Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 18:14:00 Player: Cmdr.Laserstrahl Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (255) 1275 Value Destroyed (9795) 9795 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2217) 2217 TOTAL SCORE: 17927 Bonus ------- High Alert Combat Kills 1227 Follower Combat Kills 90 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 186/265 System Corruption 0% Temperature Cool (28) Movement Rolling (95) Location -5/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (9) ------ Medium Storage Unit Improved Kinecellerator Improved Thermal Shield Hacking Suite High-powered Tractor Beam Field Recycling Unit > --- WEAPON (3) ------- Phase Cannon Heavy Phase Cannon Remote Datajack > --- INVENTORY (10) --- Light Ion Engine Compact Wheel Compact Wheel Compact Wheel Relay Coupler [Specialist] (18) Relay Coupler [Hunter] (17) Relay Coupler [Heavy] (13) Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Wheel Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Machine Analyzer Improved Signal Interpreter Improved Terrain Scan Processor Improved Core Shielding Improved Hacking Suite Advanced Drone Bay > --- WEAPON ----------- Plasma Cannon Compact Ion Cannon Improved KE Penetrator > --- INVENTORY -------- Fission Core Improved Medium Treads Wheel Advanced Heat Sink Coolant Injector Energy Well Matter Compressor Improved Signal Interpreter Improved Targeting Computer Hacking Suite System Shield Authchip [R/Combat] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Heavy] Heavy Laser Force Rifle Phase Cannon Heavy Rocket Launcher Remote Datajack Remote Datajack Maul [Rating: 82] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Fac Slots Evolved 10 | . . 2 2 . . 2 2 . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . Utility 7 | . . 1 1 . . 2 1 . . 2 Weapon 1 | . . . . . . . 1 . . . Parts Attached 199 | 7 18 20 20 13 3 13 14 14 50 27 Power 22 | 1 3 2 2 1 1 . 1 2 6 3 Engine 14 | 1 3 2 2 1 1 . . . 3 1 Core 8 | . . . . . . . 1 2 3 2 Reactor . | . . . . . . . . . . . Propulsion 63 | 2 5 8 9 6 1 5 2 2 15 8 Treads 30 | . 1 4 6 6 1 3 1 . 7 1 Leg 7 | . 3 . . . . . . 1 3 . Wheel 25 | 2 1 4 3 . . 2 1 . 5 7 Hover 1 | . . . . . . . . 1 . . Flight . | . . . . . . . . . . . Utility 63 | 2 3 6 5 5 . 5 6 6 15 10 Device 33 | 1 2 1 3 2 . 2 4 4 7 7 Storage 4 | 1 1 1 . . . . . . . 1 Processor 6 | . . . . . . 2 1 1 1 1 Hackware 4 | . . . . . . . . . 3 1 Protection 16 | . . 4 2 3 . 1 1 1 4 . Artifact . | . . . . . . . . . . . Weapon 51 | 2 7 4 4 1 1 3 5 4 14 6 Energy Gun 18 | 2 4 1 2 . 1 2 1 1 4 . Energy Cannon 11 | . 1 . . 1 . 1 1 2 3 2 Ballistic Gun 8 | . . 2 . . . . 1 1 3 1 Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 8 | . 1 1 1 . . . 2 . 2 1 Special Weapon 2 | . 1 . . . . . . . . 1 Impact Weapon 2 | . . . 1 . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . Unidentified Prototypes 7 | . . 1 1 . . 1 . . 3 1 Corrupted Parts 1 | . 1 . . . . . . . . . System Corruption 2 | . 2 . . . . . . . . . Parts Lost 73 | . 7 3 3 4 . 2 2 13 17 22 Power 7 | . 2 . . . . . . 1 2 2 Propulsion 26 | . 4 2 3 1 . . . 3 7 6 Utility 25 | . . 1 . 3 . 2 2 5 4 8 Weapon 15 | . 1 . . . . . . 4 4 6 Highest Loss Streak 18 | . 4 2 2 2 . 1 1 10 5 18 To Critical Strikes 1 | . . . . 1 . . . . . . Average Backups 22 | 2 8 14 24 24 24 24 24 23 24 17 Power 1 | . . . 2 2 1 1 1 1 1 . Propulsion 1 | 1 2 4 2 . . . 1 . . 1 Utility 12 | . 2 5 9 14 15 15 15 13 15 10 Weapon 6 | . 2 4 9 8 8 8 7 7 6 3 Tool/Special . | . . . . . . . . . . . Unused Backups 49 | . 1 2 9 1 . 4 4 1 8 19 Power 5 | . . . 1 . . . 1 1 1 1 Propulsion 9 | . 1 . 5 . . . . . . 3 Utility 19 | . . . 1 1 . . 2 . 2 13 Weapon 15 | . . 2 2 . . 4 1 . 5 1 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 96 98 99 99 100 99 99 95 93 74 Engine 5 | . 14 11 9 9 9 7 1 . 1 1 Core 2 | . . . . . . . 4 5 4 3 Treads 15 | . 6 10 14 33 36 25 13 2 7 6 Wheel 10 | . 17 21 20 1 . 4 13 12 11 10 Device 13 | . 13 11 17 16 18 19 12 13 10 9 Storage 7 | . 14 11 9 9 9 7 6 6 6 4 Processor 9 | . . . . . . 9 20 21 17 11 Hackware 1 | . . . . . . . . . 3 5 Protection 6 | . . 11 9 9 9 7 6 1 5 3 Energy Gun 7 | . 17 4 13 11 9 6 10 2 3 1 Energy Cannon 6 | . 6 2 . 6 9 7 7 10 7 7 Ballistic Gun 3 | . . 14 3 . . . . 5 7 2 Peak Build Rating 82 | 7 11 17 31 35 34 44 55 61 67 82 Average Rating 41 | 5 8 13 26 32 33 40 48 55 59 57 On Entrance 31 | . 7 10 17 31 32 34 42 55 58 65 Avg Prop Armor Cover (%) 10 | . 12 10 11 18 . 16 14 9 7 10 Naked Turns . | . . . . . . . . . . . Heaviest Build 124 | 12 19 97 109 115 112 114 119 122 116 124 Greatest Support 80 | 26 26 42 42 80 80 80 24 24 70 60 Greatest Overweight (x) 26 | . 1 3 4 6 1 4 4 10 11 26 Average Overweight (x) 2 | . . 1 2 1 1 2 4 4 2 2 Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 8 16 25 25 25 25 25 25 25 19 Most Carried 25 | 5 10 25 25 25 25 25 25 25 25 25 Average Carried 22 | 2 8 15 24 24 24 24 24 23 24 17 Final Capacity 25 | 8 10 25 25 25 25 25 25 25 25 10 Final Carried 25 | 4 10 25 25 25 25 25 25 25 25 8 Class Distribution -------------------- 31% | Scavenger-Mutant 21% | Mutant 10% | Bothacker-Skirmisher 9% | Scavenger-Gunner 8% | Skirmisher 7% | Bothacker-Tank 4% | Bothacker-Mutant 3% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Scavenger-Gunner | -6/Garrison Bothacker-Skirmisher | -6/Factory Bothacker-Tank | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Fac Matter Collected 5282 | 253 406 628 492 335 35 176 437 409 1429 682 Remotely 10 | . . . . . . . . . . 10 Salvage Created 10036 | 101 679 1044 1085 797 216 736 1657 634 2164 923 Parts 470 | 3 35 65 51 37 17 40 61 41 83 37 Haulers Intercepted 8 | . . 4 3 . . . . . 1 . Recyclers Shooed 23 | . . 2 7 . . 4 6 . 1 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Fac Combat Hostiles Destroyed 171 | . 11 19 19 25 2 9 19 25 29 13 Guns 63 | . 3 12 11 9 1 2 6 4 11 4 Cannons 57 | . 4 2 . 7 1 5 8 12 14 4 AOE 47 | . 4 5 8 9 . 2 1 9 4 5 Classes Destroyed 16 | 2 3 6 2 . . 1 . 1 1 . Worker 21 | . 4 1 1 . . . 1 . 5 9 Builder 9 | . . 1 1 . 1 3 3 . . . Tunneler 4 | 1 . 2 . . . . 1 . . . Hauler 8 | . . 4 3 . . . . . 1 . Recycler 20 | 1 2 2 3 . . 5 3 . 2 2 Mechanic 3 | . . 1 . . 1 . . . 1 . Operator 2 | . . . . . . . . . 2 . Watcher 17 | . 1 1 2 . 2 1 5 . 3 2 Swarmer 44 | . . 8 4 7 . 3 . 17 4 1 Grunt 71 | . 11 4 8 11 . . 11 3 15 8 Brawler 3 | . . . 1 1 . . . . . 1 Duelist 3 | . . 1 . . . . . 1 1 . Sentry 28 | . . 6 5 6 1 2 4 . 3 1 Hunter 8 | . . . 1 . 1 2 . 2 2 . Programmer 13 | . . . . . . 2 4 1 4 2 Behemoth 1 | . . . . . . . . 1 . . Best Kill Streak 15 | 2 4 7 6 9 4 4 8 15 7 6 Combat Bots Only 15 | . 3 5 4 9 1 4 5 15 6 4 Max Kills in Single Turn 4 | 1 3 3 3 3 1 3 2 4 2 2 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 2 2 2 3 . 2 1 4 2 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Fac Hostile Shots Fired 1300 | . 78 79 84 151 10 50 176 132 357 183 Missed 408 | . 18 21 23 39 . 27 50 37 126 67 Hits 892 | . 60 58 61 112 10 23 126 95 231 116 Melee 10 | . . 2 . . . . . . 4 4 Projectile 882 | . 60 56 61 112 10 23 126 95 227 112 AOE 3 | . . . . . . . . . 3 . Critical Strikes 30 | . 1 . 2 2 . . 3 1 11 10 Actively Blocked 2 | . . . . . . . . . . 2 Damage Taken 14508 | . 853 773 816 1378 163 209 1435 1824 3590 3467 Core 2490 | . 204 99 112 168 45 26 195 211 403 1027 Absorbed by Shields 98 | . . . . 98 . . . . . . Redirected to Shielding 118 | . . . . . . . . . 20 98 Ignored by Resistances 259 | . . . 79 113 . . . . . 67 Regen/Repaired (Parts) 112 | . 112 . . . . . . . . . Core Remaining (%) 55 | 100 18 75 . . 40 96 . . 4 . Volleys Fired 662 | 7 55 69 69 69 15 31 82 51 122 92 Largest 3 | 2 2 2 2 2 2 2 3 3 3 3 Hottest 223 | 80 160 100 111 130 130 130 176 205 223 209 Shots Fired 1495 | 14 99 137 133 138 30 57 228 141 328 190 Gun 862 | 14 56 106 125 99 15 25 119 40 205 58 Cannon 557 | . 32 25 . 31 15 31 106 92 112 113 Launcher 59 | . 5 6 8 8 . 1 3 9 11 8 Special 17 | . 6 . . . . . . . . 11 Kinetic 332 | . . 80 34 . . . 15 27 137 39 Thermal 1060 | 7 68 51 91 130 30 56 210 105 180 132 Explosive 56 | . 5 6 8 8 . 1 3 9 8 8 Electromagnetic 36 | 7 26 . . . . . . . 3 . Robot Hit Streak 16 | 9 9 9 10 10 5 11 14 16 12 12 Robot Miss Streak 6 | 2 4 4 4 4 2 3 4 5 3 6 Penetration Max 1 | . . . . . . . . 1 1 1 Secondary Targets 4 | . . 2 . 1 . . . . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . . . . 1 . Shots Hit Robots 868 | 10 55 79 75 71 18 36 151 68 198 107 Core Hits 455 | 3 29 44 47 44 10 21 58 50 91 58 Critical Kills 5 | . . . . . . . 1 . 3 1 Critical Parts Destroyed 4 | . . . 1 . . . . 1 2 . Critical Strikes 34 | . . . 5 5 . 2 10 2 7 3 Burn 24 | . . . 4 5 . 2 9 1 2 1 Meltdown 1 | . . . . . . . 1 . . . Destroy 7 | . . . . . . . . 1 5 1 Blast 1 | . . . . . . . . . . 1 Smash 1 | . . . 1 . . . . . . . Melee Attacks 14 | . . . 6 . . . . . 7 1 Impact 8 | . . . 6 . . . . . 1 1 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . 2 . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 25257 | 134 1191 1572 2467 2392 483 1072 3710 3058 5347 3831 Guns 9262 | 134 491 1018 1260 1043 203 325 1315 355 2434 684 Cannons 8680 | . 314 246 . 392 280 562 1954 1318 1756 1858 Explosions 7071 | . 362 308 1060 957 . 115 441 1385 1154 1289 Melee 147 | . . . 147 . . . . . . . Ramming 73 | . . . . . . 70 . . 3 . Kinetic 3439 | . . 743 305 . . . 84 264 1511 532 Thermal 15135 | 44 859 521 955 1435 483 887 3396 1409 2995 2151 Explosive 5819 | . 75 308 976 957 . 115 230 1385 625 1148 Electromagnetic 644 | 90 257 . 84 . . . . . 213 . Impact 147 | . . . 147 . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . 2 . 2 2 2 1 3 3 3 . Average Corruption 2 | . 2 . 2 2 2 1 2 3 2 . Corruption Purged 9 | . . . . . . . . . 9 . Corruption Blocked . | . . . . . . . . . . . Effects 89 | . 7 . 5 25 6 1 15 21 9 . Message Errors 22 | . 1 . 1 8 . . 5 5 2 . Matter Fused 21 | . 1 . 1 7 2 . 3 3 4 . Heat Flow Errors 7 | . . . . . 1 . 1 3 2 . Energy Discharges 6 | . . . . 2 . . 1 3 . . Parts Fused 2 | . 1 . . . . . . 1 . . Data Loss (minor) 14 | . 2 . 1 3 2 1 1 3 1 . Data Loss (major) 9 | . . . 1 2 1 . 3 2 . . Misfires 5 | . 1 . . 3 . . 1 . . . Alerts 2 | . 1 . 1 . . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 396 | . . . 67 . . 8 36 70 152 63 Projectiles 153 | . . . . . . 8 36 45 13 51 Explosions 183 | . . . 7 . . . . 25 139 12 Melee 60 | . . . 60 . . . . . . . Knockbacks 2 | . . . 1 . . 1 . . . . Impact 2 | . . . 1 . . 1 . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 211 | . 81 . . 114 . . . 16 . . Shots 6 | . 3 . . 2 . . . 1 . . Rammed 6 | . . . . . . 4 . . 2 . Targets Rammed 9 | . . . . . . 7 . . 2 . Kicked . | . . . . . . . . . . . Crushed 3 | . . . . . . 3 . . . . Highest Temperature 618 | 70 390 240 378 180 170 128 451 265 618 282 Average Temperature 90 | 33 128 61 77 37 25 28 95 72 158 71 Received Heat Transfer 3834 | . 426 198 351 573 18 30 444 210 975 609 Effects 20 | . 2 . 2 . . . 1 . 14 1 Shutdowns 7 | . . . 1 . . . 1 . 5 . Energy Bleed 2 | . . . 1 . . . . . 1 . Interference 2 | . 1 . . . . . . . . 1 Matter Decay 2 | . . . . . . . . . 2 . Short Circuit 2 | . . . . . . . . . 2 . Damage (minor) 2 | . 1 . . . . . . . 1 . Damage (major) 3 | . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . 2 . . . . . 2 . Impact Corruptions 2 | . . . 2 . . . . . . . Robots Melted 4 | . . . . . . . 4 . . . Combat Hostiles 4 | . . . . . . . 4 . . . Parts Melted 66 | . 2 1 5 11 1 3 18 5 15 5 Heat Transferred 26074 | 100 1491 1111 2294 2687 703 1554 6440 2083 4489 3122 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . 3 . . . . 1 . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Fac Maximum Alert Level 4 | . . 1 2 4 2 1 2 3 3 3 Low Security (%) 27 | 100 100 58 36 . . 49 88 . . . Level 1 16 | . . 41 45 15 . 50 6 9 . 9 Level 2 36 | . . . 18 21 100 . 4 24 86 86 Level 3 13 | . . . . 26 . . . 66 12 4 Level 4 5 | . . . . 36 . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1317 | 10 182 313 434 1317 673 278 413 957 807 768 Initial 641 | . . 39 126 247 641 278 81 276 501 381 Average 459 | 1 97 183 289 853 638 196 80 772 553 557 Influence Increases 7161 | 10 432 666 659 1150 102 392 733 811 1264 942 Destroy 0b10 Robot/C 3480 | . 220 380 380 520 40 180 380 500 580 300 Destroy 0b10 Robot/NC 430 | 10 35 60 50 . 20 45 65 . 70 75 Destroy Leader 820 | . 62 110 110 20 24 72 130 60 168 64 Allied During Kill 21 | . . . . 3 . . . . . 18 Successful Hack 148 | . 8 11 5 26 . 7 2 . 89 . Disable Machine 630 | . 30 30 45 . 15 75 75 15 180 165 Anti-Garrison Action 550 | . . . . 450 . . . 100 . . Destroy Structure 767 | . 47 45 69 116 3 13 51 61 102 260 Partial Spotted 15 | . . . . . . . 15 . . . Lose Combat Pursuer 300 | . 30 30 . 15 . . 15 75 75 60 Influence Decreases 6532 | 10 338 459 579 214 806 837 506 249 1442 1092 Entered New Map 2435 | . . 55 175 134 676 335 87 119 456 398 Time Decay 3137 | 10 268 374 374 . 130 482 399 . 666 434 Lost Part 730 | . 70 30 30 40 . 20 20 130 170 220 Lost Ally 80 | . . . . 40 . . . . . 40 Purge Threat 150 | . . . . . . . . . 150 . Squads Dispatched 30 | . 3 2 1 . . 3 6 . 9 6 Investigation 6 | . . 1 . . . 1 1 . 1 2 Extermination 11 | . . . . . . 2 3 . 5 1 Reinforcement 11 | . 3 1 1 . . . 1 . 3 2 Assault 1 | . . . . . . . . . . 1 Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Fac Distress Signals 13 | . 2 1 5 . . . . . 2 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 242 | . 19 26 23 27 7 10 26 30 39 35 Peak Tracking Total 9 | . 6 5 6 8 3 3 3 9 6 8 Tactical Retreats 16 | . 2 1 . 1 . . 1 4 5 2 Traps | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Fac Traps Triggered 23 | . 1 1 1 13 . . . 2 4 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Fac Machines Disabled 49 | . 2 2 3 5 1 5 5 3 12 11 Max in Single Turn 5 | . 1 1 1 1 1 4 5 1 2 4 Garrison Access 1 | . . . . . . . . . . 1 Garrison Relay 7 | . . . . 5 . . . 2 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Fac Machines Accessed 46 | . 5 5 2 3 . 6 6 2 13 4 Terminals 29 | . 4 3 1 3 . 3 3 2 9 1 Fabricators 5 | . . . . . . . . . 3 2 Repair Stations 2 | . 1 . . . . 1 . . . . Recycling Units 3 | . . 1 . . . 1 . . 1 . Scanalyzers 4 | . . 1 . . . 1 2 . . . Garrison Access 3 | . . . 1 . . . 1 . . 1 Total Hacks 113 | . 15 19 5 4 . 19 14 4 26 7 Successful 57 | . 8 10 2 3 . 8 6 . 17 3 Failed 56 | . 7 9 3 1 . 11 8 4 9 4 Catastrophic 7 | . . . 1 . . 2 . . 4 . Database Lockouts . | . . . . . . . . . . . Manual 55 | . 7 8 3 3 . 8 6 4 14 2 Terminals 69 | . 9 13 3 4 . 9 6 4 19 2 Fabricators 10 | . . . . . . . . . 6 4 Repair Stations 7 | . 6 . . . . 1 . . . . Recycling Units 4 | . . 1 . . . 2 . . 1 . Scanalyzers 19 | . . 5 . . . 7 7 . . . Garrison Access 4 | . . . 2 . . . 1 . . 1 Terminal Hacks 10 | . 3 3 . 1 . . . . 3 . Robot Analysis 2 | . . . . . . . . . 2 . Open Door 1 | . . . . 1 . . . . . . Alert Level 2 | . 1 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . Locate Traps 3 | . 2 1 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . 6 2 Load Schematic 3 | . . . . . . . . . 2 1 Build 5 | . . . . . . . . . 4 1 Repair Station Hacks 4 | . 4 . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . Repair 2 | . 2 . . . . . . . . . Recycling Unit Hacks 2 | . . 1 . . . 1 . . . . Report Inventory 2 | . . 1 . . . 1 . . . . Scanalyzer 14 | . . 4 . . . 6 4 . . . Insert Component 6 | . . 2 . . . 2 2 . . . Analyze 7 | . . 2 . . . 3 2 . . . Retrieve Study 1 | . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . 1 . . . 1 . . 1 Unlock Access 2 | . . . 1 . . . 1 . . . Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 16 | . 1 2 1 2 . 1 1 . 8 . Terminals 16 | . 1 2 1 2 . 1 1 . 8 . Botnet 16 | . 1 2 1 2 . 1 1 . 8 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 1 Used 2 | . . . . . . . . . 1 1 Hacking Detections 35 | . 4 3 2 . . 6 6 1 11 2 Full Trace Events 6 | . . 2 . . . 1 1 . 1 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . 1 . . . 2 2 . . . Parts Built 8 | . . . . . . . . . 6 2 Authchips 2 | . . . . . . . . . 2 . Time 368 | . . . . . . . . . 262 106 Total Part Build Rating 35 | . . . . . . . . . 23 12 Part Studies Acquired 1 | . . . . . . 1 . . . . Parts Repaired 2 | . 2 . . . . . . . . . Time 64 | . 64 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 6 | . . 2 . . . 2 2 . . . Part Schematics Acquired 5 | . . 1 . . . 2 2 . . . Parts Damaged 1 | . . . . . . 1 . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Fac Used RIF Installer 1 | . . . . . . . . 1 . . Robots Hacked 4 | . . . . . . . . . 1 3 Non-combat 4 | . . . . . . . . . 1 3 Combat . | . . . . . . . . . . . Robot Hacks Applied 8 | . . . . . . . . . 2 6 parse_system 1 | . . . . . . . . . 1 . no_distress 4 | . . . . . . . . . 1 3 ignore_parts 3 | . . . . . . . . . . 3 Relay Couplers Released 30 | . . . . 22 . . . 8 . . Machine Destruction 30 | . . . . 22 . . . 8 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Fac Total Allies 5 | . . . . 2 . . . . . 3 Largest Group 3 | . . . . 2 . . . . . 3 Highest-Rated Group 119 | . . . . 45 . . . . . 119 Highest-Rated Ally 49 | . . . . 25 . . . . . 49 Initial Warlord ECA Mod 7 | . . . . . 7 6 5 5 . . Total Orders 2 | . . . . . . . . . . 2 EXPLORE 1 | . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . 1 Ally Attacks 34 | . . . . 9 . . . . . 25 Total Damage 2074 | . . . . 261 . . . . . 1813 Kills 6 | . . . . 1 . . . . . 5 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Fac Active Infowar (turns) 8664 | 11 221 782 877 319 . 1240 1062 974 2550 628 Sensors 4141 | . . . 508 30 . 1240 792 . 1571 . Terrain 251 | . . . . . . . 158 . . 93 Structural 99 | . . . . . . . . 99 . . Seismic 2180 | 11 221 782 877 289 . . . . . . Machine Analysis 5214 | . . . . . . . 1062 974 2550 628 Robot Analysis Total 2 | . . . . . . . . . 2 . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Fac Turns Passed 11664 | 74 779 876 877 1884 278 1240 1062 974 2550 1070 Spaces Moved 5611 | 41 467 494 431 692 93 525 493 487 1337 551 Core 129 | 4 . . . . . . . . . 125 Treads 1174 | . . 34 . 572 93 308 . . 151 16 Legs 6 | . 6 . . . . . . . . . Wheels 4302 | 37 461 460 431 120 . 217 493 487 1186 410 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 90 116 145 242 150 150 150 108 50 Average Speed 155 | 85 103 122 136 230 242 204 150 151 145 123 Slowest Speed 1350 | 90 190 240 150 243 242 246 150 240 400 1350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 3 | . 3 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 4 81 47 56 87 19 20 19 52 30 16 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 51 | . 30 8 2 . . . . . 4 7 Terrain Destroyed 592 | . 65 43 76 74 3 11 48 31 125 116 Melee 4 | . . . 2 . . . . . 1 1 Projectile 57 | . 2 . . . 3 4 . 4 23 21 AOE 531 | . 63 43 74 74 . 7 48 27 101 94 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Fac Total 7246 | 65 651 642 589 843 118 626 642 613 1681 776 Wait 299 | . 80 23 4 7 4 16 30 18 55 62 Move 5601 | 40 466 493 430 691 92 524 492 486 1336 551 Hop . | . . . . . . . . . . . Pick Up 190 | 11 14 23 25 7 1 13 10 16 46 24 Fast Attach 51 | . 11 4 5 2 . 5 4 . 17 3 Attach 89 | 7 3 4 3 3 . 5 3 15 23 23 Detach 3 | . . . . . . . . 2 1 . Swap 117 | . 11 14 18 12 3 8 10 6 24 11 Drop 144 | . 11 12 29 9 3 17 11 3 44 5 Fire 662 | 7 55 69 69 69 15 31 82 51 122 92 Melee 14 | . . . 6 . . . . . 7 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 9 | . . . . . . 7 . . 2 . Escape Stasis 67 | . . . . 43 . . . 16 4 4 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison -6/Factory -5/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 8) 320 | -10/Materials | Build established: Mutant 433 | -10/Materials | Core integrity fell below 50% 474 | -10/Materials | Lost 4 parts (1p2n1w) 527 | -10/Materials | Discovered new exit (range 16) 561 | -10/Materials | Core integrity fell below 20% 651 | -10/Materials | Discovered new exit (range 7) 762 | -10/Materials | Repaired Imp. Heat Sink 789 | -10/Materials | Repaired Beam Cannon 854 | -10/Materials | Entered another Materials area 854 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1342 | -9/Materials | Discovered new exit (range 7) 1722 | -9/Materials | Discovered new exit (range 8) 1730 | -9/Materials | Entered another Materials area 1730 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1793 | -8/Materials | Build established: Scavenger-Mutant 2576 | -8/Materials | Identified exit to Garrison 2607 | -8/Materials | Entered Garrison 2653 | -8/Garrison | Triggered checkpoint 2713 | -8/Garrison | Garrison Relay disabled 2869 | -8/Garrison | Triggered checkpoint 2946 | -8/Garrison | Destroyed 9 combat bots 3029 | -8/Garrison | Discovered new exit (range 13) 3067 | -8/Garrison | Triggered checkpoint 3305 | -8/Garrison | Garrison Relay disabled 3315 | -8/Garrison | Garrison Relay disabled 3435 | -8/Garrison | Triggered checkpoint 3558 | -8/Garrison | Discovered new exit (range 10) 3623 | -8/Garrison | Triggered checkpoint 3634 | -8/Garrison | Core integrity fell below 50% 3672 | -8/Garrison | Garrison Relay disabled 4152 | -8/Garrison | Discovered new exit (range 15) 4177 | -8/Garrison | Triggered checkpoint 4234 | -8/Garrison | Garrison Relay disabled 4322 | -8/Garrison | Rescued a captive Derelict 4322 | -8/Garrison | Rescued a captive Derelict 4491 | -8/Garrison | Entered Materials 4716 | -8/Materials | Discovered new exit (range 11) 4769 | -8/Materials | Entered Factory 4769 | -7/Factory | Evolved 2 slots: Utility x2 4905 | -7/Factory | Build established: Mutant 5322 | -7/Factory | Discovered new exit (range 15) 5578 | -7/Factory | Discovered new exit (range 10) 5600 | -7/Factory | Identified exit to Factory 5964 | -7/Factory | Discovered exit to Factory (range 5) 6009 | -7/Factory | Entered another Factory area 6009 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6316 | -6/Factory | Build established: Skirmisher 6351 | -6/Factory | Discovered new exit (range 7) 6358 | -6/Factory | Identified exit to Lower Caves 6981 | -6/Factory | Garrison activated, responded to threat 7070 | -6/Factory | Identified exit to Garrison 7071 | -6/Factory | Entered Garrison 7109 | -6/Garrison | Triggered checkpoint 7159 | -6/Garrison | Garrison Relay disabled 7222 | -6/Garrison | Spotted B-75 Beast 7225 | -6/Garrison | Triggered checkpoint 7225 | -6/Garrison | Triggered checkpoint 7229 | -6/Garrison | Triggered checkpoint 7271 | -6/Garrison | Destroyed B-75 Beast 7296 | -6/Garrison | Lost 10 parts (1p3n3u3w) 7344 | -6/Garrison | Destroyed 15 combat bots 7355 | -6/Garrison | Triggered checkpoint 7493 | -6/Garrison | Triggered checkpoint 7518 | -6/Garrison | Garrison Relay disabled 7534 | -6/Garrison | Build established: Scavenger-Gunner 7596 | -6/Garrison | Installed Relay Interface Framework 7606 | -6/Garrison | Discovered new exit (range 12) 7621 | -6/Garrison | Identified exit to Factory 8045 | -6/Garrison | Entered Factory 8344 | -6/Factory | Core integrity fell below 50% 8400 | -6/Factory | Lost 3 parts (1p2n) 8431 | -6/Factory | Spotted B-75 Beast 8505 | -6/Factory | Fabricated Arm. Treads? 8572 | -6/Factory | Build established: Bothacker-Skirmisher 8911 | -6/Factory | Found Prototype Launcher 8911 | -6/Factory | Identified Scatter Rocket Array 9050 | -6/Factory | Discovered new exit (range 13) 9077 | -6/Factory | Fabricated Imp. Proton Missile Launcher? 9169 | -6/Factory | Fabricated Hrd. Medium Armor Plating (x2) 9214 | -6/Factory | Build established: Bothacker-Mutant 9332 | -6/Factory | Fabricated Adv. Drone Bay? 9651 | -6/Factory | Build established: Bothacker-Skirmisher 9723 | -6/Factory | Core integrity fell below 20% 10203 | -6/Factory | Build established: Bothacker-Gunner 10325 | -6/Factory | Lost 5 parts (1p3n1w) 10454 | -6/Factory | Identified exit to Factory 10590 | -6/Factory | Build established: Bothacker-Tank 10595 | -6/Factory | Entered another Factory area 10595 | -5/Factory | Evolved 2 slots: Utility x2 10719 | -5/Factory | Lost 3 parts (3u) 11193 | -5/Factory | Lost 3 allies 11195 | -5/Factory | First assault squad dispatched 11279 | -5/Factory | Core integrity fell below 50% 11317 | -5/Factory | Released all parts (3) 11318 | -5/Factory | Core integrity fell below 20% 11332 | -5/Factory | Lost 18 parts (2p5n5u6w) 11485 | -5/Factory | Fabricated Hvy. Phase Cannon (x2) 11665 | -5/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 11524_ Acquired Field Recycling Unit. 11525_ K-01 Serf collects debris. 11526_ Acquired 10 matter. 11533_ Jacked A-15 Conveyor... >>no_distress Distress signal routine blocked. 11543_ U-05 Engineer builds a Wall. 11552_ Acquired Imp. Kinecellerator. 11568_ C-45 Heavy ARC bursts open, deploying its payload. 11568_ G-67 Veteran unfolds itself. 11568_ L-41 Fighter unfolds itself. 11568_ G-50 Soldier unfolds itself. 11568_ I-47 Archangel unfolds itself. 11598_ U-05 Engineer builds a Wall. 11608_ Acquired 15 matter. 11641_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5V. 11664_ Destroyed Mining Laser. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? " " " | | ???????????????????????????????????????????? " " " | | ???????????????????????????????????????????? " " " | | ???????????????????????????????????????????? " " " | | ???????????????????????????????????????????? " " " | | ???????????????????????????????????????????? " " " | | ???????????????????????????????????????????? | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? ??? | | ???????????????????????????????????????????"""""?? | | ?????????????????????????????????????????? ?? | | ?????????????????????????????????????????"""""""?? | | ??????????????????"??????????????????????? ??? | | ????????????????" ""???????????????????????""""??? | | ????????????????? """?????????????????????? ??? | | ????????????????? ??????????????????????? ??? | | ??????????????????""" ????????????????????###+#### | | ???????????????"" 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"""?"""?"""???# | | ?????????????????????????????? ??????????# | | ???????????????????????????????#####?????????????# | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????"""?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 375 Resistance: TH 25 Core Shielding 30 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 10 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 12 Authchip Count 3 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Hvy. Ion Cannon | -7/Factory | Scanalyzed Arm. Treads | -6/Factory | Scanalyzed Phase Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -6/Factory Imp. Proton Missile Launcher | x1 | -6/Factory | Preloaded, Authchip Hrd. Medium Armor Plating | x2 | -6/Factory | Authchip Adv. Drone Bay | x1 | -6/Factory | Preloaded Hvy. Phase Cannon | x2 | -5/Factory | Preloaded Repaired ---------- Imp. Heat Sink | 12% | -10/Materials Beam Cannon | 23% | -10/Materials Studied --------- Ion Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Deductive Reasoning Ew, Corruption For Emergencies Only I Have A Map? Join The Dark Side Let Me Out Of Here Live, Flee, And Rebuild Official Business Resistances Are Futile That Tickles Throw Away The Key We Love MA Well Done Challenges ------------ None Game ------ Seed ImprinterDeliveryTelecube Manual? 0 Play Time 04:18:23 Cumulative 389.1 hours Start 2025.10.23 @ 13:05:24 End 2025.10.23 @ 18:14:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 146 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 50 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ed42d0a-aa28-48ed-9e15-291ac01ac67f