Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.28 @ 14:30:06 Player: jumpy Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (84) 420 Value Destroyed (2954) 2954 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1436) 1436 TOTAL SCORE: 8210 Bonus ------- High Alert Combat Kills 295 Entered Garrisons 200 Used RIF Installer 1000 Friendly Fire -59 Cogmind --------- Core Integrity 0/700 Matter 12/300 Energy 82/100 System Corruption 23% Temperature Cool (12) Movement Treading (320) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Treads > --- UTILITY (6) ------ High-capacity Storage Unit Hacking Suite Hacking Suite > --- WEAPON (2) ------- Field Laser Rocket Array > --- INVENTORY (20) --- Deuterium Engine Micro Nuclear Core Backup Propulsion III High-capacity Storage Unit System Shield Authchip [R/Combat] Authchip [Propulsion] Relay Coupler [NC] (26) Relay Coupler [Grunt] (22) Shock Rifle Spread Laser Gatling Laser Gauss Cannon Rocket Array Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Target Analyzer Hacking Suite Hacking Suite > --- WEAPON ----------- Minigun Rocket Array > --- INVENTORY -------- Deuterium Engine Deuterium Engine Micro Nuclear Core Medium Treads Medium Treads Armored Wheel High-capacity Storage Unit Shock Rifle Spread Laser Field Laser Gatling Laser Gatling Laser Rocket Array Remote Datajack [Rating: 45] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion III Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Rocket Array Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 4 | . . 2 . 2 . . . . . Weapon . | . . . . . . . . . . Parts Attached 80 | 7 3 13 14 8 24 3 . 1 7 Power 8 | 1 1 3 . 1 2 . . . . Engine 7 | 1 1 3 . 1 1 . . . . Core 1 | . . . . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 21 | 2 . 5 7 2 3 2 . . . Treads 10 | 2 . 4 . . 2 2 . . . Leg 2 | . . . 2 . . . . . . Wheel 8 | . . . 5 2 1 . . . . Hover . | . . . . . . . . . . Flight 1 | . . 1 . . . . . . . Utility 11 | 2 . 1 2 1 2 . . 1 2 Device 2 | 1 . . . . 1 . . . . Storage 2 | 1 . . 1 . . . . . . Processor 1 | . . . . . 1 . . . . Hackware 5 | . . . 1 1 . . . 1 2 Protection 1 | . . 1 . . . . . . . Artifact . | . . . . . . . . . . Weapon 40 | 2 2 4 5 4 17 1 . . 5 Energy Gun 12 | 1 . . 1 . 9 . . . 1 Energy Cannon 2 | . . 2 . . . . . . . Ballistic Gun 12 | 1 1 1 3 3 3 . . . . Ballistic Cannon 1 | . . . . . . 1 . . . Launcher 12 | . 1 1 1 1 5 . . . 3 Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 3 1 1 . . . . . Parts Lost 25 | . . 1 9 . 11 . . . 4 Power 3 | . . . 1 . 1 . . . 1 Propulsion 11 | . . 1 4 . 4 . . . 2 Utility 5 | . . . 2 . 2 . . . 1 Weapon 6 | . . . 2 . 4 . . . . Highest Loss Streak 6 | . . 1 5 . 6 . . . 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 66 | . 100 79 57 63 60 65 69 60 68 Engine 7 | . 14 10 3 7 5 7 7 7 6 Treads 10 | . 28 20 2 . 2 15 23 23 22 Wheel 6 | . . . 9 17 9 . . . . Device 5 | . 14 11 2 . 3 7 7 7 5 Storage 8 | . 14 11 9 7 7 7 7 7 7 Hackware 8 | . . . 3 14 11 7 7 7 13 Energy Gun 7 | . 14 7 3 . 8 12 7 3 6 Ballistic Gun 6 | . 13 11 10 15 4 . . . . Peak Build Rating 45 | 7 7 17 17 36 45 29 28 28 37 Average Rating 23 | 5 7 12 14 30 32 26 28 25 29 On Entrance 18 | . 7 7 15 16 36 25 28 28 24 Naked Turns . | . . . . . . . . . . Heaviest Build 60 | 14 14 25 46 59 60 60 60 60 60 Greatest Support 74 | 40 40 40 40 56 56 74 74 74 74 Greatest Overweight (x) 6 | . . 1 3 1 6 1 . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 Average Capacity 16 | 7 8 8 9 20 20 20 20 20 20 Most Carried 19 | 3 5 8 8 11 15 14 14 19 17 Average Carried 9 | 2 4 7 5 9 11 11 14 15 16 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 Final Carried 18 | 3 5 8 6 11 11 14 14 18 15 Class Distribution -------------------- 57% | Mutant 37% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Zio Pro Matter Collected 1699 | 276 58 217 261 177 598 74 . . 38 Remotely . | . . . . . . . . . . Salvage Created 2618 | 134 210 381 421 265 1012 74 . . 121 Parts 140 | 14 18 25 22 11 38 3 . . 9 Haulers Intercepted 2 | . . 2 . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 9 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Zio Pro Combat Hostiles Destroyed 69 | . 8 8 10 3 29 2 . . 9 Guns 28 | . 4 4 3 3 13 1 . . . Cannons 6 | . . 1 4 . . 1 . . . AOE 35 | . 4 3 3 . 16 . . . 9 Classes Destroyed 14 | 1 2 3 1 1 4 1 . . 1 Worker 1 | . . . . . . 1 . . . Builder 2 | . . . 2 . . . . . . Tunneler 6 | 6 . . . . . . . . . Hauler 2 | . . 2 . . . . . . . Recycler 2 | . . . . 2 . . . . . Drone 1 | . . . . . . . . . 1 Watcher 2 | . . 1 1 . . . . . . Swarmer 21 | . 3 3 1 . 7 . . . 7 Cutter 2 | . . . . . 2 . . . . Grunt 33 | . 5 3 8 3 12 2 . . . Brawler 1 | . . . . . 1 . . . . Sentry 4 | . . 2 1 . 1 . . . . Hunter 1 | . . . . . 1 . . . . Programmer 6 | . . . . . 5 . . . 1 Best Kill Streak 6 | 2 4 4 6 5 6 2 . . 4 Combat Bots Only 6 | . 4 4 5 3 6 2 . . 4 Max Kills in Single Turn 6 | 1 2 3 2 1 6 1 . . 4 Gunslinging . | . . . . . . . . . . Exploded 6 | . 2 3 1 . 6 . . . 4 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Zio Pro Hostile Shots Fired 414 | . 26 42 95 9 177 6 . . 59 Missed 113 | . 8 12 26 . 43 3 . . 21 Damage Taken 4831 | . 179 517 940 141 2216 49 . . 789 Core 1009 | . 39 129 120 45 450 18 . . 208 Absorbed by Shields 44 | . . . . . 44 . . . . Regen/Repaired (Parts) 19 | . . . . 5 14 . . . . Core Remaining (%) 82 | 100 84 67 78 . . . . . . Volleys Fired 225 | 20 15 22 31 10 113 8 . . 6 Largest 2 | 2 2 2 2 2 2 2 . . 2 Hottest 115 | 70 80 93 93 50 115 115 . . 108 Shots Fired 353 | 40 30 44 53 20 140 15 . 1 10 Gun 294 | 40 27 40 29 20 125 9 . . 4 Cannon 29 | . . 3 19 . . 6 . 1 . Launcher 29 | . 3 1 5 . 15 . . . 5 Special 1 | . . . . . . . . . 1 Kinetic 144 | 20 12 22 27 20 36 6 . 1 . Thermal 176 | 20 15 21 21 . 88 7 . . 4 Explosive 29 | . 3 1 5 . 15 . . . 5 Electromagnetic 3 | . . . . . 1 2 . . . Robot Hit Streak 30 | 5 9 30 7 8 12 6 . . 4 Robot Miss Streak 14 | 2 2 1 3 1 4 14 . . 7 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 4 | . . 1 1 . 2 . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . Shots Hit Robots 231 | 25 21 33 34 14 90 11 . . 3 Core Hits 242 | 10 19 15 25 8 137 11 . . 17 Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | 2 1 1 . . . 1 . . . Burn 3 | 2 1 . . . . . . . . Destroy 1 | . . 1 . . . . . . . Blast 1 | . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7241 | 244 436 648 1127 241 3608 246 . . 691 Guns 3469 | 244 191 454 325 241 1920 77 . . 17 Cannons 475 | . . 42 265 . . 168 . . . Explosions 3244 | . 243 148 504 . 1675 . . . 674 Melee . | . . . . . . . . . . Ramming 53 | . 2 4 33 . 13 1 . . . Kinetic 1684 | 106 65 267 309 241 528 168 . . . Thermal 2243 | 138 126 229 281 . 1392 60 . . 17 Explosive 3244 | . 243 148 504 . 1675 . . . 674 Electromagnetic 17 | . . . . . . 17 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 23 | . . . . . 23 23 23 23 23 Average Corruption 19 | . . . . . 15 23 23 23 23 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 81 | . . . . . 31 13 1 16 20 Message Errors 25 | . . . . . 12 3 . 3 7 Matter Fused 16 | . . . . . 8 1 . 4 3 Heat Flow Errors 6 | . . . . . 2 1 . 2 1 Energy Discharges 7 | . . . . . 1 2 . 2 2 Data Loss (minor) 15 | . . . . . 6 2 1 3 3 Data Loss (major) 1 | . . . . . 1 . . . . Misfires 2 | . . . . . . 1 . 1 . Alerts 3 | . . . . . 1 1 . 1 . Misdirections 4 | . . . . . . . . . 4 Weapon Failures 2 | . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 32 | . . . 11 . 21 . . . . Projectiles . | . . . . . . . . . . Explosions 21 | . . . . . 21 . . . . Melee 11 | . . . 11 . . . . . . Knockbacks 3 | . . . . . . 3 . . . Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . 2 . . . Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 266 | . . . 16 . 194 . . . 56 Shots 13 | . . . . . 10 . . . 3 Rammed 3 | . 1 . 1 . . 1 . . . Targets Rammed 4 | . 1 1 1 . . 1 . . . Kicked . | . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . Highest Temperature 408 | 70 78 374 408 9 210 160 . 213 311 Average Temperature 79 | 32 37 94 131 5 70 66 . 102 137 Received Heat Transfer 1448 | . 72 189 477 81 224 27 . . 378 Effects 2 | . . . 2 . . . . . . Shutdowns 1 | . . . 1 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . 3 . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | 1 1 2 . . 4 . . . . Heat Transferred 5123 | 555 444 629 518 . 2860 80 . . 37 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Zio Pro Peak Influence 905 | 30 305 374 285 181 905 547 . . . Initial 474 | . 19 128 92 77 14 474 . . . Average 369 | 12 109 191 205 66 660 499 . . . Maximum Alert Level 3 | . 1 1 1 . 3 2 . . . Low Security (%) 42 | 100 65 58 49 100 9 . . . . Level 1 15 | . 34 41 50 . 3 . . . . Level 2 18 | . . . . . 28 100 . . . Level 3 23 | . . . . . 58 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 1 1 1 2 . 1 . . . Investigation 2 | . . . . 1 . 1 . . . Extermination 1 | . . . . 1 . . . . . Reinforcement 3 | . 1 1 1 . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Zio Pro Distress Signals 2 | . . 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 92 | . 12 11 18 4 30 5 . . 12 Peak Tracking Total 7 | . 5 4 7 4 6 3 . . 4 Tactical Retreats 5 | . 2 . 2 . 1 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Zio Pro Traps Triggered 6 | . . . . . 6 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Zio Pro Machines Disabled 2 | . . 1 . . 1 . . . . Max in Single Turn 1 | . . 1 . . 1 . . . . Garrison Relay 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Zio Pro Machines Accessed 8 | . . 1 . 5 1 1 . . . Terminals 3 | . . 1 . 1 1 . . . . Fabricators 4 | . . . . 3 . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 15 | . . 2 . 8 2 3 . . . Successful 8 | . . 1 . 5 . 2 . . . Failed 7 | . . 1 . 3 2 1 . . . Catastrophic 1 | . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 3 | . . 2 . 1 . . . . . Terminals 5 | . . 2 . 1 2 . . . . Fabricators 8 | . . . . 5 . 3 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . Terminal Hacks 2 | . . 1 . 1 . . . . . Part Schematic 1 | . . 1 . . . . . . . Robot Schematic 1 | . . . . 1 . . . . . Fabricator Hacks 5 | . . . . 3 . 2 . . . Load Schematic 2 | . . . . 1 . 1 . . . Build 3 | . . . . 2 . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Unlock Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . . 1 . 4 1 1 . . . Full Trace Events 3 | . . . . 1 1 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . Robots Built 1 | . . . . 1 . . . . . Authchips . | . . . . . . . . . . Time 116 | . . . . 116 . . . . . Total Robot Build Rating 3 | . . . . 3 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Built 4 | . . . . 2 . 2 . . . Authchips . | . . . . . . . . . . Time 73 | . . . . 42 . 31 . . . Total Part Build Rating 12 | . . . . 8 . 4 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Low Zio Pro Used RIF Installer 2 | . . . . . 2 . . . . Program Shield 1 | . . . . . 1 . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . 1 formatsys_high 1 | . . . . . . . . . 1 Relay Couplers Released 5 | . . . . . 5 . . . . Machine Destruction 5 | . . . . . 5 . . . . Attached 1 | . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Zio Pro Total Allies 2 | . . . . 1 . . . . 1 Largest Group 1 | . . . . 1 1 1 . . 1 Highest-Rated Group 41 | . . . . 23 23 23 . . 41 Highest-Rated Ally 41 | . . . . 23 23 23 . . 41 Total Orders 3 | . . . . 2 1 . . . . AID 3 | . . . . 2 1 . . . . Ally Attacks 7 | . . . . . . . . . 7 Total Damage 276 | . . . . . . . . . 276 Kills 1 | . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Zio Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Zio Pro Turns Passed 4711 | 294 389 490 431 508 1653 275 29 285 357 Spaces Moved 2543 | 143 194 226 265 317 885 119 19 175 200 Core 11 | 3 . . 8 . . . . . . Treads 1282 | 140 194 226 28 . 181 119 19 175 200 Legs 99 | . . . 99 . . . . . . Wheels 1141 | . . . 130 317 694 . . . . Hover 10 | . . . . . 10 . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 95 98 100 160 160 160 160 Average Speed 143 | 157 160 167 115 98 141 193 160 160 160 Slowest Speed 580 | 160 160 240 200 115 580 240 160 160 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . Exploration Rate (%) 22 | 6 41 24 25 10 58 3 7 11 36 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . 1 Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched 1 | . . . . . . . . . 1 Spaces Dug 37 | . . . . . 37 . . . . Terrain Destroyed 299 | . 21 2 25 . 160 1 . 1 89 Melee . | . . . . . . . . . . Projectile 2 | . . . . . . 1 . 1 . AOE 297 | . 21 2 25 . 160 . . . 89 Terrain Rammed 1 | . . . . . 1 . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Zio Pro Total 3240 | 172 243 298 340 494 1128 145 18 182 220 Wait 299 | . 30 22 20 146 64 12 . . 5 Move 2533 | 142 193 225 264 316 883 118 18 174 200 Hop . | . . . . . . . . . . Pick Up 38 | 3 1 6 6 9 8 2 . 3 . Fast Attach 24 | 7 . 5 4 2 2 2 . 1 1 Attach 24 | . . . 7 2 11 . . . 4 Detach 6 | . . . . . 2 1 . 2 1 Swap 32 | . 3 8 3 4 11 1 . . 2 Drop 21 | . . 9 4 5 1 . . 2 . Fire 225 | 20 15 22 31 10 113 8 . . 6 Melee . | . . . . . . . . . . Ram 2 | . . . 1 . 1 . . . . Kick . | . . . . . . . . . . Crush 3 | . 1 1 . . . 1 . . . Escape Stasis 32 | . . . . . 32 . . . . Rewire 1 | . . . . . . . . . 1 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 295 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 670 | -10/Materials | Discovered new exit (range 3) 684 | -10/Materials | Entered another Materials area 684 | -9/Materials | Evolved 2 slots: Utility x2 1115 | -9/Materials | Discovered new exit (range 8) 1174 | -9/Materials | Entered another Materials area 1174 | -8/Materials | Evolved 2 slots: Propulsion x2 1307 | -8/Materials | Lost 3 parts (2n1u) 1415 | -8/Materials | Lost 5 parts (1p2n2w) 1464 | -8/Materials | Discovered new exit (range 13) 1605 | -8/Materials | Entered Factory 1605 | -7/Factory | Evolved 2 slots: Utility x2 1630 | -7/Factory | Found Prototype Launcher 1631 | -7/Factory | Identified Rocket Array 1634 | -7/Factory | Found Rocket Array 1846 | -7/Factory | Fabricated Med. Treads (x2) 1935 | -7/Factory | Build established: Hacker-Mutant 2051 | -7/Factory | Fabricated M-28 Smith (x1) 2111 | -7/Factory | Identified exit to Garrison 2113 | -7/Factory | Entered Garrison 2113 | -7/Garrison | Accompanied by 1 ally 2176 | -7/Garrison | Triggered checkpoint 2176 | -7/Garrison | Triggered checkpoint 2223 | -7/Garrison | Installed Relay Interface Framework 2268 | -7/Garrison | Triggered checkpoint 2329 | -7/Garrison | Triggered checkpoint 2552 | -7/Garrison | Discovered new exit (range 10) 2773 | -7/Garrison | Triggered checkpoint 3176 | -7/Garrison | Lost 3 parts (2n1u) 3181 | -7/Garrison | Core integrity fell below 50% 3187 | -7/Garrison | Crushed by falling debris 3187 | -7/Garrison | System corruption reached 10% 3257 | -7/Garrison | Expanded RIF knowledge: Program Shield 3264 | -7/Garrison | Lost 6 parts (1p2n1u2w) 3343 | -7/Garrison | Garrison Relay disabled 3454 | -7/Garrison | Discovered new exit (range 10) 3477 | -7/Garrison | Build established: Mutant 3766 | -7/Garrison | Entered Factory 3766 | -7/Factory | Accompanied by 1 ally 3901 | -7/Factory | Fabricated Imp. Treads (x2) 4001 | -7/Factory | Discovered new exit (range 5) 4041 | -7/Factory | Entered Lower Caves 4055 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4070 | -7/Lower Caves | Entered Zion 4106 | -7/Zion | Given the Hacking Drone Bay 4338 | -7/Zion | Discovered new exit (range 12) 4355 | -7/Zion | Entered Proximity Caves 4419 | -6/Proximity Caves | Learned location of Extension (-5) 4513 | -6/Proximity Caves | Learned Factory garrison access intel 4542 | -6/Proximity Caves | Core integrity fell below 20% 4578 | -6/Proximity Caves | Spotter reported a threat 4613 | -6/Proximity Caves | Spotter reported a threat 4641 | -6/Proximity Caves | Spotted B-75 Beast 4712 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 04614_ The unstable cave ceiling collapses. 04614_ Slug penetrates Earth. 04617_ Slug penetrates N-01 Spotter. 04617_ N-01 Spotter destroyed. 04624_ Hover Unit fries itself beyond repair. 04629_ The unstable cave ceiling collapses. 04639_ System corrupted: Energy discharge (-77). 04642_ Imp. Heat Sink destroyed. 04643_ Slug penetrates B-75 Beast. 04653_ Slayer 5a knocked back. 04654_ XADIIZM9|FXD HH8U04D:P3#JO 04656_ Slug penetrates B-75 Beast. 04666_ Deuterium Engine destroyed. 04669_ |GSDC:KGZ9E%BG1R5VKU|N,W<|WTSL CT,8K 04681_ Critical hit (Meltdown: +330). 04684_ Acquired 3 matter. 04686_ System corrupted: Matter fused (-6). 04704_ System corrupted: Energy discharge (-34). 04707_ Med. Treads destroyed. 04712_ Imp. Treads destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????###?????? | | ????????????????????????????????????????? #????? | | ????????????????????????????????????????? #????? | | ?????????????????????????????????++####??# #????? | | ????????????????????????????? ???? # ??# #????? | | ???????????????????????? ??" ??? # ]??# #????? | | ???????????????????????? " #### ""# #????? | | ???????????????????????# " #""" # #????? | | ???????????????????????# # #????? | | ???????????????????????# # """ #????? | | #####??????????????????# + """ # #????? | | ##????????###??#####$ + + """ #% #????? | | ##??????# #### + # """ # #????? | | #?????? ## #" # #????? | | ## #?????# ?? #" #""" # #????? | | #####??### ????? ## #" T " #????? | | #??#### ???????# #" # " "# #????? | | #?## ?????????# #" #""""# "###?? | | # #?? ##?####???# ### ;#;##### #?? | | # #??# ## ### #????# B #?? | | # ##?# ## #?# #????# @% B "" #?? | | ### #### ######% ##### ####" #?? | | # ## ##???# #???# "#? | | ####????## #####??# "#? | | ## # #????????## ####"##?" ##? | | ######### #####???????####== % ##" ##? | | ##???????# #???????????#%*% ## | | ????????# # #?????????### ## | | ????????## # ### ##????????# ##" | | ?????????# ### # ### ##???????# ### | | ???????? ## ##### ######### ### | | ??????? ### ## ## | | ##### #### ### | | ######??? #???## #?# # # | | #???????? ###????## ## ####?########## | | ???????? #???????## #### #???????????? | | ????????# #????????####??# #???????????? | | ????????## ??????????????# # #??????????? | | ?????????? ??????????????# # #?????????? | | ????????????????????????? #?????????? | | ???????????????????????? #### #?????????? | | ??????????????????????? #??# *%=????????? | | ?????????????????????? ##??# ???????? | | ?????????????????????? #????# ???????? | | ??????????????????????## #?????## ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 13 Authchip Count 3 Item Schematics ----------------- Imp. Treads | -9/Materials | Hacked Robot Schematics ------------------ M-28 Smith | -7/Factory | Hacked Fabricated ------------ Med. Treads | x2 | -7/Factory | Preloaded M-28 Smith | x1 | -7/Factory Imp. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeAuthchipRipper Manual? 0 Play Time 00:35:35 Cumulative 58.3 hours Start 2025.04.28 @ 13:54:45 End 2025.04.28 @ 14:30:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 171 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90d247b3-fc44-40c7-b6c4-1696b1630863