Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 17:41:52 Player: lucky255 Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (787) 787 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 3972 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 171/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Structural Scanner Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads > --- UTILITY ---------- Heat Sink Structural Scanner Advanced Visual Processing Unit Signal Interpreter Improved Medium Armor Plating Improved Field Recycling Unit > --- WEAPON ----------- Rocket Launcher > --- INVENTORY -------- Compact Battery Advanced Visual Processing Unit Advanced Visual Processing Unit Advanced Visual Processing Unit [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Light Cannon Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 1 2 . Weapon . | . . . . . . Parts Attached 41 | 5 3 11 9 9 4 Power 6 | 1 . 2 1 1 1 Engine 3 | 1 . 2 . . . Core 3 | . . . 1 1 1 Reactor . | . . . . . . Propulsion 8 | 2 . 3 2 1 . Treads 7 | 2 . 3 1 1 . Leg 1 | . . . 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 2 3 3 6 2 Device 8 | . 2 2 1 3 . Storage 3 | 1 . . . 1 1 Processor 4 | . . 1 1 1 1 Hackware . | . . . . . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 10 | 1 1 3 3 1 1 Energy Gun 2 | . . . 2 . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . 1 1 . . Ballistic Cannon 3 | . 1 2 . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 30 | . . 7 12 . 11 Power 4 | . . 1 1 . 2 Propulsion 8 | . . 2 5 . 1 Utility 10 | . . 2 2 . 6 Weapon 8 | . . 2 4 . 2 Highest Loss Streak 8 | . . 5 6 . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 95 79 76 64 50 Engine 9 | . 14 7 7 . . Treads 21 | . 28 20 19 7 4 Device 17 | . 20 18 12 19 20 Storage 1 | . 4 . . 3 1 Processor 8 | . . 11 17 13 10 Ballistic Gun 7 | . 14 3 7 . . Ballistic Cannon 10 | . 12 17 4 . . Naked Turns . | . . . . . . Heaviest Build 30 | 11 15 15 15 30 30 Greatest Support 80 | 40 40 60 80 20 20 Greatest Overweight (x) 5 | . . 3 4 1 5 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 Most Carried 7 | 3 7 5 5 4 5 Average Carried 4 | 1 4 4 4 2 3 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 3 5 5 5 4 1 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 1069 | 196 198 442 221 . 12 Remotely . | . . . . . . Salvage Created 925 | . 166 494 265 . . Parts 60 | . 21 23 16 . . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 25 | . 8 12 5 . . Guns 8 | . 2 2 4 . . Cannons 17 | . 6 10 1 . . Classes Destroyed 8 | . 4 3 1 . . Builder 1 | . 1 . . . . Hauler 1 | . . 1 . . . Recycler 4 | . . 3 1 . . Operator 1 | . 1 . . . . Watcher 1 | . . . 1 . . Swarmer 11 | . 5 6 . . . Grunt 10 | . 3 2 5 . . Sentry 4 | . . 4 . . . Best Kill Streak 5 | . 5 4 3 . . Combat Bots Only 5 | . 5 4 2 . . Max Kills in Single Turn 2 | . 2 2 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 348 | . 67 93 124 . 64 Missed 104 | . 18 33 38 . 15 Damage Taken 3911 | . 393 741 1267 . 1510 Core 1160 | . 74 14 366 . 706 Absorbed by Shields 13 | . . . . . 13 Core Remaining (%) 74 | 100 70 96 33 . . Volleys Fired 124 | . 25 52 40 . 7 Largest 2 | . 2 2 2 . 1 Hottest 88 | . 55 70 88 . 33 Shots Fired 217 | . 50 96 64 . 7 Gun 88 | . 25 14 49 . . Cannon 122 | . 25 82 15 . . Launcher 7 | . . . . . 7 Special . | . . . . . . Kinetic 197 | . 50 96 51 . . Thermal 13 | . . . 13 . . Explosive 7 | . . . . . 7 Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 5 14 9 . 6 Robot Miss Streak 5 | . 5 3 2 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 152 | . 29 66 48 . 9 Core Hits 53 | . 14 19 14 . 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . 6 1 . . Blast 7 | . . 6 1 . . Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2523 | . 391 1130 811 . 191 Guns 913 | . 120 161 632 . . Cannons 1419 | . 271 969 179 . . Explosions 123 | . . . . . 123 Melee 61 | . . . . . 61 Ramming 7 | . . . . . 7 Kinetic 2204 | . 391 1130 683 . . Thermal 128 | . . . 128 . . Explosive 123 | . . . . . 123 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 61 | . . . . . 61 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 23 | . 8 9 6 . . Impact . | . . . . . . Kinetic 20 | . 6 9 5 . . Secondary 3 | . 2 . 1 . . Self-Inflicted Damage 51 | . . . . . 51 Shots 1 | . . . . . 1 Rammed 4 | . . . . . 4 Targets Rammed 4 | . . . . . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 270 | . 28 17 270 . . Average Temperature 66 | . 12 12 86 . . Received Heat Transfer 861 | . 30 210 621 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 296 | . . . 296 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 235 | . 144 235 148 . 7 Initial 86 | . . 44 86 . 3 Average 69 | . 52 111 83 . 1 Maximum Alert Level 1 | . . 1 . . . Low Security (%) 99 | 100 100 96 100 100 100 Level 1 . | . . 3 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 2 1 . 1 Investigation 2 | . . 1 1 . . Extermination . | . . . . . . Reinforcement 3 | . 1 1 . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 6 | . 1 2 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 15 19 11 . 2 Peak Tracking Total 5 | . 5 5 5 . 2 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 2 | . . 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 2 | . 1 1 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 8 | . 2 4 1 1 . Terminals 6 | . 2 3 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . 1 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 3 8 3 1 . Successful 7 | . 2 4 . 1 . Failed 8 | . 1 4 3 . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . 3 7 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . 1 3 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 2 3 . 1 . Robot Analysis 2 | . 2 . . . . Open DSF 1 | . . . . 1 . Emergency Access Points 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 2 1 1 . Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . 3 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 2302 | 90 796 676 498 90 152 Spaces Moved 826 | 52 229 291 175 36 43 Core 79 | 5 . 35 27 . 12 Treads 679 | 47 229 256 80 36 31 Legs 68 | . . . 68 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 50 170 50 Average Speed 165 | 149 160 164 149 210 251 Slowest Speed 300 | 160 160 200 250 250 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 4 32 26 17 1 49 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 10 | . . . . . 10 Melee . | . . . . . . Projectile . | . . . . . . AOE 10 | . . . . . 10 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 1547 | 64 616 392 349 51 75 Wait 491 | . 344 26 114 . 7 Move 821 | 51 228 290 174 35 43 Hop . | . . . . . . Pick Up 47 | 8 11 11 7 7 3 Fast Attach . | . . . . . . Attach 36 | 5 3 9 7 8 4 Detach 2 | . . . 2 . . Swap 5 | . . 2 2 1 . Drop 12 | . 5 2 3 . 2 Fire 124 | . 25 52 40 . 7 Melee 3 | . . . . . 3 Ram 4 | . . . . . 4 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 2 | . . . . . 2 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 861 | -10/Materials | Discovered new exit (range 8) 887 | -10/Materials | Entered another Materials area 887 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1154 | -9/Materials | Lost 5 parts (2n1u2w) 1530 | -9/Materials | Discovered new exit (range 4) 1555 | -9/Materials | Identified exit to Materials 1563 | -9/Materials | Entered another Materials area 1563 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1665 | -8/Materials | Build established: Scavenger-Mutant 1864 | -8/Materials | Lost 5 parts (3n1u1w) 2039 | -8/Materials | Core integrity fell below 50% 2053 | -8/Materials | Discovered new exit (range 16) 2061 | -8/Materials | Identified exit to Factory 2061 | -8/Materials | Entered Factory 2061 | -7/Factory | Evolved 2 slots: Utility x2 2076 | -7/Factory | Lost 6 parts (1p1n1u3w) 2128 | -7/Factory | Build established: Mutant 2151 | -7/Factory | Identified exit to DSF 2151 | -7/Factory | Entered DSF 2210 | -7/DSF | Additional patrols routed to DSF 2279 | -7/DSF | Core integrity fell below 50% 2292 | -7/DSF | Core integrity fell below 20% 2293 | -7/DSF | Lost 8 parts (2p1n4u1w) 2303 | -7/DSF | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 02279_ Penetrated by Slug. 02283_ Knocked back. 02285_ Penetrated by Slug. 02288_ Slug penetrates Wall. 02293_ Power Sword destroyed. 02293_ Knocked back. 02294_ Penetrated by Slug. 02294_ Com. Battery destroyed. 02297_ Penetrated by Slug. 02297_ Slammed into H-61 Shepherd. 02298_ Imp. Field Recycling Unit destroyed. 02298_ Knocked back. 02300_ Slug penetrates Wall. 02301_ Slammed into H-61 Shepherd. 02301_ Destabilizing: System interference. 02301_ Structural Scanner temporarily disabled. 02301_ Adv. Visual Processing Unit temporarily disabled. 02302_ Slammed into H-61 Shepherd. 02303_ Slug penetrates Wall. 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