Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.30 @ 16:45:26 Player: Baxter Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (30) 6000 Robots Destroyed (122) 610 Value Destroyed (2765) 2765 Prototype IDs (47) 940 Alien Tech Used (1) 200 Bonus (1807) 1807 TOTAL SCORE: 15322 Bonus ------- Follower Combat Kills 91 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -184 Cogmind --------- Core Integrity 0/1150 Matter 19/300 Energy 98/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Medium Treads Matter Compressor (147) Advanced Cloaking Device Hardcell Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Improved Cesium-ion Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Medium Storage Unit Matter Compressor Advanced Visual Processing Unit Advanced Terrain Scan Processor Experimental Core Analyzer Transmission Jammer Advanced Cloaking Device Graphene Brace System Restoration Module > --- WEAPON ----------- Heavy Missile Launcher Heavy Pick > --- INVENTORY -------- Improved Linear Gravjet Advanced Hardlight Generator Mobile Refinery Mk. CCLXVII Heavy Plasma Cannon Magnetic Acceleration Cannon Hardcell Cannon [Rating: 97] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Cesium-ion Thruster Utility Advanced Visual Processing Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Makeshift Hammer Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Slots Evolved 12 | . . . 2 . . . 2 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Utility 9 | . . . . . . . 2 2 . . . . . . 1 . . . . . . 2 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 219 | 8 10 3 28 10 . . 35 2 4 16 3 3 7 2 14 5 11 3 1 . 7 3 3 . 8 11 5 5 9 3 Power 28 | 2 1 1 2 1 . . 5 . 1 1 1 . . . 3 . 3 . . . 1 . 1 . . 1 1 . 2 1 Engine 15 | 2 1 . 2 1 . . 3 . 1 1 . . . . 2 . 2 . . . . . . . . . . . . . Core 11 | . . 1 . . . . 2 . . . 1 . . . 1 . 1 . . . 1 . 1 . . 1 . . 2 . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 57 | 2 2 1 11 1 . . 10 . 2 4 1 . 1 . 4 5 3 . . . 1 . . . . 5 1 . 2 1 Treads 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Leg 22 | 2 2 1 11 . . . 5 . . . . . . . . . . . . . . . . . . . . . . 1 Wheel 15 | . . . . 1 . . 4 . . 2 . . 1 . 1 2 1 . . . . . . . . 2 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . 1 . 2 2 1 . . . 2 3 2 . . . 1 . . . . 3 . . . . Utility 72 | 2 2 1 2 3 . . 9 2 1 9 1 . 4 1 3 . 4 3 . . 1 3 2 . 7 2 3 3 4 . Device 41 | 1 1 1 1 3 . . 4 . . 4 1 . 2 . 2 . 1 3 . . . 3 1 . 4 2 2 2 3 . Storage 7 | 1 1 . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 1 . . Processor 7 | . . . . . . . 1 . . . . . 2 1 . . 1 . . . . . . . 1 . . . 1 . Hackware 6 | . . . . . . . . . . 4 . . . . 1 . 1 . . . . . . . . . . . . . Protection 11 | . . . . . . . 4 2 1 . . . . . . . . . . . 1 . 1 . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 2 5 . 13 5 . . 11 . . 2 . 3 2 1 4 . 1 . 1 . 4 . . . 1 3 . 2 1 1 Energy Gun 2 | 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Ballistic Gun 22 | 1 5 . 8 3 . . 5 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 10 | . . . . . . . 1 . . 1 . . 1 1 2 . . . . . 2 . . . . 2 . . . . Launcher 5 | . . . . 1 . . 1 . . . . 2 . . . . . . . . . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . . 5 1 . . 1 . . . . 1 . . . . . . 1 . 1 . . . . . . . . . Slashing Weapon 5 | . . . . . . . 3 . . . . . . . 2 . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 . . . 1 . . 3 . . 2 . . . . . . . . 1 1 . 3 1 . . 1 . Parts Lost 45 | . 2 . 8 1 . . 6 . 5 . . . . . . 4 . . . . 3 . . . . 8 . 4 4 . Power 8 | . . . 1 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . 1 1 . Propulsion 18 | . . . 3 . . . 3 . 2 . . . . . . 1 . . . . 1 . . . . 3 . 3 2 . Utility 15 | . 1 . 2 . . . 3 . 2 . . . . . . 1 . . . . 1 . . . . 4 . . 1 . Weapon 4 | . 1 . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Highest Loss Streak 4 | . 2 . 3 1 . . 3 . 4 . . . . . . 4 . . . . 3 . . . . 4 . 2 2 . To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 97 100 98 82 88 88 90 100 66 80 92 92 89 92 91 69 73 86 87 93 92 88 92 94 93 68 52 57 47 10 Engine 2 | . 14 7 1 4 11 11 6 . . 4 . . . . . . . . . . . . . . . . . . . . Core 4 | . . 6 9 . . . 2 7 3 . 6 7 7 7 5 4 1 6 6 6 5 5 5 5 5 4 . . 2 . Leg 12 | . 28 28 43 33 22 22 15 30 15 . . . . . . . . . . . . . . . . . . . . 1 Wheel 7 | . . . . 5 11 11 12 . . 3 . . 6 7 3 3 11 13 13 13 13 11 11 11 11 4 5 3 . . Flight 7 | . . . . . . . . . 3 22 30 30 15 15 18 12 13 13 13 13 12 11 11 11 11 17 15 12 4 . Device 10 | . 12 14 10 6 11 11 13 15 11 13 7 7 6 7 13 8 . 7 13 13 9 11 15 11 10 3 3 14 8 . Storage 7 | . 14 14 11 11 11 11 9 7 3 1 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 2 . . Processor 10 | . . . . . . . 7 7 7 7 7 7 11 27 20 20 25 23 20 20 20 17 17 17 17 17 15 15 18 5 Hackware 4 | . . . . . . . . . . 17 23 23 18 2 5 6 9 7 6 6 6 5 5 5 3 . . . . . Protection 2 | . . . . . . . 5 15 8 . . . . . . . . . . . 2 5 5 11 13 3 . . . . Ballistic Gun 7 | . 26 28 15 17 22 22 15 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 6 4 . . . . . . . . . . . . . . 1 6 5 5 5 5 3 . . . . . Slashing Weapon 1 | . . . . . . . 2 7 7 7 7 7 7 3 5 4 . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 2 6 6 6 2 . . . 1 2 5 2 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 73 | 14 30 30 52 51 50 50 73 66 66 26 21 21 27 29 28 22 35 21 24 24 38 39 55 55 67 48 31 32 30 30 Greatest Support 140 | 20 20 20 40 40 28 28 72 72 72 16 22 22 28 28 28 28 40 40 40 40 40 40 40 40 40 28 28 28 140 30 Greatest Overweight (x) 6 | 1 1 1 2 2 1 1 2 . 1 2 . . . 1 . 3 1 . . . . . 1 1 1 6 1 2 3 3 Average Overweight (x) . | . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 10 10 10 10 10 10 10 15 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 13 | 7 11 15 19 20 20 20 20 20 13 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 5 5 Most Carried 20 | 8 15 15 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 9 5 5 Average Carried 12 | 5 9 14 17 19 19 20 18 19 13 5 9 9 9 10 9 9 9 9 10 10 8 8 8 10 9 9 8 7 4 4 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 20 | 8 15 15 20 20 20 20 19 20 5 10 10 10 10 10 10 10 10 10 10 10 8 10 10 10 10 10 9 5 5 5 Class Distribution -------------------- 23% | Derelict-Assassin 22% | Scavenger-Mutant 16% | Mutant 13% | Assassin 6% | Skirmisher 5% | Hacker-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Assassin | -7/Factory Assassin | -7/Waste Hacker-Ninja | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Infiltrator-Assassin | -6/Factory Assassin | -6/Waste Mutant | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Derelict-Assassin | -6/Data Miner Derelict-Assassin | -5/Proximity Caves Derelict-Assassin | -5/Factory Derelict-Assassin | -5/Upper Caves Derelict-Assassin | -5/Upper Caves Derelict-Assassin | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Infiltrator-Mutant | -4/Waste Assassin | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Matter Collected 4648 | 221 436 174 665 250 . 30 693 . 63 327 82 86 60 66 21 . . 632 129 . 127 181 33 7 42 320 . . 3 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5145 | 36 579 185 1000 118 . 95 953 16 . 434 445 46 60 19 21 . . . 252 . 116 221 . 56 . 302 . . 191 . Parts 233 | 5 31 14 63 3 . 11 50 2 . 22 8 . . 1 4 . . . 4 . 1 1 . . . 3 . . 10 . Haulers Intercepted 8 | . 1 . 2 . . . 2 . . 2 . . . . . . . . . . . 1 . . . . . . . . Recyclers Shooed 6 | . 3 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . . . 12 . 1 . . . 9 5 . 1 . . . . 2 . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Combat Hostiles Destroyed 82 | . 14 5 23 11 . . 21 . . . . . . 1 . . . . . . 3 . . . . 3 . . 1 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 67 | . 14 5 23 9 . . 16 . . . . . . . . . . . . . . . . . . . . . . . Cannons 7 | . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . 3 . . . . AOE 7 | . . . . 2 . . 5 . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 13 | 1 6 . 3 1 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Worker 15 | . 2 2 2 . . 3 2 . . 4 . . . . . . . . . . . . . . . . . . . . Tunneler 8 | 2 . 1 1 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . 1 . 2 . . . 2 . . 2 . . . . . . . . . . . 1 . . . . . . . . Recycler 5 | . 1 . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . 1 . Operator 8 | . 1 . 1 . . . 4 . . 2 . . . . . . . . . . . . . . . . . . . . Watcher 6 | . . . 2 . . . 2 . . 1 . . . . 1 . . . . . . . . . . . . . . . Swarmer 25 | . 6 3 7 . . . 9 . . . . . . . . . . . . . . . . . . . . . . . Grunt 36 | . 8 2 12 . . . 9 . . . . . . . . . . . . . 3 . . . . 2 . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 7 | . . . 3 . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . Programmer 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Packrat 6 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . 2 . . . . Samaritan 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . Assembled 11 | . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 9 | 2 4 3 9 5 . 2 8 1 . 4 . . . 1 1 . . . . . 3 1 . . . 3 . . 1 . Combat Bots Only 9 | . 4 3 9 5 . . 4 . . . . . . 1 . . . . . . 3 . . . . 3 . . 1 . Max Kills in Single Turn 3 | 1 2 1 2 2 . 1 3 1 . 1 1 . . 1 1 . . . 1 . 1 1 . 1 . 1 . . 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Hostile Shots Fired 786 | . 80 18 106 33 . . 150 . 6 8 3 1 . 5 9 5 9 . 2 . 45 3 30 2 . 138 . 3 95 35 Missed 227 | . 31 7 22 9 . . 31 . 1 4 2 1 . 2 4 1 9 . 2 . 15 . 7 1 . 40 . . 26 12 Damage Taken 9713 | . 468 119 1057 451 . . 1726 . 212 16 26 18 . 42 38 172 28 . . . 575 52 391 282 . 1872 . 115 1712 341 Core 2437 | . 41 13 170 63 . . 188 . 137 16 . . . 28 10 79 28 . . . 57 . 46 44 . 361 . 72 747 337 Absorbed by Shields 66 | . . . . . . . . . . . . . . . . . . . . . . . . . . 66 . . . . Regen/Repaired (Parts) 321 | . . . . . . . . . . . . . . . . . . . . . . . . . 321 . . . . . Core Remaining (%) 70 | 100 . 78 . . . 41 65 . . . . . . 74 . . . . . . 79 . . . . 54 . . . . Volleys Fired 334 | 11 53 17 65 25 . 7 82 . . . . 4 . 3 . . . . . . 17 . 5 13 11 16 . . . 5 Largest 2 | 2 2 2 2 2 . 2 2 . . . . 1 . 2 . . . . . . 2 . 1 1 1 2 . . . 1 Hottest 106 | 70 40 40 46 46 . 46 80 . . . . 39 . 96 . . . . . . 96 . 90 90 90 106 . . . 90 Shots Fired 618 | 22 106 34 130 47 . 14 159 . . . . 4 . 6 . . . . . . 30 . 5 13 11 32 . . . 5 Gun 503 | 22 106 34 130 45 . 14 152 . . . . . . . . . . . . . . . . . . . . . . . Cannon 108 | . . . . . . . 6 . . . . . . 6 . . . . . . 30 . 5 13 11 32 . . . 5 Launcher 7 | . . . . 2 . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 556 | 11 106 34 130 45 . 14 158 . . . . . . 6 . . . . . . 20 . . . . 32 . . . . Thermal 55 | 11 . . . . . . . . . . . . . . . . . . . . 10 . 5 13 11 . . . . 5 Explosive 7 | . . . . 2 . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 29 | 7 13 5 29 7 . 5 14 . . . . . . 5 . . . . . . 5 . . . . 5 . . . 1 Robot Miss Streak 7 | 2 7 2 4 3 . 1 3 . . . . . . 1 . . . . . . 2 . . . . 4 . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 2 . 4 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 427 | 13 60 21 102 28 . 8 108 1 . 18 10 1 1 4 1 . . . 4 . 12 3 1 1 . 23 . . 6 1 Core Hits 186 | 4 29 12 35 20 . 6 45 . . 6 5 . 1 1 . . . . 3 . 7 . . . . 7 . . 3 2 Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | 1 1 . 2 . . . 3 . . 2 . . . . . . . . . . . . . . . 4 . . 1 . Burn 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 5 | . 1 . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Blast 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Smash 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 193 | . . . 43 1 . . 19 4 1 66 13 3 4 . 2 . . . 5 . 3 9 3 1 . 7 . . 9 . Impact 61 | . . . 43 1 . . 1 . . . . . . . . . . . . . 3 9 3 1 . . . . . . Slashing 111 | . . . . . . . 18 4 1 66 13 3 4 . 2 . . . . . . . . . . . . . . . Piercing 21 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . 7 . . 9 . Sneak Attacks 38 | . . . 7 . . . 2 1 . 11 6 . . . 1 . . . 1 . . 2 . 1 . 5 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10521 | 138 817 263 1721 542 . 135 2218 84 . 1250 821 90 80 140 62 . . . 246 . 367 195 45 65 . 973 . . 224 45 Guns 4554 | 138 817 263 1263 405 . 135 1533 . . . . . . . . . . . . . . . . . . . . . . . Cannons 1253 | . . . . . . . 92 . . . . . . 140 . . . . . . 367 . . . . 623 . . . 31 Explosions 500 | . . . . 137 . . 363 . . . . . . . . . . . . . . . . . . . . . . . Melee 4194 | . . . 458 . . . 230 84 . 1250 821 90 80 . 62 . . . 246 . . 195 45 65 . 350 . . 218 . Ramming 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 14 Kinetic 5688 | 50 817 263 1263 405 . 135 1625 . . . . . . 140 . . . . . . 367 . . . . 623 . . . . Thermal 119 | 88 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Explosive 500 | . . . . 137 . . 363 . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 763 | . . . 458 . . . . . . . . . . . . . . . . . . 195 45 65 . . . . . . Slashing 2617 | . . . . . . . 230 84 . 1250 821 90 80 . 62 . . . . . . . . . . . . . . . Piercing 814 | . . . . . . . . . . . . . . . . . . . 246 . . . . . . 350 . . 218 . Highest Corruption 26 | . . . . . . . 3 . . . . . . . . 8 8 8 8 8 8 . . . . . . 14 24 26 Average Corruption 7 | . . . . . . . 2 . . . . . . . . 8 8 8 8 8 8 . . . . . . 10 15 26 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 201 | . . . . . . . 37 . . . . . . . . 3 7 25 48 2 41 . . . . . . 6 19 13 Message Errors 47 | . . . . . . . 9 . . . . . . . . 1 2 10 9 . 10 . . . . . . . 4 2 Matter Fused 55 | . . . . . . . 9 . . . . . . . . . 4 9 13 . 13 . . . . . . 1 5 1 Heat Flow Errors 23 | . . . . . . . 3 . . . . . . . . . . . 9 . 4 . . . . . . 2 2 3 Energy Discharges 22 | . . . . . . . 5 . . . . . . . . . . 1 8 . 3 . . . . . . 1 2 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 20 | . . . . . . . 3 . . . . . . . . . 1 1 4 . 7 . . . . . . . 2 2 Data Loss (major) 10 | . . . . . . . 3 . . . . . . . . . . 2 3 1 1 . . . . . . . . . Misfires 6 | . . . . . . . 3 . . . . . . . . . . . . . 3 . . . . . . . . . Alerts 6 | . . . . . . . 1 . . . . . . . . . . 2 1 1 . . . . . . . . . 1 Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1513 | . . . 186 . . . 180 44 . 326 282 81 . 14 27 . . . 46 . . 31 20 60 . 216 . . . . Projectiles 60 | . . . . . . . . . . . . . . 14 . . . . . . . . . . . 46 . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1453 | . . . 186 . . . 180 44 . 326 282 81 . . 27 . . . 46 . . 31 20 60 . 170 . . . . Knockbacks 16 | . . . 2 . . . . . . . . . . 2 . . . . . . 5 1 . . . 6 . . . . Impact 3 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kinetic 13 | . . . . . . . . . . . . . . 2 . . . . . . 5 . . . . 6 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 198 | . . . . 58 . . 114 . . . . 18 . . . . . . . . . . . . . . . . 2 6 Shots 4 | . . . . 2 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Rammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 Targets Rammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 348 | 100 2 2 19 . . . 268 . . . . . . 45 . . . . 268 . 228 . 180 348 200 200 . 108 173 227 Average Temperature 95 | 37 2 1 3 . . . 94 . . . . . . 24 . . . . 110 . 81 . 93 160 110 147 . 62 75 67 Received Heat Transfer 2083 | . 114 45 351 . . . 729 . . . . . . . 12 . . . . . 210 . 54 9 . 523 . . 36 . Effects 8 | . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . 5 . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Interference 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . 9 . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . Impact Corruptions 15 | . . . 9 . . . . . . . . . . . . . . . . . . 2 1 3 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 383 | 333 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Peak Influence 459 | 10 197 152 301 120 . 60 326 92 33 126 . . . . 57 19 45 . . . . 72 . . . . 459 160 143 145 Initial 459 | . 6 43 11 92 . . . 84 32 . . . . . 46 19 . . . . . . . . . . 459 160 84 70 Average 88 | 3 87 70 166 30 . 38 93 85 22 39 . . . . 53 10 22 . . . . 29 . . . . 459 150 91 110 Maximum Alert Level 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . Low Security (%) 87 | 100 100 100 59 100 . 100 82 100 100 100 . . . . 100 100 100 . . . . 100 . . . . . 100 100 100 Level 1 10 | . . . 40 . . . 17 . . . . . . . . . . . . . . . . . . . . . . . Level 2 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 3 . 3 1 . . 5 1 . 5 . . . . 1 . 1 . . . . . . . . . . . 1 1 Investigation 5 | . 1 . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Extermination 4 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . 1 . Reinforcement 13 | . 2 . 2 . . . 3 . . 4 . . . . . . 1 . . . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Distress Signals 6 | . . . 3 . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 199 | . 22 5 34 12 . . 30 . 8 6 1 2 . 5 2 4 1 . 3 . 10 4 7 1 4 13 . 6 12 7 Peak Tracking Total 9 | . 4 3 6 4 . . 5 1 6 2 1 3 . 4 3 4 2 . 4 . 5 2 7 1 5 8 . 6 9 5 Tactical Retreats 23 | . 1 . 4 . . . 2 . 1 2 . 2 . 1 . . 1 . 1 . 1 1 1 1 . 1 . . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Traps Triggered 13 | . 1 . . . . . 3 1 . 1 . . . . 1 . 1 . . . . . . . . . 1 . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . . . . . . . . . 4 . . . . . 13 . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Machines Disabled 10 | . 1 . . . . . 5 . . . . . . . . . . . . . . . 1 . . . . . . 3 Max in Single Turn 3 | . 1 . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Machines Accessed 33 | . 5 . 6 1 1 1 6 . . . . . . . 2 . . . 1 4 . 3 1 . 2 . . . . . Terminals 22 | . 5 . 6 . . 1 6 . . . . . . . 1 . . . . . . 3 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 101 | . 12 . 14 1 1 3 25 . . . . . . . 4 . . . 1 30 . 7 1 . 2 . . . . . Successful 68 | . 5 . 6 1 1 1 13 . . . . . . . 3 . . . 1 30 . 4 1 . 2 . . . . . Failed 32 | . 6 . 8 . . 2 12 . . . . . . . 1 . . . . . . 3 . . . . . . . . Catastrophic 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 65 | . 12 . 14 . 1 3 25 . . . . . . . 1 . . . . . . 7 . . 2 . . . . . Terminals 63 | . 12 . 14 . . 3 25 . . . . . . . 2 . . . . . . 7 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 47 | . 1 . 1 1 1 . 7 . . . . . . . 1 . . . 1 30 . 1 1 . 2 . . . . . Record 13 | . . . . . . . . . . . . . . . 1 . . . . 11 . . 1 . . . . . . . Part Schematic 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Open Door 4 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 20 | . 4 . 5 . . 1 6 . . . . . . . 1 . . . . . . 3 . . . . . . . . Terminals 20 | . 4 . 5 . . 1 6 . . . . . . . 1 . . . . . . 3 . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 19 | . 3 . 5 . . 1 6 . . . . . . . 1 . . . . . . 3 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 5 . 6 . . 1 6 . . . . . . . 2 . . . . . . 3 . . . . . . . . Full Trace Events 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . 3 . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . . . . . . 15 . . . . . . 10 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Total Allies 9 | . . 1 . 5 . . . . . . . . 3 . . . . . . . . . . . . . . . . . Largest Group 4 | . . 1 . 4 4 3 3 . . . . . 3 3 . . . . . . . . . . . . . . . . Highest-Rated Group 87 | . . 31 . 71 71 40 40 . . . . . 87 87 . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . 31 31 16 16 . . . . . 31 31 . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 32 | . . . . 5 . 6 9 . . . . . . 12 . . . . . . . . . . . . . . . . Total Damage 314 | . . . . 43 . 54 107 . . . . . . 110 . . . . . . . . . . . . . . . . Kills 4 | . . . . 1 . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . . . . . 1 1 . 1 . . . 1 . . . . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 17 | . . . . . . . . . . . . . . . 6 . 6 . . . . 5 . . . . . . . . Traps 7 | . . . . . . . . . . . . . . . 4 . 2 . . . . 1 . . . . . . . . Emergency Access 9 | . . . . . . . . . . . . . . . 1 . 4 . . . . 4 . . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Turns Passed 22193 | 134 1011 757 2030 1554 343 490 2873 291 400 875 189 580 1014 365 289 80 247 686 1731 85 1384 386 1193 1182 612 362 185 153 360 352 Spaces Moved 16197 | 72 523 366 846 674 289 403 980 230 470 1402 558 1331 1040 333 314 86 358 678 793 90 692 376 729 508 515 336 226 159 285 535 Core 549 | 5 . . . . . . . . . . . . . . . 2 . . . . . . . . . 4 . . 89 449 Treads 137 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 137 . Legs 2524 | 67 523 366 846 111 . . 179 230 116 . . . . . . . . . . . . . . . . . . . . 86 Wheels 8466 | . . . . 563 289 403 801 . . 110 . . 933 333 155 39 94 678 793 90 692 376 729 508 515 178 123 64 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 4521 | . . . . . . . . . 354 1292 558 1331 107 . 159 45 264 . . . . . . . . 154 103 95 59 . Fastest Speed 26 | 50 120 190 120 115 115 115 93 120 35 29 26 26 26 100 26 46 42 95 95 95 95 95 95 110 110 31 39 35 35 50 Average Speed 92 | 118 152 190 188 127 115 115 109 120 58 39 26 26 92 106 72 74 59 95 95 95 95 95 107 110 110 79 76 89 108 62 Slowest Speed 350 | 190 190 190 260 260 115 115 130 120 190 120 26 26 100 115 100 200 112 95 95 95 95 95 110 110 110 350 115 165 200 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 55 | 4 55 61 60 95 61 87 57 7 87 28 63 86 87 55 8 81 10 77 79 77 75 9 83 59 86 52 6 84 10 19 Regions Visited 30 Branch Regions 17 Pre-discovered Areas 5 | . . . . 1 . . . . . . . . 2 . . . . . . 1 . . 1 . . . . . . . Known Exits Taken 6 | . . . 1 . . . 1 . . . . 1 . . . . 1 . . . 1 1 . . . . . . . . Unknown Exits Taken 18 | 1 1 1 . 1 1 1 . . . 1 1 . 1 1 . . . 1 1 1 . . 1 1 1 1 . . 1 . Scrap Searched 30 | . . 1 . 1 . . . . . . 3 2 3 3 . . . 8 2 . 2 . 2 . . 3 . . . . Spaces Dug 227 | . . . 18 1 . . 30 3 1 42 1 83 . . 1 . . . . . 10 5 6 13 11 . . . 2 . Terrain Destroyed 295 | . . . 18 24 . . 62 3 1 42 1 83 . 1 1 . . . . . 15 5 6 13 11 7 . . 2 . Melee 97 | . . . 18 1 . . 17 3 1 42 1 2 . . 1 . . . . . 3 5 1 . . . . . 2 . Projectile 52 | . . . . . . . 3 . . . . . . 1 . . . . . . 12 . 5 13 11 7 . . . . AOE 146 | . . . . 23 . . 42 . . . . 81 . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Total 22509 | 97 637 396 1070 1327 301 415 2592 239 590 1609 577 1555 1087 338 377 102 392 719 1760 89 1386 396 1131 1117 553 387 236 172 313 549 Wait 5312 | . 25 5 71 594 5 6 1432 . 114 105 2 210 25 . 32 6 11 36 962 . 667 4 388 596 3 6 3 1 3 . Move 16169 | 71 522 365 845 673 288 402 979 230 469 1401 557 1330 1039 332 314 85 355 677 792 89 691 375 728 507 514 335 226 158 285 535 Hop 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Pick Up 121 | 7 14 2 9 10 4 . 23 3 . 10 . 1 4 . 4 3 7 1 . . 1 3 2 . 7 3 1 . 1 1 Fast Attach 83 | 7 3 . 5 4 . . 4 . 3 12 . 1 5 1 5 2 5 1 1 . . 1 1 . 4 3 4 1 8 2 Attach 64 | . 1 . 6 2 . . 12 2 1 2 . 2 2 . 6 3 6 1 . . 3 2 1 . 1 4 1 4 1 1 Detach 19 | . . . . . . . . . 1 1 1 2 . . 3 1 2 1 . . . 1 . . . 2 . 4 . . Swap 74 | 1 6 3 18 4 . . 19 . . 2 3 . . 1 3 . . 1 . . 4 . 2 . 3 4 . . . . Drop 132 | . 13 4 8 14 4 . 22 . 1 10 1 2 8 1 8 2 5 1 . . . 1 1 . 10 7 1 4 4 . Fire 334 | 11 53 17 65 25 . 7 82 . . . . 4 . 3 . . . . . . 17 . 5 13 11 16 . . . 5 Melee 193 | . . . 43 1 . . 19 4 1 66 13 3 4 . 2 . . . 5 . 3 9 3 1 . 7 . . 9 . Ram 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat / *Min x2 / Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low / Ext) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: [*Fac] / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Armory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 316 | -10/Materials | Central database locked down 369 | -10/Materials | Discovered new exit (range 12) 552 | -10/Materials | Discovered new exit (range 6) 929 | -10/Materials | Discovered new exit (range 4) 933 | -10/Materials | Discovered new exit (range 14) 1146 | -10/Materials | Entered Mines 1149 | -10/Mines | Received a Mining Laser from a helpful Derelict 1333 | -10/Mines | Discovered new exit (range 11) 1475 | -10/Mines | Discovered new exit (range 9) 1893 | -10/Mines | Build established: Scavenger-Mutant 1903 | -10/Mines | Entered Materials 1903 | -9/Materials | Evolved 2 slots: Propulsion x2 1972 | -9/Materials | Discovered new exit (range 6) 2407 | -9/Materials | Destroyed 9 combat bots 3685 | -9/Materials | Discovered new exit (range 10) 3762 | -9/Materials | Identified exit to Mines 3762 | -9/Materials | Identified exit to Storage 3808 | -9/Materials | Lost 3 parts (2n1u) 3933 | -9/Materials | Entered Mines 3934 | -9/Mines | Learned location of Storage (-9) 3934 | -9/Mines | Assembled infested the area 4591 | -9/Mines | Core integrity fell below 50% 4675 | -9/Mines | Discovered new exit (range 9) 4755 | -9/Mines | Met a Derelict shopkeep closing up shop 4878 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4907 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4907 | -9/Mines | Discovered new exit (range 5) 5092 | -9/Mines | Discovered new exit (range 3) 5144 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5169 | -9/Mines | Learned Materials stockpile data 5232 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5305 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5309 | -9/Mines | Found Prototype Device 5487 | -9/Mines | Entered Exiles 5487 | -9/Exiles | Accompanied by 4 allies 5502 | -9/Exiles | Discovered new exit (range 15) 5517 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5519 | -9/Exiles | Met 8R-AWN 5536 | -9/Exiles | Met EX-HEX 5568 | -9/Exiles | Met EX-BIN 5584 | -9/Exiles | Aligned with FarCom system 5585 | -9/Exiles | Given EX-Vault access code 5612 | -9/Exiles | Opened EX-Vault 5624 | -9/Exiles | Found Supersonic Drone Bay 5663 | -9/Exiles | Found Field Lobotomy Kit 5692 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5725 | -9/Exiles | Met EX-DEC 5809 | -9/Exiles | Discovered new exit (range 10) 5830 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 5830 | -9/Exiles | Entered Mines 5830 | -8/Mines | Accompanied by 3 allies 5909 | -8/Mines | Discovered new exit (range 12) 6303 | -8/Mines | Discovered new exit (range 3) 6320 | -8/Mines | Entered Materials 6320 | -8/Materials | Accompanied by 3 allies 6320 | -8/Materials | Evolved 2 slots: Utility x2 6841 | -8/Materials | Lost 3 allies 7228 | -8/Materials | Build established: Skirmisher 8369 | -8/Materials | Lost 3 parts (2n1u) 8851 | -8/Materials | Identified exit to Factory 9070 | -8/Materials | Build established: Assassin 9193 | -8/Materials | Entered Factory 9193 | -7/Factory | Evolved 2 slots: Utility x2 9236 | -7/Factory | Discovered new exit (range 5) 9484 | -7/Factory | Sucked down chute 9484 | -7/Factory | Entered Waste 9562 | -7/Waste | Spotted C-40 Crusher 9617 | -7/Waste | Spotted C-40 Crusher 9653 | -7/Waste | Spotted C-40 Crusher 9659 | -7/Waste | Spotted C-40 Crusher 9667 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9673 | -7/Waste | Spotted C-40 Crusher 9682 | -7/Waste | Spotted C-40 Crusher 9700 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9703 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9703 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9707 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9737 | -7/Waste | Discovered new exit (range 10) 9738 | -7/Waste | Lost 4 parts (2n2u) 9884 | -7/Waste | Entered Factory 10017 | -7/Factory | Build established: Scout 10097 | -7/Factory | Identified Exp. Sensor Array 10432 | -7/Factory | Build established: Hacker-Ninja 10486 | -7/Factory | Discovered new exit (range 2) 10569 | -7/Factory | Discovered new exit (range 13) 10759 | -7/Factory | Entered Lower Caves 10924 | -7/Lower Caves | Spotted B-75 Beast 10937 | -7/Lower Caves | Discovered new exit (range 6) 10948 | -7/Lower Caves | Entered another Lower Caves area 10961 | -7/Lower Caves | Discovered new exit (range 3) 10968 | -7/Lower Caves | Identified exit to Zion 11066 | -7/Lower Caves | Build established: Hacker-Sprinter 11528 | -7/Lower Caves | Entered Zion 11534 | -7/Zion | Found Prototype Special Weapon 11534 | -7/Zion | Identified RU-N14's Throwing Claymores 11548 | -7/Zion | Discovered new exit (range 15) 11749 | -7/Zion | Gained Derelict followers 11800 | -7/Zion | Found Prototype Device 11800 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 11869 | -7/Zion | Build established: Hacker-Mutant 11950 | -7/Zion | Rebuked by Imprinter 12162 | -7/Zion | Learned location of Warlord (-5) 12542 | -7/Zion | Entered Proximity Caves 12542 | -6/Proximity Caves | Accompanied by 3 allies 12753 | -6/Proximity Caves | Lost 3 allies 12890 | -6/Proximity Caves | Discovered new exit (range 6) 12907 | -6/Proximity Caves | Entered Factory 12907 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12908 | -6/Factory | Identified exit to Lower Caves 12908 | -6/Factory | Identified exit to Extension 13196 | -6/Factory | Sucked down chute 13196 | -6/Factory | Entered Waste 13210 | -6/Waste | Spotted C-40 Crusher 13211 | -6/Waste | EMP discharged 13220 | -6/Waste | Spotted C-40 Crusher 13221 | -6/Waste | Spotted C-40 Crusher 13222 | -6/Waste | Spotted C-40 Crusher 13229 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13232 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 13237 | -6/Waste | Spotted C-40 Crusher 13241 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 13244 | -6/Waste | Spotted C-40 Crusher 13255 | -6/Waste | Crushed by Compactor (1 part destroyed) 13261 | -6/Waste | Discovered new exit (range 10) 13276 | -6/Waste | Entered Factory 13286 | -6/Factory | Lost 4 parts (1p1n1u1w) 13429 | -6/Factory | Discovered exit to Lower Caves (range 6) 13523 | -6/Factory | Entered Lower Caves 13535 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 14093 | -6/Lower Caves | Encountered a Warlord checkpoint 14197 | -6/Lower Caves | Build established: Assassin 14201 | -6/Lower Caves | Discovered new exit (range 3) 14209 | -6/Lower Caves | Entered another Lower Caves area 14252 | -6/Lower Caves | Discovered new exit (range 12) 15455 | -6/Lower Caves | Encountered a Warlord checkpoint 15618 | -6/Lower Caves | Discovered new exit (range 18) 15862 | -6/Lower Caves | Build established: Derelict-Assassin 15940 | -6/Lower Caves | Entered Data Miner 15940 | -6/Data Miner | Discovered new exit (range 6) 15955 | -6/Data Miner | Met Data Miner 15985 | -6/Data Miner | Learned location of Section 7 (-3) 15985 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16002 | -6/Data Miner | Received God Mode back door access code from Data Miner 16025 | -6/Data Miner | Entered Proximity Caves 16026 | -5/Proximity Caves | Identified exit to Factory 16624 | -5/Proximity Caves | Spotted B-75 Beast 16729 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 17409 | -5/Proximity Caves | Entered Factory 17409 | -5/Factory | Evolved 2 slots: Utility x2 17517 | -5/Factory | Discovered new exit (range 6) 17570 | -5/Factory | Identified exit to Upper Caves 17591 | -5/Factory | Discovered new exit (range 12) 17795 | -5/Factory | Entered Upper Caves 17796 | -5/Upper Caves | Encountered a Warlord checkpoint 17977 | -5/Upper Caves | Learned 4 Factory zone layouts 18774 | -5/Upper Caves | Found Alien Artifact 18776 | -5/Upper Caves | Identified Dimensional Node Initializer 18776 | -5/Upper Caves | Initialized slip node 18947 | -5/Upper Caves | Learned Factory emergency access door positions 18948 | -5/Upper Caves | Attracted the attention of an 0b10 base 18972 | -5/Upper Caves | Discovered new exit (range 17) 18988 | -5/Upper Caves | Entered another Upper Caves area 19144 | -5/Upper Caves | Discovered new exit (range 15) 19377 | -5/Upper Caves | Crushed by falling debris 19876 | -5/Upper Caves | Discovered new exit (range 13) 20170 | -5/Upper Caves | Entered Warlord 20312 | -5/Warlord | Visited the Vortex Lab 20321 | -5/Warlord | Warlord's base attacked by MAIN.C 20581 | -5/Warlord | Met Warlord 20592 | -5/Warlord | Opened Warlord's prototype stash 20611 | -5/Warlord | Found Prototype Device 20611 | -5/Warlord | Identified Exp. Phase Shifter 20618 | -5/Warlord | Found Prototype Processor 20618 | -5/Warlord | Identified Exp. Core Analyzer 20624 | -5/Warlord | Found Prototype Device 20625 | -5/Warlord | Identified Thermal Barrier 20671 | -5/Warlord | Warlord forces counterattacked 20677 | -5/Warlord | Spotted Executioner 20729 | -5/Warlord | Lost 11 allies 20742 | -5/Warlord | Opened side exit 20745 | -5/Warlord | Discovered new exit (range 16) 20782 | -5/Warlord | Entered Proximity Caves 20784 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20804 | -4/Proximity Caves | Lost 3 allies 20858 | -4/Proximity Caves | Lost 4 parts (1n3u) 21016 | -4/Proximity Caves | Spotter reported a threat 21067 | -4/Proximity Caves | Spotter reported a threat 21069 | -4/Proximity Caves | Spotter reported a threat 21101 | -4/Proximity Caves | Attracted the attention of an 0b10 base 21122 | -4/Proximity Caves | Discovered new exit (range 17) 21133 | -4/Proximity Caves | Build established: Mutant 21144 | -4/Proximity Caves | Entered Factory 21144 | -4/Factory | Evolved 2 slots: Utility x2 21171 | -4/Factory | Lost 4 parts (1p2n1u) 21242 | -4/Factory | Discovered new exit (range 14) 21329 | -4/Factory | Sucked down chute 21329 | -4/Factory | Entered Waste 21344 | -4/Waste | EMP discharged 21372 | -4/Waste | Spotted C-40 Crusher 21373 | -4/Waste | Spotted C-40 Crusher 21407 | -4/Waste | Spotted C-40 Crusher 21424 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 21431 | -4/Waste | Spotted C-40 Crusher 21444 | -4/Waste | EMP discharged 21444 | -4/Waste | System corruption reached 10% 21444 | -4/Waste | Spotted C-40 Crusher 21446 | -4/Waste | Spotted C-40 Crusher 21463 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 21472 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 21479 | -4/Waste | Discovered new exit (range 10) 21482 | -4/Waste | Entered Factory 21826 | -4/Factory | Core integrity fell below 50% 21832 | -4/Factory | Discovered new exit (range 15) 21842 | -4/Factory | Entered Armory 22180 | -4/Armory | Core integrity fell below 20% 22194 | -4/Armory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 21970_ System corrupted: Heat flow error (+258). 21985_ System corrupted: Heat flow error (+144). 21988_ Triggered Blade Trap. 21988_ Massive razor-sharp blades shoot up from within the floor. 21988_ Quantum Reactor severed. 21988_ Hvy. Plasma Cannon severed. 21988_ Centrium Leg severed. 22022_ System corrupted: Energy discharge (-32). 22051_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 22055_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A010. 22092_ System corrupted: Component data lost. 22125_ System corrupted: IFF burst signal emitted. 22141_ BXLECQW9 6IR23 K7A/CD9RNR9JN,0U,ZRQVASN 22154_ ALERT: Security rotation in progress. 22160_ System corrupted: Heat flow error (+225). 22188_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | | | ??????????????????????????????? | | ??????????????????????????????? | | ?????????????????############## | | ?????????????????# # | | ?????????????????# # | | ?????????????????# # | | ?????????????????# """"" # | | ?????????????????# "* # | | ?????????????????# "*==" # | | ?????????????????# """"" # | | ?????????????????# # | | ?????????????????# # | | ?????????????????# # | | ?????????????????# # | | ?????????????????# # | | ?????????????????#####+###+#### | | ???????????????####### #??? | | ???????????????# s #??? | | ?????????????###s##### #??? | | ?????????????# ## #??? | | ?????????????# ## #??? | | ?????????????# !! ## #??? | | ?????????????# !! ##ss #??? | | ???# ######### + s #??? | | x + ! #####@ #??? | | ????+################???# #??? | | ????????????????????????# #??? | | ????????????????????????# #??? | | ????????????????????????# #??? | | ????????????????????????# #??? | | ????????????????????????# #??? | | ????????????????????????# #??? | | ????????????????????????# #??? | | ????????????????????????# #??? | | ????????????????????????# #??? | | ???????????????????????##o ##?? | | ???????????????????????# #?? | | ???????????????????????# " #?? | | ???????????????????????# "" #?? | | ???????????????????????# #?? | | ???????????############## ##?? | | ???????????# # #??? | | ???????????# # #??? | | ???????????# # #??? | | ???????????# + #??? | | ???????????# # #??? | | ???????????# # #??? | | ???????????# # #??? | | ######?????# "" "" # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 35 Energy Capacity 350 Matter Stores 442 Matter Capacity 550 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 4 Armor Coverage 675 Phase Shifting 20 Evasion (%) 64 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 20 Item Schematics ----------------- Adv. Sensor Array | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Point Defense System | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Enh. Gauss Cannon | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive L-41 Fighter | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed SmallProcessingRigger Manual? 0 Play Time 02:47:58 Cumulative 72.4 hours Start 2024.03.30 @ 13:51:14 End 2024.03.30 @ 16:45:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 46 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 47864942-3fcd-4cba-a35e-beaf3b2b7659