Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 20:51:33 Player: Ben Meat Bible Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1031) 1031 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3831 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 167/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Cooled VTOL Module > --- UTILITY ---------- Visual Processing Unit Transmission Jammer > --- WEAPON ----------- Heavy Laser Cooled Particle Cannon Mini Grenade Launcher Impact Mace > --- INVENTORY -------- (None) [Rating: 42] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Wheel Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Visual Processing Unit Device Transmission Jammer Storage Small Storage Unit Processor Visual Processing Unit Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Impact Mace Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . . 2 . Weapon 2 | . . . . . 2 Parts Attached 52 | 8 11 3 4 15 11 Power 5 | 1 1 . 1 1 1 Engine 4 | 1 1 . 1 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 19 | 3 7 2 . 5 2 Treads 8 | 2 . . . 5 1 Leg . | . . . . . . Wheel 3 | 1 2 . . . . Hover 2 | . 2 . . . . Flight 6 | . 3 2 . . 1 Utility 4 | 1 1 . 1 1 . Device 2 | . . . 1 1 . Storage 1 | 1 . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 24 | 3 2 1 2 8 8 Energy Gun 9 | 1 . . 1 5 2 Energy Cannon 4 | . 1 . . 1 2 Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon 2 | . . . 1 . 1 Launcher 4 | . 1 1 . 1 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 4 | . . . . 1 3 Parts Lost 29 | . 7 . 5 1 16 Power 4 | . 2 . . . 2 Propulsion 10 | . 3 . 3 . 4 Utility 2 | . . . . . 2 Weapon 13 | . 2 . 2 1 8 Highest Loss Streak 9 | . 4 . 4 1 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 78 | . 65 72 62 88 72 Engine 7 | . 8 . 1 9 3 Treads 22 | . 4 . . 35 22 Hover 2 | . 9 . . . . Flight 4 | . 4 44 31 . . Device 11 | . . . 8 17 9 Storage 2 | . 12 . . . . Processor 6 | . . 11 11 9 7 Energy Gun 9 | . 1 . 2 14 6 Energy Cannon 2 | . 4 11 2 . 4 Ballistic Gun 3 | . 11 . . . 3 Launcher 3 | . 5 6 . 2 6 Naked Turns . | . . . . . . Heaviest Build 22 | 11 13 4 7 21 22 Greatest Support 112 | 40 40 16 8 112 112 Greatest Overweight (x) 4 | . 3 . 1 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 Most Carried 5 | 2 5 4 5 5 4 Average Carried 3 | 1 3 3 4 4 . Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 2 5 4 5 4 . Class Distribution -------------------- 79% | Mutant 10% | Skirmisher 6% | Sprinter 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1045 | 231 70 . 158 444 142 Remotely . | . . . . . . Salvage Created 982 | 45 197 48 93 367 232 Parts 75 | 3 27 3 8 22 12 Haulers Intercepted 3 | . . . . 2 1 Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 23 | . 2 4 5 5 7 Guns 2 | . . . . 2 . Cannons 3 | . 1 . 2 . . AOE 18 | . 1 4 3 3 7 Classes Destroyed 12 | 2 4 1 . 3 2 Worker 4 | 1 2 . 1 . . Builder 8 | . 4 . . 1 3 Tunneler 1 | 1 . . . . . Hauler 3 | . . . . 2 1 Recycler 2 | . 1 . . . 1 Watcher 5 | . 1 . . 4 . Swarmer 7 | . . 3 4 . . Grunt 9 | . 2 1 1 2 3 Duelist 1 | . . . . . 1 Sentry 3 | . . . . 2 1 Hunter 1 | . . . . 1 . Assembled 2 | . . . . . 2 Best Kill Streak 8 | 1 6 4 8 4 5 Combat Bots Only 8 | . 1 4 8 2 3 Max Kills in Single Turn 4 | 1 4 2 4 1 2 Gunslinging . | . . . . . . Exploded 3 | . 1 2 3 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 267 | . 45 13 19 52 138 Missed 86 | . 6 10 10 18 42 Damage Taken 3339 | . 534 93 307 435 1970 Core 955 | . 101 53 60 31 710 Absorbed by Shields 239 | . . . . 133 106 Core Remaining (%) 81 | 100 59 . 71 94 . Volleys Fired 102 | 4 33 4 8 32 21 Largest 4 | 2 2 2 2 2 4 Hottest 165 | 60 80 90 90 110 165 Shots Fired 188 | 8 39 8 9 57 67 Gun 100 | 8 17 . 2 42 31 Cannon 42 | . 14 4 6 . 18 Launcher 46 | . 8 4 1 15 18 Special . | . . . . . . Kinetic 49 | 4 17 . 3 . 25 Thermal 49 | 4 14 4 5 . 22 Explosive 46 | . 8 4 1 15 18 Electromagnetic 44 | . . . . 42 2 Robot Hit Streak 18 | 7 18 . 3 7 10 Robot Miss Streak 4 | 1 1 . 3 4 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 122 | 7 33 . 4 34 44 Core Hits 77 | 2 16 4 6 21 28 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 2 | . . . . . 2 Smash 2 | . . . . . 2 Melee Attacks 14 | . . . . 11 3 Impact 3 | . . . . . 3 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4281 | 90 882 286 263 1019 1741 Guns 964 | 90 177 . 10 521 166 Cannons 585 | . 194 18 96 . 277 Explosions 2531 | . 507 268 157 498 1101 Melee 197 | . . . . . 197 Ramming 4 | . 4 . . . . Kinetic 462 | 56 177 . 60 . 169 Thermal 777 | 34 194 18 46 . 485 Explosive 2320 | . 507 268 157 498 890 Electromagnetic 521 | . . . . 521 . Impact 197 | . . . . . 197 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots 1 | . . . . . 1 Effects 1 | . . . . . 1 Heat Surge 1 | . . . . . 1 Overflow Damage 305 | . . . 7 14 284 Projectiles 26 | . . . . . 26 Explosions 112 | . . . 7 14 91 Melee 167 | . . . . . 167 Knockbacks 2 | . . . 1 . 1 Impact 1 | . . . . . 1 Kinetic 1 | . . . 1 . . Secondary . | . . . . . . Self-Inflicted Damage 515 | . 75 60 49 20 311 Shots 17 | . 3 2 1 1 10 Rammed 3 | . 2 . . 1 . Targets Rammed 3 | . 2 . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 356 | . 188 26 18 172 356 Average Temperature 78 | . 48 11 9 56 131 Received Heat Transfer 666 | . 267 12 30 113 244 Effects 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Fried 8 | . . . . 6 2 Impact Corruptions 5 | . . . . . 5 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1265 | 75 407 37 99 . 647 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 345 | 10 173 195 210 256 345 Initial 115 | . 6 16 75 81 115 Average 120 | 2 93 93 183 95 271 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 83 | 100 100 100 90 94 19 Level 1 16 | . . . 9 5 80 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 1 2 . 2 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 5 | . 1 1 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 3 | . 1 . 1 1 . Communications Jammed 31 | . . . . 31 . Distress Signals 31 | . . . . 31 . Times Spotted 66 | . 11 14 11 12 18 Peak Tracking Total 9 | . 4 9 9 4 5 Tactical Retreats 5 | . 2 . 1 2 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 14 | . 2 1 1 5 5 Max in Single Turn 3 | . 1 1 1 1 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 6 | . 2 1 1 2 . Terminals 3 | . 2 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 16 | . 8 3 1 4 . Successful 7 | . 2 2 1 2 . Failed 9 | . 6 1 . 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . 5 . . . . Terminals 10 | . 8 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . 3 . . . Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 . 1 1 . Open Door 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . 2 . . . Report Inventory 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 1 | . . . . 1 . Insert Component 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . 1 . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2313 | 194 470 53 144 1080 372 Spaces Moved 1716 | 133 346 116 325 590 206 Core 125 | 35 36 . . . 54 Treads 867 | 92 44 . . 579 152 Legs . | . . . . . . Wheels 32 | 6 26 . . . . Hover 122 | . 122 . . . . Flight 570 | . 118 116 325 11 . Fastest Speed 26 | 50 32 26 32 115 50 Average Speed 111 | 128 107 31 37 159 133 Slowest Speed 250 | 160 200 32 115 160 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . 3 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 7 37 11 39 31 7 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 12 | . . 12 . . . Terrain Destroyed 218 | . 34 27 10 91 56 Melee . | . . . . . . Projectile 3 | . . . 1 . 2 AOE 215 | . 34 27 9 91 54 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1921 | 145 401 123 334 666 252 Wait 11 | . . . . 5 6 Move 1705 | 132 345 115 318 589 206 Hop 3 | . . . 3 . . Pick Up 10 | . 4 1 . 2 3 Fast Attach 34 | 7 9 1 4 9 4 Attach 12 | . . 2 . 3 7 Detach 3 | 1 . . 1 1 . Swap 6 | 1 2 . . 3 . Drop 15 | . 6 . . 7 2 Fire 102 | 4 33 4 8 32 21 Melee 14 | . . . . 11 3 Ram 2 | . 2 . . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire 3 | . . . . 3 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 195 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 3) 313 | -10/Materials | Build established: Mutant 479 | -10/Materials | Lost 4 parts (1p2n1w) 625 | -10/Materials | Discovered new exit (range 16) 633 | -10/Materials | Lost 3 parts (1p1n1w) 665 | -10/Materials | Entered another Materials area 665 | -9/Materials | Evolved 2 slots: Propulsion x2 715 | -9/Materials | Discovered new exit (range 8) 718 | -9/Materials | Entered Mines 735 | -9/Mines | Discovered new exit (range 15) 739 | -9/Mines | Destroyed 8 combat bots 745 | -9/Mines | Met a Derelict shopkeep closing up shop 782 | -9/Mines | Assembled infested the area 787 | -9/Mines | Assisted by a Guerilla fighting off Assembled 843 | -9/Mines | Lost 4 parts (3n1w) 862 | -9/Mines | Entered Materials 862 | -8/Materials | Evolved 2 slots: Utility x2 1932 | -8/Materials | Discovered new exit (range 6) 1942 | -8/Materials | Entered Factory 1942 | -7/Factory | Evolved 2 slots: Weapon x2 2124 | -7/Factory | Lost 3 parts (1n1u1w) 2271 | -7/Factory | Assembled infested ambush trap array 2294 | -7/Factory | Core integrity fell below 50% 2298 | -7/Factory | Core integrity fell below 20% 2314 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- Destroyed Asb. Hover Unit. as-50808 destroyed. C-30 ARC bursts open, deploying its payload. D-53 Grenadier unfolds itself. Mni. Grenade Launcher destroyed. Med. Treads destroyed. as-73207 destroyed. L-41 Fighter destroyed. Assembly Bed disabled. Acquired 48 matter. Hvy. Laser destroyed. Cld. Particle Cannon destroyed. Subcomponent Replicator disabled. G-47 Trooper destroyed. Impact Mace destroyed. The unstable cave ceiling collapses. Triggered Ambush Trap. B-48 Gladiator emerges from a hatch in the floor. L-41 Fighter emerges from a hatch in the floor. S-27 Virus emerges from a hatch in the floor. Map ----- +----------------------------------------------------+ | ?????????????????????" #??# #??????????????????? | | ????????????????????? #??# #??????????????????? | | ????????????????????"" #??# #??????????????????? | | ???????????????????? ???# #??????????????????? | | ???????????#######??? ?### ##############?????? | | ???????????# ##+## ### ????? | | ???????????# T % ????? | | ???????????? 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