Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.18 @ 17:45:43 Player: s0lid Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (96) 480 Value Destroyed (2776) 2776 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 6105 Bonus ------- High Alert Combat Kills 135 Follower Combat Kills 107 Friendly Fire -193 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 310/310 System Corruption 12% Temperature Cool (259) Movement Walking (150) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (7) ------ Large Storage Unit Weight Redist. System Target Analyzer Hacking Suite Hacking Suite > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (10) --- Light Nuclear Core Light Angular Momentum Engine Cryofiber Web Hacking Suite Flak Gun Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Shield Generator Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Light Nuclear Core Compact Wheel Hacking Suite Heavy EM Shotgun Flak Gun Advanced EMP Blaster Improved Datajack Mining Laser [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 5 | . . 1 2 2 . Weapon . | . . . . . . Parts Attached 113 | 6 5 38 20 3 41 Power 16 | 1 . 5 3 . 7 Engine 9 | 1 . 3 . . 5 Core 7 | . . 2 3 . 2 Reactor . | . . . . . . Propulsion 32 | 2 1 13 4 . 12 Treads 1 | . . 1 . . . Leg 19 | . . 7 3 . 9 Wheel 11 | 2 1 5 . . 3 Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 27 | 1 2 6 5 3 10 Device 4 | . . . . 2 2 Storage 5 | 1 2 . 2 . . Processor 8 | . . 4 . . 4 Hackware 5 | . . 1 3 1 . Protection 5 | . . 1 . . 4 Artifact . | . . . . . . Weapon 38 | 2 2 14 8 . 12 Energy Gun 18 | 1 1 6 4 . 6 Energy Cannon 3 | . . 3 . . . Ballistic Gun 10 | 1 . 4 2 . 3 Ballistic Cannon . | . . . . . . Launcher 5 | . . 1 1 . 3 Special Weapon 2 | . 1 . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 10 | . . 4 3 . 3 Parts Lost 37 | . . 6 2 . 29 Power 3 | . . 1 1 . 1 Propulsion 15 | . . 3 1 . 11 Utility 9 | . . . . . 9 Weapon 10 | . . 2 . . 8 Highest Loss Streak 9 | . . 3 1 . 9 Average Slot Usage (%) 97 | . 99 98 99 93 92 Engine 5 | . 14 7 1 . 3 Core 4 | . . 3 7 7 3 Treads 1 | . . 2 . . . Leg 16 | . . 15 26 23 14 Wheel 9 | . 28 13 . . 5 Storage 11 | . 27 11 9 7 7 Processor 8 | . . 13 8 . 8 Hackware 18 | . . 7 27 38 28 Energy Gun 9 | . 12 8 9 15 9 Energy Cannon 1 | . . 3 . . . Ballistic Gun 7 | . 14 8 8 . 3 Naked Turns . | . . . . . . Heaviest Build 39 | 11 31 39 31 35 39 Greatest Support 48 | 26 32 48 45 40 40 Greatest Overweight (x) 3 | 1 1 2 1 . 3 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 14 | 6 14 14 12 10 10 Average Capacity 10 | 5 11 10 10 10 10 Most Carried 14 | 6 12 14 10 10 10 Average Carried 9 | 3 10 9 9 9 9 Final Capacity 14 | 6 14 10 10 10 10 Final Carried 12 | 5 12 10 10 10 7 Class Distribution -------------------- 47% | Hacker-Mutant 26% | Scavenger-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 1973 | 218 84 715 283 . 673 Remotely . | . . . . . . Salvage Created 4016 | 18 87 1292 884 . 1735 Parts 228 | 3 5 96 50 . 74 Haulers Intercepted 10 | . . 6 2 . 2 Recyclers Shooed 3 | . 1 . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 61 | . . 23 14 . 24 Guns 44 | . . 16 14 . 14 Cannons 5 | . . 5 . . . AOE 9 | . . 2 . . 7 Classes Destroyed 14 | 1 2 6 1 . 4 Worker 10 | . . 6 2 . 2 Builder 1 | . . . . . 1 Tunneler 1 | 1 . . . . . Hauler 10 | . . 6 2 . 2 Recycler 3 | . 1 . . . 2 Operator 2 | . . 1 1 . . Watcher 7 | . 1 4 1 . 1 Swarmer 12 | . . 10 . . 2 Grunt 23 | . . 6 6 . 11 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 20 | . . 7 6 . 7 Hunter 2 | . . . 2 . . Programmer 2 | . . . . . 2 Thug 1 | . . . . . 1 Best Kill Streak 10 | 1 2 10 5 . 8 Combat Bots Only 8 | . . 5 4 . 8 Max Kills in Single Turn 3 | 1 1 3 1 . 3 Gunslinging . | . . . . . . Exploded 2 | . . 1 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 4897 | . 69 1116 573 11 3128 Core 1025 | . 17 217 87 5 699 Absorbed by Shields 156 | . . . . 4 152 Core Remaining (%) 80 | 100 93 45 84 . . Volleys Fired 234 | 1 11 89 41 . 92 Largest 2 | 2 2 2 2 . 2 Hottest 103 | 60 100 91 103 . 100 Shots Fired 388 | 2 15 157 78 . 136 Gun 344 | 2 8 130 74 . 130 Cannon 25 | . . 25 . . . Launcher 8 | . . 2 . . 6 Special 11 | . 7 . 4 . . Kinetic 150 | 1 4 55 34 . 56 Thermal 74 | . 7 35 32 . . Explosive 2 | . . 2 . . . Electromagnetic 162 | 1 4 65 12 . 80 Robot Hit Streak 20 | 2 5 14 20 . 17 Robot Miss Streak 5 | . 1 3 3 . 5 Penetration Max . | . . . . . . Secondary Targets 6 | . . 4 1 . 1 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 306 | 2 6 111 67 . 120 Core Hits 217 | 1 3 61 45 . 107 Critical Hits 5 | . . 3 . . 2 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 2 | . . 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6619 | 28 114 1852 1243 . 3382 Guns 4836 | 28 114 1232 1243 . 2219 Cannons 389 | . . 389 . . . Explosions 1384 | . . 221 . . 1163 Melee . | . . . . . . Ramming 10 | . . 10 . . . Kinetic 1881 | 15 43 375 405 . 1043 Thermal 1891 | . . 522 650 . 719 Explosive 192 | . . 192 . . . Electromagnetic 2645 | 13 71 753 188 . 1620 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . 2 . . . 12 Average Corruption 3 | . 2 . . . 4 Corruption Purged . | . . . . . . Effects 16 | . 1 . . . 15 Message Errors 4 | . 1 . . . 3 Matter Fused 2 | . . . . . 2 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 5 | . . . . . 5 Targeting Errors 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 117 | . . . . . 117 Projectiles . | . . . . . . Explosions 117 | . . . . . 117 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 454 | . . . . . 454 Shots 13 | . . . . . 13 Rammed . | . . . . . . Targets Rammed 2 | . . 1 1 . . Kicked 2 | . . 1 1 . . Crushed . | . . . . . . Highest Temperature 321 | . 20 321 210 . 261 Average Temperature 64 | . 12 78 49 . 61 Received Heat Transfer 1478 | . . 402 189 . 887 Effects 2 | . . 2 . . . Energy Bleed 1 | . . 1 . . . Interference 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted 4 | . . . . . 4 Combat Hostiles 3 | . . . . . 3 Parts Fried 20 | . . 6 1 . 13 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . 2 3 . . Heat Transferred 3300 | . . 975 1475 . 850 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 9 | . . 1 . . 8 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 580 | 5 64 420 263 84 580 Average Influence 177 | 1 20 169 83 57 382 Maximum Alert Level 2 | . . 2 1 . 2 Low Security (%) 63 | 100 100 65 83 100 14 Level 1 17 | . . 22 16 . 22 Level 2 19 | . . 12 . . 62 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . . 2 4 . 11 Investigation 2 | . . . . . 2 Extermination 1 | . . . . . 1 Reinforcement 6 | . . 2 1 . 3 Assault 2 | . . . . . 2 Garrison 6 | . . . 3 . 3 Intercept . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 7 | . . 2 2 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 109 | . 5 35 20 2 47 Peak Tracking Total 9 | . 3 6 3 1 9 Tactical Retreats 6 | . . 2 . 1 3 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 8 | . . 2 . . 6 Max in Single Turn 2 | . . 1 . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 19 | . 2 4 8 1 4 Terminals 17 | . 2 3 8 1 3 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 55 | . 3 11 26 4 11 Successful 37 | . 2 8 20 2 5 Failed 18 | . 1 3 6 2 6 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 30 | . 2 3 17 3 5 Terminals 52 | . 3 9 26 4 10 Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 22 | . 1 5 12 2 2 Part Schematic 1 | . . . 1 . . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 3 | . . 1 1 1 . Branch Access Points 1 | . . . . 1 . Alert Level 1 | . . . 1 . . Unreport Threat 5 | . . 2 3 . . Locate Traps 4 | . 1 1 2 . . Reinforcement Status 1 | . . . . . 1 Recall Reinforcements 2 | . . . 1 . 1 Hauler Manifests 1 | . . . 1 . . Zone Layout 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Unlock Access 1 | . . . . . 1 Unauthorized Hacks 27 | . 2 3 17 . 5 Terminals 12 | . 1 1 8 . 2 Track 4 | . . . 3 . 1 Botnet 8 | . 1 1 5 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 2 2 5 1 2 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 38 | . . 38 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 26 | . . . . . 26 Total Damage 442 | . . . . . 442 Kills 3 | . . . . . 3 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 3652 | 72 312 1380 816 217 855 Spaces Moved 2291 | 60 259 883 508 174 407 Core 4 | 4 . . . . . Treads . | . . . . . . Legs 1152 | . . 346 508 174 124 Wheels 1135 | 56 259 537 . . 283 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 120 120 110 Average Speed 111 | 84 98 105 120 120 123 Slowest Speed 210 | 90 110 180 150 120 210 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 3 39 68 48 5 55 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 10 | . 7 . 3 . . Terrain Destroyed 54 | . 7 21 3 . 23 Melee . | . . . . . . Projectile 10 | . 7 . 3 . . AOE 44 | . . 21 . . 23 Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 2969 | 78 285 1178 622 181 625 Wait 187 | . 3 99 33 3 49 Move 2286 | 59 258 882 507 173 407 Hop . | . . . . . . Pick Up 63 | 9 6 26 6 1 15 Fast Attach 60 | 5 2 22 8 2 21 Attach 22 | 1 . 6 2 1 12 Detach 9 | . 1 5 1 . 2 Swap 31 | . 3 10 10 . 8 Drop 75 | 3 1 38 13 1 19 Fire 234 | 1 11 89 41 . 92 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . 1 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage (discovered 1 exit: Gar) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 385 | -10/Materials | Entered another Materials area 385 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 992 | -9/Materials | Repaired Lgt. Nuclear Core 1034 | -9/Materials | Build established: Scavenger-Mutant 1209 | -9/Materials | Lost 3 parts (1p1n1w) 1408 | -9/Materials | Core integrity fell below 50% 1741 | -9/Materials | Discovered new exit (range 16) 1765 | -9/Materials | Entered another Materials area 1765 | -8/Materials | Evolved 2 slots: Utility x2 2078 | -8/Materials | Build established: Hacker-Mutant 2134 | -8/Materials | Garrison activated, responded to threat 2451 | -8/Materials | Discovered new exit (range 16) 2581 | -8/Materials | Entered Factory 2581 | -7/Factory | Evolved 2 slots: Utility x2 2633 | -7/Factory | Discovered new exit (range 8) 2719 | -7/Factory | Discovered new exit (range 15) 2756 | -7/Factory | Identified exit to Storage 2756 | -7/Factory | Identified exit to Lower Caves 2798 | -7/Factory | Entered Storage 2808 | -7/Storage | Identified exit to Garrison 2865 | -7/Storage | Garrison activated, responded to threat 3008 | -7/Storage | Destroyed 8 combat bots 3009 | -7/Storage | Lost 6 parts (3n1u2w) 3097 | -7/Storage | Lost 4 parts (1n2u1w) 3148 | -7/Storage | Core integrity fell below 50% 3183 | -7/Storage | Lost 6 parts (1p2n2u1w) 3473 | -7/Storage | Met a pair of Derelict thieves 3626 | -7/Storage | Core integrity fell below 20% 3653 | -7/Storage | System corruption reached 10% 3653 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03624_ Y-54 Guardian misfires. 03637_ Acquired Weight Redist. System. 03640_ Acquired Gauss Rifle. 03642_ Slug penetrates Wall. 03643_ L-41 Fighter system terminally corrupted. 03643_ Microactuators fried. 03643_ Imp. Melee Analysis Suite fried. 03644_ Acquired 54 matter. 03645_ Hacking Suite destroyed. 03645_ Slug penetrates Wall. 03646_ Acquired 4 matter. 03648_ Knocked back. 03648_ Slug penetrates Y-54 Guardian. 03649_ Shock Rifle destroyed. 03651_ System corrupted: Heat flow error (+240). 03651_ Slug penetrates Wall. 03652_ Core Analyzer destroyed. 03652_ System corrupted by crushing effect (+3). 03653_ System corrupted: Gauss Rifle jammed. 03653_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????#############?????????????????????? | | ???????????????# !!@ ###########???????????? | | ???????????????# !b # #???????????? | | ???????????????# gYg/ # #???????????? | | ???????????????# g = # #???????????? | | ???????????????# i g # #???????????? | | ??????????????#######Y###### #???????????? | | ??????? " ##??????????? | | ??????? ##### #??????????? | | ??????? #???# ##??????????? | | ????????###+######## #???#####/#####???????????? | | ???????????????????# #####??# #???????????? | | ???????????????????# # # #???????????? | | ???????????????????# # + #???????????? | | ???????????????????# # # #???????????? | | ???????????????????# + # ##+#???????????? | | ???????????????????# # """?# #??????????????? | | ???????????????????# # """?# #??????????????? | | ???????????????????# # ""??# #??????????????? | | ????????############ ##???### #??????????????? | | ????????# # #####T# #??????????????? | | ????????# # #??????????????? | | ????????# + +??????????????? | | ????????# # #??????????????? | | ????????# # ####### ###??????????????? | | ????????# ## ##?????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 44 Targeting Accuracy 10 Target Analysis 5 Core Analysis 6 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyReactionCoupler Manual? 0 Play Time 00:58:11 Cumulative 96.3 hours Start 2020.02.17 @ 19:03:29 End 2020.02.18 @ 17:45:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 54 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ed65567-908b-4bda-89a2-523526a3544b