Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.01 @ 14:03:38 Player: Oldman Pu Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (139) 695 Value Destroyed (4304) 4304 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (888) 888 TOTAL SCORE: 9007 Bonus ------- High Alert Combat Kills 888 Cogmind --------- Core Integrity 440/850 Matter 359/500 Energy 100/100 System Corruption 2% Temperature Cool (17) Movement Core (900) Ox17 Location -6/Factory Parts ------- > --- POWER (2) -------- Fusion Compressor Fusion Compressor > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Matter Pod > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Heat Sink Large Storage Unit Improved Light Armor Plating Dynamic Insulation System Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Matter Pod Improved Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Autogun Autogun > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Compact Wheel Improved Heat Sink Improved Heat Sink Large Storage Unit Hardened Medium Armor Plating Dynamic Insulation System Autogun [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Improved Medium Treads Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Build | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Slots Evolved 8 | . . . 4 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . 1 . 1 Utility 4 | . . . 2 1 1 Weapon 1 | . . . 1 . . Parts Attached 124 | 5 17 . 46 34 22 Power 19 | 1 2 . 5 5 6 Engine 14 | 1 2 . 4 4 3 Core 4 | . . . 1 1 2 Reactor 1 | . . . . . 1 Propulsion 41 | 3 5 . 15 12 6 Treads 5 | 1 . . . . 4 Leg . | . . . . . . Wheel 36 | 2 5 . 15 12 2 Hover . | . . . . . . Flight . | . . . . . . Utility 35 | 1 3 . 14 10 7 Device 14 | . . . 8 4 2 Storage 7 | 1 2 . 1 1 2 Processor 1 | . 1 . . . . Hackware 1 | . . . 1 . . Protection 12 | . . . 4 5 3 Artifact . | . . . . . . Weapon 29 | . 7 . 12 7 3 Energy Gun 14 | . 3 . 7 2 2 Energy Cannon 2 | . 2 . . . . Ballistic Gun 12 | . 2 . 5 4 1 Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 48 | . 3 . 10 13 22 Power 7 | . 1 . 1 1 4 Propulsion 14 | . 2 . 4 3 5 Utility 13 | . . . 2 4 7 Weapon 14 | . . . 3 5 6 Highest Loss Streak 8 | . 2 . 7 3 8 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 96 | . 97 100 97 95 94 Engine 9 | . 13 14 8 13 6 Reactor 1 | . . . . . 4 Treads 6 | . . . . . 23 Wheel 18 | . 27 28 25 19 1 Device 12 | . . . 14 14 18 Storage 12 | . 14 14 9 15 13 Processor 3 | . 13 14 . . . Hackware 1 | . . . 2 . . Protection 5 | . . . 8 7 5 Energy Gun 9 | . 4 . 13 13 5 Energy Cannon 2 | . 9 14 . . . Ballistic Gun 11 | . 13 14 12 6 12 Peak Build Rating 59 | 4 9 9 33 39 59 Average Rating 32 | 2 7 9 28 35 53 On Entrance 14 | . 4 9 9 32 34 Naked Turns . | . . . . . . Heaviest Build 88 | 10 31 31 53 72 88 Greatest Support 120 | 20 20 20 38 42 120 Greatest Overweight (x) 19 | . 2 1 5 6 19 Average Overweight (x) 1 | . . 1 1 2 . Largest Inventory Capacity 20 | 8 15 15 15 15 20 Average Capacity 15 | 6 12 15 15 15 19 Most Carried 15 | 5 11 11 15 15 13 Average Carried 11 | 3 8 11 13 13 10 Final Capacity 20 | 8 15 15 15 15 20 Final Carried 15 | 4 11 11 15 12 11 Class Distribution -------------------- 70% | Scavenger-Tank 15% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Matter Collected 3241 | 250 424 . 1083 635 849 Remotely . | . . . . . . Salvage Created 5619 | . 581 . 2003 1969 1066 Parts 340 | . 54 . 129 104 53 Haulers Intercepted 9 | . 2 . 4 3 . Recyclers Shooed 3 | . . . . 2 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Combat Hostiles Destroyed 96 | . 17 . 35 27 17 Guns 90 | . 12 . 35 26 17 Cannons 6 | . 5 . . 1 . Classes Destroyed 14 | . 6 . 4 4 . Worker 12 | . 2 . 2 7 1 Builder 6 | . 1 . 2 2 1 Hauler 9 | . 2 . 4 3 . Recycler 5 | . . . . 5 . Operator 1 | . . . . 1 . Watcher 10 | . 3 . 2 4 1 Swarmer 27 | . 12 . 7 8 . Grunt 43 | . 5 . 14 12 12 Sentry 11 | . . . 8 2 1 Demolisher 1 | . . . . 1 . Specialist 4 | . . . 4 . . Hunter 3 | . . . 1 2 . Programmer 6 | . . . . 2 4 Heavy 1 | . . . 1 . . Best Kill Streak 9 | . 5 . 4 9 3 Combat Bots Only 5 | . 3 . 4 5 3 Max Kills in Single Turn 2 | . 2 . 2 2 2 Gunslinging 1 | . . . 1 1 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Hostile Shots Fired 749 | . 63 1 159 216 310 Missed 233 | . 12 . 43 69 109 Damage Taken 7384 | . 464 16 2019 1939 2946 Core 1001 | . 105 . 270 216 410 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 12 | . . . 12 . . Core Remaining (%) 69 | 100 . 58 50 69 . Volleys Fired 357 | . 70 . 114 91 82 Largest 3 | . 2 . 3 3 3 Hottest 166 | . 83 . 147 166 109 Shots Fired 970 | . 139 . 340 259 232 Gun 882 | . 91 . 331 228 232 Cannon 88 | . 48 . 9 31 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 477 | . 60 . 149 110 158 Thermal 493 | . 79 . 191 149 74 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 20 | . 10 . 20 8 12 Robot Miss Streak 6 | . 4 . 5 6 4 Penetration Max . | . . . . . . Secondary Targets 13 | . . . 6 3 4 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 588 | . 79 . 209 150 150 Core Hits 250 | . 36 . 77 74 63 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 26 | . . . 12 11 3 Burn 23 | . . . 12 9 2 Destroy 3 | . . . . 2 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10856 | . 944 . 3966 3249 2697 Guns 9628 | . 554 . 3843 2632 2599 Cannons 958 | . 386 . 123 449 . Explosions 241 | . . . . 168 73 Melee . | . . . . . . Ramming 29 | . 4 . . . 25 Kinetic 4908 | . 323 . 1603 1266 1716 Thermal 5678 | . 617 . 2363 1815 883 Explosive 168 | . . . . 168 . Electromagnetic 73 | . . . . . 73 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 1 1 4 2 2 Average Corruption 1 | . 1 1 4 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 48 | . 5 . 22 3 18 Message Errors 12 | . 3 . 4 1 4 Matter Fused 12 | . . . 7 1 4 Heat Flow Errors 6 | . 1 . 3 . 2 Parts Fused 1 | . 1 . . . . Data Loss (minor) 6 | . . . 2 . 4 Data Loss (major) 3 | . . . 1 1 1 Misfires 5 | . . . 3 . 2 Alerts 2 | . . . 2 . . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 12 | . 7 . 3 2 . Projectiles 12 | . 7 . 3 2 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 4 | . . . . 3 1 Impact 1 | . . . . . 1 Kinetic 3 | . . . . 3 . Secondary . | . . . . . . Self-Inflicted Damage 14 | . 2 . . . 12 Shots . | . . . . . . Rammed 2 | . 1 . . . 1 Targets Rammed 2 | . 1 . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 371 | . 280 . 369 371 208 Average Temperature 82 | . 81 . 68 110 56 Received Heat Transfer 2191 | . 114 . 513 615 949 Effects 6 | . 1 . 2 3 . Shutdowns 3 | . . . 1 2 . Energy Bleed 1 | . . . . 1 . Interference 2 | . 1 . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 17 | . 4 . 10 2 1 Heat Transferred 12463 | . 1410 . 5281 3959 1813 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Peak Influence 982 | . 257 . 858 982 614 Initial 480 | . . . 67 366 480 Average 391 | . 164 . 439 494 427 Maximum Alert Level 3 | . 1 . 3 3 2 Low Security (%) 23 | 100 61 . 32 . . Level 1 30 | . 38 . 13 36 43 Level 2 34 | . . . 28 47 56 Level 3 11 | . . . 25 16 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 27 | . 3 . 8 6 10 Investigation 3 | . 3 . . . . Extermination 5 | . . . . 2 3 Reinforcement 9 | . . . 5 3 1 Assault 2 | . . . 2 . . Garrison 8 | . . . 1 1 6 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Distress Signals 9 | . 3 . 3 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 167 | . 28 2 70 39 28 Peak Tracking Total 11 | . 4 2 11 7 6 Tactical Retreats 15 | . 2 . 4 6 3 Traps | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Traps Triggered 5 | . 2 . 2 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . 1 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Machines Disabled 13 | . 1 . 4 3 5 Max in Single Turn 4 | . 1 . 1 2 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Machines Accessed 19 | . 10 1 4 1 3 Terminals 11 | . 7 . 2 1 1 Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 2 | . 2 . . . . Scanalyzers 2 | . . . 1 . 1 Garrison Access 1 | . . . . . 1 Total Hacks 68 | . 26 3 30 2 7 Successful 37 | . 11 3 20 1 2 Failed 31 | . 15 . 10 1 5 Catastrophic 6 | . 3 . 1 . 2 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 31 | . 21 . 6 2 2 Fabricators . | . . . . . . Repair Stations 8 | . 2 . 6 . . Recycling Units 3 | . 3 . . . . Scanalyzers 20 | . . . 18 . 2 Garrison Access 3 | . . . . . 3 Terminal Hacks 14 | . 7 3 3 1 . Record 6 | . 1 3 2 . . Prototype ID Bank 2 | . 2 . . . . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . . . . 1 . Locate Traps 2 | . 1 . 1 . . Disarm Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 1 . 3 . . Scan Component 3 | . 1 . 2 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 3 | . 3 . . . . Report Inventory 3 | . 3 . . . . Scanalyzer 16 | . . . 14 . 2 Insert Component 8 | . . . 7 . 1 Analyze 8 | . . . 7 . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 8 . 3 1 3 Full Trace Events 3 | . 2 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 8 | . . . 7 . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 16 | . . . 16 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 8 | . . . 7 . 1 Part Schematics Acquired 8 | . . . 7 . 1 Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Turns Passed 6063 | 36 1141 47 2050 1100 1689 Spaces Moved 3722 | 34 860 50 1464 558 756 Core 11 | 10 . . . . 1 Treads 689 | . . . . . 689 Legs . | . . . . . . Wheels 3022 | 24 860 50 1464 558 66 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 83 101 108 Average Speed 111 | 71 88 95 99 120 159 Slowest Speed 1000 | 80 110 95 155 170 1000 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 100 6 86 15 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 35 | . . . . 34 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 34 | . . . . 34 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Total 4945 | 44 1112 49 1863 790 1087 Wait 618 | . 135 . 183 85 215 Move 3717 | 33 859 49 1463 557 756 Hop . | . . . . . . Pick Up 55 | 4 17 . 23 6 5 Fast Attach 40 | 5 5 . 13 6 11 Attach 42 | . 6 . 15 13 8 Detach 3 | 1 . . 2 . . Swap 42 | . 6 . 18 15 3 Drop 61 | 1 13 . 32 9 6 Fire 357 | . 70 . 114 91 82 Melee . | . . . . . . Ram 2 | . 1 . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . 8 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -8/Materials (discovered 5 exits: *Fac x3 / [*Sto x2]) -7/Factory -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 37 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 13) 290 | -10/Materials | Discovered new exit (range 15) 338 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 16) 687 | -10/Materials | Discovered new exit (range 14) 885 | -10/Materials | Build established: Scavenger-Mutant 914 | -10/Materials | Discovered new exit (range 9) 1093 | -10/Materials | Discovered new exit (range 9) 1178 | -10/Materials | Entered Subcaves 1196 | -10/Subcaves | Discovered new exit (range 15) 1198 | -10/Subcaves | Visited Clippyterm 1201 | -10/Subcaves | Learned Factory stockpile data 1225 | -10/Subcaves | Entered Materials 1225 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1225 | -8/Materials | Discovered new exit (range 8) 1717 | -8/Materials | Build established: Scavenger-Tank 2168 | -8/Materials | Discovered new exit (range 15) 2196 | -8/Materials | Repaired Arm. Wheel 2258 | -8/Materials | Discovered new exit (range 10) 2530 | -8/Materials | Discovered new exit (range 6) 2798 | -8/Materials | Discovered new exit (range 10) 3081 | -8/Materials | Found Prototype Device 3100 | -8/Materials | Lost 7 parts (1p2n1u3w) 3225 | -8/Materials | First assault squad dispatched 3246 | -8/Materials | Garrison activated, responded to threat 3275 | -8/Materials | Entered Factory 3275 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4140 | -7/Factory | Lost 3 parts (2u1w) 4258 | -7/Factory | Discovered new exit (range 5) 4319 | -7/Factory | Garrison activated, responded to threat 4375 | -7/Factory | Entered another Factory area 4375 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4604 | -6/Factory | Lost 3 parts (1p2u) 5357 | -6/Factory | Garrison activated, responded to threat 5690 | -6/Factory | Spotted B-75 Beast 5744 | -6/Factory | Garrison activated, responded to threat 6021 | -6/Factory | Lost 8 parts (1p3n1u3w) 6064 | -6/Factory | Self-destructed Last Messages --------------- 05988_ Autogun destroyed. 05990_ Penetrated by Slug. 05990_ Imp. Deuterium Engine destroyed. 05991_ Slammed into R-10 Processor. 05991_ R-10 Processor knocked back. 05992_ Acquired 23 matter. 05998_ R-10 Processor collects Lgt. Ion Engine. 06002_ R-10 Processor collects Terrain Scan Processor. 06011_ Acquired Thermic Laser. 06027_ Imp. Heat Sink destroyed. 06032_ U-05 Engineer destroyed. 06049_ Slug penetrates Y-54 Guardian. 06053_ Penetrated by Slug. 06053_ Com. Wheel destroyed. 06053_ Adv. Heat Sink destroyed. 06054_ G0Y9CSCSSWQEPF6RFG&P:SWG&ACZRBK 06060_ Penetrated by Slug. 06060_ Imp. Heat Sink destroyed. 06063_ Thermic Laser destroyed. 06064_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????# " " ## #?# !# | | ???????????????????????# " " ## #?# ## # | | ???????????????????????# " " ## #?############ # | | ???????????????????????# " " ## #????????????# # | | ???????????????????????# " " ## #######??????# # | | ???????????????????????# " " # ######## # | | ???????????????????????# " " # # | | ???????????????????????# + | | ???????????????????????# # """ """ % # | | ???????????????????????#######% """ """ ###### | | ????????????????????????????# = """ """ #????? | | ????????????????????????????# """ """ #????? | | ????????????????????????????# #????? | | ????????????????????????????# #????? | | ????????????????????????????# ####### | | ????????????????????????????# Y########## # | | ????????????????????????????#h Y# # # "S | | ????????????????????????##### # """ # # """ | | ????????????????????????+ u + """ # # "" | | ????????????????????????# # """ # # | | ??????H?????????????????# # # # | | ????????????????????????# #?""" # # | | ????????????????????????# #?""" # # """ | | ????????????????????????# #??"" # # """ | | ????????????????????????# #?? # # """ | | ????????????????????????#@##+##+##??#?####?# | | ????????????????????????# # #?????????# | | ????????????????????????# # #?????????####### | | ????????????????????????# # #???????????????? | | ????????????????????????# # #???????????????? | | ????????????????????????# ########???????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 45 Energy Capacity 480 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Imp. Heat Sink | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferLegDriver Manual? 0 Play Time 01:30:10 Cumulative 297.2 hours Start 2024.10.31 @ 15:47:48 End 2024.11.01 @ 14:03:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 247 Rogue 235 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 48 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd7716d2-5e52-4f84-8a99-497c392545d8