Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.06 @ 01:57:46 Player: OctagonalPrism Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (152) 760 Value Destroyed (3586) 3586 Prototype IDs (63) 1260 Alien Tech Used (0) 0 Bonus (2629) 2629 TOTAL SCORE: 16135 Bonus ------- High Alert Combat Kills 117 Follower Combat Kills 96 Aligned with FarCom 300 Win 3000 Friendly Fire -884 Cogmind --------- Core Integrity 1168/1600 Matter 225/300 Energy 187/190 System Corruption 9% Temperature Cool (6) Movement Flying (39) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (4) --- Impulse Thruster Impulse Thruster Array > --- UTILITY (18) ----- Gravity Neutralizer Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Melee Analysis Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Lance Lance > --- INVENTORY (5) ---- Micro Antimatter Reactor Light Quantum Reactor Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Biomechanical Wings Impulse Thruster Array > --- UTILITY ---------- Gravity Neutralizer Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Melee Analysis Suite Improved Transmission Jammer Experimental ECM Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield System Shield > --- WEAPON ----------- Lance Lance > --- INVENTORY -------- Light Quantum Reactor Long-range Terrain Scanner Advanced ECM Suite Advanced System Restoration Module Field Lobotomy Kit [Rating: 115] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Flight Unit Field Propulsion Drive Utility Hacking Suite Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Katana Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 2 2 . . 2 . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . . . . . 1 . Utility 16 | . . 2 . . . 1 2 2 2 . . 2 . . 2 1 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 168 | 7 16 27 3 2 1 14 26 6 9 . 24 3 3 10 6 3 8 Power 19 | 1 1 3 . . . 2 1 1 . . 2 . 2 3 . 1 2 Engine 6 | 1 1 3 . . . 1 . . . . . . . . . . . Core 7 | . . . . . . 1 1 1 . . 2 . 1 1 . . . Reactor 6 | . . . . . . . . . . . . . 1 2 . 1 2 Propulsion 30 | 2 3 7 . 1 . 3 4 1 2 . 3 . . 2 1 . 1 Treads 12 | 2 2 7 . 1 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 18 | . 1 . . . . 3 4 1 2 . 3 . . 2 1 . 1 Utility 80 | 1 7 6 2 . . 4 16 4 5 . 19 3 1 4 3 . 5 Device 47 | . 6 4 1 . . 2 9 2 2 . 12 . 1 2 2 . 4 Storage 2 | 1 1 . . . . . . . . . . . . . . . . Processor 8 | . . 2 . . . 1 2 . . . . 2 . . . . 1 Hackware 19 | . . . 1 . . . 3 2 3 . 6 1 . 2 1 . . Protection 4 | . . . . . . 1 2 . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 39 | 3 5 11 1 1 1 5 5 . 2 . . . . 1 2 2 . Energy Gun 17 | 2 3 10 1 . 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 3 | . 2 1 . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . 1 . 3 . . . . . . . . . . . Slashing Weapon 11 | . . . . . . 2 5 . 2 . . . . 1 1 . . Piercing Weapon 3 | . . . . . . . . . . . . . . . 1 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . 1 1 . . . . . 1 . . . . . . 1 . 1 Parts Lost 32 | . . 5 1 . . 1 1 1 1 . 10 2 . 2 1 . 7 Power 2 | . . 1 . . . . . . . . . . . . . . 1 Propulsion 4 | . . 1 . . . . . . . . 2 . . . . . 1 Utility 24 | . . 2 1 . . 1 1 1 1 . 7 2 . 2 1 . 5 Weapon 2 | . . 1 . . . . . . . . 1 . . . . . . Highest Loss Streak 7 | . . 2 1 . . 1 1 1 1 . 3 2 . 1 1 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 93 97 100 100 90 91 92 94 100 92 90 86 90 76 73 68 Engine 5 | . 14 10 11 11 11 6 . . . . . . . . . . . Core 2 | . . . . . . 1 7 6 5 5 5 5 3 3 . . . Treads 9 | . 27 20 22 22 22 . . . . . . . . . . . . Flight 10 | . . . . . . 26 22 20 17 17 16 15 15 12 9 8 7 Device 12 | . 12 10 5 . . 9 19 19 17 17 12 9 4 8 9 13 10 Storage 5 | . 14 11 11 11 11 . . . . . . . . . . . . Processor 14 | . . 17 22 22 22 23 15 13 11 11 11 13 15 15 14 13 14 Hackware 12 | . . . 3 11 11 1 5 13 23 29 27 40 42 42 33 30 24 Protection 2 | . . . . . . 2 6 6 5 5 4 . . . . . . Energy Gun 9 | . 27 21 22 14 22 . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 4 12 13 11 11 10 5 5 4 3 3 . Peak Build Rating 115 | 6 11 19 18 18 19 33 48 59 69 69 83 91 89 95 96 103 115 Average Rating 42 | 5 9 15 16 17 18 26 39 54 63 69 72 86 82 87 89 96 98 On Entrance 49 | . 6 11 16 18 18 19 33 48 59 69 69 79 78 83 88 96 103 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 26 | 13 22 26 24 23 23 14 16 15 17 17 18 11 21 21 21 24 26 Greatest Support 46 | 40 40 46 40 40 40 15 19 20 20 20 20 20 20 21 34 34 35 Greatest Overweight (x) 1 | 1 . 1 . . . . . . . . 1 . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 3 10 10 10 10 10 10 5 5 5 5 5 4 5 5 5 5 5 Average Carried 6 | 1 7 9 9 9 10 5 4 4 4 5 4 4 4 4 4 4 3 Final Capacity 10 | 8 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 3 10 10 10 10 10 5 5 4 5 5 4 4 4 5 5 5 3 Class Distribution -------------------- 23% | Mutant 19% | Scavenger-Mutant 19% | Hacker-Ninja 9% | Wizard-Ninja 9% | Ninja 7% | Scout 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scout | -8/Materials Ninja | -7/Factory Hacker-Ninja | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Waste Hacker-Ninja | -5/Factory Wizard-Ninja | -4/Factory Wizard-Mutant | -4/Waste Wizard-Scout | -4/Factory Wizard-Ninja | -3/Research Wizard-Ninja | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Matter Collected 1925 | 270 220 307 52 . 51 49 224 194 50 . 266 43 30 104 55 10 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4885 | 88 732 1954 312 . 50 60 237 91 100 . 758 191 . 141 45 32 94 Parts 322 | 2 56 102 24 . 6 4 24 13 7 . 46 13 . 13 1 4 7 Haulers Intercepted 6 | . 2 3 . . . . . . . . 1 . . . . . . Recyclers Shooed 6 | . 3 1 . . . . . . . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 78 | . 16 40 3 . . 1 2 . . . 9 4 . . . . 3 Melee 19 | . . . . . . 1 2 . . . 9 4 . . . . 3 Guns 49 | . 12 35 2 . . . . . . . . . . . . . . AOE 7 | . 4 3 . . . . . . . . . . . . . . . Classes Destroyed 13 | 2 6 3 . . . . 1 . . . . . . . . . 1 Worker 9 | . . 4 2 . . . 1 . . . 2 . . . . . . Builder 5 | . 1 1 1 . . . . 2 . . . . . . . . . Tunneler 12 | 1 . 2 6 . 3 . . . . . . . . . . . . Hauler 6 | . 2 3 . . . . . . . . 1 . . . . . . Recycler 6 | 1 2 2 . . . . . . . . 1 . . . . . . Operator 12 | . 3 . . . . 1 2 . 3 . 2 . . 1 . . . Drone 1 | . . . . . . . . . . . . . . . . . 1 Watcher 25 | . 3 4 . . . 1 3 2 1 . 4 2 . 3 1 1 . Swarmer 29 | . 9 11 . . . 1 . . . . 4 3 . . . . 1 Grunt 29 | . 7 19 3 . . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . Sentry 9 | . . 9 . . . . . . . . . . . . . . . Programmer 9 | . . . . . . . 2 . . . 5 1 . . . . 1 Best Kill Streak 7 | 1 4 7 3 . 1 1 1 2 1 . 3 3 . 1 1 1 2 Combat Bots Only 5 | . 4 5 2 . . 1 1 . . . 3 3 . . . . 2 Max Kills in Single Turn 3 | 1 2 3 1 . 1 1 1 1 1 . 1 1 . 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . Exploded 2 | . 2 2 . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 1 . . . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Hostile Shots Fired 474 | . 44 177 10 . 5 16 36 1 5 . 81 16 . 13 16 . 54 Missed 181 | . 13 58 1 . 1 10 17 1 2 . 31 4 . 8 14 . 21 Damage Taken 4621 | . 306 1484 126 . 40 124 265 . 67 . 901 199 . 75 51 . 983 Core 1475 | . 78 322 . . . . 110 . 25 . 346 127 . 35 . . 432 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 181 | . . . . . . 7 59 . 12 . 103 . . . . . . Regen/Repaired (Parts) 357 | . 41 81 . . . 46 86 . 31 . . . . 72 . . . Core Remaining (%) 81 | 100 68 . . . 19 100 84 100 . . 62 . . 85 100 100 73 Volleys Fired 246 | 8 62 133 35 . 8 . . . . . . . . . . . . Largest 2 | 2 2 2 2 . 2 . . . . . . . . . . . . Hottest 121 | 90 90 121 121 . 112 . . . . . . . . . . . . Shots Fired 454 | 16 112 259 55 . 12 . . . . . . . . . . . . Gun 445 | 16 106 256 55 . 12 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 9 | . 6 3 . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 445 | 16 106 256 55 . 12 . . . . . . . . . . . . Explosive 9 | . 6 3 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 13 7 20 8 . 5 . . . . . . . . . . . . Robot Miss Streak 4 | 1 4 3 2 . 2 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 2 4 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 430 | 14 63 175 33 . 7 5 21 8 6 . 59 15 . 4 5 3 12 Core Hits 189 | 3 41 78 13 . 4 2 9 3 3 . 17 6 . 4 1 2 3 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 46 | 1 4 21 6 . 1 . 3 . . . 4 2 . . 3 1 . Burn 33 | 1 4 21 6 . 1 . . . . . . . . . . . . Sever 13 | . . . . . . . 3 . . . 4 2 . . 3 1 . Melee Attacks 502 | . . . . . . 40 97 67 32 . 134 24 . 28 21 20 39 Impact 34 | . . . . . . 34 . . . . . . . . . . . Slashing 425 | . . . . . . 6 97 67 32 . 134 24 . 28 21 16 . Piercing 43 | . . . . . . . . . . . . . . . . 4 39 Sneak Attacks 24 | . . . . . . . 3 2 4 . 11 3 . . . . 1 Combat Hostiles 4 | . . . . . . . . . . . 3 . . . . . 1 Follow-up Attacks 17 | . . . . . . . 1 2 . . 12 . . . . . 2 Damage Inflicted 11567 | 166 1075 2777 540 . 145 167 873 370 507 . 3063 783 . 229 222 140 510 Guns 4140 | 166 773 2516 540 . 145 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 563 | . 302 261 . . . . . . . . . . . . . . . Melee 6864 | . . . . . . 167 873 370 507 . 3063 783 . 229 222 140 510 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 4140 | 166 773 2516 540 . 145 . . . . . . . . . . . . Explosive 563 | . 302 261 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 124 | . . . . . . 124 . . . . . . . . . . . Slashing 6230 | . . . . . . 43 873 370 507 . 3063 783 . 229 222 140 . Piercing 510 | . . . . . . . . . . . . . . . . . 510 Highest Corruption 9 | . . 1 1 1 1 . 3 . . . 2 1 1 1 . . 9 Average Corruption 1 | . . 1 1 1 1 . 1 . . . 1 1 1 1 . . 6 Corruption Purged 7 | . . . . . . . 2 . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 55 | . . 7 14 2 4 . 8 . . . 8 . 1 4 . . 7 Message Errors 8 | . . 3 2 . 1 . . . . . 1 . . 1 . . . Matter Fused 16 | . . 3 3 1 2 . 3 . . . 2 . . 2 . . . Heat Flow Errors 8 | . . 1 1 . . . 1 . . . 2 . 1 1 . . 1 Energy Discharges 9 | . . . 4 . 1 . 1 . . . 1 . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 6 | . . . 1 . . . 2 . . . 1 . . . . . 2 Data Loss (major) 4 | . . . 2 1 . . 1 . . . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 984 | . . . . . . 31 70 51 173 . 499 119 . . 15 . 26 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 984 | . . . . . . 31 70 51 173 . 499 119 . . 15 . 26 Knockbacks 1 | . . . . . . 1 . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 236 | 150 144 126 236 . 45 11 113 . . . 143 . 122 199 . . 178 Average Temperature 45 | 67 27 36 63 . 21 11 67 . . . 65 . 69 105 . . 96 Received Heat Transfer 771 | . 105 519 48 . . 27 . . 9 . 63 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . . . . . . Impact Corruptions 2 | . . . . . . 2 . . . . . . . . . . . Robots Melted 4 | . 1 2 1 . . . . . . . . . . . . . . Combat Hostiles 3 | . . 2 1 . . . . . . . . . . . . . . Parts Melted 35 | . 5 20 8 . 2 . . . . . . . . . . . . Heat Transferred 12552 | 520 2306 7654 1665 . 407 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Peak Influence 691 | 10 240 691 243 . 149 248 232 197 143 30 304 145 65 214 187 134 437 Initial 183 | . 6 52 183 . . . 37 107 45 15 21 . 50 45 111 24 80 Average 118 | 3 122 257 74 . 120 79 82 70 55 18 124 34 51 80 96 71 173 Maximum Alert Level 2 | . 1 2 1 . . 1 1 . . . 1 . . 1 . . 2 Low Security (%) 83 | 100 87 48 81 . 100 96 94 100 100 100 76 100 100 99 100 100 72 Level 1 13 | . 12 33 18 . . 3 5 . . . 23 . . . . . 23 Level 2 2 | . . 18 . . . . . . . . . . . . . . 3 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 3 5 . . . 3 15 8 2 . 9 . . 5 3 . 2 Investigation 36 | . . 5 . . . 3 9 5 2 . 6 . . 4 2 . . Extermination 12 | . . . . . . . 4 2 . . 3 . . 1 1 . 1 Reinforcement 7 | . 3 . . . . . 2 1 . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Distress Signals 12 | . 2 2 . . . 1 2 . . . . . . 3 . . 2 Communications Jammed 7 | . . . . . . . . . . . . . . . 6 1 . Distress Signals 6 | . . . . . . . . . . . . . . . 6 . . Times Spotted 267 | . 28 60 4 . 4 22 27 11 6 3 38 10 1 16 13 2 22 Peak Tracking Total 10 | . 5 6 1 . 4 10 4 4 3 4 6 2 1 5 5 1 8 Tactical Retreats 45 | . 1 4 . . . 5 8 3 2 . 10 1 . 4 2 . 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Traps Triggered 9 | . . 1 . . . . 2 . 1 . . 1 . . 3 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 16 | . 2 . . . . . . . 2 . . . . 8 4 . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Machines Disabled 3 | . . 1 . . 1 . . . . . . . . . . . 1 Max in Single Turn 1 | . . 1 . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . 1 2 . 1 . 2 1 . 2 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Machines Accessed 122 | . 6 13 . 2 . 12 19 10 7 . 19 3 . 12 10 6 3 Terminals 75 | . 5 11 . . . 9 9 5 4 . 14 1 . 5 7 3 2 Fabricators 18 | . . . . . . . 4 3 1 . 3 1 . 2 2 2 . Repair Stations 9 | . 1 1 . . . 1 3 . 1 . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . . . 1 . 1 . . . . . 1 . . . Garrison Access 14 | . . . . . . 1 3 1 1 . 2 1 . 2 1 1 1 Total Hacks 438 | . 18 47 . 6 . 37 53 28 29 . 82 15 . 62 39 15 7 Successful 277 | . 13 33 . 6 . 21 27 11 16 . 43 10 . 50 30 12 5 Failed 161 | . 5 14 . . . 16 26 17 13 . 39 5 . 12 9 3 2 Catastrophic 28 | . . 1 . . . 4 6 4 . . 9 . . 3 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 184 | . 8 19 . 1 . 22 18 16 13 . 40 4 . 19 13 9 2 Terminals 304 | . 15 32 . . . 28 29 14 21 . 68 11 . 38 32 10 6 Fabricators 48 | . . . . . . . 8 7 3 . 10 2 . 8 6 4 . Repair Stations 30 | . 3 6 . . . 2 9 . 4 . . . . 6 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 25 | . . 9 . . . 4 . 4 . . . . . 8 . . . Garrison Access 25 | . . . . . . 3 7 3 1 . 4 2 . 2 1 1 1 Terminal Hacks 126 | . 6 11 . 6 . 9 7 2 5 . 24 5 . 23 19 6 3 Record 8 | . . . . 5 . . . . . . . . . 3 . . . Part Schematic 4 | . . . . . . . . . . . 3 . . 1 . . . Robot Analysis 5 | . 1 . . . . 2 . . . . . . . 1 . . 1 Prototype ID Bank 15 | . . 3 . . . 2 . . . . 4 1 . 1 3 1 . Open Door 1 | . . . . . . . . . . . . . . . . . 1 Level Access Points 4 | . . . . . . . . . . . 1 . . 1 1 1 . Branch Access Points 4 | . . 1 . . . . . . 1 . . 1 . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . Machine Index 3 | . . . . . . . . . . . . . . 1 1 1 . Terminal Index 8 | . . . . . . 1 1 . 1 . 1 . . 1 1 1 1 Fabricator Index 3 | . . . . . . . . . . . 1 . . 1 1 . . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . 1 . . . Alert Level 16 | . . 2 . . . 1 1 1 1 . 4 1 . 2 3 . . Unreport Threat 6 | . . 2 . . . 1 . . . . 3 . . . . . . Locate Traps 14 | . 2 . . . . . 2 . 1 . 4 . . 3 2 . . Disarm Traps 5 | . 1 . . . . . . . 1 . . . . 2 1 . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . Recall Investigation 7 | . . 1 . . . . 2 . . . . . . 2 2 . . Recall Extermination 3 | . . . . . . . . 1 . . 1 . . . 1 . . Registered Components 1 | . . . . . . . . . . . . . . 1 . . . Registered Prototypes 2 | . . . . . . . . . . . . 1 . 1 . . . Zone Layout 12 | . 1 2 . . . 2 1 . . . 1 1 . 1 3 . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 28 | . . . . . . . 6 1 1 . 7 1 . 7 4 1 . Network Status 10 | . . . . . . . 1 1 1 . 1 1 . 2 2 1 . Load Schematic 9 | . . . . . . . 2 . . . 3 . . 3 1 . . Build 9 | . . . . . . . 3 . . . 3 . . 2 1 . . Repair Station Hacks 25 | . 2 5 . . . 2 8 . 2 . . . . 6 . . . Scan Component 13 | . 1 3 . . . 1 4 . 1 . . . . 3 . . . Repair 12 | . 1 2 . . . 1 4 . 1 . . . . 3 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 25 | . . 9 . . . 4 . 4 . . . . . 8 . . . Insert Component 11 | . . 4 . . . 2 . 2 . . . . . 3 . . . Analyze 14 | . . 5 . . . 2 . 2 . . . . . 5 . . . Garrison Access Hacks 12 | . . . . . . 1 2 . 1 . 2 1 . 2 1 1 1 Seal Access 12 | . . . . . . 1 2 . 1 . 2 1 . 2 1 1 1 Unauthorized Hacks 61 | . 5 8 . . . 5 4 4 7 . 10 3 . 4 6 4 1 Terminals 50 | . 5 8 . . . 5 3 2 6 . 8 2 . 4 4 2 1 Track 2 | . 1 1 . . . . . . . . . . . . . . . Assimilate 9 | . . 1 . . . 2 . . 3 . 3 . . . . . . Botnet 29 | . 3 3 . . . 3 2 2 2 . 4 1 . 3 3 2 1 Disrupt 2 | . . 2 . . . . . . . . . . . . . . . Operators 8 | . 1 1 . . . . 1 . 1 . 1 1 . 1 1 . . Fabricators 10 | . . . . . . . . 2 1 . 2 1 . . 2 2 . Fabnet 10 | . . . . . . . . 2 1 . 2 1 . . 2 2 . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . Mechanics 1 | . . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 1 . . . . . . 1 . . . Used 1 | . . . . . . . 1 . . . . . . . . . . Hacking Detections 96 | . 6 11 . . . 9 16 8 6 . 16 1 . 8 9 4 2 Full Trace Events 37 | . . 6 . . . 3 9 5 2 . 6 . . 4 2 . . Feedback Events 5 | . . 1 . . . . 3 1 . . . . . . . . . Corruption 3 | . . 1 . . . . 2 . . . . . . . . . . Hackware Fried 2 | . . . . . . . 1 1 . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . 1 . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . 4 . . . 2 . 2 . . 3 . . 4 . . . Parts Built 14 | . . . . . . . 4 . . . 4 . . 4 2 . . Authchips . | . . . . . . . . . . . . . . . . . . Time 533 | . . . . . . . 107 . . . 217 . . 145 64 . . Total Part Build Rating 86 | . . . . . . . 18 . . . 26 . . 26 16 . . Parts Repaired 12 | . 1 2 . . . 1 4 . 1 . . . . 3 . . . Time 549 | . 26 128 . . . 32 165 . 44 . . . . 154 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . 4 . . . 2 . 2 . . . . . 3 . . . Part Schematics Acquired 11 | . . 4 . . . 2 . 2 . . . . . 3 . . . Parts Damaged 2 | . . 1 . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . 2 . 1 . . 4 Non-combat . | . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . . . . 2 . 1 . . 4 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 11 | . . . . . . . . . 6 6 6 11 11 11 6 7 8 Autooverrided 7 | . . . . . . . . . . . . 2 . 1 . . 4 Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Total Allies 16 | . . 1 3 . . . . . 2 . 3 2 . 1 . . 4 Largest Group 3 | . . 1 3 3 3 3 . . 1 . 1 2 . 1 . . 2 Highest-Rated Group 116 | . . 10 40 40 40 40 . . 26 . 26 60 . 47 . . 116 Highest-Rated Ally 82 | . . 10 16 16 16 16 . . 26 . 26 54 . 47 . . 82 Total Orders 2 | . . . . . . . . . . . 2 . . . . . . STAY 2 | . . . . . . . . . . . 2 . . . . . . Ally Attacks 30 | . . . 1 . 11 3 . . . . . 1 . 1 . . 13 Total Damage 678 | . . . . . 80 28 . . . . . 15 . 47 . . 508 Kills 7 | . . . . . 4 2 . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Robot Analysis Total 5 | . 1 . . . . 2 . . . . . . . 1 . . 1 Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Turns Passed 15916 | 120 1816 2410 1648 363 471 506 2537 1107 571 34 1917 258 88 797 530 304 439 Spaces Moved 16227 | 59 925 1101 964 224 276 685 3274 1549 565 84 2683 316 223 1260 830 530 679 Core 11 | 11 . . . . . . . . . . . . . . . . . Treads 3538 | 48 925 1101 964 224 276 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 12678 | . . . . . . 685 3274 1549 565 84 2683 316 223 1260 830 530 679 Fastest Speed 34 | 50 160 160 160 160 160 34 34 37 37 37 37 37 37 37 37 39 39 Average Speed 64 | 141 160 169 160 160 160 34 35 37 37 37 37 37 37 37 37 39 39 Slowest Speed 240 | 160 160 240 160 160 160 34 37 37 37 37 111 37 112 37 39 39 45 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 50 | . . . . . . 2 12 6 . . 15 1 . 6 5 . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 98 84 99 60 66 69 76 37 16 64 49 7 88 31 22 14 19 Regions Visited 17 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . . . . Known Exits Taken 11 | . . 1 1 1 1 1 1 1 . . 1 . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . Scrap Searched 2 | . . . 1 . 1 . . . . . . . . . . . . Spaces Dug 244 | . . . . . . 25 46 45 19 . 43 3 . 22 12 12 17 Terrain Destroyed 286 | . 31 11 . . . 25 46 45 19 . 43 3 . 22 12 12 17 Melee 244 | . . . . . . 25 46 45 19 . 43 3 . 22 12 12 17 Projectile . | . . . . . . . . . . . . . . . . . . AOE 42 | . 31 11 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Total 20493 | 77 1148 1389 1016 228 295 894 4510 1984 881 86 3405 418 227 1540 1007 598 790 Wait 3323 | 1 125 108 13 1 9 142 1110 375 273 3 585 76 . 241 152 41 68 Move 16116 | 58 924 1100 963 223 275 680 3251 1536 565 83 2654 314 222 1247 820 529 672 Hop 45 | . . . . . . 2 10 6 . . 13 1 . 6 4 . 3 Pick Up 45 | 2 11 5 1 1 1 5 9 . 2 . 2 . . 2 . 2 2 Fast Attach 76 | 7 3 5 . . . 7 11 3 3 . 15 2 1 7 5 3 4 Attach 23 | . . 5 1 . . 3 6 1 . . 2 . 1 . 1 . 3 Detach 16 | 1 1 1 . . . 2 4 1 . . 1 . 1 3 1 . . Swap 69 | . 13 17 2 2 1 4 9 2 6 . 7 1 1 3 . . 1 Drop 80 | . 9 14 1 1 1 13 12 1 3 . 11 . 1 3 3 4 3 Fire 246 | 8 62 133 35 . 8 . . . . . . . . . . . . Melee 452 | . . . . . . 36 87 59 29 . 115 24 . 28 21 19 34 Ram 1 | . . . . . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 1 | . . 1 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / [Low]) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Waste -5/Factory (discovered 5 exits: *Fac x4 / Upp) -4/Factory (discovered 3 exits: Upp x2 / Arm) -4/Waste -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 5 exits: *Res x3 / [*Tes x2]) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 739 | -10/Materials | Discovered new exit (range 3) 895 | -10/Materials | Discovered new exit (range 9) 1155 | -10/Materials | Discovered new exit (range 16) 1330 | -10/Materials | Discovered new exit (range 14) 1637 | -10/Materials | Repaired Lgt. Treads 1761 | -10/Materials | Discovered new exit (range 3) 1937 | -10/Materials | Entered another Materials area 1937 | -9/Materials | Evolved 2 slots: Utility x2 2122 | -9/Materials | Discovered new exit (range 15) 2233 | -9/Materials | Discovered new exit (range 8) 2356 | -9/Materials | Discovered new exit (range 12) 2437 | -9/Materials | Discovered new exit (range 15) 2692 | -9/Materials | Discovered new exit (range 10) 2933 | -9/Materials | Identified exit to Storage 3084 | -9/Materials | Identified exit to Mines 3295 | -9/Materials | Core integrity fell below 50% 3441 | -9/Materials | Repaired Broken Imp. Flight Unit? 3557 | -9/Materials | Repaired Broken Imp. Medium Laser 3620 | -9/Materials | Discovered new exit (range 10) 3639 | -9/Materials | Identified exit to Materials 4141 | -9/Materials | Build established: Scavenger-Mutant 4146 | -9/Materials | Core integrity fell below 20% 4347 | -9/Materials | Entered Mines 4468 | -9/Mines | Assembled infested the area 4473 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4517 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4634 | -9/Mines | Discovered exit to Materials (range 8) 4669 | -9/Mines | Discovered exit to Materials (range 6) 4689 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5050 | -9/Mines | Found a hidden stash of uninstalled traps 5418 | -9/Mines | Identified exit to Zion 5839 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5840 | -9/Mines | Discovered new exit (range 5) 5845 | -9/Mines | Identified exit to Exiles 5995 | -9/Mines | Entered Exiles 5995 | -9/Exiles | Accompanied by 3 allies 6019 | -9/Exiles | Discovered new exit (range 15) 6039 | -9/Exiles | Met 8R-AWN 6063 | -9/Exiles | Met EX-HEX 6106 | -9/Exiles | Met EX-BIN 6125 | -9/Exiles | Aligned with FarCom system 6127 | -9/Exiles | Given EX-Vault access code 6163 | -9/Exiles | Opened EX-Vault 6177 | -9/Exiles | Found Field Lobotomy Kit 6213 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6261 | -9/Exiles | Met EX-DEC 6286 | -9/Exiles | Learned location of Zion (-7) 6338 | -9/Exiles | Discovered new exit (range 14) 6355 | -9/Exiles | Identified exit to Mines 6358 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 6358 | -9/Exiles | Entered Mines 6358 | -8/Mines | Accompanied by 3 allies 6806 | -8/Mines | Discovered exit to Materials (range 11) 6829 | -8/Mines | Entered Materials 6829 | -8/Materials | Accompanied by 3 allies 6829 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6963 | -8/Materials | Lost 3 allies 7136 | -8/Materials | Build established: Scout 7237 | -8/Materials | Discovered new exit (range 16) 7242 | -8/Materials | Identified exit to Factory 7248 | -8/Materials | Repaired Imp. Ion Engine? 7279 | -8/Materials | Discovered exit to Factory (range 16) 7335 | -8/Materials | Entered Factory 7335 | -7/Factory | Evolved 2 slots: Utility x2 7780 | -7/Factory | Repaired Imp. Flight Unit 7822 | -7/Factory | Discovered new exit (range 16) 7831 | -7/Factory | Identified exit to Factory 8008 | -7/Factory | Repaired Katana 8087 | -7/Factory | Discovered new exit (range 9) 8562 | -7/Factory | Discovered exit to Factory (range 8) 8763 | -7/Factory | Build established: Ninja 8910 | -7/Factory | Fabricated Field Propulsion Drive (x2) 9423 | -7/Factory | Fabricated Hacking Suite (x1) 9489 | -7/Factory | Repaired Imp. Propulsion Shielding 9528 | -7/Factory | Repaired Katana 9598 | -7/Factory | Hacking Suite fried by hacking feedback 9614 | -7/Factory | Fabricated Hacking Suite? 9872 | -7/Factory | Entered another Factory area 9872 | -6/Factory | Evolved 2 slots: Utility x2 10034 | -6/Factory | Discovered new exit (range 10) 10039 | -6/Factory | Identified exit to Factory 10065 | -6/Factory | Build established: Hacker-Ninja 10312 | -6/Factory | Hacking Suite fried by hacking feedback 10835 | -6/Factory | Discovered new exit (range 11) 10839 | -6/Factory | Identified exit to Lower Caves 10975 | -6/Factory | Discovered exit to Factory (range 7) 10979 | -6/Factory | Entered another Factory area 10979 | -5/Factory | Evolved 2 slots: Utility x2 11116 | -5/Factory | Repaired Mic. Nuclear Core 11142 | -5/Factory | Discovered new exit (range 7) 11144 | -5/Factory | Identified exit to Upper Caves 11490 | -5/Factory | Discovered new exit (range 11) 11550 | -5/Factory | Sucked down chute 11550 | -5/Factory | Entered Waste 11569 | -5/Waste | Spotted C-40 Crusher 11571 | -5/Waste | Spotted C-40 Crusher 11577 | -5/Waste | Spotted C-40 Crusher 11579 | -5/Waste | Discovered new exit (range 16) 11584 | -5/Waste | Identified exit to Factory 11584 | -5/Waste | Entered Factory 12340 | -5/Factory | Discovered exit to Upper Caves (range 10) 12557 | -5/Factory | Fabricated Adv. Hacking Suite? 12652 | -5/Factory | Build established: Hacker-Mutant 12887 | -5/Factory | Fabricated Lrn. Terrain Scanner (x2) 13033 | -5/Factory | Fabricated Adv. Hacking Suite? 13154 | -5/Factory | Discovered new exit (range 15) 13203 | -5/Factory | Lost 3 parts (2n1u) 13390 | -5/Factory | Identified exit to Factory 13501 | -5/Factory | Entered another Factory area 13501 | -4/Factory | Evolved 2 slots: Utility x2 13647 | -4/Factory | Build established: Wizard-Ninja 13660 | -4/Factory | Discovered new exit (range 20) 13660 | -4/Factory | Identified exit to Upper Caves 13660 | -4/Factory | Identified exit to Armory 13708 | -4/Factory | Local machine network offline 13759 | -4/Factory | Sucked down chute 13759 | -4/Factory | Entered Waste 13759 | -4/Waste | The area was eerily silent 13819 | -4/Waste | Discovered new exit (range 14) 13839 | -4/Waste | A Compactor rumbled back to life 13840 | -4/Waste | Spotted C-40 Crusher 13845 | -4/Waste | Identified exit to Factory 13847 | -4/Waste | Entered Factory 13865 | -4/Factory | Identified exit to Research 14001 | -4/Factory | Repaired Biomechanical Wings 14052 | -4/Factory | Repaired Power Sword 14073 | -4/Factory | Build established: Wizard-Mutant 14112 | -4/Factory | Fabricated Lrn. Terrain Scanner? 14316 | -4/Factory | Discovered exit to Upper Caves (range 19) 14415 | -4/Factory | Build established: Wizard-Scout 14441 | -4/Factory | Repaired Lgt. Quantum Reactor? 14460 | -4/Factory | Fabricated Imp. Transmission Jammer (x2) 14644 | -4/Factory | Entered Research 14644 | -3/Research | Evolved 2 slots: Utility x2 14660 | -3/Research | Identified exit to Research 14766 | -3/Research | Build established: Wizard-Ninja 14809 | -3/Research | Fabricated Enh. Force Lance (x2) 14934 | -3/Research | Discovered new exit (range 6) 15030 | -3/Research | Discovered new exit (range 5) 15174 | -3/Research | Entered another Research area 15174 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15316 | -2/Research | Identified exit to Quarantine 15403 | -2/Research | Identified exit to Access 15478 | -2/Research | Entered Access 15478 | -1/Access | Evolved 2 slots: Utility x2 15650 | -1/Access | Found Prototype Device 15650 | -1/Access | Identified Exp. ECM Suite 15652 | -1/Access | Found Exp. ECM Suite 15750 | -1/Access | Lost 7 parts (1p1n5u) 15915 | -1/Access | Discovered new exit (range 6) 15917 | -1/Access | Identified exit to Surface 15917 | *** | Escaped! Last Messages --------------- 15852_ Fabnet algorithm triggers G-73 Enforcer IFF filter rewrite. 15856_ System corrupted: IFF burst signal emitted. 15861_ Fabnet algorithm triggers G-73 Enforcer IFF filter rewrite. 15861_ Slug penetrates Wall. 15862_ Fabnet algorithm triggers G-73 Enforcer IFF filter rewrite. 15865_ G-73 Enforcer destroyed. 15871_ System corrupted: Energy discharge (-38). 15887_ System corrupted: Energy discharge (-62). 15887_ Triggered Hellfire Trap. 15887_ An explosion rips through the floor. 15903_ System corrupted: Heat flow error (+210). 15914_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 15915_ The Access Shell folds into the floor. 15915_ EXIT=FOUND 15917_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | #??#?? ? ?? ? # ###??##### ### | | #?#?# ? ?"?"? # ########## ###### ### | | #?##??? ??"?""? ?# ########### ####?## ### | | ?##?# ? ?""""" ?# ########??# ###?### #?## | | ??### ? ??"?""" ?# ##?######?#+#######+#?## # | | #?#??? 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BB?? #?#???+?? | | ??????#???# "?"??BB? ?????? ?? ? | | #?#??##?### "????????????????? ? | | ??????#?#?# ####### ##########??#????????????? ?? | | #?###???### ?#??#####?##???###?#?????#??? ?????? | | ??##?#????# ?####?#?##???#?#???#??##????????????? | | ??#?????### #???#????#?#??????#?#???????????????? | | ??? ? ?# ?????? ? ????????????#???#??????????? | | ??? ?????# ???##? ?????????????????????? ??????? | | ??? ??????# ????? ??????????????#??#???#????????? | | ????? ????? ?#??? ???? ????? ??????#????????????? | | ??? ?? ???????????? ? ????? ? ???????????????????? | | ?? ???? ?#????????????????? ?#?????#????????????? | | ???? ? ?? ??????? ???? ?????????#?? ??????????? | | ??????? ? ?????### ???????? ????????? ???????????? | | ??????? ??+? #????? ?????? ??????????????????????? | | ?????????????##???? ??? ?? ?? ???????????????????? | | ??????????? ???#??? ? ??????????????????????????? | | ????????????????????????????? ???????????????????? | | ???????????????#?#???#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 31 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 24 Terrain Scan Density 410 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Power Amplification 30 Additional Mass Support 12 Propulsion Shielding 66 Evasion (%) 63 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 58 Defensive Hacking 44 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Cesium-ion Thruster | -9/Materials | Scanalyzed Xenon Bombardment Thruster | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Adv. Terrain Scan Processor | -6/Factory | Scanalyzed System Restoration Module | -6/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Enh. Force Lance | -5/Factory | Hacked Lrn. Terrain Scanner | -5/Factory | Hacked Lgt. Quantum Reactor | -4/Factory | Scanalyzed Adv. System Restoration Module | -4/Factory | Scanalyzed Adv. ECM Suite | -4/Factory | Scanalyzed Imp. Transmission Jammer | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Field Propulsion Drive | x2 | -7/Factory | Preloaded Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -5/Factory Lrn. Terrain Scanner | x2 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Lrn. Terrain Scanner | x2 | -4/Factory Imp. Transmission Jammer | x2 | -4/Factory Enh. Force Lance | x2 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Below Challenges ------------ None Game ------ Seed CloakSapperMultirail Manual? 0 Play Time 03:22:31 Cumulative 149.6 hours Start 2024.10.05 @ 22:35:54 End 2024.10.06 @ 01:57:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0414333d-99ce-40f5-a0fb-792b4c1d2e8c