorbed by Shields 467 | . . . . . . . . . . 467 . . . Redirected to Shielding 208 | . . . . . . . . . . . . . 208 Ignored by Resistances 176 | . . . . . . . . . . . . . 176 Regen/Repaired (Parts) 192 | . . . . . . . 97 95 . . . . . Core Remaining (%) 85 | 100 . 95 . . . 87 69 91 90 70 . 85 . Volleys Fired 272 | . 7 7 47 1 . . 71 22 43 50 . 7 17 Largest 2 | . 2 2 2 2 . . 2 2 2 2 . 1 1 Hottest 106 | . 80 50 60 46 . . 48 49 57 106 . 88 88 Shots Fired 496 | . 13 10 91 2 . . 135 44 79 98 . 7 17 Gun 464 | . 13 7 84 2 . . 131 44 74 85 . 7 17 Cannon 8 | . . . . . . . . . . 8 . . . Launcher 24 | . . 3 7 . . . 4 . 5 5 . . . Special . | . . . . . . . . . . . . . . Kinetic 430 | . 3 7 78 2 . . 131 44 74 85 . . 6 Thermal 26 | . 7 . 6 . . . . . . . . 7 6 Explosive 24 | . . 3 7 . . . 4 . 5 5 . . . Electromagnetic 16 | . 3 . . . . . . . . 8 . . 5 Robot Hit Streak 24 | . 10 12 19 8 . . 19 24 10 12 . 2 14 Robot Miss Streak 5 | . 1 2 3 . . . 5 4 5 5 . 1 1 Penetration Max 1 | . . . . . . . . . . 1 . . . Secondary Targets 5 | . . . 1 . . . 1 2 . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . 1 . . . Shots Hit Robots 372 | . 11 7 53 2 . . 96 37 60 76 . 4 26 Core Hits 232 | . 6 6 31 . . . 43 24 43 67 . 2 10 Critical Kills 1 | . . . . . . . . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . . . . . 2 . 1 1 Critical Strikes 8 | . . . . . . . . . . 2 . 1 5 Destroy 5 | . . . . . . . . . . 2 . 1 2 Sever 3 | . . . . . . . . . . . . . 3 Melee Attacks 58 | . . . . . . . . . 5 26 1 . 26 Impact . | . . . . . . . . . . . . . . Slashing 23 | . . . . . . . . . . . . . 23 Piercing 35 | . . . . . . . . . 5 26 1 . 3 Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8399 | . 116 151 1107 24 . . 1572 763 1714 1997 . 108 847 Guns 5888 | . 116 43 769 24 . . 1249 763 1064 1353 . 108 399 Cannons 49 | . . . . . . . . . . 49 . . . Explosions 1992 | . . 108 332 . . . 320 . 642 590 . . . Melee 404 | . . . . . . . . . . . . . 404 Ramming 66 | . . . 6 . . . 3 . 8 5 . . 44 Kinetic 5419 | . 24 43 746 24 . . 1249 763 1064 1353 . . 153 Thermal 349 | . 56 . 23 . . . . . . . . 108 162 Explosive 1992 | . . 108 332 . . . 320 . 642 590 . . . Electromagnetic 169 | . 36 . . . . . . . . 49 . . 84 Impact . | . . . . . . . . . . . . . . Slashing 404 | . . . . . . . . . . . . . 404 Piercing . | . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . . 2 7 . . 18 Average Corruption 5 | . . . . . . . . . 2 6 . . 8 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 48 | . . . . . . . . . 6 31 . . 11 Message Errors 12 | . . . . . . . . . . 8 . . 4 Matter Fused 14 | . . . . . . . . . 1 11 . . 2 Heat Flow Errors 6 | . . . . . . . . . 2 4 . . . Energy Discharges 4 | . . . . . . . . . 2 1 . . 1 Parts Rejected 3 | . . . . . . . . . 1 2 . . . Data Loss (minor) 5 | . . . . . . . . . . 2 . . 3 Data Loss (major) 2 | . . . . . . . . . . 1 . . 1 Misfires 1 | . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 73 | . . . . . . . . . 24 . . . 49 Projectiles . | . . . . . . . . . . . . . . Explosions 24 | . . . . . . . . . 24 . . . . Melee 49 | . . . . . . . . . . . . . 49 Knockbacks 1 | . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 138 | . . 25 . . . . . . 64 38 . . 11 Shots 6 | . . 2 . . . . . . 3 1 . . . Rammed 15 | . . . . . . . . . . . . . 15 Targets Rammed 23 | . . . 3 . . . 1 . 1 1 . . 17 Kicked 8 | . . . 3 . . . 1 . 1 1 . . 2 Crushed . | . . . . . . . . . . . . . . Highest Temperature 248 | . 111 19 9 . . . 13 16 139 248 . . 42 Average Temperature 63 | . 69 11 5 . . . 5 11 37 95 . . 21 Received Heat Transfer 1631 | . 57 45 198 . . . 450 234 210 230 . . 207 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 545 | . 125 . 50 . . . . . . . . 148 222 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Peak Influence 296 | . 68 144 296 37 . . 201 182 196 211 44 70 147 Initial 95 | . . 26 55 37 . . . 52 . 95 42 30 39 Average 65 | . 20 89 150 37 . . 59 76 41 93 42 45 56 Maximum Alert Level 1 | . . . 1 . . . 1 . . 1 . . . Low Security (%) 96 | 100 100 100 76 100 . 100 98 100 100 91 100 100 100 Level 1 3 | . . . 23 . . . 1 . . 8 . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 30 | . 1 . 3 . . . 4 5 4 10 . 1 2 Investigation 2 | . . . . . . . . 1 . . . . 1 Extermination 7 | . . . . . . . . 1 3 2 . . 1 Reinforcement 12 | . 1 . 3 . . . 1 . 1 5 . 1 . Assault . | . . . . . . . . . . . . . . Garrison 9 | . . . . . . . 3 3 . 3 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Distress Signals 12 | . . . 3 . . . 2 . 4 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 146 | . 4 5 19 5 . . 20 6 24 33 . 10 20 Peak Tracking Total 9 | . 3 2 4 6 . . 5 3 5 9 . 6 8 Tactical Retreats 9 | . . 1 . . . . 1 . . 3 . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Traps Triggered 6 | . . . 2 . . . . . 3 . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Machines Disabled 2 | . . . . . . . . . 1 1 . . . Max in Single Turn 1 | . . . . . . . . . 1 1 . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Machines Accessed 32 | . 1 . 4 . 2 . 3 4 8 2 3 . 5 Terminals 16 | . 1 . 4 . . . . 2 3 1 1 . 4 Fabricators 2 | . . . . . . . . 1 1 . . . . Repair Stations 3 | . . . . . . . 1 1 . . 1 . . Recycling Units 5 | . . . . . . . . . 3 1 . . 1 Scanalyzers 2 | . . . . . . . 1 . . . 1 . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . Total Hacks 78 | . 5 . 12 . 5 . 6 13 15 6 4 . 12 Successful 39 | . 3 . 6 . 5 . 2 8 9 1 1 . 4 Failed 39 | . 2 . 6 . . . 4 5 6 5 3 . 8 Catastrophic 7 | . . . . . . . . . 2 . 1 . 4 Database Lockouts . | . . . . . . . . . . . . . . Manual 42 | . 5 . 11 . 1 . . 7 5 4 . . 9 Terminals 47 | . 5 . 12 . . . . 8 6 4 1 . 11 Fabricators 4 | . . . . . . . . 3 1 . . . . Repair Stations 6 | . . . . . . . 2 2 . . 2 . . Recycling Units 10 | . . . . . . . . . 7 2 . . 1 Scanalyzers 3 | . . . . . . . 2 . . . 1 . . Garrison Access 3 | . . . . . . . 2 . 1 . . . . Terminal Hacks 22 | . 3 . 6 . 5 . . 3 3 . 1 . 1 Record 7 | . . . 1 . 4 . . 1 1 . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . Level Access Points 2 | . . . . . . . . 1 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Terminal Index 2 | . . . . . . . . 1 1 . . . . Alert Level 2 | . . . 1 . . . . . . . . . 1 Unreport Threat 1 | . . . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 2 1 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . Build 2 | . . . . . . . . 1 1 . . . . Repair Station Hacks 4 | . . . . . . . 2 2 . . . . . Scan Component 2 | . . . . . . . 1 1 . . . . . Repair 2 | . . . . . . . 1 1 . . . . . Recycling Unit Hacks 5 | . . . . . . . . . 4 1 . . . Process 2 | . . . . . . . . . 1 1 . . . Retrieve Matter 2 | . . . . . . . . . 2 . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . 1 . . . . Unauthorized Hacks 4 | . . . . . . . . 1 . . . . 3 Terminals 4 | . . . . . . . . 1 . . . . 3 Botnet 4 | . . . . . . . . 1 . . . . 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 24 | . 1 . 3 . . . 3 3 4 2 3 . 5 Full Trace Events 3 | . . . . . . . 1 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . . . . Time 76 | . . . . . . . . . 76 . . . . Total Robot Build Rating 15 | . . . . . . . . . 15 . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . Time 25 | . . . . . . . . 25 . . . . . Total Part Build Rating 2 | . . . . . . . . 2 . . . . . Parts Repaired 2 | . . . . . . . 1 1 . . . . . Time 89 | . . . . . . . 51 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 23 | . . . . . . . . . 8 15 . . . Retrieved Matter 8 | . . . . . . . . . 8 . . . . Retrieved Components 3 | . . . . . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Total Allies 6 | . . 3 . . . . . . 3 . . . . Largest Group 3 | . . 3 1 . . . . . 3 . . . . Highest-Rated Group 87 | . . 40 8 . . . . . 87 . . . . Highest-Rated Ally 29 | . . 16 8 . . . . . 29 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 47 | . . 19 8 . . . . . 20 . . . . Total Damage 540 | . . 225 55 . . . . . 260 . . . . Kills 3 | . . 2 . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Turns Passed 8369 | 74 149 281 430 267 754 127 1037 814 1928 1506 64 103 835 Spaces Moved 4662 | 44 95 201 179 165 468 79 366 544 1083 594 97 89 658 Core 92 | 5 . . . . . . . . . . . . 87 Treads 894 | . . . 16 165 468 79 104 . . . . . 62 Legs 2928 | 39 95 201 163 . . . 262 544 1083 527 . . 14 Wheels . | . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . 4 Flight 744 | . . . . . . . . . . 67 97 89 491 Fastest Speed 37 | 50 120 120 120 160 160 160 120 120 115 37 37 47 50 Average Speed 121 | 138 120 120 128 160 160 160 135 120 118 115 55 76 93 Slowest Speed 260 | 190 120 120 260 160 160 160 260 120 122 200 70 210 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . 3 . 3 8 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 21 51 25 44 76 25 26 10 29 15 2 78 16 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . Known Exits Taken 4 | . . . 1 . . . . 1 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 . . 1 . . . Scrap Searched 2 | . . 1 . . . 1 . . . . . . . Spaces Dug 32 | . . . . . . . . . 5 19 1 . 7 Terrain Destroyed 172 | . . 27 38 . . . 31 . 29 39 1 . 7 Melee 32 | . . . . . . . . . 5 19 1 . 7 Projectile 1 | . . . . . . . . . . 1 . . . AOE 139 | . . 27 38 . . . 31 . 24 19 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Total 6816 | 55 117 231 287 167 476 80 776 670 1677 1263 104 109 804 Wait 1435 | . 10 17 25 . . . 283 77 444 521 . 4 54 Move 4622 | 43 94 200 178 164 467 78 365 543 1082 588 96 82 642 Hop 13 | . . . . . . . . . . 2 . 3 8 Pick Up 155 | 6 3 3 8 1 2 2 31 19 41 22 2 2 13 Fast Attach 47 | 4 1 1 9 . . . 4 1 5 4 1 9 8 Attach 55 | 2 1 . 1 . . . 9 4 3 19 4 1 11 Detach 8 | . 1 . . . . . 3 . . 3 . 1 . Swap 55 | . . 2 6 . 1 . 6 1 16 22 . . 1 Drop 72 | . . 1 10 1 5 . 3 3 37 5 . . 7 Fire 272 | . 7 7 47 1 . . 71 22 43 50 . 7 17 Melee 58 | . . . . . . . . . 5 26 1 . 26 Ram 3 | . . . . . . . . . . . . . 3 Kick 8 | . . . 3 . . . 1 . 1 1 . . 2 Crush 12 | . . . . . . . . . . . . . 12 Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 8) 224 | -10/Materials | Entered Mines 232 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 274 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 315 | -10/Mines | Build established: Mutant 497 | -10/Mines | Discovered new exit (range 7) 505 | -10/Mines | Entered Materials 505 | -9/Materials | Accompanied by 1 ally 505 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 727 | -9/Materials | Identified exit to Mines 923 | -9/Materials | Lost 3 parts (3n) 935 | -9/Materials | Entered Mines 950 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1026 | -9/Mines | Assembled infested the area 1027 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1126 | -9/Mines | Met 8R-AWN 1196 | -9/Mines | Discovered new exit (range 5) 1202 | -9/Mines | Entered Exiles 1219 | -9/Exiles | Build established: Scavenger-Mutant 1225 | -9/Exiles | Discovered new exit (range 15) 1254 | -9/Exiles | Welcomed by 8R-AWN 1276 | -9/Exiles | Met EX-HEX 1326 | -9/Exiles | Met EX-BIN 1343 | -9/Exiles | Aligned with FarCom system 1345 | -9/Exiles | Given EX-Vault access code 1390 | -9/Exiles | Opened EX-Vault 1399 | -9/Exiles | Found Lightpack 2.0 1438 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1493 | -9/Exiles | Met EX-DEC 1551 | -9/Exiles | Visited The Gauntlet 1668 | -9/Exiles | Learned location of Zion (-6) 1899 | -9/Exiles | Learned about 8R-AWN's background 1956 | -9/Exiles | Left Exiles lab with Lightpack 2.0 1956 | -9/Exiles | Entered Mines 2059 | -8/Mines | Discovered new exit (range 14) 2083 | -8/Mines | Entered Materials 2083 | -8/Materials | Evolved 2 slots: Utility x2 2191 | -8/Materials | Repaired Imp. Assault Rifle 2295 | -8/Materials | Garrison activated, responded to threat 2383 | -8/Materials | Build established: Hauler-Mutant 2514 | -8/Materials | Lost 3 parts (3n) 3013 | -8/Materials | Discovered new exit (range 16) 3062 | -8/Materials | Lost 3 parts (1p1n1u) 3120 | -8/Materials | Entered Factory 3120 | -7/Factory | Evolved 2 slots: Utility x2 3397 | -7/Factory | Fabricated Structural Scanner? 3535 | -7/Factory | Repaired Carbon-fiber Leg 3562 | -7/Factory | Garrison activated, responded to threat 3664 | -7/Factory | Discovered new exit (range 15) 3842 | -7/Factory | Identified exit to Factory 3934 | -7/Factory | Entered another Factory area 3934 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4392 | -6/Factory | Discovered new exit (range 6) 4423 | -6/Factory | Fabricated G-50 Soldier (x3) 5416 | -6/Factory | Identified exit to Factory 5460 | -6/Factory | Discovered new exit (range 12) 5862 | -6/Factory | Entered another Factory area 5862 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6196 | -5/Factory | Found Hvy. Reflective Plating 6490 | -5/Factory | Garrison activated, responded to threat 6962 | -5/Factory | Lost 4 parts (1n2u1w) 7019 | -5/Factory | Cargo convoy interrupted 7358 | -5/Factory | Discovered new exit (range 10) 7361 | -5/Factory | Lost 12 parts (1p6n3u2w) 7368 | -5/Factory | Entered another Factory area 7368 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7398 | -4/Factory | Lost 4 parts (2n2u) 7432 | -4/Factory | Identified exit to DSF 7432 | -4/Factory | Entered DSF 7457 | -4/DSF | Additional patrols routed to DSF 7524 | -4/DSF | Discovered new exit (range 14) 7535 | -4/DSF | Entered Research 7535 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 7741 | -3/Research | Build established: Scavenger-Mutant 8108 | -3/Research | Lost 4 parts (4n) 8187 | -3/Research | Lost 3 parts (1p1n1w) 8275 | -3/Research | System corruption reached 10% 8314 | -3/Research | Core integrity fell below 50% 8344 | -3/Research | Lost 18 parts (7n8u3w) 8361 | -3/Research | Core integrity fell below 20% 8370 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08317_ P-80 Master knocked back. 08317_ Slug penetrates Wall. 08318_ Slammed into P-80 Master. 08318_ Destabilizing: System interference. 08318_ Targeting Computer temporarily disabled. 08324_ System corrupted: Energy discharge (-27). 08326_ Acquired Force Lance. 08341_ Triggered Shock Trap. 08341_ The floor emits a surge of raw power. 08341_ System corrupted (+2). 08344_ Acquired 1 matter. 08352_ Acquired Energy Filter. 08358_ Energy Filter destroyed. 08360_ Targeting Computer destroyed. 08364_ P-80 Master destroyed. 08367_ Acquired 10 matter. 08368_ Force Lance destroyed. 08369_ Acquired Mic. Antimatter Reactor. 08370_ Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ???????? ????????????????????????????????????????? | | ####### ?????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | #####?????????????????????? ??????????????????? | | #?????????????????????? ??????????????????? | | [ #?????????????????????? ??????????????????? | | #?????????????????????? ??????????????????? | | # #?????????????????????? ??????????????????? | | ## ##?????????????????????? ??????????????????? | | # #??????????????????????? ??????????????????? | | + #??????????????????????? ??????????????????? | | # #??????????????????????? ??????????????????? | | # #??????????????????????? ??????????????????? | | # #??#+#############??????# #??????????????????? | | # #??# # #??????# #??????????????????? | | # #??# # #??????# #??????????????????? | | # #### # % #??????# #??????????????????? | | # + # ########/####???????????????? | | # #### # + # sus #???????????????? | | # #??# Y # # # s #???????????????? | | # #######+####+##### #! !#???????????????? | | ## #%| #???????????????? | | ?# k u ;@! #???????????????? | | ?#####+#####/########/### #???????????????? | | ?????????? ???? # #???????????????? | | ???????? ?# ??# #???????????????? | | ???????# """ ## ??# #???????????????? | | ???????# """ ## =??##########???????????????? | | ???????# """ ## ???????????????????????????? | | ???????# ## ?p?????????????????????????? | | ???????# ## ???????????????????????????? | | ???????# ## ????????????????????????????? | | ???????#???######## ????????????????????????????? | | ??????????????????# ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 25 Resistance: EM 15 Utility Shielding 66 Evasion (%) 62 Targeting Accuracy 10 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Structural Scanner | x2 | -7/Factory G-50 Soldier | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayStormMediator Manual? 0 Play Time 02:01:44 Cumulative 26.2 hours Start 2024.04.28 @ 16:57:22 End 2024.04.29 @ 21:56:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d87c034e-a56e-4b53-8ccc-770ecb919b3a