Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.18 @ 22:14:42 Player: rath Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (34) 170 Value Destroyed (927) 927 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (325) 325 TOTAL SCORE: 3642 Bonus ------- Follower Combat Kills 52 Aligned with FarCom 300 Friendly Fire -27 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Hovering (146) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Combat Airjet Combat Airjet > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (26) --- Experimental Myomer Leg Wheel Wheel Wheel Medium Storage Unit Medium Storage Unit Advanced Energy Well Experimental Melee Analysis Suite Latent Energy Streamer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Combat Airjet Combat Airjet > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Guided Plasma Cannon Light Assault Rifle > --- INVENTORY -------- Light Nuclear Core Wheel Wheel Wheel Medium Storage Unit Medium Storage Unit Improved EM Shotgun Latent Energy Streamer Grenade Launcher [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Weapon Light Cannon Energy Gun Improved EM Shotgun Energy Cannon Guided Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 41 | . 9 3 7 2 17 3 Power 6 | . 2 . 1 1 1 1 Engine 5 | . 2 . 1 1 1 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 11 | . 3 . 3 1 4 . Treads 6 | . 1 . 2 1 2 . Leg 1 | . 1 . . . . . Wheel 2 | . 1 . 1 . . . Hover 2 | . . . . . 2 . Flight . | . . . . . . . Utility 8 | . 2 . 1 . 5 . Device 1 | . . . . . 1 . Storage 7 | . 2 . 1 . 4 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 16 | . 2 3 2 . 7 2 Energy Gun 3 | . . 1 1 . . 1 Energy Cannon 2 | . . . . . 1 1 Ballistic Gun 6 | . 2 . 1 . 3 . Ballistic Cannon 2 | . . 1 . . 1 . Launcher 3 | . . 1 . . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 21 | . 3 1 3 . 10 4 Power 4 | . . . 1 . 2 1 Propulsion 7 | . 1 1 2 . 3 . Utility 1 | . . . . . . 1 Weapon 9 | . 2 . . . 5 2 Highest Loss Streak 7 | . 2 1 2 . 7 4 Average Slot Usage (%) 93 | . 96 100 87 88 95 92 Engine 11 | . 14 14 10 11 10 . Treads 10 | . 2 14 10 11 17 . Leg 4 | . 20 . . . . . Wheel 6 | . 2 14 10 11 2 . Hover 1 | . . . . . 2 22 Device 2 | . . . . . 8 7 Storage 31 | . 27 28 33 33 33 33 Energy Gun 9 | . 12 6 6 11 9 8 Ballistic Gun 5 | . 15 8 4 . 1 . Ballistic Cannon 7 | . . 7 11 11 8 . Launcher 1 | . . 6 . . 1 8 Naked Turns . | . . . . . . . Heaviest Build 101 | 13 31 34 41 43 101 95 Greatest Support 44 | 20 20 16 16 20 44 44 Greatest Overweight (x) 4 | . 3 2 4 4 2 2 Average Overweight (x) 1 | . 1 1 2 2 1 1 Largest Inventory Capacity 26 | 6 14 14 16 16 26 26 Average Capacity 16 | 6 12 14 16 16 20 26 Most Carried 19 | 6 14 14 16 16 19 8 Average Carried 13 | 6 9 12 14 15 15 6 Final Capacity 26 | 6 14 14 16 16 26 26 Final Carried 16 | 6 12 14 16 16 8 9 Class Distribution -------------------- 75% | Mutant 12% | Hauler-Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 1307 | 200 121 79 252 175 415 65 Remotely . | . . . . . . . Salvage Created 1032 | 54 298 69 362 200 45 4 Parts 57 | 1 14 2 24 6 9 1 Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 41 | . 10 7 12 4 7 1 Guns 23 | . 10 2 9 2 . . Cannons 6 | . . . 3 2 1 . AOE 12 | . . 5 . . 6 1 Classes Destroyed 9 | 1 3 2 2 1 . . Hauler 2 | . 1 . 1 . . . Recycler 1 | 1 . . . . . . Operator 1 | . . . 1 . . . Swarmer 10 | . 6 . 3 . . 1 Grunt 14 | . 4 . 7 3 . . Brawler 1 | . . . . 1 . . Sentry 2 | . . . 2 . . . Demolisher 2 | . . 2 . . . . Assembled 12 | . . 5 . . 7 . Best Kill Streak 8 | 1 3 5 5 2 8 1 Combat Bots Only 7 | . 3 5 5 2 7 1 Max Kills in Single Turn 4 | 1 1 4 1 1 3 1 Gunslinging . | . . . . . . . Exploded 4 | . . 4 . . 3 1 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . EX-HEX (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 3282 | . 570 267 525 248 1249 423 Core 577 | . 122 45 46 29 177 158 Absorbed by Shields . | . . . . . . . Core Remaining (%) 66 | 100 . 33 . . . . Volleys Fired 183 | 5 40 23 45 15 50 5 Largest 2 | 2 2 2 2 2 2 2 Hottest 120 | 90 90 55 85 80 120 75 Shots Fired 309 | 10 77 29 90 30 67 6 Gun 223 | 10 77 23 45 15 52 1 Cannon 75 | . . 4 45 15 11 . Launcher 11 | . . 2 . . 4 5 Special . | . . . . . . . Kinetic 196 | . 41 10 73 15 57 . Thermal 74 | 5 29 17 17 . 6 . Explosive 11 | . . 2 . . 4 5 Electromagnetic 28 | 5 7 . . 15 . 1 Robot Hit Streak 12 | 3 6 5 12 10 10 11 Robot Miss Streak 5 | 1 2 2 5 3 4 . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 212 | 6 48 18 61 23 50 6 Core Hits 102 | 2 17 15 23 11 26 8 Critical Hits 2 | . . . 1 . 1 . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3298 | 78 483 400 859 437 723 318 Guns 1777 | 78 483 138 501 227 328 22 Cannons 628 | . . 34 358 162 74 . Explosions 867 | . . 228 . 48 295 296 Melee . | . . . . . . . Ramming 26 | . . . . . 26 . Kinetic 1492 | . 193 49 705 162 383 . Thermal 619 | 50 225 123 154 48 19 . Explosive 819 | . . 228 . . 295 296 Electromagnetic 342 | 28 65 . . 227 . 22 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 30 | . . . 10 . 3 17 Projectiles 10 | . . . 10 . . . Explosions 20 | . . . . . 3 17 Melee . | . . . . . . . Knockbacks 5 | . . 1 2 1 1 . Impact . | . . . . . . . Kinetic 5 | . . 1 2 1 1 . Secondary . | . . . . . . . Self-Inflicted Damage 49 | . . . . . 37 12 Shots 2 | . . . . . 1 1 Rammed 2 | . . . . . 2 . Targets Rammed 2 | . . . . . 2 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 307 | 150 307 40 126 261 288 45 Average Temperature 76 | 75 101 12 33 111 155 17 Received Heat Transfer 723 | . 201 . 177 129 . 216 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 1798 | 148 666 370 444 50 120 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 271 | 5 230 93 271 207 . 30 Initial 85 | . 3 13 19 85 . . Average 80 | 3 70 28 135 102 . 6 Maximum Alert Level 1 | . 1 . 1 1 . . Low Security (%) 85 | 100 97 100 76 64 . 100 Level 1 14 | . 2 . 23 35 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . . 3 1 . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . . 3 . . . Assault 1 | . . . . 1 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 85 | . 23 17 23 8 8 6 Peak Tracking Total 9 | . 5 7 4 4 9 4 Tactical Retreats 10 | . 2 5 3 . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 7 | . 2 1 1 . 3 . Max in Single Turn 1 | . 1 1 1 . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 9 | . 4 1 1 . 2 1 Terminals 7 | . 4 1 1 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 25 | . 17 3 1 . 2 2 Successful 14 | . 10 1 . . 2 1 Failed 10 | . 6 2 1 . . 1 Catastrophic 1 | . . . 1 . . . Database Lockouts 1 | . 1 . . . . . Manual 18 | . 12 2 1 . 1 2 Terminals 23 | . 17 3 1 . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 7 1 . . 2 . Record 1 | . . . . . 1 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Locate Traps 2 | . 2 . . . . . Zone Layout 3 | . 2 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 3 . . . . 1 Terminals 4 | . 3 . . . . 1 Track 1 | . 1 . . . . . Botnet 2 | . 1 . . . . 1 Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 4 1 1 . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 31 | . . . . 31 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 5 | . . . . 5 . . Total Damage 107 | . . . . 107 . . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 4071 | 51 946 538 572 722 1142 100 Spaces Moved 2120 | 27 517 387 275 355 531 28 Core . | . . . . . . . Treads 761 | . . . . 271 490 . Legs 415 | 27 388 . . . . . Wheels 875 | . 129 387 275 84 . . Hover 69 | . . . . . 41 28 Flight . | . . . . . . . Fastest Speed 110 | 120 110 110 120 120 146 146 Average Speed 154 | 120 145 119 120 181 187 206 Slowest Speed 216 | 120 210 120 120 200 216 216 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 4 80 75 25 49 71 9 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 52 | . . 20 . 2 8 22 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 52 | . . 20 . 2 8 22 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 2634 | 36 643 433 428 408 621 65 Wait 232 | 3 68 19 88 29 . 25 Move 2114 | 26 516 386 274 354 530 28 Hop . | . . . . . . . Pick Up 33 | 1 7 2 9 3 8 3 Fast Attach 4 | . 1 . 2 1 . . Attach 23 | . 4 . 4 . 12 3 Detach 5 | . 1 . . . 3 1 Swap 14 | . 4 3 1 1 5 . Drop 23 | 1 2 . 4 5 11 . Fire 183 | 5 40 23 45 15 50 5 Melee . | . . . . . . . Ram 2 | . . . . . 2 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 3) 52 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 14) 477 | -10/Materials | Discovered new exit (range 17) 548 | -10/Materials | Discovered new exit (range 15) 577 | -10/Materials | Central database locked down 998 | -10/Materials | Entered Mines 999 | -10/Mines | Assembled infested the area 1004 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1025 | -10/Mines | Core integrity fell below 50% 1180 | -10/Mines | Learned location of Storage (-7) 1184 | -10/Mines | Learned 2 Materials zone layouts 1399 | -10/Mines | Discovered new exit (range 11) 1411 | -10/Mines | Discovered new exit (range 13) 1536 | -10/Mines | Entered Materials 1536 | -9/Materials | Evolved 2 slots: Utility x2 2096 | -9/Materials | Discovered new exit (range 9) 2108 | -9/Materials | Entered Mines 2175 | -9/Mines | Met a Derelict testing a Signal Generator 2175 | -9/Mines | Discovered new exit (range 11) 2343 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2345 | -9/Mines | Discovered new exit (range 5) 2464 | -9/Mines | Learned location of 1 exit from Materials 2830 | -9/Mines | Entered Exiles 2878 | -9/Exiles | Met 8R-AWN 2912 | -9/Exiles | Met EX-HEX 2974 | -9/Exiles | Met EX-BIN 2998 | -9/Exiles | Aligned with FarCom system 3000 | -9/Exiles | Given EX-Vault access code 3046 | -9/Exiles | Opened EX-Vault 3061 | -9/Exiles | Found Gui. Plasma Cannon 3063 | -9/Exiles | Found Latent Energy Streamer 3080 | -9/Exiles | Found Chronowheel 3115 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3164 | -9/Exiles | Met EX-DEC 3180 | -9/Exiles | Learned location of Zion (-7) 3381 | -9/Exiles | Discovered new exit (range 10) 3389 | -9/Exiles | Build established: Scavenger-Mutant 3783 | -9/Exiles | Attacked by the Exiles 3795 | -9/Exiles | Destroyed EX-HEX 3811 | -9/Exiles | Destroyed 7 combat bots 3872 | -9/Exiles | Core integrity fell below 50% 3885 | -9/Exiles | Lost 7 parts (1p3n3w) 3954 | -9/Exiles | Discovered new exit (range 14) 3958 | -9/Exiles | Lost 3 parts (1p2w) 3972 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 3972 | -9/Exiles | Entered Mines 4041 | -8/Mines | 1C-UTU came to Exiles' defense 4064 | -8/Mines | Core integrity fell below 20% 4072 | -8/Mines | Found Prototype Processor 4072 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Terminal linked with 0 systems. Awaiting botnet instructions. 03985_ K-01 Serf collects debris. 04041_ 1C-UTU: "I came as fast as I could... Wait, it was you!" 04046_ 1C-UTU destroyed. 04047_ Destroyed Flight Unit. 04049_ S-10 Pest destroyed. 04049_ Imp. Heat Sink destroyed. 04049_ Destroyed Imp. Heat Sink. 04055_ Grenade Launcher destroyed. 04056_ Imp. EM Shotgun destroyed. 04059_ Acquired 65 matter. 04059_ U-05 Engineer lays Concrete. 04064_ Lgt. Nuclear Core destroyed. 04065_ U-05 Engineer lays Concrete. 04066_ The unstable cave ceiling collapses. 04066_ U-05 Engineer lays Concrete. 04067_ Acquired Prototype Storage. 04069_ Acquired Prototype Leg. 04072_ Acquired Prototype Processor. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????????????????###????????? | | ????????????????????##T########?? | | ????????????????????# #?? | | ????????????????????# #?? | | ????????????????????# #?? | | ????????????????????# #?? | | ????????????????????# #?? | | ????????????????????# #?? | | ????????????????????# #?? | | ????????????????????# #?? | | ????????????????????####### ##?? | | ?????????????????????# g #??? | | ?????????????????????# @g #??? | | ?????????????????????# ##g ##??? | | ?????????????????????# g #??? | | ?????????????????????# #?? | | ?????????????????????# # #?? | | ????????????????????* ##?? | | ??????????????????[% #??? | | ????????????????%%= ??? | | ?????????????? % = ##?? | | ?????????????## #### ##??? | | ??????????????# ###???## ##???? | | ??????????????# ????????## #????? | | ?????????????????????????###????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingGreatSuite Manual? 0 Play Time 00:34:19 Cumulative 90.7 hours Start 2021.11.18 @ 21:25:04 End 2021.11.18 @ 22:14:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92140167-c136-4a2f-addd-33ba6c352188