Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.13 @ 05:03:20 Player: Runia Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (422) 2110 Value Destroyed (16305) 16305 Prototype IDs (74) 1480 Alien Tech Used (5) 1000 Bonus (10531) 10531 TOTAL SCORE: 42526 Bonus ------- High Alert Combat Kills 2420 Follower Combat Kills 224 Met Data Miner 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1662 Met Warlord at Research 2000 Win 3000 Friendly Fire -1375 Cogmind --------- Core Integrity 1162/1600 Matter 254/300 Energy 842/870 System Corruption 31% Temperature Cool (15) Movement Treading (163) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Particle Reactor Cooled Antimatter Reactor Reinforced Quantum Reactor > --- PROPULSION (8) --- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY (13) ----- Advanced Power Amplifier Advanced Coolant Injector High-capacity Storage Unit Long-range Terrain Scanner Terrain Scan Processor Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Advanced Transmission Jammer Heavy Reflective Plating Experimental EM Disruption Field Experimental Hacking Suite > --- WEAPON (2) ------- Compact HERF Cannon Multirail > --- INVENTORY (20) --- Advanced Cooling System Experimental Energy Well (600) Improved Core Shielding Advanced Component Analysis Suite Hacking Drone Bay (1/1) Enhanced Quantum Rifle HERF Cannon Core Cannon Railgun XL Autogun Array Heavy Gauss Cannon Improved Remote Datajack Plasma Lance CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor Experimental Reaction Control System Advanced Force Field Advanced Remote Shield > --- WEAPON ----------- 8R-AWN's Boregun CR-A16's Behemoth Slayer > --- INVENTORY -------- Advanced Thermal Generator Advanced Coolant Injector Advanced Coolant Injector Long-range Terrain Scanner Advanced ECM Suite Experimental Phase Shifter Experimental EM Disruption Field Advanced Component Analysis Suite Hacking Drone Bay Transdimensional Reconstructor Compact HERF Cannon Compact HERF Cannon Core Cannon XL Autogun Array 8R-AWN's Boregun Improved Remote Datajack [Rating: 209] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Reinforced Fission Core Reactor Vortex Chain Reactor Propulsion Combat Antigrav System Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Hover Unit Combat Antigrav System Utility Experimental Core Analyzer Device Improved Sensor Array Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Ghost Barrier Protection Medium Reactive Plating Weapon 8R-AWN's Boregun Energy Gun Zionite Phaser-S Energy Cannon Beam Cannon Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . Utility 11 | . . . 2 . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . 1 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 551 | 2 10 4 28 7 25 . 27 77 7 5 2 25 6 32 8 14 . 7 9 3 7 32 8 29 . . 11 2 25 44 33 18 44 Power 40 | . . . 5 . 4 . 1 2 . . . 1 . 2 3 . . . 1 . 2 7 . 1 . . 2 . . 1 2 1 5 Engine 11 | . . . 5 . 1 . . 1 . . . . . 1 1 . . . . . 1 1 . . . . . . . . . . . Core 5 | . . . . . 2 . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Reactor 24 | . . . . . 1 . . . . . . 1 . 1 2 . . . 1 . . 6 . 1 . . 2 . . 1 2 1 5 Propulsion 95 | 2 1 1 4 3 . . 8 13 . 3 . 1 . 11 . . . . 2 . . 9 . 3 . . 1 . 1 5 9 6 12 Treads 36 | 2 . . 3 . . . 6 8 . 3 . 1 . 1 . . . . . . . . . . . . . . . . . . 12 Leg 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 14 | . 1 1 1 3 . . 1 5 . . . . . 2 . . . . . . . . . . . . . . . . . . . Hover 44 | . . . . . . . . . . . . . . 8 . . . . 2 . . 9 . 3 . . 1 . 1 5 9 6 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 244 | . 2 1 8 1 14 . 6 18 3 . . 9 6 18 3 14 . 5 5 . 3 15 5 14 . . 6 . 11 32 17 10 18 Device 152 | . 1 1 1 . 7 . 4 7 3 . . 6 6 10 1 10 . 3 3 . 1 7 5 11 . . 2 . 9 25 12 8 9 Storage 8 | . 1 . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . 2 1 Processor 11 | . . . 1 . 1 . . 1 . . . . . . . . . . . . . 2 . 1 . . . . . . 3 . 2 Hackware 7 | . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . 1 . 1 . 1 Protection 66 | . . . 5 1 6 . 2 9 . . . 3 . 4 2 4 . 2 2 . 2 5 . 2 . . 3 . 1 7 1 . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 172 | . 7 2 11 3 7 . 12 44 4 2 2 14 . 1 2 . . 2 1 3 2 1 3 11 . . 2 2 13 6 5 1 9 Energy Gun 23 | . 2 . . . . . . . . . . 1 . . 1 . . 1 1 . 1 . 1 3 . . 1 1 6 3 . . 1 Energy Cannon 31 | . 3 1 3 . . . . 11 2 1 2 3 . . . . . . . . . . . . . . . . . . . 1 4 Ballistic Gun 53 | . . . 4 2 4 . 8 12 . . . 3 . 1 1 . . . . . . 1 1 4 . . . . 6 3 2 . 1 Ballistic Cannon 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . Launcher 33 | . 2 1 4 1 1 . 3 12 1 1 . 4 . . . . . . . 1 . . . 1 . . . 1 . . . . . Special Weapon 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 8 | . . . . . . . . 5 1 . . 2 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 15 | . . . . . . . . . . . . 1 . . . . . 1 . 2 1 . 1 2 . . 1 . . . 3 . 3 Special Melee Weapon 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . 1 . 8 . 1 1 . . . 4 . 1 . . . . . . 1 8 . 1 . . 4 . 1 1 5 1 4 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 System Corruption 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Parts Lost 50 | . . . 3 . 1 . . 12 . . . 1 . 5 . . . . . . 1 . . . . . . . . 1 8 14 4 Power 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 4 1 Propulsion 17 | . . . . . . . . 8 . . . 1 . 2 . . . . . . . . . . . . . . . . 1 5 . Utility 19 | . . . 2 . 1 . . 2 . . . . . 3 . . . . . . . . . . . . . . . 1 3 4 3 Weapon 7 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 3 1 . Highest Loss Streak 10 | . . . 2 . 1 . . 5 . . . 1 . 2 . . . . . . 1 . . . . . . . . 1 7 10 2 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 87 100 97 85 83 88 89 96 92 92 91 91 92 82 100 100 100 100 99 100 95 95 88 90 90 90 89 95 95 92 87 80 73 Engine 4 | . 14 14 10 11 6 . . . 7 7 7 6 . 2 6 6 6 6 2 . 1 . . . . . . . . . . . . Core 1 | . . . . . 4 11 8 6 . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 7 6 6 6 6 6 8 11 11 12 5 5 10 10 10 10 9 9 7 8 6 Treads 8 | . 18 14 11 4 . . 17 15 15 15 15 14 15 4 . . . . . . . . . . . . . . . . . . 18 Wheel 5 | . 10 14 11 10 11 11 8 11 7 7 7 7 7 8 . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . 8 33 33 33 33 35 35 33 33 33 35 35 35 35 35 36 35 32 27 . Device 11 | . 2 14 12 11 11 11 9 13 15 15 15 13 7 5 6 9 6 7 10 11 12 9 5 10 10 10 10 10 10 13 19 19 14 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 5 Processor 11 | . . . 6 . . 11 9 15 15 15 15 15 15 13 13 13 13 13 11 11 11 11 16 15 15 15 15 15 13 10 12 12 13 Protection 8 | . . . 11 15 16 11 9 7 7 7 7 8 15 11 13 9 13 11 11 11 8 11 11 9 10 10 9 10 8 6 1 . 3 Energy Gun 1 | . 12 . . . . . . . . . . . 7 2 . . . . 3 . . . . 2 5 5 . 4 1 2 . . . Energy Cannon 3 | . 13 28 15 . . . . 4 1 6 6 4 . . . . . . . . . . . . . . . . . . . 2 2 Ballistic Gun 6 | . 2 . 6 21 16 22 17 8 . . . 3 . 3 5 6 6 6 5 5 5 6 10 5 . . . . 4 5 4 . . Impact Weapon 1 | . . . . . . . . . 7 7 7 4 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 7 6 6 6 6 5 1 4 4 3 . 1 . . 5 5 1 . 3 5 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 148 | 13 92 92 103 116 120 113 120 138 125 125 125 127 120 131 82 79 79 82 92 92 93 94 94 109 105 105 112 107 125 130 122 128 148 Greatest Support 270 | 40 40 16 16 28 28 28 28 63 28 28 28 28 28 80 80 80 80 80 96 96 96 96 94 112 112 112 112 112 126 126 126 118 270 Greatest Overweight (x) 33 | . 9 9 10 33 4 4 4 13 4 4 4 4 4 4 1 . . 1 . . . 1 . 1 . . . . . 1 1 1 2 Average Overweight (x) 2 | . 5 7 6 5 3 4 3 4 4 4 4 4 4 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 23 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 23 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 25 | 6 13 18 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Average Carried 22 | 5 9 16 23 24 23 24 24 24 24 24 25 24 24 23 19 20 20 19 19 20 20 19 20 19 20 20 19 19 19 19 19 18 15 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 25 | 4 13 17 25 25 25 24 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 18 17 18 Class Distribution -------------------- 43% | Mutant 29% | Trapper-Mutant 19% | Scavenger-Mutant 6% | Machinist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Trapper-Mutant | -7/Lower Caves Trapper-Mutant | -7/Lower Caves Trapper-Mutant | -7/Zion Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Trapper-Mutant | -6/Lower Caves Trapper-Mutant | -6/Data Miner Trapper-Mutant | -5/Proximity Caves Trapper-Mutant | -5/Factory Trapper-Mutant | -5/Upper Caves Trapper-Mutant | -5/Upper Caves Trapper-Mutant | -5/Warlord Trapper-Mutant | -4/Proximity Caves Trapper-Mutant | -4/Factory Trapper-Mutant | -4/Upper Caves Trapper-Mutant | -4/Upper Caves Machinist-Mutant | -4/Zhirov Machinist-Mutant | -3/Proximity Caves Machinist-Mutant | -3/Research Machinist-Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 12524 | 200 172 102 426 305 493 108 1021 2018 389 92 20 525 130 703 295 357 . 200 116 22 223 738 344 397 248 . . 44 853 726 568 171 518 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22740 | . 269 213 1695 412 548 24 1783 3189 316 78 . 289 138 1717 275 346 . 267 116 40 298 841 515 772 314 . . 64 1573 1005 1476 1236 2931 Parts 1176 | . 24 13 120 29 74 3 103 180 6 1 . 6 8 86 6 8 . 8 5 1 15 22 32 56 4 . . 8 95 38 45 47 133 Haulers Intercepted 28 | . 1 . 6 . . . 5 4 . . . . . 1 . . . 1 . . . . . . . . . . . . 7 1 2 Recyclers Shooed 12 | . . . 4 1 . . 1 1 . . . . . 4 . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 87 | . . . . . . . . . 6 . . . 8 . 11 8 . 7 . 1 9 . 32 . . . . 5 . . . . . Prevented 8 | . . . . . . . . . . . . . . . 1 . . 4 . . . . 3 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 297 | . 10 6 28 5 2 . 23 68 5 3 . 7 2 15 3 5 . 2 . 1 2 11 8 13 . . . 6 15 11 4 13 29 Melee 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 3 Guns 142 | . . . 6 4 . . 14 31 . . . . 2 15 2 3 . 2 . . 2 11 8 10 . . . 2 15 11 2 . 2 Cannons 55 | . 3 5 15 . 1 . . 13 2 . . . . . . . . . . . . . . . . . . . . . . 3 13 AOE 70 | . 6 1 6 1 1 . 9 24 3 3 . 5 . . . 1 . . . 1 . . . 3 . . . 4 . . . 2 . Classes Destroyed 31 | . 4 3 3 . 2 . 3 4 1 1 . 3 . . . . . . . . 1 3 1 . . . . . 1 1 . . . Worker 25 | . . . 6 2 . 2 3 6 . . . . . 3 . . . . . . . . . 1 . . . . . . . 2 . Builder 20 | . . . 1 3 . . 3 3 . . . . . 2 . . . . . . . . . 2 . . . . 2 . . . 4 Tunneler 6 | . . 1 1 . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 28 | . 1 . 6 . . . 5 4 . . . . . 1 . . . 1 . . . . . . . . . . . . 7 1 2 Recycler 27 | . . 1 4 2 . . 4 4 . . . . . 3 . . . . 1 . . . . . . . . . 2 2 2 . 2 Minesweeper 4 | . . . . . . . . . . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 6 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Drone 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 16 | . 2 . 2 . . . 2 4 . . . . . . . . . . . . . . . 2 . . . . . 2 2 . . Swarmer 59 | . 6 3 12 3 . . . 12 . 3 . . . . . . . . . 1 . . . 4 . . . 4 3 3 . 1 4 Grunt 123 | . 4 2 7 2 . . 16 41 3 . . . . 9 3 3 . 2 . . 2 4 5 4 . . . . 3 1 1 6 5 Brawler 8 | . . . . . . . 2 3 . . . . . . . . . . . . . 2 . . . . . . 1 . . . . Duelist 4 | . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 Protector 3 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Sentry 30 | . . . 9 . . . 5 4 . . . . 1 2 . 1 . . . . . . . 1 . . . . 3 . . . 4 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hunter 15 | . . . . . . . . 1 1 . . . 1 2 . 1 . . . . . . . . . . . . . . . 3 6 Programmer 30 | . . . . . . . . 4 . . . . . 2 . . . . . . . 1 . 4 . . . . 5 5 . 2 7 Behemoth 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 2 Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Decomposer 7 | . . . . . . . . . 3 . . . . . . . . . . 2 1 . . . 1 . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Samaritan 3 | . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . Assembled 5 | . . 1 . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Golem 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | . 4 3 13 4 7 1 10 10 4 3 . 3 1 7 1 2 . 1 1 1 1 2 2 5 . . . 4 8 3 3 5 9 Combat Bots Only 8 | . 4 3 6 2 1 . 7 8 4 3 . 3 1 3 1 2 . 1 . 1 1 2 2 4 . . . 4 7 3 1 5 7 Max Kills in Single Turn 5 | . 2 2 2 1 2 1 4 5 2 2 . 2 1 3 1 1 . 1 1 1 1 1 1 2 1 . . 2 2 1 2 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploded 4 | . 2 1 2 1 1 . 3 4 2 2 . 1 . . . 1 . . . 1 . . . 1 . . . 2 . . . 2 . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 5 | . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Damage Taken 18782 | . 193 78 794 116 829 . 641 3109 309 49 . 678 168 980 20 279 . . . 106 94 438 122 802 . . . 20 480 442 1009 2579 4447 Core 2243 | . . 18 107 . 72 . 68 378 60 . . 50 23 59 . 42 . . . 13 . 211 22 45 . . . . 47 34 131 589 274 Absorbed by Shields 2606 | . . . . . . . 179 380 . . . . . . . . . . . . . . . 165 . . . . 439 453 . 167 823 Reduced by Siege Mode 137 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 137 Redirected to Shielding 450 | . . . . . 17 . . . . . . 101 . 49 . 3 . . . . 12 . . 82 . . . . 104 37 . . 45 Ignored by Resistances 714 | . . . . . . . . 124 32 25 . . 82 129 . . . . . . . . . . . . . . . . . 212 110 Regen/Repaired (Parts) 498 | . . . 87 . . . 154 . . . . . . 206 . . . . . . . 2 . 49 . . . . . . . . . Core Remaining (%) 75 | 100 . 92 . . . 55 87 . . . . . 27 . . . . 88 . . . . 75 . . . . 96 . 93 . 43 72 Volleys Fired 1365 | . 24 11 94 23 109 4 93 187 11 9 . 18 22 105 38 36 . 26 11 4 21 51 23 64 15 3 . 46 59 110 41 36 71 Largest 2 | . 2 2 2 2 2 2 2 2 1 1 . 2 1 1 1 1 . 1 1 1 1 2 2 2 1 1 . 1 2 2 2 1 2 Hottest 300 | . 110 120 120 46 60 46 50 120 90 39 . 138 60 60 60 30 . 60 60 60 60 60 60 60 60 60 . 60 60 60 60 94 300 Shots Fired 2021 | . 43 21 182 45 216 8 177 360 15 9 . 28 22 105 38 36 . 26 11 4 21 68 45 86 15 3 . 46 95 132 57 36 71 Gun 1404 | . 21 . 61 44 54 8 168 236 . . . . 22 105 38 36 . 26 11 3 21 68 45 83 15 3 . 43 94 132 57 . 10 Cannon 380 | . 17 20 116 . . . . 96 11 6 . 17 . . . . . . . . . . . . . . . . . . . 36 61 Launcher 76 | . 5 1 5 1 2 . 9 28 4 3 . 11 . . . . . . . 1 . . . 3 . . . 3 . . . . . Special 161 | . . . . . 160 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic 1093 | . 2 . 61 44 54 8 168 236 3 . . . . 70 34 36 . 25 3 . 18 68 44 47 . . . . 72 52 38 . 10 Thermal 289 | . 36 20 116 . . . . 96 8 6 . 5 . . . . . . . . . . . . . . . . . . . . 2 Explosive 76 | . 5 1 5 1 2 . 9 28 4 3 . 11 . . . . . . . 1 . . . 3 . . . 3 . . . . . Electromagnetic 107 | . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . 36 59 Impact 160 | . . . . . 160 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 295 | . . . . . . . . . . . . . 22 35 4 . . 1 8 3 3 . 1 36 15 3 . 43 22 80 19 . . Robot Hit Streak 19 | . 10 12 14 7 11 2 8 15 8 . . 6 8 8 6 4 . 2 3 4 7 13 16 11 7 . . 2 16 19 10 12 16 Robot Miss Streak 6 | . 1 6 3 2 4 1 4 5 1 . . 2 1 4 4 3 . 4 . 1 1 4 3 2 2 . . 4 3 4 3 2 2 Penetration Max 2 | . . . . . 2 . . . . . . . . 2 1 . . . . . . 2 2 2 . . . . 2 2 1 . 1 Secondary Targets 11 | . . . . . . . . 6 . . . . . . . . . . . . . . . 1 . . . . 3 1 . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Capacitor 107 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 19 34 . Shots Hit Robots 1185 | . 26 7 114 25 142 4 113 206 13 1 . 13 5 53 16 17 . 16 3 2 15 39 23 38 9 . . 5 49 59 42 41 89 Core Hits 769 | . 15 8 61 16 40 2 82 191 9 3 . 18 4 43 7 8 . 5 1 3 8 25 19 30 5 . . 10 30 31 19 29 47 Critical Kills 89 | . 1 . . . 5 . 1 . . . . . . 18 2 2 . 1 1 . 2 11 6 8 . . . . 18 5 7 . 1 Critical Parts Destroyed 98 | . . . . . 8 . 2 . . . . . . 15 5 3 . 4 1 . 1 10 5 8 . . . . 10 19 4 . 3 Critical Strikes 226 | . 2 . . . 21 . 3 . . . . . . 34 7 6 . 5 2 . 5 23 11 17 . . . . 32 29 19 2 8 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 201 | . . . . . 13 . 3 . . . . . . 34 7 6 . 5 2 . 5 23 11 16 . . . . 31 24 17 . 4 Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Sever 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 2 Intensify 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 . . . Melee Attacks 275 | . . . . . . . 1 9 18 15 8 10 . 3 5 14 . 28 2 6 8 21 1 14 . . . . 13 . 19 27 53 Impact 60 | . . . . . . . . 9 18 15 8 10 . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 214 | . . . . . . . . . . . . . . 3 5 14 . 28 2 6 8 21 1 14 . . . . 13 . 19 27 53 Sneak Attacks 38 | . . . . . . . 1 . 5 1 . . . . . 1 . 2 . . 6 . . 2 . . . . 5 . 4 3 8 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38089 | . 624 215 2319 447 1955 54 2831 7930 1186 324 . 812 165 1625 405 336 . 498 50 153 634 996 532 1634 297 . . 517 1405 2161 1127 2298 4559 Guns 15959 | . 144 . 402 361 667 54 1790 2446 . . . . 165 1625 300 274 . 172 50 66 201 996 532 946 297 . . 165 1074 2161 653 . 418 Cannons 8015 | . 263 138 1402 . . . . 1882 163 . . 221 . . . . . . . . . . . . . . . . . . . 1161 2785 Explosions 8323 | . 217 77 515 86 65 . 1041 3602 486 240 . 591 . . . . . . . 87 . . . 557 . . . 352 . . . 407 . Melee 4560 | . . . . . . . . . 537 84 . . . . 105 62 . 326 . . 433 . . 131 . . . . 331 . 474 730 1347 Ramming 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Kinetic 13083 | . 7 . 402 361 667 54 1790 2446 . . . . . 1064 300 274 . 172 50 . 201 996 532 682 . . . . 1074 1039 554 . 418 Thermal 5123 | . 400 138 1402 . . . . 2091 163 . . . . . . . . . . . . . . 229 . . . . . . . . 700 Explosive 7826 | . 217 77 515 86 65 . 1041 3334 486 240 . 591 . . . . . . . 87 . . . 328 . . . 352 . . . 407 . Electromagnetic 3526 | . . . . . . . . 59 . . . 221 . . . . . . . . . . . . . . . . . . . 1161 2085 Impact 1844 | . . . . . 1223 . . . 537 84 . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 3939 | . . . . . . . . . . . . . . . 105 62 . 326 . . 433 . . 131 . . . . 331 . 474 730 1347 Phasic 2739 | . . . . . . . . . . . . . 165 561 . . . . . 66 . . . 264 297 . . 165 . 1122 99 . . Highest Corruption 31 | . 2 2 . . . . . 4 4 4 4 . . . . . . . . . . . . 2 2 2 2 2 2 7 . 1 31 Average Corruption 5 | . 1 2 . . . . . 3 4 4 4 . . . . . . . . . . . . 1 2 2 2 2 1 5 . 1 23 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Corruption Blocked 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . Effects 173 | . 5 17 . . . . . 14 35 9 1 . . . . . . . . . . . . 7 4 . 2 8 . 19 . 4 48 Message Errors 43 | . 2 3 . . . . . 2 11 2 1 . . . . . . . . . . . . 3 . . 1 2 . 4 . 2 10 Matter Fused 39 | . . 7 . . . . . 6 7 . . . . . . . . . . . . . . . 3 . 1 3 . 1 . . 11 Heat Flow Errors 15 | . . 2 . . . . . 2 2 1 . . . . . . . . . . . . . 1 . . . 2 . 1 . 1 3 Energy Discharges 24 | . 1 3 . . . . . 3 5 2 . . . . . . . . . . . . . . 1 . . 1 . 4 . . 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 24 | . 1 1 . . . . . 1 4 3 . . . . . . . . . . . . . 2 . . . . . 4 . . 8 Data Loss (major) 9 | . 1 1 . . . . . . 2 1 . . . . . . . . . . . . . 1 . . . . . 1 . . 2 Misfires 6 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 2 Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Weapon Failures 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 6 Overload Shots 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1500 | . 6 . 36 . 9 . . 103 523 74 . 12 . . . . . 8 . . 16 . . 28 . . . . . . . 127 558 Projectiles 436 | . 6 . 12 . 9 . . 25 . . . . . . . . . . . . . . . . . . . . . . . . 384 Explosions 191 | . . . 24 . . . . 78 36 . . 12 . . . . . . . . . . . . . . . . . . . 41 . Melee 873 | . . . . . . . . . 487 74 . . . . . . . 8 . . 16 . . 28 . . . . . . . 86 174 Knockbacks 9 | . . . . . 8 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact 9 | . . . . . 8 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 586 | . 36 . . . . . . 176 56 . . . . . . . . . . . . . . 182 . . . . . . . 136 . Shots 12 | . 1 . . . . . . 7 1 . . . . . . . . . . . . . . 2 . . . . . . . 1 . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 348 | . 270 202 93 . 299 24 240 320 252 192 . 40 210 298 72 51 5 20 19 . . 36 251 279 7 7 4 275 90 346 348 192 151 Average Temperature 58 | . 94 57 21 . 128 12 51 50 57 97 . 26 77 75 3 7 5 5 13 . . 11 73 108 7 7 2 27 24 83 62 87 54 Received Heat Transfer 3524 | . 66 27 300 18 . . 247 1080 108 . . 105 . 315 9 111 . . . 18 36 55 69 78 . . . . 59 10 492 232 89 Effects 8 | . . . . . 1 . . . . . . . . 1 . . . . . . . . 3 2 . . . . . 1 . . . Energy Bleed 3 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Interference 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 84 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 Longest Duration 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Robots Corrupted 16 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 5 9 Combat Hostiles 16 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 5 9 Parts Fried 36 | . . . . . . . . . 3 1 . . . . . 2 . 1 . . . . . . . . . . . . . 12 17 Impact Corruptions 26 | . . . . . 3 . . . 20 3 . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 19 | . 1 1 9 . . . . 3 . . . . . . . . . . . . . 5 . . . . . . . . . . . Heat Transferred 7096 | . 1036 296 2960 . . . . 2456 198 . . . . . . . . . . . . . . 150 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Peak Influence 1803 | . 224 148 510 208 . 10 506 1803 . . . . . 404 . . . . 90 . . . . 407 . . . . 690 445 463 619 867 Initial 450 | . . 87 . 182 . . . 119 . . . . . . . . . . 3 . . . . 190 . . . . 450 330 249 126 347 Average 352 | . 124 89 181 106 . 1 235 962 . . . . . 174 . . . . 51 . . . . 236 . . . . 512 347 321 346 437 Maximum Alert Level 5 | . 1 . 2 1 . . 2 5 . . . . . 2 . . . . . . . . . 2 . . . . 2 2 2 2 3 Low Security (%) 41 | 100 82 100 73 82 . 100 39 4 . . . . . 58 . . . . 100 . . . . 33 . . . . . . 15 25 . Level 1 28 | . 17 . 7 17 . . 38 3 . . . . . 40 . . . . . . . . . 64 . . . . . 78 58 40 59 Level 2 20 | . . . 18 . . . 21 36 . . . . . . . . . . . . . . . 1 . . . . 99 21 25 33 34 Level 3 3 | . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . 6 Level 4 1 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 3 | . . . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 2 . 3 . . . 1 23 . . . . . 6 . . . . . . . . . 5 . . . . 2 3 1 6 5 Investigation 14 | . 2 . 1 . . . . 4 . . . . . 3 . . . . . . . . . 1 . . . . . . 1 2 . Extermination 13 | . . . . . . . . 3 . . . . . 1 . . . . . . . . . 3 . . . . 1 1 . 1 3 Reinforcement 15 | . . . 2 . . . . 6 . . . . . 1 . . . . . . . . . 1 . . . . 1 2 . 1 1 Assault 9 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Garrison 6 | . . . . . . . 1 3 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Construction Impeded 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 27 | . 2 . 4 . . . 5 1 . . . . . . . 1 . . . . . 1 1 1 . . . . 1 1 5 3 1 Communications Jammed 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 24 Distress Signals 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 24 Times Spotted 555 | . 14 7 43 7 23 . 42 88 5 3 . 6 2 28 9 9 . 4 1 8 8 70 11 21 5 . . 10 22 27 16 30 36 Peak Tracking Total 14 | . 6 3 7 3 11 . 8 5 4 3 . 3 1 4 3 3 . 5 1 9 5 14 4 5 5 . . 5 7 3 5 9 5 Tactical Retreats 68 | . . 1 3 1 12 . 1 3 . . . . . 3 5 8 . 2 . . 9 1 5 . . . . . 3 3 3 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 18 | . 2 . 1 . . . 1 4 . . . . . . . . . . 1 . . . . 2 . . . . 1 4 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 72 | . . . . . . . 31 41 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . Reused 14 | . . . . . . . . . . . . 6 . . . 4 . 1 . . 1 . . . . . . . . 2 . . . Traps Extracted 10 | . . . . . . . 3 3 2 . . . . . . . . . . . 2 . . . . . . . . . . . . Installed 17 | . . . . . . . . . . . . 6 . . . 4 . 1 . . 3 . . . . . . . . 3 . . . Triggered 18 | . . . . . . . . . . . . . . . . 6 . 1 . . 1 7 1 . . . . . . 2 . . . Most Traps Carried 12 | . . . . . . . 3 6 8 12 12 12 6 6 6 12 12 12 12 12 12 11 11 11 11 11 11 11 11 11 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 54 | . 1 . 3 1 10 . 4 11 . . . 1 . 3 . . . . . . . . . 8 . . . 1 1 4 . 5 1 Max in Single Turn 5 | . 1 . 2 1 1 . 2 5 . . . 1 . 1 . . . . . . . . . 4 . . . 1 1 1 . 1 1 Garrison Access 7 | . . . . . . . 1 2 . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 84 | . 5 . 8 2 1 . 11 8 1 . . . . 7 . . 3 . 4 1 1 2 . 11 . . 4 . 5 4 1 3 2 Terminals 38 | . 4 . 7 1 . . 7 3 . . . . . 2 . . . . 2 . . . . 5 . . . . 3 . 1 1 2 Fabricators 10 | . . . . . . . . 3 . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . 2 . Repair Stations 7 | . . . 1 . . . 1 . . . . . . 3 . . . . . . . . . 1 . . . . . 1 . . . Recycling Units 6 | . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . Scanalyzers 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access 5 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Total Hacks 233 | . 13 . 23 3 1 . 30 19 1 . . . . 18 . . 23 . 10 1 1 4 . 25 . . 17 . 18 10 2 11 3 Successful 128 | . 8 . 10 2 1 . 18 6 1 . . . . 9 . . 23 . 3 1 1 4 . 11 . . 17 . 6 2 . 3 2 Failed 105 | . 5 . 13 1 . . 12 13 . . . . . 9 . . . . 7 . . . . 14 . . . . 12 8 2 8 1 Catastrophic 23 | . 1 . 2 . . . 1 5 . . . . . 2 . . . . 2 . . . . 2 . . . . 3 2 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 62 | . 6 . 9 2 . . 4 8 . . . . . 6 . . . . 6 . . 1 . 8 . . . . 8 . . 4 . Terminals 107 | . 12 . 21 2 . . 21 7 . . . . . 5 . . . . 5 . . . . 12 . . . . 13 . 2 4 3 Fabricators 32 | . . . . . . . . 9 . . . . . 9 . . . . 2 . . . . 3 . . . . 2 . . 7 . Repair Stations 13 | . . . 2 . . . 4 . . . . . . 4 . . . . . . . . . 2 . . . . . 1 . . . Recycling Units 12 | . 1 . . . . . 1 . . . . . . . . . . . 3 . . . . 7 . . . . . . . . . Scanalyzers 12 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . 8 . . . Garrison Access 8 | . . . . . . . 1 2 . . . . . . . . . . . . . . . 1 . . . . 3 1 . . . Terminal Hacks 82 | . 5 . 7 2 1 . 9 1 1 . . . . . . . 23 . 1 1 1 4 . 3 . . 17 . 3 . . 1 2 Record 16 | . . . . . 1 . . . . . . . . . . . 6 . . . . 4 . . . . 5 . . . . . . Part Schematic 15 | . . . 1 . . . 1 . . . . . . . . . 9 . . . . . . . . . 4 . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 14 | . 1 . 2 1 . . 3 . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . Open Door 5 | . . . . 1 . . . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 4 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Zone Layout 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . 3 . . . . . 6 . . . . . . . . . 2 . . . . 2 . . 1 . Network Status 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 8 | . . . . . . . . 2 . . . . . 3 . . . . . . . . . 1 . . . . 1 . . 1 . Build 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 10 | . . . 2 . . . 4 . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . Scan Component 5 | . . . 1 . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Repair 5 | . . . 1 . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Retrieve Components 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Scanalyzer 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Insert Component 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Seal Access 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Unauthorized Hacks 12 | . 3 . 1 . . . 1 2 . . . . . 1 . . . . 1 . . . . 2 . . . . . . . 1 . Terminals 6 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recompile 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 2 . 8 1 . . 9 7 . . . . . 6 . . . . 4 . . . . 8 . . . . 3 4 1 3 2 Full Trace Events 9 | . 1 . . . . . . 2 . . . . . 3 . . . . . . . . . 1 . . . . . . 1 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 4 . . . . . 5 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . 1 . . . 2 . . . 15 . . . . . 9 . . . . . . . . . 4 . . . . . . Parts Built 8 | . . . . . . . . . . . . . . 6 . . . . . . . . . 2 . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Time 320 | . . . . . . . . . . . . . . 192 . . . . . . . . . 128 . . . . . . . . . Total Part Build Rating 64 | . . . . . . . . . . . . . . 48 . . . . . . . . . 16 . . . . . . . . . Parts Repaired 5 | . . . 1 . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Time 208 | . . . 26 . . . 100 . . . . . . 44 . . . . . . . . . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . 1 . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 14 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . 3 4 2 . Machine Destruction 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmers 11 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 3 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 8 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . 2 . . . . 1 . . 2 . Largest Group 2 | . . . . . . . . . . . 2 2 . . . . . 1 1 . . . . 1 1 1 1 1 1 . . 2 . Highest-Rated Group 128 | . . . . . . . . . . . 48 48 . . . . . 96 96 . . . . 10 10 10 10 10 116 . . 128 . Highest-Rated Ally 116 | . . . . . . . . . . . 28 28 . . . . . 96 96 . . . . 10 10 10 10 10 116 . . 64 . Total Orders 13 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 4 . 2 2 RETURN 13 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 4 . 2 2 Ally Attacks 63 | . . . . . . . . . . . . 28 . . . . . 16 4 . . . . . . . . . . . . 15 . Total Damage 1881 | . . . . . . . . . . . . 638 . . . . . 466 191 . . . . . . . . . . . . 586 . Kills 19 | . . . . . . . . . . . . 9 . . . . . 2 2 . . . . . . . . . . . . 6 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 17 | . . 3 . 1 . . . . 1 2 1 . 2 . 1 1 . 3 . 1 . . . . 1 . . . . . . . . Drone Launches 13 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 4 . 2 2 Drone Recoveries 13 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 4 . 2 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 34076 | 3 696 1009 2286 1081 1779 538 1947 2933 1395 456 2039 3000 1144 1280 767 831 53 609 323 439 880 1163 584 1308 264 142 131 421 635 1055 955 525 1405 Spaces Moved 23032 | 1 317 473 978 493 784 327 927 1287 817 234 1256 1721 477 810 781 735 78 581 372 560 943 1094 567 1343 375 203 174 466 641 1089 1107 455 566 Core 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 659 | 1 109 . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . 539 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 10504 | . 208 473 978 491 784 327 927 1277 817 234 1256 1721 477 534 . . . . . . . . . . . . . . . . . . . Hover 11867 | . . . . . . . . . . . . . . 276 781 735 78 581 372 560 943 1094 567 1343 375 203 174 466 641 1089 1107 455 27 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 43 | 160 160 175 175 145 145 160 145 140 160 160 160 160 160 68 68 68 68 68 65 65 65 59 61 59 62 62 62 62 56 56 45 43 131 Average Speed 113 | 160 188 200 193 180 159 160 159 163 160 160 160 160 160 115 68 68 68 73 65 65 65 62 61 61 62 62 62 62 56 57 65 68 162 Slowest Speed 1700 | 160 215 215 230 1700 160 160 160 325 160 160 160 160 160 160 138 68 68 138 65 65 65 138 61 135 62 62 62 62 56 136 135 157 305 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Exploration Rate (%) 58 | 2 63 98 78 92 77 78 69 38 85 42 81 87 64 21 67 80 68 57 16 62 70 85 40 34 64 37 60 72 21 90 28 41 22 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 8 | . 1 . . 2 1 . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . Known Exits Taken 25 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 43 | . . 1 . 1 . 1 . . 4 9 3 . 1 . 2 7 . 3 . 1 3 . 2 . 4 . . 1 . . . . . Spaces Dug 329 | . 14 . . . 3 . . 8 13 23 2 15 14 7 8 15 . 19 10 6 5 15 3 40 3 3 . 20 27 20 19 6 11 Terrain Destroyed 989 | . 37 6 15 10 21 . 33 134 67 50 2 71 17 27 10 15 . 26 10 24 7 26 5 92 6 3 . 70 43 44 26 37 55 Melee 143 | . . . . . . . . 8 12 12 2 2 . 3 3 13 . 18 2 6 2 15 1 12 . . . . 8 . 7 6 11 Projectile 280 | . . . . . 9 . . 5 5 1 . 1 17 23 7 2 . 6 8 1 3 10 4 24 6 3 . 34 34 43 18 . 16 AOE 555 | . 37 6 15 10 11 . 33 121 50 37 . 68 . . . . . . . 17 . . . 55 . . . 36 . . . 31 28 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 28645 | 4 370 512 1219 642 1005 337 1275 1824 866 285 1274 1927 833 1046 965 1000 77 681 435 616 1171 1487 753 1702 391 215 195 550 785 1427 1260 629 887 Wait 2820 | . 7 21 53 104 43 6 162 168 6 14 4 118 327 68 129 195 . 31 38 44 185 254 155 228 2 10 . 34 35 157 32 70 120 Move 22998 | . 316 472 977 492 783 326 926 1286 816 233 1255 1720 476 809 780 734 77 580 371 559 942 1093 566 1342 374 202 173 465 640 1088 1106 454 565 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 205 | . 9 3 33 5 21 . 14 21 4 3 2 11 1 15 2 1 . 4 2 . 1 3 . 6 . . 2 2 5 10 6 11 8 Fast Attach 165 | . 4 . 7 3 5 . 9 17 . 1 1 6 . 6 . . . . 2 . 4 22 . 6 . . 7 . . 13 21 3 28 Attach 74 | 2 . . 4 . 4 . 2 12 . . . 3 . 11 . . . 1 2 . . 2 . 4 . . 2 . 2 3 5 6 9 Detach 13 | . . . . . . . . 2 . . . . . 2 . . . . . . . 2 . . . . . . . . 1 2 4 Swap 317 | . 6 4 17 4 16 . 16 48 7 4 1 16 6 15 8 14 . 6 5 3 4 8 8 19 . . 3 2 23 29 8 9 8 Drop 301 | 2 4 1 34 11 24 1 21 25 4 6 3 19 1 12 3 2 . 4 2 . 3 31 . 6 . . 8 1 4 14 21 13 21 Fire 1365 | . 24 11 94 23 109 4 93 187 11 9 . 18 22 105 38 36 . 26 11 4 21 51 23 64 15 3 . 46 59 110 41 36 71 Melee 272 | . . . . . . . 1 9 18 15 8 10 . 3 5 14 . 28 2 6 8 21 1 14 . . . . 13 . 19 25 52 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 25 | . . . . . . . . 8 . . . . . . . . . . . . . . . 13 . . . . 4 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 89 | . . . . . . . 31 41 . . . 6 . . . 4 . 1 . . 3 . . . . . . . . 3 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / [*Sto x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Low x2 / Ext) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 0) 4 | -11/Junkyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 10) 597 | -10/Materials | Discovered new exit (range 9) 700 | -10/Materials | Entered Mines 701 | -10/Mines | Assembled infested the area 768 | -10/Mines | Discovered new exit (range 14) 900 | -10/Mines | Learned Materials security intel 995 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1147 | -10/Mines | Learned Materials terminal intel 1169 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1214 | -10/Mines | Discovered new exit (range 10) 1220 | -10/Mines | Learned Materials emergency access door positions 1274 | -10/Mines | Discovered new exit (range 9) 1709 | -10/Mines | Entered Materials 1709 | -9/Materials | Evolved 2 slots: Utility x2 1712 | -9/Materials | Loaded intel: 12 terminal locations 2386 | -9/Materials | Discovered new exit (range 4) 2518 | -9/Materials | Repaired Lgt. Treads 2820 | -9/Materials | Discovered new exit (range 15) 2927 | -9/Materials | Discovered new exit (range 7) 3155 | -9/Materials | Discovered new exit (range 10) 3545 | -9/Materials | Discovered new exit (range 7) 3604 | -9/Materials | Discovered new exit (range 9) 3995 | -9/Materials | Entered Mines 4280 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4515 | -9/Mines | Learned location of Storage (-9) 4688 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4692 | -9/Mines | Found Prototype Device 4717 | -9/Mines | Discovered new exit (range 10) 4725 | -9/Mines | Learned location of Zion (-7) 4800 | -9/Mines | Discovered new exit (range 15) 4927 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5068 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5070 | -9/Mines | Discovered new exit (range 5) 5076 | -9/Mines | Entered Exiles 5102 | -9/Exiles | Discovered new exit (range 15) 5120 | -9/Exiles | Met 8R-AWN 5163 | -9/Exiles | Met EX-HEX 5255 | -9/Exiles | Met EX-DEC 5349 | -9/Exiles | Discovered new exit (range 10) 5667 | -9/Exiles | Attacked by the Exiles 5876 | -9/Exiles | Found Prototype Ballistic Gun 5878 | -9/Exiles | Found Prototype Ballistic Gun 6126 | -9/Exiles | Destroyed 8R-AWN 6136 | -9/Exiles | Found Prototype Device 6136 | -9/Exiles | Identified AS-neutralizer No. 17b 6153 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 6422 | -9/Exiles | Destroyed EX-BIN 6483 | -9/Exiles | Destroyed EX-DEC 6485 | -9/Exiles | Destroyed EX-HEX 6513 | -9/Exiles | Found Prototype Processor 6549 | -9/Exiles | Found Prototype Device 6800 | -9/Exiles | Identified System Purifier 6807 | -9/Exiles | Identified Exp. Sensor Array 6839 | -9/Exiles | Identified Exp. Core Analyzer 6855 | -9/Exiles | Entered Mines 6961 | -8/Mines | Discovered new exit (range 11) 7393 | -8/Mines | Entered Materials 7393 | -8/Materials | Evolved 2 slots: Propulsion x2 7807 | -8/Materials | Repaired Arm. Huge Wheel 7864 | -8/Materials | Repaired Rnf. Fission Core 8134 | -8/Materials | Destroyed 7 combat bots 8338 | -8/Materials | Garrison activated, responded to threat 8574 | -8/Materials | Discovered new exit (range 8) 8911 | -8/Materials | Discovered new exit (range 15) 9340 | -8/Materials | Entered Factory 9340 | -7/Factory | Evolved 2 slots: Utility x2 9640 | -7/Factory | Destroyed 7 combat bots 10020 | -7/Factory | Discovered new exit (range 12) 10036 | -7/Factory | Identified exit to Factory 10533 | -7/Factory | Build established: Scavenger-Mutant 10540 | -7/Factory | First assault squad dispatched 10777 | -7/Factory | Destroyed 7 combat bots 11369 | -7/Factory | Garrison activated, responded to threat 11413 | -7/Factory | Destroyed 8 combat bots 11447 | -7/Factory | Lost 5 parts (3n1u1w) 11472 | -7/Factory | Discovered exit to Factory (range 15) 11526 | -7/Factory | Identified exit to Lower Caves 11597 | -7/Factory | Garrison activated, responded to threat 11942 | -7/Factory | Core integrity fell below 50% 12273 | -7/Factory | Entered Lower Caves 12656 | -7/Lower Caves | Build established: Trapper-Mutant 12897 | -7/Lower Caves | Learned Factory stockpile data 13450 | -7/Lower Caves | Spotted B-75 Beast 13629 | -7/Lower Caves | Discovered new exit (range 15) 13660 | -7/Lower Caves | Identified exit to Lower Caves 13668 | -7/Lower Caves | Entered another Lower Caves area 13785 | -7/Lower Caves | Learned location of 1 exit from Factory 13856 | -7/Lower Caves | Learned Factory stockpile data 13859 | -7/Lower Caves | Spotted B-75 Beast 14016 | -7/Lower Caves | Discovered new exit (range 3) 14122 | -7/Lower Caves | Identified exit to Zion 14124 | -7/Lower Caves | Entered Zion 14184 | -7/Zion | System corruption cleaned by Quarantine Array 14355 | -7/Zion | Discovered new exit (range 11) 14556 | -7/Zion | Given the Hacking Drone Bay 14847 | -7/Zion | Learned 4 Factory zone layouts 14913 | -7/Zion | Learned Factory emergency access door positions 15137 | -7/Zion | Found CR-A16's Pointy Stick 15593 | -7/Zion | Discovered new exit (range 5) 15594 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 15765 | -7/Zion | Gained Derelict followers 16020 | -7/Zion | Found Prototype Device 16157 | -7/Zion | Identified exit to Deep Caves 16163 | -7/Zion | Entered Deep Caves 16163 | -7/Deep Caves | Accompanied by 2 allies 16748 | -7/Deep Caves | Attacked by Z-Imprinter 16846 | -7/Deep Caves | Z-Facility disabled 16957 | -7/Deep Caves | Build established: Mutant 17492 | -7/Deep Caves | Discovered new exit (range 6) 18154 | -7/Deep Caves | Found Prototype Protection 18154 | -7/Deep Caves | Identified Zio. Weapon Casing 18157 | -7/Deep Caves | Found Prototype Protection 18412 | -7/Deep Caves | Spotted as-91354 18451 | -7/Deep Caves | Destroyed as-91354 18485 | -7/Deep Caves | Found Prototype Ballistic Gun 19162 | -7/Deep Caves | Identified exit to Proximity Caves 19163 | -7/Deep Caves | Entered Proximity Caves 19167 | -6/Proximity Caves | Learned 4 Factory zone layouts 19240 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19325 | -6/Proximity Caves | Learned Factory emergency access door positions 20025 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20299 | -6/Proximity Caves | Discovered exit to Factory (range 5) 20307 | -6/Proximity Caves | Entered Factory 20307 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 20308 | -6/Factory | Identified exit to Extension 20933 | -6/Factory | Fabricated Cmb. Antigrav System? 21021 | -6/Factory | Fabricated Cmb. Antigrav System (x2) 21043 | -6/Factory | Repaired Arm. Huge Wheel? 21070 | -6/Factory | Garrison activated, responded to threat 21149 | -6/Factory | Discovered new exit (range 15) 21259 | -6/Factory | Identified exit to Lower Caves 21360 | -6/Factory | Identified Hacking Drone Bay 21454 | -6/Factory | Discovered exit to Lower Caves (range 8) 21457 | -6/Factory | Build established: Scavenger-Mutant 21559 | -6/Factory | Fabricated Cmb. Antigrav System (x2) 21587 | -6/Factory | Entered Lower Caves 22158 | -6/Lower Caves | Encountered a Warlord checkpoint 22182 | -6/Lower Caves | Attacked by a faux Warlord 22262 | -6/Lower Caves | Discovered new exit (range 8) 22266 | -6/Lower Caves | Identified exit to Lower Caves 22298 | -6/Lower Caves | Learned Factory garrison access intel 22354 | -6/Lower Caves | Entered another Lower Caves area 22356 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 22672 | -6/Lower Caves | Build established: Trapper-Mutant 23056 | -6/Lower Caves | Learned Factory terminal intel 23099 | -6/Lower Caves | Discovered new exit (range 10) 23184 | -6/Lower Caves | Identified exit to Data Miner 23185 | -6/Lower Caves | Entered Data Miner 23185 | -6/Data Miner | Discovered new exit (range 6) 23198 | -6/Data Miner | Met Data Miner 23210 | -6/Data Miner | Learned location of Section 7 (-2) 23210 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 23220 | -6/Data Miner | Received God Mode back door access code from Data Miner 23237 | -6/Data Miner | Identified exit to Proximity Caves 23238 | -6/Data Miner | Entered Proximity Caves 23265 | -5/Proximity Caves | Learned Factory stockpile data 23284 | -5/Proximity Caves | Learned location of 1 exit from Factory 23296 | -5/Proximity Caves | Learned location of 1 exit from Factory 23469 | -5/Proximity Caves | Escorted by Enhanced Grunt 23693 | -5/Proximity Caves | Found Imp. Powered Armor 23826 | -5/Proximity Caves | Discovered new exit (range 7) 23830 | -5/Proximity Caves | Identified exit to Factory 23847 | -5/Proximity Caves | Entered Factory 23847 | -5/Factory | Accompanied by 1 ally 23847 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23848 | -5/Factory | Identified exit to Factory 23851 | -5/Factory | Loaded intel: 26 terminal locations 23852 | -5/Factory | Loaded intel: 4 garrison access locations 23952 | -5/Factory | Identified exit to Upper Caves 24170 | -5/Factory | Entered Upper Caves 24302 | -5/Upper Caves | Learned 4 Factory zone layouts 24575 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 24599 | -5/Upper Caves | Discovered new exit (range 15) 24608 | -5/Upper Caves | Identified exit to Upper Caves 24609 | -5/Upper Caves | Entered another Upper Caves area 24632 | -5/Upper Caves | Discovered exit to Factory (range 7) 24684 | -5/Upper Caves | Found Alien Artifact 24684 | -5/Upper Caves | Identified Core Expander 24684 | -5/Upper Caves | Installed Core Expander, added new Power slot 24876 | -5/Upper Caves | Spotted B-75 Beast 25338 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25467 | -5/Upper Caves | Discovered new exit (range 3) 25489 | -5/Upper Caves | Identified exit to Warlord 25489 | -5/Upper Caves | Entered Warlord 25824 | -5/Warlord | Learned Research stockpile data 25826 | -5/Warlord | Learned Factory terminal intel 25826 | -5/Warlord | Learned Factory repair station intel 25826 | -5/Warlord | Learned Research scanalyzer intel 25865 | -5/Warlord | Warlord's base attacked by MAIN.C 25899 | -5/Warlord | Met Warlord 25907 | -5/Warlord | Opened Warlord's prototype stash 25912 | -5/Warlord | Found Prototype Reactor 25912 | -5/Warlord | Identified Vortex Chain Reactor 25925 | -5/Warlord | Found Prototype Device 25925 | -5/Warlord | Identified Exp. Phase Shifter 25947 | -5/Warlord | Found Prototype Hackware 26209 | -5/Warlord | Spotted Striker 26215 | -5/Warlord | Warlord forces counterattacked 26227 | -5/Warlord | Spotted Striker 26282 | -5/Warlord | Spotted Executioner 26283 | -5/Warlord | Spotted Striker 26299 | -5/Warlord | Destroyed Executioner 26365 | -5/Warlord | Spotted Executioner 26365 | -5/Warlord | Spotted Executioner 26366 | -5/Warlord | Spotted Executioner 26437 | -5/Warlord | Destroyed Executioner 26445 | -5/Warlord | Found Exp. Core Analyzer 26456 | -5/Warlord | Found Prototype Processor 26456 | -5/Warlord | Identified Exp. Targeting Computer 26499 | -5/Warlord | Spotted Striker 26540 | -5/Warlord | Warlord base infiltrated, sounded retreat 26572 | -5/Warlord | Found Prototype Device 26572 | -5/Warlord | Identified Exp. Shock Absorption System 26596 | -5/Warlord | Build established: Scavenger-Mutant 26604 | -5/Warlord | Spotted Striker 26619 | -5/Warlord | Destroyed Striker 26644 | -5/Warlord | Discovered new exit (range 14) 26651 | -5/Warlord | Identified exit to Proximity Caves 26652 | -5/Warlord | Entered Proximity Caves 26732 | -4/Proximity Caves | Spotter reported a threat 27224 | -4/Proximity Caves | Discovered exit to Factory (range 6) 27236 | -4/Proximity Caves | Entered Factory 27236 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 27239 | -4/Factory | Loaded intel: 26 terminal locations 27240 | -4/Factory | Loaded intel: 6 repair station locations 27414 | -4/Factory | Fabricated Cmb. Antigrav System? 27534 | -4/Factory | Discovered new exit (range 9) 27539 | -4/Factory | Identified exit to Research 27825 | -4/Factory | Repaired Imp. Utility Shielding 27835 | -4/Factory | Discovered exit to Research (range 6) 27854 | -4/Factory | Build established: Trapper-Mutant 28069 | -4/Factory | Identified exit to Upper Caves 28379 | -4/Factory | Discovered exit to Research (range 8) 28544 | -4/Factory | Entered Upper Caves 28544 | -4/Upper Caves | Accompanied by 1 ally 28701 | -4/Upper Caves | Learned Research terminal intel 28800 | -4/Upper Caves | Discovered new exit (range 11) 28807 | -4/Upper Caves | Identified exit to Upper Caves 28808 | -4/Upper Caves | Entered another Upper Caves area 28808 | -4/Upper Caves | Accompanied by 1 ally 28943 | -4/Upper Caves | Discovered new exit (range 8) 28949 | -4/Upper Caves | Identified exit to Zhirov 28950 | -4/Upper Caves | Entered Zhirov 28950 | -4/Zhirov | Accompanied by 1 ally 28953 | -4/Zhirov | Discovered new exit (range 3) 28964 | -4/Zhirov | Met Zhirov 28975 | -4/Zhirov | Learned location of Quarantine (-3) 28975 | -4/Zhirov | Learned location of Command (-1) 28982 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28992 | -4/Zhirov | Found Alien Artifact 28992 | -4/Zhirov | Identified Integrated Dissipator 28992 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 29035 | -4/Zhirov | Found Alien Artifact 29079 | -4/Zhirov | Identified exit to Proximity Caves 29081 | -4/Zhirov | Entered Proximity Caves 29081 | -3/Proximity Caves | Accompanied by 1 ally 29083 | -3/Proximity Caves | Spotter reported a threat 29084 | -3/Proximity Caves | Spotter reported a threat 29137 | -3/Proximity Caves | Spotter reported a threat 29273 | -3/Proximity Caves | Found Alien Artifact 29291 | -3/Proximity Caves | Build established: Machinist-Mutant 29481 | -3/Proximity Caves | Discovered exit to Research (range 16) 29502 | -3/Proximity Caves | Entered Research 29502 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 29504 | -3/Research | Loaded intel: 24 terminal locations 29505 | -3/Research | Loaded intel: 6 scanalyzer locations 29516 | -3/Research | Spotted B-86 Titan 29518 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 29535 | -3/Research | Destroyed B-86 Titan 29681 | -3/Research | Identified Ghost Barrier 29683 | -3/Research | Identified exit to Armory 29683 | -3/Research | Identified exit to Quarantine 29752 | -3/Research | Search patrols dispatched 29898 | -3/Research | Destroyed 7 combat bots 30002 | -3/Research | Search patrols dispatched 30137 | -3/Research | Entered Quarantine 30368 | -3/Quarantine | Found Alien Artifact 30373 | -3/Quarantine | Found Alien Artifact 30373 | -3/Quarantine | Identified Dimensional Node Initializer 30373 | -3/Quarantine | Initialized slip node 30397 | -3/Quarantine | Identified XL Autogun Array 30464 | -3/Quarantine | Cryocooling Duct disabled 30479 | -3/Quarantine | Ambient heat levels rising (+20) 30479 | -3/Quarantine | Non-combat units ordered to evacuate 30491 | -3/Quarantine | Found Prototype Device 30496 | -3/Quarantine | Identified Adv. Kinecellerator 30500 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 30655 | -3/Quarantine | Found Quantum Capacitor 30860 | -3/Quarantine | Identified exit to Research 31106 | -3/Quarantine | Found Alien Energy Cannon 31192 | -3/Quarantine | Entered Research 31192 | -2/Research | Warlord forces began assault on 0b10 31192 | -2/Research | Evolved 2 slots: Utility x2 31205 | -2/Research | Found Exp. Core Analyzer 31272 | -2/Research | Warped through subspace 31302 | -2/Research | Research machine network offline 31324 | -2/Research | Discovered new exit (range 13) 31331 | -2/Research | Identified exit to Access 31363 | -2/Research | Spotted B-90 Cyclops 31379 | -2/Research | Revealed the true nature of CR-A16's Pointy Stick 31382 | -2/Research | Destroyed B-90 Cyclops 31407 | -2/Research | Found Prototype Device 31407 | -2/Research | Identified Exp. Force Field 31485 | -2/Research | Met up with Warlord 31607 | -2/Research | Discovered exit to Access (range 16) 31638 | -2/Research | Found Exp. EM Disruption Field 31763 | -2/Research | Found Exp. Core Analyzer 31825 | -2/Research | Borebot progress halted 31866 | -2/Research | Borebot progress halted 31979 | -2/Research | Build established: Scavenger-Mutant 32007 | -2/Research | Spotted Striker 32069 | -2/Research | Destroyed Striker 32077 | -2/Research | Spotted Striker 32081 | -2/Research | Spotted B-90 Cyclops 32085 | -2/Research | Spotted Striker 32093 | -2/Research | Destroyed B-90 Cyclops 32113 | -2/Research | Lost 7 parts (1p1n3u2w) 32120 | -2/Research | Discovered new exit (range 6) 32124 | -2/Research | Identified exit to Testing 32147 | -2/Research | Entered Testing 32238 | -2/Testing | Spotted PL-LPGFEJQDIM 32289 | -2/Testing | Found Prototype Hackware 32306 | -2/Testing | Destroyed PL-LPGFEJQDIM 32373 | -2/Testing | Lost 4 parts (1p2n1u) 32393 | -2/Testing | Discovered exit to Access (range 15) 32585 | -2/Testing | Garrison activated, responded to threat 32610 | -2/Testing | Incoming assault squad redirected 32657 | -2/Testing | Core integrity fell below 50% 32672 | -2/Testing | Entered Access 32672 | -1/Access | Evolved 2 slots: Utility x2 32686 | -1/Access | Lost 10 parts (3p3n3u1w) 32876 | -1/Access | Spotted B-99 Colossus 32927 | -1/Access | Destroyed B-99 Colossus 33232 | -1/Access | System corruption reached 10% 33265 | -1/Access | Warped through subspace 33422 | -1/Access | First assault squad dispatched 33445 | -1/Access | Incoming assault squad redirected 33575 | -1/Access | Identified Exp. Hacking Suite 33576 | -1/Access | Identified exit to Surface 33773 | -1/Access | Identified Core Cannon 33780 | -1/Access | System corruption reached 30% 33930 | -1/Access | Destroyed 7 combat bots 33934 | -1/Access | Spotted B-99 Colossus 33946 | -1/Access | Destroyed B-99 Colossus 33959 | -1/Access | Found Hvy. Reflective Plating 33967 | -1/Access | Found Prototype Ballistic Gun 33967 | -1/Access | Identified Multirail 34077 | *** | Escaped! Last Messages --------------- 34031_ Penetrated by Slug. 34033_ System corrupted: Substantial component data lost. 34034_ Penetrated by Slug. 34036_ H-88 Terminator system terminally corrupted. 34036_ Adv. Targeting Computer fried. 34036_ Slug penetrates Wall. 34049_ System corrupted: Component data lost. 34050_ R-10 Processor collects Corrupted Lgt. Quantum Reactor. 34054_ R-10 Processor collects Corrupted KE Penetrator. 34056_ K-01 Serf collects debris. 34059_ R-10 Processor collects Corrupted KE Penetrator. 34059_ K-01 Serf collects debris. 34064_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 34064_ K-01 Serf collects debris. 34067_ System corrupted: Energy discharge (-234). 34067_ K-01 Serf collects debris. 34069_ The Access Shell folds into the floor. 34072_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ## +=%###??#####?####??????#???????#?????? | | ## ?#![* ? ??? ? ?? ? ? ????????????? | | ## ? # ? ???? ?? ? ??????????? | | ### # ??? ? ?????? ? ????? ????? | | ?## # ? ??? ?? ?? ???? ? ????#? | | ############!! ? ?? ???? ???? ? ?????? | | ############!|#######?####??#?##????????#?#??????? | | ?###########!%###########?#####?###?###?#?#??????? | | ## #[!######?###??#??#????##?#????###????? | | ## #%=####?##???##?####??#????#?####?? ??? | | ?# #*[#########################??###? ??? | | ## !! "! k=%=% ????? ???? | | ## !! # [ ?? ??????? | | ##[ # ####### ""####?+?#???#????#?? | | =+% # ####### ""#?#?? ?? ?? ????? | | =# % # ##??### ""#??#? ????????????? | | ######+#### ####### T#???# ? ? ? #???? | | % ^ =#### ####?## ""#?#???? ??????????? | | ##?# ####### ""#?#?? ??? ?? ???## | | ^ #### ####### ""##????????"???????# | | #% =!!#### ###??# #??#???"???? ????? | | # !!!#### ####### ###?????????? ?#?#? | | #% ! !!!#### ###?### ###?###???????????? | | * ! #### ####### #?#???#???????????? | | ####% # #### ##?#?## #?#?##??????#?#???? | | ####!!# #### ?##?### @" #?##?#???##?????#?? | | ####### ##?# #?##?## "" #?#???????#???????? | | ##??#?#+##?# #?##?## ##????????????????? | | #### # ####### #??###?###???##?#?? | | ##????? ? #? ?##?### #???????#?????#???? | | ?#?# ?? ??##?##""""""""""#?????#??????#????? | | ? ## ? # #######"?"""?"""???#????##????? ???? | | ? ##?#?#??#? ?##?####""?"???????#?#?????#????????? | | ? ? ? ? ???###???#?""?"???"?#????????#????????? | | ?#####?????+##?####? ???????????????##????????? | | ?????? ? ? #?# ?? ??????#?#?#?#???? ????? | | ? ## ?? ?? ? ??? ?? ? ?????????#???? ???????? | | ??##??"?"?""" ?? ?????? ? ? ?#????????#????????? | | #??? "??"""" ???????????? ?? ??????????????????? | | ???#? ? ???? ?????#????????? ??#?????????????????? | | ?#?#? ?? ? ????????????????????#?#???#??????????? | | #????????#????????#???????? ?????#???#???????????? | | #???#??#?#? ? ? ? ???????????????#?????????????? | | ??#???????? ?????? ?? ???????????#???????????????? | | ?#??##???????? ?????????? ???????????????????????? | | ???##????????????????????????????????????????????? | | ??##??????#??????????????????????????????????????? | | ????????#?#??#???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 200 Energy Generation 77 Energy Capacity 1430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 85 ECM Strength 2 Jamming Range 16 Power Amplification 30 EM Shielding 2 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 25 Resistance: EM 75 Core Shielding 30 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 90 Targeting Accuracy 20 Core Analysis 12 Recoil Reduction 8 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 16 Defensive Hacking 20 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Cmb. Antigrav System | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Hacked Imp. Heavy Armor Plating | -7/Zion | Archive Matter Filter | -7/Zion | Archive Gravmag System | -7/Zion | Archive Beamcaster | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Ripper | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive H-55 Commando | -7/Zion | Archive K-01 Serf | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Cmb. Antigrav System | x2 | -6/Factory | Authchip Cmb. Antigrav System | x2 | -6/Factory | Authchip Cmb. Antigrav System | x2 | -6/Factory Cmb. Antigrav System | x2 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Dimensional Node Initializer Transdimensional Reconstructor Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed ForceGhostShotgun Manual? 0 Play Time 04:44:05 Cumulative 847.9 hours Start 2023.08.12 @ 20:14:23 End 2023.08.13 @ 05:03:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 728 Rogue 728 Adventurer 0 Explorer 0 Win Type 0 Total 43 Types 15/7/9/1/1/1/7/1/1 Lore% 93 Gallery% 96 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84e35c65-2fe6-4c46-81c8-c5e77838101b