Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 19:56:19 Player: Prominous Vale Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (59) 295 Value Destroyed (1724) 1724 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 5047 Bonus ------- Follower Combat Kills 68 Cogmind --------- Core Integrity 0/700 Matter 109/300 Energy 79/100 System Corruption 7% Temperature Cool (12) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Light Deuterium Engine Improved Heat Sink Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Visual Processing Unit Reaction Control System Improved Light Armor Plating Component Analysis Suite > --- WEAPON ----------- Spread Laser Plasma Cannon Plasma Cannon Remote Datajack > --- INVENTORY -------- Light Deuterium Engine Improved Titanium Leg Huge Storage Unit Advanced Beam Cannon Datajack [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Slots Evolved 6 | . . . 2 . 2 . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . 1 . . Utility 2 | . . . 1 . . . 1 Weapon 2 | . . . . . 1 . 1 Parts Attached 66 | 7 3 . 16 1 2 6 31 Power 8 | 1 . . 4 . . . 3 Engine 5 | 1 . . 3 . . . 1 Core 3 | . . . 1 . . . 2 Reactor . | . . . . . . . . Propulsion 21 | 2 1 . 6 . 1 2 9 Treads . | . . . . . . . . Leg 21 | 2 1 . 6 . 1 2 9 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 2 2 . 2 . . 2 7 Device 5 | 1 . . 1 . . 1 2 Storage 3 | 1 . . 1 . . . 1 Processor 3 | . 1 . . . . 1 1 Hackware 1 | . . . . . . . 1 Protection 3 | . 1 . . . . . 2 Artifact . | . . . . . . . . Weapon 22 | 2 . . 4 1 1 2 12 Energy Gun 8 | 2 . . 1 . . . 5 Energy Cannon 3 | . . . . . . . 3 Ballistic Gun 1 | . . . . . 1 . . Ballistic Cannon 5 | . . . 2 1 . 1 1 Launcher 1 | . . . . . . . 1 Special Weapon 3 | . . . . . . 1 2 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 2 | . . . . . . . 2 Parts Lost 35 | . . . 8 . . . 27 Power 6 | . . . 4 . . . 2 Propulsion 11 | . . . 1 . . . 10 Utility 9 | . . . 2 . . . 7 Weapon 9 | . . . 1 . . . 8 Highest Loss Streak 7 | . . . 3 . . . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 84 | . 100 100 77 76 81 90 83 Engine 6 | . 14 14 8 11 9 9 1 Core 2 | . . . 1 . . . 5 Leg 28 | . 28 28 24 33 36 35 27 Device 4 | . 1 . 7 . . 4 5 Storage 7 | . 14 14 11 11 9 9 4 Processor 3 | . . . . . . 4 6 Protection 4 | . 12 14 2 . . . 4 Energy Gun 10 | . 28 28 18 2 . . 5 Energy Cannon 4 | . . . . . . . 8 Ballistic Gun 1 | . . . . . 9 9 1 Ballistic Cannon 6 | . . . 2 19 18 16 5 Special Weapon 1 | . . . . . . 1 2 Naked Turns . | . . . . . . . . Heaviest Build 111 | 13 13 13 16 19 21 25 111 Greatest Support 75 | 20 20 20 30 30 40 45 75 Greatest Overweight (x) 26 | . . . 5 . . . 26 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 8 8 8 25 Average Capacity 8 | 7 8 8 8 8 8 8 9 Most Carried 8 | 5 8 8 8 8 7 8 8 Average Carried 6 | 2 6 7 7 7 6 7 5 Final Capacity 25 | 8 8 8 8 8 8 8 25 Final Carried 8 | 2 7 8 8 8 6 8 3 Class Distribution -------------------- 41% | Mutant 21% | Scavenger-Gunner 15% | Scavenger-Mutant 11% | Tank 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -8/Storage Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Matter Collected 1073 | 187 78 30 169 36 . 146 427 Remotely . | . . . . . . . . Salvage Created 1799 | 18 180 41 480 77 . 363 640 Parts 102 | 3 17 6 26 5 . 13 32 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Combat Hostiles Destroyed 45 | . 8 3 11 5 . 4 14 Guns 25 | . 8 3 10 2 . . 2 Cannons 15 | . . . 1 3 . 4 7 AOE 2 | . . . . . . . 2 Classes Destroyed 12 | 1 3 . 2 1 . 1 4 Worker 4 | . . . . . . . 4 Tunneler 2 | 1 . . . . . . 1 Recycler 2 | . . . 1 . . 1 . Watcher 6 | . 1 . 1 . . 1 3 Swarmer 16 | . 6 3 3 4 . . . Grunt 18 | . 2 . 7 . . 1 8 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . . . . 1 Sentry 5 | . . . 1 . . 2 2 Demolisher 1 | . . . . 1 . . . Hunter 2 | . . . . . . 1 1 Programmer 1 | . . . . . . . 1 Best Kill Streak 6 | 1 4 4 4 3 . 2 6 Combat Bots Only 4 | . 3 4 4 3 . 1 4 Max Kills in Single Turn 3 | 1 2 2 1 2 . 1 3 Gunslinging 1 | . 1 1 . . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Hostile Shots Fired 726 | . 37 5 94 45 . 30 515 Missed 240 | . 14 3 21 15 . 14 173 Damage Taken 5351 | . 220 16 797 258 . 212 3848 Core 1023 | . 50 . 132 80 . 57 704 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 79 | 100 . 80 . 47 . 89 . Volleys Fired 140 | 1 22 2 47 5 . 19 44 Largest 4 | 2 2 2 2 2 . 3 4 Hottest 316 | 80 80 80 100 100 . 112 316 Shots Fired 315 | 2 44 4 87 10 . 53 115 Gun 175 | 2 44 4 81 4 . 17 23 Cannon 132 | . . . 6 6 . 34 86 Launcher 4 | . . . . . . . 4 Special 4 | . . . . . . 2 2 Kinetic 88 | . . . 6 6 . 51 25 Thermal 222 | 2 44 4 81 4 . 2 85 Explosive 4 | . . . . . . . 4 Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | 1 7 9 13 5 . 8 9 Robot Miss Streak 6 | 1 4 1 3 1 . 6 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 4 | . 2 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 192 | 1 29 3 58 6 . 36 59 Core Hits 114 | 1 13 3 24 5 . 23 45 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . . . . . 1 4 Burn 2 | . . . . . . . 2 Meltdown 1 | . . . . . . . 1 Blast 2 | . . . . . . 1 1 Melee Attacks 2 | . . . 2 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4057 | 10 340 32 676 136 . 681 2182 Guns 1377 | 10 335 32 606 53 . 112 229 Cannons 1952 | . . . 70 83 . 568 1231 Explosions 604 | . . . . . . . 604 Melee . | . . . . . . . . Ramming 100 | . 5 . . . . 1 94 Kinetic 1225 | . . . 70 83 . 680 392 Thermal 2128 | 10 335 32 606 53 . . 1092 Explosive 604 | . . . . . . . 604 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . 2 2 . 1 7 Average Corruption 4 | . . . 2 2 . 1 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 43 | . . . . 4 . 4 35 Message Errors 12 | . . . . 3 . . 9 Matter Fused 13 | . . . . . . 4 9 Heat Flow Errors 6 | . . . . 1 . . 5 Energy Discharges 5 | . . . . . . . 5 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Misfires 2 | . . . . . . . 2 Alerts 2 | . . . . . . . 2 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 41 | . . . . . . 4 37 Projectiles 37 | . . . . . . 4 33 Explosions 4 | . . . . . . . 4 Melee . | . . . . . . . . Knockbacks 18 | . . . . . . 10 8 Impact 1 | . . . . . . . 1 Kinetic 16 | . . . . . . 9 7 Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 124 | . . . . . . . 124 Shots 2 | . . . . . . . 2 Rammed . | . . . . . . . . Targets Rammed 26 | . 1 . . . . 1 24 Kicked 26 | . 1 . . . . 1 24 Crushed . | . . . . . . . . Highest Temperature 797 | 18 63 42 186 138 . 75 797 Average Temperature 125 | 12 25 22 29 37 . 23 219 Received Heat Transfer 1851 | . 42 . 300 . . 36 1473 Effects 26 | . . . . . . . 26 Shutdowns 5 | . . . . . . . 5 Energy Bleed 5 | . . . . . . . 5 Interference 1 | . . . . . . . 1 Matter Decay 6 | . . . . . . . 6 Short Circuit 4 | . . . . . . . 4 Damage (minor) 1 | . . . . . . . 1 Damage (major) 3 | . . . . . . . 3 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . . . . 3 Combat Hostiles 3 | . . . . . . . 3 Parts Melted 13 | . 5 . 1 . . . 7 Heat Transferred 4608 | 25 750 75 1433 111 . . 2214 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Peak Influence 338 | 5 218 154 188 227 88 338 296 Initial 153 | . 3 84 59 47 88 37 153 Average 131 | 4 101 152 90 201 88 194 146 Maximum Alert Level 1 | . 1 . . 1 . 1 1 Low Security (%) 82 | 100 94 100 100 30 100 49 87 Level 1 17 | . 5 . . 69 . 50 12 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . . . 3 1 . 2 6 Investigation 4 | . . . 2 1 . 1 . Extermination 1 | . . . . . . . 1 Reinforcement 3 | . . . 1 . . . 2 Assault . | . . . . . . . . Garrison 4 | . . . . . . 1 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Distress Signals 9 | . 2 . 3 1 . 2 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 64 | . 12 3 15 7 . 8 19 Peak Tracking Total 7 | . 5 3 4 5 . 3 7 Tactical Retreats 2 | . . . . 1 . 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Traps Triggered 3 | . 1 . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Machines Disabled 7 | . . . . . . 2 5 Max in Single Turn 2 | . . . . . . 1 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Machines Accessed 13 | . 2 . 3 1 . 4 3 Terminals 10 | . 1 . 3 . . 4 2 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 26 | . 3 . 11 1 . 8 3 Successful 15 | . 3 . 5 1 . 3 3 Failed 11 | . . . 6 . . 5 . Catastrophic 4 | . . . 2 . . 2 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 23 | . 2 . 11 . . 8 2 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 2 . 5 1 . 3 2 Record 1 | . 1 . . . . . . Open Door 2 | . . . . 1 . 1 . Open DSF 1 | . . . . . . . 1 Emergency Access Points 1 | . . . 1 . . . . Alert Level 1 | . . . 1 . . . . Locate Traps 2 | . . . 2 . . . . Maintenance Status 1 | . . . 1 . . . . Zone Layout 4 | . 1 . . . . 2 1 Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 1 | . 1 . . . . . . Refit 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 . 3 . . 2 . Full Trace Events 3 | . . . 2 . . 1 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 40 | . . . . . . . 40 Total Robot Build Rating 1 | . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . 1 . . . 1 Non-combat . | . . . . . . . . Combat 2 | . . . 1 . . . 1 Robot Hacks Applied 2 | . . . 1 . . . 1 parse_system 2 | . . . 1 . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Total Allies 2 | . . . . 1 . . 1 Largest Group 1 | . . . . 1 1 1 1 Highest-Rated Group 31 | . . . . 31 31 31 6 Highest-Rated Ally 31 | . . . . 31 31 31 6 Total Orders . | . . . . . . . . Ally Attacks 17 | . . . . . . 17 . Total Damage 230 | . . . . . . 230 . Kills 3 | . . . . . . 3 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Turns Passed 3710 | 254 335 71 725 309 19 387 1610 Spaces Moved 2090 | 58 181 52 402 241 15 215 926 Core 29 | 24 . . 4 . . . 1 Treads . | . . . . . . . . Legs 2061 | 34 181 52 398 241 15 215 925 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 Average Speed 126 | 91 120 120 121 120 120 120 136 Slowest Speed 1350 | 120 120 120 300 120 120 120 1350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 4 34 25 33 61 4 52 30 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 27 | . . . . . . 3 24 Melee . | . . . . . . . . Projectile 4 | . . . . . . 3 1 AOE 23 | . . . . . . . 23 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Total 2859 | 256 256 56 551 251 16 299 1174 Wait 463 | 183 36 2 70 2 . 47 123 Move 2083 | 57 180 51 401 240 14 214 926 Hop . | . . . . . . . . Pick Up 45 | 8 9 1 7 1 . 5 14 Fast Attach 27 | 1 . . 8 1 . 4 13 Attach 30 | 6 . . 7 . 2 . 15 Detach 1 | . . . 1 . . . . Swap 9 | . 3 . 1 . . 2 3 Drop 31 | . 5 . 7 2 . 5 12 Fire 140 | 1 22 2 47 5 . 19 44 Melee 2 | . . . 2 . . . . Ram . | . . . . . . . . Kick 26 | . 1 . . . . 1 24 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . . 2 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 255 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 577 | -10/Materials | Discovered new exit (range 7) 588 | -10/Materials | Identified exit to Mines 590 | -10/Materials | Entered Mines 626 | -10/Mines | Discovered new exit (range 9) 661 | -10/Mines | Entered Materials 661 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1200 | -9/Materials | Lost 3 parts (1p1n1u) 1331 | -9/Materials | Discovered new exit (range 6) 1386 | -9/Materials | Entered Mines 1387 | -9/Mines | Assembled infested the area 1398 | -9/Mines | Core integrity fell below 50% 1445 | -9/Mines | Met a Derelict shopkeep closing up shop 1490 | -9/Mines | Build established: Scavenger-Mutant 1531 | -9/Mines | Met 8R-AWN 1599 | -9/Mines | Learned location of 1 exit from Lower Caves 1609 | -9/Mines | Learned 2 Materials zone layouts 1621 | -9/Mines | Received a Mining Laser from a helpful Derelict 1688 | -9/Mines | Discovered new exit (range 6) 1695 | -9/Mines | Entered Materials 1695 | -8/Materials | Accompanied by 1 ally 1695 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1697 | -8/Materials | Discovered new exit (range 15) 1714 | -8/Materials | Entered Storage 1714 | -8/Storage | Accompanied by 1 ally 1838 | -8/Storage | Garrison activated, responded to threat 2001 | -8/Storage | Build established: Scavenger-Gunner 2088 | -8/Storage | Discovered new exit (range 9) 2101 | -8/Storage | Entered Factory 2101 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2579 | -7/Factory | Garrison activated, responded to threat 2647 | -7/Factory | Lost 6 parts (1n2u3w) 3399 | -7/Factory | Core integrity fell below 50% 3559 | -7/Factory | Fabricated K-01 Serf (x1) 3678 | -7/Factory | Lost 7 parts (1p4n1u1w) 3688 | -7/Factory | Core integrity fell below 20% 3709 | -7/Factory | Build established: Mutant 3711 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- System corrupted: Matter fused (-9). Fabricator completes K-01 Serf. [Achievement: My Command Is Your Wish] Z5D T&ZHSTGWHR3BD,EBX 2BURW&CRZDUVTJWA System corrupted: Matter fused (-5). Broken Carbon-fiber Leg destroyed. Plasma Cannon destroyed. System corrupted: Adv. Beam Cannon failed to cycle. Imp. Light Armor Plating destroyed. System corrupted: Energy discharge (-66). Imp. Titanium Leg destroyed. Imp. Deuterium Engine destroyed. Imp. Carbon-fiber Leg destroyed. Imp. Titanium Leg destroyed. Serf 4a destroyed. System corrupted: IFF burst signal emitted. Adv. Beam Cannon destroyed. Carbon-fiber Leg destroyed. System corrupted: Energy discharge (-26). 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""" #?????????????? | | ??????????????????????# #????????????? | | ??????????????????????###############????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 59 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed DynamicRecyclingMinigun Manual? 0 Play Time 00:51:27 Cumulative 8.1 hours Start 2024.04.25 @ 11:18:23 End 2024.04.26 @ 19:56:19 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0127d78c-93e0-4a02-a267-8101aed53646