Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.17 @ 14:42:01 Player: saltine Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (228) 1140 Value Destroyed (8657) 8657 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (4689) 4689 TOTAL SCORE: 22346 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2163 Follower Combat Kills 1881 Met Data Miner 300 Friendly Fire -155 Cogmind --------- Core Integrity 0/1450 Matter 48/300 Energy 80/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- Neutron Missile Launcher > --- INVENTORY (5) ---- Micro Antimatter Reactor Compact Matter Pod (0) Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Heavy Siege Treads Improved Heavy Siege Treads Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Core Analyzer Core Analyzer Improved Transmission Jammer Improved Shield Generator > --- WEAPON ----------- Beamcaster Mass Driver Fusion Bomb Launcher > --- INVENTORY -------- Antimatter Reactor Particle Reactor Heavy Treads Antigrav System Matter Compressor Force Field Improved Recalibrator Tesla Rifle Linear Accelerator Tiamat Missile Launcher [Rating: 105] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Assault Cannon Energy Gun Beamcaster Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Res Res Slots Evolved 16 | . . 2 2 2 . 2 . . . . 2 . . 2 . . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . 1 1 . . . . . . . 1 . . 1 . . 1 . Utility 8 | . . 1 1 1 . 1 . . . . 1 . . 1 . . 1 1 Weapon 2 | . . . . 1 . . . . . . . . . . . . . 1 Parts Attached 226 | 6 5 13 7 30 6 11 . 4 3 4 34 4 32 19 1 . 31 16 Power 24 | 1 . 2 . 4 . 2 . 1 . 1 3 . 5 . . . 4 1 Engine 7 | 1 . 2 . . . 1 . . . 1 1 . 1 . . . . . Core 9 | . . . . 4 . 1 . 1 . . 2 . 1 . . . . . Reactor 8 | . . . . . . . . . . . . . 3 . . . 4 1 Propulsion 62 | 2 2 4 1 9 2 3 . . . 2 12 4 3 8 . . 5 5 Treads 37 | 2 1 3 1 7 2 3 . . . 1 3 2 3 5 . . 1 3 Leg 1 | . . . . . . . . . . . . . . . . . . 1 Wheel 10 | . 1 1 . 2 . . . . . 1 3 . . . . . 2 . Hover 14 | . . . . . . . . . . . 6 2 . 3 . . 2 1 Flight . | . . . . . . . . . . . . . . . . . . . Utility 59 | 1 1 3 2 6 2 5 . . . . 9 . 9 6 . . 11 4 Device 35 | . . 2 . 5 . 2 . . . . 4 . 7 4 . . 8 3 Storage 6 | 1 1 . 1 . . 2 . . . . . . 1 . . . . . Processor 9 | . . 1 . . . 1 . . . . 3 . 1 1 . . 2 . Hackware 1 | . . . . . . . . . . . . . . . . . . 1 Protection 8 | . . . 1 1 2 . . . . . 2 . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 81 | 2 2 4 4 11 2 1 . 3 3 1 10 . 15 5 1 . 11 6 Energy Gun 15 | 1 1 1 . 2 1 . . 1 1 1 5 . . . . . . 1 Energy Cannon 5 | . . . 1 . . . . . . . 2 . 2 . . . . . Ballistic Gun 18 | 1 1 3 2 5 . 1 . . 1 . 1 . . . . . 3 . Ballistic Cannon 11 | . . . . 3 1 . . 1 1 . 1 . 3 1 . . . . Launcher 27 | . . . 1 1 . . . 1 . . 1 . 10 3 . . 5 5 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . 1 1 . 3 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . . . . . 1 . . . 4 1 Parts Lost 128 | . 4 8 2 21 4 8 . 2 . 7 21 . 14 12 1 . 14 10 Power 21 | . . 2 . 3 . 1 . 1 . 1 4 . 3 2 . . 4 . Propulsion 45 | . 2 2 1 8 1 3 . . . 3 8 . 3 6 . . 3 5 Utility 30 | . . 1 1 3 1 3 . . . 2 4 . 4 1 1 . 5 4 Weapon 32 | . 2 3 . 7 2 1 . 1 . 1 5 . 4 3 . . 2 1 Highest Loss Streak 10 | . 4 4 1 10 3 4 . 2 . 7 6 . 10 4 1 . 9 5 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 74 | . 79 75 93 89 98 93 100 99 82 84 80 85 80 25 19 15 43 16 Engine 3 | . 14 8 9 1 . 5 6 . . 2 4 10 6 1 . . . . Core 3 | . . . . 5 7 2 6 11 13 9 2 . . . . . . . Treads 15 | . 18 12 34 22 24 25 26 26 26 19 4 7 9 8 5 5 5 6 Wheel 1 | . 4 8 . . 5 . . . . . 7 . . . . . 3 . Hover 1 | . . . . . . . . . . . 3 7 4 4 . . . . Device 7 | . . 11 2 11 16 10 13 13 13 9 8 5 7 . 1 . 5 2 Storage 7 | . 14 11 17 12 7 12 13 13 13 9 5 5 5 . . . . . Processor 11 | . . 2 9 7 7 10 13 13 13 13 21 29 23 2 5 5 8 5 Protection 2 | . . . 2 3 5 3 . . . . 2 . . 1 5 5 5 . Energy Gun 5 | . 13 6 . 6 6 6 6 5 . 9 9 11 7 . . . . . Ballistic Gun 4 | . 13 13 17 7 7 6 6 6 1 3 3 . . . . . 2 . Ballistic Cannon 2 | . . . . 6 6 6 6 5 . 3 . . 1 . 1 . . . Naked Turns 216 | . . . . . . . . . . . . . 91 65 . . . 60 Heaviest Build 90 | 12 28 33 36 50 47 52 52 52 47 47 67 53 87 19 13 2 90 13 Greatest Support 145 | 40 40 60 82 88 88 90 84 84 84 84 55 145 145 75 75 3 102 137 Greatest Overweight (x) 5 | 3 2 2 . 4 4 . . . . 1 2 2 1 4 1 . 5 3 Average Overweight (x) . | . . 1 . . 1 . . . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 12 | 7 9 15 15 15 15 15 15 15 15 15 15 15 14 5 5 5 5 5 Most Carried 15 | 4 6 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Average Carried 10 | 2 5 5 12 13 14 12 14 13 15 14 11 13 12 4 4 5 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 4 6 8 15 15 15 14 15 15 15 14 9 15 14 5 5 5 4 3 Class Distribution -------------------- 30% | Mutant 25% | Scavenger-Tank 16% | Scavenger-Gunner 12% | Gunner 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Gunner | -5/Factory Gunner | -5/Waste Gunner | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Res Res Matter Collected 5361 | 226 85 261 179 1271 271 503 53 147 . 96 427 85 686 491 98 . 364 118 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7436 | . 248 459 278 1202 342 536 39 224 . . 999 . 1247 731 78 . 831 222 Parts 418 | . 14 29 22 72 22 29 3 8 . . 57 . 59 37 6 . 45 15 Haulers Intercepted 4 | . . . . 1 2 . . . . . . . 1 . . . . . Recyclers Shooed 6 | . . . . . . . . . . . 3 . 2 1 . . . . Parts Field Recycled 5 | . . . . . . . . . . . . . 5 . . . . . Retrieved Matter 26 | . . . . . . . . . . . . . 26 . . . . . Parts Self-Destructed 31 | . . . . . . . 3 8 . 12 . . . . 8 . . . Prevented 3 | . . . . . . . . . . 3 . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 169 | . 9 14 8 29 4 13 1 7 . . 19 . 27 11 3 . 14 10 Melee 12 | . . . . . . . . . . . . . . 4 3 . 2 3 Guns 76 | . 9 13 8 15 3 4 1 4 . . 13 . 4 . . . 2 . Cannons 38 | . . . . 13 1 9 . 2 . . 3 . 8 2 . . . . AOE 41 | . . . . 1 . . . 1 . . 2 . 15 5 . . 10 7 Classes Destroyed 17 | . 2 3 2 6 . 1 . 1 . . . . 1 1 . . . . Worker 17 | . . . . 4 1 1 . . . . 1 . 6 1 . . 3 . Builder 19 | . . . . 1 2 1 . . . . 2 . 8 4 . . 1 . Tunneler 7 | . . . 1 1 . . . . . . 1 . 2 . . . 1 1 Hauler 4 | . . . . 1 2 . . . . . . . 1 . . . . . Recycler 4 | . . . . . . . . . . . . . 2 2 . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . Watcher 5 | . . 1 . . 1 . . . . . 1 . 2 . . . . . Swarmer 52 | . 5 7 4 4 1 5 . 3 . . 4 . 4 3 3 . . 9 Grunt 64 | . 4 4 2 13 3 6 . 3 . . 5 . 17 . . . 6 1 Brawler 4 | . . 1 . . . . . . . . . . 2 . . . 1 . Duelist 2 | . . . . . . . . 1 . . . . 1 . . . . . Sentry 10 | . . 2 1 2 1 1 . . . . . . 1 2 . . . . Specialist 1 | . . . . 1 . . . . . . . . . . . . . . Hunter 10 | . . . 1 3 . . . . . . 2 . . 2 . . 2 . Programmer 26 | . . . . 5 . 1 1 . . . 8 . 2 4 . . 5 . Heavy 1 | . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 28 | . 4 8 6 9 5 5 1 3 . . 6 . 28 6 3 . 6 5 Combat Bots Only 11 | . 4 7 5 8 2 4 1 3 . . 4 . 11 5 3 . 6 5 Max Kills in Single Turn 9 | . 2 2 2 2 2 2 1 1 . . 2 . 9 4 1 . 3 4 Gunslinging 1 | . 1 1 1 1 . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . . . 1 . . 1 . 4 4 . . 3 4 Melee 1 | . . . . . . . . . . . . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Res Res Hostile Shots Fired 1719 | . 92 95 59 237 64 85 19 17 . 42 135 . 227 140 33 . 222 252 Missed 507 | . 25 26 17 68 22 24 6 7 . 8 40 . 55 39 11 . 51 108 Damage Taken 21659 | . 655 771 622 2869 504 1019 101 132 . 560 2036 . 3056 2053 363 . 3404 3514 Core 4440 | . 136 165 54 257 43 73 . 29 . 132 191 . 688 372 122 . 722 1456 Absorbed by Shields 1630 | . . . . . . 22 38 49 . 78 211 . 830 . . . 387 15 Reduced by Siege Mode 261 | . . . . . . . . . . . . . 261 . . . . . Redirected to Shielding 101 | . . . . . . . . . . . . . . 23 43 . 35 . Regen/Repaired (Parts) 484 | . . . . . . . . . . . . 484 . . . . . . Core Remaining (%) 59 | 100 45 58 90 . 57 . . . . 72 . . 12 . . 57 44 . Volleys Fired 447 | . 26 41 30 94 21 46 3 10 . 7 53 . 59 23 . . 27 7 Largest 3 | . 2 2 2 3 3 3 3 3 . 3 3 . 3 1 . . 2 1 Hottest 230 | . 70 90 68 176 156 141 138 138 . 161 230 . 230 57 . . 73 65 Shots Fired 933 | . 46 76 53 223 52 137 9 29 . 16 126 . 102 22 . . 35 7 Gun 639 | . 46 76 46 139 32 91 6 19 . 15 104 . 34 . . . 29 2 Cannon 244 | . . . 3 81 20 46 3 8 . 1 16 . 49 17 . . . . Launcher 50 | . . . 4 3 . . . 2 . . 6 . 19 5 . . 6 5 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 564 | . 26 44 46 171 39 92 6 18 . 6 26 . 44 17 . . 29 . Thermal 300 | . 20 32 3 49 13 45 3 9 . 10 78 . 36 . . . . 2 Explosive 50 | . . . 4 3 . . . 2 . . 6 . 19 5 . . 6 5 Electromagnetic 19 | . . . . . . . . . . . 16 . 3 . . . . . Robot Hit Streak 18 | . 7 9 4 18 7 8 3 16 . 6 10 . 12 6 . . 6 13 Robot Miss Streak 10 | . 4 2 3 10 4 5 1 3 . 3 5 . 4 1 . . 6 . Penetration Max 1 | . . . 1 1 1 . . . . . 1 . 1 . . . . . Secondary Targets 12 | . 3 4 2 3 . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 1 1 2 . . . . . . . . . . . . . . Shots Hit Robots 639 | . 24 55 23 141 31 78 5 20 . 11 78 . 70 48 4 . 44 7 Core Hits 427 | . 12 19 14 72 20 34 2 12 . 2 47 . 105 28 3 . 37 20 Critical Kills 6 | . 1 . . . . . . . . . 3 . . . . . 2 . Critical Parts Destroyed 13 | . . . 1 2 . . . . . . 7 . . . . . 3 . Critical Strikes 58 | . 1 4 1 4 5 4 . . . . 19 . 3 7 . . 10 . Burn 19 | . . 4 . . 2 3 . . . . 8 . 2 . . . . . Destroy 19 | . 1 . 1 2 . . . . . . 10 . . . . . 5 . Blast 11 | . . . . 2 3 1 . . . . . . 1 4 . . . . Corrupt 1 | . . . . . . . . . . . 1 . . . . . . . Sever 8 | . . . . . . . . . . . . . . 3 . . 5 . Melee Attacks 86 | . . . . . . . . . . . . . . 44 5 . 37 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 86 | . . . . . . . . . . . . . . 44 5 . 37 . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . . . . . 7 . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 25888 | . 259 736 413 3734 926 1742 108 724 . 190 2617 . 6928 3020 166 . 2885 1440 Guns 7978 | . 259 734 413 2233 514 1030 82 271 . 175 1494 . 555 . . . 157 61 Cannons 4622 | . . . . 1155 412 712 26 115 . 15 426 . 1255 506 . . . . Explosions 10221 | . . . . 346 . . . 338 . . 660 . 5111 912 . . 1503 1351 Melee 2961 | . . . . . . . . . . . . . . 1571 166 . 1224 . Ramming 106 | . . 2 . . . . . . . . 37 . 7 31 . . 1 28 Kinetic 7705 | . 89 434 413 2592 704 1228 63 267 . 55 137 . 1060 506 . . 157 . Thermal 5348 | . 170 300 . 796 222 514 45 119 . 135 1565 . 1387 . . . . 95 Explosive 9326 | . . . . 346 . . . 338 . . 660 . 4319 912 . . 1434 1317 Electromagnetic 393 | . . . . . . . . . . . 218 . 106 . . . 69 . Impact 49 | . . . . . . . . . . . . . 49 . . . . . Slashing 2961 | . . . . . . . . . . . . . . 1571 166 . 1224 . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . 5 . 9 9 1 4 4 4 4 13 13 17 14 14 14 22 1 Average Corruption 7 | . . 5 . 5 9 1 3 4 4 4 5 13 13 7 14 14 12 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 249 | . . 4 . 36 17 2 7 10 3 15 19 15 70 27 8 3 13 . Message Errors 55 | . . . . 8 5 1 1 4 1 1 6 3 16 3 3 2 1 . Matter Fused 54 | . . 1 . 9 4 . 3 3 1 2 1 6 11 9 1 . 3 . Heat Flow Errors 37 | . . . . 5 1 . 1 1 . 2 . 3 14 7 . 1 2 . Energy Discharges 26 | . . . . 3 1 . 1 1 . 5 . 3 7 3 1 . 1 . Parts Rejected 10 | . . 1 . 1 1 . . . . . 2 . 2 2 . . 1 . Parts Fused 3 | . . . . 1 1 . 1 . . . . . . . . . . . Data Loss (minor) 27 | . . . . 6 . 1 . 1 1 4 3 . 4 1 3 . 3 . Data Loss (major) 9 | . . . . 2 1 . . . . . 1 . 5 . . . . . Misfires 6 | . . . . 1 2 . . . . 1 1 . 1 . . . . . Alerts 6 | . . 1 . . . . . . . . 1 . 3 1 . . . . Misdirections 6 | . . . . . . . . . . . . . 4 . . . 2 . Weapon Failures 10 | . . 1 . . 1 . . . . . 4 . 3 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1127 | . . . 11 14 9 20 . 22 . . 24 . 364 312 . . 269 82 Projectiles 86 | . . . . 14 9 20 . . . . 24 . 17 2 . . . . Explosions 652 | . . . 11 . . . . 22 . . . . 347 104 . . 86 82 Melee 389 | . . . . . . . . . . . . . . 206 . . 183 . Knockbacks 43 | . . . . 14 . 6 . 4 . . . . 10 9 . . . . Impact 1 | . . . . . . . . . . . . . 1 . . . . . Kinetic 37 | . . . . 12 . 6 . 3 . . . . 8 8 . . . . Secondary 5 | . . . . 2 . . . 1 . . . . 1 1 . . . . Self-Inflicted Damage 1102 | . . 1 127 . . . . . . . 33 . 332 94 . . 267 248 Shots 22 | . . . 4 . . . . . . . 1 . 7 2 . . 4 4 Rammed 36 | . . 2 . . . . . . . . 2 . 2 11 . . 1 18 Targets Rammed 40 | . . 3 . . . . . . . . 2 . 2 11 . . 1 21 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 4 | . . 1 . . . . . . . . . . . . . . . 3 Highest Temperature 416 | . 244 76 66 416 197 198 184 189 . 196 328 254 276 248 . 180 243 1 Average Temperature 107 | . 97 29 19 138 83 113 82 102 . 74 116 102 95 109 . 94 97 1 Received Heat Transfer 3562 | . 228 327 63 450 207 417 9 68 . . 207 . 861 180 30 . 70 445 Effects 3 | . . . . 2 . . . . . . . . 1 . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . 6 . . . . . Total Turns 90 | . . . . . . . . . . . . . 90 . . . . . Longest Duration 29 | . . . . . . . . . . . . . 29 . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . 1 . . . . . . . . 1 . . . . . . . Combat Hostiles 2 | . . 1 . . . . . . . . 1 . . . . . . . Parts Melted 25 | . 2 5 . 2 . 2 . . . . 13 . 1 . . . . . Heat Transferred 9960 | . 387 1113 . 1742 607 1221 74 222 . 259 2738 . 1523 . . . . 74 Parts Sabotaged 6 | . . . . . . . . . . . . . 2 . . . 4 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Res Res Peak Influence 2049 | . 190 382 438 431 734 392 . . . . 522 179 2049 1405 . . 835 1115 Initial 1100 | . . 79 161 106 169 333 . . . . . 179 . 1100 . . 552 389 Average 500 | . 116 232 317 162 498 215 . . . . 334 158 934 1253 . . 698 602 Maximum Alert Level 5 | . . 1 2 2 3 1 . . . . 2 . 5 4 . . 3 4 Low Security (%) 32 | 100 100 41 14 71 18 50 . . . . 10 100 6 . . . . . Level 1 24 | . . 58 57 26 14 49 . . . . 59 . 1 . . . . 47 Level 2 17 | . . . 27 1 52 . . . . . 29 . 31 . . . 59 18 Level 3 10 | . . . . . 14 . . . . . . . 29 . . . 40 33 Level 4 11 | . . . . . . . . . . . . . 13 100 . . . . Level 5 1 | . . . . . . . . . . . . . 12 . . . . . High Security . | . . . . . . . . . . . . . 5 . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . 2 . 2 10 3 4 . . . . 8 . 16 7 . . 4 5 Investigation 4 | . . . . 1 . 1 . . . . 1 . . 1 . . . . Extermination 14 | . . . . 4 . 2 . . . . 2 . 3 2 . . 1 . Reinforcement 29 | . 2 . 2 5 3 1 . . . . 4 . 6 2 . . 2 2 Assault 9 | . . . . . . . . . . . . . 6 2 . . 1 . Garrison 5 | . . . . . . . . . . . 1 . 1 . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . 2 . . . . Construction Impeded 6 | . . . . 1 . . . . . . 1 . 2 1 . . 1 . Haulers Reinforced 4 | . . . . . 2 . . . . . 1 . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Res Res Distress Signals 21 | . . 2 2 2 3 . . . . . 3 . 3 1 . . 2 3 Communications Jammed 2 | . . . . . . . . . . . . . 2 . . . . . Distress Signals 1 | . . . . . . . . . . . . . 1 . . . . . Times Spotted 363 | . 12 19 14 41 20 22 2 7 . 2 37 . 75 24 13 . 32 43 Peak Tracking Total 20 | . 6 8 6 9 5 5 1 4 . 2 6 . 11 8 10 . 6 20 Tactical Retreats 28 | . . 2 1 2 . . 1 . . . 1 . 5 3 3 . 1 9 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Res Res Traps Triggered 14 | . . . . 1 1 2 . . . . 7 . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . 1 . . . . . 1 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Res Res Machines Disabled 29 | . . . . 1 2 . . . . . 12 . 13 . . . 1 . Max in Single Turn 2 | . . . . 1 1 . . . . . . . 2 . . . 1 . Garrison Access 2 | . . . . . . . . . . . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Res Res Machines Accessed 55 | . 1 2 4 3 7 6 . 1 4 1 6 . 7 8 . . 2 3 Terminals 41 | . 1 2 4 3 7 4 . . . 1 3 . 4 7 . . 2 3 Fabricators 2 | . . . . . . . . . . . 1 . 1 . . . . . Repair Stations 3 | . . . . . . . . . . . 1 . 1 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . 1 . 1 . . . . . Total Hacks 136 | . 2 4 13 6 18 14 . 1 27 1 11 . 12 17 . . 4 6 Successful 62 | . 1 2 4 . 4 8 . 1 27 1 4 . 3 5 . . 2 . Failed 74 | . 1 2 9 6 14 6 . . . . 7 . 9 12 . . 2 6 Catastrophic 32 | . 1 . 3 4 7 3 . . . . 4 . 3 5 . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 28 | . . 3 12 1 1 . . . . . . . 4 7 . . . . Terminals 89 | . 2 4 13 6 18 11 . . . 1 4 . 6 14 . . 4 6 Fabricators 4 | . . . . . . . . . . . 2 . 2 . . . . . Repair Stations 8 | . . . . . . . . . . . 3 . 2 3 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . . 2 . 2 . . . . . Terminal Hacks 49 | . 1 2 2 . 4 6 . 1 27 1 1 . 1 1 . . 2 . Record 14 | . . . . . . . . . 11 1 1 . . . . . 1 . Part Schematic 13 | . . . . . . . . . 12 . . . 1 . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . Open Door 3 | . . . . . 2 . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . Terminal Index 3 | . . . 1 . 1 . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 1 . . . . . . . . . . . . Locate Traps 2 | . . 1 . . . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . 2 . . . . . . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 2 . 1 . . . . . Load Schematic 2 | . . . . . . . . . . . 1 . 1 . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . 1 2 . . . . Scan Component 2 | . . . . . . . . . . . . . 1 1 . . . . Refit 1 | . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 4 | . . . 2 . . . . . . . . . . 2 . . . . Terminals 4 | . . . 2 . . . . . . . . . . 2 . . . . Botnet 3 | . . . 1 . . . . . . . . . . 2 . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . Hacking Detections 44 | . 1 2 4 3 5 4 . . . . 6 . 7 8 . . 1 3 Full Trace Events 2 | . . . . . . . . . . . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 12 . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . 117 . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Res Res Total Allies 32 | . . . . . 10 . . . . 1 . 20 . 1 . . . . Largest Group 20 | . . . . . 10 3 . . . 1 1 20 20 1 . . . . Highest-Rated Group 751 | . . . . . 173 48 . . . 96 96 751 751 47 . . . . Highest-Rated Ally 96 | . . . . . 29 16 . . . 96 96 50 50 47 . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . 2 . RETURN 2 | . . . . . . . . . . . . . . . . . 2 . Ally Attacks 335 | . . . . . 112 29 . . . 6 11 . 173 4 . . . . Total Damage 9333 | . . . . . 1421 324 . . . 139 1350 . 6066 33 . . . . Kills 67 | . . . . . 17 4 . . . 2 9 . 35 . . . . . Allies Corrupted 6 | . . . . . 1 . . . . . . . 5 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 2 . . 2 . . . . 2 . . . Drone Launches 5 | . . . . . . . . . . . 3 . . . . . 2 . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . 2 . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Res Res Turns Passed 11991 | 78 288 313 404 2047 342 1044 342 508 163 683 1097 450 1632 940 181 119 870 490 Spaces Moved 7678 | 42 145 135 195 1006 193 574 219 306 104 370 724 239 837 899 227 237 515 711 Core 2178 | 14 . . . . . . . . . . . . 186 761 187 237 111 682 Treads 3922 | 28 75 43 195 912 75 574 219 306 104 344 . 210 651 61 40 . 56 29 Legs . | . . . . . . . . . . . . . . . . . . . Wheels 1373 | . 70 92 . 94 118 . . . . 26 625 . . . . . 348 . Hover 205 | . . . . . . . . . . . 99 29 . 77 . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 44 | 50 95 110 155 110 110 152 152 152 152 115 44 176 50 50 50 50 50 50 Average Speed 126 | 157 133 127 156 167 140 153 152 152 152 176 110 179 151 77 72 50 125 55 Slowest Speed 270 | 200 160 160 160 240 160 160 152 152 152 240 176 180 270 250 160 50 190 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 38 19 21 22 47 15 47 55 72 70 29 89 34 15 43 41 15 21 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . . . . . . . . Known Exits Taken 7 | . . . . . . 1 1 1 1 1 . . 1 . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . . . . . . 1 1 1 . . Scrap Searched 7 | . . . . . . . 1 . . 4 . . . . 1 1 . . Spaces Dug 41 | . . . 29 1 . . . . . . . . 5 5 . . 1 . Terrain Destroyed 530 | . . . 34 48 6 1 . 25 . . 44 . 143 50 . . 61 118 Melee 6 | . . . . . . . . . . . . . . 5 . . 1 . Projectile 80 | . . . . 40 6 1 . 1 . . 5 . 19 7 . . 1 . AOE 442 | . . . 34 7 . . . 24 . . 39 . 124 38 . . 58 118 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Res Res Total 9026 | 51 198 200 248 1191 231 644 222 329 109 390 907 262 1106 1034 237 236 645 786 Wait 344 | . 17 2 4 22 3 7 . 1 . 1 77 . 158 19 1 . 11 21 Move 7663 | 41 144 134 194 1005 192 573 218 305 103 369 724 238 837 898 226 236 515 711 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 122 | 4 5 6 10 28 6 6 1 5 . 5 14 8 7 4 1 . 10 2 Fast Attach 104 | 6 2 8 2 9 2 5 . . 3 1 11 3 13 13 . . 17 9 Attach 97 | . 3 5 1 18 3 6 . 2 . 2 21 1 11 6 1 . 10 7 Detach 22 | . . 1 . . . . . . . . 2 3 3 3 1 . 4 5 Swap 25 | . . . 4 3 1 . . 2 . 1 2 . 8 . . . 4 . Drop 63 | . 1 . 3 12 3 1 . 3 3 4 1 4 9 4 2 . 10 3 Fire 447 | . 26 41 30 94 21 46 3 10 . 7 53 . 59 23 . . 27 7 Melee 86 | . . . . . . . . . . . . . . 44 5 . 37 . Ram 18 | . . 2 . . . . . . . . 2 . 1 10 . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . Crush 20 | . . 1 . . . . . . . . . . . 1 . . . 18 Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 15 | . . . . . . . . 1 . . . 5 . 9 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Waste -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: *Res / Arm / Qua x2) -2/Research History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Core integrity fell below 50% 289 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Lost 4 parts (2n2w) 305 | -10/Materials | Discovered new exit (range 12) 336 | -10/Materials | Build established: Mutant 367 | -10/Materials | Entered another Materials area 367 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 541 | -9/Materials | Lost 4 parts (2n2w) 620 | -9/Materials | Destroyed 7 combat bots 664 | -9/Materials | Discovered new exit (range 10) 680 | -9/Materials | Entered another Materials area 680 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 862 | -8/Materials | Build established: Scavenger-Mutant 997 | -8/Materials | Discovered new exit (range 12) 1084 | -8/Materials | Entered Factory 1084 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1392 | -7/Factory | Build established: Scavenger-Tank 1557 | -7/Factory | Lost 3 parts (2n1w) 1694 | -7/Factory | Destroyed 8 combat bots 1717 | -7/Factory | Lost 10 parts (1p3n2u4w) 2015 | -7/Factory | Build established: Scavenger-Gunner 2646 | -7/Factory | Lost 5 parts (1p3n1u) 2677 | -7/Factory | Destroyed 7 combat bots 2729 | -7/Factory | Discovered new exit (range 14) 3131 | -7/Factory | Entered Storage 3142 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3229 | -7/Storage | Lost 3 parts (1n1u1w) 3382 | -7/Storage | Lost 5 allies 3431 | -7/Storage | Discovered new exit (range 12) 3473 | -7/Storage | Entered Factory 3473 | -6/Factory | Accompanied by 3 allies 3473 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3731 | -6/Factory | Build established: Scavenger-Tank 3784 | -6/Factory | Lost 4 parts (1n2u1w) 4448 | -6/Factory | Discovered new exit (range 9) 4458 | -6/Factory | Identified exit to Lower Caves 4517 | -6/Factory | Entered Lower Caves 4694 | -6/Lower Caves | Spotted B-75 Beast 4697 | -6/Lower Caves | Learned Factory stockpile data 4727 | -6/Lower Caves | Encountered a Warlord checkpoint 4825 | -6/Lower Caves | Learned 4 Factory zone layouts 4847 | -6/Lower Caves | Discovered new exit (range 11) 4857 | -6/Lower Caves | Identified exit to Lower Caves 4859 | -6/Lower Caves | Entered another Lower Caves area 4859 | -6/Lower Caves | Discovered new exit (range 14) 5358 | -6/Lower Caves | Discovered new exit (range 6) 5364 | -6/Lower Caves | Identified exit to Data Miner 5367 | -6/Lower Caves | Entered Data Miner 5367 | -6/Data Miner | Discovered new exit (range 6) 5395 | -6/Data Miner | Met Data Miner 5425 | -6/Data Miner | Learned location of Section 7 (-3) 5425 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5450 | -6/Data Miner | Received God Mode back door access code from Data Miner 5529 | -6/Data Miner | Identified exit to Proximity Caves 5530 | -6/Data Miner | Entered Proximity Caves 5547 | -5/Proximity Caves | Learned location of Armory (-3) 5904 | -5/Proximity Caves | Escorted by Enhanced Grunt 5939 | -5/Proximity Caves | Lost 7 parts (1p3n2u1w) 6171 | -5/Proximity Caves | Learned Factory emergency access door positions 6204 | -5/Proximity Caves | Build established: Scavenger-Mutant 6207 | -5/Proximity Caves | Discovered new exit (range 5) 6212 | -5/Proximity Caves | Identified exit to Factory 6213 | -5/Proximity Caves | Entered Factory 6213 | -5/Factory | Accompanied by 1 ally 6213 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6273 | -5/Factory | Discovered new exit (range 3) 6276 | -5/Factory | Identified exit to Upper Caves 6554 | -5/Factory | Discovered new exit (range 12) 6568 | -5/Factory | Identified exit to Factory 6870 | -5/Factory | Lost 5 parts (2n2u1w) 6968 | -5/Factory | Garrison activated, responded to threat 7018 | -5/Factory | Lost 3 parts (1p1n1w) 7117 | -5/Factory | System corruption reached 10% 7164 | -5/Factory | Lost 6 parts (2p2n1u1w) 7310 | -5/Factory | Sucked down chute 7310 | -5/Factory | Entered Waste 7311 | -5/Waste | Joined by Warlord forces that had cleared the area 7384 | -5/Waste | Build established: Scavenger-Gunner 7387 | -5/Waste | Found Fusion Bomb Launcher 7662 | -5/Waste | Discovered new exit (range 18) 7749 | -5/Waste | Identified exit to Factory 7760 | -5/Waste | Entered Factory 7760 | -5/Factory | Accompanied by 20 allies 7825 | -5/Factory | Build established: Gunner 7827 | -5/Factory | Lost 3 allies 8060 | -5/Factory | First assault squad dispatched 8237 | -5/Factory | Lost 10 allies 8773 | -5/Factory | Destroyed 8 combat bots 9089 | -5/Factory | Garrison activated, responded to threat 9149 | -5/Factory | Destroyed 11 combat bots 9192 | -5/Factory | Lost 10 parts (3p2n2u3w) 9286 | -5/Factory | Core integrity fell below 50% 9296 | -5/Factory | High security lockdown imminent 9296 | -5/Factory | Released all parts (10) 9319 | -5/Factory | Build established: Mutant 9370 | -5/Factory | Spotted B-75 Beast 9376 | -5/Factory | High security lockdown engaged 9387 | -5/Factory | Discovered exit to Factory (range 7) 9392 | -5/Factory | Core integrity fell below 20% 9392 | -5/Factory | Entered another Factory area 9392 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9447 | -4/Factory | Discovered new exit (range 12) 9491 | -4/Factory | Incoming investigation squad redirected 9642 | -4/Factory | First assault squad dispatched 9667 | -4/Factory | Incoming assault squad redirected 10084 | -4/Factory | Lost 4 parts (3n1w) 10159 | -4/Factory | System corruption reached 10% 10192 | -4/Factory | Lost 3 parts (1n1u1w) 10283 | -4/Factory | Lost 4 parts (2p1n1w) 10332 | -4/Factory | Entered Upper Caves 10334 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10406 | -4/Upper Caves | Encountered a Warlord checkpoint 10410 | -4/Upper Caves | Learned Research stockpile data 10512 | -4/Upper Caves | Discovered new exit (range 3) 10513 | -4/Upper Caves | Entered another Upper Caves area 10614 | -4/Upper Caves | Encountered a Warlord checkpoint 10619 | -4/Upper Caves | Discovered new exit (range 6) 10632 | -4/Upper Caves | Entered Research 10632 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10633 | -3/Research | Identified exit to Quarantine 10880 | -3/Research | Identified exit to Armory 10949 | -3/Research | Found Prototype Device 10949 | -3/Research | Identified Exp. Thermal Shield 11231 | -3/Research | System corruption reached 10% 11269 | -3/Research | Lost 9 parts (3p4u2w) 11382 | -3/Research | First assault squad dispatched 11472 | -3/Research | Lost 3 parts (1p1n1u) 11489 | -3/Research | Discovered new exit (range 11) 11499 | -3/Research | Core integrity fell below 50% 11499 | -3/Research | Identified exit to Research 11502 | -3/Research | Entered another Research area 11502 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 11702 | -2/Research | Garrison activated, responded to threat 11834 | -2/Research | Lost 5 parts (3n2u) 11843 | -2/Research | Found Prototype Device 11843 | -2/Research | Identified Exp. Force Field 11856 | -2/Research | Core integrity fell below 50% 11909 | -2/Research | Spotted B-90 Cyclops 11933 | -2/Research | Core integrity fell below 20% 11992 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 11910_ Reaction Chamber disabled. 11911_ K-01 Serf collects debris. 11927_ Centrium Leg destroyed. 11937_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 11939_ Triggered Blade Trap. 11939_ Massive razor-sharp blades shoot up from within the floor. 11941_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R004. 11943_ S-43 Plague destroyed. 11943_ Destroyed Xenon Bombardment Thruster. 11943_ S-43 Plague destroyed. 11943_ Chain reaction triggered in Lgt. Antimatter Reactor. 11943_ S-43 Plague destroyed. 11951_ The unstable cave ceiling collapses. 11953_ Acquired 7 matter. 11955_ The unstable cave ceiling collapses. 11989_ T-07 Excavator destroyed. 11989_ Tiamat Missile Launcher destroyed. 11989_ G-73 Enforcer destroyed. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ??????????????????""""" + #???????????? | | ??????????????????""""" # #???????????? | | ???????????????????""""??+ +???????????? | | ?????????????????? ????######## #???????????? | | ????????????????? ?????????????# #???????????? | | ????????########??###+########### #???????????? | | ????????# ?# #???????????? | | ????????# ?# #???????????? | | ????????# # #???????????? | | ????????# + #???????????? | | ????????# ##############???????????? | | ????????# # ###########???????????? | | ????????# *# """"" #???????????? | | ????????# ""T"" #???????????? | | #???????######### [ #???????????? | | #???????????????# #???????????? | | #???????????????## [ ! #???????????? | | #???????????????# #???????????? | | #???????????????# ############???????????? | | #???????????????# # #????????????????? | | #???????????????# #????????????????? | | #???????????????## ! #????????????????? | | #?????????????????# g%g #????????????????? | | #?????????????????# g #????????????????? | | ?????????????????## #????????????????? | | ?????????????????# @ #????????????????? | | ?????????????????## # #????????????????? | | ??????????????????# # #????????????????? | | ??????????????????# ##########????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????+ ??????????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????# ??????????????????????????? | | ?????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#####?????????????????????????????????????? | | ????? [] #?????????????????????????????????????? | | ### [] #?????????????????????????????????????? | | + #?????????????????????????????????????? | | ### #?????????????????????????????????????? | | ????? #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 39 Energy Capacity 565 Matter Stores 389 Matter Capacity 550 Sight Range 18 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Resistance: TH 30 Core Shielding 30 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 9 Core Analysis 9 Recoil Reduction 4 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Adv. Trap Extractor | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Cargo Storage Unit | -5/Factory | Hacked Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club Can't Touch This We Are Legion Challenges ------------ None Game ------ Seed WeaponRainbowGuard Manual? 0 Play Time 04:50:45 Cumulative 65.5 hours Start 2024.07.14 @ 11:56:44 End 2024.07.17 @ 14:42:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8304a0f0-0b96-413e-8f62-706a11c6a6c1