Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 17:01:32 Player: MoYuYu Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (302) 1510 Value Destroyed (10319) 10319 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (2268) 2268 TOTAL SCORE: 23397 Bonus ------- Follower Combat Kills 268 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 100 Cogmind --------- Core Integrity 0/1300 Matter 294/300 Energy 100/100 System Corruption 34% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Enhanced Biometal Leg > --- UTILITY (9) ------ Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Melee Analysis Suite Advanced Corruption Screen > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Heat Sink Medium Matter Pod (100) Terrain Scanner Advanced Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Coolant Injector Advanced Coolant Injector Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Medium Armor Plating Advanced Thermal Shield > --- WEAPON ----------- Plasma Rifle Heavy Dispersion Rifle Hypervelocity Railgun Hypervelocity Railgun Linear Accelerator Power Sword > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Antimatter Reactor Centrium Wheel Centrium Wheel Medium Matter Pod Improved Propulsion Shielding Improved Medium Armor Plating Plasma Rifle Advanced Datajack [Rating: 141] Favorites ----------- Power Light Fission Core Engine Reinforced Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Spiked Medium Treads Leg Potential Leg Wheel Wheel Hover Unit Makeshift Hover Unit Flight Unit Impulse Thruster Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Linear Accelerator Launcher Long-range Missile Launcher Special Weapon Welding Torch Impact Weapon Heavy Flail Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Utility 7 | . . . 1 . . . 2 1 . . . . 1 . . . . . . . . . 1 1 Weapon 4 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 Parts Attached 262 | 6 3 1 16 10 2 3 18 11 . 2 . 14 31 10 8 21 5 9 1 . 2 3 32 54 Power 33 | 1 . 1 2 . . 1 4 . . 1 . 2 3 1 . 5 1 1 . . . . 5 5 Engine 17 | 1 . 1 2 . . . 2 . . 1 . 2 1 . . 4 . . . . . . 3 . Core 10 | . . . . . . 1 2 . . . . . 2 1 . 1 1 1 . . . . 1 . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 5 Propulsion 58 | 2 . . 7 4 2 . 2 1 . 1 . 3 5 2 2 3 2 1 . . . 2 8 11 Treads 16 | . . . 6 . . . . . . . . 1 1 1 1 3 1 . . . . . . 2 Leg 16 | 2 . . . 3 2 . 2 1 . 1 . 2 . . . . . . . . . . . 3 Wheel 22 | . . . 1 1 . . . . . . . . 4 1 1 . 1 1 . . . . 8 4 Hover 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 94 | 1 1 . 5 2 . . 5 7 . . . 3 16 3 3 7 1 4 1 . 1 . 14 20 Device 49 | . . . 1 2 . . 2 5 . . . 3 6 2 2 4 . 2 1 . . . 8 11 Storage 8 | 1 . . 1 . . . 1 . . . . . 1 . . 1 . 1 . . . . 1 1 Processor 16 | . 1 . . . . . 2 . . . . . 4 1 . . . . . . . . 2 6 Hackware 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Protection 19 | . . . 3 . . . . 2 . . . . 4 . 1 2 1 1 . . 1 . 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 77 | 2 2 . 2 4 . 2 7 3 . . . 6 7 4 3 6 1 3 . . 1 1 5 18 Energy Gun 41 | 1 . . 1 . . 2 6 2 . . . 4 2 2 . 4 1 . . . . 1 3 12 Energy Cannon 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Ballistic Gun 19 | 1 1 . 1 2 . . 1 . . . . . 3 1 1 2 . 2 . . . . . 4 Ballistic Cannon 6 | . . . . 1 . . . . . . . . . 1 1 . . . . . . . 1 2 Launcher 3 | . . . . 1 . . . . . . . 2 . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Unidentified Prototypes 16 | . . . . . . . 3 1 . . . . 2 . . 2 . 2 . . . . 2 4 Corrupted Parts 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . System Corruption 4 | . . . . . . . . . . . . 1 . 3 . . . . . . . . . . Parts Lost 105 | . . . 1 2 . 3 3 . . . . 13 8 8 . 14 . . . . 4 . 5 44 Power 12 | . . . . . . . 1 . . . . 1 . 1 . 3 . . . . . . 2 4 Propulsion 22 | . . . . 1 . 1 . . . . . 3 1 . . 3 . . . . 2 . . 11 Utility 32 | . . . 1 1 . . 1 . . . . 4 4 3 . 3 . . . . 1 . 2 12 Weapon 39 | . . . . . . 2 1 . . . . 5 3 4 . 5 . . . . 1 . 1 17 Highest Loss Streak 10 | . . . 1 1 . 3 2 . . . . 5 2 6 . 5 . . . . 3 . 4 10 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Average Backups 8 | 2 6 8 7 8 8 7 8 9 10 10 10 9 9 8 9 9 10 9 10 10 9 4 5 8 Power 1 | . 1 1 1 1 1 1 1 1 2 1 1 1 2 1 1 . 3 3 3 3 2 1 . 2 Propulsion 1 | 1 3 4 1 2 2 2 2 1 2 2 2 . 1 3 2 2 1 . 1 1 . . . 1 Utility 3 | . . . 1 3 3 3 2 3 3 3 4 4 3 1 2 3 4 4 4 4 3 . 2 2 Weapon 1 | . 1 2 2 2 2 1 2 2 3 3 3 2 2 2 3 2 1 . 1 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . 2 2 1 1 . . 3 2 . 1 . 1 5 1 5 2 2 3 . . 3 . 3 8 Power 8 | . . . 1 . . . 1 . . . . . 1 . . 1 . . . . 2 . . 2 Propulsion 12 | . 2 2 . 1 . . . 1 . 1 . . . . 2 1 1 . . . . . . 1 Utility 19 | . . . . . . . . 1 . . . 1 3 1 2 . 1 2 . . 1 . 3 4 Weapon 5 | . . . . . . . 2 . . . . . 1 . 1 . . 1 . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 90 100 98 99 100 89 97 95 100 100 100 88 96 95 97 94 100 99 100 100 98 20 81 83 Engine 2 | . 14 14 11 11 11 1 . 7 7 7 7 6 1 . . 2 . . . . . . 3 . Core 3 | . . . . . . 9 8 . . . . . 4 6 6 3 6 5 5 5 4 . 3 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Treads 6 | . . . 20 18 6 . . . . . . 2 6 6 6 8 15 13 12 11 11 . . 2 Leg 4 | . 28 28 3 3 15 22 26 23 23 23 23 14 . . . . . . . . . . . . Wheel 7 | . . . 9 10 11 1 . . . . . . 11 13 10 5 4 8 9 11 10 . 17 9 Device 13 | . . . 2 4 11 11 20 21 22 22 23 19 13 17 14 13 13 11 11 11 10 4 17 16 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 4 . . 3 Processor 15 | . 4 14 11 11 11 11 13 15 15 15 15 15 12 18 20 20 20 17 17 17 16 5 12 16 Protection 4 | . . . 6 6 . . . 1 . . . 1 10 2 4 5 6 5 5 5 4 . 4 3 Energy Gun 11 | . 11 14 11 11 11 20 16 18 23 23 23 18 6 5 6 8 26 18 11 11 10 . 11 7 Energy Cannon 1 | . . . . . . . . . . . . . 5 6 6 4 . . . . . . . . Ballistic Gun 6 | . 14 14 11 5 . . 1 . . . . . 11 6 6 6 . 3 11 11 10 . . 4 Ballistic Cannon 1 | . . . . 5 11 . . . . . . . . 3 6 4 . . . . . . 1 3 Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 4 5 5 4 . 4 3 Peak Build Rating 141 | 6 8 10 14 13 30 32 49 60 60 60 54 59 65 63 70 76 67 82 85 82 84 31 117 141 Average Rating 65 | 5 6 8 12 12 20 29 41 54 58 56 54 49 57 59 64 67 65 76 82 82 81 21 84 115 On Entrance 45 | . 6 8 10 13 12 30 30 48 58 58 54 54 40 63 63 69 67 65 82 82 82 7 31 102 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 93 | 13 13 13 22 24 22 22 27 38 38 38 34 42 60 48 53 55 45 60 60 60 60 7 63 93 Greatest Support 84 | 20 20 20 20 20 60 60 75 80 80 80 70 70 30 20 28 84 84 20 20 20 84 7 64 75 Greatest Overweight (x) 5 | 1 . . 1 2 2 . . . . . . 1 5 2 2 4 4 5 5 2 5 . 1 5 Average Overweight (x) 1 | . . . . 1 1 . . . . . . . 1 1 1 1 2 2 2 2 2 . . 1 Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 10 10 Average Capacity 9 | 7 8 8 8 8 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 5 9 Most Carried 10 | 5 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 9 10 Average Carried 8 | 3 6 7 7 8 8 7 8 9 10 9 10 9 9 9 9 9 9 9 10 10 9 4 5 8 Final Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 10 5 Final Carried 10 | 5 8 8 8 8 8 8 10 10 10 10 10 9 10 10 10 10 10 10 10 10 5 5 9 5 Class Distribution -------------------- 17% | Scavenger-Skirmisher 13% | Mutant 13% | Scavenger-Mutant 13% | Derelict-Assassin 11% | Derelict-Skirmisher 6% | Skirmisher 5% | Scavenger-Tank 3% | Scavenger-Executioner 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Zion Derelict-Skirmisher | -5/Proximity Caves Derelict-Assassin | -5/Factory Derelict-Assassin | -5/Upper Caves Derelict-Assassin | -5/Upper Caves Commander-Assassin | -5/Warlord Mutant | -4/Proximity Caves Assassin | -4/Factory Scavenger-Executioner | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Matter Collected 7623 | 260 40 120 173 516 . 69 258 130 98 49 . 300 649 312 162 1433 108 154 204 74 105 40 729 1640 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12929 | . 82 13 754 728 . 213 687 186 166 30 . 1258 1369 182 . 1942 568 154 414 190 63 . 1194 2736 Parts 608 | . . . 36 63 . 12 31 12 5 1 . 45 58 7 . 106 17 1 16 9 1 . 47 141 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 15 | . . . 2 4 . . 1 1 . . . . 1 . . . . . . . . . 5 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 91 | . . . . . . . . . 10 10 . 25 . 4 . . 14 . 19 9 . . . . Prevented 15 | . . . . . . . . . . . . 13 . 1 . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 204 | . 2 2 13 33 . 6 14 3 3 1 . 28 17 5 . 13 10 . 6 3 1 . 11 33 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 132 | . 2 2 12 20 . 6 11 2 3 1 . 12 8 . . 7 9 . 6 3 1 . 5 22 Cannons 34 | . . . . 9 . . . . . . . . 5 1 . 5 . . . . . . 6 8 AOE 27 | . . . . 4 . . 2 . . . . 13 4 3 . 1 . . . . . . . . Classes Destroyed 19 | . 1 1 4 . . 1 2 1 . . . 2 1 . . 5 1 . . . . . . . Worker 16 | . . . . . . . 1 1 . . . . 5 . . . . . . . . . 6 3 Builder 7 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . 4 Tunneler 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . Hauler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycler 17 | . . . 2 1 . . 1 . . . . . 4 . . . . 1 . . . . 4 4 Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Swarmer 52 | . . . 4 22 . 3 3 . . 1 . 6 5 2 . . 5 . . 1 . . . . Grunt 65 | . 2 . 4 10 . 3 5 . 2 . . 15 . . . . 2 . 5 1 1 . 5 10 Brawler 7 | . . . . . . . . . . . . 4 2 . . . . . 1 . . . . . Protector 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Sentry 18 | . . . 5 . . . 4 2 1 . . 2 . 1 . . 1 . . 1 . . . 1 Hunter 10 | . . . . . . . 2 . . . . . 2 2 . . 2 . . . . . . 2 Programmer 34 | . . . . . . . . 1 . . . . 8 . . . . . . . . . 6 19 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite 56 | . . . . . . . . . . . . . . . . 56 . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Tinkerer 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . Assembled 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Marauder 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Mutant 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . Best Kill Streak 9 | . 2 1 6 6 . 4 5 1 3 1 . 8 5 3 . 9 6 1 4 3 1 . 4 9 Combat Bots Only 8 | . 2 1 4 6 . 4 4 1 3 1 . 8 3 3 . 5 6 . 4 3 1 . 4 8 Max Kills in Single Turn 4 | . 1 1 1 4 . 2 2 1 1 1 . 3 2 2 . 2 2 1 1 1 1 . 1 1 Gunslinging 1 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . Exploded 4 | . . . . 4 . . 2 . . . . 3 2 2 . 1 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Hostile Shots Fired 1832 | . 19 5 86 97 . 29 116 63 50 4 . 159 86 59 . 264 38 . 24 9 87 3 101 533 Missed 557 | . 4 1 20 29 . 4 28 24 27 2 . 53 23 15 . 93 14 . 7 4 26 1 41 141 Hits 1275 | . 15 4 66 68 . 25 88 39 23 2 . 106 63 44 . 171 24 . 17 5 61 2 60 392 Melee 37 | . . . . . . . . . . . . 5 6 . . 23 . . . . 3 . . . Projectile 1238 | . 15 4 66 68 . 25 88 39 23 2 . 101 57 44 . 148 24 . 17 5 58 2 60 392 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 69 | . . . 2 . . 2 6 . . . . 3 3 . . 11 1 . 2 1 3 . 7 28 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . 4 Damage Taken 21065 | . 224 50 873 628 . 391 1107 340 194 27 . 1825 1389 652 . 2743 415 . 315 85 1014 26 1096 7671 Core 3202 | . 52 10 126 100 . 76 120 35 21 . . 200 84 56 . 402 42 . 38 . 382 . 145 1313 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 231 | . . . . . . . . . . . . . . . . . . . . . . . . 231 Redirected to Shielding 303 | . . . . . . . . . . . . . 97 14 . . . . . . . . 105 87 Ignored by Resistances 726 | . . . . . . . . . . . . . . . . . . . 8 22 128 . 144 424 Regen/Repaired (Parts) 59 | . . . . . . . 14 . . . . . 41 . . . . . . . 4 . . . Core Remaining (%) 64 | 100 . 75 . . . 24 78 . . . . 63 . . . . 31 . . . . 58 87 . Volleys Fired 781 | . 32 5 68 87 . 18 52 12 7 2 . 50 68 16 . 138 22 3 12 6 5 . 46 132 Largest 5 | . 2 2 2 2 . 2 2 3 3 3 . 3 4 4 . 4 4 4 4 4 4 . 4 5 Hottest 338 | . 70 70 70 89 . 130 130 190 190 190 . 190 203 223 . 275 275 275 218 218 218 . 299 338 Shots Fired 1901 | . 44 10 125 139 . 35 101 27 21 7 . 112 159 33 1 472 75 9 46 24 20 . 118 323 Gun 1521 | . 24 10 125 89 . 31 99 27 21 7 . 104 99 15 . 333 75 9 46 24 20 . 94 269 Cannon 337 | . . . . 48 . 4 . . . . . . 58 15 1 133 . . . . . . 24 54 Launcher 23 | . . . . 2 . . 2 . . . . 8 2 3 . 6 . . . . . . . . Special 20 | . 20 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 630 | . 12 5 57 74 . 8 . . . . . . 62 8 . 192 . 1 22 12 10 . 24 143 Thermal 1086 | . 32 5 68 63 . 27 79 27 21 7 . 73 73 14 1 233 75 8 24 12 10 . 75 159 Explosive 23 | . . . . 2 . . 2 . . . . 8 2 3 . 6 . . . . . . . . Electromagnetic 162 | . . . . . . . 20 . . . . 31 22 8 . 41 . . . . . . 19 21 Robot Hit Streak 24 | . 7 3 13 12 . 18 12 7 7 3 . 22 15 5 . 24 9 11 15 9 8 . 13 23 Robot Miss Streak 4 | . 2 2 3 3 . 4 3 4 2 2 . 2 3 3 . 4 2 . 3 1 1 . 3 4 Penetration Max 1 | . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . 1 Secondary Targets 19 | . . . . 1 . 1 . . 1 . . 2 . . . 3 3 . 3 1 . . . 4 Max Gunslinging Chain 1 | . . . . 1 . 1 . . 1 . . 1 . . . 1 1 . 1 1 . . . 1 Shots Hit Robots 1263 | . 18 4 91 71 . 23 66 16 17 4 . 90 78 16 . 313 47 8 28 17 22 . 94 240 Core Hits 556 | . 6 3 33 41 . 13 30 10 8 2 . 75 39 10 . 121 24 4 12 6 1 . 35 83 Critical Kills 27 | . . . . . . . . . . . . . 2 . . 12 . . 4 . . . . 9 Critical Parts Destroyed 41 | . . . . . . . . . . . . . 2 . . 12 . . 2 2 1 . . 22 Critical Strikes 134 | . . . 8 9 . 1 6 1 . . . 4 6 . . 39 4 1 6 3 2 . 4 40 Burn 48 | . . . 8 6 . 1 6 1 . . . 3 2 . . 9 4 1 . 1 1 . 2 3 Meltdown 4 | . . . . . . . . . . . . . 2 . . 2 . . . . . . . . Destroy 66 | . . . . . . . . . . . . . 1 . . 24 . . 6 2 1 . . 32 Blast 12 | . . . . 3 . . . . . . . . . . . 3 . . . . . . 2 4 Corrupt 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Smash 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 154 | . . . . . . . . 2 . . . . 2 . . . . 26 1 16 6 1 22 78 Impact 4 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . Slashing 144 | . . . . . . . . . . . . . . . . . . 26 1 16 . 1 22 78 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . . . . . . . . 1 . . . . . . . 6 . 9 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31005 | . 191 42 958 1393 . 337 1384 344 298 73 . 3616 2562 566 . 6804 909 161 537 289 326 . 3360 6855 Guns 18587 | . 191 42 958 663 . 265 1175 344 298 73 . 1708 1144 175 . 3210 909 161 537 289 326 . 1766 4353 Cannons 6339 | . . . . 477 . 72 . . . . . . 753 159 . 2472 . . . . . . 680 1726 Explosions 4256 | . . . . 253 . . 201 . . . . 1908 540 232 . 1122 . . . . . . . . Melee 1813 | . . . . . . . . . . . . . 125 . . . . . . . . . 914 774 Ramming 10 | . . . . . . . 8 . . . . . . . . . . . . . . . . 2 Kinetic 7369 | . 91 17 354 586 . 104 . . . . . . 854 52 . 1611 . . 262 183 158 . 680 2417 Thermal 15718 | . 100 25 604 554 . 233 903 344 298 73 . 1255 1140 159 . 3651 909 161 275 106 168 . 1424 3336 Explosive 3988 | . . . . 253 . . 201 . . . . 1826 354 232 . 1122 . . . . . . . . Electromagnetic 2107 | . . . . . . . 272 . . . . 535 89 123 . 420 . . . . . . 342 326 Impact 125 | . . . . . . . . . . . . . 125 . . . . . . . . . . . Slashing 1688 | . . . . . . . . . . . . . . . . . . . . . . . 914 774 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 34 | . . . . . . . . 2 2 2 2 3 7 10 10 10 5 . . . 1 1 13 34 Average Corruption 8 | . . . . . . . . 1 2 2 2 2 4 9 10 3 5 . . . 1 1 8 18 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 12 | . . . . . . . . . . . . . . . . . . . . . . . . 12 Effects 364 | . . . . . . . . 4 7 5 2 13 65 20 23 25 27 . . . . . 19 154 Message Errors 77 | . . . . . . . . 1 2 1 1 3 13 4 4 5 5 . . . . . 3 35 Matter Fused 85 | . . . . . . . . . 2 . 1 3 14 7 6 5 7 . . . . . 7 33 Heat Flow Errors 40 | . . . . . . . . . 1 1 . 3 10 1 2 1 2 . . . . . 2 17 Energy Discharges 37 | . . . . . . . . 1 . 1 . 1 9 . 5 4 2 . . . . . 3 11 Parts Rejected 6 | . . . . . . . . . 1 . . . . 1 . 2 . . . . . . . 2 Parts Fused 8 | . . . . . . . . . . . . . 1 . 2 . 1 . . . . . . 4 Data Loss (minor) 44 | . . . . . . . . 2 . . . 1 8 1 3 4 6 . . . . . . 19 Data Loss (major) 21 | . . . . . . . . . . 1 . . 4 3 . 1 1 . . . . . . 11 Misfires 15 | . . . . . . . . . . 1 . . 6 2 1 . 2 . . . . . 1 2 Alerts 6 | . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . 3 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Weapon Failures 20 | . . . . . . . . . . . . 1 . . . 3 1 . . . . . 3 12 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1040 | . . . . 1 . . 1 . . . . 51 328 . . 197 . . . . . . 208 254 Projectiles 297 | . . . . 1 . . . . . . . . . . . 114 . . . . . . 41 141 Explosions 338 | . . . . . . . 1 . . . . 51 203 . . 83 . . . . . . . . Melee 405 | . . . . . . . . . . . . . 125 . . . . . . . . . 167 113 Knockbacks 36 | . . . . 4 . . . . . . . . . . . 10 . . . . . . 9 13 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 33 | . . . . 4 . . . . . . . . . . . 10 . . . . . . 8 11 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 Self-Inflicted Damage 229 | . . . . . . . 33 . . . . 22 155 . . 19 . . . . . . . . Shots 6 | . . . . . . . 1 . . . . 2 2 . . 1 . . . . . . . . Rammed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Targets Rammed 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 Kicked 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 384 | . 278 90 223 219 . 182 68 78 131 88 . 166 253 104 134 340 384 111 271 120 176 . 198 197 Average Temperature 78 | . 139 42 72 75 . 63 24 30 33 22 . 54 48 54 64 85 137 56 113 56 75 . 100 96 Received Heat Transfer 3806 | . 108 40 312 123 . 198 396 96 72 . . 489 . . . 292 81 . 189 63 423 . 120 804 Effects 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Total Turns 132 | . . . . . . . . . . . . . . . . . . . . . . . . 132 Longest Duration 59 | . . . . . . . . . . . . . . . . . . . . . . . . 59 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 Combat Hostiles 3 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 Parts Fried 6 | . . . . . . . 1 . . . . 2 . 2 . 1 . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Robots Melted 11 | . . . 1 . . . 1 1 . . . 2 2 . . 2 1 . . . . . . 1 Combat Hostiles 7 | . . . 1 . . . 1 1 . . . 2 . . . . 1 . . . . . . 1 Parts Melted 97 | . 1 . 7 1 . . 4 3 2 1 . 6 13 1 . 20 4 7 . . . . 10 17 Heat Transferred 31176 | . 296 74 2368 1850 . 629 2442 821 632 149 . 2741 1718 250 . 6907 1998 370 481 259 370 . 2072 4749 Parts Sabotaged 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Maximum Alert Level 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . 2 1 Low Security (%) 75 | 100 100 100 100 48 . 100 100 100 . . . . 75 . . . . 100 . . . . 77 54 Level 1 23 | . . . . 51 . . . . . . . . 24 . . . . . . . . . 9 45 Level 2 1 | . . . . . . . . . . . . . . . . . . . . . . . 12 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 455 | . 45 6 115 370 . 90 144 56 . . . . 232 . . . . 60 . . . . 455 333 Initial 450 | . . 6 . 37 . . . 56 . . . . 130 . . . . . . . . . 450 87 Average 104 | . 6 . 67 179 . 23 36 11 . . . . 106 . . . . 2 . . . . 163 158 Influence Increases 6343 | . 72 . 372 824 . 145 414 97 60 80 . 615 751 140 . . 240 134 130 60 134 . 854 1221 Destroy 0b10 Robot/C 3860 | . 40 . 260 660 . 120 280 60 60 20 . 540 340 100 . . 200 . 120 60 100 . 220 680 Destroy 0b10 Robot/NC 245 | . . . 15 5 . 5 10 5 . . . 5 60 . . . 5 10 . . . . 60 65 Destroy Leader 668 | . 10 . 82 70 . 20 80 30 . . . 40 100 10 . . 20 . 10 . . . 42 154 Allied During Kill 74 | . . . . 12 . . . . . . . . . . . . . . . . 34 . 7 21 Successful Hack 94 | . 7 . . . . . 23 . . . . . 38 . . . . 12 . . . . . 14 Disable Machine 120 | . . . . . . . . . . . . . 90 . . . . . . . . . 15 15 Destroy Structure 382 | . . . . 17 . . 21 2 . . . . 78 . . . . 52 . . . . 30 182 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . . . . . 450 . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . . 15 15 Lose Combat Pursuer 420 | . 15 . 15 60 . . . . . 60 . 30 45 30 . . 15 60 . . . . 15 75 Influence Decreases 6114 | . 55 17 274 572 350 145 288 223 60 80 . 408 734 320 44 . 240 86 178 60 134 . 686 1160 Entered New Map 762 | . . 11 . 61 350 . . 70 . . . . 77 84 9 . . . 19 . . . . 81 Time Decay 4192 | . 55 6 264 471 . 125 258 153 60 80 . 268 577 156 35 . 240 86 159 60 54 . 486 599 Lost Part 890 | . . . 10 20 . 20 30 . . . . 120 80 80 . . . . . . 40 . 50 440 Lost Ally 120 | . . . . 20 . . . . . . . 20 . . . . . . . . 40 . . 40 Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . . . . 150 . Squads Dispatched 41 | . 2 . 2 . . . 3 1 . . . 1 10 . . . . 2 . . . . 3 17 Investigation 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 Extermination 21 | . . . . . . . . 1 . . . . 7 . . . . 2 . . . . 3 8 Reinforcement 12 | . 2 . 2 . . . 2 . . . . . 2 . . . . . . . . . . 4 Assault 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Distress Signals 14 | . 1 . 2 . . . 2 . . . . . 1 . . . . 1 . . . . 1 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 374 | . 9 4 25 36 . 6 20 5 3 5 . 29 24 7 . 74 9 4 6 3 22 4 19 60 Peak Tracking Total 18 | . 3 2 6 5 . 3 5 1 3 4 . 9 6 2 . 10 4 6 4 3 18 2 5 8 Tactical Retreats 22 | . 1 2 1 4 . . . . . 2 . 1 2 1 . 1 1 1 . . . . 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Traps Triggered 9 | . 1 . . . . . 2 . . . . . 3 . . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Machines Disabled 12 | . . . . . . . . . . . . 1 6 . . 3 . . . . . . 1 1 Max in Single Turn 5 | . . . . . . . . . . . . 1 5 . . 1 . . . . . . 1 . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Machines Accessed 47 | . 2 . 2 . 1 1 4 1 . . 4 . 10 . 4 . 1 4 . 1 4 . 3 5 Terminals 23 | . 2 . 2 . . 1 3 . . . . . 6 . . . 1 3 . . . . 2 3 Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 2 Total Hacks 116 | . 6 . 5 . 1 3 7 1 . . 27 . 19 . 9 . 2 10 . 1 10 . 6 9 Successful 80 | . 3 . 2 . 1 3 6 1 . . 27 . 10 . 9 . 2 2 . 1 10 . 2 1 Failed 36 | . 3 . 3 . . . 1 . . . . . 9 . . . . 8 . . . . 4 8 Catastrophic 7 | . 1 . 1 . . . . . . . . . 2 . . . . 1 . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 27 | . . . 6 . 1 1 4 . . . . . 5 . . . . 6 . . . . 2 2 Terminals 52 | . 6 . 5 . . 3 5 . . . . . 11 . . . 2 9 . . . . 5 6 Fabricators 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Repair Stations 7 | . . . . . . . 2 . . . . . 4 . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 3 Terminal Hacks 62 | . 3 . . . 1 3 1 . . . 27 . 2 . 9 . 2 1 . 1 10 . 2 . Record 29 | . . . . . . 2 . . . . 11 . . . 6 . 2 . . . 8 . . . Part Schematic 9 | . . . . . . . . . . . 9 . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Open Door 6 | . . . . . . . . . . . . . . . 3 . . . . 1 2 . . . Branch Access Points 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 2 . . . . . 2 . . . . . . . . . . . Scan Component 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Repair 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Seal Access 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Unauthorized Hacks 9 | . . . 2 . . . 3 . . . . . 2 . . . . 1 . . . . . 1 Terminals 9 | . . . 2 . . . 3 . . . . . 2 . . . . 1 . . . . . 1 Botnet 9 | . . . 2 . . . 3 . . . . . 2 . . . . 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 1 . 2 . . 1 4 . . . . . 7 . . . . 4 . . . . 3 5 Full Trace Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 4 . . . . 2 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . . . . 9 . . . . 16 . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 171 | . . . . . . . . . . . . . 171 . . . . . . . . . . . Total Part Build Rating 15 | . . . . . . . . . . . . . 15 . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Time 76 | . . . . . . . 26 . . . . . 50 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . 1 . . . . . . . . 5 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Total Allies 12 | . . . . 2 . . . . . . . 1 . . . 2 . . . . 5 . 2 . Largest Group 5 | . . . . 2 1 . . . . . . 1 . . . 2 . . . . 5 . 2 2 Highest-Rated Group 283 | . . . . 45 31 . . . . . . 29 . . . 82 . . . . 283 . 192 192 Highest-Rated Ally 96 | . . . . 31 31 . . . . . . 29 . . . 51 . . . . 68 . 96 96 Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 69 | . . . . 8 . . . . . . . . . . . . . . . . 30 . 1 30 Total Damage 2067 | . . . . 127 . . . . . . . . . . . . . . . . 1156 . 47 737 Kills 12 | . . . . 2 . . . . . . . . . . . . . . . . 6 . 1 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Active Infowar (turns) 20654 | . . . . 200 . . 1049 441 448 411 92 135 3778 570 520 2497 1139 1191 952 1205 870 128 1267 3761 Optics 17349 | . . . . . . . . . . . . . 3386 570 520 2497 1139 1191 952 1205 869 . 1259 3761 Sensors 8577 | . . . . . . . . . . . . . . 539 518 1491 1075 1191 909 1156 854 128 716 . Terrain 3437 | . . . . . . . . . . . . . 3437 . . . . . . . . . . . Structural 2881 | . . . . 200 . . 1049 441 448 411 92 135 105 . . . . . . . . . . . Seismic 107 | . . . . . . . . . . . . . . . . . . . . . . . 107 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 2 . . . . . 1 . . . . 1 2 1 . 3 1 . 3 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Turns Passed 25012 | 75 400 351 640 1315 244 395 1077 594 472 444 92 614 4179 570 520 2497 1139 1191 952 1205 883 135 1267 3761 Spaces Moved 16120 | 50 253 277 320 961 227 306 514 489 431 394 80 337 1461 469 439 1403 714 807 741 1037 697 300 1074 2339 Core 637 | 2 . . . . . . . . . . . . . . . . . . . . 14 45 . 576 Treads 689 | . . . . 4 . . . . . . . 54 116 . . 300 190 . . . 1 . . 24 Legs 3299 | 48 253 277 45 . 111 306 514 489 431 394 80 283 . . . . . . . . . . . 68 Wheels 11193 | . . . 275 957 116 . . . . . . . 1345 469 439 1103 524 807 741 1037 682 . 1027 1671 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 302 | . . . . . . . . . . . . . . . . . . . . . . 255 47 . Fastest Speed 40 | 50 120 120 105 105 90 90 90 100 103 103 116 90 95 95 110 115 140 110 110 110 50 40 40 50 Average Speed 111 | 124 120 120 107 105 100 90 99 102 103 108 116 121 120 107 111 140 145 120 118 110 112 41 87 103 Slowest Speed 300 | 190 120 120 120 240 110 90 100 103 103 116 116 240 240 110 115 260 160 155 155 110 160 50 95 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Potential Cave-ins 10 | . . 2 . . . . . . . . . . 4 . . . . . . . 1 . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 45 74 33 98 62 45 42 14 66 59 68 43 31 66 67 91 76 18 82 71 85 54 21 47 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 8 | . . . . 2 . . . . . . 1 . . . . 4 . . . 1 . . . . Known Exits Taken 23 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 31 | . . 1 . 3 . . . . 2 3 . 2 . 8 4 1 3 . . 3 . 1 . . Spaces Dug 136 | . . . . . . . . 2 . . . . 21 4 . . . 26 1 16 . . 8 58 Terrain Destroyed 412 | . . . . 19 . . 18 2 . . . 102 99 34 . 5 . 26 2 16 . . 14 75 Melee 109 | . . . . . . . . 2 . . . . 1 . . . . 26 1 16 . . 8 55 Projectile 76 | . . . . 2 . . . . . . . . 34 9 . 5 . . 1 . . . 6 19 AOE 226 | . . . . 17 . . 18 . . . . 102 64 25 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Total 21403 | 60 306 288 506 1120 243 392 975 553 440 406 79 440 3758 504 475 1604 768 985 784 1061 783 305 1281 3287 Wait 3647 | . 9 1 79 50 13 60 357 20 . . . 14 2129 . . 2 15 123 27 1 45 . 76 626 Move 16092 | 49 252 276 319 960 226 305 513 488 430 393 79 336 1460 468 438 1402 713 806 740 1036 696 295 1073 2339 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Pick Up 144 | 5 6 2 5 1 . 2 12 5 . 3 . 7 29 5 9 15 5 7 . . . 1 10 15 Fast Attach 134 | 6 1 . 6 3 1 2 6 1 1 1 . 5 13 4 4 14 . 1 . . . 3 24 38 Attach 72 | . 1 . 2 . . 1 7 2 . 1 . 7 13 5 . 12 . 2 . . 1 2 5 11 Detach 8 | . . . 1 . . . . . . . . 1 1 . . 1 . . . . 1 1 1 1 Swap 154 | . 2 1 11 13 1 1 14 14 2 2 . 9 16 4 8 8 6 7 4 2 6 . 7 16 Drop 188 | . 3 3 15 5 2 3 13 9 . 4 . 5 26 2 16 12 7 10 . . 8 . 17 28 Fire 781 | . 32 5 68 87 . 18 52 12 7 2 . 50 68 16 . 138 22 3 12 6 5 . 46 132 Melee 154 | . . . . . . . . 2 . . . . 2 . . . . 26 1 16 6 1 22 78 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Crush 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Rewire 21 | . . . . . . . . . . . . 6 . . . . . . . . 15 . . . Trap 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp / *Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 2 exits: Res x2) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Identified exit to Mines 327 | -10/Materials | Build established: Mutant 476 | -10/Materials | Entered Mines 547 | -10/Mines | Assembled infested the area 581 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 668 | -10/Mines | Learned Materials emergency access door positions 721 | -10/Mines | Discovered new exit (range 9) 822 | -10/Mines | Discovered new exit (range 3) 826 | -10/Mines | Identified exit to Materials 827 | -10/Mines | Entered Materials 827 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 828 | -9/Materials | Discovered new exit (range 7) 836 | -9/Materials | Identified exit to Storage 1278 | -9/Materials | Discovered new exit (range 15) 1312 | -9/Materials | Identified exit to Materials 1437 | -9/Materials | Discovered new exit (range 11) 1466 | -9/Materials | Identified exit to Mines 1467 | -9/Materials | Entered Mines 1470 | -9/Mines | Met a Derelict bent on vengeance 1473 | -9/Mines | Build established: Scavenger-Mutant 1478 | -9/Mines | Learned Materials interactive machine intel 1717 | -9/Mines | Found a hidden stash of uninstalled traps 1843 | -9/Mines | Learned location of Storage (-9) 1954 | -9/Mines | Discovered exit to Materials (range 9) 1979 | -9/Mines | Discovered exit to Materials (range 7) 2079 | -9/Mines | Learned location of Recycling (-9) 2162 | -9/Mines | Excavation squad dispatched 2162 | -9/Mines | A large section of the Mines collapsed 2353 | -9/Mines | Core integrity fell below 50% 2412 | -9/Mines | Excavation squad dispatched 2772 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2772 | -9/Mines | Discovered new exit (range 5) 2780 | -9/Mines | Identified exit to Exiles 2782 | -9/Mines | Entered Exiles 2782 | -9/Exiles | Accompanied by 1 ally 2812 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2812 | -9/Exiles | Met 8R-AWN 2831 | -9/Exiles | Met EX-HEX 2863 | -9/Exiles | Met EX-BIN 2875 | -9/Exiles | Aligned with FarCom system 2876 | -9/Exiles | Given EX-Vault access code 2901 | -9/Exiles | Opened EX-Vault 2909 | -9/Exiles | Found Potential Leg 2912 | -9/Exiles | Found Potential Leg 2933 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2943 | -9/Exiles | Exiles lab attacked by MAIN.C 3005 | -9/Exiles | Discovered new exit (range 10) 3012 | -9/Exiles | Identified exit to Mines 3026 | -9/Exiles | Left Exiles lab with Potential Leg 3026 | -9/Exiles | Entered Mines 3103 | -8/Mines | Lost 3 parts (1n2w) 3408 | -8/Mines | Discovered exit to Materials (range 15) 3421 | -8/Mines | Entered Materials 3421 | -8/Materials | Evolved 2 slots: Utility x2 3422 | -8/Materials | Loaded intel: 19 interactive machine locations 3805 | -8/Materials | Repaired Structural Scanner 4269 | -8/Materials | Build established: Mutant 4439 | -8/Materials | Discovered new exit (range 9) 4497 | -8/Materials | Identified exit to Factory 4498 | -8/Materials | Entered Factory 4498 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4811 | -7/Factory | Discovered new exit (range 16) 4927 | -7/Factory | Identified exit to Factory 5083 | -7/Factory | Discovered new exit (range 9) 5091 | -7/Factory | Identified exit to Lower Caves 5092 | -7/Factory | Entered Lower Caves 5103 | -7/Lower Caves | Build established: Skirmisher 5235 | -7/Lower Caves | Encountered a Warlord checkpoint 5270 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5541 | -7/Lower Caves | Discovered new exit (range 15) 5563 | -7/Lower Caves | Identified exit to Lower Caves 5564 | -7/Lower Caves | Entered another Lower Caves area 5574 | -7/Lower Caves | Discovered exit to Factory (range 16) 5887 | -7/Lower Caves | Learned Factory emergency access door positions 5959 | -7/Lower Caves | Discovered new exit (range 10) 6006 | -7/Lower Caves | Identified exit to Data Miner 6008 | -7/Lower Caves | Entered Data Miner 6008 | -7/Data Miner | Discovered new exit (range 7) 6031 | -7/Data Miner | Met Data Miner 6053 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6053 | -7/Data Miner | Learned location of Section 7 (-2) 6073 | -7/Data Miner | Received God Mode back door access code from Data Miner 6099 | -7/Data Miner | Identified exit to Proximity Caves 6100 | -7/Data Miner | Entered Proximity Caves 6109 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6197 | -6/Proximity Caves | Destroyed 8 combat bots 6274 | -6/Proximity Caves | Lost 3 parts (3u) 6276 | -6/Proximity Caves | Destroyed 8 combat bots 6456 | -6/Proximity Caves | Destroyed 8 combat bots 6464 | -6/Proximity Caves | Lost 5 parts (1p2n1u1w) 6566 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6610 | -6/Proximity Caves | Lost 3 parts (1n2w) 6694 | -6/Proximity Caves | Discovered exit to Factory (range 7) 6714 | -6/Proximity Caves | Entered Factory 6714 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6867 | -6/Factory | Build established: Scavenger-Mutant 7007 | -6/Factory | Repaired Adv. Heat Sink 7636 | -6/Factory | Build established: Scavenger-Skirmisher 7649 | -6/Factory | Fabricated Exp. Targeting Computer (x1) 7932 | -6/Factory | Cargo convoy interrupted 8404 | -6/Factory | Identified exit to Lower Caves 8822 | -6/Factory | Fabricated Adv. Heat Sink (x2) 10893 | -6/Factory | Entered Lower Caves 11065 | -6/Lower Caves | System corruption reached 10% 11086 | -6/Lower Caves | Lost 6 parts (1p2u3w) 11345 | -6/Lower Caves | Spotted B-75 Beast 11399 | -6/Lower Caves | Build established: Skirmisher 11414 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11433 | -6/Lower Caves | Discovered new exit (range 20) 11462 | -6/Lower Caves | Identified exit to Lower Caves 11463 | -6/Lower Caves | Entered another Lower Caves area 11489 | -6/Lower Caves | Discovered new exit (range 20) 11769 | -6/Lower Caves | Learned location of 1 exit from Factory 11846 | -6/Lower Caves | Discovered new exit (range 20) 11870 | -6/Lower Caves | Identified exit to Zion 11877 | -6/Lower Caves | Build established: Derelict-Skirmisher 11922 | -6/Lower Caves | Encountered a Warlord checkpoint 11927 | -6/Lower Caves | Entered an active Warlord outpost 11945 | -6/Lower Caves | Learned Factory trap positions 11945 | -6/Lower Caves | Learned Research emergency access door positions 11945 | -6/Lower Caves | Learned Armory stockpile data 11983 | -6/Lower Caves | Entered Zion 12027 | -6/Zion | Discovered new exit (range 22) 12041 | -6/Zion | System corruption cleaned by Quarantine Array 12134 | -6/Zion | Found Prototype Device 12134 | -6/Zion | Identified Bomb Factory No. 2 12231 | -6/Zion | Given A8's code to call for help 12422 | -6/Zion | Given the Hacking Drone Bay 12438 | -6/Zion | Found Prototype Device 12438 | -6/Zion | Identified Hacking Drone Bay 12494 | -6/Zion | Learned location of Quarantine (-3) 12542 | -6/Zion | Learned location of Warlord (-5) 12552 | -6/Zion | Gained Derelict followers 12553 | -6/Zion | Learned location of Armory (-3) 12607 | -6/Zion | Learned Factory interactive machine intel 12987 | -6/Zion | Rebuked by Imprinter 13008 | -6/Zion | Attempted to imprint without authorization 13008 | -6/Zion | Attacked by Zionites 13026 | -6/Zion | Destroyed Imprinter 13778 | -6/Zion | Build established: Derelict-Gunner 13779 | -6/Zion | Lost 4 parts (1p1n1u1w) 14168 | -6/Zion | Spotted WY-OQS(B) 14201 | -6/Zion | Spotted 3B-UBZ(B) 14231 | -6/Zion | Destroyed WY-OQS(B) 14232 | -6/Zion | Core integrity fell below 50% 14257 | -6/Zion | Destroyed 3B-UBZ(B) 14279 | -6/Zion | Lost 5 parts (2n2u1w) 14479 | -6/Zion | Identified exit to Proximity Caves 14480 | -6/Zion | Entered Proximity Caves 14507 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14537 | -5/Proximity Caves | Build established: Scavenger-Gunner 15183 | -5/Proximity Caves | Learned 8 Factory zone layouts 15466 | -5/Proximity Caves | Build established: Derelict-Skirmisher 15603 | -5/Proximity Caves | Discovered new exit (range 11) 15617 | -5/Proximity Caves | Identified exit to Factory 15619 | -5/Proximity Caves | Entered Factory 15619 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15620 | -5/Factory | Identified exit to Upper Caves 15622 | -5/Factory | Loaded intel: 64 trap records 15623 | -5/Factory | Loaded intel: 55 interactive machine locations 15662 | -5/Factory | Discovered new exit (range 15) 15720 | -5/Factory | Identified exit to Factory 16081 | -5/Factory | Build established: Derelict-Assassin 16101 | -5/Factory | Discovered new exit (range 16) 16118 | -5/Factory | Identified exit to Extension 16810 | -5/Factory | Entered Upper Caves 17210 | -5/Upper Caves | Learned Factory trap positions 17320 | -5/Upper Caves | Encountered a Warlord checkpoint 17650 | -5/Upper Caves | Learned Factory trap positions 17697 | -5/Upper Caves | Discovered new exit (range 17) 17717 | -5/Upper Caves | Identified exit to Upper Caves 17739 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 17762 | -5/Upper Caves | Entered another Upper Caves area 17827 | -5/Upper Caves | Encountered a Warlord checkpoint 18759 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18948 | -5/Upper Caves | Discovered new exit (range 7) 18966 | -5/Upper Caves | Identified exit to Warlord 18967 | -5/Upper Caves | Entered Warlord 19205 | -5/Warlord | Met Warlord 19230 | -5/Warlord | Warlord's base attacked by MAIN.C 19403 | -5/Warlord | Build established: Commander-Assassin 19580 | -5/Warlord | Warlord forces counterattacked 19667 | -5/Warlord | Opened side exit 19706 | -5/Warlord | Spotted Striker 19715 | -5/Warlord | Allies destroyed Striker 19835 | -5/Warlord | Spotted Striker 19836 | -5/Warlord | Spotted Striker 19838 | -5/Warlord | Spotted Striker 19843 | -5/Warlord | Discovered new exit (range 13) 19850 | -5/Warlord | Identified exit to Proximity Caves 19850 | -5/Warlord | Entered Proximity Caves 19855 | -4/Proximity Caves | Spotter reported a threat 19855 | -4/Proximity Caves | Spotter reported a threat 19873 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 19875 | -4/Proximity Caves | Learned Research emergency access door positions 19887 | -4/Proximity Caves | Learned 4 Research zone layouts 19910 | -4/Proximity Caves | Spotted B-86 Titan 19911 | -4/Proximity Caves | Learned 12 Research zone layouts 19970 | -4/Proximity Caves | Spotter reported a threat 19985 | -4/Proximity Caves | Entered Factory 19985 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 19986 | -4/Factory | Loaded intel: 83 trap records 20129 | -4/Factory | Discovered new exit (range 6) 20134 | -4/Factory | Identified exit to Upper Caves 20316 | -4/Factory | Build established: Assassin 20732 | -4/Factory | Lost 4 parts (1p2u1w) 21020 | -4/Factory | Build established: Scavenger-Tank 21107 | -4/Factory | System corruption reached 10% 21122 | -4/Factory | Enhanced Grunt warped into view, answering call for help 21124 | -4/Factory | Enhanced Grunt warped into view, answering call for help 21202 | -4/Factory | Discovered new exit (range 12) 21216 | -4/Factory | Identified exit to Research 21252 | -4/Factory | Entered Research 21252 | -3/Research | Accompanied by 2 allies 21252 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 21253 | -3/Research | Identified exit to Research 21428 | -3/Research | Spotted B-86 Titan 21457 | -3/Research | Destroyed B-86 Titan 22193 | -3/Research | System corruption reached 10% 22247 | -3/Research | Build established: Executioner 22508 | -3/Research | Spotted B-86 Titan 22524 | -3/Research | Garrison activated, responded to threat 22643 | -3/Research | Destroyed 8 combat bots 22651 | -3/Research | Lost 4 parts (3u1w) 22940 | -3/Research | Build established: Scavenger-Tank 23673 | -3/Research | Build established: Scavenger-Executioner 23909 | -3/Research | Lost 9 parts (2p1n3u3w) 24143 | -3/Research | Build established: Mutant 24204 | -3/Research | Lost 6 parts (1p3n1u1w) 24296 | -3/Research | System corruption reached 30% 24309 | -3/Research | Core integrity fell below 50% 24329 | -3/Research | Lost 3 parts (2n1w) 24430 | -3/Research | Lost 4 parts (1p1n1u1w) 24943 | -3/Research | Garrison activated, responded to threat 24975 | -3/Research | Core integrity fell below 20% 25013 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 24983_ Adv. Hacking Suite destroyed. 24983_ Critical hit (Blast). 24992_ =RUUS40Q OBD0YRY QZ=UMVCHQOL=8UTLRE% 24993_ Arm. Huge Wheel destroyed. 24993_ Recycling Unit disabled. 24996_ Adv. Corruption Screen intercepted 1% system corruption. 25001_ Imp. Armor Integrity Analyzer destroyed. 25001_ Enh. Biometal Leg destroyed. 25001_ Knocked back. 25008_ Slug penetrates Wall. 25010_ Adv. Corruption Screen intercepted 1% system corruption. 25011_ Adv. Targeting Computer destroyed. 25011_ P-80 Master resets K-01 Serf, system corruption cleaned. 25011_ P-80 Master resets Y-72 Warden, system corruption cleaned. 25013_ Adv. Corruption Screen intercepted 1% system corruption. Map ----- +----------------------------------------------------+ | ?????????????????????########+##### ########## | | ???????????????????????????# =# #????????? | | ???????????????????????????# # #????????? | | ???????????????????????????# " + #????????? | | ??????????????####+######### " # #????????? | | ??????????????# # "" # #????????? | | ??????????????# # Y" # #????????? | | ??????????????+ # " # #????????? | | ???????????????? # "" # #????????? | | ??????????????????? # " # #????????? | | ?????????????????????# # # #????????? | | ?????????????????????# #H / #????????? | | ?????????????????????# %p # #????????? | | ?????????????????????# pp k# # #????????? | | ?????????????????????# pp######## #????????? | | ???????+?????????????# #?????? #???????? | | ?????????????????????# #?????? #???????? | | ?????????????????????# #?????? ???????? | | ????????????????????## ##????? ???????? | | ????????????????????# k#????? ??????????? | | ??????????+?????????# ###### #???????? | | ????????????????????# #???????? | | ????????????????????+ Y ##########???????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# [@ !#????????????????????? | | ????????????????????### Aw###????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????#T #??????????????????????? | | ?????????????????????## +??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??+???????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? = ???????????????????????? | | ?????????????????????? ???????????????????????? | | ????????????????????? #???????????????????????? | | ????????????????????? ????????????????????????? | | ????????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ?????????????????# ? ####????????????????????????? | | ?????????????????# ??????????????????????????????? | | ?????????######### ??????????????????????????????? | | ?????????# # ??????????????????????????????? | | ?????????# # ??????????????????????????????? | | ?????????# + ??????????????????????????????? | | ?????????# # ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 200 Energy Generation 41 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 135 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 600 Resistance: TH 30 Propulsion Shielding 90 Weapon Shielding 66 Evasion (%) 62 Targeting Accuracy 20 Melee Accuracy 6 Armor Integrity Analysis 40 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Lgt. Antimatter Reactor | -6/Zion | Archive IFF Parser | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Force Field | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free P-60 Hacker | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Exp. Targeting Computer | x1 | -6/Factory | Authchip Adv. Heat Sink | x2 | -6/Factory | Preloaded Repaired ---------- Structural Scanner | 30% | -8/Materials Adv. Heat Sink | 18% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed PlasmaDecoyWeb Manual? 0 Play Time 04:46:18 Cumulative 152.5 hours Start 2025.05.12 @ 15:12:26 End 2025.05.13 @ 17:01:32 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 67 Adventurer 5 Explorer 5 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0/0 Lore% 42 Gallery% 58 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 20/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(60) Steam 1 RUN: 2edf76f1-baa5-46ec-88ab-d2b46be587b1