Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.10 @ 20:32:00 Player: winnking222 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (0) 0 Value Destroyed (20) 20 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1158) 1158 TOTAL SCORE: 4818 Bonus ------- Pacifist 470 Follower Combat Kills 388 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 100/100 System Corruption 1% Temperature Cool (10) Movement Flying (40) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Flight Unit > --- UTILITY (5) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Improved Cooling System Mini Grenade Launcher DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster > --- UTILITY ---------- Improved Cryofiber Web Improved Trap Scanner Advanced Signal Interpreter Improved Core Shielding Propulsion Shielding > --- WEAPON ----------- (None) > --- INVENTORY -------- Neutrino Core Mini Grenade Launcher DRS Beacon [Rating: 47] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Improved Flight Unit Treads Light Treads Flight Unit Improved Flight Unit Utility Advanced Signal Interpreter Device Improved Cryofiber Web Processor Advanced Signal Interpreter Protection Propulsion Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Slots Evolved 8 | . . . 2 . . . 6 . Power 1 | . . . . . . . 1 . Propulsion 4 | . . . 2 . . . 2 . Utility 3 | . . . . . . . 3 . Weapon . | . . . . . . . . . Parts Attached 28 | 4 . . . 8 1 1 6 8 Power 4 | . . . . 1 . . 1 2 Engine 1 | . . . . 1 . . . . Core 3 | . . . . . . . 1 2 Reactor . | . . . . . . . . . Propulsion 9 | 2 . . . 4 . . 2 1 Treads 2 | 2 . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 7 | . . . . 4 . . 2 1 Utility 9 | . . . . 3 . 1 2 3 Device 6 | . . . . 3 . 1 1 1 Storage . | . . . . . . . . . Processor 1 | . . . . . . . . 1 Hackware . | . . . . . . . . . Protection 2 | . . . . . . . 1 1 Artifact . | . . . . . . . . . Weapon 6 | 2 . . . . 1 . 1 2 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . 1 . Special Weapon 1 | . . . . . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . . Parts Lost 15 | . . . 1 . . . 1 13 Power 4 | . . . 1 . . . . 3 Propulsion 5 | . . . . . . . . 5 Utility 4 | . . . . . . . . 4 Weapon 2 | . . . . . . . 1 1 Highest Loss Streak 7 | . . . 1 . . . 1 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 54 | . 57 57 44 79 88 91 74 30 Engine 4 | . . . . 9 11 11 6 . Core 1 | . . . . . . . 4 1 Treads 2 | . 28 28 22 . . . . . Flight 23 | . . . . 40 44 44 40 14 Device 7 | . . . . 7 11 14 14 4 Processor 2 | . . . . . . . . 5 Protection 1 | . . . . . . . 2 2 Ballistic Gun 7 | . 28 28 22 22 19 11 2 . Special Weapon 2 | . . . . . 2 11 3 . Peak Build Rating 47 | 4 4 4 4 28 24 29 44 47 Average Rating 20 | 2 4 4 4 18 23 25 38 19 On Entrance 14 | . 4 4 4 4 23 24 29 39 Naked Turns . | . . . . . . . . . Heaviest Build 23 | 3 3 3 3 17 17 17 20 23 Greatest Support 31 | 3 3 3 3 20 20 20 30 31 Greatest Overweight (x) . | . . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 . . 2 5 5 5 5 5 Average Carried 3 | 1 . . 1 4 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 2 5 5 5 5 4 Class Distribution -------------------- 50% | Mutant 49% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -9/Storage Sprinter | -9/Recycling Sprinter | -9/Scraptown Sprinter | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Matter Collected 452 | 227 . 9 . . 97 . . 119 Remotely . | . . . . . . . . . Salvage Created . | . . . . . . . . . Parts . | . . . . . . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Combat Hostiles Destroyed . | . . . . . . . . . Classes Destroyed . | . . . . . . . . . Best Kill Streak . | . . . . . . . . . Combat Bots Only . | . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Hostile Shots Fired 327 | . 3 6 7 8 . . 28 275 Missed 163 | . . 3 3 5 . . 13 139 Damage Taken 1825 | . 28 62 50 42 . . 176 1467 Core 876 | . . . 10 14 . . 38 814 Absorbed by Shields 16 | . . . . . . . . 16 Redirected to Shielding 153 | . . . . . . . 3 150 Core Remaining (%) 98 | 100 . 100 . . . 94 . . Volleys Fired 1 | . . . . . 1 . . . Largest 1 | . . . . . 1 . . . Hottest 20 | . . . . . 20 . . . Shots Fired 1 | . . . . . 1 . . . Gun 1 | . . . . . 1 . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 1 | . . . . . 1 . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak . | . . . . . . . . . Robot Miss Streak . | . . . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 1 | . . . . . . . . 1 Core Hits 1 | . . . . . . . . 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Slashing 1 | . . . . . . . . 1 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 66 | . . 3 . . . . . 63 Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 51 | . . . . . . . . 51 Ramming 15 | . . 3 . . . . . 12 Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 51 | . . . . . . . . 51 Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 6 | . . 1 . . . . . 5 Shots . | . . . . . . . . . Rammed 6 | . . 1 . . . . . 5 Targets Rammed 6 | . . 1 . . . . . 5 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 542 | . . . . 3 6 . 151 542 Average Temperature 126 | . . . . 2 6 . 66 160 Received Heat Transfer 774 | . . . 27 9 . . 69 669 Effects 6 | . . . . . . . . 6 Shutdowns 1 | . . . . . . . . 1 Interference 3 | . . . . . . . . 3 Short Circuit 1 | . . . . . . . . 1 Damage (major) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Peak Influence 291 | . . 93 40 75 28 . 80 291 Initial 39 | . . . 35 16 28 . . 39 Average 67 | . . 47 29 39 28 . 32 94 Maximum Alert Level 1 | . . . . . . . . 1 Low Security (%) 94 | 100 100 100 100 100 100 . 100 90 Level 1 5 | . . . . . . . . 9 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . . . . 2 . . . 3 Investigation 3 | . . . . 1 . . . 2 Extermination . | . . . . . . . . . Reinforcement 2 | . . . . 1 . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Distress Signals 2 | . . . . . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 73 | . 3 11 3 3 1 . 10 42 Peak Tracking Total 9 | . 3 8 3 3 1 . 7 9 Tactical Retreats 12 | . . 1 . . . . 1 10 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Traps Triggered 5 | . . . . . . . . 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Machines Disabled 3 | . . . . . . . . 3 Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Machines Accessed 17 | . . . . 3 1 . . 13 Terminals 16 | . . . . 3 . . . 13 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 29 | . . . . 7 1 . . 21 Successful 16 | . . . . 3 1 . . 12 Failed 13 | . . . . 4 . . . 9 Catastrophic 2 | . . . . . . . . 2 Database Lockouts . | . . . . . . . . . Manual 2 | . . . . 2 . . . . Terminals 28 | . . . . 7 . . . 21 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 15 | . . . . 3 . . . 12 Record 1 | . . . . . . . . 1 Open Door 12 | . . . . 2 . . . 10 Branch Access Points 1 | . . . . 1 . . . . Zone Layout 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Report Inventory 1 | . . . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . . . . 3 . . . 6 Full Trace Events 3 | . . . . 1 . . . 2 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 6 | . . . . . . . . 6 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Total Allies 21 | . . 3 . . . . . 18 Largest Group 5 | . . 3 . . . . . 5 Highest-Rated Group 246 | . . 40 . . . . . 246 Highest-Rated Ally 159 | . . 16 . . . . . 159 Total Orders . | . . . . . . . . . Ally Attacks 90 | . . 7 . . . . . 83 Total Damage 2125 | . . 44 . . . . . 2081 Kills 14 | . . 3 . . . . . 11 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Turns Passed 1318 | 30 30 76 36 88 83 209 123 643 Spaces Moved 2899 | 38 59 122 64 176 244 660 373 1163 Core 635 | 38 59 122 64 6 . . . 346 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2264 | . . . . 170 244 660 373 817 Fastest Speed 25 | 50 50 50 50 31 31 31 25 25 Average Speed 35 | 50 50 50 50 31 31 31 27 37 Slowest Speed 50 | 50 50 50 50 50 31 31 31 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 39 | . . . . 4 . . 12 23 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 5 25 28 9 36 84 67 14 96 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . 1 . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched 2 | . . . . . . 2 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Ext Total 3149 | 48 58 136 67 203 247 664 382 1344 Wait 73 | 3 . 14 . 14 . . 7 35 Move 2816 | 37 58 121 63 167 243 659 350 1118 Hop 36 | . . . . 4 . . 10 22 Pick Up 27 | 4 . . 3 6 . 2 5 7 Fast Attach 7 | . . . . 4 1 1 . 1 Attach 22 | 4 . . 1 4 . . 6 7 Detach 2 | . . . . 1 . . 1 . Swap . | . . . . . . . . . Drop 13 | . . . . 3 1 2 2 5 Fire 1 | . . . . . 1 . . . Melee 1 | . . . . . . . . 1 Ram 6 | . . 1 . . . . . 5 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 72 | . . . . . . . . 72 Rewire 72 | . . . . . . . 1 71 Trap . | . . . . . . . . . Miscellaneous 1 | . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 31 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Discovered new exit (range 15) 61 | -10/Materials | Entered Mines 89 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 113 | -10/Mines | Assembled infested the area 136 | -10/Mines | Discovered new exit (range 3) 137 | -10/Mines | Entered Materials 137 | -9/Materials | Evolved 2 slots: Propulsion x2 172 | -9/Materials | Discovered new exit (range 3) 173 | -9/Materials | Entered Storage 234 | -9/Storage | Identified exit to Recycling 260 | -9/Storage | Used back door to open Recycling access 261 | -9/Storage | Entered Recycling 315 | -9/Recycling | Discovered new exit (range 16) 328 | -9/Recycling | Scanned before Scraplab entrance 332 | -9/Recycling | Entered Scraplab 342 | -9/Recycling | Discovered new exit (range 2) 344 | -9/Recycling | Entered Scraptown 398 | -9/Scraptown | Discovered new exit (range 13) 434 | -9/Scraptown | Visited UFD Registry 434 | -9/Scraptown | Registered with UFD as "Electrospawn" 442 | -9/Scraptown | Visited Scrapoid Research Area 446 | -9/Scraptown | Visited Junk Cannon Lab 451 | -9/Scraptown | Visited Scrap Suit Storage 472 | -9/Scraptown | Visited Curators Association 475 | -9/Scraptown | Build established: Sprinter 489 | -9/Scraptown | Visited Supply Room 494 | -9/Scraptown | Visited Supply Room 504 | -9/Scraptown | Visited Research Penetration Think Tank 511 | -9/Scraptown | Visited Scrapoid Pod Storage 516 | -9/Scraptown | Visited Derelict Rescue Squad 526 | -9/Scraptown | Found DRS Beacon 533 | -9/Scraptown | Visited Botcube Research 552 | -9/Scraptown | Discovered new exit (range 3) 553 | -9/Scraptown | Entered Factory 553 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 609 | -6/Factory | Spotted B-75 Beast 662 | -6/Factory | Discovered new exit (range 9) 673 | -6/Factory | Discovered new exit (range 13) 676 | -6/Factory | Entered Extension 686 | -6/Extension | Rescued a captive Derelict 687 | -6/Extension | Rescued a captive Derelict 697 | -6/Extension | Rescued a captive Derelict 698 | -6/Extension | Rescued a captive Derelict 706 | -6/Extension | Rescued a captive Derelict 715 | -6/Extension | Rescued a captive Derelict 716 | -6/Extension | Rescued a captive Derelict 719 | -6/Extension | Rescued a captive Derelict 721 | -6/Extension | Rescued a captive Derelict 747 | -6/Extension | Spotted B-75 Beast 748 | -6/Extension | Rescued a captive Derelict 749 | -6/Extension | Spotted B-75 Beast 750 | -6/Extension | Rescued a captive Derelict 782 | -6/Extension | Lost 4 parts (2p1n1u) 842 | -6/Extension | Core integrity fell below 50% 874 | -6/Extension | Lost 7 parts (1p4n2u) 995 | -6/Extension | Discovered new exit (range 3) 1028 | -6/Extension | Discovered new exit (range 16) 1029 | -6/Extension | Discovered new exit (range 15) 1035 | -6/Extension | Identified exit to Factory 1036 | -6/Extension | Identified exit to Cetus 1050 | -6/Extension | Rescued a captive Derelict 1054 | -6/Extension | Rescued a captive Derelict 1054 | -6/Extension | Rescued a captive Derelict 1059 | -6/Extension | Rescued A7 1116 | -6/Extension | Build established: Mutant 1290 | -6/Extension | Core integrity fell below 20% 1319 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Cetus arrived in the [Tau Ceti System] in 2211. The Cetus crew and cargo were the most diverse of the fleet, incorporating a variety of civilian, science, and military personnel intended to colonize [Tau Ceti IV], but the ship continued past its destination after deploying Project [Seraph] that year. Feedback: System corruption (+1%). 01263_ ALERT: Suspicious activity at Terminal E015. Dispatching Investigation squad. 01264_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 1K layout... Downloaded map data. 01272_ S-27 Virus destroyed. 01277_ Y-54 Guardian destroyed. 01279_ Acquired 10 matter. 01282_ Machine disabled. 01285_ Destroyed Lgt. Deuterium Engine. 01289_ Machine disabled. 01292_ Phasing Sabre destroyed. 01294_ A7 knocked back. Map ----- +----------------------------------------------------+ | #?# ####?# #???# #####+########## ######### | | #??##????# #???# + | | #????????? #???# ############### ########## | | ??????????####???# #???????????#T #???????? | | ?????????????????# #???????????## ##???????? | | ?????????????????########????????????# #????????? | | ?????????????????????????????????????####????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ################################################## | | w @ | | | | ss | | gg g | | t R A | | ################################################## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Core Shielding 30 Propulsion Shielding 33 Evasion (%) 65 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Prison Break Challenges ------------ None Game ------ Seed KineticDisassembledShovel Manual? 0 Play Time 00:36:25 Cumulative 34.2 hours Start 2025.03.10 @ 19:43:24 End 2025.03.10 @ 20:32:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 35 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0fd6dd19-b258-4b50-a1e5-4a96486ca867