Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.11 @ 10:28:04 Player: shreknel Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (97) 485 Value Destroyed (3461) 3461 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (75) 75 TOTAL SCORE: 6621 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 60 Cogmind --------- Core Integrity 0/700 Matter 257/300 Energy 33/100 System Corruption 3% Temperature Warm (168) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Improved Sensor Array Seismic Detector Target Analyzer Utility Shielding Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- High-powered Shotgun Flak Gun > --- INVENTORY -------- Structural Scanner Improved Sensor Array Seismic Detector Target Analyzer Utility Shielding System Shield Gatling Laser Ion Cannon High-powered Shotgun Gauss Cannon [Rating: 41] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 5 | . . 2 1 2 . Weapon . | . . . . . . Parts Attached 88 | 6 8 24 21 17 12 Power 14 | 1 1 4 3 2 3 Engine 11 | 1 1 4 2 1 2 Core 3 | . . . 1 1 1 Reactor . | . . . . . . Propulsion 22 | 2 2 4 8 2 4 Treads 10 | . . 2 8 . . Leg 12 | 2 2 2 . 2 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 2 7 7 5 . Device 6 | . 1 2 2 1 . Storage 4 | 1 1 1 1 . . Processor 9 | . . 4 3 2 . Hackware 1 | . . . . 1 . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 30 | 2 3 9 3 8 5 Energy Gun 7 | 2 . 1 . 1 3 Energy Cannon 4 | . 1 1 . 1 1 Ballistic Gun 14 | . . 6 3 4 1 Ballistic Cannon 3 | . 1 . . 2 . Launcher 2 | . 1 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 2 1 . 2 Parts Lost 37 | . . 8 7 9 13 Power 7 | . . 2 1 1 3 Propulsion 15 | . . 3 3 3 6 Utility 3 | . . 1 1 1 . Weapon 12 | . . 2 2 4 4 Highest Loss Streak 7 | . . 2 4 7 6 To Critical Strikes . | . . . . . . Average Backups 9 | 2 7 9 9 9 8 Power . | . 1 . . . . Propulsion 1 | 1 2 2 1 . . Utility 4 | . . 4 5 5 5 Weapon 2 | . 3 2 2 3 2 Tool/Special . | . . . . . . Unused Backups 23 | . 3 10 4 1 5 Power 1 | . . 1 . . . Propulsion 8 | . 2 2 3 . 1 Utility 11 | . . 7 . . 4 Weapon 3 | . 1 . 1 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 93 97 95 97 94 Engine 7 | . 14 10 6 6 3 Core 1 | . . . 2 . 3 Treads 12 | . . 5 23 19 . Leg 9 | . 28 15 . 1 18 Device 5 | . 7 7 5 4 . Storage 9 | . 14 11 9 7 7 Processor 26 | . . 24 27 36 30 Hackware 1 | . . . . 2 7 Protection 1 | . . . 2 1 7 Energy Gun 3 | . 20 . . . 6 Energy Cannon 3 | . 1 7 2 3 . Ballistic Gun 9 | . . 13 15 7 6 Ballistic Cannon 1 | . 5 1 . 2 . Peak Build Rating 41 | 6 8 17 30 41 41 Average Rating 24 | 4 6 13 23 36 37 On Entrance 16 | . 6 8 16 30 38 Avg Prop Armor Cover (%) 7 | . . 7 . . 8 Naked Turns 1 | . . . . . 1 Heaviest Build 32 | 13 20 30 26 30 32 Greatest Support 66 | 20 20 40 66 66 45 Greatest Overweight (x) 6 | . . 2 . 6 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 9 Most Carried 10 | 6 10 10 10 10 10 Average Carried 9 | 2 7 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 6 10 10 10 10 5 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 2606 | 214 226 592 595 622 357 Remotely . | . . . . . . Salvage Created 3636 | . 285 844 830 726 951 Parts 186 | . 11 59 45 33 38 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 82 | . 8 24 18 18 14 Guns 53 | . . 16 18 6 13 Cannons 26 | . 7 7 . 11 1 AOE 3 | . 1 1 . 1 . Classes Destroyed 14 | . 2 5 4 2 1 Worker 3 | . 1 1 . . 1 Builder 2 | . . 1 . 1 . Tunneler 1 | . . . 1 . . Hauler 1 | . . . . . 1 Recycler 3 | . . . . 1 2 Operator 1 | . . . 1 . . Watcher 4 | . . 3 1 . . Swarmer 16 | . . 11 4 . 1 Grunt 42 | . 8 6 8 11 9 Brawler 2 | . . . 1 1 . Duelist 2 | . . 1 1 . . Sentry 11 | . . 6 2 . 3 Hunter 4 | . . . 2 2 . Programmer 5 | . . . . 4 1 Best Kill Streak 7 | . 4 4 4 5 7 Combat Bots Only 4 | . 3 4 3 4 4 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . 1 1 . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 646 | . 20 136 121 184 185 Missed 169 | . 3 34 29 46 57 Hits 477 | . 17 102 92 138 128 Melee 5 | . . 3 1 1 . Projectile 472 | . 17 99 91 137 128 Critical Strikes 13 | . . 2 1 8 2 Actively Blocked 1 | . . . . . 1 Part Disruptions 2 | . . 1 . . 1 Damage Taken 6667 | . 186 1314 1301 2166 1700 Core 1026 | . 33 156 135 366 336 Absorbed by Shields 133 | . . . 133 . . Redirected to Shielding 47 | . . . . . 47 Regen/Repaired (Parts) 152 | . . . 94 58 . Core Remaining (%) 80 | 100 86 61 75 . . Volleys Fired 281 | . 21 75 61 60 64 Largest 2 | . 2 2 2 2 2 Hottest 160 | . 90 128 51 129 160 Shots Fired 542 | . 42 148 121 119 112 Gun 410 | . 15 101 121 63 110 Cannon 127 | . 26 43 . 56 2 Launcher 5 | . 1 4 . . . Special . | . . . . . . Kinetic 392 | . 20 105 121 83 63 Thermal 137 | . 21 39 . 36 41 Explosive 5 | . 1 4 . . . Electromagnetic 8 | . . . . . 8 Robot Hit Streak 33 | . 4 33 29 9 11 Robot Miss Streak 6 | . 5 6 2 6 5 Penetration Max 1 | . . . 1 . 1 Secondary Targets 6 | . . . 6 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 390 | . 23 99 105 91 72 Core Hits 177 | . 11 43 42 48 33 Critical Kills . | . . . . . . Critical Parts Destroyed 5 | . . 2 1 . 2 Critical Strikes 10 | . 1 2 1 4 2 Burn 1 | . 1 . . . . Destroy 5 | . . 2 1 . 2 Blast 4 | . . . . 4 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7488 | . 412 1605 1572 2322 1577 Guns 5244 | . 114 1116 1572 924 1518 Cannons 1785 | . 267 432 . 1033 53 Explosions 445 | . 31 57 . 357 . Melee . | . . . . . . Ramming 14 | . . . . 8 6 Kinetic 5288 | . 180 1152 1572 1390 994 Thermal 1637 | . 201 396 . 567 473 Explosive 445 | . 31 57 . 357 . Electromagnetic 104 | . . . . . 104 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 3 Average Corruption 2 | . . . . 2 3 Corruption Purged 2 | . . . . 2 . Corruption Blocked . | . . . . . . Effects 15 | . . . . 5 10 Message Errors 5 | . . . . 2 3 Matter Fused 3 | . . . . . 3 Energy Discharges 2 | . . . . 2 . Data Loss (minor) 3 | . . . . . 3 Misfires 1 | . . . . . 1 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 67 | . . 15 . 52 . Projectiles 30 | . . . . 30 . Explosions 37 | . . 15 . 22 . Melee . | . . . . . . Knockbacks 6 | . 1 . . 5 . Impact . | . . . . . . Kinetic 6 | . 1 . . 5 . Secondary . | . . . . . . Self-Inflicted Damage 198 | . . 83 . 112 3 Shots 4 | . . 3 . 1 . Rammed 3 | . . . . 1 2 Targets Rammed 3 | . . . . 1 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 365 | . 210 365 25 333 279 Average Temperature 77 | . 70 107 6 53 83 Received Heat Transfer 2373 | . 102 249 360 837 825 Effects 5 | . . 4 . 1 . Energy Bleed 1 | . . 1 . . . Interference 2 | . . 2 . . . Matter Decay 1 | . . . . 1 . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 1 . 2 1 Heat Transferred 3295 | . 592 814 . 925 964 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 2 | . . 1 1 2 1 Low Security (%) 77 | 100 100 82 59 88 27 Level 1 22 | . . 17 40 9 72 Level 2 . | . . . . 1 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 403 | . 94 293 288 403 286 Initial 180 | . . 35 109 77 180 Average 103 | . 22 89 171 76 213 Influence Increases 2676 | . 209 735 542 723 467 Destroy 0b10 Robot/C 1700 | . 160 480 360 360 340 Destroy 0b10 Robot/NC 75 | . 5 25 15 10 20 Destroy Leader 420 | . 30 116 92 110 72 Allied During Kill 12 | . . . . . 12 Successful Hack 31 | . 7 11 7 . 6 Disable Machine 60 | . . . . 45 15 Anti-Garrison Action 150 | . . . . 150 . Destroy Structure 93 | . 7 28 8 48 2 Lose Combat Pursuer 135 | . . 75 60 . . Influence Decreases 2461 | . 123 560 632 497 649 Entered New Map 514 | . . 51 152 94 217 Time Decay 1537 | . 123 429 410 313 262 Lost Part 370 | . . 80 70 90 130 Lost Ally 40 | . . . . . 40 Squads Dispatched 28 | . 3 2 5 13 5 Investigation 3 | . 3 . . . . Extermination 5 | . . . . 4 1 Reinforcement 8 | . . 2 2 2 2 Assault 4 | . . . . 2 2 Garrison 8 | . . . 3 5 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 9 | . 3 3 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 124 | . 14 34 25 27 24 Peak Tracking Total 8 | . 4 5 4 8 8 Tactical Retreats 7 | . . 4 3 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . . . 1 . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 5 | . . . . 4 1 Max in Single Turn 2 | . . . . 2 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 18 | . 3 4 5 4 2 Terminals 10 | . 2 2 3 1 2 Fabricators . | . . . . . . Repair Stations 3 | . . . 1 2 . Recycling Units 2 | . 1 1 . . . Scanalyzers 3 | . . 1 1 1 . Garrison Access . | . . . . . . Total Hacks 41 | . 9 10 10 10 2 Successful 25 | . 3 7 7 6 2 Failed 14 | . 6 2 3 3 . Catastrophic 1 | . 1 . . . . Database Lockouts 2 | . . 1 . 1 . Manual 3 | . 3 . . . . Terminals 20 | . 8 3 6 1 2 Fabricators . | . . . . . . Repair Stations 8 | . . . 3 5 . Recycling Units 2 | . 1 1 . . . Scanalyzers 11 | . . 6 1 4 . Garrison Access . | . . . . . . Terminal Hacks 10 | . 2 2 3 1 2 Record 1 | . 1 . . . . Open Door 2 | . . . . . 2 Branch Access Points 4 | . 1 1 1 1 . Emergency Access Points 1 | . . 1 . . . Reprogram Traps 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . 3 3 . Scan Component 4 | . . . 2 2 . Repair 2 | . . . 1 1 . Recycling Unit Hacks 2 | . 1 1 . . . Report Inventory 2 | . 1 1 . . . Scanalyzer 7 | . . 4 1 2 . Retrieve Study 7 | . . 4 1 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 6 | . 1 1 2 1 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 7 | . . 4 1 2 . Parts Repaired 2 | . . . 1 1 . Time 64 | . . . 26 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 12 | . . . . . 12 Total Damage 147 | . . . . . 147 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 4224 | . 371 984 553 1744 572 Optics 2336 | . . . 20 1744 572 Seismic 2923 | . 371 984 533 1035 . Machine Analysis 2315 | . . . . 1743 572 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 5447 | 81 639 1423 987 1744 573 Spaces Moved 2880 | 55 439 763 429 941 253 Core 8 | 7 . . . 1 . Treads 1429 | . . 162 429 838 . Legs 1443 | 48 439 601 . 102 253 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 105 145 120 110 Average Speed 136 | 111 120 133 155 142 120 Slowest Speed 350 | 120 120 245 160 350 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 50 66 40 24 34 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 101 | . 6 42 . 52 1 Melee . | . . . . . . Projectile 5 | . . . . 4 1 AOE 96 | . 6 42 . 48 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 3863 | 72 509 1029 629 1217 407 Wait 486 | 6 24 117 92 176 71 Move 2875 | 54 438 762 428 940 253 Hop . | . . . . . . Pick Up 57 | 6 9 19 12 9 2 Fast Attach 32 | 6 1 10 3 7 5 Attach 22 | . . 4 7 6 5 Detach . | . . . . . . Swap 51 | . 8 16 14 10 3 Drop 56 | . 8 26 12 8 2 Fire 281 | . 21 75 61 60 64 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Met a group of wandering Federalists 305 | -10/Materials | Build established: Mutant 387 | -10/Materials | Identified exit to Mines 544 | -10/Materials | Discovered new exit (range 16) 721 | -10/Materials | Entered another Materials area 721 | -9/Materials | Evolved 2 slots: Utility x2 965 | -9/Materials | Central database locked down 1202 | -9/Materials | Discovered new exit (range 4) 1657 | -9/Materials | Identified exit to Mines 2097 | -9/Materials | Discovered new exit (range 15) 2125 | -9/Materials | Identified exit to Materials 2144 | -9/Materials | Entered another Materials area 2144 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2165 | -8/Materials | Build established: Scavenger-Mutant 2186 | -8/Materials | Repaired Lgt. Treads+ 2347 | -8/Materials | Garrison activated, responded to threat 2799 | -8/Materials | Lost 4 parts (1p1n1u1w) 2848 | -8/Materials | Lost 3 parts (2n1w) 3094 | -8/Materials | Discovered new exit (range 16) 3107 | -8/Materials | Build established: Mutant 3130 | -8/Materials | Identified exit to Factory 3131 | -8/Materials | Entered Factory 3131 | -7/Factory | Evolved 2 slots: Utility x2 3541 | -7/Factory | Central database locked down 3978 | -7/Factory | Garrison activated, responded to threat 4132 | -7/Factory | Repaired Adv. Treads+ 4322 | -7/Factory | Discovered new exit (range 5) 4330 | -7/Factory | Identified exit to Lower Caves 4349 | -7/Factory | Identified exit to Storage 4634 | -7/Factory | Garrison activated, responded to threat 4686 | -7/Factory | Lost 7 parts (1p2n1u3w) 4760 | -7/Factory | Core integrity fell below 50% 4875 | -7/Factory | Entered Storage 4930 | -7/Storage | Met a pair of Derelict thieves 5191 | -7/Storage | Lost 5 parts (2p1n2w) 5293 | -7/Storage | Core integrity fell below 20% 5447 | -7/Storage | Released all parts (9) 5448 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- payload. 05431_ G-50 Soldier unfolds itself. 05431_ G-47 Trooper unfolds itself. 05435_ Slug penetrates Wall. 05436_ F-cell Engine destroyed. 05437_ Gauss Rifle destroyed. 05437_ Critical hit (Burn: +37). 05439_ G-47 Trooper destroyed. 05439_ K-01 Serf destroyed. 05446_ G-50 Soldier suffers critical hit (Burn). 05447_ Released Hacking Suite. 05447_ Released Adv. Visual Processing Unit. 05447_ Released Machine Analyzer. 05447_ Released Imp. Terrain Scan Processor. 05447_ Released Imp. Signal Interpreter. 05447_ Released Med. Storage Unit. 05447_ Released Imp. Utility Shielding. 05447_ Released Gatling Laser. 05447_ Released Plasma Cannon. 05447_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????????????###################### | | ????????????????????????????# # | | ????????????????????????????# # | | ????????????????????????????# # | | ????????????????????????????# ###########+###### | | ????????????????????####?#### #??????# #? | | ????????????????????#== !# # #??????# """" #? | | ????????????????????# = " # #??????# ""??? #? | | ????????????????????#= # ######## ""???? #? | | ????????????????????# " + + "???"" #? | | ????????????????????# == #T## ##### "??"" #? | | ????????????????????#= =?#### #???# """" #? | | ?######?????????????####????# #???# #? | | #"""""#??????????##########?# ####???# #? | | #""Y""###????????# #?# ######?##########? | | #????????# ][#?# ##! !#???????????? | | """ #????????# """"g#?# ##! !#???????????? | | "R #????????# "??"!#?# ##! !#???????????? | | """ #????????# "??"!#?# ##! !#???????????? | | "" #????????# "??"@#?# ### ##???????????? | | #?????#### "]!"g#?# + T#???????????? | | ] #?????#[## """=%### # ##???????????? | | ##???##%## % g%+" #####????????????? | | % =%#???#|!######+###### #????????????????? | | +###+##########+#### %%% #??# #????????????????? | | ^^% !!!%= #??# #????????????????? | | % ^^ !==[ % #??# #????????????????? | | *=% #??# #????????????????? | | ##%################# #??# #????????????????? | | ?# #???????????????## ##??# #????????????????? | | ?#!#??????????????### #???# #????????????????? | | ?#[#??????????????" + #???# #????????????????? | | ?# #??????????????#T# #???# #????????????????? | | ?# #??????????????### #???# #????????????????? | | ?# #????????????????# #???# #????????????????? | | ## #????????????????# #???# #????????????????? | | + #????????????????# #???# #????????????????? | | ###????????????????# #???# #????????????????? | | #??????????????????# #???? #????????????????? | | ##??????????????????#####???? ?????????????????? | | ????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 110 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 32% | -8/Materials Adv. Treads | 65% | -7/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Autogun | -9/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Adv. Treads | -7/Factory | Hacked Particle Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeWaveExtrapolator Manual? 0 Play Time 01:46:02 Cumulative 27.7 hours Start 2026.04.10 @ 22:16:30 End 2026.04.11 @ 10:28:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: db49a898-6643-4f0f-a724-d70c4bcff880