Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 22:04:55 Player: Cordans Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (542) 542 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1962 Bonus ------- None Cogmind --------- Core Integrity 330/400 Matter 300/300 Energy 450/450 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -7/Zion Parts ------- > --- POWER (3) -------- Deuterium Engine Deuterium Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Heat Sink Large Storage Unit > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (15) --- Medium Storage Unit Sensor Array Sensor Array Terrain Scan Processor Target Analyzer Particle Charger Small Laser Beam Rifle Particle Gun Particle Gun Particle Gun Faulty Advanced Beam Cannon EMP Blaster Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- Advanced Beam Cannon > --- INVENTORY -------- Medium Storage Unit Sensor Array Sensor Array Terrain Scan Processor Target Analyzer Particle Charger Small Laser Beam Rifle Particle Gun Particle Gun Particle Gun Advanced Beam Cannon Grenade Launcher Rocket Launcher [Rating: 15] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Heat Sink Device Heat Sink Storage Large Storage Unit Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power 2 | . . 2 . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 21 | 6 12 3 . . Power 5 | 1 2 2 . . Engine 5 | 1 2 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 4 . . . Treads . | . . . . . Leg 4 | 2 2 . . . Wheel . | . . . . . Hover . | . . . . . Flight 2 | . 2 . . . Utility 4 | 1 3 . . . Device 2 | 1 1 . . . Storage 2 | . 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 3 1 . . Energy Gun 3 | 1 2 . . . Energy Cannon 1 | . . 1 . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 6 | . 5 1 . . Power 2 | . 1 1 . . Propulsion 1 | . 1 . . . Utility 1 | . 1 . . . Weapon 2 | . 2 . . . Highest Loss Streak 5 | . 5 1 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 83 | . 95 79 77 77 Engine 17 | . 13 16 22 22 Leg 22 | . 24 22 22 22 Device 11 | . 13 11 11 11 Storage 11 | . 12 11 11 11 Energy Gun 7 | . 13 8 . . Energy Cannon 4 | . . 2 11 11 Ballistic Gun 1 | . 6 . . . Launcher 5 | . 7 8 . . Naked Turns . | . . . . . Heaviest Build 44 | 8 31 44 43 43 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 6 | . 6 2 2 2 Average Overweight (x) 1 | . . 1 2 2 Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 14 | 5 13 15 15 15 Most Carried 15 | 5 13 15 15 15 Average Carried 9 | 3 5 10 14 15 Final Capacity 15 | 5 15 15 15 15 Final Carried 15 | 5 5 14 15 15 Class Distribution -------------------- 56% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 578 | 256 207 115 . . Remotely . | . . . . . Salvage Created 619 | 46 333 240 . . Parts 34 | 3 18 13 . . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 15 | 1 6 8 . . Guns 5 | . 4 1 . . AOE 10 | 1 2 7 . . Classes Destroyed 6 | 1 1 4 . . Worker 1 | . . 1 . . Builder 1 | . . 1 . . Watcher 3 | . 2 1 . . Swarmer 3 | . . 3 . . Grunt 11 | 1 6 4 . . Sentry 1 | . . 1 . . Best Kill Streak 6 | 1 3 6 . . Combat Bots Only 4 | 1 2 4 . . Max Kills in Single Turn 3 | 1 2 3 . . Gunslinging . | . . . . . Exploded 2 | 1 2 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 113 | 3 56 29 25 . Missed 43 | . 22 14 7 . Damage Taken 865 | 32 419 158 256 . Core 171 | . 101 41 29 . Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 59 . . . Volleys Fired 62 | 2 29 28 3 . Largest 2 | 2 2 2 1 . Hottest 80 | 60 70 80 68 . Shots Fired 93 | 4 49 37 3 . Gun 66 | 4 47 15 . . Cannon 16 | . . 13 3 . Launcher 11 | . 2 9 . . Special . | . . . . . Kinetic 26 | 2 24 . . . Thermal 38 | . 7 28 3 . Explosive 11 | . 2 9 . . Electromagnetic 18 | 2 16 . . . Robot Hit Streak 8 | 2 8 3 1 . Robot Miss Streak 5 | 2 5 3 1 . Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 48 | 2 28 17 1 . Core Hits 33 | 1 14 18 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1223 | 60 471 672 20 . Guns 471 | 15 369 87 . . Cannons 183 | . . 163 20 . Explosions 569 | 45 102 422 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 204 | . 204 . . . Thermal 337 | 45 22 250 20 . Explosive 524 | . 102 422 . . Electromagnetic 158 | 15 143 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . 7 . . . Message Errors 1 | . 1 . . . Matter Fused 1 | . 1 . . . Heat Flow Errors 1 | . 1 . . . Energy Discharges 1 | . 1 . . . Data Loss (minor) 2 | . 2 . . . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 64 | . . 64 . . Projectiles 25 | . . 25 . . Explosions 39 | . . 39 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 16 | . 16 . . . Shots 2 | . 2 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 120 | 12 120 64 78 . Average Temperature 20 | 10 20 16 42 . Received Heat Transfer 438 | 18 225 42 153 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 692 | 50 50 555 37 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | 1 . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Peak Influence 222 | 20 172 222 42 . Initial 42 | . 13 5 42 . Average 51 | 8 38 75 29 . Maximum Alert Level 1 | . . 1 . . Low Security (%) 92 | 100 100 82 100 . Level 1 7 | . . 17 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | 1 9 19 3 . Peak Tracking Total 5 | 1 5 4 2 . Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . 2 . . . Successful 2 | . 2 . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Record 1 | . 1 . . . Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 2899 | 175 731 1215 570 208 Spaces Moved 1241 | 88 335 525 215 78 Core 29 | 29 . . . . Treads . | . . . . . Legs 1169 | 59 292 525 215 78 Wheels . | . . . . . Hover . | . . . . . Flight 43 | . 43 . . . Fastest Speed 32 | 50 32 190 260 260 Average Speed 202 | 96 175 205 260 260 Slowest Speed 515 | 120 515 260 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 9 48 35 28 15 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 39 | . 10 29 . . Melee . | . . . . . Projectile . | . . . . . AOE 39 | . 10 29 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 1547 | 173 438 629 224 83 Wait 158 | 67 32 48 6 5 Move 1237 | 87 334 524 214 78 Hop . | . . . . . Pick Up 45 | 11 15 18 1 . Fast Attach . | . . . . . Attach 21 | 6 12 3 . . Detach 7 | . 6 1 . . Swap . | . . . . . Drop 17 | . 10 7 . . Fire 62 | 2 29 28 3 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -7/Zion History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 94 | -11/Scrapyard | Discovered new exit (range 8) 176 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 16) 551 | -10/Materials | Lost 5 parts (1p1n1u2w) 862 | -10/Materials | Build established: Scavenger-Mutant 886 | -10/Materials | Discovered new exit (range 10) 907 | -10/Materials | Entered another Materials area 907 | -9/Materials | Evolved 2 slots: Power x2 2060 | -9/Materials | Build established: Mutant 2099 | -9/Materials | Discovered new exit (range 8) 2122 | -9/Materials | Entered Mines 2204 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2287 | -9/Mines | Assembled infested the area 2692 | -9/Mines | Entered Zion 2900 | -7/Zion | Self-destructed Last Messages --------------- Found EMP Blaster. Found 33 Matter. Acquired EMP Blaster. Laser Drill disabled. LOCATION=UNKNOWN GOAL=ESCAPE YS-T5G(z): "It's not far from here, follow me." PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. System quarantine in progress... [Achievement: Robot Respite] PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. B9-R4H(z) fiddles with the Twisted Machinery. Bump into non-hostile robots that show a flashing green ! when spotted to talk to them. N3-0EH(z) fiddles with the Twisted Machinery. JB-4UE(z): No one is in charge here. We do whatever we want. EXCEPT mess with other bots. Do that and if you're lucky you'll only be kicked out. 66-GA0(z) uncovers a bit of Twisted Machinery. IW-QG6(z) pokes at the Twisted Machinery. 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"" "" """#?# """"""""""""#?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Risk Taker Robot Respite Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed ShockReactiveThrower Manual? 0 Play Time 00:42:24 Cumulative 0.6 hours Start 2024.04.03 @ 08:51:12 End 2024.04.09 @ 22:04:55 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 81% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 172fcaa2-2314-49ea-8b86-e158522d7c75