Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 21:00:39 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (1191) 1191 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (192) 192 TOTAL SCORE: 2818 Bonus ------- Follower Combat Kills 192 Cogmind --------- Core Integrity 214/400 Matter 290/300 Energy 280/280 System Corruption 3% Temperature Cool (0) Movement Rolling (120) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Armored Wheel > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Visual Processing Unit Seismic Detector > --- WEAPON (2) ------- Improved Medium Laser (fused) Precision Beam Rifle > --- INVENTORY (15) --- Improved Ion Engine Light Treads Armored Wheel Improved Heat Sink Medium Storage Unit Visual Processing Unit Terrain Scanner Light Armor Plating Light Armor Plating Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Grenade Launcher Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Visual Processing Unit Seismic Detector > --- WEAPON ----------- Improved Medium Laser Precision Beam Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Armored Wheel Improved Heat Sink Medium Storage Unit Visual Processing Unit Terrain Scanner Light Armor Plating Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Grenade Launcher Rocket Launcher Katana [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 34 | 6 6 8 14 Power 5 | 1 1 1 2 Engine 5 | 1 1 1 2 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 3 5 Treads 6 | 1 . 2 3 Leg 1 | . . . 1 Wheel 3 | 1 . 1 1 Hover . | . . . . Flight . | . . . . Utility 10 | 1 3 2 4 Device 3 | . . 1 2 Storage 2 | 1 1 . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 3 | . 2 . 1 Artifact . | . . . . Weapon 9 | 2 2 2 3 Energy Gun 7 | 1 1 2 3 Energy Cannon 1 | . 1 . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . 1 . 3 Parts Lost 7 | . 1 4 2 Power 1 | . . 1 . Propulsion 3 | . . 2 1 Utility 2 | . 1 . 1 Weapon 1 | . . 1 . Highest Loss Streak 4 | . 1 4 2 To Critical Strikes . | . . . . Average Backups 13 | 4 12 14 14 Power 1 | . 1 . . Propulsion 3 | 2 4 4 3 Utility 4 | . 3 5 4 Weapon 3 | 1 2 3 5 Tool/Special . | . . . . Unused Backups 30 | . 7 1 22 Power 4 | . 1 1 2 Propulsion 4 | . . . 4 Utility 7 | . . . 7 Weapon 15 | . 6 . 9 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 97 99 98 Engine 12 | . 14 13 11 Treads 16 | . 14 26 10 Wheel 8 | . 14 1 10 Device 10 | . . 5 21 Storage 12 | . 15 14 10 Processor 4 | . . . 10 Protection 5 | . 10 7 . Energy Gun 22 | . 15 28 22 Ballistic Gun 3 | . 12 . . Peak Build Rating 24 | 6 11 13 24 Average Rating 13 | 4 7 12 19 On Entrance 7 | . 6 11 12 Naked Turns . | . . . . Heaviest Build 35 | 12 32 34 35 Greatest Support 40 | 16 16 40 20 Greatest Overweight (x) 10 | . 1 1 10 Average Overweight (x) 1 | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 14 Most Carried 15 | 8 15 15 15 Average Carried 13 | 4 12 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 15 15 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 696 | 220 184 122 170 Remotely . | . . . . Salvage Created 1569 | . 403 425 741 Parts 106 | . 35 24 47 Haulers Intercepted 3 | . 1 . 2 Recyclers Shooed 4 | . . . 4 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 41 | . 13 12 16 Guns 40 | . 13 12 15 Classes Destroyed 6 | . 5 . 1 Worker 1 | . 1 . . Hauler 3 | . 1 . 2 Watcher 6 | . 3 . 3 Swarmer 19 | . 9 4 6 Grunt 17 | . 4 8 5 Sentry 5 | . . . 5 Best Kill Streak 7 | . 5 4 7 Combat Bots Only 6 | . 3 4 6 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 201 | . 52 70 79 Missed 65 | . 14 18 33 Hits 136 | . 38 52 46 Melee 5 | . . . 5 Projectile 131 | . 38 52 41 Critical Strikes 3 | . . . 3 Damage Taken 1685 | . 333 683 669 Core 327 | . 26 115 186 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 104 | . . . 104 Core Remaining (%) 71 | 100 . 43 . Volleys Fired 136 | . 42 35 59 Largest 2 | . 2 2 2 Hottest 121 | . 70 121 121 Shots Fired 270 | . 82 70 118 Gun 270 | . 82 70 118 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 42 | . 42 . . Thermal 228 | . 40 70 118 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 7 12 10 Robot Miss Streak 4 | . 3 3 4 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 178 | . 51 47 80 Core Hits 69 | . 23 17 29 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 16 | . 1 7 8 Burn 16 | . 1 7 8 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2841 | . 668 793 1380 Guns 2841 | . 668 793 1380 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 352 | . 352 . . Thermal 2489 | . 316 793 1380 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . . 7 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Parts Rejected 2 | . . . 2 Parts Fused 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 357 | . 162 240 357 Average Temperature 67 | . 44 93 64 Received Heat Transfer 576 | . 42 354 180 Effects 4 | . . . 4 Interference 4 | . . . 4 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 10 | . 1 4 5 Heat Transferred 6845 | . 999 2294 3552 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 86 | 100 100 100 66 Level 1 13 | . . . 33 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 361 | . 141 107 361 Initial 17 | . . 5 17 Average 78 | . 64 33 127 Influence Increases 1495 | . 372 417 706 Destroy 0b10 Robot/C 980 | . 260 320 400 Destroy 0b10 Robot/NC 55 | . 25 . 30 Destroy Leader 230 | . 48 70 112 Allied During Kill 39 | . . 27 12 Successful Hack 54 | . 24 . 30 Disable Machine 45 | . . . 45 Destroy Structure 2 | . . . 2 Lose Combat Pursuer 90 | . 15 . 75 Influence Decreases 1146 | . 358 385 403 Entered New Map 38 | . . 9 29 Time Decay 1031 | . 348 351 332 Lost Part 55 | . 10 25 20 Lost Ally 22 | . . . 22 Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 8 | . 3 . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 19 17 32 Peak Tracking Total 7 | . 5 4 7 Tactical Retreats 5 | . 1 . 4 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 14 | . 7 . 7 Terminals 13 | . 7 . 6 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 39 | . 19 . 20 Successful 21 | . 10 . 11 Failed 17 | . 8 . 9 Catastrophic 2 | . . . 2 Database Lockouts 1 | . 1 . . Manual 28 | . 13 . 15 Terminals 37 | . 19 . 18 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 7 . 4 Robot Analysis 2 | . 2 . . Branch Access Points 1 | . . . 1 Alert Level 1 | . . . 1 Locate Traps 4 | . 2 . 2 Disarm Traps 1 | . 1 . . Recall Investigation 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 3 . 5 Terminals 8 | . 3 . 5 Assimilate 4 | . 1 . 3 Botnet 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 7 . 7 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 33 | . . 13 20 Total Damage 426 | . . 166 260 Kills 9 | . . 4 5 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1429 | . . 75 1354 Optics 1428 | . . 75 1353 Seismic 1244 | . . . 1244 Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 3455 | 66 950 1063 1376 Spaces Moved 2034 | 53 647 553 781 Core 10 | 9 . . 1 Treads 591 | . . 508 83 Legs . | . . . . Wheels 1433 | 44 647 45 697 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 115 100 Average Speed 134 | 91 114 156 137 Slowest Speed 550 | 100 115 240 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 68 | 4 96 99 76 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2511 | 70 778 681 982 Wait 192 | . 51 70 71 Move 2031 | 52 646 552 781 Hop . | . . . . Pick Up 80 | 12 22 9 37 Fast Attach . | . . . . Attach 28 | 6 3 6 13 Detach . | . . . . Swap 12 | . 3 5 4 Drop 32 | . 11 4 17 Fire 136 | . 42 35 59 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 10) 721 | -10/Materials | Central database locked down 788 | -10/Materials | Discovered new exit (range 6) 858 | -10/Materials | Discovered new exit (range 16) 1017 | -10/Materials | Entered Mines 1188 | -10/Mines | Lost 4 parts (1p2n1w) 1245 | -10/Mines | Discovered new exit (range 5) 1461 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1583 | -10/Mines | Discovered new exit (range 8) 1635 | -10/Mines | Discovered new exit (range 13) 1659 | -10/Mines | Learned location of Zion (-6) 1767 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1977 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2046 | -10/Mines | Core integrity fell below 50% 2080 | -10/Mines | Entered Materials 2080 | -9/Materials | Accompanied by 3 allies 2080 | -9/Materials | Evolved 2 slots: Utility x2 2176 | -9/Materials | Identified exit to Mines 2287 | -9/Materials | Build established: Scavenger-Mutant 2341 | -9/Materials | Discovered new exit (range 4) 2486 | -9/Materials | Repaired Lrg. Storage Unit 2883 | -9/Materials | Build established: Mutant 2904 | -9/Materials | Discovered new exit (range 3) 3295 | -9/Materials | Discovered new exit (range 4) 3456 | -9/Materials | Self-destructed Last Messages --------------- 03314_ Beam Rifle melted. 03314_ Y-45 Defender destroyed. 03323_ Acquired Lgt. Treads. 03327_ Beam Rifle melted. 03327_ Y-45 Defender destroyed. 03333_ K-01 Serf collects debris. 03344_ System corrupted: Imp. Medium Laser fused. 03383_ System corrupted: Matter fused (-10). 03393_ Material Processor disabled. 03393_ Destroyed Hover Unit. 03397_ Acquired 20 matter. 03409_ Triggered Blade Trap. 03409_ Massive razor-sharp blades shoot up from within the floor. 03409_ Lgt. Treads severed. 03411_ Acquired Lgt. Treads. 03413_ U-05 Engineer lays Concrete. 03418_ System corrupted: Energy discharge (-95). 03434_ System corrupted: Component data lost. 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Storage Unit | 70% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentSwordStabilizer Manual? 0 Play Time 00:32:02 Cumulative 140.2 hours Start 2025.05.12 @ 19:27:45 End 2025.05.13 @ 21:00:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 43 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e878d9f-8543-4105-9b41-275c491baec2