Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.03 @ 21:26:17 Player: timonkot131 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (710) 710 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2620 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 71/500 Energy 80/100 System Corruption 7% Temperature Cool (160) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Medium Storage Unit High-capacity Matter Pod > --- WEAPON (3) ------- Gauss Rifle Katana > --- INVENTORY (8) ---- Improved Ion Engine Light Treads Light Treads Aluminum Leg Improved Aluminum Leg VTOL Module Sensor Array Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit High-capacity Matter Pod Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Aluminum Leg Improved Aluminum Leg VTOL Module Sensor Array Katana [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Medium Storage Unit Storage Medium Storage Unit Processor Seismic Analyzer Protection Light Armor Plating Weapon Mining Claw Energy Gun EM Pulse Gun Ballistic Gun Gauss Rifle Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon 1 | . . . . 1 Parts Attached 51 | 6 11 7 4 23 Power 5 | 1 1 . . 3 Engine 4 | 1 1 . . 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 12 | 2 2 1 2 5 Treads 4 | 2 . . . 2 Leg 2 | . 1 . 1 . Wheel 4 | . 1 1 . 2 Hover . | . . . . . Flight 2 | . . . 1 1 Utility 8 | 1 2 2 . 3 Device . | . . . . . Storage 4 | 1 1 1 . 1 Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 26 | 2 6 4 2 12 Energy Gun 6 | 2 1 1 . 2 Energy Cannon . | . . . . . Ballistic Gun 9 | . 2 . 1 6 Ballistic Cannon . | . . . . . Launcher 4 | . . 3 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 7 | . 3 . . 4 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 29 | . 9 5 4 11 Power 4 | . 2 . . 2 Propulsion 7 | . 3 1 1 2 Utility 6 | . 1 2 1 2 Weapon 12 | . 3 2 2 5 Highest Loss Streak 7 | . 7 2 4 7 Average Slot Usage (%) 67 | . 67 48 41 75 Engine 4 | . 7 . . 4 Treads 7 | . 12 . . 7 Leg 2 | . 3 . 2 2 Wheel 4 | . . 11 4 5 Storage 15 | . 14 19 17 15 Processor 3 | . 9 2 . . Protection 6 | . . . . 12 Energy Gun 3 | . 9 3 4 . Ballistic Gun 8 | . 1 . 8 16 Slashing Weapon 7 | . 7 8 . 7 Naked Turns . | . . . . . Heaviest Build 39 | 13 13 18 18 39 Greatest Support 40 | 40 40 16 13 40 Greatest Overweight (x) 3 | 1 1 1 3 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 6 8 8 8 Average Capacity 7 | 5 6 6 8 8 Most Carried 8 | 6 6 5 7 8 Average Carried 4 | 3 4 3 4 6 Final Capacity 8 | 6 6 8 8 8 Final Carried 7 | 6 2 5 4 7 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 808 | 260 . . 53 495 Remotely . | . . . . . Salvage Created 703 | . 85 15 15 588 Parts 42 | . 4 1 . 37 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 18 | . 2 3 2 11 Guns 14 | . 2 . 1 11 AOE 4 | . . 3 1 . Classes Destroyed 7 | . 1 1 1 4 Worker 1 | . . . . 1 Builder 2 | . . . . 2 Tunneler 1 | . . . . 1 Swarmer 4 | . . . 2 2 Grunt 10 | . 2 2 . 6 Brawler 1 | . . . . 1 Sentry 3 | . . 1 . 2 Best Kill Streak 6 | . 2 3 2 6 Combat Bots Only 4 | . 2 3 2 4 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 4270 | . 1216 741 124 2189 Core 1109 | . 240 286 31 552 Absorbed by Shields . | . . . . . Core Remaining (%) 41 | 100 4 . 20 . Volleys Fired 75 | . 8 13 7 47 Largest 3 | . 2 2 2 3 Hottest 86 | . 60 86 56 84 Shots Fired 123 | . 16 14 8 85 Gun 111 | . 16 3 7 85 Cannon . | . . . . . Launcher 12 | . . 11 1 . Special . | . . . . . Kinetic 94 | . 8 . 7 79 Thermal 4 | . . 3 . 1 Explosive 12 | . . 11 1 . Electromagnetic 13 | . 8 . . 5 Robot Hit Streak 12 | . 5 6 4 12 Robot Miss Streak 4 | . 1 1 1 4 Penetration Max 1 | . . . . 1 Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 89 | . 13 9 6 61 Core Hits 42 | . 5 7 2 28 Critical Hits 1 | . 1 . . . Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Melee Attacks 65 | . 26 8 . 31 Impact . | . . . . . Slashing 65 | . 26 8 . 31 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2336 | . 137 470 193 1536 Guns 1660 | . 113 14 67 1466 Cannons . | . . . . . Explosions 577 | . . 451 126 . Melee 93 | . 24 . . 69 Ramming 6 | . . 5 . 1 Kinetic 1500 | . 56 . 67 1377 Thermal 29 | . . 14 . 15 Explosive 577 | . . 451 126 . Electromagnetic 131 | . 57 . . 74 Impact . | . . . . . Slashing 93 | . 24 . . 69 Piercing . | . . . . . Highest Corruption 17 | . 17 . . 7 Average Corruption 13 | . 13 . . 7 Corruption Purged . | . . . . . Effects 8 | . 7 . . 1 Energy Discharges 3 | . 3 . . . Data Loss (minor) 1 | . 1 . . . Data Loss (major) 1 | . 1 . . . Targeting Errors 3 | . 2 . . 1 Overload Shots . | . . . . . Overflow Damage 101 | . . . 49 52 Projectiles . | . . . . . Explosions 49 | . . . 49 . Melee 52 | . . . . 52 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 52 | . . 28 24 . Shots 2 | . . 1 1 . Rammed 3 | . . 1 . 2 Targets Rammed 3 | . . 1 . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 169 | . 108 30 2 169 Average Temperature 36 | . 36 15 1 38 Received Heat Transfer 1464 | . 408 264 . 792 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 74 | . . 37 . 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 194 | . 40 115 36 194 Average Influence 53 | . 5 52 30 98 Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 100 100 99 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 2 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 7 | . 5 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 13 8 4 22 Peak Tracking Total 11 | . 11 4 4 6 Tactical Retreats 7 | . 5 . 1 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 6 | . . 3 . 3 Max in Single Turn 1 | . . 1 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 3 . . . Successful 2 | . 2 . . . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1190 | 112 345 157 52 524 Spaces Moved 475 | 58 117 92 28 180 Core 47 | 5 42 . . . Treads 182 | 53 55 . . 74 Legs 47 | . . . 13 34 Wheels 194 | . 20 92 14 68 Hover . | . . . . . Flight 5 | . . . 1 4 Fastest Speed 50 | 50 100 90 100 80 Average Speed 125 | 153 128 99 115 128 Slowest Speed 290 | 160 160 100 280 290 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 9 | . 6 . . 3 Exploration Rate (%) 16 | 4 29 14 13 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 33 | . 14 4 . 15 Terrain Destroyed 76 | . 14 40 7 15 Melee 33 | . 14 4 . 15 Projectile . | . . . . . AOE 43 | . . 36 7 . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 806 | 78 242 124 40 322 Wait 109 | 9 76 . . 24 Move 470 | 57 116 91 27 179 Hop . | . . . . . Pick Up 25 | 6 3 4 2 10 Fast Attach 22 | 6 2 4 . 10 Attach 14 | . 5 1 3 5 Detach . | . . . . . Swap 15 | . 4 2 1 8 Drop 7 | . 2 . . 5 Fire 75 | . 8 13 7 47 Melee 65 | . 26 8 . 31 Ram 3 | . . 1 . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis 1 | . . . . 1 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Core integrity fell below 50% 278 | -10/Materials | Core integrity fell below 20% 301 | -10/Materials | Crushed by falling debris 304 | -10/Materials | Build established: Mutant 319 | -10/Materials | Crushed by falling debris 325 | -10/Materials | Crushed by falling debris 332 | -10/Materials | Lost 7 parts (2p2n3w) 360 | -10/Materials | Crushed by falling debris 360 | -10/Materials | System corruption reached 10% 366 | -10/Materials | Crushed by falling debris 381 | -10/Materials | Crushed by falling debris 414 | -10/Materials | Discovered new exit (range 11) 458 | -10/Materials | Entered another Materials area 458 | -9/Materials | Evolved 2 slots: Utility x2 529 | -9/Materials | Core integrity fell below 50% 605 | -9/Materials | Discovered new exit (range 11) 615 | -9/Materials | Entered Mines 631 | -9/Mines | Discovered new exit (range 14) 667 | -9/Mines | Entered Materials 667 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 677 | -8/Materials | Lost 4 parts (1n1u2w) 704 | -8/Materials | Crushed by falling debris 955 | -8/Materials | Lost 3 parts (1p2w) 1064 | -8/Materials | Build established: Scavenger-Mutant 1071 | -8/Materials | Core integrity fell below 50% 1173 | -8/Materials | Crushed by falling debris 1183 | -8/Materials | Crushed by falling debris 1183 | -8/Materials | Core integrity fell below 20% 1191 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01177_ K-01 Serf collects debris. 01179_ Slug penetrates G-50 Soldier. 01179_ U-05 Engineer destroyed. 01179_ Gauss Rifle destroyed. 01180_ K-01 Serf collects debris. 01182_ U-05 Engineer builds a Door. 01182_ Slug penetrates G-50 Soldier. 01182_ Destroyed Hvy. Laser. 01182_ System corrupted: Gauss Rifle targeting data glitched. 01182_ Slug penetrates G-47 Trooper. 01183_ The unstable cave ceiling collapses. 01183_ Crushed by falling debris. 01183_ Lgt. Angular Momentum Engine destroyed. 01185_ K-01 Serf collects debris. 01186_ The unstable cave ceiling collapses. 01186_ Wheel destroyed. 01187_ Gauss Rifle destroyed. 01188_ K-01 Serf collects debris. 01189_ Wheel destroyed. 01191_ K-01 Serf collects debris. 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