Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.13 @ 15:44:10 Player: Buffy Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (258) 1290 Value Destroyed (12647) 12647 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (10638) 10638 TOTAL SCORE: 35075 Bonus ------- High Alert Combat Kills 1492 Follower Combat Kills 1061 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 360 Met R17 at Research 2000 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -75 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 34% Temperature Cool (286) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Biometal Leg Biometal Leg Centrium Leg Advanced Reclamation Unit Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Large Storage Unit Advanced Targeting Computer Experimental Targeting Computer Improved Armor Integrity Analyzer Advanced Phase Shifter Centrium Light Armor Plating Advanced Force Field System Purifier Drone Bay > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Helical Railgun Helical Railgun > --- INVENTORY -------- Particle Reactor Light Particle Reactor Light Quantum Reactor Centrium Wheel Centrium Wheel Matter Compressor Advanced Signal Interpreter Layered Medium Armor Plating Layered Medium Armor Plating Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Nova Cannon Railgun Railgun Heavy Shock Bomb Launcher [Rating: 184] Favorites ----------- Power Quantum Reactor Engine Light Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Centrium Wheel Treads Medium Treads Leg Flexi-carbon Leg Wheel Centrium Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Gauss Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 2 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Propulsion 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . Utility 11 | . . . . . 2 2 . . . . 1 . . . . 2 . . . . 2 1 . 1 . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Parts Attached 366 | 6 11 3 2 7 21 10 3 17 3 1 21 17 8 1 4 20 . 4 10 9 60 15 33 35 45 Power 36 | 1 1 . . 1 1 1 . . . . 2 . 2 1 1 1 . . 2 . 3 3 4 6 6 Engine 5 | 1 1 . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . Core 10 | . . . . . 1 . . . . . 2 . . 1 . 1 . . 2 . . 2 1 . . Reactor 21 | . . . . . . . . . . . . . 1 . 1 . . . . . 3 1 3 6 6 Propulsion 57 | 2 2 . 1 1 4 . . 3 . . 6 2 . . 1 7 . . 1 3 8 1 6 1 8 Treads 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . 3 Leg 43 | 2 2 . 1 1 1 . . 3 . . 6 2 . . 1 7 . . 1 3 8 1 1 . 3 Wheel 8 | . . . . . . . . . . . . . . . . . . . . . . . 5 1 2 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 143 | 1 4 1 1 1 4 3 3 1 . 1 8 12 1 . . 10 . 2 4 1 25 10 17 17 16 Device 77 | . . . . . 2 . 1 . . 1 6 3 . . . 5 . 1 3 . 13 7 11 14 10 Storage 11 | 1 1 . 1 1 . . . . . . . . . . . 2 . . . . . 1 1 1 2 Processor 15 | . . . . . . 1 1 . . . 2 . . . . 1 . . . 1 4 1 1 . 3 Hackware 5 | . . . . . 1 1 . . . . . 2 . . . . . 1 . . . . . . . Protection 35 | . 3 1 . . 1 1 1 1 . . . 7 1 . . 2 . . 1 . 8 1 4 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 130 | 2 4 2 . 4 12 6 . 13 3 . 5 3 5 . 2 2 . 2 3 5 24 1 6 11 15 Energy Gun 50 | 1 1 . . 1 4 3 . 2 1 . 1 1 2 . 1 1 . 1 3 2 9 1 4 4 7 Energy Cannon 18 | . . . . . 2 1 . 2 1 . 2 1 1 . . . . . . 1 3 . 1 2 1 Ballistic Gun 34 | 1 2 1 . . . . . 3 1 . 2 1 1 . 1 1 . 1 . 1 8 . 1 3 6 Ballistic Cannon 9 | . 1 1 . 1 3 2 . 1 . . . . . . . . . . . . . . . . . Launcher 19 | . . . . 2 3 . . 5 . . . . 1 . . . . . . 1 4 . . 2 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . 1 . . . . . . 3 . 1 . . . 4 . . 1 4 1 1 Parts Lost 116 | . 1 1 . . 3 1 . 6 . . . 7 . . . 6 . 2 2 2 20 . 1 28 36 Power 13 | . . . . . . . . . . . . . . . . . . . . . 1 . . 6 6 Propulsion 17 | . . . . . . . . 2 . . . 1 . . . 2 . . . 1 3 . . 4 4 Utility 42 | . . 1 . . . . . 2 . . . 3 . . . 2 . . 1 . 9 . 1 12 11 Weapon 44 | . 1 . . . 3 1 . 2 . . . 3 . . . 2 . 2 1 1 7 . . 6 15 Highest Loss Streak 17 | . 1 1 . . 1 1 . 2 . . . 5 . . . 4 . 2 2 2 6 . 1 17 14 Average Slot Usage (%) 97 | . 97 100 100 100 99 99 100 96 78 97 99 99 93 93 94 97 100 99 99 99 97 97 99 98 77 Engine 2 | . 14 14 14 14 7 2 7 7 7 7 1 . 4 3 . . . . . . . . . . . Core 2 | . . . . . 1 4 . . . . 4 6 1 2 2 4 5 5 4 5 . 7 3 . . Reactor 2 | . . . . . . . . . . . . . . . 3 . . . . . 5 . 8 11 7 Treads 4 | . . . . . 22 23 23 13 . . . . . . . . . . . . . . . . 4 Leg 15 | . 27 28 28 28 4 . . 7 23 23 26 25 26 26 26 23 23 23 23 22 21 19 7 . 5 Wheel 3 | . . . . . . . . . . . . . . . . . . . . . . . 13 19 7 Device 12 | . . . . . 7 7 7 7 7 12 12 7 13 13 13 20 23 22 16 11 11 19 16 22 13 Storage 12 | . 14 14 14 25 18 15 15 15 15 15 13 13 13 13 13 11 11 11 11 11 10 10 12 8 10 Processor 9 | . . . . . . 6 9 12 7 7 13 6 6 6 6 6 11 11 11 11 16 14 13 12 15 Hackware 3 | . . . . . 8 13 7 . . . . 5 6 6 6 4 . . 5 5 5 4 1 . . Protection 6 | . 11 14 14 2 1 . 5 7 7 7 6 11 6 6 6 4 5 5 5 11 10 4 6 8 . Energy Gun 6 | . 11 3 . 12 12 5 7 6 2 7 2 1 11 13 13 9 5 4 9 4 6 7 7 7 3 Energy Cannon 2 | . . . . . 3 6 7 7 3 7 5 6 . . . . . . . 2 . . . . 2 Ballistic Gun 6 | . 6 10 14 1 . . . 3 2 7 10 10 . . 1 6 11 10 6 8 6 5 4 7 7 Ballistic Cannon 2 | . 10 14 14 13 9 9 7 2 . . . . . . . . . . . . . . . . . Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 162 | 11 27 27 27 40 56 63 62 67 67 68 70 73 74 67 69 75 66 66 77 89 103 95 132 162 113 Greatest Support 131 | 20 20 20 20 30 84 84 84 84 57 57 75 72 68 68 68 76 72 72 81 95 100 100 125 80 131 Greatest Overweight (x) 4 | . 2 1 1 1 1 . . 1 1 1 . 1 1 . 1 1 . . . 1 1 . 3 2 4 Average Overweight (x) . | . . 1 1 . . . . . . 1 . . . . . . . . . . . . . 1 . Largest Inventory Capacity 22 | 6 12 10 10 16 16 16 16 16 16 16 16 16 16 16 16 22 16 16 16 16 16 16 16 16 16 Average Capacity 15 | 5 9 10 10 14 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 12 Most Carried 16 | 3 10 10 10 16 16 16 16 16 13 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 14 Average Carried 14 | 1 7 9 9 14 15 15 15 14 13 15 15 15 15 15 15 15 15 15 15 15 14 14 15 14 8 Final Capacity 16 | 6 10 10 10 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 4 Final Carried 16 | 2 10 10 10 16 16 16 16 13 13 16 16 16 16 16 16 13 16 16 15 16 13 16 14 7 4 Class Distribution -------------------- 26% | Scavenger-Gunner 12% | Mutant 10% | Skirmisher 8% | Gunner 8% | Generator-Gunner 7% | Scavenger-Tank 7% | Tank 5% | Hacker-Skirmisher 5% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Skirmisher | -6/Factory Tank | -6/Extension Scavenger-Skirmisher | -6/Cetus Scavenger-Skirmisher | -6/Archives Scavenger-Skirmisher | -6/Hub_04(d) Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Tank | -2/Research Generator-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Matter Collected 7296 | 269 196 78 . 192 468 153 46 352 . 53 406 572 115 . 58 384 10 87 122 119 1024 222 659 864 847 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13055 | 96 201 48 . 27 729 207 . 585 . . 202 1572 368 343 328 880 . 141 185 156 2822 . 276 2682 1207 Parts 628 | . 20 6 . 1 49 10 . 13 . . 10 69 15 4 19 52 . 4 11 8 123 . 9 144 61 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 12 | . . . . . . 1 . . . . 2 2 . . . . . . . . 5 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 143 | . . . . . . . 5 11 . 7 . . . . . . . 1 118 1 . . . . . Prevented 17 | . . . . . . . . . . . . . . . . . . . 10 7 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Combat Hostiles Destroyed 214 | . 8 3 . 7 22 3 . 21 . . 3 23 7 4 4 11 . 2 3 2 33 . 5 35 18 Guns 116 | . 5 3 . 2 5 1 . 1 . . 2 12 4 3 4 9 . 2 3 1 21 . 5 26 7 Cannons 31 | . 3 . . 2 5 2 . 4 . . 1 11 1 . . . . . . . 1 . . . 1 AOE 55 | . . . . 3 12 . . 15 . . . . . . . 1 . . . 1 9 . . 6 8 Classes Destroyed 18 | 1 4 . . 1 3 1 . 3 . . . 2 . . . 1 . . . . 1 . 1 . . Worker 11 | . . . . . . . . . . . . . . . . 2 . . . . 4 . . 5 . Builder 14 | . . . . . 3 . . . . . . 2 . . . 3 . . . . 5 . . 1 . Tunneler 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycler 8 | 1 . . . . 1 1 . . . . . . . . . 1 . . . . 3 . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 5 | . . . . . 1 . . . . . 1 2 . . . 1 . . . . . . . . . Watcher 8 | . 1 . . . . . . . . . . . 1 . 3 1 . . . . 1 . . 1 . Swarmer 52 | . 6 3 . 1 7 . . 7 . . . 1 3 . . . . . . . 8 . . 7 9 Grunt 56 | . 2 . . . 13 . . 7 . . 1 17 . . 3 1 . . 2 . 7 . 2 1 . Brawler 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Duelist 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . Sentry 27 | . . . . . 2 . . 2 . . 1 3 . 4 1 3 . 1 . . 4 . . 5 1 Hunter 25 | . . . . . . . . 1 . . . . . . . 3 . . . 2 4 . . 11 4 Programmer 33 | . . . . . . 3 . . . . 1 . . . . 4 . . 1 . 7 . 2 11 4 Behemoth 3 | . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . Cetus Guard 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assembled 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | 1 3 2 . 4 6 1 . 8 . . 1 5 4 3 2 10 . 1 2 2 9 . 2 8 8 Combat Bots Only 8 | . 3 2 . 4 5 1 . 8 . . 1 4 4 3 1 3 . 1 2 2 5 . 2 7 8 Max Kills in Single Turn 8 | 1 1 1 . 2 4 1 . 3 . . 1 2 1 1 1 8 . 1 1 1 4 . 1 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 3 . . 3 . . . . . . . 1 . . . 1 3 . . 2 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Damage Taken 24444 | . 257 188 . 283 628 185 40 1109 . 54 214 2072 379 305 176 1099 . 273 757 304 4768 . 887 4466 6000 Core 2763 | . 36 . . 74 57 16 . 102 . 16 26 171 43 25 58 81 . 26 39 23 273 . 97 259 1341 Absorbed by Shields 2323 | . . . . . . . . . . . . . . . . . . . . . 24 . 635 1640 24 Core Remaining (%) 82 | 100 . . . 56 89 . . . . 80 . . . . 62 . . . . 83 76 100 93 . . Volleys Fired 554 | 3 25 13 . 18 38 10 . 29 . 1 18 62 8 9 11 32 . 7 8 6 94 . 19 91 52 Largest 4 | 2 2 2 . 2 3 3 . 3 . 3 3 3 1 1 3 3 . 3 3 3 3 . 3 4 4 Hottest 277 | 70 85 85 . 85 195 165 . 181 . 178 187 198 90 240 195 195 . 137 189 138 209 . 226 264 277 Shots Fired 1421 | 6 50 24 . 31 83 28 . 56 . 3 47 177 34 28 43 88 . 20 13 12 212 . 48 298 120 Gun 1131 | 6 35 13 . 13 35 12 . 26 . 2 31 116 28 28 43 88 . 20 13 9 188 . 47 281 97 Cannon 230 | . 15 11 . 13 42 16 . 19 . 1 16 61 1 . . . . . . . 12 . 1 7 15 Launcher 60 | . . . . 5 6 . . 11 . . . . 5 . . . . . . 3 12 . . 10 8 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 670 | 3 26 14 . 13 33 9 . 9 . 1 24 106 . . 4 50 . 13 8 6 119 . 18 150 64 Thermal 623 | 3 24 10 . 13 44 19 . 35 . 1 21 71 29 28 39 38 . 7 5 3 59 . 30 138 6 Explosive 22 | . . . . 5 6 . . 11 . . . . . . . . . . . . . . . . . Electromagnetic 96 | . . . . . . . . 1 . 1 2 . 5 . . . . . . 3 24 . . 10 50 Entropic 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . Robot Hit Streak 35 | 3 15 3 . 4 11 6 . 18 . 20 15 20 35 23 16 17 . 18 12 3 18 . 10 19 13 Robot Miss Streak 8 | 1 4 8 . 4 5 3 . 2 . 1 2 4 2 1 2 3 . 1 1 1 4 . 2 4 7 Penetration Max 1 | . . . . . 1 . . . . . 1 1 . . . 1 . . 1 . 1 . . 1 . Secondary Targets 8 | . 1 . . . . . . . . . . . . . . 1 . . . . 3 . . 2 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 Autonomous 70 | . . . . . . . . . . . . . 26 19 25 . . . . . . . . . . Shots Hit Robots 987 | 5 32 8 . 12 49 20 . 46 . 2 34 125 30 27 35 66 . 18 11 8 157 . 35 196 71 Core Hits 513 | 2 14 3 . 15 45 7 . 39 . . 10 53 16 9 12 32 . 5 5 7 97 . 7 85 50 Critical Hits 50 | . . . . . 11 . . . . . 1 5 . . 3 9 . . . . 12 . 4 5 . Critical Kills 17 | . . . . . 4 . . . . . 1 3 . . . 4 . . . . 3 . 1 1 . Critical Parts Destroyed 32 | . . . . . 6 . . . . . . 2 . . 3 5 . . . . 9 . 3 4 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35428 | 50 434 77 . 409 2164 441 . 2506 . 63 947 3576 1085 812 1149 3424 . 466 292 214 6251 8 997 7433 2630 Guns 21714 | 50 289 77 . 87 405 212 . 390 . 26 470 1813 684 812 1054 2087 . 466 292 64 3868 . 997 6131 1440 Cannons 4246 | . 145 . . 78 643 229 . 358 . 37 476 1685 31 . . . . . . . 346 . . . 218 Explosions 9344 | . . . . 244 1115 . . 1758 . . . . 370 . 95 1337 . . . 150 2016 . . 1287 972 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 124 | . . . . . 1 . . . . . 1 78 . . . . . . . . 21 8 . 15 . Kinetic 11383 | 26 213 39 . 78 468 105 . 99 . 22 376 1670 . . 74 1319 . 268 182 17 2276 . 375 2804 972 Thermal 16149 | 24 221 38 . 87 818 336 . 626 . 37 548 1828 715 812 980 2105 . 198 110 47 1695 . 622 3714 588 Explosive 2879 | . . . . 244 877 . . 1758 . . . . . . . . . . . . . . . . . Electromagnetic 4408 | . . . . . . . . 23 . 4 22 . 370 . 95 . . . . 150 1774 . . 900 1070 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 485 | . . . . . . . . . . . . . . . . . . . . . 485 . . . . Highest Corruption 34 | . . . . . . 4 4 5 5 6 1 3 2 2 4 4 3 2 1 . 8 . 1 6 34 Average Corruption 5 | . . . . . . 3 4 4 5 5 1 2 2 2 2 2 2 1 1 . 3 . 1 3 20 Corruption Purged 35 | . . . . . . . . . . . 1 1 . . 3 2 1 1 . . 12 . 2 7 5 Effects 226 | . . . . . . 9 17 21 1 11 1 2 3 2 2 6 6 4 1 . 26 . 2 26 86 Message Errors 42 | . . . . . . . 4 5 1 5 1 1 3 . 1 2 2 1 . . 2 . 2 3 9 Matter Fused 28 | . . . . . . 4 4 4 . 1 . . . . . 2 . . . . 2 . . 5 6 Heat Flow Errors 18 | . . . . . . 2 4 2 . 1 . 1 . . 1 . 1 . . . 2 . . 2 2 Energy Discharges 18 | . . . . . . . 3 3 . 1 . . . . . 1 1 . . . 2 . . 2 5 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Data Loss (minor) 25 | . . . . . . 2 2 3 . 3 . . . 2 . . 2 1 1 . 3 . . 1 5 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Misfires 7 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 5 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 Targeting Errors 53 | . . . . . . 1 . 2 . . . . . . . . . 1 . . 10 . . 10 29 Weapon Failures 14 | . . . . . . . . 1 . . . . . . . 1 . 1 . . 1 . . 2 8 Overload Shots 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 476 | . . . . 3 26 . . 11 . . 27 27 . . 22 246 . . . . 54 . . 26 34 Projectiles 99 | . . . . 3 26 . . . . . 27 27 . . . . . . . . 11 . . . 5 Explosions 377 | . . . . . . . . 11 . . . . . . 22 246 . . . . 43 . . 26 29 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 15 | . 2 . . 2 8 1 . . . . . 2 . . . . . . . . . . . . . Impact 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Kinetic 11 | . 2 . . 2 6 1 . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 435 | . . . . 22 37 . . 62 . . . . . . 105 . . . . . 191 . . 7 11 Shots 15 | . . . . 1 1 . . 3 . . . . . . 1 . . . . . 7 . . . 2 Rammed 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 8 | . . . . . 1 . . . . . 1 3 . . . . . . . . 1 1 . 1 . Kicked 6 | . . . . . . . . . . . 1 3 . . . . . . . . 1 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 351 | 27 216 330 . 120 347 351 259 210 . 114 241 339 4 151 64 155 113 10 60 6 254 . 304 306 190 Average Temperature 79 | 14 72 177 . 43 125 96 111 67 . 49 68 56 3 46 24 34 74 6 18 4 44 . 125 108 65 Received Heat Transfer 1791 | . 30 . . . 270 . . 132 . . 57 522 9 54 18 36 . 45 126 . 343 . . 95 54 Effects 4 | . 1 2 . . . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . . . 2 . . . . . . . 3 . . 3 2 Combat Hostiles 9 | . . . . . . . . . . . . . 2 . . . . . . . 2 . . 3 2 Parts Fried 25 | . . . . . . . . . . . . 1 . . . . . . . 2 10 . . 4 8 Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . Combat Hostiles 3 | . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . Parts Melted 45 | . 3 . . . 1 . . 2 . . 3 6 2 7 1 . . 1 . . 5 . 1 13 . Heat Transferred 19745 | 74 666 111 . 259 1297 518 . 999 . 37 744 2458 925 1012 1221 1886 . 259 148 74 2054 . 703 3826 474 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . . . . . . . . . . . . . . 3 . . 4 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Peak Influence 1223 | 5 251 75 . 20 557 155 . . . . 76 628 558 349 372 989 . . . . 1223 657 281 654 433 Initial 633 | . 3 . . . 7 155 . . . . 23 16 288 223 121 182 . . . . 31 633 251 40 349 Average 236 | 1 87 68 . 2 141 65 . . . . 28 392 391 300 184 371 . . . . 707 616 108 152 328 Maximum Alert Level 4 | . 1 . . . 2 . . . . . . 2 2 1 1 3 . . . . 4 2 1 2 2 Low Security (%) 63 | 100 98 100 . 100 78 100 . . . . 100 22 . . 75 53 . . . . 10 . 72 82 12 Level 1 12 | . 1 . . . 10 . . . . . . 7 57 100 24 2 . . . . . . 27 12 72 Level 2 16 | . . . . . 10 . . . . . . 69 42 . . 25 . . . . 31 100 . 5 15 Level 3 5 | . . . . . . . . . . . . . . . . 17 . . . . 40 . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . 17 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . 2 . . . 7 4 . 1 . . 4 5 . . 4 6 . . . . 10 4 . 12 2 Investigation 11 | . 2 . . . 5 . . . . . . 1 . . 1 . . . . . 1 1 . . . Extermination 19 | . . . . . . 3 . . . . 4 . . . 1 2 . . . . 3 . . 4 2 Reinforcement 20 | . . . . . 2 1 . . . . . 3 . . 2 4 . . . . 4 3 . 1 . Assault 4 | . . . . . . . . 1 . . . 1 . . . . . . . . 2 . . . . Garrison 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . 1 . . . . . . 1 . . 1 1 . . . . 4 . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Distress Signals 37 | . 1 . . . 1 . . . . . . 4 2 . 2 1 . . 1 . 6 2 10 5 2 Communications Jammed 6 | . . . . . . . . . . . . . . . . 5 . . . . . . . . 1 Distress Signals 6 | . . . . . . . . . . . . . . . . 5 . . . . . . . . 1 Times Spotted 411 | . 11 3 . 12 41 13 . 20 . 3 15 48 11 4 15 21 . 2 25 2 55 . 21 58 31 Peak Tracking Total 15 | . 3 3 . 8 5 2 . 7 . 1 2 7 8 2 5 7 . 4 15 2 14 . 7 6 12 Tactical Retreats 35 | . 1 . . . 7 . . 3 . . . 3 . . 3 . . 2 1 . 6 . 2 6 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Traps Triggered 20 | . 2 . . . 2 2 1 . . . 1 5 . . 2 . . . . . 1 . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . 1 . . . . . . . . . . . 10 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Machines Disabled 46 | . . . . . 6 1 . 1 . . . 1 . . 8 18 . . . . 8 . . 2 1 Max in Single Turn 17 | . . . . . 2 1 . 1 . . . 1 . . 8 17 . . . . 4 . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Network Hub 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Machines Accessed 78 | . 8 . 1 . 8 4 1 1 4 . 10 9 3 . 3 5 . . 3 . 7 4 . 4 3 Terminals 47 | . 6 . . . 5 3 . . . . 5 7 3 . 3 2 . . . . 3 4 . 3 3 Fabricators 5 | . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . Repair Stations 7 | . . . . . 1 . . . . . 1 1 . . . 2 . . . . 2 . . . . Recycling Units 5 | . 2 . . . 1 . . . . . 1 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . Total Hacks 240 | . 28 . 2 . 39 7 1 1 27 . 18 25 7 . 6 14 . . 7 . 36 10 . 5 7 Successful 137 | . 16 . 2 . 23 1 1 1 27 . 11 13 2 . 3 9 . . 7 . 16 3 . 1 1 Failed 103 | . 12 . . . 16 6 . . . . 7 12 5 . 3 5 . . . . 20 7 . 4 6 Catastrophic 19 | . . . . . 1 1 . . . . 2 . 2 . . 1 . . . . 5 4 . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 87 | . 17 . 1 . 24 3 . . . . 6 6 1 . 4 4 . . 1 . 10 8 . 1 1 Terminals 151 | . 23 . . . 31 6 . . . . 8 22 7 . 6 5 . . . . 22 10 . 4 7 Fabricators 16 | . . . . . . . . . . . 3 . . . . 4 . . . . 9 . . . . Repair Stations 21 | . . . . . 4 . . . . . 5 2 . . . 5 . . . . 5 . . . . Recycling Units 9 | . 5 . . . 2 . . . . . 1 1 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . Terminal Hacks 86 | . 8 . 2 . 13 . 1 1 27 . 3 11 2 . 1 . . . 7 . 7 1 . 1 1 Record 18 | . . . 2 . . . . . 11 . . . 1 . . . . . 2 . . 1 . . 1 Part Schematic 14 | . . . . . 5 . . . 7 . . 2 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . Prototype ID Bank 15 | . 2 . . . 3 . . . 3 . . 2 . . . . . . 4 . 1 . . . . Open Door 4 | . . . . . . . 1 1 . . . . 1 . . . . . 1 . . . . . . Branch Access Points 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Locate Traps 4 | . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . Disarm Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Dispatch Records 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 7 | . 1 . . . 1 . . . . . 1 1 . . 1 . . . . . 2 . . . . Fabricator Hacks 9 | . . . . . . . . . . . 1 . . . . 4 . . . . 4 . . . . Load Schematic 5 | . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . Build 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . Repair Station Hacks 15 | . . . . . 4 . . . . . 4 . . . . 4 . . . . 3 . . . . Scan Component 8 | . . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . . . . Repair 7 | . . . . . 2 . . . . . 2 . . . . 2 . . . . 1 . . . . Recycling Unit Hacks 4 | . 2 . . . 1 . . . . . 1 . . . . . . . . . . . . . . Report Inventory 4 | . 2 . . . 1 . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 6 . . . 4 1 . . . . 2 2 . . 2 1 . . . . 2 2 . . . Terminals 17 | . 3 . . . 3 1 . . . . 1 2 . . 2 1 . . . . 2 2 . . . Assimilate 3 | . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . Botnet 14 | . 2 . . . 2 1 . . . . 1 2 . . 1 1 . . . . 2 2 . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . 1 3 . . . . . . . . . . . . . Used 4 | . . . . . . . . . . . 1 3 . . . . . . . . . . . . . Hacking Detections 61 | . 6 . . . 7 4 . . . . 8 9 3 . 3 5 . . . . 7 4 . 2 3 Full Trace Events 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 5 . . . 7 . . 2 . . . . . . . . . . . . . Parts Built 5 | . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . Matter 679 | . . . . . . . . . . . . . . . . 292 . . . . 387 . . . . Time 247 | . . . . . . . . . . . . . . . . 146 . . . . 101 . . . . Total Part Build Rating 13 | . . . . . . . . . . . . . . . . 6 . . . . 7 . . . . Parts Repaired 7 | . . . . . 2 . . . . . 2 . . . . 2 . . . . 1 . . . . Time 341 | . . . . . 76 . . . . . 100 . . . . 145 . . . . 20 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . . . . . . . . . . . . . . 3 8 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Programmers 10 | . . . . . . . . . . . . . . . . . . . . . . 3 7 . . Robots Rewired 14 | . . . . . . . . 1 . . . 13 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Total Allies 29 | . . . . 3 1 . . 1 . 1 3 20 . . . . . . . . . . . . . Largest Group 10 | . . . . 3 1 . . 1 1 2 4 10 4 . . . . . . . . . . . . Highest-Rated Group 432 | . . . . 40 10 . . 30 30 124 175 432 136 . . . . . . . . . . . . Highest-Rated Ally 156 | . . . . 16 10 . . 30 30 94 94 156 37 . . . . . . . . . . . . Total Orders 15 | . . . . . 2 . . . . . . . . . . . . . . . . 2 3 8 . STAY 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . EXPLORE 11 | . . . . . . . . . . . . . . . . . . . . . . 2 3 6 . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Ally Attacks 228 | . . . . 15 . . . . . 13 42 115 43 . . . . . . . . . . . . Total Damage 4186 | . . . . 112 . . . . . 375 748 2203 748 . . . . . . . . . . . . Kills 30 | . . . . 3 . . . . . 2 4 17 4 . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . 1 . 2 . . . . . . . 2 . 1 . . . . . Drone Launches 11 | . . . . . . . . . . . . . . . . . . . . . . 2 3 6 . Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 4 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Turns Passed 21762 | 62 828 176 507 641 1671 1416 502 714 124 507 2297 1326 266 174 525 1297 324 581 653 374 1885 469 1480 1997 966 Spaces Moved 13985 | 36 451 85 334 368 848 833 308 368 89 323 1600 736 178 104 347 821 264 457 517 287 1085 364 1140 1453 589 Core 9 | 5 . . . . . . . . . . . . . . . . . . . . . . . . 4 Treads 2213 | . . . . . 651 833 308 232 . . . . . . . . . . . . . . . . 189 Legs 9190 | 31 451 85 334 368 197 . . 136 89 323 1600 736 178 104 347 821 264 457 517 287 1085 364 325 . 91 Wheels 2573 | . . . . . . . . . . . . . . . . . . . . . . . 815 1453 305 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 120 120 160 160 153 123 153 120 120 120 120 120 120 120 120 112 112 110 112 100 100 50 Average Speed 126 | 110 147 150 150 149 151 160 160 160 134 153 121 127 122 120 126 125 120 120 116 118 115 112 105 100 122 Slowest Speed 180 | 120 180 150 150 150 160 160 160 180 153 153 122 150 150 120 150 150 120 120 120 144 144 112 144 110 155 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 47 | 3 72 21 77 65 46 16 51 65 70 57 31 74 79 77 41 15 50 62 78 45 19 15 41 38 18 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 6 | . 2 . 1 1 1 . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 7 | . 1 . . . . . . . . 1 1 . . . 1 1 . . . . 1 1 . . . Unknown Exits Taken 18 | 1 . 1 1 1 1 1 1 1 1 . . 1 1 1 . . 1 1 1 1 . . 1 1 . Scrap Searched 12 | . . . . 1 . . 3 1 . 1 . . . . . . 1 4 . 1 . . . . . Spaces Dug 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 . Terrain Destroyed 573 | . . . . 27 87 . . 64 . . 2 12 4 1 159 75 . . 1 1 33 . 5 83 19 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 129 | . . . . . 9 . . 5 . . 2 12 4 1 3 22 . . 1 1 12 . 5 50 2 AOE 444 | . . . . 27 78 . . 59 . . . . . . 156 53 . . . . 21 . . 33 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Total 16943 | 51 564 109 342 425 1163 898 318 436 94 334 1927 990 219 144 420 1019 271 476 556 312 1543 427 1383 1797 725 Wait 1486 | 1 50 6 3 23 232 22 . 14 . 6 230 71 10 28 52 125 5 . 7 . 247 23 144 179 8 Move 13957 | 35 450 84 333 367 848 832 307 367 88 322 1599 732 177 103 346 820 263 456 516 286 1084 363 1139 1452 588 Hop 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Pick Up 243 | 6 20 2 1 7 14 13 4 2 . 4 27 9 6 1 3 12 3 5 5 6 31 11 16 16 19 Fast Attach 108 | 2 1 . . . 3 1 1 . 3 . 5 7 4 1 1 4 . . 5 3 17 4 10 4 32 Attach 132 | 4 7 1 1 . 6 4 . 5 . 1 7 7 1 . 3 10 . 3 3 4 27 5 5 16 12 Detach 12 | . . . . . . . . . . . . 1 . . 1 1 . . . . 3 3 1 1 1 Swap 126 | . 3 2 1 7 12 5 2 12 . . 9 3 3 . . 6 . 1 2 2 16 6 18 15 1 Drop 218 | . 8 1 3 3 10 11 4 1 3 . 31 11 10 2 3 9 . 4 10 5 23 11 31 14 10 Fire 554 | 3 25 13 . 18 38 10 . 29 . 1 18 62 8 9 11 32 . 7 8 6 94 . 19 91 52 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick 6 | . . . . . . . . . . . 1 3 . . . . . . . . 1 1 . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . . . . . . 8 2 Rewire 89 | . . . . . . . . 6 . . . 83 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives -6/Hub_04(d) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research -2/Research (discovered 3 exits: *Acc / *Tes x2) -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 586 | -10/Materials | Discovered new exit (range 15) 815 | -10/Materials | Discovered new exit (range 6) 891 | -10/Materials | Entered Mines 1059 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1061 | -10/Mines | Discovered new exit (range 5) 1067 | -10/Mines | Entered Exiles 1108 | -10/Exiles | Met 8R-AWN 1129 | -10/Exiles | Met EX-HEX 1217 | -10/Exiles | Met EX-DEC 1241 | -10/Exiles | Visited The Gauntlet 1318 | -10/Exiles | Learned location of Zion (-6) 1354 | -10/Exiles | Met EX-BIN 1375 | -10/Exiles | Aligned with FarCom system 1376 | -10/Exiles | Given EX-Vault access code 1411 | -10/Exiles | Opened EX-Vault 1425 | -10/Exiles | Found Prototype Energy Gun 1454 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1558 | -10/Exiles | Discovered new exit (range 14) 1574 | -10/Exiles | Left Exiles lab with AWS/Thermal 1574 | -10/Exiles | Entered Mines 1586 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1618 | -9/Mines | Assembled infested the area 1623 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2209 | -9/Mines | Discovered new exit (range 3) 2215 | -9/Mines | Entered Materials 2215 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3063 | -8/Materials | Discovered new exit (range 14) 3115 | -8/Materials | Build established: Skirmisher 3124 | -8/Materials | Repaired Flexi-carbon Leg? 3174 | -8/Materials | Repaired Grenade Launcher 3774 | -8/Materials | Identified exit to Storage 3886 | -8/Materials | Entered Factory 3886 | -7/Factory | Evolved 2 slots: Utility x2 4278 | -7/Factory | Discovered new exit (range 5) 4365 | -7/Factory | Build established: Hacker-Skirmisher 5302 | -7/Factory | Entered Lower Caves 5311 | -7/Lower Caves | Encountered a Warlord checkpoint 5746 | -7/Lower Caves | Build established: Gunner 5787 | -7/Lower Caves | Discovered new exit (range 12) 5804 | -7/Lower Caves | Entered another Lower Caves area 6238 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 6254 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6309 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6357 | -7/Lower Caves | Destroyed 8 combat bots 6379 | -7/Lower Caves | Encountered a Warlord checkpoint 6484 | -7/Lower Caves | Discovered new exit (range 11) 6518 | -7/Lower Caves | Entered Data Miner 6518 | -7/Data Miner | Accompanied by 1 ally 6518 | -7/Data Miner | Discovered new exit (range 6) 6548 | -7/Data Miner | Met Data Miner 6580 | -7/Data Miner | Learned location of Section 7 (-2) 6580 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6602 | -7/Data Miner | Received God Mode back door access code from Data Miner 6642 | -7/Data Miner | Entered Proximity Caves 6642 | -6/Proximity Caves | Accompanied by 1 ally 6643 | -6/Proximity Caves | Identified exit to Factory 6810 | -6/Proximity Caves | Escorted by Enhanced Grunt 7115 | -6/Proximity Caves | Build established: Tank 7149 | -6/Proximity Caves | Entered Factory 7149 | -6/Factory | Accompanied by 1 ally 7149 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7452 | -6/Factory | Build established: Gunner 8088 | -6/Factory | Discovered new exit (range 4) 8090 | -6/Factory | Identified exit to Factory 8160 | -6/Factory | Build established: Skirmisher 8391 | -6/Factory | Allied Derelicts emerged from ambush trap array 8442 | -6/Factory | Repaired Missile Launcher 8507 | -6/Factory | Repaired Antimatter Reactor? 8571 | -6/Factory | Identified exit to Lower Caves 8571 | -6/Factory | Identified exit to Extension 8768 | -6/Factory | Identified AWS/Thermal 9167 | -6/Factory | Build established: Tank 9446 | -6/Factory | Entered Extension 9446 | -6/Extension | Accompanied by 1 ally 9484 | -6/Extension | Rescued a captive Derelict 9796 | -6/Extension | First assault squad dispatched 9897 | -6/Extension | Rescued A7 9967 | -6/Extension | Spotted B-75 Beast 9982 | -6/Extension | Spotted B-75 Beast 9987 | -6/Extension | Destroyed B-75 Beast 10000 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 10154 | -6/Extension | Lost 5 parts (1n2u2w) 10224 | -6/Extension | Destroyed B-75 Beast 10291 | -6/Extension | Rescued a captive Derelict 10427 | -6/Extension | Build established: Scavenger-Tank 10501 | -6/Extension | Rescued a captive Derelict 10708 | -6/Extension | Rescued a captive Derelict 10710 | -6/Extension | Rescued a captive Derelict 10724 | -6/Extension | Rescued a captive Derelict 10757 | -6/Extension | Discovered exit to Factory (range 10) 10758 | -6/Extension | Discovered new exit (range 6) 10772 | -6/Extension | Entered Cetus 10772 | -6/Cetus | Accompanied by 4 allies 10797 | -6/Cetus | Spotted Cetus Guard 10797 | -6/Cetus | Spotted Cetus Guard 10798 | -6/Cetus | Spotted Cetus Guard 10799 | -6/Cetus | Spotted Cetus Guard 10804 | -6/Cetus | Destroyed Cetus Guard 10810 | -6/Cetus | Destroyed Cetus Guard 10811 | -6/Cetus | Destroyed Cetus Guard 10813 | -6/Cetus | Destroyed Cetus Guard 10971 | -6/Cetus | Discovered new exit (range 15) 10996 | -6/Cetus | Spotted Cetus Guard 10996 | -6/Cetus | Spotted Cetus Guard 11038 | -6/Cetus | Entered Archives 11084 | -6/Archives | Build established: Scavenger-Skirmisher 11158 | -6/Archives | Unable to access archive contents 11172 | -6/Archives | Unable to access archive contents 11185 | -6/Archives | Unable to access archive contents 11190 | -6/Archives | Discovered new exit (range 14) 11212 | -6/Archives | Entered Hub_04(d) 11645 | -6/Hub_04(d) | Discovered exit to Factory (range 10) 11683 | -6/Hub_04(d) | Found Powered Armor 11726 | -6/Hub_04(d) | Network Hub disabled 11737 | -6/Hub_04(d) | Entered Factory 11737 | -5/Factory | Evolved 2 slots: Utility x2 11738 | -5/Factory | Identified exit to Upper Caves 12035 | -5/Factory | Build established: Scavenger-Gunner 12251 | -5/Factory | Fabricated Lrg. Storage Unit? 12365 | -5/Factory | Repaired Centrium Medium Armor Plating? 12392 | -5/Factory | Fabricated Tactical Coordination Suite? 12403 | -5/Factory | Repaired Quantum Reactor? 12433 | -5/Factory | Local fabrication network quarantined 12461 | -5/Factory | Discovered exit to Upper Caves (range 15) 12692 | -5/Factory | Lost 4 parts (1n1u2w) 13034 | -5/Factory | Entered Upper Caves 13353 | -5/Upper Caves | Discovered new exit (range 5) 13358 | -5/Upper Caves | Entered another Upper Caves area 13445 | -5/Upper Caves | Learned location of 1 exit from Factory 13500 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13606 | -5/Upper Caves | Learned location of 1 exit from Factory 13885 | -5/Upper Caves | Ambushed by wild Derelicts 13907 | -5/Upper Caves | Discovered new exit (range 15) 13939 | -5/Upper Caves | Entered Warlord 13990 | -5/Warlord | System corruption cleaned by Quarantine Array 14100 | -5/Warlord | Visited the Vortex Lab 14108 | -5/Warlord | Found Prototype Energy Gun 14108 | -5/Warlord | Identified Vortex Shotgun 14112 | -5/Warlord | Found Vortex Shotgun 14114 | -5/Warlord | Warlord's base attacked by MAIN.C 14281 | -5/Warlord | Met Warlord 14301 | -5/Warlord | Opened Warlord's prototype stash 14335 | -5/Warlord | Found Prototype Device 14335 | -5/Warlord | Identified System Purifier 14464 | -5/Warlord | Warlord forces counterattacked 14515 | -5/Warlord | Spotted Executioner 14538 | -5/Warlord | Spotted Executioner 14551 | -5/Warlord | Spotted Executioner 14577 | -5/Warlord | Discovered new exit (range 15) 14592 | -5/Warlord | Entered Proximity Caves 14951 | -4/Proximity Caves | Discovered new exit (range 15) 14962 | -4/Proximity Caves | Learned 4 Research zone layouts 14966 | -4/Proximity Caves | Entered Factory 14966 | -4/Factory | Evolved 2 slots: Utility x2 14967 | -4/Factory | Identified exit to Upper Caves 14967 | -4/Factory | Identified exit to Research 15160 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 15167 | -4/Factory | Local fabrication network quarantined 15188 | -4/Factory | Fabricated Signal Interpreter (x2) 15216 | -4/Factory | First assault squad dispatched 15420 | -4/Factory | Spotted B-86 Titan 15821 | -4/Factory | Destroyed B-86 Titan 16285 | -4/Factory | Incoming assault squad redirected 16367 | -4/Factory | Lost 6 parts (2n2u2w) 16428 | -4/Factory | Lost 3 parts (1n1u1w) 16524 | -4/Factory | Lost 4 parts (1p1u2w) 16782 | -4/Factory | Repaired HERF Cannon? 16851 | -4/Factory | Entered Research 16851 | -3/Research | Evolved 2 slots: Power x1, Utility x1 17051 | -3/Research | Revision forces began assault on 0b10 17105 | -3/Research | Met up with Revision 17++ 17193 | -3/Research | Discovered new exit (range 15) 17232 | -3/Research | Identified exit to Research 17320 | -3/Research | Entered another Research area 17320 | -2/Research | Warlord forces began assault on 0b10 17320 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 17430 | -2/Research | Research machine network offline 17485 | -2/Research | Build established: Scavenger-Tank 17944 | -2/Research | Met up with Warlord 18077 | -2/Research | Borebot progress halted 18109 | -2/Research | Borebot progress halted 18123 | -2/Research | Found Prototype Processor 18124 | -2/Research | Identified Exp. Targeting Computer 18296 | -2/Research | Discovered new exit (range 9) 18304 | -2/Research | Identified exit to Testing 18320 | -2/Research | Spotted Striker 18323 | -2/Research | Spotted Striker 18350 | -2/Research | Destroyed Striker 18355 | -2/Research | Warlord invited to help at Command 18410 | -2/Research | Build established: Generator-Gunner 18453 | -2/Research | Discovered exit to Testing (range 15) 18774 | -2/Research | Spotted Striker 18790 | -2/Research | Discovered new exit (range 11) 18800 | -2/Research | Entered Access 18800 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 19219 | -1/Access | Garrison activated, responded to threat 20497 | -1/Access | Garrison activated, responded to threat 20693 | -1/Access | Lost 5 parts (1p2u2w) 20718 | -1/Access | Garrison activated, responded to threat 20749 | -1/Access | Spotted B-99 Colossus 20764 | -1/Access | Destroyed 7 combat bots 20771 | -1/Access | Spotted B-99 Colossus 20773 | -1/Access | Spotted B-99 Colossus 20788 | -1/Access | Discovered new exit (range 4) 20797 | -1/Access | Entered Command 20826 | -1/Command | Lost 17 parts (4p4n6u3w) 21094 | -1/Command | System corruption reached 10% 21181 | -1/Command | Lost 14 parts (1p2n4u7w) 21339 | -1/Command | Destroyed 8 combat bots 21411 | -1/Command | Lost 6 parts (1p1n3u1w) 21491 | -1/Command | Crushed by falling debris 21492 | -1/Command | System corruption reached 30% 21522 | -1/Command | Lost 3 parts (1p2w) 21739 | -1/Command | Spotted Alpha 7 21739 | -1/Command | Spotted Striker 21740 | -1/Command | Core integrity fell below 50% 21743 | -1/Command | Spotted Executioner 21747 | -1/Command | Spotted Executioner 21749 | -1/Command | Spotted Alpha 7 21753 | -1/Command | Spotted B-99 Colossus 21754 | -1/Command | Spotted Striker 21754 | -1/Command | Spotted Executioner 21756 | -1/Command | Spotted Executioner 21760 | -1/Command | Spotted B-99 Colossus 21761 | -1/Command | Released all parts (13) 21762 | -1/Command | Core integrity fell below 20% 21763 | -1/Command | Destroyed by Striker with Plasma Lance Last Messages --------------- 21761_ Released Adv. Heat Sink. 21761_ Penetrated by Slug. 21761_ Slug penetrates R-10 Processor. 21761_ Slug penetrates Striker. 21761_ Penetrated by Slug. 21761_ Slug penetrates Wall. 21761_ Penetrated by Slug. 21761_ Slug penetrates R-10 Processor. 21762_ Triggered Stasis Trap. 21762_ A bubble of rippling energy engulfs the area. 21762_ Field strength at 94. 21762_ Knocked back. 21762_ Executioner knocked back. 21762_ Penetrated by Slug. 21762_ Triggered Stasis Trap. 21762_ A bubble of rippling energy engulfs the area. 21762_ Field strength at 94. 21763_ System corrupted: Heat flow error (+286). 21763_ Field strength at 88. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ???????????????????? ?????? ????????????????????? | | ??????????????????? """""" ?????????????????????? | | ??????????????????? ?????????????????????? | | ???????????????????? ?????????????????????? | | ???????????????????? BB ?????????????????????? | | ???????????????????##BB #?????????????????????? | | ???????????????????? k ^ ?????????????????????? | | ???????????????????## ##????????????????????? | | ???????????????????? E BB ?????????????????????? | | ???????????????????## BB ^##????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????## ^ ##????????????????????? | | ???????????????????# KE #????????????????????? | | ??????????#????????#; EE #?????????????????????? | | ??????????# ???????#; K@ #?????????????????????? | | ??????????# ??????#;!////##?????????????????????? | | ?????###### #######!*]7 ;#?????????????????????? | | ?????+ =7!!! ##?????????????????????? | | ?????+ =!! k#??????????????????????? | | ?????+ w #######????????????????? | | ?????+ ???????????????? | | ?????+ ! ???????????????? | | ?????########;;;;%= R * ??????????????? | | ????????????# ;!! !!= ##"T####???????????????? | | ???????????# ;=% ==%! #?""#??????????????????? | | ??????????# ##### !R! #??##??????????????????? | | ??????????##????; #??????????????????????? | | ???????????????#" ######?????????????????? | | ??????????????? " R +?????????????????? | | ??????????????? " #?????????????????? | | ?????????????? " +?????????????????? | | ???????????????#" #?????????????????? | | ?????????#######""+###"####### #?????????????????? | | ?????????# """ #????????????????????? | | ?????????# ""T" #????????????????????? | | ?????????# "" "" "" #????????????????????? | | ?????????# """" ##+################### | | ???####### """" ?# # | | ???# # "" # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Coolant Potential 100 Energy Generation 83 Energy Capacity 850 Matter Stores 600 Matter Capacity 850 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Corruption Prevention 20 Armor Coverage 1000 Resistance: KI 20 Resistance: TH 20 Resistance: EM 25 Power Shielding 33 Weapon Shielding 66 Reclamation Efficiency 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 20 Target Analysis 6 Core Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Kinecelleration 30 Overload Amplification 75 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Hacked Adv. Targeting Computer | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Hrd. Medium Armor Plating | -8/Materials | Hacked Signal Interpreter | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Arm. Leg | -6/Extension | Hacked Hacking Suite | -6/Extension | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Lrg. Storage Unit | x1 | -5/Factory Tactical Coordination Suite | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -4/Factory Signal Interpreter | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- 30k Club A Powerful Ally? Adventurer All-out Warlord Charge!!! More Power To You Reappropriation Revolutionary Research Tank Challenges ------------ None Game ------ Seed FissionArchitectSuperbattery Manual? 0 Play Time 08:44:51 Cumulative 105.7 hours Start 2020.12.11 @ 20:59:01 End 2020.12.13 @ 15:44:10 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 29 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 44 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 69e7b949-6eea-4839-98a8-3420c8fdd350