Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 02:06:34 Player: Camoedine Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (58) 290 Value Destroyed (1309) 1309 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3319 Bonus ------- None Cogmind --------- Core Integrity 298/550 Matter 258/300 Energy 16/100 System Corruption 10% Temperature Cool (12) Movement Core (1500) Ox29 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Cooling System Huge Storage Unit Weight Redist. System > --- WEAPON (4) ------- Ion Cannon > --- INVENTORY (25) --- Light Treads Improved Treads Carbon-fiber Leg VTOL Module Improved Heat Sink Cooling System Large Storage Unit Visual Processing Unit Visual Processing Unit Improved Signal Interpreter Improved Terrain Scan Processor Light Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Huge Storage Unit Weight Redist. System Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON ----------- Particle Cannon Particle Cannon Heavy Particle Cannon Ion Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Treads Improved Treads Carbon-fiber Leg VTOL Module Cooling System Cooling System Large Storage Unit Visual Processing Unit Visual Processing Unit Improved Signal Interpreter Improved Terrain Scan Processor Light Armor Plating Light Armor Plating Hacking Suite EM Shotgun EM Shotgun Ion Cannon [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Visual Processing Unit Device Weight Redist. System Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Particle Cannon Energy Gun EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 2 | . . 1 1 Parts Attached 60 | 6 7 20 27 Power 12 | 1 2 3 6 Engine 12 | 1 2 3 6 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 . 6 4 Treads 7 | 2 . 3 2 Leg 3 | . . 3 . Wheel . | . . . . Hover . | . . . . Flight 2 | . . . 2 Utility 15 | 1 3 6 5 Device 2 | . . . 2 Storage 3 | 1 1 . 1 Processor 2 | . . 2 . Hackware . | . . . . Protection 8 | . 2 4 2 Artifact . | . . . . Weapon 21 | 2 2 5 12 Energy Gun 10 | . 2 1 7 Energy Cannon 7 | . . 2 5 Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 22 | . . 5 17 Power 6 | . . 2 4 Propulsion 2 | . . . 2 Utility 3 | . . 1 2 Weapon 11 | . . 2 9 Highest Loss Streak 14 | . . 2 14 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 96 | . 97 97 94 Engine 10 | . 14 10 8 Treads 15 | . 28 14 9 Leg 4 | . . 7 4 Device 3 | . . . 10 Storage 11 | . 14 11 9 Processor 8 | . . 11 9 Protection 8 | . 12 9 6 Energy Gun 10 | . 4 13 8 Energy Cannon 11 | . . 9 23 Ballistic Gun 8 | . 22 8 . Naked Turns . | . . . . Heaviest Build 115 | 11 32 44 115 Greatest Support 46 | 40 40 40 46 Greatest Overweight (x) 11 | . . 2 11 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 25 | 8 15 15 25 Average Capacity 17 | 6 14 15 23 Most Carried 25 | 5 15 15 25 Average Carried 14 | 2 12 14 17 Final Capacity 25 | 8 15 15 25 Final Carried 15 | 4 15 14 13 Class Distribution -------------------- 39% | Tank 31% | Mutant 18% | Scavenger-Tank 7% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 950 | 254 168 304 224 Remotely . | . . . . Salvage Created 2031 | 62 272 1213 484 Parts 126 | 2 19 68 37 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 4 | . . 3 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 40 | . 5 21 14 Guns 25 | . 5 13 7 Cannons 13 | . . 7 6 Classes Destroyed 9 | 1 3 4 1 Worker 1 | . . 1 . Builder 1 | . . 1 . Hauler 3 | . 1 2 . Recycler 6 | 1 . 4 1 Watcher 7 | . 2 3 2 Swarmer 13 | . . 3 10 Grunt 21 | . 5 14 2 Brawler 1 | . . . 1 Sentry 5 | . . 4 1 Best Kill Streak 6 | 1 2 6 4 Combat Bots Only 5 | . 2 5 4 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 380 | . 33 143 204 Missed 105 | . 5 38 62 Damage Taken 3462 | . 332 1273 1857 Core 532 | . 33 247 252 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 86 38 . Volleys Fired 119 | 2 21 69 27 Largest 4 | 2 2 3 4 Hottest 271 | 40 40 158 271 Shots Fired 294 | 4 42 160 88 Gun 173 | 4 42 98 29 Cannon 121 | . . 62 59 Launcher . | . . . . Special . | . . . . Kinetic 84 | 4 42 31 7 Thermal 162 | . . 99 63 Explosive . | . . . . Electromagnetic 48 | . . 30 18 Robot Hit Streak 13 | 3 5 9 13 Robot Miss Streak 14 | . 2 14 7 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 174 | 3 26 101 44 Core Hits 124 | 2 13 85 24 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 1 | . . . 1 Meltdown 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3198 | 29 312 1972 885 Guns 1678 | 29 304 1068 277 Cannons 1282 | . . 677 605 Explosions 220 | . . 220 . Melee . | . . . . Ramming 18 | . 8 7 3 Kinetic 555 | 29 304 196 26 Thermal 1971 | . . 1372 599 Explosive . | . . . . Electromagnetic 654 | . . 397 257 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . . 10 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . . 7 Message Errors 3 | . . . 3 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Misfires 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 24 | . . 7 17 Projectiles 24 | . . 7 17 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 50 | . . 49 1 Shots 2 | . . 2 . Rammed 1 | . . . 1 Targets Rammed 5 | . 1 3 1 Kicked 3 | . . 3 . Crushed 1 | . 1 . . Highest Temperature 652 | . 25 652 444 Average Temperature 144 | . 10 151 163 Received Heat Transfer 1404 | . 168 504 732 Effects 22 | . . 15 7 Shutdowns 2 | . . 2 . Energy Bleed 2 | . . 1 1 Interference 7 | . . 4 3 Matter Decay 2 | . . 1 1 Short Circuit 1 | . . 1 . Damage (minor) 3 | . . 1 2 Damage (major) 4 | . . 4 . Damage (core) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted 2 | . . 1 1 Combat Hostiles 2 | . . 1 1 Parts Melted 7 | . . 4 3 Heat Transferred 3331 | . . 2156 1175 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 4 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 351 | 5 106 351 268 Initial 144 | . 3 24 144 Average 155 | 2 48 211 161 Maximum Alert Level 1 | . . 1 1 Low Security (%) 60 | 100 100 41 56 Level 1 39 | . . 58 43 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 4 . Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 7 34 19 Peak Tracking Total 7 | . 2 7 4 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 2 | . 2 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 4 2 1 Terminals 7 | . 4 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 36 | . 18 11 7 Successful 23 | . 11 8 4 Failed 13 | . 7 3 3 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 36 | . 18 11 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 23 | . 11 8 4 Record 13 | . 3 7 3 Prototype ID Bank 2 | . 1 1 . Emergency Access Points 1 | . 1 . . Alert Level 2 | . 2 . . Unreport Threat 1 | . 1 . . Disarm Traps 1 | . 1 . . Maintenance Status 1 | . 1 . . Reinforcement Status 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 2 1 Full Trace Events 5 | . 3 1 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3257 | 77 707 1430 1043 Spaces Moved 1187 | 38 370 535 244 Core 5 | 4 . . 1 Treads 894 | 34 370 348 142 Legs 269 | . . 187 82 Wheels . | . . . . Hover . | . . . . Flight 19 | . . . 19 Fastest Speed 50 | 50 160 160 190 Average Speed 207 | 148 160 194 318 Slowest Speed 835 | 160 160 260 835 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 5 63 46 30 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 20 | . . 16 4 Melee . | . . . . Projectile 4 | . . . 4 AOE 16 | . . 16 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1742 | 55 454 788 445 Wait 265 | . 16 141 108 Move 1184 | 37 369 534 244 Hop . | . . . . Pick Up 66 | 10 24 7 25 Fast Attach 6 | . 2 4 . Attach 33 | 6 3 6 18 Detach . | . . . . Swap 21 | . 2 10 9 Drop 43 | . 16 14 13 Fire 119 | 2 21 69 27 Melee . | . . . . Ram 1 | . . . 1 Kick 3 | . . 3 . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 8) 331 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 10) 617 | -10/Materials | Discovered new exit (range 6) 769 | -10/Materials | Discovered new exit (range 11) 785 | -10/Materials | Entered another Materials area 785 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1087 | -9/Materials | Build established: Tank 1227 | -9/Materials | Discovered new exit (range 18) 1456 | -9/Materials | Build established: Scavenger-Tank 1966 | -9/Materials | Discovered new exit (range 3) 2011 | -9/Materials | Core integrity fell below 50% 2215 | -9/Materials | Entered another Materials area 2215 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2349 | -8/Materials | Lost 3 parts (3w) 2793 | -8/Materials | Build established: Tank 3182 | -8/Materials | System corruption reached 10% 3258 | -8/Materials | Self-destructed Last Messages --------------- 03216_ K-01 Serf destroyed. 03220_ Hvy. Particle Cannon destroyed. 03221_ Critical hit (Burn: +37). 03223_ Lgt. Ion Engine destroyed. 03227_ C3YV 03245_ Lgt. Ion Engine destroyed. 03247_ K-01 Serf collects debris. 03251_ Lgt. Armor Plating destroyed. 03252_ K-01 Serf collects debris. 03256_ M-28 Smith repairs G-47 Trooper. 03257_ K-01 Serf collects debris. 03258_ Fusion Modulator explodes. 03258_ System corrupted: FCS attempts to trigger EM Shotgun. 03258_ System corrupted: EM Shotgun misfires. 03258_ K-01 Serf destroyed. 03258_ EM Shotgun destroyed. 03258_ Terminal disabled. 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""" ?# #?? #????????????????? | | !#???????"""??# = = #! #????????????????? | | #######? ??# #[ ] #????????????????? | | ! # !=*###+#### [[* ######????????????????? | | %= [%*%== [** ?????????????? | | * !%%==[ ** ?????????? | | = ^^ k ??????????? | | ### ###^% ####### ??????????? | | #########?# ############+####???????###??????????? | | T" ???# #???????????? ?????????????????????? | | ???# #????????????"""?????????????????????? | | """ ???# #????????????"""?????????????????????? | | """"" ???# #????????????"""?????????????????????? | | """"" ???# #????????????????????????????????????? | | """"" ???# ?????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Librarian Challenges ------------ None Game ------ Seed ConcussiveAerolevPropulsion Manual? 0 Play Time 00:35:43 Cumulative 2.4 hours Start 2024.04.04 @ 01:32:22 End 2024.04.04 @ 02:06:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ba93aee-70a5-4be9-bdbc-7a10abe15bb4