Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.23 @ 19:26:33 Player: soymachine Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (225) 1125 Value Destroyed (8611) 8611 Prototype IDs (5) 100 Alien Tech Used (2) 400 Bonus (4632) 4632 TOTAL SCORE: 21368 Bonus ------- High Alert Combat Kills 847 Follower Combat Kills 85 Entered Garrisons 200 Used RIF Installer 500 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1300 Matter 215/300 Energy 10/100 System Corruption 0% Temperature Cool (14) Movement Flying (35) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Electron Diverter > --- UTILITY (10) ----- Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Armored Huge Wheel Improved Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Light Treads Medium Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Energy Well Advanced Targeting Computer Improved Armor Integrity Analyzer Improved Heavy Armor Plating Advanced Hacking Suite System Guard > --- WEAPON ----------- Tesla Rifle Heavy Neutron Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Antimatter Reactor Improved Target Analyzer Mini Drone Bay Tesla Rifle Improved Arc Projector Advanced Plasma Cannon Neutron Cannon KE Penetrator KE Penetrator Improved Datajack Katana Chainsword [Rating: 110] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Treads Biometal Heavy Treads Leg Titanium Leg Hover Unit Antigrav Array Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Tesla Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Fac Fac Upp Upp Fac Res Qua Slots Evolved 14 | . . 2 2 2 . . . . 2 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 5 | . . 2 . . . . . . . 2 . . 1 . . Utility 8 | . . . 2 2 . . . . 2 . . . 1 1 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 186 | . 6 17 20 6 24 13 13 . 23 20 7 4 5 23 5 Power 20 | . 1 1 3 . 2 1 2 . 2 2 1 1 . 4 . Engine 13 | . 1 1 3 . . . 2 . 2 1 . 1 . 2 . Core 4 | . . . . . 2 1 . . . 1 . . . . . Reactor 3 | . . . . . . . . . . . 1 . . 2 . Propulsion 49 | . 1 5 5 . 5 4 2 . 7 9 2 1 1 5 2 Treads 10 | . . . . . . . . . . 3 2 1 1 2 1 Leg 29 | . 1 5 5 . 5 4 2 . 7 . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 2 . Flight 8 | . . . . . . . . . . 6 . . . 1 1 Utility 39 | . 2 2 4 2 1 1 5 . 6 7 1 2 2 2 2 Device 16 | . . 2 1 1 . 1 1 . 3 3 . 1 . 1 2 Storage 7 | . 2 . . . . . . . 2 2 . . 1 . . Processor 7 | . . . 3 1 . . . . 1 . 1 . . 1 . Hackware 5 | . . . . . . . 4 . . 1 . . . . . Protection 4 | . . . . . 1 . . . . 1 . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 78 | . 2 9 8 4 16 7 4 . 8 2 3 . 2 12 1 Energy Gun 21 | . 1 5 2 . 1 . 1 . 4 . 2 . . 5 . Energy Cannon 11 | . . 1 . . 1 3 . . 1 . 1 . . 3 1 Ballistic Gun 11 | . . . 1 2 2 . 1 . 1 1 . . 2 1 . Ballistic Cannon 10 | . . . 2 . 4 2 . . 1 . . . . 1 . Launcher 15 | . 1 3 3 1 5 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . 1 2 . 1 . 1 1 . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . 1 . . . . . . . . Unidentified Prototypes 7 | . . 1 1 . . . . . 1 . . . 1 1 2 Parts Lost 84 | . . 5 2 . 9 7 11 . 14 1 1 4 . 28 2 Power 11 | . . 1 . . 2 . 2 . 1 . . 1 . 4 . Propulsion 31 | . . 2 1 . 5 4 4 . 5 . . 2 . 8 . Utility 19 | . . . . . 1 2 2 . 5 1 1 1 . 5 1 Weapon 23 | . . 2 1 . 1 1 3 . 3 . . . . 11 1 Highest Loss Streak 13 | . . 4 1 . 2 3 9 . 4 1 1 2 . 13 2 Average Slot Usage (%) 81 | . 84 95 97 87 93 90 68 84 73 67 85 83 77 47 23 Engine 4 | . 13 10 9 7 3 . . 7 4 4 3 1 5 . . Core 1 | . . . . . 2 7 4 . . . . . . . . Treads 3 | . . . . . . . . . . 7 20 20 20 6 2 Leg 21 | . 27 44 34 30 28 29 22 15 17 2 . . . . . Device 6 | . . 8 9 7 4 1 5 7 7 6 7 7 5 1 4 Storage 9 | . 14 11 9 7 7 7 5 . 10 12 17 17 15 10 . Processor 12 | . . . 16 18 23 22 12 7 4 5 8 11 10 8 9 Hackware 3 | . . . . . . . 2 30 14 1 5 5 5 3 . Protection 1 | . . . . . 5 5 . . . 1 4 1 5 1 . Energy Gun 5 | . 14 15 4 7 1 . 1 . 2 5 9 11 5 3 . Energy Cannon 1 | . . 1 5 . . 3 4 . . . . . . 1 2 Ballistic Gun 1 | . . . . 5 1 . 1 7 2 . . . 4 . . Ballistic Cannon 2 | . . . 6 . 6 7 3 . 1 . . . . . . Launcher 1 | . 13 3 1 . 3 2 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 7 4 4 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 128 | 11 41 45 53 55 68 61 53 17 40 72 78 73 105 128 18 Greatest Support 201 | 20 20 43 68 68 72 68 53 20 78 173 196 201 193 198 13 Greatest Overweight (x) 10 | . 2 1 1 . 1 1 10 . 2 6 . . . 4 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 18 12 12 12 12 12 12 4 8 16 16 16 20 20 4 Average Capacity 11 | . 9 12 12 12 12 12 9 4 7 11 16 16 19 15 4 Most Carried 19 | . 10 11 12 12 12 12 12 4 8 9 16 16 16 19 4 Average Carried 10 | . 7 9 11 11 11 11 9 3 5 6 11 15 12 11 1 Final Capacity 20 | 6 12 12 12 12 12 12 4 4 8 16 16 16 20 4 4 Final Carried 16 | 6 10 10 12 12 11 12 3 4 7 9 16 16 15 3 3 Class Distribution -------------------- 27% | Mutant 25% | Skirmisher 20% | Hacker-Mutant 10% | Bothacker-Mutant 6% | Bothacker-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Skirmisher | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Fac Fac Upp Upp Fac Res Qua Matter Collected 3881 | 200 91 334 568 114 731 444 234 . 364 245 90 40 76 350 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8443 | . 326 1050 992 328 842 884 145 . 1352 270 575 396 212 1071 . Parts 458 | . 16 78 60 15 43 43 5 . 68 15 25 24 14 52 . Haulers Intercepted 3 | . . 2 . . . . . . . . . . . 1 . Recyclers Shooed 4 | . . 2 . . . . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . 20 . . . 9 11 . . . Prevented 17 | . . . . . . . . . . . 13 4 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Fac Fac Upp Upp Fac Res Qua Combat Hostiles Destroyed 179 | . 6 27 26 7 27 15 4 . 22 6 12 9 3 15 . Melee 14 | . . . . . . . . . 11 2 . . . 1 . Guns 64 | . 2 9 6 2 5 . 3 . 4 4 12 9 3 5 . Cannons 49 | . . 2 13 1 11 9 . . 7 . . . . 6 . AOE 49 | . 4 16 7 4 11 5 1 . . . . . . 1 . Classes Destroyed 14 | . 3 6 3 1 . . . . 1 . . . . . . Worker 9 | . . 4 3 1 . . . . 1 . . . . . . Builder 8 | . 2 1 . . . 2 . . 1 . . . 1 1 . Tunneler 1 | . . . 1 . . . . . . . . . . . . Hauler 3 | . . 2 . . . . . . . . . . . 1 . Recycler 7 | . . 1 1 1 . 1 . . 2 . . . . 1 . Operator 1 | . . 1 . . . . . . . . . . . . . Watcher 17 | . 2 4 3 2 . 1 . . 2 1 . . 1 1 . Swarmer 67 | . . 10 7 4 10 2 3 . 9 4 6 5 1 6 . Grunt 50 | . 6 12 7 . 9 6 . . 5 . 4 1 . . . Brawler 6 | . . . 2 . . 1 1 . 2 . . . . . . Duelist 5 | . . . 1 . 2 2 . . . . . . . . . Sentry 32 | . . 5 9 1 6 3 . . 2 1 1 1 . 3 . Hunter 7 | . . . . . . . . . 3 . . . . 4 . Programmer 11 | . . . . 2 . 1 . . 1 1 . 2 2 2 . Thug 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 11 | . 5 11 11 5 4 7 2 . 7 4 5 4 2 4 . Combat Bots Only 9 | . 2 7 9 4 4 6 2 . 4 4 5 4 2 4 . Max Kills in Single Turn 4 | . 3 4 3 3 3 3 1 . 1 2 2 2 1 2 . Gunslinging 1 | . . . . . . . . . . 1 1 1 . . . Exploded 4 | . 2 4 2 3 3 2 1 . . . . . . 1 . Melee 1 | . . . . . . . . . 1 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Fac Fac Upp Upp Fac Res Qua Damage Taken 14269 | . 152 673 524 186 1913 840 889 30 2193 639 774 701 239 4037 479 Core 2882 | . 25 39 91 21 257 79 302 . 530 110 18 96 15 1129 170 Absorbed by Shields 9 | . . . . . 9 . . . . . . . . . . Core Remaining (%) 72 | 100 90 90 83 . . . . 5 37 . . 77 98 . . Volleys Fired 446 | . 17 51 66 18 75 34 13 . 43 6 29 20 13 60 1 Largest 2 | . 2 2 2 2 2 2 2 . 2 2 2 2 2 2 1 Hottest 178 | . 73 133 113 113 122 122 119 . 143 93 146 146 114 178 113 Shots Fired 797 | . 21 93 115 35 148 58 16 . 77 12 54 39 27 101 1 Gun 439 | . 17 67 36 29 49 . 13 . 39 12 54 39 27 57 . Cannon 301 | . . 10 70 4 82 49 3 . 38 . . . . 44 1 Launcher 57 | . 4 16 9 2 17 9 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 279 | . . . 50 16 93 27 9 . 34 6 . . 14 30 . Thermal 246 | . . 24 34 17 38 . 4 . 37 . 25 20 13 33 1 Explosive 42 | . 4 16 9 2 11 . . . . . . . . . . Electromagnetic 230 | . 17 53 22 . 6 31 3 . 6 6 29 19 . 38 . Robot Hit Streak 49 | . 12 15 20 9 49 27 13 . 16 4 20 14 5 18 . Robot Miss Streak 4 | . 1 2 4 2 2 1 3 . 2 3 1 1 1 2 . Penetration Max 1 | . . . . . 1 . . . . . . . . 1 . Secondary Targets 10 | . . 1 . . . . . . . 2 3 2 1 1 . Max Gunslinging Chain 1 | . . 1 . . . . . . . 1 1 1 1 1 . Shots Hit Robots 714 | . 19 68 95 27 119 51 23 . 101 25 45 33 17 91 . Core Hits 418 | . 13 62 90 19 45 33 13 . 52 16 19 15 8 33 . Critical Hits 26 | . . . 3 1 9 4 . . 2 2 . . 1 4 . Critical Kills 8 | . . . . 1 3 1 . . . . . . 1 2 . Critical Parts Destroyed 18 | . . . 3 . 6 3 . . 2 2 . . . 2 . Melee Attacks 110 | . . . . 2 11 . 8 6 45 24 . . . 14 . Impact . | . . . . . . . . . . . . . . . . Slashing 97 | . . . . 2 6 . . 6 45 24 . . . 14 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . 8 . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 21603 | . 566 2426 2398 1071 4035 1911 381 . 3014 770 989 680 414 2948 . Guns 7363 | . 264 787 585 482 833 . 235 . 780 200 989 680 414 1114 . Cannons 6862 | . . 161 1090 107 1835 1267 76 . 965 . . . . 1361 . Explosions 5398 | . 302 1478 722 482 1367 644 70 . . . . . . 333 . Melee 1979 | . . . . . . . . . 1269 570 . . . 140 . Ramming 1 | . . . 1 . . . . . . . . . . . . Kinetic 5692 | . . . 790 300 1853 744 186 . 798 111 . . 229 681 . Thermal 5616 | . 101 498 522 289 815 227 119 . 820 . 386 418 185 1236 . Explosive 3994 | . 201 1332 722 482 1082 . . . . . . . . 175 . Electromagnetic 4321 | . 264 596 363 . 285 940 76 . 127 89 603 262 . 716 . Impact . | . . . . . . . . . . . . . . . . Slashing 1979 | . . . . . . . . . 1269 570 . . . 140 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . 1 . . 1 1 1 2 3 3 4 5 4 8 Average Corruption 1 | . . . 1 . . 1 1 1 2 2 3 3 4 3 5 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 70 | . . . 7 . . 4 8 . 7 . 17 13 3 5 6 Message Errors 25 | . . . 5 . . 2 4 . 4 . 6 2 1 . 1 Matter Fused 10 | . . . . . . . . . . . 4 2 1 1 2 Heat Flow Errors 5 | . . . . . . . . . . . 1 2 . 1 1 Energy Discharges 10 | . . . 1 . . 1 1 . . . 3 2 . 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . 1 . . . 3 . . . 2 2 . 1 . Misfires 1 | . . . . . . . . . . . . . 1 . . Targeting Errors 7 | . . . . . . 1 . . 3 . . 2 . 1 . Weapon Failures 2 | . . . . . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 475 | . . 47 49 35 203 14 . . 68 . . . . 59 . Projectiles 89 | . . . 2 . 52 12 . . 18 . . . . 5 . Explosions 336 | . . 47 47 35 151 2 . . . . . . . 54 . Melee 50 | . . . . . . . . . 50 . . . . . . Knockbacks 32 | . . . 8 . 5 6 . . 8 . . . . 5 . Impact . | . . . . . . . . . . . . . . . . Kinetic 31 | . . . 8 . 4 6 . . 8 . . . . 5 . Secondary 1 | . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 381 | . 62 15 23 . 112 82 . . . . . . . 87 . Shots 18 | . 2 1 1 . 6 6 . . . . . . . 2 . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . Kicked 1 | . . . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 484 | . 54 244 201 114 262 240 108 . 219 . 216 484 220 333 125 Average Temperature 80 | . 22 64 48 34 86 95 56 . 83 . 89 147 71 98 83 Received Heat Transfer 2499 | . 66 222 234 24 534 279 153 . 336 36 255 81 . 201 78 Effects 6 | . . . . . 1 . . . . . . 2 . 3 . Shutdowns 2 | . . . . . . . . . . . . 1 . 1 . Energy Bleed 4 | . . . . . 1 . . . . . . 1 . 2 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 . . . . . . . 2 . Combat Hostiles 3 | . . . . . . 1 . . . . . . . 2 . Parts Fried 15 | . 1 1 1 . . 3 . . . 1 4 2 . 2 . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 11 | . 1 4 2 . . . . . . . 1 2 . 1 . Heat Transferred 8014 | . 150 940 962 518 1276 350 211 . 1184 . 592 592 259 980 . Parts Sabotaged 7 | . . . . . . . . . 7 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . 1 3 . . . 5 1 . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Fac Fac Upp Upp Fac Res Qua Peak Influence 1267 | . 212 571 469 177 1267 757 . . 753 416 . . 164 349 197 Initial 575 | . . 4 144 57 . 575 . . 47 258 . . 63 1 110 Average 335 | . 85 406 190 66 771 600 . . 404 275 . . 81 180 124 Maximum Alert Level 4 | . 1 2 2 . 4 3 . . 3 2 . . . 1 . Low Security (%) 43 | . 90 10 66 100 8 . . . 22 8 . . 100 65 100 Level 1 20 | . 9 21 28 . 5 . . . 19 79 . . . 34 . Level 2 27 | . . 67 5 . 30 96 . . 56 11 . . . . . Level 3 4 | . . . . . 30 3 . . 2 . . . . . . Level 4 3 | . . . . . 25 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 26 | . . 1 5 2 . 3 . . 4 2 . . 1 7 1 Investigation 2 | . . 1 . . . . . . . . . . . 1 . Extermination 7 | . . . . 2 . 1 . . 1 1 . . 1 1 . Reinforcement 7 | . . . 2 . . 1 . . . 1 . . . 2 1 Assault 4 | . . . . . . 1 . . 3 . . . . . . Garrison 6 | . . . 3 . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Fac Fac Upp Upp Fac Res Qua Distress Signals 14 | . 1 3 4 . . 1 . . . 2 . . 1 2 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 329 | . 11 30 42 12 39 22 16 5 52 15 22 11 6 33 13 Peak Tracking Total 10 | . 3 6 6 5 7 5 9 4 10 6 5 4 3 9 6 Tactical Retreats 37 | . . . . . 10 2 4 1 8 1 4 2 . 3 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Fac Fac Upp Upp Fac Res Qua Traps Triggered 14 | . 1 1 2 . 7 3 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 4 | . 1 . . . . . 1 . . . 1 . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Fac Fac Upp Upp Fac Res Qua Machines Disabled 11 | . . 3 3 . 3 1 . . . . . . . 1 . Max in Single Turn 1 | . . 1 1 . 1 1 . . . . . . . 1 . Garrison Relay 3 | . . . . . 3 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Fac Fac Upp Upp Fac Res Qua Machines Accessed 21 | . 2 2 1 2 . 2 . . 3 4 . . 2 3 . Terminals 10 | . 2 1 1 . . . . . . 2 . . 2 2 . Fabricators 6 | . . . . 1 . 1 . . 2 2 . . . . . Repair Stations 2 | . . 1 . . . 1 . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . 1 . . . . . . . . . . . Total Hacks 38 | . 3 6 2 2 . 5 . . 6 6 . . 3 5 . Successful 18 | . 3 4 1 1 . 2 . . 3 2 . . 1 1 . Failed 20 | . . 2 1 1 . 3 . . 3 4 . . 2 4 . Catastrophic 3 | . . . . . . . . . . 1 . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 6 | . 2 . . . . . . . . 3 . . . 1 . Terminals 19 | . 3 4 2 . . . . . . 3 . . 3 4 . Fabricators 10 | . . . . 1 . 1 . . 5 3 . . . . . Repair Stations 6 | . . 2 . . . 4 . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . 1 . . . . . . . . . . . Terminal Hacks 8 | . 3 2 1 . . . . . . . . . 1 1 . Open Door 1 | . . . . . . . . . . . . . . 1 . Level Access Points 1 | . 1 . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . 1 . . Reinforcement Status 1 | . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 1 . . 2 2 . . . . . Build 5 | . . . . . . 1 . . 2 2 . . . . . Repair Station Hacks 3 | . . 2 . . . 1 . . . . . . . . . Scan Component 2 | . . 1 . . . 1 . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 12 | . . 1 . 1 . 2 . . 2 2 . . 1 3 . Full Trace Events 1 | . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . . . . . . Matter 153 | . . . . . . 153 . . . . . . . . . Time 40 | . . . . . . 40 . . . . . . . . . Total Robot Build Rating 1 | . . . . . . 1 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 6 | . . . . . . . . . 2 4 . . . . . Matter 724 | . . . . . . . . . 190 534 . . . . . Time 292 | . . . . . . . . . 95 197 . . . . . Total Part Build Rating 44 | . . . . . . . . . 10 34 . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . Time 32 | . . 32 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Low Low Fac Fac Upp Upp Fac Res Qua Used RIF Installer 1 | . . . . . 1 . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . 13 . . . . . . . . . . Machine Destruction 13 | . . . . . 13 . . . . . . . . . . Attached 4 | . . . . . . . 4 . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Fac Fac Upp Upp Fac Res Qua Total Allies 3 | . . . . . . 1 2 . . . . . . . . Largest Group 2 | . . . . . . 1 2 . . . . . . . . Highest-Rated Group 36 | . . . . . . 10 36 . . . . . . . . Highest-Rated Ally 20 | . . . . . . 10 20 . . . . . . . . Total Orders 8 | . . . . . . . . . . 5 2 . . . 1 ROAM 2 | . . . . . . . . . . 1 1 . . . . EXPLORE 3 | . . . . . . . . . . 1 1 . . . 1 RETURN 3 | . . . . . . . . . . 3 . . . . . Ally Attacks 15 | . . . . . . . 15 . . . . . . . . Total Damage 198 | . . . . . . . 198 . . . . . . . . Kills 2 | . . . . . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Fac Fac Upp Upp Fac Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . 1 . . . Drone Launches 8 | . . . . . . . . . . 5 2 . . . 1 Drone Recoveries 6 | . . . . . . . . . . 4 1 . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Fac Fac Upp Upp Fac Res Qua Turns Passed 13083 | . 456 847 2064 1010 1387 978 1195 156 1289 875 994 420 484 722 206 Spaces Moved 7491 | 1 270 460 960 683 739 645 769 105 636 565 477 236 274 440 231 Core 340 | . . . . . . . 165 . . . . . . 167 8 Treads 1295 | . . . . . . . . . . 185 477 236 274 123 . Legs 5248 | 1 270 460 960 683 739 645 604 105 636 145 . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 123 | . . . . . . . . . . . . . . 123 . Flight 485 | . . . . . . . . . . 235 . . . 27 223 Fastest Speed 25 | 120 120 120 122 130 125 120 50 120 120 25 150 150 150 35 35 Average Speed 126 | 120 143 137 137 130 135 123 118 120 127 93 151 151 151 103 46 Slowest Speed 550 | 120 180 150 150 130 156 153 550 120 180 540 152 152 152 240 300 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 39 | 2 58 62 84 28 82 25 69 15 17 17 82 34 9 15 39 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . 1 1 . 1 1 1 . . . . . . . Unknown Exits Taken 8 | 1 . 1 . . . . . . 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . 1 1 . . 2 1 . . . Spaces Dug 32 | . . . . 2 1 . . 6 9 8 . . . 5 1 Terrain Destroyed 377 | . 27 74 46 32 117 7 2 6 13 8 . . 1 43 1 Melee 31 | . . . . 2 1 . . 6 9 8 . . . 5 . Projectile 15 | . . . . 1 1 . . . 4 . . . 1 7 1 AOE 331 | . 27 74 46 29 115 7 2 . . . . . . 31 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Fac Fac Upp Upp Fac Res Qua Total 10160 | . 317 580 1592 768 957 765 1032 126 965 867 698 262 319 582 330 Wait 1696 | . 11 35 522 42 64 64 219 15 201 221 176 . 19 24 83 Move 7476 | . 269 459 959 683 737 644 768 104 635 564 476 235 273 439 231 Hop . | . . . . . . . . . . . . . . . . Pick Up 143 | . 9 14 12 8 11 7 7 1 17 18 8 2 5 18 6 Fast Attach 26 | . 2 . . 2 2 1 5 . 7 3 . 3 . 1 . Attach 92 | . 1 9 5 . 8 5 8 . 13 12 2 1 3 18 7 Detach 3 | . . . . . . . 1 . . 1 1 . . . . Swap 71 | . 3 8 15 4 15 7 . . 3 5 5 . 2 4 . Drop 66 | . 5 4 12 9 4 3 3 . 1 13 1 1 4 4 2 Fire 446 | . 17 51 66 18 75 34 13 . 43 6 29 20 13 60 1 Melee 110 | . . . . 2 11 . 8 6 45 24 . . . 14 . Ram . | . . . . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . 30 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Identified exit to Materials 74 | -10/Materials | Discovered new exit (range 13) 150 | -10/Materials | Discovered new exit (range 5) 306 | -10/Materials | Build established: Mutant 457 | -10/Materials | Entered another Materials area 457 | -9/Materials | Evolved 2 slots: Propulsion x2 580 | -9/Materials | Discovered new exit (range 10) 684 | -9/Materials | Discovered new exit (range 16) 707 | -9/Materials | Lost 4 parts (1p2n1w) 969 | -9/Materials | Destroyed 7 combat bots 1148 | -9/Materials | Repaired Rocket Launcher 1209 | -9/Materials | Discovered new exit (range 16) 1266 | -9/Materials | Discovered new exit (range 16) 1304 | -9/Materials | Entered another Materials area 1304 | -8/Materials | Evolved 2 slots: Utility x2 1823 | -8/Materials | Discovered new exit (range 8) 1846 | -8/Materials | Identified exit to Factory 1889 | -8/Materials | Build established: Skirmisher 2146 | -8/Materials | Discovered exit to Factory (range 20) 2405 | -8/Materials | Discovered exit to Factory (range 19) 2619 | -8/Materials | Garrison activated, responded to threat 2665 | -8/Materials | Destroyed 9 combat bots 3368 | -8/Materials | Entered Factory 3368 | -7/Factory | Evolved 2 slots: Utility x2 3389 | -7/Factory | Discovered new exit (range 19) 3824 | -7/Factory | Discovered new exit (range 17) 4257 | -7/Factory | Discovered new exit (range 9) 4274 | -7/Factory | Identified exit to Factory 4378 | -7/Factory | Identified exit to Garrison 4378 | -7/Factory | Entered Garrison 4420 | -7/Garrison | Triggered checkpoint 4540 | -7/Garrison | Triggered checkpoint 4781 | -7/Garrison | Discovered new exit (range 10) 4870 | -7/Garrison | Triggered checkpoint 4905 | -7/Garrison | Garrison Relay disabled 4998 | -7/Garrison | Triggered checkpoint 5085 | -7/Garrison | Garrison Relay disabled 5098 | -7/Garrison | Triggered checkpoint 5169 | -7/Garrison | Discovered new exit (range 12) 5258 | -7/Garrison | Discovered new exit (range 9) 5270 | -7/Garrison | Triggered checkpoint 5410 | -7/Garrison | Triggered checkpoint 5589 | -7/Garrison | Build established: Mutant 5695 | -7/Garrison | Garrison Relay disabled 5750 | -7/Garrison | Identified exit to Factory 5759 | -7/Garrison | Installed Relay Interface Framework 5765 | -7/Garrison | Entered Factory 6054 | -7/Factory | Build established: Bothacker-Mutant 6146 | -7/Factory | Fabricated A-02 Transporter? 6165 | -7/Factory | First assault squad dispatched 6426 | -7/Factory | Discovered new exit (range 9) 6570 | -7/Factory | Lost 3 parts (1n1u1w) 6655 | -7/Factory | Discovered new exit (range 7) 6692 | -7/Factory | Lost 3 parts (2n1u) 6709 | -7/Factory | Core integrity fell below 50% 6734 | -7/Factory | Identified exit to Lower Caves 6743 | -7/Factory | Entered Lower Caves 6956 | -7/Lower Caves | Build established: Bothacker-Skirmisher 7445 | -7/Lower Caves | Encountered a Warlord checkpoint 7513 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7594 | -7/Lower Caves | Core integrity fell below 20% 7627 | -7/Lower Caves | Lost 9 parts (1p4n2u2w) 7713 | -7/Lower Caves | Discovered new exit (range 6) 7937 | -7/Lower Caves | Identified exit to Lower Caves 7938 | -7/Lower Caves | Entered another Lower Caves area 7938 | -7/Lower Caves | Discovered exit to Factory (range 11) 8094 | -7/Lower Caves | Entered Factory 8094 | -6/Factory | Evolved 2 slots: Utility x2 8130 | -6/Factory | Build established: Bothacker-Mutant 8225 | -6/Factory | Fabricated Phase Cannon (x2) 8385 | -6/Factory | Local fabrication network quarantined 8794 | -6/Factory | First assault squad dispatched 8825 | -6/Factory | Spotted B-75 Beast 8974 | -6/Factory | Crushed by falling debris 9089 | -6/Factory | Core integrity fell below 50% 9134 | -6/Factory | Lost 4 parts (1p2n1w) 9363 | -6/Factory | Discovered new exit (range 12) 9383 | -6/Factory | Entered another Factory area 9383 | -5/Factory | Evolved 2 slots: Propulsion x2 9393 | -5/Factory | Build established: Mutant 9740 | -5/Factory | Spotted B-75 Beast 9835 | -5/Factory | Fabricated Biometal Heavy Treads (x2) 9876 | -5/Factory | Fabricated Linear Accelerator? 10040 | -5/Factory | Discovered new exit (range 24) 10258 | -5/Factory | Entered Upper Caves 10300 | -5/Upper Caves | Build established: Hacker-Mutant 10479 | -5/Upper Caves | Ambushed by wild Derelicts 10567 | -5/Upper Caves | Encountered a Warlord checkpoint 11019 | -5/Upper Caves | Spotted B-75 Beast 11091 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11242 | -5/Upper Caves | Discovered new exit (range 8) 11252 | -5/Upper Caves | Entered another Upper Caves area 11265 | -5/Upper Caves | Learned Factory emergency access door positions 11342 | -5/Upper Caves | Spotted B-75 Beast 11505 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11645 | -5/Upper Caves | Discovered new exit (range 4) 11672 | -5/Upper Caves | Entered Factory 11672 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11928 | -4/Factory | Spotted B-86 Titan 11966 | -4/Factory | Discovered new exit (range 9) 12156 | -4/Factory | Entered Research 12156 | -3/Research | Evolved 2 slots: Power x1, Utility x1 12237 | -3/Research | Lost 3 parts (1n1u1w) 12353 | -3/Research | Spotted B-86 Titan 12406 | -3/Research | Lost 5 parts (1p3n1u) 12522 | -3/Research | Lost 3 parts (1n1u1w) 12622 | -3/Research | Garrison activated, responded to threat 12745 | -3/Research | Lost 13 parts (2p2n1u8w) 12772 | -3/Research | Core integrity fell below 50% 12850 | -3/Research | Core integrity fell below 20% 12876 | -3/Research | Discovered new exit (range 9) 12878 | -3/Research | Entered Quarantine 13051 | -3/Quarantine | Found Alien Artifact 13052 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 13052 | -3/Quarantine | Warped through subspace 13072 | -3/Quarantine | Found Alien Artifact 13078 | -3/Quarantine | Identified Core Reset Matrix 13078 | -3/Quarantine | Used Core Reset Matrix 13082 | -3/Quarantine | Detected hypermatrix surge 13082 | -3/Quarantine | Emitted hypermatrix ping 13082 | -3/Quarantine | Sensed 12 artifacts in vicinity 13084 | -3/Quarantine | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 13036_ System corrupted: Electron Diverter rejected. 13038_ Acquired Electron Diverter. 13042_ K-01 Serf cleans the Antiparticle Reservoir. 13043_ Slug penetrates Wall. 13045_ K-01 Serf cleans the Antiparticle Reservoir. 13047_ Penetrated by Slug. 13051_ Acquired Alien Artifact. 13052_ System corrupted: Matter fused (-5). 13052_ Identified Hpw. Transdimensional Reconstructor. 13052_ Warped through subspace. 13060_ U-05 Engineer lays Concrete. 13062_ Acquired Arm. Huge Wheel. 13072_ Acquired Alien Artifact. 13075_ System corrupted: Heat flow error (+208). 13078_ Identified Core Reset Matrix. 13078_ Wiping memory... 13079_ CORE RESET 13082_ Detected hypermatrix surge. 13082_ Emitted hypermatrix ping. 13082_ Sensed 12 artifacts in vicinity. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ????????????"" ?????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ????????????"" ????????????????????????????????? | | ???????????? " ???????????????????????????????? | | ???????????""" ??????????????????????????????? | | ???????????? ########??????????????????????? | | ??????????? g #??????????????????????? | | ??????????? #??????????????????????? | | ??????????? #??????????????????????? | | ??????????????# +??????????????????????? | | ?????????????????????# @#??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# ####???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????####+####???????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????#"" ""#?????????????????????? | | ?????????????????????#"""""#?????????????????????? | | ?????????????????????#"""""#?????????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 37 Energy Capacity 860 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Corruption Prevention 12 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 24 Relay Coupler Types 118 Relay Coupler Value 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Phase Cannon | x2 | -6/Factory | Preloaded Biometal Heavy Treads | x2 | -5/Factory | Preloaded Linear Accelerator | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferTeslaCapacitor Manual? 0 Play Time 02:09:01 Cumulative 276.5 hours Start 2021.02.19 @ 19:38:12 End 2021.02.23 @ 19:26:33 Sessions 13 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 216 Rogue 195 Adventurer 21 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 35 Gallery% 69 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 226dc80a-442d-4111-98cb-c7d2056f77da