Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.02 @ 10:48:16 Player: tkc Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (82) 410 Value Destroyed (2459) 2459 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 5962 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/850 Matter 35/300 Energy 98/100 System Corruption 14% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Wheel Wheel Wheel Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Leg Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Great Maul > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Micro Nuclear Core Wheel Wheel Wheel Wheel Advanced Weight Redist. System Terrain Scan Processor Shock Rifle Gauss Cannon Improved Datajack Remote Datajack [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Great Maul Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 5 | . . 1 1 2 1 Weapon 1 | . . . . . 1 Parts Attached 124 | 7 14 15 36 17 35 Power 10 | 1 1 . 2 1 5 Engine 10 | 1 1 . 2 1 5 Core . | . . . . . . Reactor . | . . . . . . Propulsion 34 | 2 1 3 15 2 11 Treads 2 | . . . 2 . . Leg 15 | 2 1 3 7 . 2 Wheel 13 | . . . 6 2 5 Hover 1 | . . . . . 1 Flight 3 | . . . . . 3 Utility 27 | 1 5 4 4 6 7 Device 4 | . . . 1 3 . Storage 8 | 1 4 1 1 . 1 Processor 4 | . 1 . 1 1 1 Hackware 1 | . . . . 1 . Protection 10 | . . 3 1 1 5 Artifact . | . . . . . . Weapon 53 | 3 7 8 15 8 12 Energy Gun 15 | 3 1 4 6 1 . Energy Cannon 8 | . . . 1 3 4 Ballistic Gun 10 | . 4 2 2 1 1 Ballistic Cannon 5 | . . . 1 . 4 Launcher 8 | . 2 2 3 1 . Special Weapon 1 | . . . . . 1 Impact Weapon 6 | . . . 2 2 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 1 . . 1 1 Parts Lost 41 | . . 2 18 2 19 Power 1 | . . . 1 . . Propulsion 22 | . . 2 8 2 10 Utility 8 | . . . 2 . 6 Weapon 10 | . . . 7 . 3 Highest Loss Streak 10 | . . 2 10 1 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 98 94 91 90 87 Engine 8 | . 14 11 8 7 5 Treads 1 | . . . 2 8 . Leg 16 | . 28 28 19 6 6 Wheel 5 | . . . 8 8 8 Device 3 | . . . 4 7 4 Storage 8 | . 14 11 11 7 3 Processor 16 | . 13 11 14 18 21 Hackware 1 | . . . . 1 3 Protection 5 | . . 11 4 6 6 Energy Gun 5 | . 3 10 11 4 . Energy Cannon 1 | . . . . 3 2 Ballistic Gun 5 | . 21 10 . 1 1 Ballistic Cannon 3 | . . . 2 . 8 Impact Weapon 2 | . . . . 3 5 Naked Turns . | . . . . . . Heaviest Build 57 | 14 34 38 46 57 50 Greatest Support 58 | 20 20 30 51 22 58 Greatest Overweight (x) 7 | 4 1 3 4 4 7 Average Overweight (x) 1 | 1 . 1 . 2 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 12 | 7 9 14 15 15 10 Most Carried 15 | 5 10 15 15 15 15 Average Carried 10 | 2 8 12 11 14 8 Final Capacity 15 | 8 10 15 15 15 5 Final Carried 15 | 4 10 15 15 15 5 Class Distribution -------------------- 51% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 2088 | 244 274 293 513 76 688 Remotely . | . . . . . . Salvage Created 2705 | . 168 383 1413 90 651 Parts 159 | . 21 23 61 10 44 Haulers Intercepted 3 | . 1 . 1 . 1 Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 55 | . 5 7 27 5 11 Guns 36 | . 4 6 22 1 3 Cannons 12 | . . . 4 . 8 AOE 6 | . 1 1 . 4 . Classes Destroyed 12 | . 7 2 2 . 1 Worker 6 | . 2 . 2 . 2 Builder 6 | . . . 1 . 5 Tunneler 3 | . 1 1 . . 1 Hauler 3 | . 1 . 1 . 1 Recycler 4 | . . 1 2 . 1 Operator 1 | . 1 . . . . Watcher 4 | . 1 1 2 . . Swarmer 14 | . 3 . 4 4 3 Grunt 26 | . 2 5 18 . 1 Brawler 1 | . . . 1 . . Sentry 9 | . . 2 4 1 2 Programmer 5 | . . . . . 5 Best Kill Streak 4 | . 3 3 4 4 3 Combat Bots Only 4 | . 3 3 3 4 3 Max Kills in Single Turn 2 | . 2 1 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . 1 1 . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 7184 | . 138 650 2377 474 3545 Core 1459 | . 33 56 491 27 852 Absorbed by Shields 21 | . . . . . 21 Core Remaining (%) 75 | 100 86 86 10 96 . Volleys Fired 265 | 3 19 45 128 11 59 Largest 2 | 2 2 2 2 2 2 Hottest 119 | 80 80 90 119 91 108 Shots Fired 467 | 6 34 85 221 16 105 Gun 336 | 6 28 81 190 11 20 Cannon 109 | . . . 27 . 82 Launcher 19 | . 6 4 4 5 . Special 3 | . . . . . 3 Kinetic 207 | . 26 34 64 . 83 Thermal 230 | . . 47 153 11 19 Explosive 19 | . 6 4 4 5 . Electromagnetic 8 | 6 2 . . . . Robot Hit Streak 26 | 4 7 10 26 4 10 Robot Miss Streak 7 | 1 3 7 3 2 3 Penetration Max 1 | . . . . . 1 Secondary Targets 5 | . . 1 4 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 308 | 5 18 49 159 10 67 Core Hits 148 | . 14 22 75 7 30 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 8 | . . 2 5 . 1 Burn 4 | . . 1 3 . . Destroy 2 | . . 1 1 . . Blast 2 | . . . 1 . 1 Melee Attacks 19 | . . . 4 2 13 Impact 19 | . . . 4 2 13 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5983 | 70 584 702 2465 316 1846 Guns 3161 | 70 244 514 1803 140 390 Cannons 1821 | . . . 395 . 1426 Explosions 960 | . 340 188 226 176 30 Melee 41 | . . . 41 . . Ramming . | . . . . . . Kinetic 2683 | . 231 203 723 . 1526 Thermal 2216 | . . 311 1475 140 290 Explosive 930 | . 340 188 226 176 . Electromagnetic 113 | 70 13 . . . 30 Impact 41 | . . . 41 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . . . . . 14 Average Corruption 11 | . . . . . 11 Corruption Purged . | . . . . . . Corruption Blocked 16 | . . . . . 16 Effects 48 | . . . . . 48 Message Errors 11 | . . . . . 11 Matter Fused 10 | . . . . . 10 Heat Flow Errors 7 | . . . . . 7 Energy Discharges 4 | . . . . . 4 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 6 | . . . . . 6 Data Loss (major) 3 | . . . . . 3 Misfires 3 | . . . . . 3 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 124 | . 18 10 10 . 86 Projectiles 86 | . . . . . 86 Explosions 32 | . 18 10 4 . . Melee 6 | . . . 6 . . Knockbacks 8 | . . . 2 . 6 Impact . | . . . . . . Kinetic 8 | . . . 2 . 6 Secondary . | . . . . . . Self-Inflicted Damage 98 | . 6 79 13 . . Shots 4 | . 1 2 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 371 | 54 37 294 371 130 190 Average Temperature 75 | 29 13 69 103 50 36 Received Heat Transfer 2289 | . 33 300 1206 66 684 Effects 2 | . . 1 1 . . Interference 1 | . . 1 . . . Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . 1 . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 5 | . . 2 2 . 1 Heat Transferred 5177 | . . 928 3546 259 444 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 488 | . 215 255 488 359 182 Initial 221 | . . 62 104 221 73 Average 138 | . 65 136 242 273 81 Maximum Alert Level 2 | . 1 1 2 1 . Low Security (%) 72 | 100 89 67 40 5 100 Level 1 25 | . 10 32 49 94 . Level 2 2 | . . . 9 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . . 3 3 2 9 Investigation 4 | . . 1 1 1 1 Extermination 4 | . . . . . 4 Reinforcement 9 | . . 2 2 1 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 4 | . . 1 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | . 9 25 38 6 18 Peak Tracking Total 10 | . 3 10 7 4 6 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 3 | . . 1 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 4 | . . . . . 4 Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 8 | . 2 . 3 . 3 Max in Single Turn 1 | . 1 . 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised 1 | . . . . . 1 Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 23 | . 3 4 5 3 8 Terminals 20 | . 2 4 5 2 7 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . 1 . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 44 | . 8 7 9 4 16 Successful 19 | . 3 4 4 1 7 Failed 25 | . 5 3 5 3 9 Catastrophic 12 | . 1 2 3 2 4 Database Lockouts . | . . . . . . Manual 28 | . 4 6 7 3 8 Terminals 38 | . 4 7 9 3 15 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . 1 . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . . 4 4 1 7 Record 4 | . . . 1 . 3 Open DSF 2 | . . . . 1 1 Level Access Points 3 | . . 1 2 . . Branch Access Points 1 | . . 1 . . . Terminal Index 3 | . . 1 1 . 1 Locate Traps 1 | . . . . . 1 Zone Layout 2 | . . 1 . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 20 | . 3 3 4 3 7 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 6 | . 6 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 4963 | 85 746 737 1125 425 1845 Spaces Moved 2627 | 39 387 304 550 281 1066 Core 26 | 18 . . . . 8 Treads . | . . . . . . Legs 1411 | 21 387 304 319 . 380 Wheels 1133 | . . . 231 281 621 Hover . | . . . . . . Flight 57 | . . . . . 57 Fastest Speed 50 | 50 120 190 100 100 50 Average Speed 148 | 159 170 192 125 128 145 Slowest Speed 515 | 250 190 330 190 150 515 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 62 24 55 9 22 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 20 | . . . 4 2 14 Terrain Destroyed 139 | . 49 25 28 9 28 Melee 18 | . . . 3 2 13 Projectile 15 | . . . 2 . 13 AOE 106 | . 49 25 23 7 2 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 3183 | 54 442 375 760 322 1230 Wait 36 | . 1 . 19 5 11 Move 2622 | 38 386 303 549 280 1066 Hop . | . . . . . . Pick Up 57 | 5 12 7 14 2 17 Fast Attach 41 | 5 5 3 10 2 16 Attach 24 | 2 . 1 12 3 6 Detach 5 | 1 1 . 1 . 2 Swap 59 | . 9 11 14 12 13 Drop 48 | . 9 5 9 5 20 Fire 265 | 3 19 45 128 11 59 Melee 19 | . . . 4 2 13 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 7 | . . . . . 7 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 3) 301 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 12) 495 | -10/Materials | Discovered new exit (range 11) 745 | -10/Materials | Discovered new exit (range 16) 830 | -10/Materials | Identified exit to Materials 832 | -10/Materials | Entered another Materials area 832 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1501 | -9/Materials | Identified exit to Materials 1501 | -9/Materials | Identified exit to Mines 1569 | -9/Materials | Entered another Materials area 1569 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1705 | -8/Materials | Build established: Scavenger-Mutant 2173 | -8/Materials | Lost 5 parts (3n2w) 2236 | -8/Materials | Core integrity fell below 50% 2318 | -8/Materials | Core integrity fell below 20% 2346 | -8/Materials | Lost 10 parts (1p3n1u5w) 2371 | -8/Materials | Build established: Mutant 2390 | -8/Materials | Identified exit to Factory 2694 | -8/Materials | Entered Factory 2694 | -7/Factory | Evolved 2 slots: Utility x2 2719 | -7/Factory | Build established: Scavenger-Mutant 2925 | -7/Factory | Discovered new exit (range 15) 2966 | -7/Factory | Identified exit to Factory 3119 | -7/Factory | Entered another Factory area 3119 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3758 | -6/Factory | System corruption reached 10% 3831 | -6/Factory | Cargo convoy interrupted 4548 | -6/Factory | Lost 3 parts (2n1u) 4827 | -6/Factory | Build established: Mutant 4941 | -6/Factory | Core integrity fell below 50% 4959 | -6/Factory | Core integrity fell below 20% 4964 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04898_ Field strength at 80. 04899_ Field strength at 70. 04900_ Field strength at 60. 04901_ Field strength at 50. 04902_ Field strength at 29. 04903_ Field strength at 19. 04904_ Field strength at 9. 04905_ Stasis field depleted. 04911_ Imp. Light Armor Plating destroyed. 04914_ System corrupted: Substantial component data lost. 04932_ Great Maul destroyed. 04934_ System corrupted: Heat flow error (+153). 04942_ Com. Wheel destroyed. 04948_ Arm. Huge Wheel destroyed. 04950_ Assembly Bed disabled. 04951_ Arm. Leg destroyed. 04953_ System corrupted: Matter fused (-5). 04955_ Critical hit (Burn: +37). 04959_ Lrg. Storage Unit destroyed. 04963_ Mni. Assault Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????##+#??????????????????????????????????? | | ???????????# ??????????????????????????????????? | | ???????????# ??????????????????????????????????? | | ???????????# ??????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# +?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# ###########???????????????????????? | | ???????????# + """""" #???????????????????????? | | ???????????# # """""" #???????????????????????? | | ???????????# # """""" #???????????????????????? | | ???????????# # """"" #???????????????????????? | | ???????????# # Y ]/=!! #???????????????????????? | | ???????????# # Y p**]g ##########??????????????? | | ???????????#^ # ![ @R """???????????? | | ???????????# # ### "Y"???????????? | | ???????????# ###########????!!! ?????????? | | ???????????# #???????????????? ????????? | | ???????????# #?????????????????? ????????? | | ???????????# ] #????????????????????" ?????????? | | ???????????# #??????????????????????? ?????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | #+########## #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | ! #?????????????????????????????????? | | #?????????????????????????????????? | | """ #####?????????????????????????????????? | | ## """ #?????????????????????????????????????? | | ?# """ #?????????????????????????????????????? | | ?# #?????????????????????????????????????? | | ## "" #?????????????????????????????????????? | | "F #?????????????????????????????????????? | | "" #?????????????????????????????????????? | | "" ????????????????????????????????????? | | * ???????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator System Compromised Challenges ------------ None Game ------ Seed RecoilShrapnelShielding Manual? 0 Play Time 01:36:13 Cumulative 10.8 hours Start 2022.07.02 @ 09:13:14 End 2022.07.02 @ 10:48:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 9 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6065561-b456-482b-913b-2442aa2af856