Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.30 @ 05:51:28 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (438) 438 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2238 Bonus ------- None Cogmind --------- Core Integrity 523/550 Matter 30/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Location -8/Materials Parts ------- Power (1) Cooled Ion Engine Propulsion (4) Titanium Leg Titanium Leg Titanium Leg Utility (4) High-capacity Storage Unit Advanced Sensor Array Improved Targeting Computer System Shield Weapon (2) Heavy Assault Rifle Light Cannon Inventory (12) High-capacity Storage Unit Structural Scanner System Shield Rocket Launcher Peak State ------------ Power Cooled Ion Engine Propulsion Titanium Leg Titanium Leg Titanium Leg Titanium Leg Utility High-capacity Storage Unit Advanced Sensor Array Improved Targeting Computer System Shield Weapon Heavy Assault Rifle Light Cannon Inventory High-capacity Storage Unit Structural Scanner System Shield Rocket Launcher [Rating: 27] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Titanium Leg Leg Titanium Leg Flight Unit VTOL Module Utility System Shield Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 42 | 5 8 25 4 Power 7 | 1 1 5 . Engine 7 | 1 1 5 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 6 . Treads . | . . . . Leg 6 | 2 . 4 . Wheel . | . . . . Hover . | . . . . Flight 4 | . 2 2 . Utility 11 | . 3 4 4 Device 2 | . . 1 1 Storage 5 | . 3 . 2 Processor 1 | . . . 1 Hackware 2 | . . 2 . Protection 1 | . . 1 . Artifact . | . . . . Weapon 14 | 2 2 10 . Energy Gun 8 | 1 2 5 . Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 3 . Ballistic Cannon 1 | . . 1 . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 3 | . . 2 1 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 1 Average Slot Usage (%) 92 | . 73 93 98 Engine 10 | . 12 11 9 Leg 35 | . 4 39 36 Flight 5 | . 24 4 . Device 3 | . . 2 9 Storage 3 | . 4 1 9 Processor 1 | . . . 7 Hackware 11 | . . 13 9 Protection 1 | . . 2 . Energy Gun 6 | . 14 6 . Ballistic Gun 10 | . 14 9 9 Ballistic Cannon 2 | . . 1 9 Naked Turns . | . . . . Heaviest Build 79 | 8 10 18 79 Greatest Support 68 | 20 20 68 68 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 4 6 6 20 Average Capacity 5 | 4 4 4 12 Most Carried 6 | 4 4 6 4 Average Carried 3 | 2 3 3 3 Final Capacity 12 | 4 6 4 12 Final Carried 4 | 4 3 4 4 Class Distribution -------------------- 62% | Mutant 37% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 567 | 195 20 329 23 Remotely . | . . . . Salvage Created 599 | . 20 543 36 Parts 50 | . 2 42 6 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 19 | . 1 16 2 Guns 12 | . 1 10 1 Cannons 3 | . . 2 1 AOE 4 | . . 4 . Classes Destroyed 7 | . 1 5 1 Worker 1 | . . 1 . Builder 1 | . . 1 . Hauler 2 | . . 2 . Operator 1 | . . . 1 Swarmer 12 | . 1 9 2 Grunt 3 | . . 3 . Sentry 4 | . . 4 . Best Kill Streak 4 | . 1 4 3 Combat Bots Only 3 | . 1 3 2 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1077 | . 22 849 206 Core 252 | . . 225 27 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 100 43 . Volleys Fired 64 | . 2 55 7 Largest 2 | . 2 2 2 Hottest 112 | . 60 112 58 Shots Fired 115 | . 4 97 14 Gun 95 | . 4 84 7 Cannon 17 | . . 10 7 Launcher 3 | . . 3 . Special . | . . . . Kinetic 75 | . 2 59 14 Thermal 37 | . 2 35 . Explosive 3 | . . 3 . Electromagnetic . | . . . . Robot Hit Streak 15 | . 1 15 4 Robot Miss Streak 7 | . 2 7 2 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 64 | . 1 55 8 Core Hits 31 | . 1 27 3 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1234 | . 22 1058 154 Guns 701 | . 22 634 45 Cannons 227 | . . 119 108 Explosions 305 | . . 305 . Melee . | . . . . Ramming 1 | . . . 1 Kinetic 615 | . . 462 153 Thermal 313 | . 22 291 . Explosive 305 | . . 305 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 14 | . . 14 . Projectiles . | . . . . Explosions 14 | . . 14 . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 95 | . . 95 . Shots 2 | . . 2 . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 199 | . 48 199 9 Average Temperature 37 | . 27 38 9 Received Heat Transfer 210 | . . 165 45 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 790 | . 50 740 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 325 | . 41 325 232 Average Influence 130 | . 16 152 164 Maximum Alert Level 1 | . . 1 1 Low Security (%) 74 | . . . . Level 1 25 | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 2 . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 4 27 9 Peak Tracking Total 8 | . 4 8 5 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 2 2 1 Terminals 5 | . 2 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 8 9 2 Successful 11 | . 3 6 2 Failed 8 | . 5 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 16 | . 8 7 1 Terminals 19 | . 8 9 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 1 3 1 Prototype ID Bank 1 | . . . 1 Terminal Index 2 | . 1 1 . Alert Level 1 | . . 1 . Locate Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 17 | . 7 8 2 Terminals 6 | . 2 3 1 Track 2 | . 1 1 . Botnet 4 | . 1 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 788 | 59 72 530 127 Spaces Moved 458 | 44 89 251 74 Core 10 | 10 . . . Treads . | . . . . Legs 323 | 34 9 206 74 Wheels . | . . . . Hover . | . . . . Flight 125 | . 80 45 . Fastest Speed 31 | 50 37 31 130 Average Speed 102 | 104 46 113 131 Slowest Speed 160 | 120 120 130 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 3 24 23 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 25 | . . 25 . Melee . | . . . . Projectile . | . . . . AOE 25 | . . 25 . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 671 | 57 116 409 89 Wait 47 | . 9 38 . Move 455 | 43 88 250 74 Hop . | . . . . Pick Up 32 | 9 2 19 2 Fast Attach 8 | . 3 5 . Attach 22 | 5 3 11 3 Detach 5 | . 2 2 1 Swap 12 | . 2 9 1 Drop 25 | . 5 20 . Fire 64 | . 2 55 7 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 9) 132 | -10/Materials | Entered another Materials area 132 | -9/Materials | Evolved 2 slots: Propulsion x2 619 | -9/Materials | Core integrity fell below 50% 628 | -9/Materials | Discovered new exit (range 15) 662 | -9/Materials | Entered another Materials area 662 | -8/Materials | Evolved 2 slots: Utility x2 706 | -8/Materials | Build established: Mutant 789 | -8/Materials | Self-destructed Last Messages --------------- 00721_ Acquired Adv. Sensor Array. 00750_ S-10 Pest destroyed. 00753_ Purification Channel disabled. 00756_ S-10 Pest knocked back. 00756_ S-10 Pest destroyed. 00759_ R-06 Scavenger collects Lgt. Assault Rifle. 00760_ Acquired 15 matter. 00762_ R-06 Scavenger collects Flight Unit. 00763_ Acquired 8 matter. 00764_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00764_ W-25 Informer sends out distress signal. 00765_ Slammed into R-06 Scavenger. 00766_ O-16 Technician destroyed. 00767_ R-06 Scavenger collects Lgt. Ion Engine. 00772_ R-06 Scavenger collects Flight Unit. 00782_ Acquired data core, extracted dynamic key. 00782_ Decrypted 10 local trap positions from data. 00785_ Titanium Leg destroyed. 00786_ R-06 Scavenger knocked back. 00786_ Destroyed Com. Wheel. 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