Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 17:42:23 Player: ForestDarkPsy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (136) 680 Value Destroyed (3248) 3248 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (766) 766 TOTAL SCORE: 7834 Bonus ------- High Alert Combat Kills 252 Follower Combat Kills 14 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 357/550 Matter 275/300 Energy 72/300 System Corruption 2% Temperature Cool (0) Movement Rolling (135) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Treads Armored Wheel > --- UTILITY (5) ------ High-capacity Storage Unit Compact Battery Hardlight Generator Hacking Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (20) --- Improved VTOL Module High-capacity Matter Pod (57) Improved Terrain Scan Processor Relay Coupler [NC] (25) Relay Coupler [Grunt] (26) Chronowheel Heavy Assault Cannon Rocket Launcher Tiamat Bomb Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Trap Scanner Advanced Targeting Computer Light Armor Plating Hacking Suite > --- WEAPON ----------- Improved EM Pulse Cannon High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Improved Treads Advanced Treads Advanced Treads Advanced Treads Titanium Leg Armored Wheel Improved VTOL Module Heat Sink High-capacity Matter Pod Improved Terrain Scan Processor Light Armor Plating High-powered Tractor Beam Chronowheel Improved EM Pulse Cannon Shotgun Rocket Launcher Rocket Launcher Hammer Katana [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Hammer Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . 1 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 105 | 6 11 2 24 . 4 4 25 29 Power 7 | 1 1 1 1 . . . 1 2 Engine 6 | 1 1 1 1 . . . 1 1 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 25 | 2 6 . 5 . 3 . 1 8 Treads 20 | . 4 . 5 . 3 . 1 7 Leg 4 | 2 2 . . . . . . . Wheel 1 | . . . . . . . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 37 | 1 3 . 9 . 1 . 15 8 Device 15 | 1 2 . 2 . . . 7 3 Storage 4 | . 1 . 1 . 1 . . 1 Processor 4 | . . . 1 . . . 3 . Hackware 1 | . . . . . . . 1 . Protection 13 | . . . 5 . . . 4 4 Artifact . | . . . . . . . . . Weapon 36 | 2 1 1 9 . . 4 8 11 Energy Gun 2 | 1 . . 1 . . . . . Energy Cannon 4 | . . . . . . . 3 1 Ballistic Gun 12 | 1 . . 5 . . 3 2 1 Ballistic Cannon 5 | . . 1 2 . . . . 2 Launcher 5 | . 1 . . . . 1 1 2 Special Weapon . | . . . . . . . . . Impact Weapon 6 | . . . 1 . . . 2 3 Slashing Weapon 2 | . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 18 | . . 1 3 . . 1 1 12 Power 4 | . . 1 . . . . . 3 Propulsion 2 | . . . . . . . . 2 Utility 8 | . . . 2 . . . 1 5 Weapon 4 | . . . 1 . . 1 . 2 Highest Loss Streak 7 | . . 1 1 . . 1 1 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 98 100 96 100 80 99 99 94 Engine 9 | . 14 14 11 11 11 11 9 . Core 1 | . . . . . . . . 8 Treads 27 | . 22 28 33 33 33 33 27 26 Device 11 | . 14 14 7 . . . 11 15 Storage 11 | . 11 14 11 11 11 11 9 11 Processor 3 | . . . 1 11 11 11 9 . Hackware 3 | . . . . . . . 6 9 Protection 6 | . . . 8 11 11 11 8 8 Energy Gun 3 | . 14 6 . . . . . . Energy Cannon 1 | . . . . . . . 2 3 Ballistic Gun 4 | . 1 . 15 22 3 19 1 1 Ballistic Cannon 1 | . . 7 2 . . . . 1 Launcher 6 | . 12 14 2 . . 2 6 . Impact Weapon 3 | . . . . . . . 8 7 Naked Turns . | . . . . . . . . . Heaviest Build 68 | 6 30 30 62 59 59 59 67 68 Greatest Support 69 | 20 40 40 60 60 69 69 69 69 Greatest Overweight (x) 16 | . . . 1 . . . . 16 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 5 15 15 20 20 20 20 20 20 Average Capacity 17 | 5 13 15 20 20 20 20 20 20 Most Carried 20 | 3 15 14 20 20 20 18 20 20 Average Carried 15 | 1 9 13 15 19 19 16 19 17 Final Capacity 20 | 5 15 15 20 20 20 20 20 20 Final Carried 20 | 2 14 14 20 20 19 16 20 10 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 2585 | 275 138 236 823 47 47 16 437 566 Remotely 148 | . . . . . . . 148 . Salvage Created 3178 | 166 291 349 1057 10 . 34 547 724 Parts 226 | 13 27 33 60 1 . 9 29 54 Haulers Intercepted 4 | . . . 2 . . . 2 . Recyclers Shooed 5 | . . 1 2 . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 97 | . 13 16 20 1 . 7 9 31 Melee 2 | . . . . . . . 1 1 Guns 19 | . . . 12 1 . 2 1 3 Cannons 12 | . . . 6 . . . 1 5 AOE 61 | . 13 16 2 . . 5 4 21 Classes Destroyed 14 | 2 5 . 4 . . . 1 2 Worker 7 | . 1 2 3 . . . 1 . Builder 3 | . . . . . . . 3 . Tunneler 9 | 5 1 1 1 . . 1 . . Hauler 4 | . . . 2 . . . 2 . Recycler 7 | 1 1 2 2 . . . 1 . Mechanic 1 | . 1 . . . . . . . Operator 3 | . . . 2 . . . 1 . Watcher 5 | . 3 . 1 . . . 1 . Swarmer 48 | . 9 12 3 1 . 7 4 12 Saboteur 3 | . . . . . . . . 3 Grunt 29 | . 4 4 10 . . . 3 8 Brawler 2 | . . . 2 . . . . . Sentry 14 | . . . 5 . . . 2 7 Hunter 1 | . . . . . . . . 1 Best Kill Streak 15 | 5 5 5 7 1 . 8 7 15 Combat Bots Only 15 | . 3 3 6 1 . 7 4 15 Max Kills in Single Turn 4 | 1 3 3 2 1 . 2 4 4 Gunslinging . | . . . . . . . . . Exploded 4 | . 3 3 2 . . 2 2 4 Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 312 | . 22 17 76 . . 19 36 142 Missed 78 | . 9 4 13 . . 9 6 37 Damage Taken 3534 | . 224 223 824 . . 106 429 1728 Core 333 | . 20 13 93 . . 14 26 167 Absorbed by Shields 52 | . . . . . . . . 52 Regen/Repaired (Parts) 90 | . . . 90 . . . . . Core Remaining (%) 86 | 100 . 86 . . . 73 . . Volleys Fired 220 | 15 46 14 65 1 . 8 21 50 Largest 2 | 2 1 1 2 2 . 2 2 1 Hottest 69 | 60 40 30 46 46 . 46 69 69 Shots Fired 284 | 28 47 14 108 2 . 11 24 50 Gun 175 | 28 35 . 89 2 . 6 6 9 Cannon 54 | . . . 17 . . . 13 24 Launcher 55 | . 12 14 2 . . 5 5 17 Special . | . . . . . . . . . Kinetic 150 | 15 . . 104 2 . 6 6 17 Thermal 48 | 13 35 . . . . . . . Explosive 55 | . 12 14 2 . . 5 5 17 Electromagnetic 31 | . . . 2 . . . 13 16 Robot Hit Streak 16 | 8 16 4 15 2 . 2 6 12 Robot Miss Streak 4 | 2 4 1 4 1 . 2 3 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Shots Hit Robots 212 | 20 30 4 85 2 . 5 33 33 Core Hits 188 | 9 29 25 57 1 . 10 16 41 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . . . 3 . . . . . Critical Strikes 4 | . . . 3 . . . . 1 Destroy 3 | . . . 3 . . . . . Blast 1 | . . . . . . . . 1 Melee Attacks 92 | . . . 1 . . . 27 64 Impact 92 | . . . 1 . . . 27 64 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 . Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7982 | 197 1063 1097 1699 21 . 356 1502 2047 Guns 2137 | 197 274 . 1305 21 . 40 90 210 Cannons 1128 | . . . 254 . . . 388 486 Explosions 4251 | . 789 1078 136 . . 316 581 1351 Melee 443 | . . . . . . . 443 . Ramming 23 | . . 19 4 . . . . . Kinetic 2186 | 76 . . 1541 21 . 40 90 418 Thermal 445 | 121 274 . . . . . 50 . Explosive 4201 | . 789 1078 136 . . 316 531 1351 Electromagnetic 684 | . . . 18 . . . 388 278 Impact 443 | . . . . . . . 443 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . 1 1 3 3 3 3 . 2 Average Corruption 1 | . 1 1 1 3 3 3 . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 26 | . 4 4 1 . 7 10 . . Message Errors 6 | . 2 2 . . 2 . . . Matter Fused 9 | . . . . . 4 5 . . Energy Discharges 3 | . . 1 . . . 2 . . Data Loss (minor) 3 | . 1 1 . . . 1 . . Data Loss (major) 1 | . . . . . 1 . . . Misfires 1 | . 1 . . . . . . . Alerts 2 | . . . . . . 2 . . Weapon Failures 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 280 | . 51 27 . . . 13 166 23 Projectiles 33 | . . . . . . . 33 . Explosions 181 | . 51 27 . . . 13 67 23 Melee 66 | . . . . . . . 66 . Knockbacks 6 | . . . 3 . . . 3 . Impact 3 | . . . . . . . 3 . Kinetic 3 | . . . 3 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 523 | . 96 106 . . . 32 19 270 Shots 17 | . 4 5 . . . 1 2 5 Rammed 3 | . . 2 1 . . . . . Targets Rammed 3 | . . 2 1 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 105 | 40 1 9 45 . . . 85 105 Average Temperature 26 | 18 1 6 16 . . . 20 42 Received Heat Transfer 1131 | . 12 30 321 . . . 243 525 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 12 | . . . . . . . 10 2 Impact Corruptions 4 | . . . . . . . 4 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 900 | 275 625 . . . . . . . Parts Sabotaged 5 | . . . . . . . . 5 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Peak Influence 1200 | 30 265 407 378 192 . 183 253 1200 Initial 114 | . 19 . 58 114 . . . 50 Average 238 | 11 84 219 266 176 . 76 55 642 Maximum Alert Level 4 | . 1 2 1 . . . 1 4 Low Security (%) 61 | 100 99 34 8 100 . 100 93 25 Level 1 25 | . . 63 91 . . . 6 15 Level 2 1 | . . 2 . . . . . 7 Level 3 3 | . . . . . . . . 18 Level 4 7 | . . . . . . . . 32 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 1 . 3 . . . 2 . Investigation 3 | . . . 2 . . . 1 . Extermination . | . . . . . . . . . Reinforcement 3 | . 1 . 1 . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 2 | . . . 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 124 | . 26 15 26 1 . 7 12 37 Peak Tracking Total 10 | . 4 3 6 1 . 4 4 10 Tactical Retreats 2 | . . . 1 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 5 | . 1 . 2 . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 1 | . . . . . . . . 1 Triggered . | . . . . . . . . . Most Traps Carried 2 | . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 14 | . 1 3 . . . . 2 8 Max in Single Turn 2 | . 1 2 . . . . 1 2 Garrison Relay 1 | . . . . . . . . 1 Phase Generator 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 27 | . 8 . 8 . 2 . 8 1 Terminals 18 | . 6 . 6 . . . 5 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 3 | . 2 . . . . . 1 . Scanalyzers 2 | . . . 1 . . . 1 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 73 | . 21 . 21 . 2 . 27 2 Successful 42 | . 12 . 11 . 2 . 17 . Failed 31 | . 9 . 10 . . . 10 2 Catastrophic 3 | . 2 . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 22 | . 8 . 6 . 1 . 7 . Terminals 53 | . 17 . 17 . . . 17 2 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . 3 . . . . . Recycling Units 8 | . 4 . . . . . 4 . Scanalyzers 6 | . . . 1 . . . 5 . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 20 | . 7 . 5 . 2 . 6 . Record 1 | . . . . . 1 . . . Robot Analysis 3 | . 1 . 1 . . . 1 . Prototype ID Bank 2 | . 1 . . . . . 1 . Terminal Index 1 | . . . . . . . 1 . Dispatch Records 2 | . 1 . 1 . . . . . Security Status 1 | . . . 1 . . . . . Patrol Status 1 | . . . 1 . . . . . Investigation Status 1 | . 1 . . . . . . . Registered Components 2 | . 1 . . . . . 1 . Zone Layout 5 | . 2 . 1 . . . 2 . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 5 | . 3 . . . . . 2 . Process 1 | . . . . . . . 1 . Report Inventory 4 | . 3 . . . . . 1 . Scanalyzer 4 | . . . . . . . 4 . Insert Component 2 | . . . . . . . 2 . Analyze 2 | . . . . . . . 2 . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 10 | . 2 . 4 . . . 4 . Terminals 9 | . 2 . 3 . . . 4 . Botnet 9 | . 2 . 3 . . . 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Extract 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 22 | . 6 . 7 . . . 8 1 Full Trace Events 2 | . . . 1 . . . 1 . Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . . . 4 . . . 2 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 12 | . . . . . . . 12 . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . . 2 . Parts Damaged 1 | . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies 3 | . . 1 . 2 . . . . Largest Group 2 | . . 1 . 2 2 . . . Highest-Rated Group 47 | . . 31 . 47 47 . . . Highest-Rated Ally 31 | . . 31 . 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 5 | . . . . 5 . . . . Total Damage 82 | . . . . 82 . . . . Kills 2 | . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total 3 | . 1 . 1 . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 9748 | 131 1808 1052 1339 137 394 415 2453 2019 Spaces Moved 4415 | 68 975 602 552 77 232 243 788 878 Core 3 | 2 . . . . . . . 1 Treads 4171 | . 803 602 552 77 232 243 788 874 Legs 238 | 66 172 . . . . . . . Wheels 3 | . . . . . . . . 3 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 160 145 Average Speed 158 | 117 152 160 160 160 160 160 160 163 Slowest Speed 850 | 120 160 160 240 160 160 160 160 850 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 53 | 4 100 91 44 22 61 28 53 78 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . 3 . 1 . . . . Spaces Dug 41 | . 6 20 1 . . . 9 5 Terrain Destroyed 389 | . 74 80 17 . . 42 47 129 Melee 15 | . . . 1 . . . 9 5 Projectile 5 | . . . . . . . . 5 AOE 369 | . 74 80 16 . . 42 38 119 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 6722 | 91 1247 676 898 90 257 258 1909 1296 Wait 1750 | . 196 55 223 9 12 4 1007 244 Move 4408 | 67 974 601 551 76 231 242 788 878 Hop . | . . . . . . . . . Pick Up 71 | 3 13 1 17 2 2 . 24 9 Fast Attach 14 | 5 2 1 2 . . . . 4 Attach 33 | 1 . 1 5 . . 3 7 16 Detach 9 | . . . 1 . 2 . 1 5 Swap 58 | . 9 . 17 . 4 1 18 9 Drop 59 | . 7 1 15 2 6 . 16 12 Fire 220 | 15 46 14 65 1 . 8 21 50 Melee 92 | . . . 1 . . . 27 64 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . . 2 1 . . . . . Escape Stasis . | . . . . . . . . . Rewire 4 | . . . . . . . . 4 Trap 1 | . . . . . . . . 1 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 16) 673 | -10/Materials | Discovered new exit (range 4) 878 | -10/Materials | Discovered new exit (range 15) 1257 | -10/Materials | Discovered new exit (range 16) 1360 | -10/Materials | Discovered new exit (range 9) 1435 | -10/Materials | Discovered new exit (range 13) 1940 | -10/Materials | Entered Mines 1956 | -10/Mines | Discovered new exit (range 10) 2442 | -10/Mines | Learned location of Storage (-7) 2445 | -10/Mines | Received a Mining Laser from a helpful Derelict 2590 | -10/Mines | Discovered new exit (range 7) 2992 | -10/Mines | Entered Materials 2992 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3259 | -9/Materials | Repaired Lgt. Cannon 3635 | -9/Materials | Discovered new exit (range 3) 3638 | -9/Materials | Build established: Scavenger-Mutant 4091 | -9/Materials | Discovered new exit (range 14) 4331 | -9/Materials | Entered Mines 4441 | -9/Mines | Learned Materials garrison access intel 4457 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4459 | -9/Mines | Discovered new exit (range 5) 4468 | -9/Mines | Entered Exiles 4468 | -9/Exiles | Accompanied by 2 allies 4498 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4520 | -9/Exiles | Met 8R-AWN 4552 | -9/Exiles | Met EX-HEX 4604 | -9/Exiles | Met EX-BIN 4623 | -9/Exiles | Aligned with FarCom system 4624 | -9/Exiles | Given EX-Vault access code 4661 | -9/Exiles | Opened EX-Vault 4675 | -9/Exiles | Found Chronowheel 4709 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4757 | -9/Exiles | Met EX-DEC 4765 | -9/Exiles | Learned location of Zion (-6) 4809 | -9/Exiles | Build established: Mutant 4842 | -9/Exiles | Discovered new exit (range 14) 4862 | -9/Exiles | Left Exiles lab with Chronowheel 4862 | -9/Exiles | Entered Mines 4991 | -8/Mines | Discovered new exit (range 8) 5129 | -8/Mines | Destroyed 7 combat bots 5277 | -8/Mines | Entered Materials 5277 | -8/Materials | Evolved 2 slots: Utility x2 5278 | -8/Materials | Loaded intel: 1 garrison access location 7515 | -8/Materials | Discovered new exit (range 8) 7677 | -8/Materials | Discovered new exit (range 15) 7730 | -8/Materials | Identified exit to Garrison 7730 | -8/Materials | Entered Garrison 7804 | -8/Garrison | Triggered checkpoint 8247 | -8/Garrison | Garrison Relay disabled 8250 | -8/Garrison | Triggered checkpoint 8554 | -8/Garrison | Triggered checkpoint 8562 | -8/Garrison | Triggered checkpoint 8570 | -8/Garrison | Triggered checkpoint 8616 | -8/Garrison | Destroyed 15 combat bots 9014 | -8/Garrison | Phase Generator disabled 9024 | -8/Garrison | Discovered new exit (range 9) 9104 | -8/Garrison | Destroyed 7 combat bots 9198 | -8/Garrison | Triggered checkpoint 9505 | -8/Garrison | Discovered new exit (range 15) 9749 | -8/Garrison | Self-destructed Last Messages --------------- 09729_ Adv. Treads destroyed. 09730_ Attempting to rewire P-60 Hacker. 09730_ P-60 Hacker cannot be rewired. 09731_ Attempting to rewire P-60 Hacker. 09731_ P-60 Hacker cannot be rewired. 09732_ Hammer destroyed. 09735_ Y-45 Defender destroyed. 09735_ Adv. Treads destroyed. 09738_ Y-45 Defender system terminally corrupted. 09738_ Heat Sink fried. 09738_ Imp. Ion Engine fried. 09742_ Identified Katana. 09742_ P-60 Hacker reactivates. 09742_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 09744_ Triggered Fusion Bomb Trap. 09744_ An explosion rips through the floor. 09744_ Heat Sink destroyed. 09744_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 09747_ Imp. Ion Engine destroyed. 09748_ Imp. EM Pulse Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????###=[ # # ! ###? | | ?????????????????????????????# *% #? | | ?????????????????????????????# #? | | ??????????????????????????#### #? | | ??????????????????????????# ! #? | | ??????????????????????????# #### [ ## ###? | | ??????????????????????##### ### %= [ # #### | | ??????????????????????# [% = | | ??????????????????????# ! | | ??????????????????????# ## # = | | ??????????????????????# ###### ## # #### | | ??????????????# ##### #????## ## ## #??# | | ??????? ####### ######## #??# | | ??????????????#"""##### #??????# #??# | | ??????????????????????# ####### #??????# #??## | | ??????????????????????# #?????# #??????# #???? | | ??????????????????????# #?????# #??????# ##### | | ????????????#### ###### ####### #??????# | | ??????????? #??????# | | ??????????? p #??????####### | | ??????????? #????????????# | | ??????????????????##### p #### ###????????????# | | ?????????????????????## #??# #??????????????# | | ?????????????????????# #?? ??????????????# | | ?????????????????????## #??# #?????????####?# | | ?????????????????????# @ #??# #??????#### # ## | | ?????????????????????## ##??# #?????## | | ??????????????????????### ##???? ?????## | | ?????????????????g??????# #?????#?????# | | ????????????????????????# #???????????# = | | ?????????????????g??????#!#???????????# | | ????????????????????????#!#???????????# | | ????????????????????????#p#???????????# # | | ????????????????????????#[#???????????## | | ?????????????????????????[?????????????# | | ?????????????????????????%?????????????# # | | ?????????????????????????=?????????????## | | ?????????????????????????=?????????????# | | ?????????????????????????#?????????????### # | | ?????????????????????????????????????????### # # | | ???????????????????????????????????????????###### | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Particle Gun | -9/Materials | Extracted VTOL Module | -9/Materials | Extracted Hrd. Light Armor Plating | -9/Materials | Extracted Hvy. Assault Rifle | -9/Materials | Extracted Titanium Leg | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingDisruptorThrower Manual? 0 Play Time 01:54:53 Cumulative 149.1 hours Start 2024.04.19 @ 04:17:36 End 2024.04.20 @ 17:42:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 44 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82044527-5341-48e0-bb0b-480d3a093b2b