Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.05 @ 22:57:24 Player: Strikerv2 Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (76) 380 Value Destroyed (1727) 1727 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (827) 827 TOTAL SCORE: 5874 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 410 Entered DSFs 500 Friendly Fire -131 Cogmind --------- Core Integrity 0/700 Matter 192/300 Energy 56/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Signal Interpreter Seismic Detector Transport Network Coupler Target Analyzer Improved Medium Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit Targeting Computer Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Pulse Rifle Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Signal Interpreter Improved Terrain Scanner Seismic Detector Transport Network Coupler Target Analyzer Particle Gun Improved Medium Laser Gatling Laser Gatling Laser [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Recoil Stabilizer Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Autogun Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . 1 . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . . 2 . Weapon 1 | . . . . . 1 . . Parts Attached 69 | 7 8 2 3 4 38 1 6 Power 12 | 1 1 . . . 10 . . Engine 7 | 1 1 . . . 5 . . Core 5 | . . . . . 5 . . Reactor . | . . . . . . . . Propulsion 12 | 2 2 . . 2 6 . . Treads 4 | . . . . 2 2 . . Leg 4 | . . . . . 4 . . Wheel 4 | 2 2 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 2 1 . 3 1 4 1 1 Device 2 | . . . . . 2 . . Storage 3 | 2 1 . . . . . . Processor 5 | . . . 2 . 2 . 1 Hackware 1 | . . . . . . 1 . Protection 2 | . . . 1 1 . . . Artifact . | . . . . . . . . Weapon 32 | 2 4 2 . 1 18 . 5 Energy Gun 12 | . . . . . 9 . 3 Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 13 | 2 2 2 . 1 6 . . Ballistic Cannon 2 | . . . . . . . 2 Launcher 2 | . . . . . 2 . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . 2 . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 31 | . 1 . . 3 13 . 14 Power 5 | . . . . . 3 . 2 Propulsion 6 | . . . . 2 2 . 2 Utility 7 | . 1 . . 1 1 . 4 Weapon 13 | . . . . . 7 . 6 Highest Loss Streak 14 | . 1 . . 3 7 . 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 99 100 98 97 96 88 78 Engine 11 | . 14 14 11 11 10 15 8 Core 2 | . . . . . 5 . . Treads 8 | . . . . 11 14 . . Leg 2 | . . . . . 3 15 9 Wheel 9 | . 28 28 22 8 . . . Device 4 | . . . . . 8 7 5 Storage 14 | . 27 28 12 11 9 7 7 Processor 13 | . . . 21 22 18 15 19 Protection 1 | . . . 8 10 . . . Energy Gun 4 | . . . . . 6 23 10 Ballistic Gun 19 | . 20 28 22 22 17 . . Impact Weapon 1 | . 7 . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 46 | 14 28 28 30 30 46 42 46 Greatest Support 40 | 20 20 20 20 40 40 36 36 Greatest Overweight (x) 10 | . 1 1 1 7 10 1 7 Average Overweight (x) . | . . 1 1 . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 9 Most Carried 10 | 6 10 10 9 10 10 9 10 Average Carried 8 | 3 8 9 8 8 9 8 8 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | 6 10 10 9 8 9 8 5 Class Distribution -------------------- 34% | Mutant 29% | Scavenger-Gunner 18% | Scavenger-Mutant 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac DSF Matter Collected 2016 | 362 228 56 74 209 1077 . 10 Remotely . | . . . . . . . . Salvage Created 2731 | 172 415 139 103 363 1533 . 6 Parts 177 | 17 32 16 7 16 89 . . Haulers Intercepted 2 | . 1 . . . 1 . . Recyclers Shooed 3 | . . . 1 1 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Combat Hostiles Destroyed 42 | . 9 5 . 6 21 . 1 Melee 1 | . 1 . . . . . . Guns 39 | . 7 5 . 6 21 . . Cannons 1 | . . . . . . . 1 Classes Destroyed 14 | 3 4 1 . 3 2 . 1 Worker 8 | 2 3 . . . 3 . . Builder 5 | . 2 . 1 . 2 . . Tunneler 3 | 2 . . . . 1 . . Hauler 2 | . 1 . . . 1 . . Recycler 7 | 1 1 . 1 1 3 . . Operator 2 | . . . . 1 1 . . Watcher 6 | . 2 . 1 . 3 . . Swarmer 15 | . 9 3 . . 3 . . Grunt 16 | . . 2 . 4 10 . . Brawler 1 | . . . . 1 . . . Sentry 5 | . . . . 1 4 . . Specialist 2 | . . . . . 2 . . Hunter 3 | . . . . . 3 . . Heavy 1 | . . . . . . . 1 Best Kill Streak 6 | 2 6 3 3 4 4 . 1 Combat Bots Only 4 | . 3 3 . 4 4 . 1 Max Kills in Single Turn 2 | 1 1 1 2 2 2 . 1 Gunslinging 1 | . . . . 1 . . . Exploded . | . . . . . . . . Melee 1 | . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac DSF Damage Taken 4483 | . 225 45 . 522 1723 . 1968 Core 1321 | . 63 . . 114 437 . 707 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 66 | 100 . 74 . 71 20 . . Volleys Fired 180 | 12 27 7 3 22 97 . 12 Largest 3 | 2 2 2 2 2 3 . 3 Hottest 240 | 40 46 46 46 46 240 . 160 Shots Fired 406 | 24 44 14 6 44 252 . 22 Gun 381 | 24 44 14 6 44 242 . 7 Cannon 22 | . . . . . 7 . 15 Launcher 3 | . . . . . 3 . . Special . | . . . . . . . . Kinetic 338 | 24 44 14 6 44 191 . 15 Thermal 65 | . . . . . 58 . 7 Explosive 3 | . . . . . 3 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | 7 4 6 3 8 12 . 9 Robot Miss Streak 4 | 1 4 3 1 3 4 . 4 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 1 2 . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . Shots Hit Robots 252 | 17 25 8 4 30 153 . 15 Core Hits 115 | 7 16 6 4 13 65 . 4 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . . . . 4 . . Burn 2 | . . . . . 2 . . Destroy 2 | . . . . . 2 . . Melee Attacks 6 | . 6 . . . . . . Impact 6 | . 6 . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4441 | 183 566 134 72 473 2621 . 392 Guns 3680 | 183 322 134 72 473 2403 . 93 Cannons 427 | . . . . . 128 . 299 Explosions 90 | . . . . . 90 . . Melee 244 | . 244 . . . . . . Ramming . | . . . . . . . . Kinetic 3215 | 183 322 134 72 473 1732 . 299 Thermal 892 | . . . . . 799 . 93 Explosive 90 | . . . . . 90 . . Electromagnetic . | . . . . . . . . Impact 244 | . 244 . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . 2 . . . Average Corruption 2 | . . . . 2 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . . . 8 . . . Message Errors 2 | . . . . 2 . . . Matter Fused 2 | . . . . 2 . . . Energy Discharges 3 | . . . . 3 . . . Data Loss (minor) 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 97 | . 97 . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 97 | . 97 . . . . . . Knockbacks 2 | . 1 . . . . . 1 Impact 1 | . 1 . . . . . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 54 | . . . . . 54 . . Shots 1 | . . . . . 1 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 548 | . 12 16 16 110 548 . . Average Temperature 76 | . 5 7 8 29 95 . . Received Heat Transfer 753 | . . . . 258 495 . . Effects 12 | . . . . . 12 . . Shutdowns 4 | . . . . . 4 . . Energy Bleed 1 | . . . . . 1 . . Interference 2 | . . . . . 2 . . Matter Decay 1 | . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . Damage (major) 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . 3 . . . . . . Impact Corruptions 5 | . 5 . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . . . 5 . . Heat Transferred 2121 | . . . . . 1897 . 224 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Peak Influence 521 | 25 329 183 32 411 521 219 168 Initial 219 | . 16 63 . 13 115 219 153 Average 199 | 13 160 147 21 150 271 219 138 Maximum Alert Level 2 | . 1 . . 2 2 1 . Low Security (%) 55 | 100 70 100 100 60 30 . 100 Level 1 36 | . 29 . . 38 52 100 . Level 2 8 | . . . . . 16 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . . 1 . 6 4 . 2 Investigation 3 | . . 1 . 1 1 . . Extermination . | . . . . . . . . Reinforcement 6 | . . . . 1 3 . 2 Assault 2 | . . . . 2 . . . Garrison 2 | . . . . 2 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac DSF Distress Signals 4 | . 1 . . 1 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 98 | . 18 4 1 27 42 . 6 Peak Tracking Total 8 | . 5 3 1 8 5 . 4 Tactical Retreats 10 | . 1 . . 1 7 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Traps Triggered 2 | . . . . 1 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 2 | . . . . 2 . . . Traps Extracted . | . . . . . . . . Installed 2 | . . . . 2 . . . Triggered 2 | . . . . 2 . . . Most Traps Carried 2 | . . 2 2 2 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac DSF Machines Disabled 5 | . . . . . 5 . . Max in Single Turn 2 | . . . . . 2 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac DSF Machines Accessed 12 | . 3 1 2 1 3 2 . Terminals 10 | . 3 . 2 1 3 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 23 | . 6 1 6 1 5 4 . Successful 16 | . 4 1 4 1 5 1 . Failed 6 | . 2 . 1 . . 3 . Catastrophic . | . . . . . . . . Database Lockouts 1 | . . . 1 . . . . Manual . | . . . . . . . . Terminals 20 | . 6 . 6 1 5 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 16 | . 4 1 4 1 5 1 . Record 7 | . 1 . 3 . 3 . . Robot Analysis 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Open DSF 1 | . . . . . . 1 . Alert Level 1 | . . . . 1 . . . Locate Traps 1 | . . . 1 . . . . Dispatch Records 1 | . 1 . . . . . . Transport Status 1 | . 1 . . . . . . Zone Layout 2 | . . . . . 2 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 9 | . 2 . 2 1 2 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac DSF Total Allies 12 | . . . . 12 . . . Largest Group 10 | . . . . 10 5 . . Highest-Rated Group 88 | . . . . 88 40 . . Highest-Rated Ally 31 | . . . . 31 8 . . Total Orders . | . . . . . . . . Ally Attacks 115 | . . . . 86 29 . . Total Damage 1143 | . . . . 861 282 . . Kills 16 | . . . . 13 3 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac DSF Turns Passed 4465 | 266 626 476 154 546 2208 62 127 Spaces Moved 2741 | 271 546 456 123 324 934 33 54 Core 53 | 23 . . . 3 16 . 11 Treads 864 | . . . . 152 712 . . Legs 282 | . . . . . 206 33 43 Wheels 1542 | 248 546 456 123 169 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 95 95 95 120 190 50 Average Speed 130 | 77 91 95 95 128 186 190 154 Slowest Speed 550 | 80 95 95 95 400 550 190 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 8 62 91 16 55 70 1 57 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 21 | . . . . . 21 . . Melee . | . . . . . . . . Projectile 2 | . . . . . 2 . . AOE 19 | . . . . . 19 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac DSF Total 3328 | 306 629 488 156 419 1222 33 75 Wait 204 | . 16 20 24 58 85 . 1 Move 2734 | 270 545 455 122 323 933 32 54 Hop . | . . . . . . . . Pick Up 86 | 15 16 2 2 6 43 . 2 Fast Attach . | . . . . . . . . Attach 40 | 7 1 2 3 3 19 1 4 Detach 1 | . . . 1 . . . . Swap 29 | . 7 . . 1 19 . 2 Drop 46 | 2 11 2 1 4 26 . . Fire 180 | 12 27 7 3 22 97 . 12 Melee 6 | . 6 . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 2 | . . . . 2 . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 267 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 7) 574 | -10/Materials | Discovered new exit (range 12) 639 | -10/Materials | Discovered new exit (range 8) 893 | -10/Materials | Entered Mines 916 | -10/Mines | Learned Materials interactive machine intel 1153 | -10/Mines | Met a Derelict shopkeep closing up shop 1215 | -10/Mines | Learned Materials security intel 1284 | -10/Mines | Found a hidden stash of uninstalled traps 1359 | -10/Mines | Discovered new exit (range 7) 1369 | -10/Mines | Entered Materials 1369 | -9/Materials | Evolved 2 slots: Utility x2 1371 | -9/Materials | Loaded intel: 18 interactive machine locations 1466 | -9/Materials | Central database locked down 1511 | -9/Materials | Discovered new exit (range 3) 1523 | -9/Materials | Entered Storage 1647 | -9/Storage | Met a pair of Derelict thieves 1670 | -9/Storage | Build established: Scavenger-Mutant 1786 | -9/Storage | Lost 3 parts (2n1u) 1845 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1881 | -9/Storage | Garrison activated, responded to threat 2052 | -9/Storage | Discovered new exit (range 8) 2069 | -9/Storage | Entered Materials 2069 | -8/Materials | Accompanied by 5 allies 2069 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2564 | -8/Materials | Build established: Scavenger-Gunner 3519 | -8/Materials | Build established: Gunner 3834 | -8/Materials | Lost 7 parts (2p1n1u3w) 3852 | -8/Materials | Core integrity fell below 50% 3972 | -8/Materials | Lost 3 parts (1p2w) 4225 | -8/Materials | Discovered new exit (range 13) 4277 | -8/Materials | Entered Factory 4277 | -7/Factory | Evolved 2 slots: Utility x2 4339 | -7/Factory | Identified exit to DSF 4339 | -7/Factory | Entered DSF 4358 | -7/DSF | Discovered new exit (range 19) 4372 | -7/DSF | Additional patrols routed to DSF 4453 | -7/DSF | Core integrity fell below 50% 4461 | -7/DSF | Core integrity fell below 20% 4466 | -7/DSF | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- 04424_ Acquired 5 matter. 04429_ Imp. Carbon-fiber Leg destroyed. 04429_ Imp. Deuterium Engine destroyed. 04429_ Knocked back. 04430_ Acquired 5 matter. 04434_ H-61 Shepherd destroyed. 04437_ Imp. Heat Sink destroyed. 04443_ Adv. Assault Cannon destroyed. 04445_ X-67 Chaingunner knocked back. 04446_ Adv. Assault Cannon destroyed. 04449_ Targeting Computer destroyed. 04454_ Gatling Laser destroyed. 04455_ Penetrated by Slug. 04456_ Gatling Laser destroyed. 04460_ Med. Storage Unit destroyed. 04461_ Penetrated by Slug. 04461_ Hacking Suite destroyed. 04463_ Particle Gun destroyed. 04464_ A-02 Transporter destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????###???????????????????????????????????? | | ?????????""#???????????????????????????????????? | | ?????????#"#???????????????????????????????????? | | ??????####"##???????#########??????????????????? | | ??????#"""""#########[[ **#?###??????????????? | | ??????#"""""##!!# #[[ %**#===#==##"""???????? | | ???#"##"" %% ""?????? | | ???#""""" % ""?????? | | ???####"" ##!!# #;#xx ###===#==## ""?????? | | ??????### ###!!# ##! x###??=#??????????????? | | ???????## ##########== !!#??????????????????? | | ???????# #??????#== !!#??????????????????? | | ???????# #??????#== !!#??????????????????? | | ???????## ###??????##; !###??????????????????? | | ???????# !!#??????#!! !!= #??????????????????? | | ???????# !!#??????#!! !%!=#??????????????????? | | ???????# !!#??????#!! !!! #??????????????????? | | ??????### ###??????### ###??????????????????? | | ??????#] #??????????#@ #????????????????????? | | ??????#] ## #!!!##a a#???????????????????? | | ??????#^ % ?????????????????? | | ??????# ^ h ??????????????? | | ?????#" % !!* ????????????? | | ?????##]] ## #!!!##a =%##!!!# #??????????? | | ??????#]] #? #!!!### =##?!!!#?? #??????????? | | ??????### #??#####?#?# #???###??????????????? | | ????????! ??????????! !????????????????????? | | ????????! ??????????! !????????????????????? | | ????????! ?????????! !!???????????????????? | | ????????# ##?????????# ##???????????????????? | | ????????! !?????????? =????????????????????? | | ????????! !?????????? =????????????????????? | | ????????# #?????????? =????????????????????? | | ????????? #??????????# #????????????????????? | | ????????? ??????????? #????????????????????? | | ????????? ??????????? ????????????????????? | | ?????????< ??????????? ????????????????????? | | ?????????"""???????????!!!?????????????????????? | | ?????????"""???????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 480 Matter Stores 350 Matter Capacity 350 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 11 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Made in Tau Ceti IV Novice Programmer Challenges ------------ None Game ------ Seed SingularityNetworkBattery Manual? 0 Play Time 01:15:40 Cumulative 6.1 hours Start 2022.04.05 @ 21:36:04 End 2022.04.05 @ 22:57:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08ae7d29-8e53-4a52-aab0-1ba6e3480104